ci: Lint workflow (shellcheck, ruff, qmllint) and make lint

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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theupriserandClaude Sonnet 5.5 committed 2026-10-03 11:54:20 +02:00
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@@ -12,6 +12,7 @@ one per merged pull request.
- **refactor: the entry point picks its mode once (`MODE`) and `--defaults` and `--boot` are functions with one failure report, instead of four booleans and two copies of the apply-and-report code; `NO_COLOR` gives plain output**
- **refactor: `is_wanted` and `is_current` instead of repeated `[[ "${WANTED[x]}" == 1 ]]` checks in the menu, the app's backend and the entry point**
- **refactor: the start of every item's JSON (id, label, hint, kind, parent) is built in one place (`json_item_head`) for the app and the installer page, and `json_bool` replaces the `&& echo true || echo false` copies**
- **ci: a Lint workflow runs shellcheck on the modules and helper scripts, ruff on the app and `patches/*.py` (`ruff.toml`) and qmllint on the QML (not blocking until it has run once on the runner); `make lint` runs the same locally**
- **test: the menu rules, the plan and the app's and installer's JSON are checked against a golden file (`tests/menu-test.sh` in steamify-cachyos-dev); `make check`, `.editorconfig`, `.shellcheckrc`**
- **docs: README lists the sources and projects Steamify builds on, with licences and thanks**