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refactor: start scripts as patches files, LED driver install in steps
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@@ -16,3 +16,4 @@ read and reviewed on their own. `lib/*.sh` reads them with `patch_file
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| `steamify-os-release.sh`, `steamify-os-release.hook` | `lib/login-manager.sh` (SteamOS conversion) | What Steam's System settings show besides the OS name (which stays CachyOS's): `VERSION_ID=steamos-X.Y`, `VERSION_CODENAME=steam-machine`, `VARIANT`/`VARIANT_ID` Steamify with its version, in `/etc/os-release`; the pacman hook runs it again after cachyos-hooks (`fill SCRIPT=... VERSION=... STEAMOS=...`) |
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| `steamify-nvidia-initramfs.sh`, `steamify-nvidia-initramfs.hook` | `lib/nvidia.sh` (SteamOS conversion, NVIDIA fix) | The pacman hook (before the initramfs is built, after DKMS) and its script: the NVIDIA modules go into the initramfs only while every installed kernel has them, decided again at every kernel or driver change (`fill SCRIPT=...`) |
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| `cros-ec-cec-single-port.patch` | `lib/cec.sh` (HDMI-CEC) | Makes Valve's Steam Machine CEC driver find amdgpu's HDMI port |
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| `steamify-start.sh`, `steamify-app-start.sh` | `lib/wizard-shortcut.sh` (Steamify shortcut) | The two start scripts of the shortcut: "Steamify Terminal" runs the newest `steamify.sh` in Konsole, the app's launcher runs the newest `steamify-app.sh` (`fill URL=...`) |
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