docs: NVIDIA-RESEARCH.md and TODO: hook VM results, opt-out toggle plan, older cards
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This branch is not ready to be released: do not merge it into the release branch.
When the feature is complete and tested, ask the user whether it may be released;
on a yes, delete this file, then open the pull request into the release branch.
Open work and how to pick it up: TODO-nvidia.md.
Open work and how to pick it up: TODO-nvidia.md. Research notes: NVIDIA-RESEARCH.md.
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# NVIDIA and gamescope: research notes (branch `feature/nvidia-gaming-fix`)
Written 2026-10-01 for the NVIDIA fix (`lib/nvidia.sh`). Delete with `TODO-nvidia.md` and
`.no-release-yet` when the feature is released, or move what is still useful to `TECHNICAL.md`.
"Verified" means seen in this session (a VM run or a fetched page); the rest is from search results or memory.
## The user's PC
RTX 5080 (Blackwell). Blackwell only works with NVIDIA's open kernel modules (`nvidia-open`), driver 570+.
The corrupted picture at gaming mode start is not diagnosed yet: the fix adds kernel parameters, the real cause
may be the gamescope/driver combination. `tests/nvidia-hardware-test.sh` collects the facts.
## What the fix changes and why (reasoning, not proven for gamescope)
- gamescope runs the display itself through DRM/KMS. With NVIDIA that needs `nvidia-drm.modeset=1`; `nvidia-drm.fbdev=1`
gives the console a framebuffer from `nvidia-drm`, so the hand-off from the console to gamescope is clean.
- Loading the NVIDIA modules in the initramfs (early KMS) only changes how early boot looks (native resolution,
splash, passphrase prompt), not speed. It is not needed for gamescope, which starts after login (believed, not proven).
- No source found that mentions these parameters for gamescope; the fix is a standard NVIDIA/Wayland setup, applied
automatically. Whether it cures the 5080's picture is only known after `tests/nvidia-hardware-test.sh`.
## Which cards (the user hopes older than RTX 2000 work)
- Open kernel modules: Turing (RTX 20, GTX 16) and newer only; they need the GSP processor first built into Turing.
Maxwell, Pascal and Volta (GTX 900/10 series, Titan V) only work with the proprietary driver, whose legacy branch
is 580. Source: [NVIDIA README, open kernel modules](https://download.nvidia.com/XFree86/Linux-x86_64/560.35.03/README/kernel_open.html),
[NVIDIA datacenter driver guide, kernel modules](https://docs.nvidia.com/datacenter/tesla/driver-installation-guide/kernel-modules.html).
- `nvidia-drm.modeset` and `fbdev` are options of the `nvidia-drm` module in both flavours, so the fix applies to
any card whose driver provides `nvidia_drm` (what `nvidia_present` tests: GPU vendor 0x10de + `modinfo nvidia_drm`).
Whether gamescope then works on an older card is a different question, and no source says the fix helps there.
- Not NVIDIA's proprietary driver: nouveau has no `nvidia_drm`, so the fix does nothing. The CachyOS handheld ISO boots
GTX 10xx and older with nouveau until the NVIDIA driver is installed
([CachyOS forum](https://discuss.cachyos.org/t/information-experimental-cachyos-handheld-edition/203)).
## Known gamescope problems that are not this fix
- **GTX 1050 Ti (Pascal), driver 580.119.02, gamescope newer than 3.16.16:** the CachyOS handheld session fails to start when
a display is on the GPU's HDMI port (back to the TTY, loop). Workarounds: downgrade `gamescope` and `lib32-gamescope`
to 3.16.16, or use the motherboard's video port. Fixed upstream? unknown.
[CachyOS forum](https://discuss.cachyos.org/t/no-display-on-cachyos-handheld-edition-on-nvidia-with-gamescope-3-16-16/20935)
- **VRS on PCs:** CachyOS' gamescope-session enables variable rate shading (`STEAM_USE_DYNAMIC_VRS=1`,
`RADV_FORCE_VRS_CONFIG_FILE`, `echo 1x1 > ...` in `/usr/lib/steamos/gamescope-session`). It broke rendering (missing
floors/lighting, bad post-processing) on a PC with an AMD RX 6800 XT. RADV is AMD's driver: not the NVIDIA corruption.
Workaround: comment those three lines, or per game `env -u RADV_FORCE_VRS_CONFIG_FILE STEAM_USE_DYNAMIC_VRS=0 %command%`.
[CachyOS forum](https://discuss.cachyos.org/t/cachyos-gamescope-session-asset-missing-vrs-fix/34971)
- gamescope's DRM backend needs Vulkan DRM format modifiers; with the open Mesa driver NVK that came in Mesa 24.1
([GamingOnLinux](https://www.gamingonlinux.com/2024/05/nvk-driver-gets-drm-format-modifiers-to-work-with-gamescope-in-mesa-24-1)).
The proprietary driver had format-modifier trouble with gamescope too (GitHub issues
[ValveSoftware/gamescope#1662](https://github.com/ValveSoftware/gamescope/issues/1662),
[#1516](https://github.com/ValveSoftware/gamescope/issues/1516): titles seen only, not read).
## What was verified in VMs (QEMU/KVM, CachyOS ISO 260809)
- Kernel parameters land and survive a reboot on Limine, systemd-boot and GRUB; disable restores the original.
- Limine's tool is a compiled program: an appended `KERNEL_CMDLINE[default]+=" ..."` line was pasted into the kernel
command line as text; the fix edits the existing `KERNEL_CMDLINE[default]="..."` line.
- `mkinitcpio` fails on a MODULES entry a kernel lacks; `limine-mkinitcpio` then skips that kernel's initramfs and boot
entry (parameters included); systemd-boot/GRUB image: "may not be complete" (not run with failing modules).
- Real CachyOS/Limine pacman hooks: `10-limine-snapper-lock`, `60-limine-mkinitcpio-remove-pre`, `60-mkinitcpio-remove`,
`80-limine-efi-deploy`, `90-limine-mkinitcpio-remove-post`, `90-mkinitcpio-install`; Steamify's hook is `85-`
(DKMS's is `71-dkms-install`, not installed in the VM). A mirror older than the ISO "downgrades" kernels on reinstall.
- The hook keeps the early-load drop-in right across kernel changes (see `TODO-nvidia.md`).
## Still unknown (needs the hardware)
- Does the fix cure the 5080's corrupted picture? Which gamescope/driver versions does the PC have?
- Does it help, harm or do nothing on Maxwell/Pascal/Volta cards? No older card available yet.
- Real NVIDIA modules in the initramfs (VMs only had renamed fake modules); DKMS hook order on a PC with
`nvidia-open-dkms`.
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# TODO: NVIDIA fix for gaming mode (branch `feature/nvidia-gaming-fix`)
Delete this file together with `.no-release-yet` when the feature is released.
Delete this file, `NVIDIA-RESEARCH.md` and `.no-release-yet` when the feature is released.
Written 2026-10-01 so a new session can pick this up.
## Problem
@@ -28,12 +28,43 @@ missing, or a gamescope/driver mismatch.
Limine pasted an appended `+=` line as text into the cmdline; a kernel without the
NVIDIA modules made limine-mkinitcpio skip its boot entry.
## In progress (2026-10-01)
- Kernel changes: the early-load drop-in is now kept right by a pacman hook
(`patches/steamify-nvidia-initramfs.{sh,hook}`, installed by `nvidia_enable`). Unit-tested
(29 checks). **Not yet VM-tested with a real pacman transaction**: hook order (85- after
71-dkms-install, before the mkinitcpio/limine hooks: check the real hook names in
/usr/share/libalpm/hooks), a kernel reinstall with and without modules.
## Kernel changes (done, VM-tested 2026-10-01, Limine)
The early-load drop-in is kept right by a pacman hook (`patches/steamify-nvidia-initramfs.{sh,hook}`,
installed by `nvidia_enable`, `/etc/pacman.d/hooks/85-steamify-nvidia-initramfs.hook`). Real pacman
transactions in a Limine VM: the hook runs between "Updating module dependencies" and "Updating
linux initcpios" (real hook names there: 60-*-remove, 80-limine-efi-deploy, 90-limine-mkinitcpio-remove-post,
90-mkinitcpio-install; DKMS would be 71-): the drop-in is present while every kernel has the modules, removed
when the LTS kernel loses them, back when they return; initramfs nvidia files 1 -> 5 -> 1 -> 5 -> 1
(1 = baseline, 4 modules added); no ERROR/skipping in any rebuild; cmdline kept the parameters after a reboot;
disable removes hook, script and drop-in. Found on the way: an empty hook/script was installed when
`patch_file` failed (now an error). Only tested with fake modules (renamed copies of a small module), on
Limine; systemd-boot and GRUB use the same hook but were not run with pacman transactions.
## Opt-out toggle (new request, 2026-10-01: not built yet)
When a compatible NVIDIA card is listed there should be a menu option, on by default (opt-out), named
"NVIDIA compatibility", as a sub-option of the SteamOS conversion, directly under "Boot into" (`boot`).
Today the fix runs unconditionally inside `gaming_enable`/`gaming_disable`.
- [ ] New component `nvidia` in `lib/menu.sh`: `COMPONENTS` right after `boot`, `PARENT[nvidia]=gaming`, `LABEL`,
`FEATURE_VERSION[nvidia]`, `component_available` -> `nvidia_available` (= `nvidia_present`); not in
`NO_PRESELECT` (ticked by default, `feature_new` ticks it for installs that already have the conversion).
`nvidia_status` from the system (hook + parameters present), `nvidia_enable`/`nvidia_disable` = the code now
called from `gaming_enable`/`gaming_disable` (remove those calls). Check `toggle_component` dependencies,
`feature_record_unticked`, the plan texts ("This will: ...").
- [ ] The app: `ui/qml/Texts.qml` item texts, `AppState.qml`, the screen rows, `lib/backend.sh` if it lists ids;
`--defaults [--options <ids>]` (the Steam Machine ISO's installer pages: it names the ids) and `--skip`.
- [ ] README rows/screenshot rule (a release that adds a menu row retakes `assets/screenshot-menu.png`), TECHNICAL.md,
CHANGELOG, `tests/nvidia-test.sh` (status/enable/disable through the component), VM menu test in
steamify-cachyos-dev (`share/vmtest/menu`, TESTPLAN.md row).
- [ ] What "compatible" means: see the research below. The parameters themselves apply to any card whose driver
provides `nvidia_drm` (what `nvidia_present` tests); whether gamescope works on a card is a separate question.
## Older cards and other research
The user hopes the fix also works for GPUs older than RTX 2000. Full notes with sources: **`NVIDIA-RESEARCH.md`**.
Short version: open kernel modules need Turing+, Maxwell/Pascal/Volta need the proprietary driver (580 legacy branch);
`nvidia-drm.modeset/fbdev` exist in both, so the fix applies to any card with `nvidia_drm`, but nothing found says gamescope
works better or worse there (a GTX 1050 Ti has a known gamescope>3.16.16 start problem on HDMI, not ours). Cannot be promised:
needs a test on a real older card. Design for the toggle: on by default for any card with `nvidia_drm`, the label says
what it does, `tests/nvidia-hardware-test.sh` reports GPU and driver so results can be compared.
## Still to do
1. [ ] **On the NVIDIA PC** (only place the real fix can be judged), from this checkout:
@@ -45,10 +76,11 @@ missing, or a gamescope/driver mismatch.
gamescope/NVIDIA log lines and the versions (`nvidia-open`, `nvidia-utils`, `gamescope`,
`gamescope-session-cachyos`); the cause is then probably a gamescope/driver mismatch
for Blackwell, not this fix.
3. [ ] Not covered by any test: the early-load drop-in on a machine that has the modules
(the VMs have none), and a boot loader other than the three.
3. [ ] Not covered by any test: the early-load drop-in with the REAL NVIDIA modules (the VMs only have renamed
fake ones), and systemd-boot/GRUB with a pacman transaction (only Limine was run).
4. [ ] Changelog: fill in the commit hashes of this feature's lines (next commit, per AGENTS.md).
5. [ ] When complete and tested: ask the user whether it may be released. On a yes delete
5. [ ] Build the opt-out toggle (section above) before release.
6. [ ] When complete and tested: ask the user whether it may be released. On a yes delete
`.no-release-yet` and this file, open the PR into `release/2.9.7` (local branch only so
far, one commit `chore: Version 2.9.7`; push it then) and merge it. The user merges
`release/2.9.7` into `main`.