feat: Steamify carries the patched gamescope's recipe and patch, no download of a separate repository
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Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KkpbsMw4rQyBsxDG6ebHK2
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theupriserandClaude Sonnet 5.5 committed 2026-10-13 18:36:21 +02:00
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@@ -16,4 +16,5 @@ read and reviewed on their own. `lib/*.sh` reads them with `patch_file
| `steamify-os-release.sh`, `steamify-os-release.hook` | `lib/login-manager.sh` (SteamOS conversion) | What Steam's System settings show besides the OS name (which stays CachyOS's): `VERSION_ID=steamos-X.Y`, `VERSION_CODENAME=steam-machine`, `VARIANT`/`VARIANT_ID` Steamify with its version, in `/etc/os-release`; the pacman hook runs it again after cachyos-hooks (`fill SCRIPT=... VERSION=... STEAMOS=...`) |
| `steamify-nvidia-initramfs.sh`, `steamify-nvidia-initramfs.hook` | `lib/nvidia.sh` (SteamOS conversion, NVIDIA fix) | The pacman hook (before the initramfs is built, after DKMS) and its script: the NVIDIA modules go into the initramfs only while every installed kernel has them, decided again at every kernel or driver change (`fill SCRIPT=...`) |
| `cros-ec-cec-single-port.patch` | `lib/cec.sh` (HDMI-CEC) | Makes Valve's Steam Machine CEC driver find amdgpu's HDMI port |
| `gamescope-gbm-scanout.patch` | `lib/nvidia.sh` (gamescope on NVIDIA) | gamescope 3.16.31 patch: scan-out buffers allocated with GBM (opt-in, `gamescope_drm_gbm_scanout=1`), which cures the corrupted picture on NVIDIA; from farnoy/gamescope, see the header of the file |
| `gamescope-gbm-scanout.patch` | `lib/gamescope-nvidia.sh` (gamescope on NVIDIA) | gamescope 3.16.31 patch: scan-out buffers allocated with GBM (opt-in, `gamescope_drm_gbm_scanout=1`), which cures the corrupted picture on NVIDIA; from farnoy/gamescope, see the header of the file |
| `gamescope-nvidia.PKGBUILD` | `lib/gamescope-nvidia.sh` (gamescope on NVIDIA) | The recipe for the patched gamescope package (`steamify-gamescope-nvidia`, provides and conflicts with `gamescope`): Valve's gamescope at `pkgver` plus `gamescope-gbm-scanout.patch`; written with the patch to a temporary folder and built with `makepkg` |