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App id io.github.theupriser.Steamify (GNOME matches windows to launchers only by reverse-DNS ids), own dark window frame on GNOME, launcher icon as a full path
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@@ -11,12 +11,15 @@ ApplicationWindow {
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required property var backend
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required property var gamepad
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required property bool fullscreen
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// The app draws the window frame (GNOME): the header carries the buttons, the edges resize.
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required property bool customFrame
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required property string iconUrl
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required property bool fromSteam
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Component.onCompleted: Input.fromSteam = fromSteam
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width: 1280; height: 720
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minimumWidth: 960; minimumHeight: 540
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flags: customFrame ? (Qt.Window | Qt.FramelessWindowHint) : Qt.Window
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visibility: fullscreen ? Window.FullScreen : Window.Windowed
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title: "Steamify"
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color: Theme.bg
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@@ -41,7 +44,7 @@ ApplicationWindow {
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Keys.onPressed: function (e) { steamify.keyPressed(e); }
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Keys.onReleased: function (e) { steamify.keyReleased(e); }
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Header { id: header; app: steamify; iconUrl: win.iconUrl }
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Header { id: header; app: steamify; iconUrl: win.iconUrl; customFrame: win.customFrame }
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Item {
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id: content
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@@ -55,4 +58,19 @@ ApplicationWindow {
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DoneScreen { anchors.fill: parent; app: steamify; visible: steamify.screen === "done" }
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}
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}
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// Resize handles around a window with our own frame.
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component Edge: MouseArea {
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required property int edges
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hoverEnabled: true
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onPressed: win.startSystemResize(edges)
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}
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Edge { visible: win.customFrame; edges: Qt.LeftEdge; width: 6; anchors { left: parent.left; top: parent.top; bottom: parent.bottom; topMargin: 8; bottomMargin: 8 } cursorShape: Qt.SizeHorCursor }
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Edge { visible: win.customFrame; edges: Qt.RightEdge; width: 6; anchors { right: parent.right; top: parent.top; bottom: parent.bottom; topMargin: 8; bottomMargin: 8 } cursorShape: Qt.SizeHorCursor }
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Edge { visible: win.customFrame; edges: Qt.TopEdge; height: 6; anchors { top: parent.top; left: parent.left; right: parent.right; leftMargin: 8; rightMargin: 8 } cursorShape: Qt.SizeVerCursor }
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Edge { visible: win.customFrame; edges: Qt.BottomEdge; height: 6; anchors { bottom: parent.bottom; left: parent.left; right: parent.right; leftMargin: 8; rightMargin: 8 } cursorShape: Qt.SizeVerCursor }
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Edge { visible: win.customFrame; edges: Qt.LeftEdge | Qt.TopEdge; width: 8; height: 8; anchors { left: parent.left; top: parent.top } cursorShape: Qt.SizeFDiagCursor }
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Edge { visible: win.customFrame; edges: Qt.RightEdge | Qt.TopEdge; width: 8; height: 8; anchors { right: parent.right; top: parent.top } cursorShape: Qt.SizeBDiagCursor }
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Edge { visible: win.customFrame; edges: Qt.LeftEdge | Qt.BottomEdge; width: 8; height: 8; anchors { left: parent.left; bottom: parent.bottom } cursorShape: Qt.SizeBDiagCursor }
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Edge { visible: win.customFrame; edges: Qt.RightEdge | Qt.BottomEdge; width: 8; height: 8; anchors { right: parent.right; bottom: parent.bottom } cursorShape: Qt.SizeFDiagCursor }
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}
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