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feat: Power-off fix for the Steam Machine; the kernel pin is optional
Kernels >= 7.2 keep the firmware's S4/S5 wake bit on GPIO pin 18, so the Steam Machine starts again right after powering off. Steam Machine support now builds a DKMS module (patches/steamify-fremont-poweroff.c) that clears it before power-off, for every kernel. The kernel pin is no longer ticked by default. Module sources and patches move to patches/, embedded by the single-file build.
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@@ -6,7 +6,7 @@
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# curl -fsSL https://github.com/theupriser/steamify-cachyos/releases/latest/download/steamify.sh | bash
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# curl -fsSL https://github.com/theupriser/steamify-cachyos/releases/download/latest/steamify.sh | bash
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# Each release also has the app (v2): steamify-app.tar.gz (ui/, steamify.sh,
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# lib/, the icon) and its launcher, run with:
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# lib/, patches/, the icon) and its launcher, run with:
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# curl -fsSL https://github.com/theupriser/steamify-cachyos/releases/latest/download/steamify-app.sh | bash
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# A push to feat/v2-ui (the app, not released yet) updates the pre-release
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# v2-ui-preview instead, whose launcher gets that build:
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@@ -36,7 +36,7 @@ jobs:
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.github/tools/bundle.sh dist/steamify.sh
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# The app: sources, not the single-file build (its backend mode runs
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# steamify.sh from its own folder).
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tar -czf dist/steamify-app.tar.gz steamify.sh lib ui assets/steam-gaming-settings.svg LICENSE.md
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tar -czf dist/steamify-app.tar.gz steamify.sh lib patches ui assets/steam-gaming-settings.svg LICENSE.md
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cp ui/steamify-app.sh dist/steamify-app.sh
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- name: Check
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