fix: update check survives a non-version release tag; quiet-step log in log/

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theupriser committed 2026-10-03 13:18:15 +02:00
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@@ -13,9 +13,10 @@ one per merged pull request.
- **refactor: `is_wanted` and `is_current` instead of repeated `[[ "${WANTED[x]}" == 1 ]]` checks in the menu, the app's backend and the entry point**
- **refactor: the start of every item's JSON (id, label, hint, kind, parent) is built in one place (`json_item_head`) for the app and the installer page, and `json_bool` replaces the `&& echo true || echo false` copies**
- **ci: a Lint workflow runs shellcheck on the modules and helper scripts, ruff on the app and `patches/*.py` (`ruff.toml`) and qmllint on the QML (not blocking until it has run once on the runner); `make lint` runs the same locally**
- **refactor: `best_effort` for the steps whose failure doesn't matter (stopping or disabling units, removing packages, `modprobe -r`, ...): same behaviour, but their errors go to `~/.local/state/steamify/steamify.log` instead of `/dev/null`; temp dirs are registered with `make_tmpdir` and removed by the one exit handler (also when a run is interrupted), which replaces the menu's own `EXIT` trap**
- **refactor: `best_effort` for the steps whose failure doesn't matter (stopping or disabling units, removing packages, `modprobe -r`, ...): same behaviour, but their errors go to `~/.local/state/steamify/log/steamify.log` instead of `/dev/null`; temp dirs are registered with `make_tmpdir` and removed by the one exit handler (also when a run is interrupted), which replaces the menu's own `EXIT` trap**
- **refactor: the retired kernel pin moved out of `lib/steam-machine.sh` into `lib/kernel-pin.sh`**
- **refactor: the shortcut's two start scripts are files in `patches/` (`steamify-start.sh`, `steamify-app-start.sh`) instead of heredocs in `launcher_enable`, and the 83-line LED driver install is split into steps (`led_write_dkms_override`, `led_install_package`, `led_build_all_kernels`, `led_load_module`); what gets installed is byte-identical**
- **fix: the daily update check no longer crashes on a release tag that isn't a plain version number (`TypeError` comparing it, found by the new unit tests); it is simply never offered**
- **test: the menu rules, the plan and the app's and installer's JSON are checked against a golden file (`tests/menu-test.sh` in steamify-cachyos-dev); `make check`, `.editorconfig`, `.shellcheckrc`**
- **docs: README lists the sources and projects Steamify builds on, with licences and thanks**