refactor: the menu's dependency rules as tables, shared by the menu and the app

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theupriser committed 2026-10-03 11:51:28 +02:00
1 parent 949873f14a
commit a85f29a0fc
4 files changed
+56 -45

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@@ -146,24 +146,7 @@ backend_apply() {
WANTED[$c]=0
for id in "${want[@]}"; do [[ "$id" == "$c" ]] && WANTED[$c]=1; done
done
# The same rules as the menu's toggles.
# (Single user mode only needs the conversion where it is offered: not on NVIDIA PCs.)
[[ "${WANTED[single]:-0}" == 1 ]] && component_available gaming && WANTED[gaming]=1
if component_available gaming; then
[[ "${WANTED[gaming]:-0}" == 0 ]] && { WANTED[single]=0; WANTED[boot]=0; }
else
WANTED[boot]=0
fi
[[ "${WANTED[bigpicture]:-0}" == 1 ]] && WANTED[nvidia]=1
[[ "${WANTED[nvsilent]:-0}" == 1 ]] && WANTED[nvidia]=1
[[ "${WANTED[bigpicture]:-0}" == 1 ]] && WANTED[nvsilent]=0
[[ "${WANTED[nvidia]:-0}" == 0 ]] && { WANTED[bigpicture]=0; WANTED[nvsilent]=0; }
[[ "${WANTED[silent]:-0}" == 1 || "${WANTED[glyphs]:-0}" == 1 ]] && component_available gaming && WANTED[gaming]=1
[[ "${WANTED[gaming]:-0}" == 0 ]] && { WANTED[silent]=0; WANTED[glyphs]=0; }
[[ "${WANTED[poweroff]:-0}" == 1 ]] && WANTED[machine]=1
[[ "${WANTED[machine]:-0}" == 0 ]] && WANTED[poweroff]=0
[[ "${WANTED[kpin]:-0}" == 1 ]] && WANTED[machine]=1
[[ "${WANTED[machine]:-0}" == 0 ]] && WANTED[kpin]=0
normalize_wanted
# Retired: only ever removed.
WANTED[hdmi]=0
case "$boot" in desktop) WANTED[boot]=1; WANTED[gaming]=1 ;; gamescope) WANTED[boot]=0 ;; esac