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feat(ui): HDMI refresh boost in the app
Set up… opens a screen with the display, its resolution and the rates on offer. The display's own faster mode is switched to right away; the other rates can each be tried live (wait for the picture, keep within 15 s or it switches back) and ticked; Install installs the ticked ones through apply --hdmi. All rates are loaded when the screen opens, so a try is only a mode switch. Also fixes switching back to a rate like 59.97 Hz.
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@@ -173,9 +173,12 @@ gamescope and the Plasma desktop. Primary target: the Valve Steam Machine
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download would run an empty script and count as success.
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- HDMI refresh boost (`hdmi`, `lib/hdmi-refresh.sh`): a sub-option of
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`machine` (like `kpin` and `bios`), only on Fremont with the pinned kernel
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(stays visible while on); unticking `kpin` unticks it. It needs someone at the
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screen: the graphical app's backend (`BACKEND=true`) must refuse it, and every step needs a "y" within 15 s
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(`WIZARD_HDMI_CONFIRM_SECONDS` for scripted tests). debugfs is root-only
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(stays visible while on); unticking `kpin` unticks it. It needs someone at
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the screen. Terminal: every step needs a "y" within 15 s
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(`WIZARD_HDMI_CONFIRM_SECONDS` for scripted tests). App: its own screen
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(`hdmi-options`, `hdmi-try`, `hdmi-reset` backend commands, the EDID cached
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in `$XDG_RUNTIME_DIR/steamify-hdmi`), then `apply --hdmi
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<output>=<w>x<h>:<rates>`; without `--hdmi` the backend refuses it. debugfs is root-only
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(glob it under sudo), and `edid_override` takes exactly `reset` with no
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newline. Build the EDID from the DDC read, not from sysfs: a live override
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replaces the kernel's copy. The kernel command-line value holds a path, so
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