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https://github.com/theupriser/steamify-cachyos.git
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fix: Messages say which way it boots
"boot into: gamescope (from the next boot)" instead of "turn off: Boot into the desktop instead of gaming mode"; also in the progress line and the Done overview.
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@@ -34,6 +34,12 @@ component_available() {
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is_action() { [[ " ${ACTIONS[*]} " == *" $1 "* ]]; }
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boot_mode() {
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# boot_mode 0|1: the "Boot into" choice as a word, for messages; "turn
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# off boot into the desktop" reads as the opposite of what was chosen.
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if [[ "$1" == 1 ]]; then echo desktop; else echo gamescope; fi
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}
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menu_visible() {
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# Shown in the menu. "Boot into" is a sub-option of the conversion: only
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# while the conversion is ticked.
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@@ -243,11 +249,13 @@ apply_changes() {
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[[ "${WANTED[single]}" == 1 ]] && LOGIN_MANAGER=sddm
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for c in "${TO_DISABLE[@]}"; do
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echo; echo -e "${c_bold}Turning off: ${LABEL[$c]}${c_reset}"
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if [[ "$c" == boot ]]; then echo; echo -e "${c_bold}Boot into: gamescope${c_reset}"
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else echo; echo -e "${c_bold}Turning off: ${LABEL[$c]}${c_reset}"; fi
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"${c}_disable" || failed+=("$c")
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done
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for c in "${TO_ENABLE[@]}"; do
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if is_action "$c"; then echo; echo -e "${c_bold}Running: ${LABEL[$c]%%:*}${c_reset}"
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if [[ "$c" == boot ]]; then echo; echo -e "${c_bold}Boot into: desktop${c_reset}"
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elif is_action "$c"; then echo; echo -e "${c_bold}Running: ${LABEL[$c]%%:*}${c_reset}"
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else echo; echo -e "${c_bold}Turning on: ${LABEL[$c]}${c_reset}"; fi
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"${c}_enable" || failed+=("$c")
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done
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