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fix: Interactive checkbox menu: arrow keys to move, Space to select, Enter to run
Falls back to the numbered prompt when input is not a terminal, so scripted test runs keep working.
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@@ -109,7 +109,8 @@ shellcheck -S warning setup-gamescope-boot.sh lib/*.sh # if available
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Behaviour is verified in a CachyOS QEMU/KVM test VM. The VM scripts and a
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Claude Code skill describing the whole test workflow (snapshots, SSH, running
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the wizard with scripted menu input such as `printf '2\n\ny\nn\n'`, the
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per-component checks, reboot checks, the full test matrix, `--fremont` to
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per-component checks; when stdin is not a terminal the menu falls back to a
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numbered prompt, which is what scripted runs use, reboot checks, the full test matrix, `--fremont` to
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fake Steam Machine hardware) live in
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[cachyos-gamescope-boot-dev-env](https://github.com/theupriser/cachyos-gamescope-boot-dev-env).
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Gamescope itself and the real LED bar can only be verified on hardware.
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