gamescope's gaming mode shows a corrupted picture on NVIDIA (NVIDIA bug 5240452), also nested in KDE and in a KWin-only
session. With an NVIDIA GPU the conversion (gaming, boot, single, glyphs) is hidden unless already on, and nvidia takes its
place: Steam installed when missing and started at login on the Plasma desktop (user unit), with the sub-option bigpicture
for Big Picture or the normal window. The kernel parameters and early NVIDIA modules (RTX 20 series or newer) are kept as
part of it. tests/nvidia-test.sh covers the component and the menu rules against a fake GPU.
The power-off fix becomes an opt-out sub-option of Steam Machine
support. The kernel pin is no longer offered: an existing pin (and HDMI
refresh boost, which needs it) is unticked so a normal run removes it.
Components record a feature version on each successful run; installs
with an older version are ticked and updated, and new default
sub-options are ticked where their parent is on.
Kernels >= 7.2 keep the firmware's S4/S5 wake bit on GPIO pin 18, so the
Steam Machine starts again right after powering off. Steam Machine
support now builds a DKMS module (patches/steamify-fremont-poweroff.c)
that clears it before power-off, for every kernel. The kernel pin is no
longer ticked by default. Module sources and patches move to patches/,
embedded by the single-file build.
Steamify CachyOS on the desktop and in the launcher starts the newest app
(in Konsole the first time, while PySide6 still has to be installed); the
terminal menu is Steamify Terminal in the launcher. A shortcut from before
2.0.1 is ticked in the menu, so a normal run replaces it. steamify-app.sh
leaves the shortcut's launcher entry (same id) alone.
Both are sub-options of Steam Machine support now, shown only while it is
ticked. Unticking it unticks them; unticking the kernel pin unticks the
HDMI refresh boost, which only works with the pinned kernel.
The pinned 7.1.6 kernel doesn't read the extra EDID block (HDMI Forum
EEODB) where monitors list their fast modes, and does no HDMI 2.1, so HDMI
displays often stay at 60 Hz. The new menu item reads the display's EDID
over DDC, calculates the highest rate that fits HDMI 2.0 at the desktop
resolution (rounded down to ten, plus the hundred below as a safe option),
tests each step live with a confirmation, and makes the confirmed ones
permanent through drm.edid_firmware (Limine, sdboot-manage or GRUB).
Valve's empty, password-less wallet, like SteamOS. The user's wallet is
moved aside and restored when single user mode is off; the single user
wallet is kept and reused next time.
Sub-option of Steam Machine support, ticked along with it: newer CachyOS
kernels make the Steam Machine reboot instead of shutting down. Packages
are kept in /var/cache/steamify/kernel and reinstalled from there; else
pacman's cache, the CachyOS archive or mirror, or PINNED_KERNEL_URL.
- Menu row "Boot into: [gamescope] / desktop" under the conversion; gamescope is the default.
- Desktop: steamify-boot-desktop.service sets the autologin session to Plasma at every boot, before the login manager; switching back and forth keeps working.
- VERSION 0.10.0.
When a restart is needed, q asks with yes as the default; n goes back to the menu and the next q asks again. Ctrl+C quits without restarting; scripted input that runs out never restarts.
- setup-gamescope-boot.sh renamed to steamify.sh; all references updated.
- Releases publish the bundle as steamify.sh and, for older install commands, setup-gamescope-boot.sh.
- The Steamify shortcut runs steamify.sh.
All URLs point to github.com/theupriser/steamify-cachyos (the old ones redirect). The script and internal names (state dir, shortcut files) keep their names so old download URLs and existing installs keep working.
- Menu item: desktop icon + launcher entry that run the newest release in Konsole.
- Icon: Valve's return icon with a gear (assets/steam-gaming-settings.svg), published with each release.
- Desktop files are written already executable, so Plasma runs them.
- VERSION 0.9.0.
- After a run the menu returns; [m] back to the menu or [r] restart now when a restart is needed; q quits.
- A staged BIOS update greys the item out until the restart.
- WIZARD_BIOS_DRY_RUN=1: whole BIOS flow without the device check, never flashes.
- VERSION 0.8.0; CHANGELOG: BIOS work moved to 0.8.0; README: BIOS update step by step.
- Rename a variable in lib/bios.sh that clashed with lib/state.sh's array in the bundle.
- README, AGENTS.md and CHANGELOG.md for the greyed-out item, the device check and the aligned warning box.
- Menu item (Fremont only, never preselected) with the current and newest BIOS version.
- Two warnings and two confirmations (y/N, then typing UPDATE); checksum-verified download
of Valve's fremont-hw-support; installed with fwupd, written at the next restart.
- Menu actions: one-off items that are never preselected, re-applied or listed as on/off.
- Publish release v$VERSION with its CHANGELOG.md section; never overwrite an existing version.
- Pull requests warn when VERSION is already released.
- Install URL: releases/latest/download/setup-gamescope-boot.sh (newest release).
- VERSION in the entry point, shown in the menu header and the bundle.
- CHANGELOG.md with every commit per version (older versions numbered per merged PR).
- README and AGENTS.md updated for the cachyos-vapor theme, the SteamOS extras and the LED driver.
tools/bundle.sh inlines lib/ into one script; the workflow builds and
checks it on every push and PR, and on main publishes it to the rolling
"latest" release. Piped in via curl, it reattaches the terminal so the
menu keeps working.