# Steamify on GNOME (GDM): prototype plan Started 2026-10-14. Goal: Steamify's SteamOS conversion on a GNOME desktop (GDM), detected automatically; KDE keeps working. First a prototype to see it work, then something solid. Product branch: `feature/gnome-prototype` in steamify-cachyos (from main = 2.12.0). Notes live here, never in the product repo. ## Why it needs work CachyOS's `steam-set-session` only handles plasma-login-manager/SDDM (silent no-op on GDM) and `steamos-session-select` ends the session with a KDE-only `qdbus6 org.kde.Shutdown` call. GDM logs in by itself only when the daemon starts, so a session switch needs a GDM restart. Prior art, unverified: https://git.upriser.nl/theupriser/cachyos-gamescope-boot-gnome (`setup-gamescope-boot-gnome.sh`: AccountsService `Session=`, replaced tools plus pacman hook, relogin by restarting gdm). ## Prototype design (written, not yet run) - `lib/desktop.sh`: `desktop_kind` (gnome|kde from XDG_CURRENT_DESKTOP, else GDM = gnome), `desktop_session_file`, `choose_login_manager` (gdm on GNOME). - `lib/login-manager.sh`: gdm branch in gaming_status/enable/disable; `configure_gdm_autologin` (/etc/gdm/custom.conf), `gdm_fix_install` (our tools in /usr/local/share/steamify-gdm, copied over the real paths, pacman hook 95-steamify-gdm.hook, sudoers rule for `systemctl restart gdm.service`). - `patches/steamify-gdm-{steam-set-session,session-select}.sh`, `patches/steamify-gdm.hook`: the GDM-aware tools. Session goes into `/var/lib/AccountsService/users/` (`Session=` and `XSession=`: which one GDM honours is OPEN, check in the VM). select restarts GDM directly instead of the old repo's shutdown.target unit. - Menu: `theme` and `single` hidden on GNOME (Plasma only). Packages: `kconfig` + `accountsservice` instead of `plasma-keyboard` on GNOME (kreadconfig6 is used by the undo journal). `KWIN_IM_SHOW_ALWAYS` only on KDE. Boot-into-desktop unit uses the detected session. Shortcut also goes to ~/.local/share/applications (GNOME shows no desktop icons). ## Test VM `VM_DESKTOP=gnome` added to dev `scripts/vminstall.sh` + `share/vminstall-post.sh` (uncommitted): `CI=1 VM_DESKTOP=gnome VM_STEAMIFY=skip VM_DIR=~/vms/gnome-vm VM_SSH_KEY=~/vms/steamify-vm/vmkey REPO= scripts/vminstall.sh --iso ~/vms/iso-dl/steamify-cachyos-2.12.0-dev-261014-x86_64.iso` (PATH with ~/vms/shim, `sg kvm -c`). Plain CachyOS GNOME, Steamify applied by hand afterwards. ## Steps 1. [x] GNOME VM installed (~/vms/gnome-vm; the headless installer ignores "desktop":"gnome", so vminstall-post.sh installs cachyos-gnome-settings + gnome + gdm). 2. [x] Run `steamify.sh --defaults --options gaming` in the VM (repo on 9p /mnt); fix what breaks (kconfig, packages, shellcheck). 3. [x] Check: custom.conf, AccountsService, hook, sudoers, our tools in place. 4. [x] (gamescope itself dies in the VM: Vulkan/DRM scanout errors, also without GNOME; GDM did start it) Reboot: GDM autologs into the gamescope session (loginctl session desktop/type; gamescope may not render in the VM, a running session is enough). 5. [~] (gamescope->GNOME and GNOME->gamescope verified with a stand-in gamescope session (Exec=sleep infinity in /usr/share/wayland-sessions/gamescope-session.desktop, original kept as .real); reboot persistence, `boot` option and the shortcut click not yet) `steamos-session-select desktop` -> GNOME session; Return to Gaming Mode shortcut -> gamescope again; reboot persistence; `boot` option. 6. [ ] Turn off: everything restored (custom.conf backup, original tools). 7. [ ] KDE regression: existing suites still pass on the KDE VM. 8. [ ] Commit dev-repo changes (VM_DESKTOP) to main; product branch stays a prototype, no release without the user. ## Later (solid version) - Tests: GNOME suite in the dev repo, TESTPLAN rows; ISO with a GNOME variant. - GNOME theme based on the Vapor Plasma theme (user idea: colours, wallpaper, icons; shell/GTK parts new). Single user mode and the other KDE-only parts (powerdevil in steam-machine, first-login, update notifier) need GNOME versions or stay hidden. - Decide: keep replacing CachyOS's two files, or get GDM support upstream into gamescope-session-cachyos. - Real hardware: GDM restart behaviour, Steam's Switch to Desktop button. ## Findings so far (2026-10-14) - GDM logs in by itself only when it starts. A switch = set the session in AccountsService, `loginctl terminate-user`, `systemctl restart gdm` (patches/steamify-gdm-relogin.sh, run through sudo from inside the session, as a transient unit because ending the user kills the caller). Without ending the user first, GNOME refuses: "A graphical session is already running!". Waiting for the user manager to exit only keeps GDM's login screen up (10 s): no wait = about 1.4 s to GNOME. - Both `Session=` and `XSession=` are written to AccountsService; GDM picked the right session. (Which one is needed is untested: could drop one.) - cachyos-gamescope-autologin.service resets the session to gamescope when a desktop session ends (Deck behaviour), so after GNOME the next login is gamescope again. - A failed gamescope session (VM) lands on GDM's login screen; SDDM relogin loops instead. Real hardware untested. - Menu: theme and single user mode hidden on GNOME. - ssh into the VM dies at every switch (terminate-user): reconnect.