- setup-gamescope-boot.sh renamed to steamify.sh; all references updated.
- Releases publish the bundle as steamify.sh and, for older install commands, setup-gamescope-boot.sh.
- The Steamify shortcut runs steamify.sh.
All URLs point to github.com/theupriser/steamify-cachyos (the old ones redirect). The script and internal names (state dir, shortcut files) keep their names so old download URLs and existing installs keep working.
- Menu item: desktop icon + launcher entry that run the newest release in Konsole.
- Icon: Valve's return icon with a gear (assets/steam-gaming-settings.svg), published with each release.
- Desktop files are written already executable, so Plasma runs them.
- VERSION 0.9.0.
- After a run the menu returns; [m] back to the menu or [r] restart now when a restart is needed; q quits.
- A staged BIOS update greys the item out until the restart.
- WIZARD_BIOS_DRY_RUN=1: whole BIOS flow without the device check, never flashes.
- VERSION 0.8.0; CHANGELOG: BIOS work moved to 0.8.0; README: BIOS update step by step.
- Rename a variable in lib/bios.sh that clashed with lib/state.sh's array in the bundle.
- README, AGENTS.md and CHANGELOG.md for the greyed-out item, the device check and the aligned warning box.
- Greyed out and not tickable unless Valve has a newer BIOS (component_selectable).
- Download, SHA-256 and a fwupd device check (get-details) before the warnings.
- Warning box with a solid block frame (a coloured row of # renders narrower in Konsole); menu Now column aligned.
- Menu item (Fremont only, never preselected) with the current and newest BIOS version.
- Two warnings and two confirmations (y/N, then typing UPDATE); checksum-verified download
of Valve's fremont-hw-support; installed with fwupd, written at the next restart.
- Menu actions: one-off items that are never preselected, re-applied or listed as on/off.
- Release title shows VERSION; notes include that version's CHANGELOG.md section.
- Rename a variable in steamos-extras.sh that shellcheck confused with lib/state.sh's array in the bundle.
- VERSION in the entry point, shown in the menu header and the bundle.
- CHANGELOG.md with every commit per version (older versions numbered per merged PR).
- README and AGENTS.md updated for the cachyos-vapor theme, the SteamOS extras and the LED driver.
- The leds-valve Makefile builds against uname -r, so every other kernel
(e.g. linux-cachyos-lts) failed: add /etc/dkms/leds-valve-dkms.conf with
MAKE[0]="make KVERSION=${kernelver}". DKMS now builds it for every
installed kernel and rebuilds it on kernel updates.
- ensure-kernel-headers.service installs missing -headers for newly added
kernels at boot, which makes DKMS build the driver for them.
- Console-like power handling on mains power: power button sleeps, no
automatic suspend (journaled powerdevilrc).
- Menu: overview per installed kernel (headers, Steam controller driver,
LED driver built, running kernel) and whether the LEDs are loaded.
- Menu: the selected row's highlight no longer stops after the green x.
- Theme label in the menu: "Vapor look (cachyos-vapor)".
- Install CachyOS's cachyos-vapor package instead of extracting Valve's
steamdeck-kde-presets into ~/.local/share, and remove it again on disable
if the wizard installed it.
- Apply the Vapor global theme with "Desktop and window layout"
(lookandfeeltool --resetLayout): Steam Deck wallpaper, SteamOS panel and
launcher icon. Layout files are backed up and restored, every key from
Vapor's defaults goes through the undo journal.
- Restore the real previous color scheme (CachyOS's inline BreezeDark colors
have no scheme name), and clear ColorScheme before plasma-apply-colorscheme,
which otherwise skips an already named scheme.
- Register Vapor as the dark theme, so Plasma's Dark Mode toggle shows on.
- Drop the SteamOS desktop defaults (GTK, Konsole, gsettings, panel tweaks).
- New lib/steamos-extras.sh, downloaded from Valve's newest
steamdeck-kde-presets (checksum verified) into /usr/local: Add to Steam,
Nested Desktop, the gaming-return icon for Return to Gaming Mode, the
Steam Keyboard window rule and an empty KWallet (only without a wallet).
- single_launcher: re-apply single user's launcher settings after the
layout reset replaces the launcher.
- Menu detects what is on and applies only the changes: SteamOS
conversion, SteamOS theme, Steam Deck/Machine icons, single user mode,
and Steam Machine support (only on Fremont hardware)
- Everything is reversible: KDE settings go through an undo journal
(lib/state.sh), system files are restored from their backups
- Steam Machine support: LED driver, udev rule giving the user the LED
files, steamos-manager for Steam's hardware settings; OpenRGB dropped
- Edit Plasma files only while plasmashell is stopped so it can't
overwrite them
- README and AGENTS.md describe the menu, the component model and the
test environment
- One wizard question: "single user, no password, like SteamOS" switches
to SDDM (autologin via CachyOS's own steam-set-session, no workarounds)
and removes lock screen, user switching and log out (launcher shows only
Sleep/Restart/Shut Down; Meta+L and Ctrl+Alt+Del unbound). Declining
keeps the current login manager and KDE's defaults
- Look up the newest steamdeck-kde-presets from Valve's release repos and
verify its SHA-256; take over the new SteamOS 3.9 defaults
- Restart plasmashell through systemd so the desktop keeps the session's
dark theme; drop the bundled icon in favour of Valve's and Steam's
- README and AGENTS.md updated
- Fix session switching: sync bridge only edits [Autologin], sync service
no longer hits systemd's start limit, re-runs don't duplicate settings
- Make the Return to Gaming Mode shortcut work without a password prompt
- Steam desktop autostart only runs in Plasma, not inside gamescope
- Vapor theme: fix install path, wallpaper, icon and color scheme; take
over Valve's SteamOS defaults, GTK theme, panel layout and dark mode;
always fetch the newest steamdeck-kde-presets with checksum verification
- Steam Machine: install kernel headers and build/load the leds-valve
driver reliably; ask before installing OpenRGB
- Split the script into lib/ modules per responsibility
- Rewrite README for end users with a technical details section; add
AGENTS.md