feat: Left/Right arrows choose on the "Boot into" row

Left = gamescope, right = desktop (Space still switches); the row says ←/→ choose and the key help lists Left/Right.
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theupriser committed 2026-09-24 13:28:14 +02:00
1 parent 438e6aeacd
commit 942de7f615
3 files changed
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@@ -16,8 +16,11 @@ one per merged pull request.
it. Choosing desktop turns the conversion on; turning the conversion off it. Choosing desktop turns the conversion on; turning the conversion off
resets it to gamescope. resets it to gamescope.
- The later menu items move down one (BIOS is now 8 on a Steam Machine). - The later menu items move down one (BIOS is now 8 on a Steam Machine).
- **feat: "Boot into" is a sub-option of the conversion** - `4895de3` **feat: "Boot into" is a sub-option of the conversion**
- Shown indented under the SteamOS conversion, and only while it's ticked. - Shown indented under the SteamOS conversion, and only while it's ticked.
- **feat: Left/Right arrows choose on the "Boot into" row**
- Left = gamescope, right = desktop (Space still switches); the row says
"←/→ choose" and the key help lists Left/Right.
## 0.9.1 - 2026-09-24 (#10) ## 0.9.1 - 2026-09-24 (#10)
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@@ -74,7 +74,8 @@ Run it as yourself, not as root. You'll see a checklist:
Up/Down move Space select Enter run a run + re-apply what's on q quit Up/Down move Space select Enter run a run + re-apply what's on q quit
``` ```
Move with the **arrow keys**, tick or untick with **Space**, and press Move with the **arrow keys**, tick or untick with **Space** (on the **Boot
into** row, **Left/Right** choose gamescope or desktop), and press
**Enter** to run. "now:" shows what's on at the moment. Below the list, every **Enter** to run. "now:" shows what's on at the moment. Below the list, every
installed kernel is shown with its headers and Steam controller driver; on a installed kernel is shown with its headers and Steam controller driver; on a
Steam Machine also whether the LED bar driver is built for it, and whether Steam Machine also whether the LED bar driver is built for it, and whether
+8 -3
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@@ -140,8 +140,9 @@ draw_menu_tui() {
# Indented under the conversion, whose sub-option it is. # Indented under the conversion, whose sub-option it is.
line="$(boot_choice "${WANTED[boot]}")" line="$(boot_choice "${WANTED[boot]}")"
line=" └ ${line/\[/[${c_green}}"; line="${line/\]/${c_reset}]}" line=" └ ${line/\[/[${c_green}}"; line="${line/\]/${c_reset}]}"
state=" (now: gamescope)"; [[ "${CURRENT[boot]}" == 1 ]] && state=" (now: desktop)" local mode=gamescope; [[ "${CURRENT[boot]}" == 1 ]] && mode=desktop
[[ "${CURRENT[gaming]}" == 1 ]] || state="" state=" (${c_bold}←/→${c_reset} choose)"
[[ "${CURRENT[gaming]}" == 1 ]] && state=" (now: $mode; ${c_bold}←/→${c_reset} choose)"
fi fi
if ! component_selectable "$c"; then if ! component_selectable "$c"; then
# Greyed out: nothing to do (e.g. BIOS already up to date). # Greyed out: nothing to do (e.g. BIOS already up to date).
@@ -158,7 +159,8 @@ draw_menu_tui() {
echo echo
echo -e "$KERNEL_OVERVIEW" echo -e "$KERNEL_OVERVIEW"
echo echo
echo -e " ${c_bold}Up/Down${c_reset} move ${c_bold}Space${c_reset} select ${c_bold}Enter${c_reset} run ${c_bold}a${c_reset} run + re-apply what's on ${c_bold}q${c_reset} quit" echo -e " ${c_bold}Up/Down${c_reset} move ${c_bold}Space${c_reset} select ${c_bold}Left/Right${c_reset} choose ${c_bold}Enter${c_reset} run"
echo -e " ${c_bold}a${c_reset} run + re-apply what's on ${c_bold}q${c_reset} quit"
} }
run_menu_tui() { run_menu_tui() {
@@ -179,6 +181,9 @@ run_menu_tui() {
$'\e[A'|k) (( cursor = (cursor + count - 1) % count )) ;; $'\e[A'|k) (( cursor = (cursor + count - 1) % count )) ;;
$'\e[B'|j) (( cursor = (cursor + 1) % count )) ;; $'\e[B'|j) (( cursor = (cursor + 1) % count )) ;;
" ") toggle_component "${MENU_ITEMS[$cursor]}" ;; " ") toggle_component "${MENU_ITEMS[$cursor]}" ;;
# On the "Boot into" row: left = gamescope, right = desktop.
$'\e[D'|h) [[ "${MENU_ITEMS[$cursor]}" == boot && "${WANTED[boot]}" == 1 ]] && toggle_component boot ;;
$'\e[C'|l) [[ "${MENU_ITEMS[$cursor]}" == boot && "${WANTED[boot]}" == 0 ]] && toggle_component boot ;;
"") break ;; "") break ;;
a|A) REAPPLY=true; break ;; a|A) REAPPLY=true; break ;;
q|Q) tput cnorm 2>/dev/null; echo; return 1 ;; q|Q) tput cnorm 2>/dev/null; echo; return 1 ;;