Compare commits

..
Author SHA1 Message Date
theupriser 34c9cfdb32 Merge pull request #29 from theupriser/feat/update-notifier
Feat/update notifier
2026-09-27 17:02:15 +02:00
theupriser 8ddb7ebf3d docs: README: what the VRAM booster says with NVIDIA's closed driver; shorter unsupported text in the app 2026-09-27 17:00:07 +02:00
theupriser 32c33e4abf fix: An option left unticked stays off: it came back ticked as "new" on the next run (since 2.3.0) 2026-09-27 16:54:27 +02:00
theupriser 2dd0f3ac47 feat: VRAM booster with NVIDIA says what to do: update, switch to the open driver (chwd command), or not supported by the card 2026-09-27 16:31:39 +02:00
theupriser 57995bcd1f docs: VRAM booster works with NVIDIA's open kernel modules (driver 615+); only the closed driver is greyed out 2026-09-27 16:25:05 +02:00
theupriser d57e8d8448 docs: AGENTS.md and changelog for the vidmem detection 2026-09-27 16:20:57 +02:00
theupriser 5a34633986 feat: VRAM booster also for drivers that name their region vidmem (or numbered), NVIDIA included once its driver registers it 2026-09-27 16:20:36 +02:00
theupriser 479b70b337 feat: Everything in the home folder under steamify (state, scripts, icon), moved once from the old name 2026-09-27 16:11:32 +02:00
theupriser 2e0881b4fa fix: fill takes values literally; the notifier path is quoted in its unit 2026-09-27 16:05:20 +02:00
theupriser cce31e19c2 refactor: DKMS confs in patches/; an existing leds-valve DKMS override is kept and restored 2026-09-27 16:00:39 +02:00
theupriser bd4fa3a6f4 refactor: The session sync and kernel headers scripts in patches/ 2026-09-27 15:59:17 +02:00
theupriser 8ffa0f2449 refactor: systemd units in services/, read with service_file like patches/ 2026-09-27 15:58:41 +02:00
theupriser 8a2601d73d docs: README screenshot at 2.5.0 with Update notifications; AGENTS.md: retake it when rows change 2026-09-27 15:57:11 +02:00
theupriser 572417bd7b fix: Open Steamify from the notification starts the app (own scope), the same way it was last used (app or terminal) 2026-09-27 15:54:26 +02:00
theupriser cf73229756 feat: Update notifications: a notification and tray icon when there's a new Steamify 2026-09-27 14:06:48 +02:00
theupriser febdab5b53 Merge pull request #28 from theupriser/docs/readme-screenshot
2.4.1: Screenshot of the app's menu in the README
2026-09-27 13:53:41 +02:00
theupriser 90cdfd6666 chore: Version 2.4.1 2026-09-27 13:53:11 +02:00
theupriser 6f598d18fd docs: README screenshot shows every option 2026-09-27 13:52:59 +02:00
theupriser 9bbe5fa602 docs: Screenshot of the app's menu in the README 2026-09-27 13:52:59 +02:00
theupriser ceeb949e6b Merge pull request #27 from theupriser/refactor/qml-screens
2.4.0: One QML file per screen, HDMI setup removed
2026-09-27 13:49:43 +02:00
theupriser 03a8b8c4ba chore: Version 2.4.0 2026-09-27 13:48:13 +02:00
theupriser e699a3f8eb refactor(ui): One QML file per screen; the HDMI boost's setup screens and backend commands removed 2026-09-27 13:48:02 +02:00
theupriser 7bef834b16 Merge pull request #26 from theupriser/feat/vram-booster
2.3.0: VRAM booster, New badge
2026-09-27 13:05:19 +02:00
theupriser 86b9744227 feat: VRAM booster greyed out with an NVIDIA card, with why 2026-09-27 13:02:13 +02:00
theupriser b0947d7a2f feat: VRAM booster only for GPUs with at least 2 GB of their own VRAM 2026-09-27 12:55:40 +02:00
theupriser 3f97c85c3c feat: VRAM booster for every supported GPU, not only the Steam Machine 2026-09-27 12:51:47 +02:00
theupriser fd162c1e2e feat: New badge for default sub-options added in this version 2026-09-27 12:49:49 +02:00
theupriser 54ebddfe98 feat: VRAM booster for the Steam Machine 2026-09-27 12:48:01 +02:00
theupriser fe93dd3e67 Merge pull request #25 from theupriser/feat/fremont-poweroff
Feat/fremont poweroff
2026-09-27 12:41:38 +02:00
theupriser ef585c0db1 docs: Changelog entries per commit for 2.2.0 2026-09-27 12:36:25 +02:00
theupriser 32795bd5a5 feat(ui): Update badge on the progress screen 2026-09-27 12:35:40 +02:00
theupriser 3c8ca65902 fix(ui): Never write the sudo password to a file; Update label on the progress screen
The askpass helper reads the password from a named pipe that the app
feeds from memory each time sudo asks, instead of from a file.
2026-09-27 12:33:47 +02:00
theupriser 11a91ef85c feat: Update badge on components that get a newer version 2026-09-27 12:31:29 +02:00
theupriser 163f7908c4 feat: Feature versions are Steamify versions; Steam Machine support is 2.2.0 2026-09-27 12:27:55 +02:00
theupriser e121b06fd8 fix: Remove whatever is left of HDMI refresh boost, pin or no pin 2026-09-27 12:27:08 +02:00
theupriser 19ca966913 docs: Drop the kernel pin and HDMI refresh boost descriptions 2026-09-27 12:25:08 +02:00
theupriser 56fb9080a7 docs: Power-off fix texts cover every affected kernel, not just 7.2 2026-09-27 12:23:54 +02:00
theupriser 6df19eba3e feat: Power-off fix as its own sub-option, drop the kernel pin, feature versions
The power-off fix becomes an opt-out sub-option of Steam Machine
support. The kernel pin is no longer offered: an existing pin (and HDMI
refresh boost, which needs it) is unticked so a normal run removes it.
Components record a feature version on each successful run; installs
with an older version are ticked and updated, and new default
sub-options are ticked where their parent is on.
2026-09-27 12:20:56 +02:00
theupriser 7694c97d68 feat: Power-off fix for the Steam Machine; the kernel pin is optional
Kernels >= 7.2 keep the firmware's S4/S5 wake bit on GPIO pin 18, so the
Steam Machine starts again right after powering off. Steam Machine
support now builds a DKMS module (patches/steamify-fremont-poweroff.c)
that clears it before power-off, for every kernel. The kernel pin is no
longer ticked by default. Module sources and patches move to patches/,
embedded by the single-file build.
2026-09-27 12:13:23 +02:00
theupriser a5e644d71a Merge pull request #24 from theupriser/feat/hdmi-per-display
Feat/hdmi per display
2026-09-26 16:49:56 +02:00
theupriser 929ecfb349 feat(ui): Manage button for HDMI refresh boost
The item's switch becomes a Set up / Manage button. Manage lists the
saved displays, removes one with its Remove button, and sets up the
connected display when it has no saved rates.
2026-09-26 16:48:21 +02:00
theupriser 4cc87aaea6 feat: HDMI refresh boost per display, with a Saved displays screen
Rates are saved per display (EDID ID) and loaded by the hotplug script
for whichever display is connected. The item is on only while the
connected display is boosted; unticking removes just that one. The app
lists the saved displays and removes any of them (hdmi-forget).
2026-09-26 16:13:45 +02:00
theupriser 36d0a9d780 feat: HDMI refresh boost only for the display it was set up for
The EDID override moves off the kernel command line to a hotplug script
(boot unit + udev rule) that loads it only while the display it was
tested on is connected, identified over DDC; other displays get their
own EDID.
2026-09-26 16:04:02 +02:00
theupriser cb6361b49b Merge pull request #23 from theupriser/fix/fremont-cec
fix: HDMI-CEC on the Steam Machine
2026-09-26 11:30:29 +02:00
theupriser c510f9e2e5 fix: HDMI-CEC on the Steam Machine 2026-09-26 11:29:34 +02:00
theupriser 05a7d50c3f Merge pull request #22 from theupriser/docs/disclaimer
docs: Non-affiliation disclaimer in the README
2026-09-26 10:54:06 +02:00
theupriser badfd846d8 docs: Non-affiliation disclaimer in the README 2026-09-26 10:53:42 +02:00
theupriser ff364ffd69 Merge pull request #21 from theupriser/feat/app-shortcut
feat: The Steamify shortcut opens the app
2026-09-25 21:33:14 +02:00
theupriser 2b3f1de75a feat: The Steamify shortcut opens the app
Steamify CachyOS on the desktop and in the launcher starts the newest app
(in Konsole the first time, while PySide6 still has to be installed); the
terminal menu is Steamify Terminal in the launcher. A shortcut from before
2.0.1 is ticked in the menu, so a normal run replaces it. steamify-app.sh
leaves the shortcut's launcher entry (same id) alone.
2026-09-25 21:32:24 +02:00
theupriser 6d7d5861d6 Merge pull request #20 from theupriser/feat/v2-ui
Feat/v2 UI
2026-09-25 21:24:11 +02:00
theupriser 444ce29e57 Merge remote-tracking branch 'origin/main' into feat/v2-ui
# Conflicts:
#	AGENTS.md
#	CHANGELOG.md
#	lib/hdmi-refresh.sh
#	steamify.sh
2026-09-25 21:21:31 +02:00
theupriser 23ef5ef7ab feat(ui): HDMI refresh boost in the app
Set up… opens a screen with the display, its resolution and the rates on
offer. The display's own faster mode is switched to right away; the other
rates can each be tried live (wait for the picture, keep within 15 s or it
switches back) and ticked; Install installs the ticked ones through
apply --hdmi. All rates are loaded when the screen opens, so a try is only a
mode switch. Also fixes switching back to a rate like 59.97 Hz.
2026-09-25 21:21:13 +02:00
theupriser 178ee3405e fix(ui): The details panel scrolls instead of overflowing
Long texts (e.g. HDMI refresh boost) ran out of the card. The details are
in a Flickable now, which starts at the top for each item.
2026-09-25 20:42:08 +02:00
theupriser 601c05329d chore: Version 2.0.0 for the v2 app 2026-09-25 20:39:57 +02:00
theupriser 8ae9673eb2 Merge pull request #19 from theupriser/feat/hdmi-refresh-boost
Feat/hdmi refresh boost
2026-09-25 20:39:13 +02:00
theupriser dbafc43f2e feat(ui): HDMI refresh boost in the app, off only
The app gets its texts and the same rules as the menu: unticking Steam
Machine support or the kernel pin unticks it. It can't be turned on from
the app, as each step needs someone at the keyboard to confirm the picture.
2026-09-25 20:39:00 +02:00
theupriser ae8ed85fee feat: HDMI refresh boost and Update BIOS under Steam Machine support
Both are sub-options of Steam Machine support now, shown only while it is
ticked. Unticking it unticks them; unticking the kernel pin unticks the
HDMI refresh boost, which only works with the pinned kernel.
2026-09-25 20:37:56 +02:00
theupriser 00bcaea712 feat: HDMI refresh boost and Update BIOS under Steam Machine support
Both are sub-options of Steam Machine support now, shown only while it is
ticked. Unticking it unticks them; unticking the kernel pin unticks the
HDMI refresh boost, which only works with the pinned kernel.
2026-09-25 20:37:47 +02:00
theupriser a898d23b13 feat: HDMI refresh boost (Steam Machine, pinned kernel)
The pinned 7.1.6 kernel doesn't read the extra EDID block (HDMI Forum
EEODB) where monitors list their fast modes, and does no HDMI 2.1, so HDMI
displays often stay at 60 Hz. The new menu item reads the display's EDID
over DDC, calculates the highest rate that fits HDMI 2.0 at the desktop
resolution (rounded down to ten, plus the hundred below as a safe option),
tests each step live with a confirmation, and makes the confirmed ones
permanent through drm.edid_firmware (Limine, sdboot-manage or GRUB).
2026-09-25 20:33:46 +02:00
theupriser 3e53257fe2 feat: HDMI refresh boost (Steam Machine, pinned kernel)
The pinned 7.1.6 kernel doesn't read the extra EDID block (HDMI Forum
EEODB) where monitors list their fast modes, and does no HDMI 2.1, so HDMI
displays often stay at 60 Hz. The new menu item reads the display's EDID
over DDC, calculates the highest rate that fits HDMI 2.0 at the desktop
resolution (rounded down to ten, plus the hundred below as a safe option),
tests each step live with a confirmation, and makes the confirmed ones
permanent through drm.edid_firmware (Limine, sdboot-manage or GRUB).
2026-09-25 20:32:46 +02:00
theupriser a1eab9ac79 feat: Preview builds of feat/v2-ui; the app stretches to the window
Pushes to feat/v2-ui publish the pre-release v2-ui-preview (never latest);
its steamify-app.sh downloads that build (STEAMIFY_RELEASE). The app's
1280x720 layout now stretches to the window's shape, so the bars reach the
edges; re-apply resets when back on the menu.
2026-09-25 16:04:59 +02:00
theupriser c9c16b9eec fix(ui): Review and progress lists scroll; progress follows the running step 2026-09-25 16:02:19 +02:00
theupriser b17addd60f fix: Quote the backend's done event for shellcheck 2026-09-25 16:00:12 +02:00
theupriser ac613f05b3 feat: GitHub builds the app; run it with curl
steamify-app.tar.gz (ui/, steamify.sh, lib/, icon) and its launcher
steamify-app.sh in every release: it installs to ~/.local/share/steamify/app,
installs PySide6 if needed, adds a launcher entry and starts the app.
STEAMIFY_BRANCH=<branch> runs a branch before it's released.
2026-09-25 15:59:47 +02:00
theupriser 3a0eefab11 fix(ui): Applying got stuck: the ticked items came in as a JS value
Convert QML's array; if starting fails anyway, show the done screen with
the reason instead of staying on the progress screen.
2026-09-25 15:56:41 +02:00
theupriser 96558a9ca8 feat(ui): BIOS check runs invisibly, then the warnings, then the progress bar 2026-09-25 15:55:15 +02:00
theupriser 7c48b3d806 feat: BIOS update in the app, with both warnings
bios_enable split into bios_prepare (download, checksum, fwupd check) and
bios_flash; the terminal flow is unchanged. The app: check, warning 1,
warning 2 (type UPDATE, or hold A/OK for 5 seconds), flash, restart.
2026-09-25 15:53:30 +02:00
theupriser 396459b511 fix(ui): Controls aligned on the right, sub-items fold instead of the list jumping 2026-09-25 15:48:38 +02:00
theupriser 43a9541104 feat: Steamify app (v2 UI), first working version
ui/steamify-ui (PySide6 + QML): menu, review, password, applying and done
screens from the design, scaled to the window. Controller via evdev,
keyboard, TV remote (cecd). steamify.sh --backend status|apply (lib/backend.sh)
drives the same components; sudo asks through an askpass helper.
2026-09-25 15:46:02 +02:00
theupriser e09fe1609b Merge pull request #18 from theupriser/fix/no-lock-before-restart
fix: No lock screen in single user mode before a restart
2026-09-25 14:10:52 +02:00
theupriser 9dcac5cf08 fix: No lock screen in single user mode before a restart
The screen locker only read kscreenlockerrc at the next login, so the PC
still locked after idling until then. Reload it over D-Bus.
2026-09-25 14:01:00 +02:00
theupriser f91dd1f0b1 Merge pull request #16 from theupriser/fix/cec-steam-ui
Fix/cec steam UI
2026-09-25 13:18:52 +02:00
theupriser 0411429654 chore: Version 1.1.3 2026-09-25 13:17:02 +02:00
theupriser 1aa5e955fe fix: Repair HDMI-CEC set up by 1.1.0/1.1.1
It only counts as on with the steam-launcher drop-in; installed without it,
the menu ticks it, so a normal run adds it.
2026-09-25 13:16:48 +02:00
theupriser ce75e895c4 fix: Show the HDMI-CEC settings in Steam
CachyOS's gaming mode script sets STEAM_ENABLE_CEC=0. A drop-in for
steam-launcher.service overrides it with a later EnvironmentFile=.
2026-09-25 13:16:48 +02:00
theupriser 9aef0a986a Merge pull request #15 from theupriser/fix/cec-steam-settings
fix: Steam's HDMI-CEC settings reach cecd on a first run
2026-09-25 12:19:54 +02:00
theupriser f7aa2412df fix: Steam's HDMI-CEC settings reach cecd on a first run
HDMI-CEC runs before Steam Machine support, which installs steamos-manager,
so its configure-cecd unit couldn't be enabled. Link them from Steam Machine
support too.
2026-09-25 11:13:53 +02:00
theupriser 87162efaa2 Merge pull request #14 from theupriser/perf/pin-kernel-first
Perf/pin kernel first
2026-09-25 10:09:27 +02:00
theupriser c79a3bbda5 fix: No LED warnings when the kernel pin just replaced the running kernel 2026-09-25 10:08:06 +02:00
theupriser ba11f58d9e perf: Pinned kernel before the LED driver; steamos-manager after cecd
With the kernel pin ticked, install 7.1.6-1 before the LED driver, so DKMS
builds it once. steamos-manager checks for cecd only at its start: order it
after cecd.
2026-09-25 10:04:18 +02:00
theupriser 45ff036f09 Merge pull request #13 from theupriser/feat/hdmi-cec
Feat/hdmi cec
2026-09-25 09:53:29 +02:00
theupriser de02f267f4 docs: README's Steam Machine part lists its features, HDMI-CEC included 2026-09-25 09:50:55 +02:00
theupriser 0f123004d0 docs: CEC.md, which PCs have HDMI-CEC and how to add it 2026-09-25 09:47:22 +02:00
theupriser 3048b35dd8 feat: HDMI-CEC ticked by default on a Steam Machine 2026-09-25 09:18:28 +02:00
theupriser f7837f82b9 fix: Restart steamos-manager after HDMI-CEC changes
It only offers Steam its HDMI-CEC settings when cecd was there at its start.
2026-09-25 09:17:05 +02:00
theupriser 3eb41eef5a feat: HDMI-CEC with Valve's cecd, on any PC
Opt-in menu item: cecd, cec-audio-control and inputattach-cec-units from
Valve's holo repository (SHA-256 checked). Works with any /dev/cec*.
2026-09-25 09:11:44 +02:00
theupriser 41422e5bb4 chore: Version 1.0.0 2026-09-25 08:44:49 +02:00
theupriser 6c2e203563 fix: No second sudo password prompt while installing yay
makepkg -si installs with sudo -k, which forgets the cached password.
Build with makepkg, install with sudo pacman -U.
2026-09-25 08:35:54 +02:00
theupriser 1522e5632d feat: No more KDE wallet password prompts in single user mode
Valve's empty, password-less wallet, like SteamOS. The user's wallet is
moved aside and restored when single user mode is off; the single user
wallet is kept and reused next time.
2026-09-25 08:27:50 +02:00
theupriser 1d994ae359 docs: Add LICENSE.md (MIT) 2026-09-25 08:22:11 +02:00
theupriser 700f3e514b docs: README links to the files it mentions; drop setup-gamescope-boot.sh
The release no longer publishes the bundle under its pre-0.9.0 name.
2026-09-25 08:18:40 +02:00
theupriser d78652c862 docs: Shorter README, with a Steam Machine section
How it works moved to TECHNICAL.md, problems to TROUBLESHOOTING.md.
2026-09-25 08:17:07 +02:00
theupriser 727e6a2302 feat: Kernel files from our own release, checked before install
The kernel-7.1.6-1 release is the first download source. Every file must
match the SHA-256 in the script and have a valid CachyOS signature.
2026-09-25 08:08:28 +02:00
theupriser c4bd1ca39c feat: Pin the kernel to 7.1.6-1 on a Steam Machine
Sub-option of Steam Machine support, ticked along with it: newer CachyOS
kernels make the Steam Machine reboot instead of shutting down. Packages
are kept in /var/cache/steamify/kernel and reinstalled from there; else
pacman's cache, the CachyOS archive or mirror, or PINNED_KERNEL_URL.
2026-09-25 07:58:02 +02:00
theupriser a449a9e467 Enhance kernel installation and header management
Updated kernel installation process to include header symlink setup and improved logging messages.
2026-09-24 22:01:54 +02:00
theupriser 388b1286c9 Implement kernel installation and locking function
Adds a function to install and pin a specific CachyOS kernel with verification and locking.
2026-09-24 21:39:15 +02:00
theupriser 508f22acaf Merge pull request #11 from theupriser/feat/boot-into-desktop
Feat/boot into desktop
2026-09-24 13:35:24 +02:00
theupriser 3f8e0372d1 fix: Messages say which way it boots
"boot into: gamescope (from the next boot)" instead of "turn off: Boot into the desktop instead of gaming mode"; also in the progress line and the Done overview.
2026-09-24 13:30:56 +02:00
theupriser bd90e29e7a feat: Left/Right arrows choose on the "Boot into" row
Left = gamescope, right = desktop (Space still switches); the row says ←/→ choose and the key help lists Left/Right.
2026-09-24 13:28:14 +02:00
theupriser 4895de3a46 feat: "Boot into" is a sub-option of the conversion
Shown indented under the SteamOS conversion, and only while it's ticked.
2026-09-24 13:27:02 +02:00
theupriser 0f503dd112 feat: Boot into gamescope or the desktop
- Menu row "Boot into: [gamescope] / desktop" under the conversion; gamescope is the default.
- Desktop: steamify-boot-desktop.service sets the autologin session to Plasma at every boot, before the login manager; switching back and forth keeps working.
- VERSION 0.10.0.
2026-09-24 13:24:52 +02:00
theupriser d7cf0c0491 Merge pull request #10 from theupriser/bugfix/dkms-for-leds
Bugfix/dkms for leds
2026-09-24 12:57:33 +02:00
theupriser 5ab83d6e6f feat: Restart question on quit is "Restart now? [Y/n]"
When a restart is needed, q asks with yes as the default; n goes back to the menu and the next q asks again. Ctrl+C quits without restarting; scripted input that runs out never restarts.
2026-09-24 12:55:51 +02:00
theupriser 2e107e537e fix: LED driver for every kernel on a fresh install
The DKMS override was written to /etc/dkms before dkms was installed, when that folder doesn't exist yet: the write failed silently and other kernels (e.g. LTS) built against the running one and failed. Create the folder first and stop on a failed write. VERSION 0.9.1.
2026-09-24 12:55:38 +02:00
theupriser 986b3c8c07 Merge pull request #9 from theupriser/fix/use-cachyos-vapor
Fix/use cachyos vapor
2026-09-24 12:41:23 +02:00
theupriser afc05b0b23 feat: The shortcut's window closes itself after a countdown
- 10-second countdown after the wizard ends (Enter closes right away); after an error it waits for Enter.
- pipefail, so a failed download counts as an error.
2026-09-24 12:40:48 +02:00
theupriser b0553aecf7 docs: Shorter README intro 2026-09-24 12:34:43 +02:00
theupriser 69a420b8aa feat: The script is now steamify.sh
- setup-gamescope-boot.sh renamed to steamify.sh; all references updated.
- Releases publish the bundle as steamify.sh and, for older install commands, setup-gamescope-boot.sh.
- The Steamify shortcut runs steamify.sh.
2026-09-24 12:33:43 +02:00
theupriser 1c34a97598 chore: Repository renamed to steamify-cachyos
All URLs point to github.com/theupriser/steamify-cachyos (the old ones redirect). The script and internal names (state dir, shortcut files) keep their names so old download URLs and existing installs keep working.
2026-09-24 12:27:45 +02:00
theupriser be874b8594 feat: Rename to Steamify CachyOS
Menu header, shortcut, release titles, README and AGENTS.md. Repository, script and URLs keep the name cachyos-gamescope-boot.
2026-09-24 12:24:50 +02:00
theupriser f01aa93d0e feat: Wizard shortcut on the desktop and in the launcher
- Menu item: desktop icon + launcher entry that run the newest release in Konsole.
- Icon: Valve's return icon with a gear (assets/steam-gaming-settings.svg), published with each release.
- Desktop files are written already executable, so Plasma runs them.
- VERSION 0.9.0.
2026-09-24 11:46:25 +02:00
theupriser 852205317a Merge pull request #8 from theupriser/fix/use-cachyos-vapor
Fix/use cachyos vapor
2026-09-24 10:57:03 +02:00
theupriser 77b94c29a2 fix: Merge remote-tracking branch 'origin/main' into fix/use-cachyos-vapor 2026-09-24 10:55:55 +02:00
theupriser c0014ee623 docs: 0.7.0 was released on its own (#6, #7) 2026-09-24 10:55:55 +02:00
theupriser d39731a8b9 docs: Last commit hash in the changelog 2026-09-24 10:55:27 +02:00
theupriser 99a95abf1f fix: Kernel legend only mentions the LEDs on a Steam Machine 2026-09-24 10:54:33 +02:00
theupriser 429e840a9f fix: Shorter BIOS labels so the menu fits 80 columns 2026-09-24 10:51:53 +02:00
theupriser 45a8757f58 fix: BIOS dry run also walks through the restart choices
A dry run counts as staged, so [m]/[r] and the restart question on q show up; restarting only prints in dry-run mode.
2026-09-24 10:48:39 +02:00
theupriser 54fc9e362b feat: Menu comes back after each run, BIOS dry run, version 0.8.0
- After a run the menu returns; [m] back to the menu or [r] restart now when a restart is needed; q quits.
- A staged BIOS update greys the item out until the restart.
- WIZARD_BIOS_DRY_RUN=1: whole BIOS flow without the device check, never flashes.
- VERSION 0.8.0; CHANGELOG: BIOS work moved to 0.8.0; README: BIOS update step by step.
2026-09-24 10:40:16 +02:00
theupriser b70c9d614f fix: shellcheck in the bundle, and the docs for the BIOS checks
- Rename a variable in lib/bios.sh that clashed with lib/state.sh's array in the bundle.
- README, AGENTS.md and CHANGELOG.md for the greyed-out item, the device check and the aligned warning box.
2026-09-24 10:30:24 +02:00
theupriser 40c9ee638b fix: BIOS update only when newer, device check first, aligned warnings
- Greyed out and not tickable unless Valve has a newer BIOS (component_selectable).
- Download, SHA-256 and a fwupd device check (get-details) before the warnings.
- Warning box with a solid block frame (a coloured row of # renders narrower in Konsole); menu Now column aligned.
2026-09-24 10:29:46 +02:00
theupriser 2f9b2a54e1 feat: Opt-in BIOS update for the Steam Machine
- Menu item (Fremont only, never preselected) with the current and newest BIOS version.
- Two warnings and two confirmations (y/N, then typing UPDATE); checksum-verified download
  of Valve's fremont-hw-support; installed with fwupd, written at the next restart.
- Menu actions: one-off items that are never preselected, re-applied or listed as on/off.
2026-09-24 10:22:15 +02:00
theupriser 53f53a77ff Merge pull request #7 from theupriser/fix/use-cachyos-vapor
Fix/use cachyos vapor
2026-09-24 10:11:31 +02:00
theupriser 6afef78721 ci: The latest tag follows the newest version tag
When v$VERSION is released, move the latest tag and release to it and replace its bundle, so the older install URL keeps giving the newest version.
2026-09-24 10:09:26 +02:00
theupriser 1604ed10d4 docs: Versioning and release rules in AGENTS.md 2026-09-24 10:08:22 +02:00
theupriser 8aab946c6f ci: A release per version (tag v0.7.0, ...) instead of overwriting "latest"
- Publish release v$VERSION with its CHANGELOG.md section; never overwrite an existing version.
- Pull requests warn when VERSION is already released.
- Install URL: releases/latest/download/setup-gamescope-boot.sh (newest release).
2026-09-24 10:07:56 +02:00
theupriser 5cbe0079cb Merge pull request #6 from theupriser/fix/use-cachyos-vapor
Fix/use cachyos vapor
2026-09-24 10:06:21 +02:00
theupriser 5c00504261 docs: Commit hashes in the changelog 2026-09-24 10:04:55 +02:00
theupriser d7231ebbd8 chore: Move the bundle tool to .github/tools/bundle.sh
Update its repo-root path and all references (workflow, README, AGENTS.md).
2026-09-24 10:04:29 +02:00
theupriser eb3169efa1 ci: Version and changelog in the release notes
- Release title shows VERSION; notes include that version's CHANGELOG.md section.
- Rename a variable in steamos-extras.sh that shellcheck confused with lib/state.sh's array in the bundle.
2026-09-24 10:02:30 +02:00
theupriser 10b51644c9 docs: Version 0.7.0 and CHANGELOG
- VERSION in the entry point, shown in the menu header and the bundle.
- CHANGELOG.md with every commit per version (older versions numbered per merged PR).
- README and AGENTS.md updated for the cachyos-vapor theme, the SteamOS extras and the LED driver.
2026-09-24 10:01:08 +02:00
theupriser 7802d90186 fix: LED driver for every kernel, kernel headers at boot, console power button, kernel overview
- The leds-valve Makefile builds against uname -r, so every other kernel
  (e.g. linux-cachyos-lts) failed: add /etc/dkms/leds-valve-dkms.conf with
  MAKE[0]="make KVERSION=${kernelver}". DKMS now builds it for every
  installed kernel and rebuilds it on kernel updates.
- ensure-kernel-headers.service installs missing -headers for newly added
  kernels at boot, which makes DKMS build the driver for them.
- Console-like power handling on mains power: power button sleeps, no
  automatic suspend (journaled powerdevilrc).
- Menu: overview per installed kernel (headers, Steam controller driver,
  LED driver built, running kernel) and whether the LEDs are loaded.
- Menu: the selected row's highlight no longer stops after the green x.
- Theme label in the menu: "Vapor look (cachyos-vapor)".
2026-09-24 10:00:32 +02:00
theupriser 978f5a14cf feat: SteamOS theme from cachyos-vapor with its desktop layout, plus SteamOS desktop extras
- Install CachyOS's cachyos-vapor package instead of extracting Valve's
  steamdeck-kde-presets into ~/.local/share, and remove it again on disable
  if the wizard installed it.
- Apply the Vapor global theme with "Desktop and window layout"
  (lookandfeeltool --resetLayout): Steam Deck wallpaper, SteamOS panel and
  launcher icon. Layout files are backed up and restored, every key from
  Vapor's defaults goes through the undo journal.
- Restore the real previous color scheme (CachyOS's inline BreezeDark colors
  have no scheme name), and clear ColorScheme before plasma-apply-colorscheme,
  which otherwise skips an already named scheme.
- Register Vapor as the dark theme, so Plasma's Dark Mode toggle shows on.
- Drop the SteamOS desktop defaults (GTK, Konsole, gsettings, panel tweaks).
- New lib/steamos-extras.sh, downloaded from Valve's newest
  steamdeck-kde-presets (checksum verified) into /usr/local: Add to Steam,
  Nested Desktop, the gaming-return icon for Return to Gaming Mode, the
  Steam Keyboard window rule and an empty KWallet (only without a wallet).
- single_launcher: re-apply single user's launcher settings after the
  layout reset replaces the launcher.
2026-09-24 10:00:32 +02:00
theupriser a501df25b5 Update steam-machine.sh
Add inputplumber for the downloadbar.
2026-09-23 21:44:54 +02:00
theupriser 079c48f6fe Merge pull request #5 from theupriser/fix/review-cleanup
fix: Use curl | bash in the docs: bash <(...) doesn't work in fish
2026-09-23 15:42:01 +02:00
theupriser ee5391c126 Merge pull request #4 from theupriser/fix/review-cleanup
fix: Single-file build for curl, published by GitHub Actions
2026-09-23 15:38:31 +02:00
theupriser e741246098 Merge pull request #3 from theupriser/fix/review-cleanup
Fix/review cleanup
2026-09-23 15:27:58 +02:00
theupriser 9827bea8d5 Merge pull request #2 from theupriser/fix/review-cleanup
fix: Add single user no password option with SDDM, fetch newest Vapor…
2026-09-23 14:47:52 +02:00
theupriser dcc184ed39 Merge pull request #1 from theupriser/fix/review-cleanup
fix: Fix setup bugs, add SteamOS desktop look and LED driver, split i…
2026-09-23 14:25:28 +02:00
64 changed files with 529 additions and 2693 deletions

No files matched your search

-15
View File
@@ -1,15 +0,0 @@
root = true
[*]
charset = utf-8
end_of_line = lf
insert_final_newline = true
trim_trailing_whitespace = true
indent_style = space
indent_size = 4
[*.{yml,yaml,qml}]
indent_size = 2
[Makefile]
indent_style = tab
+23 -112
View File
@@ -5,16 +5,18 @@
# release are moved to it, so both of these always get the newest version: # release are moved to it, so both of these always get the newest version:
# curl -fsSL https://github.com/theupriser/steamify-cachyos/releases/latest/download/steamify.sh | bash # curl -fsSL https://github.com/theupriser/steamify-cachyos/releases/latest/download/steamify.sh | bash
# curl -fsSL https://github.com/theupriser/steamify-cachyos/releases/download/latest/steamify.sh | bash # curl -fsSL https://github.com/theupriser/steamify-cachyos/releases/download/latest/steamify.sh | bash
# Each release also has the app: steamify-app.tar.gz (ui/, steamify.sh, # Each release also has the app (v2): steamify-app.tar.gz (ui/, steamify.sh,
# lib/, patches/, services/, the icon) and its launcher, run with: # lib/, patches/, services/, the icon) and its launcher, run with:
# curl -fsSL https://github.com/theupriser/steamify-cachyos/releases/latest/download/steamify-app.sh | bash # curl -fsSL https://github.com/theupriser/steamify-cachyos/releases/latest/download/steamify-app.sh | bash
# Pushes to release/** build and check it like pull requests; only main publishes. # A push to feat/v2-ui (the app, not released yet) updates the pre-release
# v2-ui-preview instead, whose launcher gets that build:
# curl -fsSL https://github.com/theupriser/steamify-cachyos/releases/download/v2-ui-preview/steamify-app.sh | bash
# Pull requests only build and check it, and warn when VERSION is already released. # Pull requests only build and check it, and warn when VERSION is already released.
name: Single-file build name: Single-file build
on: on:
push: push:
branches: [main, 'release/**'] branches: [main, feat/v2-ui]
pull_request: pull_request:
workflow_dispatch: workflow_dispatch:
@@ -40,39 +42,12 @@ jobs:
- name: Check - name: Check
run: | run: |
bash -n dist/steamify.sh bash -n dist/steamify.sh
python3 -c 'import ast, sys; [ast.parse(open(f).read(), f) for f in sys.argv[1:]]' ui/steamify-ui patches/*.py
# shellcheck through an action that brings its own binary: GitHub's runner has it installed,
# Gitea's act_runner image doesn't. One file per run, as before (the exceptions are the bundle's).
- name: shellcheck the bundle
uses: ludeeus/action-shellcheck@2.0.0
env:
# SC2034/SC2154: variables used across the inlined modules. # SC2034/SC2154: variables used across the inlined modules.
SHELLCHECK_OPTS: -e SC2034 -e SC2154 shellcheck -S warning -e SC2034,SC2154 dist/steamify.sh
with: shellcheck -S warning dist/steamify-app.sh
severity: warning python3 -m py_compile ui/steamify-ui
scandir: dist
ignore_names: steamify-app.sh
- name: shellcheck the app launcher
uses: ludeeus/action-shellcheck@2.0.0
with:
severity: warning
scandir: dist
ignore_names: steamify.sh
# The build as an artifact on GitHub and on the mirror (Gitea); releases stay GitHub's.
# Gitea's artifact server doesn't speak upload-artifact@v4's protocol, and GitHub fails a workflow
# that merely mentions the deprecated @v3: Gitea gets christopherhx's fork of v4 for Gitea.
- uses: actions/upload-artifact@v4 - uses: actions/upload-artifact@v4
if: github.server_url == 'https://github.com'
with:
name: steamify
path: |
dist/steamify.sh
dist/steamify-app.tar.gz
dist/steamify-app.sh
- uses: christopherhx/gitea-upload-artifact@v4
if: github.server_url != 'https://github.com'
with: with:
name: steamify name: steamify
path: | path: |
@@ -82,7 +57,6 @@ jobs:
- name: Version - name: Version
id: version id: version
if: github.server_url == 'https://github.com'
env: env:
GH_TOKEN: ${{ github.token }} GH_TOKEN: ${{ github.token }}
run: | run: |
@@ -97,7 +71,6 @@ jobs:
- name: Publish the v${{ steps.version.outputs.version }} release - name: Publish the v${{ steps.version.outputs.version }} release
if: >- if: >-
github.server_url == 'https://github.com' &&
github.event_name != 'pull_request' && github.ref == 'refs/heads/main' && github.event_name != 'pull_request' && github.ref == 'refs/heads/main' &&
steps.version.outputs.released == 'false' steps.version.outputs.released == 'false'
env: env:
@@ -134,84 +107,22 @@ jobs:
fi fi
gh release upload latest dist/steamify.sh dist/steamify-app.sh dist/steamify-app.tar.gz assets/steam-gaming-settings.svg --clobber gh release upload latest dist/steamify.sh dist/steamify-app.sh dist/steamify-app.tar.gz assets/steam-gaming-settings.svg --clobber
# The mirror (Gitea) publishes its own release per version too, the same way: never overwrites one, - name: Publish the v2-ui-preview pre-release
# notes from the changelog. gh can't talk to Gitea: its API for the check, a Gitea release action to if: github.event_name == 'push' && github.ref == 'refs/heads/feat/v2-ui'
# publish. The token is the run's own (repository write); a secret RELEASE_TOKEN overrides it.
- name: Version (mirror)
id: mirror_version
if: github.server_url != 'https://github.com'
env: env:
TOKEN: ${{ secrets.RELEASE_TOKEN || github.token }} GH_TOKEN: ${{ github.token }}
run: | run: |
version="$(grep -oP '^VERSION=\K.*' steamify.sh)" # Its launcher downloads this pre-release, not the newest release.
echo "version=$version" >> "$GITHUB_OUTPUT" sed -i 's/STEAMIFY_RELEASE:-latest/STEAMIFY_RELEASE:-v2-ui-preview/' dist/steamify-app.sh
if curl -fsS -o /dev/null -H "Authorization: token $TOKEN" \ grep -q 'STEAMIFY_RELEASE:-v2-ui-preview' dist/steamify-app.sh
"${{ github.server_url }}/api/v1/repos/${{ github.repository }}/releases/tags/v$version"; then git tag -f v2-ui-preview "$GITHUB_SHA" && git push -f origin v2-ui-preview
echo "released=true" >> "$GITHUB_OUTPUT" notes="Preview of the Steamify app (v2) from feat/v2-ui ($(git describe --always), $(git log -1 --format='%cs %s')). Not a release.
echo "::warning::v$version is already released on this server and won't be overwritten." Run it with:
curl -fsSL https://github.com/${{ github.repository }}/releases/download/v2-ui-preview/steamify-app.sh | bash"
if gh release view v2-ui-preview >/dev/null 2>&1; then
gh release edit v2-ui-preview --title "Steamify app (v2) preview" --notes "$notes" --prerelease --latest=false
else else
echo "released=false" >> "$GITHUB_OUTPUT" gh release create v2-ui-preview --target "$GITHUB_SHA" --title "Steamify app (v2) preview" --notes "$notes" --prerelease --latest=false
fi fi
gh release upload v2-ui-preview dist/steamify-app.sh dist/steamify-app.tar.gz --clobber
- name: Release notes (mirror)
if: >-
github.server_url != 'https://github.com' &&
github.event_name != 'pull_request' && github.ref == 'refs/heads/main' &&
steps.mirror_version.outputs.released == 'false'
env:
VERSION: ${{ steps.mirror_version.outputs.version }}
run: |
changes="$(awk -v v="$VERSION" '
$0 ~ "^## " { if (found) exit; if (index($0, "## " v " ") == 1) { found = 1; next } }
found' CHANGELOG.md)"
cat > dist/release-notes.md <<NOTES
Single-file build of v$VERSION ($(git describe --always), $(git log -1 --format=%cs)).
Run this version with:
curl -fsSL ${{ github.server_url }}/${{ github.repository }}/releases/download/v$VERSION/steamify.sh | bash
## Changes in v$VERSION
$changes
NOTES
- name: Publish the v${{ steps.mirror_version.outputs.version }} release (mirror)
if: >-
github.server_url != 'https://github.com' &&
github.event_name != 'pull_request' && github.ref == 'refs/heads/main' &&
steps.mirror_version.outputs.released == 'false'
uses: akkuman/gitea-release-action@v1.3.7
with:
token: ${{ secrets.RELEASE_TOKEN || github.token }}
tag_name: v${{ steps.mirror_version.outputs.version }}
target_commitish: ${{ github.sha }}
name: Steamify CachyOS v${{ steps.mirror_version.outputs.version }}
body_path: dist/release-notes.md
files: |
dist/steamify.sh
dist/steamify-app.sh
dist/steamify-app.tar.gz
assets/steam-gaming-settings.svg
# A new version starts the Steamify ISO's release of the ISO repo: its iso-1-github-tag.yml (always run from
# master) names the ISO after the newest Steamify release, tags it, and the Gitea mirror builds and attaches the ISO.
# The branch here decides the kind of build (the workflow's input `kind`):
# main (publishes the release) -> release: a real ISO (tag v<steamify>-<date>)
# release/** (a version not yet released) -> dev: a pre-release (tag v<steamify>-dev.<date>)
# Needs a fine-grained token for that repo (Actions: read and write) as the secret ISO_DISPATCH_TOKEN;
# without it, this is skipped.
- name: Start the Steamify ISO's release
if: >-
github.server_url == 'https://github.com' &&
github.event_name != 'pull_request' &&
(github.ref == 'refs/heads/main' || startsWith(github.ref, 'refs/heads/release/')) &&
steps.version.outputs.released == 'false'
env:
GH_TOKEN: ${{ secrets.ISO_DISPATCH_TOKEN }}
run: |
if [ -z "$GH_TOKEN" ]; then
echo "::notice::No ISO_DISPATCH_TOKEN: the Steamify ISO isn't released with this version."; exit 0
fi
# A release branch builds the ISO with its own code (and VERSION): steamify_ref. main builds the release it just published.
if [ "$GITHUB_REF" = refs/heads/main ]; then kind=release; sref=""; else kind=dev; sref="$GITHUB_REF_NAME"; fi
gh workflow run iso-1-github-tag.yml -R theupriser/steamify-cachyos-live-iso --ref master -f kind="$kind" -f steamify_ref="$sref"
echo "Started the Steamify ISO's release (theupriser/steamify-cachyos-live-iso, master, kind $kind, Steamify ${sref:-the newest release})"
-26
View File
@@ -1,26 +0,0 @@
name: Sync git.upriser.nl mirror
# Trigger the Gitea pull-mirror immediately instead of waiting for its interval,
# so Gitea builds/tests right after any branch or tag lands on GitHub (the mirror has no sync interval of its own).
on:
push:
branches: ['**']
tags: ['*']
workflow_dispatch:
jobs:
sync:
# Gitea also reads .github/workflows on the mirror; only run on GitHub
if: github.server_url == 'https://github.com'
runs-on: ubuntu-latest
steps:
- name: Trigger mirror-sync
env:
GITEA_URL: ${{ secrets.GIT_UPRISER_URL }}
GIT_UPRISER_TOKEN: ${{ secrets.GIT_UPRISER_TOKEN }}
# Gitea "owner/repo"; defaults to the same path as on GitHub
GITEA_REPO: ${{ vars.GITEA_REPO || github.repository }}
run: |
curl --fail-with-body -sS --retry 5 --retry-delay 10 --retry-all-errors -X POST \
-H "Authorization: token ${GIT_UPRISER_TOKEN}" \
"${GITEA_URL%/}/api/v1/repos/${GITEA_REPO}/mirror-sync"
-60
View File
@@ -1,60 +0,0 @@
# Lint: shell, Python and QML. Separate from bundle.yml (which builds and
# releases) so a style problem shows up as its own check. Runs on GitHub and on
# the Gitea mirror; the same checks locally: make check.
name: Lint
on:
push:
branches: [main, 'release/**']
pull_request:
workflow_dispatch:
permissions:
contents: read
jobs:
shell:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
# The sources, not only the bundle (bundle.yml checks that): .shellcheckrc
# lists the exceptions (variables shared across modules).
- name: shellcheck the modules
uses: ludeeus/action-shellcheck@2.0.0
with:
severity: warning
scandir: lib
additional_files: steamify.sh ui/steamify-app.sh .github/tools/bundle.sh
# steamify-os-release.sh is a template (@STEAMOS@ is filled in at install time).
- name: shellcheck the helper scripts
uses: ludeeus/action-shellcheck@2.0.0
with:
severity: warning
scandir: patches
ignore_names: steamify-os-release.sh
python:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- name: ruff (ruff.toml)
uses: astral-sh/ruff-action@v4.1.0
with:
args: check ui/steamify-ui patches
qml:
runs-on: ubuntu-latest
# Not blocking until it has run once on the runner image (Qt packages).
continue-on-error: true
steps:
- uses: actions/checkout@v4
- name: Install qmllint and the QML modules the app imports
run: |
sudo apt-get update -qq
sudo apt-get install -y -qq qt6-declarative-dev-tools qml6-module-qtquick qml6-module-qtquick-controls qml6-module-qtquick-window
# "unqualified" (a screen reading `app` from its parent) is how the screens get their
# AppState, so it is off; everything else must be clean.
- name: qmllint
run: |
lint="$(command -v qmllint6 || echo /usr/lib/qt6/bin/qmllint)"
"$lint" --unqualified disable --max-warnings 0 ui/qml/*.qml
-2
View File
@@ -1,2 +0,0 @@
# The modules share variables across files once bundled (see AGENTS.md).
disable=SC2034,SC2154
+8 -119
View File
@@ -47,20 +47,13 @@ gamescope and the Plasma desktop. Primary target: the Valve Steam Machine
idempotent. `<id>_enable` is also used to re-apply. Optional idempotent. `<id>_enable` is also used to re-apply. Optional
`<id>_available` is checked via `component_available` (e.g. `machine` `<id>_available` is checked via `component_available` (e.g. `machine`
only on Fremont). Turn-on order is `COMPONENTS` order, turn-off reverse; only on Fremont). Turn-on order is `COMPONENTS` order, turn-off reverse;
`gaming` must stay first. Dependencies are the `REQUIRES`, `FOLLOWS` and `EXCLUDES` tables in `lib/menu.sh`, used by `toggle_component` (the menu) and `normalize_wanted` (the app). `gaming` must stay first. Dependencies live in `toggle_component`.
- **NVIDIA** (`lib/nvidia.sh`): gamescope's session is broken on NVIDIA, so the SteamOS conversion (`gaming`, `boot`, `single`,
`glyphs`) is hidden there (unless already on) and `nvidia` + its sub-option `bigpicture` ("Gaming on NVIDIA") replace it:
Steam on the Plasma desktop, started at login. Never reintroduce a gamescope session for NVIDIA without re-testing on the
hardware (notes: steamify-cachyos-dev, `nvidia/`). It can't be tested without the hardware: keep the branch behind
`.no-release-yet` until it was.
- **Feature versions.** Set `FEATURE_VERSION[<id>]` (`lib/menu.sh`) to the new - **Feature versions.** Set `FEATURE_VERSION[<id>]` (`lib/menu.sh`) to the new
`VERSION` whenever what `<id>_enable` sets up changes (a new component gets `VERSION` whenever what `<id>_enable` sets up changes (a new component gets
one too): installs recorded with an older version one too): installs recorded with an older version
are ticked and re-applied ("update" in the plan and the app). New default are ticked and re-applied ("update" in the plan and the app). New default
options are ticked for installs whose parent (top-level: `gaming`) is on options are ticked for installs whose parent (top-level: `gaming`) is on
(`feature_new`, shown as "new"). New opt-in options (`NO_PRESELECT`) get the (`feature_new`, shown as "new").
same "new" badge without being ticked (`feature_new_optin`). Both count "Gaming
on NVIDIA" as a parent where the conversion isn't offered.
Options shown but left unticked in a confirmed run are recorded as Options shown but left unticked in a confirmed run are recorded as
`off` (`feature_record_unticked`), or `feature_new` would tick them again. `off` (`feature_record_unticked`), or `feature_new` would tick them again.
Status still comes from the system; don't add ad-hoc `<id>_repair` checks Status still comes from the system; don't add ad-hoc `<id>_repair` checks
@@ -75,13 +68,6 @@ gamescope and the Plasma desktop. Primary target: the Valve Steam Machine
the entry point's `for lib in ...; do` source loop and wraps everything the entry point's `for lib in ...; do` source loop and wraps everything
after that loop in `main()`. Keep that loop on one line, keep all logic in after that loop in `main()`. Keep that loop on one line, keep all logic in
functions, and don't rely on `SCRIPT_DIR` for anything but sourcing. functions, and don't rely on `SCRIPT_DIR` for anything but sourcing.
The workflow is one file for GitHub and a Gitea mirror (`github.server_url`): build and check run on both
(shellcheck through `ludeeus/action-shellcheck`, which brings its own binary; the artifact with
`upload-artifact@v4` on GitHub and `christopherhx/gitea-upload-artifact@v4` elsewhere: never mention
`upload-artifact@v3`, GitHub fails a workflow for a deprecated version even in a skipped step); the
release is `gh` on GitHub and `akkuman/gitea-release-action` on Gitea. A new release on GitHub also starts the
Steamify ISO's release (`gh workflow run iso-1-github-tag.yml` in steamify-cachyos-live-iso, secret
`ISO_DISPATCH_TOKEN`; skipped without it): the ISO repo's GitHub tag names it, the Gitea mirror builds it.
CI (`.github/workflows/bundle.yml`) publishes the bundle as release CI (`.github/workflows/bundle.yml`) publishes the bundle as release
`v$VERSION` on pushes to `main`; an existing version is never overwritten, `v$VERSION` on pushes to `main`; an existing version is never overwritten,
so bump `VERSION` for every release. so bump `VERSION` for every release.
@@ -90,16 +76,6 @@ gamescope and the Plasma desktop. Primary target: the Valve Steam Machine
- Bash, `set -uo pipefail` (no `-e`): check exit codes of steps that matter - Bash, `set -uo pipefail` (no `-e`): check exit codes of steps that matter
explicitly (`|| { err ...; exit 1; }` or `|| return 1`). explicitly (`|| { err ...; exit 1; }` or `|| return 1`).
- **Failure and quiet steps.** A function returns 0 when what it was asked
to do is in place and 1 when it isn't (after `err`); a step that is only an
extra (an icon cache, a service that may not exist) warns or stays silent and
doesn't change the return value. Never `cmd 2>/dev/null` on a step that
changes the system: use `best_effort cmd...` (same exit status, its errors go
to `$STATE_DIR/log/steamify.log`). `2>/dev/null` stays for probes (`pacman -Q`,
`grep -q`, `is-active`) whose failure is the answer.
- **Temp dirs.** `make_tmpdir <variable>` (not `$(mktemp -d)`, whose
subshell can't register it): the entry point's `on_exit` removes them, also
when a run stops half way. That handler is the only `EXIT` trap.
- Use the helpers from `lib/common.sh` (`info`, `ok`, `warn`, `err`, - Use the helpers from `lib/common.sh` (`info`, `ok`, `warn`, `err`,
`ask_yn`, `backup_file`) for all output and prompts. `ask_yn`, `backup_file`) for all output and prompts.
- Runs as the normal user; use `sudo` per command, never require root. - Runs as the normal user; use `sudo` per command, never require root.
@@ -122,56 +98,15 @@ gamescope and the Plasma desktop. Primary target: the Valve Steam Machine
+ subject; a commit can't contain its own hash, so fill it in with the + subject; a commit can't contain its own hash, so fill it in with the
next commit). The section heading must be `## <VERSION> - <date>`: CI next commit). The section heading must be `## <VERSION> - <date>`: CI
cuts the release notes out of the changelog by that heading. cuts the release notes out of the changelog by that heading.
- **Branches: one release branch per version.** Work for a release goes - Every PR that should be released bumps `VERSION` and adds its section.
into `release/X.Y.Z` (e.g. `release/2.7.0`), branched from `main` when A push to `main` publishes release `v$VERSION` (tag + bundle + that
that version starts. That branch bumps `VERSION` to `X.Y.Z` and adds the
`## X.Y.Z - <date>` changelog section (first commit on it).
- Every change gets its own branch from the release branch:
`feature/<name>` (new behaviour) or `bugfix/<name>` (a fix), and a
pull request **into the release branch**, not into `main`. Its commits
add their changelog lines to that version's section.
- When the release is done and tested (the test plan in
steamify-cachyos-dev, `TESTPLAN.md`), the release branch gets a pull
request **into `main`**. Merging it publishes the release (below).
- A fix for a released version: a new `release/X.Y.Z+1` from `main`,
with the `bugfix/` branch into it; don't reopen an old release branch.
- Up to the release branch, the agent manages it: create the
`feature/`/`bugfix/` branches, commit, push, and merge them into the
release branch itself once tested (with `gh`: `gh pr create --base
release/X.Y.Z` + `gh pr merge --merge`; no review needed). Without
`gh` (`command -v gh`), ask the user to install it (Ubuntu:
`sudo apt install gh`, then `gh auth login`) instead of working around
it. Only the
release branch's pull request into `main` is the user's: never commit
or merge to `main`, the user merges that one. Never work directly on
`main` or a `release/*` branch either: edits, even uncommitted ones,
go on a `feature/`/`bugfix/` branch (create it before editing; the
release branch only gets the version-bump commit and merged PRs).
Don't push a new `release/*` branch before it's needed: a push can
start CI builds (a dev ISO).
A machine without a git identity: pass the repo's author per command
(`git -c user.name=... -c user.email=... commit`, taken from `git
log`) instead of changing the git config.
A `.no-release-yet` file at the root of a feature/bugfix branch means
it must not be merged into the release branch yet (work in progress,
untested on hardware). When the feature is complete, ask the user
whether it may be released; on a yes, delete the file, then open the
pull request and merge it.
Keep a feature/bugfix branch up to date by merging (or rebasing on)
its release branch, the release branch by merging `main` when that
moved.
- A push to `main` publishes release `v$VERSION` (tag + bundle + that
changelog section) and marks it latest. An existing version is never changelog section) and marks it latest. An existing version is never
overwritten: without a bump nothing is released, and pull requests show overwritten: without a bump nothing is released, and pull requests show
a warning when `VERSION` is a version that's already released (so a a warning.
release branch that forgot its bump shows it on every PR).
- A release that adds, removes or renames a menu row also retakes the - A release that adds, removes or renames a menu row also retakes the
README screenshots (`assets/screenshot-menu-steam-machine.png` and README screenshot (`assets/screenshot-menu.png`): the app from the
`assets/screenshot-menu-nvidia.png`, side by side in the README): the app from the branch on a Steam Machine and on a PC branch on a Steam Machine, every row visible (window 1280 wide, tall
with an NVIDIA card, every row visible and each window only as tall as its options need, the header showing the new enough), the header showing the new `VERSION`, scaled to 1600 px wide.
`VERSION`, 1600 px wide. Size the window with a KWin script (match the `steamify-ui` class exactly: a title match also hits
Konsole and editor windows) and crop the full-screen capture to the client rectangle; mind the display scale (the Steam
Machine runs at 1.75).
- Users install through `releases/latest/download/steamify.sh` - Users install through `releases/latest/download/steamify.sh`
(GitHub's newest release). The `latest` tag and release follow the newest (GitHub's newest release). The `latest` tag and release follow the newest
version tag too (moved, asset replaced, when a new version is released), version tag too (moved, asset replaced, when a new version is released),
@@ -292,11 +227,6 @@ gamescope and the Plasma desktop. Primary target: the Valve Steam Machine
kernel only pairs that with a named lookup ("Port C") when the CEC driver kernel only pairs that with a named lookup ("Port C") when the CEC driver
registered first, which never happens since amdgpu loads from the registered first, which never happens since amdgpu loads from the
initramfs. Without it `/dev/cec0` exists but stays at `f.f.f.f`. initramfs. Without it `/dev/cec0` exists but stays at `f.f.f.f`.
The source comes from one raw.githubusercontent.com download, which GitHub rate-limits (HTTP 429 after a
day of test installs, per address): it's kept in `/var/cache/steamify/cros-ec-cec-<sha256:12>.c` and reused
while its checksum matches. The name carries the checksum, so a new pin (commit + SHA-256 in `lib/cec.sh`)
downloads its own file once and removes the old one. The repo is an unofficial mirror of Valve's kernel
without releases: if it ever disappears, ship the file with Steamify. The test VMs share the host's cache.
- Power-off fix (`poweroff`, `lib/fremont-poweroff.sh`, a default sub-option - Power-off fix (`poweroff`, `lib/fremont-poweroff.sh`, a default sub-option
of `machine`): recent kernels (7.2 and the 6.x/7.0/7.1 updates with the of `machine`): recent kernels (7.2 and the 6.x/7.0/7.1 updates with the
backport) keep the firmware's S4/S5 wake bit on GPIO backport) keep the firmware's S4/S5 wake bit on GPIO
@@ -313,15 +243,6 @@ gamescope and the Plasma desktop. Primary target: the Valve Steam Machine
`linux-cachyos` is clang-built, `-bore` GCC-built: let DKMS pick the `linux-cachyos` is clang-built, `-bore` GCC-built: let DKMS pick the
compiler, never pass `LLVM=1`. Test shutdown on the real machine for every compiler, never pass `LLVM=1`. Test shutdown on the real machine for every
new major kernel. new major kernel.
- Add as non-Steam game (`steamgame`, `lib/steam-game.sh`, sub-option of
`launcher`, ticked along with it, 2.5.1): edits Steam's `shortcuts.vdf`
with `patches/steam-shortcuts.py` only while Steam is closed (Steam
rewrites it on exit), then starts Steam again. Never close Steam in gaming
mode or when `SteamGameId` is set (the run is a Steam game). An existing
entry for the start script is updated, not doubled; removal takes every
entry for it. Controller input through Steam's desktop layout arrives as
keys: Enter must select (A), Esc must never quit (B); the app re-execs
without Steam's overlay preload.
- Update notifications (`notify`, `lib/update-notifier.sh`, top-level, - Update notifications (`notify`, `lib/update-notifier.sh`, top-level,
ticked by default, 2.5.0): a user timer (daily, and the service is wanted ticked by default, 2.5.0): a user timer (daily, and the service is wanted
by `plasma-workspace.target`) runs `patches/steamify-notifier.py`, which by `plasma-workspace.target`) runs `patches/steamify-notifier.py`, which
@@ -339,38 +260,6 @@ gamescope and the Plasma desktop. Primary target: the Valve Steam Machine
latter only starts with `kcgroupsrc [Foreground Booster] autostart=true` latter only starts with `kcgroupsrc [Foreground Booster] autostart=true`
(set with `kset`). Disable removes only the packages it installed (set with `kset`). Disable removes only the packages it installed
(`state_get vram installed_pkgs`). (`state_get vram installed_pkgs`).
- Install-time mode (`steamify.sh --defaults`, 2.6.0): applies what the menu
would preselect, no menu or prompts (needs passwordless sudo). The Steam
Machine ISO ([steamify-cachyos-live-iso](https://github.com/theupriser/steamify-cachyos-live-iso))
runs it in the installer for a user who has never logged in: no session
bus, user systemd or plasmashell. So every `systemctl --user` goes through
`user_systemctl` (`lib/common.sh`; without a session only unit files change,
via `--root=/`), and the theme, when the layout is still `/etc/skel`'s,
removes it so Plasma builds Vapor's layout at the first login. What needs
that layout (single user's launcher) runs then, from a one-time autostart
(`lib/first-login.sh`, `--first-login`) that also opens the app.
`--options <id>,...` (exactly these on, the rest off; an item on brings its
parent) and `--boot gamescope|desktop` (desktop only with `gaming`) (2.7.0,
`defaults_options` in `lib/menu.sh`); the ISO's installer page passes them.
Items this PC can't use are left off with a warning, not an error.
`steamify.sh --boot gamescope|desktop` on its own (2.7.0, for scripts) only
switches `boot` on an installed conversion: `WANTED` is `CURRENT` plus
that, so no updates or removals a normal run would pick.
- What Steam's System settings show (SteamOS conversion, 2.9.0): the OS name
stays CachyOS's everywhere (legal clarity; Steam's OS Name is
`lsb_release -d`, not touched). `/etc/os-release` gets `VERSION_ID=steamos-X.Y`
(Steam's OS Version: Valve's newest jupiter repo; offline, the previous
value), `VERSION_CODENAME=steam-machine`, `VARIANT="Steamify <version>"` and
`VARIANT_ID=steamify-<version>` (Steam shows VARIANT_ID as OS Variant),
refreshed by `os_version_refresh` after every run that changes something; a
pacman hook (`zz-steamify-os-release`) runs after cachyos-hooks. KDE's About
this System would show VERSION_ID after the name: `kcm-about-distrorc`
`UseOSReleaseVersion=true` (kset) makes it show os-release's VERSION, which
CachyOS doesn't have. Never `NAME` or `PRETTY_NAME`: limine-snapper-sync
finds the boot entries by the OS name ("Target OS name ... not found in
/boot/limine.conf"); `/etc/default/limine` gets `TARGET_OS_NAME="CachyOS"`
when it has none, as a guard. The serial number (tmpfiles rule) is Steam
Machine support's, so Fremont only.
- `Relogin=true` means a gamescope that fails to start is relaunched in a - `Relogin=true` means a gamescope that fails to start is relaunched in a
tight loop; keep that in mind when changing session handling. tight loop; keep that in mind when changing session handling.
-126
View File
@@ -5,132 +5,6 @@ All notable changes, per version and per commit. Versions follow
`steamify.sh`. Versions before 0.7.0 were numbered afterwards, `steamify.sh`. Versions before 0.7.0 were numbered afterwards,
one per merged pull request. one per merged pull request.
## Unreleased
- **refactor: Valve's package mirror in one module (`lib/valve-mirror.sh`: newest repo, package database fields, checksummed download); the SteamOS extras, CEC driver, BIOS lookup and os-release version used four copies**
- **refactor: the rules between menu items are three tables (`REQUIRES`, `FOLLOWS`, `EXCLUDES` in `lib/menu.sh`) used by the menu's toggles and, as `normalize_wanted`, by the app's selection (it had its own copy of the rules). The app now also ticks the Steamify shortcut for "Add as non-Steam game" and unticks the game entry with it, like the menu**
- **refactor: the entry point picks its mode once (`MODE`) and `--defaults` and `--boot` are functions with one failure report, instead of four booleans and two copies of the apply-and-report code; `NO_COLOR` gives plain output**
- **refactor: `is_wanted` and `is_current` instead of repeated `[[ "${WANTED[x]}" == 1 ]]` checks in the menu, the app's backend and the entry point**
- **refactor: the start of every item's JSON (id, label, hint, kind, parent) is built in one place (`json_item_head`) for the app and the installer page, and `json_bool` replaces the `&& echo true || echo false` copies**
- **ci: a Lint workflow runs shellcheck on the modules and helper scripts, ruff on the app and `patches/*.py` (`ruff.toml`) and qmllint on the QML (not blocking until it has run once on the runner); `make lint` runs the same locally**
- **refactor: `best_effort` for the steps whose failure doesn't matter (stopping or disabling units, removing packages, `modprobe -r`, ...): same behaviour, but their errors go to `~/.local/state/steamify/log/steamify.log` instead of `/dev/null`; temp dirs are registered with `make_tmpdir` and removed by the one exit handler (also when a run is interrupted), which replaces the menu's own `EXIT` trap**
- **refactor: the retired kernel pin moved out of `lib/steam-machine.sh` into `lib/kernel-pin.sh`**
- **refactor: the shortcut's two start scripts are files in `patches/` (`steamify-start.sh`, `steamify-app-start.sh`) instead of heredocs in `launcher_enable`, and the 83-line LED driver install is split into steps (`led_write_dkms_override`, `led_install_package`, `led_build_all_kernels`, `led_load_module`); what gets installed is byte-identical**
- **fix: the daily update check no longer crashes on a release tag that isn't a plain version number (`TypeError` comparing it, found by the new unit tests); it is simply never offered**
- **refactor: `theme_enable` and `create_desktop_shortcut` split into steps; the Return to Gaming Mode shortcut is written with its mode already set (`install_executable`), like the other shortcuts, instead of chmod afterwards**
- **test: the menu rules, the plan and the app's and installer's JSON are checked against a golden file (`tests/menu-test.sh` in steamify-cachyos-dev); `make check`, `.editorconfig`, `.shellcheckrc`**
- **docs: README lists the sources and projects Steamify builds on, with licences and thanks**
## 2.11.1 - 2026-10-02
- `d70aeb8` **docs: new README screenshots of the app (2.11 menu) on a Steam Machine and on an NVIDIA PC, and the README names the opt-in "Start Steam silently in desktop mode" and the icons as an option of the conversion**
## 2.11.0 - 2026-10-01
- `2e51d1d`, `3494924`, `fbdad5a`, `079e725`, `188799e` **feat: "Start Steam silently" sub-option: under the SteamOS conversion (`silent`, opt-in now: it was always on before; an existing one is moved from its systemd unit to the autostart entry by the "update") and under Gaming on NVIDIA (`nvsilent`, opt-in, not together with Big Picture); the SteamOS one is called "Start Steam silently in desktop mode" and is always shown, also on a Steam Machine; it is Steam's own autostart entry (`~/.config/autostart/steam.desktop`), so Steam's setting "Run Steam when my computer starts" follows it**
- `2f7b53f` **fix: the Steam Machine's serial number step no longer fails inside the ISO's installer (`/sys` is read-only in its chroot; the tmpfiles.d file applies at the next boot anyway), which made `machine` report an error and the install log end with `exit: 1`**
- `45a23af`, `bd8f387` **feat: `STEAMIFY_NO_DOWNLOAD` (the ISO's `steamify.nodownload` kernel parameter): the installed system's first login runs the Steamify bundle of the ISO instead of downloading the newest release (to test an unreleased Steamify)**
- `f3810a9` **fix: the SteamOS theme no longer leaves a blank Discover pin in the taskbar (Plasma's default taskbar pins Discover, which CachyOS doesn't install); the taskbar gets CachyOS's own pins (System Settings, files, browser), also on the ISO's first login**
- `7869b47` **feat: "Steam Deck/Machine icons" (`glyphs`) is a sub-option of the SteamOS conversion, like "Start Steam silently in desktop mode": it only changes gaming mode**
- `4d387b2` **chore: the Steamify unit tests (`controllers-test.sh`, `nvidia-test.sh`) and the NVIDIA hardware test live in steamify-cachyos-dev (`tests/`) now; `tests/` is removed here**
## 2.10.0 - 2026-10-01
- `d6db4f6` **feat: "Gaming on NVIDIA" (nvidia) replaces the SteamOS conversion on PCs with an NVIDIA GPU, where gamescope's gaming mode shows a corrupted picture (NVIDIA bug 5240452): Steam is installed when missing and starts at login on the Plasma desktop; the sub-option "Steam starts in Big Picture" (bigpicture) starts it in Big Picture, unticked in its normal window, on an empty Plasma session so windows of the last session don't cover it. On a supported card (RTX 20 series or newer) it also sets the NVIDIA kernel parameters and early modules. The conversion and its options are hidden there unless already on**
- `d1373e2` **feat: single user mode also works on NVIDIA PCs, without the SteamOS conversion**
- `5811f5c` **fix: "Add as non-Steam game" isn't offered on NVIDIA PCs (shown when already on, so it can be turned off)**
- `83248a8` **feat: Extended controller support (extended_controller_support, off by default): the Xbox wireless dongle (xone) and Xbox controllers over Bluetooth with rumble and battery level (xpadneo), built for every installed kernel; off removes only what Steamify installed**
- `01a77b7` **feat: a new opt-in option (unticked by default) shows the "new" badge in the menu and the app**
- `f1983a9` **docs: README screenshots of the 2.10.0 app, side by side: on a Steam Machine and on a PC with an NVIDIA card**
## 2.9.6 - 2026-09-30
- **fix(ci): a dev ISO from a release branch is built with that branch's own Steamify (input steamify_ref of the ISO workflow), not the newest published release: release/2.9.6 kept producing 2.9.5 ISOs**
- **docs: changelog hashes for 2.9.6**
- `9a2965d` **fix(ci): the ISO workflow always runs from master; main asks for a release ISO, a release branch for a dev ISO (input `kind` of iso-1-github-tag.yml; feat/steamify is no longer needed)**
- `c42d545` **fix(ci): a version published from main starts a real ISO release, a release branch a dev ISO (it always started the dev one)**
- `b3bed43` **chore: Version 2.9.6**
## 2.9.5 - 2026-09-30
- `70ecb56` **ci: trigger a mirror sync**
- `a7276cf` **ci: sync the git.upriser.nl mirror on every branch and tag**
- `b3549d4` **ci: sync the mirror on release branch pushes too**
- `a232a55` **feat(ci): sync the git.upriser.nl mirror on every push to main and every tag (git-upriser-sync.yml calls the mirror-sync API: the Gitea mirror builds at once instead of at its interval; secrets GIT_UPRISER_URL and GIT_UPRISER_TOKEN, retried, skipped on Gitea itself)**
- `3676c64` **docs: link the renamed steamify-cachyos-live-iso repo (the release dispatches the ISO workflow iso-1-github-tag.yml there)**
- `971e792` **chore: Version 2.9.5**
## 2.9.4 - 2026-09-29
- `619ef1f` **docs: AGENTS.md and TECHNICAL.md: the CEC driver cache, the one workflow for GitHub and a Gitea mirror, and that a new release starts the Steamify ISO's release**
- `b624053` **chore: Version 2.9.4**
## 2.9.3 - 2026-09-29
- `7f5d29c` **feat(ci): a new Steamify release starts the Steamify ISO's release (a test build from the ISO repo's feat/steamify; secret ISO_DISPATCH_TOKEN)**
- `cfe3ce7` **chore: Version 2.9.3**
## 2.9.2 - 2026-09-29
- **feat(ci): a Gitea mirror publishes its own release per version (akkuman/gitea-release-action; never overwrites one, notes from the changelog, links to the mirror)**
- **fix(ci): the build also runs on a Gitea mirror (act_runner): shellcheck through ludeeus/action-shellcheck, which brings its own binary; the artifact goes up there with christopherhx/gitea-upload-artifact (GitHub refuses a workflow that mentions the deprecated upload-artifact@v3); releases are only published on GitHub**
- `fe4f3f4` **chore: Version 2.9.2**
## 2.9.1 - 2026-09-29
- `c87e6c7` **docs: changelog for the CEC driver cache**
- `fc05725` **fix: HDMI-CEC: an older cached CEC driver is removed when a new pin is downloaded**
- `90bc5e4` **fix: HDMI-CEC: Valve's CEC driver is downloaded once and kept in /var/cache/steamify (GitHub rate-limits repeated downloads with HTTP 429, which left CEC off); turning CEC on again needs no network**
- `d99ff65` **chore: Version 2.9.1**
## 2.9.0 - 2026-09-28
- `d30d505` **chore: Version 2.9.0**
- `66ea63c` **docs: KDE Plasma only: other desktops and display managers "are not supported" (README, was "don't work yet")**
- `9b86cd1` **docs: KDE Plasma only: other desktops don't work yet (README)**
- `d73e71d` **docs: README, TECHNICAL and TROUBLESHOOTING for 2.9.0: Steam's System settings, serial number and Wi-Fi backend, --defaults --list, the Steamify ISO**
- `a72d848` **feat: Steam's OS Version is the SteamOS release Steamify follows (steamos-3.9), its OS Codename steam-machine; About this System keeps "CachyOS Linux" (UseOSReleaseVersion)**
- `27a4070` **fix: Steam's OS Variant shows Steamify's version (VARIANT_ID=steamify-2.9.0; Steam shows VARIANT_ID, not VARIANT)**
- `44bfe07` **fix: No VERSION_ID in os-release: About this System said "CachyOS Linux 2.9.0"; the version is in VARIANT ("Steamify 2.9.0")**
- `435f69c` **feat: Steam's System settings: the OS name stays CachyOS (no renaming, also not in About this System), Steamify <version> as the variant, the SteamOS release it follows as the codename (steamos-3.9)**
- `ce71b34` **feat: Steam's System settings and About this System like on SteamOS: OS name "CachyOS with Steamify" (lsb-release, kept through CachyOS updates by a pacman hook), Steamify as OS variant and version (os-release VARIANT/VERSION_ID; NAME/PRETTY_NAME stay CachyOS's for limine, TARGET_OS_NAME pinned), "CachyOS Linux with Steamify" in About this System; on a Steam Machine the serial number and Steam's Wi-Fi backend setting (existing installs get it as an update)**
- `07a94cd` **fix(ui): The progress screen's ✓ and ! stand upright: only a dot on the circle spins while a step runs (they kept the spinner's last angle)**
## 2.8.0 - 2026-09-28
- **chore: Version 2.8.0**
- **feat: steamify.sh --defaults --list: what --defaults can set up here, as JSON, for an installer page**
## 2.7.0 - 2026-09-28
- `4f6e6fd` **feat: --defaults takes --skip <ids> and --boot gamescope|desktop, for the Steam Machine ISO's installer pages**
- `5bf9da4` **fix: HDMI-CEC enables cec-audio-control.socket (the TV remote's volume keys); existing installs get it as an update**
- `14aa7c0` **fix: the app's progress screen says "Boot into desktop", not "Boot into Boot into"**
- `c4ec755` **feat: --defaults --options <ids> (exactly these on) replaces --skip; steamify.sh --boot gamescope|desktop on its own switches where an installed conversion starts**
- `eadbdda` **docs: release branches (release/X.Y.Z, feature/ and bugfix/ branches into it, the release into main); CI builds release/** pushes**
- `bee18b7` **docs: the agent merges feature/bugfix branches into the release branch; the release into main stays the user's**
- `501c0ba` **docs: gh or git for merging into the release branch**
- `b1adacb` **docs: gh is required for the release-branch pull requests; ask the user to install it**
- `ced4a45` **chore: the v2 app preview is gone (it is the released app): no preview pre-release step in CI, no mention in steamify-app.sh**
- **fix: turning the theme off no longer brings back single user's launcher restriction when single user was turned off in between**
## 2.6.0 - 2026-09-27
- `b948c20` **feat: --defaults applies the default setup without the menu, also from an installer (no session): the base for a Steam Machine ISO**
## 2.5.2 - 2026-09-27
- `0c96bed` **docs: README screenshot at 2.5.2: everything on, nothing to update**
## 2.5.1 - 2026-09-27
- **fix: Add as non-Steam game asks Steam to close again every 15 s (a Steam that was still starting ignored it)**
- `3a0692f` **docs: README screenshot at 2.5.1 with Add as non-Steam game**
- `e86ddcc` **feat: Add as non-Steam game: Steamify in the Steam library, under the shortcut; controller works when started from Steam**
- `389bc33` **fix(ui): B never quits (Steam sends Esc for it), Ctrl+Q does; started from Steam, the hints show the Steam Controller's buttons**
- `c6c1150` **fix(ui): Enter selects (a Steam Controller's A in Steam's desktop layout); Ctrl+Enter reviews and applies**
- `98e2eff` **fix(ui): Started from Steam, the app runs without Steam's overlay (Qt aborted) and stays in the foreground, so Steam Input gives it the controller**
- `431515b` **feat(ui): Review & apply greyed out while nothing would change; the Done screen shows why a run stopped**
## 2.5.0 - 2026-09-27 ## 2.5.0 - 2026-09-27
- **docs: README: what the VRAM booster says with NVIDIA's closed driver; shorter unsupported text in the app** - **docs: README: what the VRAM booster says with NVIDIA's closed driver; shorter unsupported text in the app**
-34
View File
@@ -1,34 +0,0 @@
# Local checks, the same as CI's: make check
SH := steamify.sh $(wildcard lib/*.sh) ui/steamify-app.sh .github/tools/bundle.sh
# The unit tests live in ../steamify-cachyos-dev/tests (REPO points at this checkout).
DEV ?= ../steamify-cachyos-dev
# Not the hardware test: it is for a real NVIDIA PC and writes a report in $$HOME.
TESTS := $(filter-out %-hardware-test.sh,$(wildcard $(DEV)/tests/*-test.sh))
.PHONY: check syntax lint lint-sh lint-py lint-qml test bundle fmt-check
check: syntax lint test bundle
syntax:
@for f in $(SH); do bash -n "$$f" || exit 1; done
python3 -c 'import ast, sys; [ast.parse(open(f).read(), f) for f in sys.argv[1:]]' ui/steamify-ui patches/*.py
lint: lint-sh lint-py lint-qml
lint-sh:
@command -v shellcheck >/dev/null && shellcheck -S warning $(SH) || echo "shellcheck not installed: skipped"
lint-py:
@command -v ruff >/dev/null && ruff check ui/steamify-ui patches || echo "ruff not installed: skipped"
lint-qml:
@Q="$$(command -v qmllint6 || command -v qmllint || ls /usr/lib/qt6/bin/qmllint 2>/dev/null)"; \
[ -n "$$Q" ] && "$$Q" --unqualified disable --max-warnings 0 ui/qml/*.qml || echo "qmllint not installed: skipped"
test:
@for t in $(TESTS); do echo "== $$t"; REPO="$(CURDIR)" bash "$$t" || exit 1; done
bundle:
.github/tools/bundle.sh dist/steamify.sh
fmt-check:
@command -v shfmt >/dev/null && shfmt -d -i 4 -ci $(SH) || echo "shfmt not installed: skipped"
+3 -98
View File
@@ -1,14 +1,6 @@
# Steamify CachyOS # Steamify CachyOS
The Steamify app's menu. On a Steam Machine (or any PC with an AMD or Intel ![The Steamify app's menu on a Steam Machine](assets/screenshot-menu.png)
graphics card) it offers the full SteamOS conversion, on the left. On a PC with
an NVIDIA graphics card gamescope's gaming mode shows a corrupted picture, so the
menu offers **Gaming on NVIDIA** instead (Steam on the desktop, started at login,
optionally in Big Picture), on the right.
| On a Steam Machine | On a PC with an NVIDIA graphics card |
|---|---|
| ![The Steamify app's menu on a Steam Machine](assets/screenshot-menu-steam-machine.png) | ![The Steamify app's menu on a PC with an NVIDIA graphics card](assets/screenshot-menu-nvidia.png) |
Turn a CachyOS desktop PC into a SteamOS-style console: it boots straight Turn a CachyOS desktop PC into a SteamOS-style console: it boots straight
into Steam's Big Picture (gamescope), and you can switch to the KDE Plasma into Steam's Big Picture (gamescope), and you can switch to the KDE Plasma
@@ -27,24 +19,10 @@ Steam Machine.
on the desktop too. on the desktop too.
- **Boot into: gamescope / desktop** - where the PC starts. Gaming mode is - **Boot into: gamescope / desktop** - where the PC starts. Gaming mode is
the default. the default.
- **Start Steam silently in desktop mode** (off by default) - Steam starts
at login on the desktop, in the tray without a window. It is Steam's own
autostart entry, so Steam's setting "Run Steam when my computer starts"
follows it (the Linux Steam client has no silent option of its own).
- Steam's **System** settings show the SteamOS release Steamify follows
as OS Version (e.g. `steamos-3.9`), `steam-machine` as OS Codename and
Steamify's version as OS Variant. The OS name stays CachyOS
([details](TECHNICAL.md#what-steams-system-settings-show)).
- **NVIDIA graphics cards:** gamescope's gaming mode shows a corrupted
picture there (an open NVIDIA driver bug), so the conversion isn't
offered. **Gaming on NVIDIA** takes its place: Steam on the desktop,
installed if it's missing and started at login, in **Big Picture** or its
normal window as you choose
([details](TECHNICAL.md#gaming-on-nvidia)).
2. **SteamOS theme** - the Vapor look of SteamOS for the desktop, with 2. **SteamOS theme** - the Vapor look of SteamOS for the desktop, with
**Add to Steam** in right-click menus **Add to Steam** in right-click menus
([details](TECHNICAL.md#steamos-desktop-look)). ([details](TECHNICAL.md#steamos-desktop-look)).
3. **Steam Deck/Machine icons** - Steam Deck button icons in gaming mode (an option of the SteamOS conversion). 3. **Steam Deck/Machine icons** - Steam Deck button icons in gaming mode.
4. **Single user mode** - like SteamOS: never a login or lock screen, and no 4. **Single user mode** - like SteamOS: never a login or lock screen, and no
KDE wallet password prompts (e.g. from Brave). Typing a password with a KDE wallet password prompts (e.g. from Brave). Typing a password with a
controller is no fun controller is no fun
@@ -52,10 +30,6 @@ Steam Machine.
5. **Steamify shortcut** - "Steamify CachyOS" on the desktop and in the 5. **Steamify shortcut** - "Steamify CachyOS" on the desktop and in the
launcher opens the newest Steamify app, so you don't need the install launcher opens the newest Steamify app, so you don't need the install
command again. "Steamify Terminal" in the launcher opens the terminal menu. command again. "Steamify Terminal" in the launcher opens the terminal menu.
With **Add as non-Steam game** (on by default) it's in your Steam library
too: started from Steam it gets your controller (a Steam Controller only
talks to Steam), in gaming mode as well. Steam closes for a moment while
it's added, so that's done from the desktop. Not offered on PCs with an NVIDIA graphics card, which have no gaming mode.
6. **Update notifications** - on by default: a notification and a tray icon 6. **Update notifications** - on by default: a notification and a tray icon
when there's a new Steamify, with Open Steamify and Skip this version. It when there's a new Steamify, with Open Steamify and Skip this version. It
never updates anything by itself never updates anything by itself
@@ -74,11 +48,6 @@ Steam Machine.
the Steam Machine) or a USB CEC adapter; most graphics cards, NVIDIA the Steam Machine) or a USB CEC adapter; most graphics cards, NVIDIA
included, don't have it. See [CEC.md](CEC.md) for which PCs do, and how to included, don't have it. See [CEC.md](CEC.md) for which PCs do, and how to
add it to your own build ([details](TECHNICAL.md#hdmi-cec)). add it to your own build ([details](TECHNICAL.md#hdmi-cec)).
9. **Extended controller support** (off by default) - the Xbox wireless
dongle (xone) and Xbox controllers over Bluetooth with rumble, the right
button mapping and the battery level (xpadneo). Both are installed from the
CachyOS repo and built for every installed kernel
([details](TECHNICAL.md#extended-controller-support)).
## Steam Machine ## Steam Machine
@@ -89,8 +58,7 @@ What Steamify can do on a Valve Steam Machine:
([details](TECHNICAL.md#hdmi-cec)). ([details](TECHNICAL.md#hdmi-cec)).
- **Steam Machine support** - the front **LED bar** works, Steam's - **Steam Machine support** - the front **LED bar** works, Steam's
**hardware settings** (fan, performance) work, and the power button puts **hardware settings** (fan, performance) work, and the power button puts
it to sleep like a console. Steam's System settings show the serial it to sleep like a console.
number, and Steam's **Wi-Fi backend** setting works.
- **Power-off fix** - on by default: shutting down really turns the Steam - **Power-off fix** - on by default: shutting down really turns the Steam
Machine off, also with the newest CachyOS kernel Machine off, also with the newest CachyOS kernel
([details](TECHNICAL.md#power-off-fix-steam-machine)). ([details](TECHNICAL.md#power-off-fix-steam-machine)).
@@ -101,11 +69,6 @@ What Steamify can do on a Valve Steam Machine:
## Requirements ## Requirements
- CachyOS with the KDE Plasma desktop (the default CachyOS Desktop edition) - CachyOS with the KDE Plasma desktop (the default CachyOS Desktop edition)
> **KDE Plasma only.** Steamify works with KDE Plasma and its login managers
> (plasma-login-manager or SDDM). Other desktops (GNOME, Hyprland, Cosmic,
> ...) and other display managers are not supported: the switching between gaming mode
> and the desktop, the theme and the shortcuts are all built for Plasma.
- Your normal user account, with permission to use `sudo` - Your normal user account, with permission to use `sudo`
## Installation ## Installation
@@ -116,11 +79,6 @@ Open **Konsole** on your Plasma desktop and run:
curl -fsSL https://github.com/theupriser/steamify-cachyos/releases/latest/download/steamify.sh | bash curl -fsSL https://github.com/theupriser/steamify-cachyos/releases/latest/download/steamify.sh | bash
``` ```
Installing CachyOS on a Steam Machine? The
[Steamify CachyOS ISO](https://github.com/theupriser/steamify-cachyos-live-iso)
has Steamify built into the installer: pick the options there, and the
first boot is already set up.
Prefer to look at the script first? Clone the repository and run Prefer to look at the script first? Clone the repository and run
[`./steamify.sh`](steamify.sh) (keep the whole folder: it needs [`./steamify.sh`](steamify.sh) (keep the whole folder: it needs
[`lib/`](lib/)). [`lib/`](lib/)).
@@ -163,14 +121,6 @@ steamos-session-select persistent # start where you left off last time
steamos-session-select oneshot # always start in gaming mode (default) steamos-session-select oneshot # always start in gaming mode (default)
``` ```
Where the PC starts after a restart can also be set from a script, once the
SteamOS conversion is on (only that changes; `sudo` may ask for your password):
```bash
steamify.sh --boot desktop # start in the desktop from the next boot on
steamify.sh --boot gamescope # start in gaming mode again (default)
```
## Something wrong? ## Something wrong?
Stuck on a black screen in gaming mode: press **Ctrl+Alt+F3**, log in, and run Stuck on a black screen in gaming mode: press **Ctrl+Alt+F3**, log in, and run
@@ -187,51 +137,6 @@ Contributing (or an AI agent)? Read [AGENTS.md](AGENTS.md).
MIT - do whatever you want with it. See [LICENSE.md](LICENSE.md). MIT - do whatever you want with it. See [LICENSE.md](LICENSE.md).
## Sources and credits
Steamify is glue around other people's work. It installs, configures or
downloads the following, and doesn't claim any of it:
| Project | What Steamify uses it for |
|---|---|
| [CachyOS](https://cachyos.org) | The distribution it targets, and its packages: `cachyos-vapor` (the Vapor theme), the gamescope session packages (`gamescope-session-cachyos` and the autologin helpers), `dmemcg-booster` and `plasma-foreground-booster` (VRAM booster), and the `xone` / `xpadneo` DKMS packages (extended controller support) |
| [Valve / SteamOS](https://github.com/ValveSoftware/SteamOS) | The behaviour it imitates: SteamOS's session switching (`steam-set-session`, `steamos-manager`) and the Steam Deck UI. Downloaded from Valve's package mirror at install time, never shipped here: `steamdeck-kde-presets` (the SteamOS extras, installed under `/usr/local`), the Steam Machine BIOS package and its checksums, and the SteamOS release number shown in Steam's System settings. The gear icon (`assets/steam-gaming-settings.svg`) is Valve's *Return to Gaming Mode* icon (GPL-2.0) with a gear |
| [Steam](https://store.steampowered.com), [gamescope](https://github.com/ValveSoftware/gamescope) and [MangoHud](https://github.com/flightlessmango/MangoHud) | The client, the compositor the gaming session is built on, and the overlay; installed through CachyOS's packages |
| [evlaV/linux-integration](https://github.com/evlaV/linux-integration) | An unofficial mirror of Valve's kernel: its `cros_ec_cec` driver (GPL-2.0) for the Steam Machine's HDMI-CEC, downloaded at a pinned commit and checksum, then patched by `patches/cros-ec-cec-single-port.patch` |
| `leds-valve-dkms-git` (AUR) | The Steam Machine's front LED bar driver |
| [KDE Plasma](https://kde.org/plasma-desktop/), SDDM, plasma-login-manager | The desktop and the login managers whose settings it edits (`kwriteconfig6`, `lookandfeeltool`) |
| [DKMS](https://github.com/dell/dkms), [fwupd](https://fwupd.org), [yay](https://github.com/Jguer/yay) / [paru](https://github.com/Morganamilo/paru) | Building kernel modules, flashing the BIOS, and installing AUR packages (yay is built from the AUR's `yay-bin` when neither is installed) |
| [PySide6 / Qt](https://doc.qt.io/qtforpython-6/) | The graphical app |
Licences: Steamify itself is MIT. `patches/steamify-fremont-poweroff.c` is a
kernel module and therefore GPL-2.0 (see its SPDX header), and the CEC
driver it patches is GPL-2.0 too. Each of the projects above keeps its own
licence.
The problems other people found first are credited where they were used: the
[SteamOS](https://github.com/ValveSoftware/SteamOS/issues/2626) and
[CachyOS gamescope-session](https://github.com/CachyOS/gamescope-session/issues/9)
issues linked in [TECHNICAL.md](TECHNICAL.md).
### Mentions
Thanks to:
- The **CachyOS** team and packagers, for a distribution that makes this
possible and for the gamescope session packages Steamify builds on.
- **Valve**, for SteamOS, its public package repositories, Steam and
gamescope.
- **evlaV** for the public `linux-integration` mirror of Valve's kernel, the
source of the Steam Machine's CEC driver.
- The maintainers of **`leds-valve-dkms-git`**, **xone**, **xpadneo**,
**dmemcg-booster** and **plasma-foreground-booster**.
- The **KDE**, **Arch Linux** and **AUR** communities, and the authors of
**yay** and **paru**.
- Everyone who reported problems or tested on real hardware.
If something here is missing or wrongly credited, open an issue or a pull
request and it will be fixed.
## Disclaimer ## Disclaimer
Steamify CachyOS is an unofficial community project. It is not affiliated Steamify CachyOS is an unofficial community project. It is not affiliated
+8 -166
View File
@@ -43,14 +43,6 @@ user wallet, with anything saved in it meanwhile, is kept as
`kdewallet.kwl.steamify-single-user` and used again the next time it's on. `kdewallet.kwl.steamify-single-user` and used again the next time it's on.
Passwords aren't shared between the two wallets. Passwords aren't shared between the two wallets.
**Without the conversion (NVIDIA PCs, where gamescope's session is broken)** nothing else logs in by itself, so single user mode
does that too: `single_login_enable` (`lib/single-user.sh`) switches to SDDM and writes
`/etc/sddm.conf.d/zzz-steamify-autologin.conf` (`User=`, `Session=plasma.desktop`, `Relogin=true`; named to sort after
`steam-set-session`'s `zz-steamos-autologin.conf`, which may still say gamescope from an earlier conversion), and drops any
`[Autologin]` from `/etc/sddm.conf`. Turning it off removes the file and goes back to plasma-login-manager. With the
conversion on, the conversion does the login as before. Ticking single user mode only ticks the conversion where the
conversion is offered.
**SDDM** is what SteamOS uses, and CachyOS's `steam-set-session` supports it **SDDM** is what SteamOS uses, and CachyOS's `steam-set-session` supports it
directly: it writes `/etc/sddm.conf.d/zz-steamos-autologin.conf`, which SDDM directly: it writes `/etc/sddm.conf.d/zz-steamos-autologin.conf`, which SDDM
honours. The script installs and enables `sddm` (active from the next boot), honours. The script installs and enables `sddm` (active from the next boot),
@@ -108,11 +100,9 @@ tools write to the conf.d fragment into the base config.
(never `zz-steamos-autologin.conf`, which CachyOS's tools own), and (never `zz-steamos-autologin.conf`, which CachyOS's tools own), and
installs `/usr/local/bin/sync-steamos-session.sh` plus installs `/usr/local/bin/sync-steamos-session.sh` plus
`sync-steamos-session.path`/`.service`; `sync-steamos-session.path`/`.service`;
- `KWIN_IM_SHOW_ALWAYS=1` for the virtual keyboard; the sub-option `silent` - `KWIN_IM_SHOW_ALWAYS=1` for the virtual keyboard and a
("Start Steam silently in desktop mode", opt-in, always shown) writes `steam-desktop-autostart` systemd user service that starts Steam silently
`~/.config/autostart/steam.desktop` (the system steam.desktop with `-silent` in its Exec line). That is the in Plasma only;
file Steam's own setting "Run Steam when my computer starts" creates and removes, so the setting shows it. An older
`steam-desktop-autostart` user unit is removed;
- the **Return to Gaming Mode** shortcut; on plasma-login-manager with a - the **Return to Gaming Mode** shortcut; on plasma-login-manager with a
narrow sudoers rule (`/etc/sudoers.d/gamescope-session-switch`) so it can narrow sudoers rule (`/etc/sudoers.d/gamescope-session-switch`) so it can
restart the login manager without a password prompt. restart the login manager without a password prompt.
@@ -121,13 +111,9 @@ Turning it off restores `/etc/plasmalogin.conf` from its backup, removes the
SDDM autologin, sync bridge, shortcut, sudoers rule and Steam autostart, and SDDM autologin, sync bridge, shortcut, sudoers rule and Steam autostart, and
switches back to plasma-login-manager. switches back to plasma-login-manager.
The conversion also sets what Steam's System settings show, see
[below](#what-steams-system-settings-show).
**Steam Deck/Machine icons:** `STEAM_GAMEPADUI_ARGS="-gamepadui -steamos3"` **Steam Deck/Machine icons:** `STEAM_GAMEPADUI_ARGS="-gamepadui -steamos3"`
in `~/.config/environment.d/` (and gamescope-session's own environment in `~/.config/environment.d/` (and gamescope-session's own environment
file), which makes Steam show Steam Deck button glyphs in gaming mode. It is a sub-option of the SteamOS conversion (`gaming`): file), which makes Steam show Steam Deck button glyphs in gaming mode.
it does nothing without gaming mode, ticking it ticks the conversion and turning the conversion off turns it off.
## SteamOS desktop look ## SteamOS desktop look
@@ -153,33 +139,6 @@ taken from the newest `steamdeck-kde-presets` on Valve's SteamOS mirror
Turning it off restores your previous look and panel layout, and removes `cachyos-vapor` again Turning it off restores your previous look and panel layout, and removes `cachyos-vapor` again
if the wizard installed it (and nothing else, like `cachyos-handheld`, needs it). if the wizard installed it (and nothing else, like `cachyos-handheld`, needs it).
## What Steam's System settings show
With the SteamOS conversion on, `/etc/os-release` gets:
| Key | Value | Shown in Steam as |
|---|---|---|
| `VERSION_ID` | `steamos-3.9`: the newest SteamOS release in Valve's repo (offline: the previous value) | OS Version |
| `VERSION_CODENAME` | `steam-machine` | OS Codename |
| `VARIANT` / `VARIANT_ID` | `Steamify 2.9.0` / `steamify-2.9.0` | OS Variant (`VARIANT_ID`) |
The OS name stays CachyOS everywhere: Steam's OS Name comes from
`lsb_release -d`, which isn't touched, and `NAME`/`PRETTY_NAME` stay
CachyOS's. limine-snapper-sync finds the boot entries by that name, so
changing it would break snapshot boot entries; `/etc/default/limine` gets
`TARGET_OS_NAME="CachyOS"` as a guard when it has none.
KDE's About this System would show `VERSION_ID` after the name
("CachyOS Linux steamos-3.9"); `UseOSReleaseVersion=true` in
`~/.config/kcm-about-distrorc` makes it show `VERSION`, which CachyOS doesn't
have, so it keeps saying "CachyOS Linux".
CachyOS's own hooks (`cachyos-hooks`) reset os-release on updates of
`filesystem`; the pacman hook `zz-steamify-os-release` runs after them and
sets the keys again (`/usr/local/libexec/steamify-os-release`). The values are
refreshed after every Steamify run that changes something. Turning the
conversion off removes the hook and runs CachyOS's `cachyos-branding` again.
## Front LED bar (Steam Machine) ## Front LED bar (Steam Machine)
The **Steam Machine support** component, only shown on Fremont hardware The **Steam Machine support** component, only shown on Fremont hardware
@@ -197,14 +156,7 @@ The **Steam Machine support** component, only shown on Fremont hardware
- installs and enables `steamos-manager`, the service Steam in gaming mode - installs and enables `steamos-manager`, the service Steam in gaming mode
uses for hardware settings (fan, performance, and the HDMI-CEC settings uses for hardware settings (fan, performance, and the HDMI-CEC settings
when [HDMI-CEC](#hdmi-cec) is on); it recognises the Steam Machine from its when [HDMI-CEC](#hdmi-cec) is on); it recognises the Steam Machine from its
DMI data; DMI data.
- makes the serial number readable for Steam, which shows it in its System
settings (`/etc/tmpfiles.d/steamify-serial.conf`: `product_serial` is
root-only by default);
- makes Steam's Wi-Fi backend setting work: steamos-manager switches it in
`/etc/NetworkManager/conf.d/99-valve-wifi-backend.conf`, which is created
with `wifi.backend=wpa_supplicant` (NetworkManager's default) when no
backend is set anywhere yet.
Turning it off removes all of that again (the AUR helper is kept). Turning it off removes all of that again (the AUR helper is kept).
@@ -217,54 +169,6 @@ or upgraded. A newly added kernel doesn't come with its headers, so
`ensure-kernel-headers.service` checks at every boot and installs any `ensure-kernel-headers.service` checks at every boot and installs any
missing `-headers` package, which makes DKMS build the driver for it. missing `-headers` package, which makes DKMS build the driver for it.
## Extended controller support
`extended_controller_support` (`lib/controllers.sh`, top-level, off by default, 2.10.0) installs two kernel drivers from CachyOS's own
repo (no AUR): `xone-dkms` with `xone-dongle-firmware` for the Xbox wireless dongle (the kernel has no driver for it; wired
Xbox controllers go through the same driver), and `xpadneo-dkms` for Xbox One/Series controllers over Bluetooth (without it
they work as plain gamepads but miss rumble including the triggers, the right button mapping and the battery level). Both are
DKMS modules, built for every installed kernel, so `install_kernel_headers` (`lib/steam-machine.sh`) makes sure each kernel has its
headers first. A PC that already has the AUR's `xone-dkms-git` keeps it: it provides the same driver and conflicts with the repo's
`xone-dkms`. Status is the three packages being installed. Off removes only what Steamify installed (state
`extended_controller_support`, `installed_pkgs`); the headers stay. The drivers load when the device shows up: the dongle is
plugged in again, or the controller reconnected. Its test is in steamify-cachyos-dev (`tests/controllers-test.sh`).
## Gaming on NVIDIA
gamescope's own gaming mode shows a corrupted picture on NVIDIA graphics cards: NVIDIA's open bug 5240452 (flicker and
artifacts in the DRM session at modes above 2560x1440@120, seen up to driver 595 and on RTX 3070 Ti, 4090, 5090 and 5080;
no fix known). The kernel parameters `nvidia-drm.modeset=1`/`fbdev=1` and loading the NVIDIA modules early don't change it
(the driver already reports both `Y`), and gamescope started nested inside KDE artifacts too when KWin hands its fullscreen
window straight to the display. What does work on an RTX 5080: Steam's Big Picture (`steam -gamepadui`) as a normal window of
the Plasma desktop session, smooth and clean.
So with an NVIDIA GPU (PCI vendor 0x10de, display class, its driver providing `nvidia_drm`: `nvidia_present`) the SteamOS
conversion (`gaming`, and its options `boot`, `single`, `glyphs`) isn't offered, unless it is already on (so it can be turned
off). `nvidia` ("Gaming on NVIDIA", `lib/nvidia.sh`) takes its place, hidden while the conversion is on (both would start
Steam at login): it installs `steam` when missing (recorded in state `nvidia`, removed again only then) and enables the user
unit `steamify-steam-autostart.service` (`services/`, `ExecStart=/usr/bin/steam @ARGS@`, Plasma only). Its sub-option
`bigpicture` ("Steam starts in Big Picture", ticked along with it) rewrites the unit with `-gamepadui` and sets
`ksmserverrc [General] loginMode=emptySession` (`kset`, undone with `krevert bigpicture`), so windows of the last session
(Discord, a browser) aren't restored on top of Big Picture; unticked, Steam starts in its normal window. The opt-in sub-option `nvsilent` ("Start Steam silently") rewrites the unit with `-silent`
(tray only); it and `bigpicture` exclude each other. The PC always boots into the desktop: there is no gamescope session. Takes effect at the next
login.
On a supported card (RTX 20 series or newer: not on chwd's legacy lists `/var/lib/chwd/ids/nvidia-*.ids`, the VRAM booster's
check, `vram_nvidia_legacy_id`; `nvidia_supported`) enabling it also does what NVIDIA's DRM stack wants, though it didn't cure
gamescope: `nvidia-drm.modeset=1 nvidia-drm.fbdev=1` on the kernel command line (Limine, systemd-boot or GRUB; the file is
backed up first; on Limine into the existing `KERNEL_CMDLINE[default]="..."` or `+="..."` line, never an extra appended line,
which ends up as text; the kernel treats `nvidia_drm` and `nvidia-drm` alike) and
`/etc/mkinitcpio.conf.d/90-steamify-nvidia.conf` (`MODULES+=(nvidia nvidia_modeset nvidia_uvm nvidia_drm)`), then the initramfs
and boot entries are rebuilt and checked for the parameters. The early-load drop-in is only there while every installed kernel
has the NVIDIA modules (mkinitcpio fails on a missing module, and `limine-mkinitcpio` then skips that kernel's boot entry):
a pacman hook (`/etc/pacman.d/hooks/85-steamify-nvidia-initramfs.hook`, after DKMS, before the initramfs is built) runs
`/usr/local/libexec/steamify-nvidia-initramfs` at every kernel or driver change and decides again. Turning it off removes
all of it. The tests are in steamify-cachyos-dev: `tests/nvidia-test.sh` (a fake GPU, a stub `pacman` and `systemctl`, a temp home) and `tests/nvidia-hardware-test.sh` (a real NVIDIA PC).
Tried and dropped (notes in steamify-cachyos-dev, `nvidia/HARDWARE-RESULTS.md`): a gamescope session that opens Big Picture in Plasma (it needed the `start-gamescope-session`
command shadowed in `/usr/local/bin`, and showed the desktop for a few seconds, then a Steam window with a black border);
a KWin session without Plasma (the mouse stuttered every second or two).
## HDMI-CEC ## HDMI-CEC
The **HDMI-CEC** item (on every PC; ticked by default only on a Steam The **HDMI-CEC** item (on every PC; ticked by default only on a Steam
@@ -276,9 +180,7 @@ SHA-256 in Valve's package index:
- `cecd`, Valve's CEC daemon (a user service started with the desktop and - `cecd`, Valve's CEC daemon (a user service started with the desktop and
gaming mode): TV remote keys become normal key presses (arrows, Enter, gaming mode): TV remote keys become normal key presses (arrows, Enter,
Back), and it turns the TV on and off with the PC; Back), and it turns the TV on and off with the PC;
- `cec-audio-control`: volume of the TV or receiver (the TV remote's volume - `cec-audio-control`: volume of the TV or receiver;
keys); its user socket is enabled by Steamify, since SteamOS enables it
through a preset that pacman doesn't apply;
- `inputattach-cec-units` (with `linuxconsole` from CachyOS for - `inputattach-cec-units` (with `linuxconsole` from CachyOS for
`inputattach`): attaches USB CEC adapters (Pulse-Eight, RainShadow). `inputattach`): attaches USB CEC adapters (Pulse-Eight, RainShadow).
@@ -334,34 +236,6 @@ Where Steam Machine support was set up before 2.2.0, the menu ticks the
power-off fix as a new default sub-option (see feature versions below), so a power-off fix as a new default sub-option (see feature versions below), so a
normal run adds it. normal run adds it.
## Add as non-Steam game
A sub-option of the Steamify shortcut (`steamgame`, `lib/steam-game.sh`, new
in 2.5.1, ticked along with the shortcut): Steamify CachyOS in every Steam
account's non-Steam games (`~/.local/share/Steam/userdata/<id>/config/shortcuts.vdf`,
binary VDF, edited by `patches/steam-shortcuts.py`), starting the shortcut's
`run-app`, with the icon rendered as PNG (`~/.local/share/steamify/steamify.png`;
Steam shows no SVG). Why: while Steam runs, a Steam Controller only talks to
Steam, which gives its input to the game it started (Steam Input); on the
desktop through its desktop layout (A = Enter, B = Esc, Y = Space, X =
Steam's keyboard), in gaming mode as a gamepad.
Steam reads the list only at startup and writes it back on exit, so Steam is
closed (`steam -shutdown`) for the edit and started again (`steam -silent`). That's refused in gaming
mode and when Steamify itself was started from Steam (`SteamGameId`), since
closing Steam would end it. An entry for the start script that's already
there (added by hand, or with the path from before 2.5.0) is updated, not
added twice; what was done is recorded per account (state `steamgame`:
`<account>=<appid> added|updated`) and a copy of each list is kept in the
state directory before the first change. Turning it off (or the shortcut)
removes every entry for the start script, since it can't start anything
without it.
Started from Steam, the app re-executes itself without Steam's overlay
(`LD_PRELOAD` of `gameoverlayrenderer.so` makes Qt abort) and
`steamify-app.sh` keeps it in the foreground (`SteamGameId`), or Steam
counts the game as ended right away and stops giving it the controller.
## Update notifications ## Update notifications
The **Update notifications** option (new in 2.5.0, ticked by default) The **Update notifications** option (new in 2.5.0, ticked by default)
@@ -492,8 +366,7 @@ In the home folder, everything is under `steamify`:
| `~/.local/share/steamify/bin/` | The shortcut's start scripts (`run-app`, `run-wizard`) and `steamify-notifier` | | `~/.local/share/steamify/bin/` | The shortcut's start scripts (`run-app`, `run-wizard`) and `steamify-notifier` |
| `~/.local/share/icons/hicolor/scalable/apps/steamify.svg` | The shortcut's icon | | `~/.local/share/icons/hicolor/scalable/apps/steamify.svg` | The shortcut's icon |
| `~/.local/share/applications/steamify-*.desktop` | The launcher entries | | `~/.local/share/applications/steamify-*.desktop` | The launcher entries |
| `~/.config/autostart/steam.desktop` | the `silent` option (Steam's "Run Steam when my computer starts") | | `~/.config/systemd/user/` | `steamify-update-check.*`, `steam-desktop-autostart.service` |
| `~/.config/systemd/user/` | `steamify-update-check.*` |
System-wide: `/usr/local/lib/steamify/` (kernel headers script), System-wide: `/usr/local/lib/steamify/` (kernel headers script),
`/usr/src/steamify-*` (DKMS modules), `/var/cache/steamify/kernel` (the old `/usr/src/steamify-*` (DKMS modules), `/var/cache/steamify/kernel` (the old
@@ -516,33 +389,6 @@ steamos-session-select persistent # remember the last-used session across reboo
steamos-session-select oneshot # always start in gamescope (default, like a Deck) steamos-session-select oneshot # always start in gamescope (default, like a Deck)
``` ```
`steamify.sh --boot gamescope|desktop` sets where the PC starts after a
restart (the menu's Boot into row) from a script: it needs the SteamOS
conversion and changes nothing else, not even the updates a normal run would
apply. Exit code 1 without the conversion or with another value.
## Install-time mode (`--defaults`)
For an installer (the Steam Machine ISO), without a session or prompts
(passwordless sudo required):
```bash
steamify.sh --defaults # what the menu would preselect
steamify.sh --defaults --options gaming,theme,cec,machine --boot desktop
steamify.sh --defaults --list # what --defaults can set up here, as JSON
```
`--options` turns on exactly the listed items (the menu's ids: `gaming`,
`theme`, `glyphs`, `single`, `launcher`, `notify`, `vram`, `cec`, `machine`,
`poweroff`), everything else off; an item that's on brings its parent
(single user the conversion, the power-off fix Steam Machine support). An
item this PC can't use (e.g. `vram` without a VRAM region) is left off with
a warning. `--boot desktop` needs `gaming`. Unknown options, ids, `boot` or
`bios` in the list: exit code 1 before anything changes. What needs a
Plasma session waits for the first login (`lib/first-login.sh`). The same step (and the online theme path) replaces Plasma's default taskbar pins, which include Discover
(not installed on CachyOS: a blank icon), by CachyOS's own (`taskbar_drop_discover` in `lib/vapor-theme.sh`; skipped when Discover is
installed or the taskbar already has its own `launchers`).
With `Relogin=true`, a gamescope session that fails to start is restarted With `Relogin=true`, a gamescope session that fails to start is restarted
immediately, which can turn into a loop - see immediately, which can turn into a loop - see
[TROUBLESHOOTING.md](TROUBLESHOOTING.md) for the way out. [TROUBLESHOOTING.md](TROUBLESHOOTING.md) for the way out.
@@ -568,16 +414,12 @@ immediately, which can turn into a loop - see
| `lib/cec.sh` | HDMI-CEC: Valve's `cecd` and friends from its `holo` repository | | `lib/cec.sh` | HDMI-CEC: Valve's `cecd` and friends from its `holo` repository |
| `lib/steam-machine.sh` | Steam Machine support: LED driver, LED access, steamos-manager | | `lib/steam-machine.sh` | Steam Machine support: LED driver, LED access, steamos-manager |
| `lib/fremont-poweroff.sh` | Steam Machine support: the power-off fix (DKMS module from `patches/`) | | `lib/fremont-poweroff.sh` | Steam Machine support: the power-off fix (DKMS module from `patches/`) |
| `lib/steam-game.sh` | Add as non-Steam game: Steamify in the Steam library (`patches/steam-shortcuts.py`) |
| `lib/update-notifier.sh` | Update notifications: the notifier from `patches/` and its user timer | | `lib/update-notifier.sh` | Update notifications: the notifier from `patches/` and its user timer |
| `lib/first-login.sh` | `--defaults` without a session (the Steam Machine ISO's installer): the one-time first-login step that sets up single user's launcher on Plasma's new layout and opens the app |
| `lib/controllers.sh` | Extended controller support: Xbox wireless dongle (xone) and Xbox Bluetooth (xpadneo) from the CachyOS repo |
| `lib/nvidia.sh` | Gaming on NVIDIA: Steam on the desktop, started at login, optionally in Big Picture (replaces the SteamOS conversion there) |
| `lib/vram-booster.sh` | VRAM booster (`dmemcg-booster`, `plasma-foreground-booster`) | | `lib/vram-booster.sh` | VRAM booster (`dmemcg-booster`, `plasma-foreground-booster`) |
| `services/` | The systemd units the scripts install (`service_file`, `@KEY@` placeholders); see its README | | `services/` | The systemd units the scripts install (`service_file`, `@KEY@` placeholders); see its README |
| `patches/` | Module sources and patches the scripts build or apply (`patch_file`); see its README | | `patches/` | Module sources and patches the scripts build or apply (`patch_file`); see its README |
| `.github/tools/bundle.sh` | Builds the single-file version (`dist/steamify.sh`), with `patches/` and `services/` embedded | | `.github/tools/bundle.sh` | Builds the single-file version (`dist/steamify.sh`), with `patches/` and `services/` embedded |
| `.github/workflows/bundle.yml` | Builds and checks it on every push (GitHub and a Gitea mirror); publishes it on `main`, and starts the Steamify ISO's release | | `.github/workflows/bundle.yml` | Builds and checks it on every push; publishes it on `main` |
The single-file version is generated: on every push to `main`, GitHub The single-file version is generated: on every push to `main`, GitHub
Actions runs `.github/tools/bundle.sh`, checks the result with `bash -n` and Actions runs `.github/tools/bundle.sh`, checks the result with `bash -n` and
-15
View File
@@ -2,13 +2,6 @@
See [TECHNICAL.md](TECHNICAL.md) for how each part works. See [TECHNICAL.md](TECHNICAL.md) for how each part works.
## Where are the errors of the quiet steps?
Steps that may fail without it mattering (stopping a service that isn't
running, removing a package that isn't installed) don't show their errors in the
wizard. They are kept in `~/.local/state/steamify/log/steamify.log` (the last
512 KB), with the command and its exit status: attach it when you ask for help.
## Gaming mode shows a black screen or keeps restarting ## Gaming mode shows a black screen or keeps restarting
Press **Ctrl+Alt+F3**, log in with your username and password, and run: Press **Ctrl+Alt+F3**, log in with your username and password, and run:
@@ -25,14 +18,6 @@ restarted right away (`Relogin=true`), which is why it can loop.
Run the wizard again and press `a` in the menu to re-apply everything that's Run the wizard again and press `a` in the menu to re-apply everything that's
on (also useful after a CachyOS update). To undo a part, untick it. on (also useful after a CachyOS update). To undo a part, untick it.
## "Target OS name ... not found in /boot/limine.conf"
limine-snapper-sync finds the boot entries by the OS name. Steamify never
changes that name (it only adds version keys to `/etc/os-release`), and pins
`TARGET_OS_NAME="CachyOS"` in `/etc/default/limine`. If you see this message,
check that `PRETTY_NAME` in `/etc/os-release` still says `CachyOS`, or set
`TARGET_OS_NAME` in `/etc/default/limine` to the name your boot entries use.
## The LED bar on the Steam Machine stays dark ## The LED bar on the Steam Machine stays dark
Restart once more; a freshly installed driver often needs a reboot. The menu Restart once more; a freshly installed driver often needs a reboot. The menu
Binary file not shown.

Before

Width:  |  Height:  |  Size: 276 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 322 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 492 KiB

+22 -28
View File
@@ -31,41 +31,30 @@ json_list() {
printf '[%s]' "$out" printf '[%s]' "$out"
} }
json_bool() {
# json_bool <command>...: true or false by the command's exit status.
if "$@"; then printf true; else printf false; fi
}
json_item_head() {
# json_item_head <id> <kind>: the start of an item's object (no closing
# brace) with what the app and the installer page both read: id, label,
# hint (the part of the label after the colon), kind, parent.
local c="$1" hint=""
[[ "${LABEL[$c]}" == *:* ]] && hint="${LABEL[$c]#*: }"
printf '{"id":%s,"label":%s,"hint":%s,"kind":"%s","parent":%s,"needs":""' \
"$(json_str "$c")" "$(json_str "${LABEL[$c]%%:*}")" "$(json_str "$hint")" "$2" "$(json_str "${PARENT[$c]:-}")"
}
backend_event() { backend_event() {
# backend_event <event> [<json fields without braces>] # backend_event <event> [<json fields without braces>]
printf '{"event":%s%s}\n' "$(json_str "$1")" "${2:+,$2}" printf '{"event":%s%s}\n' "$(json_str "$1")" "${2:+,$2}"
} }
backend_status() { backend_status() {
local c first_run=true items="" kind local c first_run=true items="" kind parent now
detect_components detect_components
for c in "${COMPONENTS[@]}"; do for c in "${COMPONENTS[@]}"; do
component_available "$c" && ! is_action "$c" && is_current "$c" && first_run=false component_available "$c" && ! is_action "$c" && [[ "${CURRENT[$c]}" == 1 ]] && first_run=false
done done
for c in "${COMPONENTS[@]}"; do for c in "${COMPONENTS[@]}"; do
component_available "$c" || continue component_available "$c" || continue
kind=toggle; is_action "$c" && kind=action; [[ "$c" == boot ]] && kind=choice kind=toggle; is_action "$c" && kind=action; [[ "$c" == boot ]] && kind=choice
items+="${items:+,}$(json_item_head "$c" "$kind")" parent="${PARENT[$c]:-}"
items+=",\"on\":$(json_bool is_current "$c")" now="${CURRENT[$c]:-0}"
items+=",\"wanted\":$(json_bool is_wanted "$c")" items+="${items:+,}{\"id\":$(json_str "$c"),\"label\":$(json_str "${LABEL[$c]%%:*}")"
items+=",\"update\":$(json_bool feature_outdated "$c")" items+=",\"hint\":$(json_str "$( [[ "${LABEL[$c]}" == *:* ]] && echo "${LABEL[$c]#*: }")")"
items+=",\"new\":$(json_bool feature_any_new "$c")" items+=",\"kind\":\"$kind\",\"parent\":$(json_str "$parent")"
items+=",\"selectable\":$(json_bool component_selectable "$c")" items+=",\"on\":$( [[ "$now" == 1 ]] && echo true || echo false)"
items+=",\"wanted\":$( [[ "${WANTED[$c]:-0}" == 1 ]] && echo true || echo false)"
items+=",\"update\":$(feature_outdated "$c" && echo true || echo false)"
items+=",\"new\":$(feature_new "$c" && echo true || echo false)"
items+=",\"selectable\":$(component_selectable "$c" && echo true || echo false)"
# Why it can't be turned on, for the app's explanation. # Why it can't be turned on, for the app's explanation.
[[ "$c" == vram && -n "${VRAM_NVIDIA_CASE:-}" ]] && [[ "$c" == vram && -n "${VRAM_NVIDIA_CASE:-}" ]] &&
items+=",\"note\":$(json_str "$(vram_nvidia_note "$VRAM_NVIDIA_CASE")")" items+=",\"note\":$(json_str "$(vram_nvidia_note "$VRAM_NVIDIA_CASE")")"
@@ -75,11 +64,11 @@ backend_status() {
for f in /dev/cec*; do [[ -e "$f" ]] && cec+="${cec:+ }$(basename "$f")"; done for f in /dev/cec*; do [[ -e "$f" ]] && cec+="${cec:+ }$(basename "$f")"; done
local bios='null' local bios='null'
if bios_available; then if bios_available; then
bios="{\"current\":$(json_str "$(bios_current)"),\"newest\":$(json_str "${BIOS_NEWEST:-}"),\"selectable\":$(json_bool bios_selectable),\"dryRun\":$([[ -n "$BIOS_DRY_RUN" ]] && echo true || echo false)}" bios="{\"current\":$(json_str "$(bios_current)"),\"newest\":$(json_str "${BIOS_NEWEST:-}"),\"selectable\":$(bios_selectable && echo true || echo false),\"dryRun\":$([[ -n "$BIOS_DRY_RUN" ]] && echo true || echo false)}"
fi fi
printf '{"version":%s,"firstRun":%s,"steamMachine":%s,"kernel":%s,"pinnedKernel":%s,"cecDevices":%s,"leds":%s,"bios":%s,"items":[%s]}\n' \ printf '{"version":%s,"firstRun":%s,"steamMachine":%s,"kernel":%s,"pinnedKernel":%s,"cecDevices":%s,"leds":%s,"bios":%s,"items":[%s]}\n' \
"$(json_str "$VERSION")" "$first_run" \ "$(json_str "$VERSION")" "$first_run" \
"$(json_bool detect_valve_fremont)" \ "$(detect_valve_fremont && echo true || echo false)" \
"$(json_str "$(uname -r)")" "$(json_str "${PINNED_KERNEL_VER:-}")" \ "$(json_str "$(uname -r)")" "$(json_str "${PINNED_KERNEL_VER:-}")" \
"$(json_str "$cec")" \ "$(json_str "$cec")" \
"$(compgen -G '/sys/class/leds/valve-leds*' | wc -l)" \ "$(compgen -G '/sys/class/leds/valve-leds*' | wc -l)" \
@@ -156,7 +145,13 @@ backend_apply() {
WANTED[$c]=0 WANTED[$c]=0
for id in "${want[@]}"; do [[ "$id" == "$c" ]] && WANTED[$c]=1; done for id in "${want[@]}"; do [[ "$id" == "$c" ]] && WANTED[$c]=1; done
done done
normalize_wanted # The same rules as the menu's toggles.
[[ "${WANTED[single]:-0}" == 1 ]] && WANTED[gaming]=1
[[ "${WANTED[gaming]:-0}" == 0 ]] && { WANTED[single]=0; WANTED[boot]=0; }
[[ "${WANTED[poweroff]:-0}" == 1 ]] && WANTED[machine]=1
[[ "${WANTED[machine]:-0}" == 0 ]] && WANTED[poweroff]=0
[[ "${WANTED[kpin]:-0}" == 1 ]] && WANTED[machine]=1
[[ "${WANTED[machine]:-0}" == 0 ]] && WANTED[kpin]=0
# Retired: only ever removed. # Retired: only ever removed.
WANTED[hdmi]=0 WANTED[hdmi]=0
case "$boot" in desktop) WANTED[boot]=1; WANTED[gaming]=1 ;; gamescope) WANTED[boot]=0 ;; esac case "$boot" in desktop) WANTED[boot]=1; WANTED[gaming]=1 ;; gamescope) WANTED[boot]=0 ;; esac
@@ -173,7 +168,7 @@ backend_apply() {
backend_sudo || return 1 backend_sudo || return 1
LOGIN_MANAGER=plasmalogin LOGIN_MANAGER=plasmalogin
is_wanted single && LOGIN_MANAGER=sddm [[ "${WANTED[single]}" == 1 ]] && LOGIN_MANAGER=sddm
local -a failed=() local -a failed=()
for c in "${TO_DISABLE[@]}"; do for c in "${TO_DISABLE[@]}"; do
if backend_run_component "$c" disable; then feature_record "$c" disable; else failed+=("$c"); fi if backend_run_component "$c" disable; then feature_record "$c" disable; else failed+=("$c"); fi
@@ -182,7 +177,6 @@ backend_apply() {
if backend_run_component "$c" enable; then is_action "$c" || feature_record "$c" enable; else failed+=("$c"); fi if backend_run_component "$c" enable; then is_action "$c" || feature_record "$c" enable; else failed+=("$c"); fi
done done
feature_record_unticked feature_record_unticked
os_version_refresh
[[ " ${TO_DISABLE[*]} ${TO_ENABLE[*]} " =~ \ (gaming|single|boot|kpin)\ ]] && RESTART_FOR_LOGIN=true [[ " ${TO_DISABLE[*]} ${TO_ENABLE[*]} " =~ \ (gaming|single|boot|kpin)\ ]] && RESTART_FOR_LOGIN=true
backend_event finished "\"failed\":$(json_list "${failed[@]}"),\"restart\":$(restart_needed && echo true || echo false)" backend_event finished "\"failed\":$(json_list "${failed[@]}"),\"restart\":$(restart_needed && echo true || echo false)"
} }
+7 -7
View File
@@ -30,16 +30,16 @@ bios_lookup_newest() {
[[ -n "${BIOS_LOOKED_UP:-}" ]] && return 0 [[ -n "${BIOS_LOOKED_UP:-}" ]] && return 0
BIOS_LOOKED_UP=1; BIOS_NEWEST="" BIOS_LOOKED_UP=1; BIOS_NEWEST=""
local tmp desc local tmp desc
BIOS_REPO="$(valve_newest_repo "$BIOS_REPO_PREFIX" 10)" BIOS_REPO="$(curl -fsL --max-time 10 "$VALVE_MIRROR/" | grep -oE "$BIOS_REPO_PREFIX-[0-9]+\.[0-9]+/" | tr -d / | sort -uV | tail -n 1)"
[[ -n "$BIOS_REPO" ]] || return 1 [[ -n "$BIOS_REPO" ]] || return 1
make_tmpdir tmp tmp="$(mktemp -d)"
if curl -fsL --max-time 30 "$(valve_repo_url "$BIOS_REPO")/$BIOS_REPO.files" -o "$tmp/files" && if curl -fsL --max-time 30 "$VALVE_MIRROR/$BIOS_REPO/os/x86_64/$BIOS_REPO.files" -o "$tmp/files" &&
curl -fsL --max-time 30 "$(valve_repo_url "$BIOS_REPO")/$BIOS_REPO.db" -o "$tmp/db"; then curl -fsL --max-time 30 "$VALVE_MIRROR/$BIOS_REPO/os/x86_64/$BIOS_REPO.db" -o "$tmp/db"; then
desc="$(tar -tf "$tmp/files" 2>/dev/null | grep -E '^fremont-hw-support-[0-9][^/]*/files$' | head -n 1)" desc="$(tar -tf "$tmp/files" 2>/dev/null | grep -E '^fremont-hw-support-[0-9][^/]*/files$' | head -n 1)"
[[ -n "$desc" ]] && BIOS_CAB="$(tar -xOf "$tmp/files" "$desc" | grep -E '^usr/share/fwupd/.*\.cab$' | head -n 1)" [[ -n "$desc" ]] && BIOS_CAB="$(tar -xOf "$tmp/files" "$desc" | grep -E '^usr/share/fwupd/.*\.cab$' | head -n 1)"
desc="${desc%/files}/desc" desc="${desc%/files}/desc"
BIOS_PKG="$(valve_desc_field "$tmp/db" "$desc" FILENAME)" BIOS_PKG="$(tar -xOf "$tmp/db" "$desc" 2>/dev/null | awk '/^%FILENAME%$/ { getline; print }')"
BIOS_SHA256="$(valve_desc_field "$tmp/db" "$desc" SHA256SUM)" BIOS_SHA256="$(tar -xOf "$tmp/db" "$desc" 2>/dev/null | awk '/^%SHA256SUM%$/ { getline; print }')"
[[ -n "${BIOS_CAB:-}" && -n "$BIOS_PKG" && -n "$BIOS_SHA256" ]] && BIOS_NEWEST="$(basename "$BIOS_CAB" .cab)" [[ -n "${BIOS_CAB:-}" && -n "$BIOS_PKG" && -n "$BIOS_SHA256" ]] && BIOS_NEWEST="$(basename "$BIOS_CAB" .cab)"
fi fi
rm -rf "$tmp" rm -rf "$tmp"
@@ -143,7 +143,7 @@ bios_prepare() {
{ err "Installing fwupd failed."; return 1; } { err "Installing fwupd failed."; return 1; }
rm -rf "$BIOS_STAGE_DIR"; mkdir -p "$BIOS_STAGE_DIR"; chmod 700 "$BIOS_STAGE_DIR" rm -rf "$BIOS_STAGE_DIR"; mkdir -p "$BIOS_STAGE_DIR"; chmod 700 "$BIOS_STAGE_DIR"
info "Downloading $BIOS_PKG ($BIOS_REPO)..." info "Downloading $BIOS_PKG ($BIOS_REPO)..."
if ! curl -fsSL "$(valve_repo_url "$BIOS_REPO")/$BIOS_PKG" -o "$BIOS_STAGE_DIR/pkg.tar.zst" || if ! curl -fsSL "$VALVE_MIRROR/$BIOS_REPO/os/x86_64/$BIOS_PKG" -o "$BIOS_STAGE_DIR/pkg.tar.zst" ||
! echo "$BIOS_SHA256 $BIOS_STAGE_DIR/pkg.tar.zst" | sha256sum -c --quiet - || ! echo "$BIOS_SHA256 $BIOS_STAGE_DIR/pkg.tar.zst" | sha256sum -c --quiet - ||
! tar -I unzstd -xf "$BIOS_STAGE_DIR/pkg.tar.zst" -C "$BIOS_STAGE_DIR" "$BIOS_CAB"; then ! tar -I unzstd -xf "$BIOS_STAGE_DIR/pkg.tar.zst" -C "$BIOS_STAGE_DIR" "$BIOS_CAB"; then
err "Downloading or verifying $BIOS_PKG failed; the BIOS was not touched." err "Downloading or verifying $BIOS_PKG failed; the BIOS was not touched."
+1 -1
View File
@@ -31,7 +31,7 @@ boot_enable() {
boot_disable() { boot_disable() {
info "Setting the PC to boot into gaming mode again..." info "Setting the PC to boot into gaming mode again..."
best_effort sudo systemctl disable "$BOOT_UNIT_NAME" sudo systemctl disable "$BOOT_UNIT_NAME" 2>/dev/null
sudo rm -f "$BOOT_UNIT" sudo rm -f "$BOOT_UNIT"
sudo systemctl daemon-reload sudo systemctl daemon-reload
# Next boot into gamescope, as the conversion sets it up. # Next boot into gamescope, as the conversion sets it up.
+41 -39
View File
@@ -26,10 +26,6 @@ CEC_DKMS_VER=1
CEC_DKMS_SRC="/usr/src/$CEC_DKMS_NAME-$CEC_DKMS_VER" CEC_DKMS_SRC="/usr/src/$CEC_DKMS_NAME-$CEC_DKMS_VER"
CEC_DRIVER_URL="https://raw.githubusercontent.com/evlaV/linux-integration/10c8c8800ccd3ae359203b4eefb6479f613b3b8e/drivers/media/cec/platform/cros-ec/cros-ec-cec.c" CEC_DRIVER_URL="https://raw.githubusercontent.com/evlaV/linux-integration/10c8c8800ccd3ae359203b4eefb6479f613b3b8e/drivers/media/cec/platform/cros-ec/cros-ec-cec.c"
CEC_DRIVER_SHA256=e89fd4e87fceb32d713ffc59b64794779b3c2b3c012b0e2f2e9f0c40b42f4373 CEC_DRIVER_SHA256=e89fd4e87fceb32d713ffc59b64794779b3c2b3c012b0e2f2e9f0c40b42f4373
# Downloaded once, then kept: raw.githubusercontent.com rate-limits (HTTP 429) repeated downloads
# from one address, and turning CEC off and on again needs no network then. Named after its
# checksum, so a new pin (a new commit and checksum above) downloads its file once by itself.
CEC_DRIVER_CACHE="/var/cache/steamify/cros-ec-cec-${CEC_DRIVER_SHA256:0:12}.c"
cec_link_steamos_manager() { cec_link_steamos_manager() {
# On a Steam Machine: steamos-manager writes cecd's config from Steam's # On a Steam Machine: steamos-manager writes cecd's config from Steam's
@@ -38,11 +34,11 @@ cec_link_steamos_manager() {
# called by Steam Machine support, which installs steamos-manager after # called by Steam Machine support, which installs steamos-manager after
# this item ran. # this item ran.
pacman -Q steamos-manager >/dev/null 2>&1 || return 0 pacman -Q steamos-manager >/dev/null 2>&1 || return 0
user_systemctl daemon-reload systemctl --user daemon-reload
best_effort user_systemctl enable steamos-manager-configure-cecd.service systemctl --user enable steamos-manager-configure-cecd.service 2>/dev/null
best_effort user_systemctl start steamos-manager-configure-cecd.service systemctl --user start steamos-manager-configure-cecd.service 2>/dev/null
best_effort user_systemctl restart cecd.service systemctl --user restart cecd.service 2>/dev/null
best_effort user_systemctl restart steamos-manager.service systemctl --user restart steamos-manager.service 2>/dev/null
return 0 return 0
} }
@@ -55,10 +51,10 @@ cec_status() { cec_installed && [[ -f "$CEC_STEAM_DROPIN" ]] && cec_driver_ok; }
cec_reload_driver() { cec_reload_driver() {
# cecd keeps /dev/cec0 open, so the old module can't be unloaded under it. # cecd keeps /dev/cec0 open, so the old module can't be unloaded under it.
best_effort user_systemctl stop cecd.service systemctl --user stop cecd.service 2>/dev/null
best_effort sudo modprobe -r cros_ec_cec sudo modprobe -r cros_ec_cec 2>/dev/null
best_effort sudo modprobe cros_ec_cec sudo modprobe cros_ec_cec 2>/dev/null
best_effort user_systemctl start cecd.service systemctl --user start cecd.service 2>/dev/null
} }
cec_driver_enable() { cec_driver_enable() {
@@ -68,21 +64,14 @@ cec_driver_enable() {
sudo pacman -S --needed --noconfirm dkms patch || { err "Installing dkms failed."; return 1; } sudo pacman -S --needed --noconfirm dkms patch || { err "Installing dkms failed."; return 1; }
fi fi
install_kernel_headers || return 1 install_kernel_headers || return 1
make_tmpdir tmp tmp="$(mktemp -d)"
if [[ -f "$CEC_DRIVER_CACHE" ]] && echo "$CEC_DRIVER_SHA256 $CEC_DRIVER_CACHE" | sha256sum -c --quiet - 2>/dev/null; then
cp "$CEC_DRIVER_CACHE" "$tmp/cros-ec-cec.c"
else
info "Downloading Valve's Steam Machine CEC driver..." info "Downloading Valve's Steam Machine CEC driver..."
if ! curl -fsL --retry 2 "$CEC_DRIVER_URL" -o "$tmp/cros-ec-cec.c" || if ! curl -fsL "$CEC_DRIVER_URL" -o "$tmp/cros-ec-cec.c" ||
! echo "$CEC_DRIVER_SHA256 $tmp/cros-ec-cec.c" | sha256sum -c --quiet -; then ! echo "$CEC_DRIVER_SHA256 $tmp/cros-ec-cec.c" | sha256sum -c --quiet -; then
rm -rf "$tmp" rm -rf "$tmp"
err "Downloading Valve's CEC driver failed (or its checksum didn't match)." err "Downloading Valve's CEC driver failed (or its checksum didn't match)."
return 1 return 1
fi fi
# The name carries the checksum: a newer pin gets its own file, the old one goes.
best_effort sudo find "${CEC_DRIVER_CACHE%/*}" -maxdepth 1 -name 'cros-ec-cec-*.c' ! -name "${CEC_DRIVER_CACHE##*/}" -delete
sudo install -Dm644 "$tmp/cros-ec-cec.c" "$CEC_DRIVER_CACHE"
fi
# So it finds amdgpu's HDMI port (see the patch for why). # So it finds amdgpu's HDMI port (see the patch for why).
patch_file cros-ec-cec-single-port.patch | patch -s -d "$tmp" -p1 || patch_file cros-ec-cec-single-port.patch | patch -s -d "$tmp" -p1 ||
{ rm -rf "$tmp"; err "Patching Valve's CEC driver failed."; return 1; } { rm -rf "$tmp"; err "Patching Valve's CEC driver failed."; return 1; }
@@ -113,8 +102,24 @@ cec_repair() { cec_installed && ! cec_status; }
fetch_holo_pkg() { fetch_holo_pkg() {
# fetch_holo_pkg <dir> <package>: download the newest <package> from # fetch_holo_pkg <dir> <package>: download the newest <package> from
# Valve's newest holo repository into <dir> and print its path. # Valve's newest holo repository into <dir> and print its path. The
valve_fetch_pkg holo "$2" "$1" # SHA-256 comes from Valve's package index and is verified.
local dir="$1" name="$2" repo desc file_name sha256
repo="$(curl -fsL "$VALVE_MIRROR/" | grep -oE 'holo-[0-9]+\.[0-9]+/' | tr -d / | sort -V | tail -n 1)"
if [[ ! -f "$dir/holo.db" ]]; then
[[ -n "$repo" ]] && curl -fsL "$VALVE_MIRROR/$repo/os/x86_64/$repo.db" -o "$dir/holo.db" ||
{ err "Couldn't read Valve's SteamOS package index ($VALVE_MIRROR)."; return 1; }
fi
desc="$(tar -tf "$dir/holo.db" 2>/dev/null | grep -E "^$name-[0-9][^/]*/desc$" | head -n 1)"
[[ -n "$desc" ]] || { err "No $name in Valve's $repo repository."; return 1; }
file_name="$(tar -xOf "$dir/holo.db" "$desc" | awk '/^%FILENAME%$/ { getline; print }')"
sha256="$(tar -xOf "$dir/holo.db" "$desc" | awk '/^%SHA256SUM%$/ { getline; print }')"
info "Downloading $file_name ($repo)..." >&2
curl -fsL "$VALVE_MIRROR/$repo/os/x86_64/$file_name" -o "$dir/$file_name" ||
{ err "Downloading $file_name failed."; return 1; }
echo "$sha256 $dir/$file_name" | sha256sum -c --quiet - >&2 ||
{ err "Checksum mismatch for $file_name; not using it."; return 1; }
echo "$dir/$file_name"
} }
cec_enable() { cec_enable() {
@@ -124,7 +129,7 @@ cec_enable() {
sudo pacman -S --needed --noconfirm linuxconsole || { err "Installing linuxconsole failed."; return 1; } sudo pacman -S --needed --noconfirm linuxconsole || { err "Installing linuxconsole failed."; return 1; }
state_set cec installed_linuxconsole 1 state_set cec installed_linuxconsole 1
fi fi
make_tmpdir tmp tmp="$(mktemp -d)"
for p in "${CEC_PKGS[@]}"; do for p in "${CEC_PKGS[@]}"; do
f="$(fetch_holo_pkg "$tmp" "$p")" || { rm -rf "$tmp"; return 1; } f="$(fetch_holo_pkg "$tmp" "$p")" || { rm -rf "$tmp"; return 1; }
files+=("$f") files+=("$f")
@@ -149,13 +154,10 @@ cec_enable() {
sudo tee "$CEC_STEAM_ENV" >/dev/null sudo tee "$CEC_STEAM_ENV" >/dev/null
printf '%s\n' "# Written by Steamify: overrides STEAM_ENABLE_CEC=0 from the gaming mode script." \ printf '%s\n' "# Written by Steamify: overrides STEAM_ENABLE_CEC=0 from the gaming mode script." \
'[Service]' "EnvironmentFile=-$CEC_STEAM_ENV" | sudo tee "$CEC_STEAM_DROPIN" >/dev/null '[Service]' "EnvironmentFile=-$CEC_STEAM_ENV" | sudo tee "$CEC_STEAM_DROPIN" >/dev/null
user_systemctl daemon-reload systemctl --user daemon-reload
# The TV remote's volume keys: SteamOS enables this socket through its
# preset, which pacman doesn't apply, so nothing else does on CachyOS.
best_effort user_systemctl enable --now cec-audio-control.socket
cec_link_steamos_manager cec_link_steamos_manager
if compgen -G "/dev/cec*" >/dev/null; then if compgen -G "/dev/cec*" >/dev/null; then
best_effort user_systemctl restart cecd.service systemctl --user restart cecd.service 2>/dev/null
ok "HDMI-CEC on ($(cd /dev && echo cec*)); Steam shows its settings from the next gaming mode start." ok "HDMI-CEC on ($(cd /dev && echo cec*)); Steam shows its settings from the next gaming mode start."
info "Turn on CEC on your TV too (e.g. Sony: BRAVIA Sync, Samsung: Anynet+, LG: SimpLink)." info "Turn on CEC on your TV too (e.g. Sony: BRAVIA Sync, Samsung: Anynet+, LG: SimpLink)."
else else
@@ -166,20 +168,20 @@ cec_enable() {
cec_disable() { cec_disable() {
info "Removing HDMI-CEC..." info "Removing HDMI-CEC..."
best_effort user_systemctl disable --now cecd.service cec-audio-control.socket cec-audio-control.service systemctl --user disable --now cecd.service cec-audio-control.socket cec-audio-control.service 2>/dev/null
best_effort user_systemctl disable steamos-manager-configure-cecd.service systemctl --user disable steamos-manager-configure-cecd.service 2>/dev/null
best_effort sudo pacman -Rns --noconfirm "${CEC_PKGS[@]}" sudo pacman -Rns --noconfirm "${CEC_PKGS[@]}" 2>/dev/null
cec_driver_disable cec_driver_disable
sudo rm -f "$CEC_ORDER_DROPIN" "$CEC_STEAM_DROPIN" "$CEC_STEAM_ENV" sudo rm -f "$CEC_ORDER_DROPIN" "$CEC_STEAM_DROPIN" "$CEC_STEAM_ENV"
best_effort sudo rmdir "$(dirname "$CEC_ORDER_DROPIN")" "$(dirname "$CEC_STEAM_DROPIN")" "$(dirname "$CEC_STEAM_ENV")" sudo rmdir "$(dirname "$CEC_ORDER_DROPIN")" "$(dirname "$CEC_STEAM_DROPIN")" "$(dirname "$CEC_STEAM_ENV")" 2>/dev/null
user_systemctl daemon-reload systemctl --user daemon-reload
if [[ -n "$(state_get cec installed_linuxconsole)" ]]; then if [[ -n "$(state_get cec installed_linuxconsole)" ]]; then
best_effort sudo pacman -Rns --noconfirm linuxconsole sudo pacman -Rns --noconfirm linuxconsole 2>/dev/null
state_clear cec state_clear cec
fi fi
sudo udevadm control --reload sudo udevadm control --reload
user_systemctl is-active -q steamos-manager.service 2>/dev/null && systemctl --user is-active -q steamos-manager.service 2>/dev/null &&
user_systemctl restart steamos-manager.service systemctl --user restart steamos-manager.service
ok "HDMI-CEC removed." ok "HDMI-CEC removed."
} }
@@ -187,5 +189,5 @@ cec_overview() {
# For the menu's kernel overview. # For the menu's kernel overview.
local dev="none" local dev="none"
compgen -G "/dev/cec*" >/dev/null && dev="$(cd /dev && echo cec*)" compgen -G "/dev/cec*" >/dev/null && dev="$(cd /dev && echo cec*)"
echo "CEC devices: $dev cecd: $(user_systemctl is-active cecd 2>/dev/null)" echo "CEC devices: $dev cecd: $(systemctl --user is-active cecd 2>/dev/null)"
} }
+3 -65
View File
@@ -2,12 +2,7 @@
# Output helpers, prompts and small shared utilities. # Output helpers, prompts and small shared utilities.
# Sourced by steamify.sh; not meant to be run on its own. # Sourced by steamify.sh; not meant to be run on its own.
# NO_COLOR (https://no-color.org): plain output, e.g. for a log file. c_reset="\033[0m"; c_bold="\033[1m"; c_green="\033[32m"; c_yellow="\033[33m"; c_red="\033[31m"; c_cyan="\033[36m"; c_dim="\033[2m"
if [[ -n "${NO_COLOR:-}" ]]; then
c_reset=""; c_bold=""; c_green=""; c_yellow=""; c_red=""; c_cyan=""; c_dim=""
else
c_reset="\033[0m"; c_bold="\033[1m"; c_green="\033[32m"; c_yellow="\033[33m"; c_red="\033[31m"; c_cyan="\033[36m"; c_dim="\033[2m"
fi
info() { echo -e "${c_cyan}[INFO]${c_reset} $*"; } info() { echo -e "${c_cyan}[INFO]${c_reset} $*"; }
ok() { echo -e "${c_green}[OK]${c_reset} $*"; } ok() { echo -e "${c_green}[OK]${c_reset} $*"; }
@@ -39,39 +34,6 @@ ask_yn() {
[[ "$reply" =~ ^[Yy]$ ]] [[ "$reply" =~ ^[Yy]$ ]]
} }
best_effort() {
# best_effort <command>...: for a step whose failure is fine (stopping a
# unit that isn't running, removing what isn't installed). Same exit status
# and output as the command, but its errors go to the log
# (~/.local/state/steamify/log/steamify.log) instead of vanishing, so a problem
# can still be found afterwards.
local log="${STEAMIFY_LOG:-${STATE_DIR:-$HOME/.local/state/steamify}/log/steamify.log}" e rc
e="$(mktemp)" || { "$@" 2>/dev/null; return; }
"$@" 2>"$e"; rc=$?
if [[ -s "$e" ]]; then
mkdir -p "${log%/*}" 2>/dev/null
# Kept small: a run that fails the same way every time shouldn't fill the disk.
[[ "$(stat -c %s "$log" 2>/dev/null || echo 0)" -gt 524288 ]] && : > "$log"
{ echo "$(date -Is) exit $rc: $*"; sed 's/^/ /' "$e"; } >> "$log" 2>/dev/null
fi
rm -f "$e"
return $rc
}
# Temp dirs of this run, removed at exit (on_exit in steamify.sh), also when it
# stops half way: make_tmpdir <variable>.
TMP_DIRS=()
make_tmpdir() {
local d
d="$(mktemp -d)" || return 1
TMP_DIRS+=("$d")
printf -v "$1" '%s' "$d"
}
cleanup_tmpdirs() {
[[ ${#TMP_DIRS[@]} -eq 0 ]] || rm -rf "${TMP_DIRS[@]}"
}
require_root_helper() { require_root_helper() {
# Re-exec any privileged step through sudo rather than requiring the # Re-exec any privileged step through sudo rather than requiring the
# whole script to run as root, so $HOME/whoami stay correct for the # whole script to run as root, so $HOME/whoami stay correct for the
@@ -82,30 +44,6 @@ require_root_helper() {
fi fi
} }
user_session() {
# A running user systemd and session bus. Not in the installer's chroot,
# where the ISO applies Steamify for a user who has never logged in.
[[ -S "${XDG_RUNTIME_DIR:-/nonexistent}/bus" ]]
}
user_systemctl() {
# systemctl --user, also without a session: then only the unit files
# change (enable/disable through --root); starting and stopping is left
# to the first login, which starts what's enabled anyway.
if user_session; then systemctl --user "$@"; return; fi
local a verb="" args=()
for a in "$@"; do
[[ "$a" == --now ]] && continue
[[ -z "$verb" && "$a" != -* ]] && verb="$a"
args+=("$a")
done
case "$verb" in
enable|disable|is-enabled|mask|unmask) systemctl --user --root=/ "${args[@]}" ;;
is-active) return 1 ;;
*) return 0 ;;
esac
}
plasma_applets() { plasma_applets() {
# Print "containment:applet" for every applet of plugin $1 in the # Print "containment:applet" for every applet of plugin $1 in the
# user's Plasma layout, for kwriteconfig6 --group paths. # user's Plasma layout, for kwriteconfig6 --group paths.
@@ -135,7 +73,7 @@ stop_plasmashell_for_edit() {
PLASMASHELL_WAS_RUNNING=false PLASMASHELL_WAS_RUNNING=false
if pgrep -u "$USER" -x plasmashell >/dev/null; then if pgrep -u "$USER" -x plasmashell >/dev/null; then
PLASMASHELL_WAS_RUNNING=true PLASMASHELL_WAS_RUNNING=true
best_effort systemctl --user stop plasma-plasmashell.service systemctl --user stop plasma-plasmashell.service 2>/dev/null
pkill -u "$USER" -x plasmashell && sleep 2 pkill -u "$USER" -x plasmashell && sleep 2
fi fi
} }
@@ -143,7 +81,7 @@ stop_plasmashell_for_edit() {
restart_plasmashell_if_stopped() { restart_plasmashell_if_stopped() {
if [[ "${PLASMASHELL_WAS_RUNNING:-false}" == true ]]; then if [[ "${PLASMASHELL_WAS_RUNNING:-false}" == true ]]; then
rm -rf ~/.cache/plasmashell* ~/.cache/org.kde.dirmodel-qml.kcache rm -rf ~/.cache/plasmashell* ~/.cache/org.kde.dirmodel-qml.kcache
best_effort systemctl --user start plasma-plasmashell.service || systemctl --user start plasma-plasmashell.service 2>/dev/null ||
{ setsid plasmashell >/dev/null 2>&1 & } { setsid plasmashell >/dev/null 2>&1 & }
fi fi
} }
-43
View File
@@ -1,43 +0,0 @@
#!/bin/bash
# Extended controller support: the Xbox wireless dongle (xone, with its firmware) and Xbox controllers over Bluetooth (xpadneo).
# The kernel has no driver for the dongle, and without xpadneo a Bluetooth Xbox controller works as a plain gamepad (buttons and
# sticks) but misses rumble (trigger motors too), proper button mapping and the battery level. Both are DKMS modules from CachyOS's
# own repo, built for every installed kernel (so every kernel needs its headers). Sourced by steamify.sh; not meant to be run on
# its own.
controller_xone_pkg() {
# A PC with the AUR's xone-dkms-git already works: the repo's xone-dkms would conflict with it.
pacman -Q xone-dkms-git >/dev/null 2>&1 && echo xone-dkms-git || echo xone-dkms
}
controller_pkgs() { echo "xpadneo-dkms $(controller_xone_pkg) xone-dongle-firmware"; }
extended_controller_support_status() {
# shellcheck disable=SC2046 # a list of package names
pacman -Q $(controller_pkgs) >/dev/null 2>&1
}
extended_controller_support_enable() {
local p prev missing=()
info "Installing extended controller support (Xbox wireless dongle, Xbox Bluetooth)..."
install_kernel_headers || return 1
for p in $(controller_pkgs); do pacman -Q "$p" >/dev/null 2>&1 || missing+=("$p"); done
if ((${#missing[@]})); then
sudo pacman -S --needed --noconfirm "${missing[@]}" ||
{ err "Installing ${missing[*]} failed."; return 1; }
# What a first, half-finished run installed stays on the list.
prev="$(state_get extended_controller_support installed_pkgs)"
state_set extended_controller_support installed_pkgs "$(echo "$prev ${missing[*]}" | xargs)"
fi
ok "Extended controller support on: plug the dongle in again (or reconnect the controller) to use it."
}
extended_controller_support_disable() {
local pkgs
pkgs="$(state_get extended_controller_support installed_pkgs)"
# Only what Steamify installed; kernel headers stay.
# shellcheck disable=SC2086 # a list of package names
[[ -n "$pkgs" ]] && sudo pacman -Rns --noconfirm $pkgs >/dev/null 2>&1
state_clear extended_controller_support
ok "Extended controller support off."
}
+24 -25
View File
@@ -2,21 +2,29 @@
# "Return to Gaming Mode" desktop shortcut and the sudoers rule it needs. # "Return to Gaming Mode" desktop shortcut and the sudoers rule it needs.
# Sourced by steamify.sh; not meant to be run on its own. # Sourced by steamify.sh; not meant to be run on its own.
shortcut_desktop_dir() { create_desktop_shortcut() {
# The target user's Desktop folder, from their user-dirs.dirs. # Determine the home directory of the target user
local user_home desktop_dir local user_home
user_home="$(getent passwd "$TARGET_USER" | cut -d: -f6)" user_home="$(getent passwd "$TARGET_USER" | cut -d: -f6)"
# Locate the correct Desktop directory
local desktop_dir
if [[ -f "$user_home/.config/user-dirs.dirs" ]]; then if [[ -f "$user_home/.config/user-dirs.dirs" ]]; then
desktop_dir=$(grep '^XDG_DESKTOP_DIR=' "$user_home/.config/user-dirs.dirs" | cut -d '"' -f 2) desktop_dir=$(grep '^XDG_DESKTOP_DIR=' "$user_home/.config/user-dirs.dirs" | cut -d '"' -f 2)
desktop_dir="${desktop_dir/\$HOME/$user_home}" desktop_dir="${desktop_dir/\$HOME/$user_home}"
fi fi
echo "${desktop_dir:-$user_home/Desktop}" desktop_dir="${desktop_dir:-$user_home/Desktop}"
}
shortcut_install_sudoers() { mkdir -p "$desktop_dir"
# plasma-login-manager needs the sync bridge run and a restart, which the
# shortcut can't sudo for interactively (Terminal=false), so it gets a # On SDDM, steamos-session-select logging out is enough: Relogin=true
# password-less rule scoped to exactly those two commands. # logs straight back in to the newly selected session, like SteamOS.
# plasma-login-manager needs the sync bridge run and a restart, which
# the shortcut can't sudo for interactively (Terminal=false), so it gets
# a password-less rule scoped to exactly those two commands.
local exec_line="steamos-session-select gamescope"
if [[ "$LOGIN_MANAGER" == "plasmalogin" ]]; then
exec_line="sh -c 'steamos-session-select gamescope && sudo -n /usr/bin/systemctl start sync-steamos-session.service && sudo -n /usr/bin/systemctl restart plasmalogin'"
local sudoers_tmp local sudoers_tmp
sudoers_tmp="$(mktemp)" sudoers_tmp="$(mktemp)"
cat > "$sudoers_tmp" << EOF cat > "$sudoers_tmp" << EOF
@@ -29,19 +37,6 @@ EOF
warn "Generated sudoers rule failed validation; the shortcut will not be able to restart plasmalogin." warn "Generated sudoers rule failed validation; the shortcut will not be able to restart plasmalogin."
fi fi
rm -f "$sudoers_tmp" rm -f "$sudoers_tmp"
}
create_desktop_shortcut() {
local desktop_dir
desktop_dir="$(shortcut_desktop_dir)"
mkdir -p "$desktop_dir"
# On SDDM, steamos-session-select logging out is enough: Relogin=true
# logs straight back in to the newly selected session, like SteamOS.
local exec_line="steamos-session-select gamescope"
if [[ "$LOGIN_MANAGER" == "plasmalogin" ]]; then
exec_line="sh -c 'steamos-session-select gamescope && sudo -n /usr/bin/systemctl start sync-steamos-session.service && sudo -n /usr/bin/systemctl restart plasmalogin'"
shortcut_install_sudoers
else else
sudo rm -f /etc/sudoers.d/gamescope-session-switch sudo rm -f /etc/sudoers.d/gamescope-session-switch
fi fi
@@ -54,11 +49,11 @@ create_desktop_shortcut() {
[[ -f /usr/local/share/icons/hicolor/scalable/actions/gaming-return.svg ]] && [[ -f /usr/local/share/icons/hicolor/scalable/actions/gaming-return.svg ]] &&
shortcut_icon="gaming-return" shortcut_icon="gaming-return"
# 2. Generate the .desktop shortcut with instant session switcher strings
local shortcut_path="$desktop_dir/Return to Gaming Mode.desktop" local shortcut_path="$desktop_dir/Return to Gaming Mode.desktop"
info "Creating 'Return to Gaming Mode' desktop shortcut at: $shortcut_path" info "Creating 'Return to Gaming Mode' desktop shortcut at: $shortcut_path"
# Written with its mode already set: Plasma opens a desktop icon it first
# saw non-executable in an editor. cat << EOF > "$shortcut_path"
install_executable "$shortcut_path" 755 << EOF
[Desktop Entry] [Desktop Entry]
Name=Return to Gaming Mode Name=Return to Gaming Mode
Comment=Switch session back to Gamescope Comment=Switch session back to Gamescope
@@ -68,6 +63,10 @@ Terminal=false
Type=Application Type=Application
Categories=System; Categories=System;
EOF EOF
# Fix permissions for the target user and KDE Plasma desktop ecosystem
chmod +x "$shortcut_path"
ok "Desktop shortcut created successfully." ok "Desktop shortcut created successfully."
} }
-51
View File
@@ -1,51 +0,0 @@
#!/bin/bash
# The ISO applies Steamify in the installer, before the user ever logged
# in (steamify.sh --defaults without a session). What needs Plasma's first
# layout is finished at the first desktop login, by a one-time autostart
# that then opens the app, next to CachyOS Hello.
# Sourced by steamify.sh; not meant to be run on its own.
FIRST_LOGIN_ENTRY="${XDG_CONFIG_HOME:-$HOME/.config}/autostart/steamify-first-login.desktop"
FIRST_LOGIN_SCRIPT="$STEAMIFY_BIN/first-login"
FIRST_LOGIN_BUNDLE="$STEAMIFY_BIN/first-login-steamify.sh"
first_login_schedule() {
# The newest release's Steamify runs at the first login. STEAMIFY_NO_DOWNLOAD (the ISO was started with
# steamify.nodownload, to test an unreleased Steamify): this very bundle runs instead.
# (Only a single-file bundle can be copied; SCRIPT_DIR doesn't exist in one.)
local run self="${BASH_SOURCE[0]:-}"
if [[ -n "${STEAMIFY_NO_DOWNLOAD:-}" && -f "$self" ]] && grep -q '^# Single-file build' "$self"; then
install_executable "$FIRST_LOGIN_BUNDLE" 755 < "$self"
run="bash \"$FIRST_LOGIN_BUNDLE\" --first-login; rm -f \"$FIRST_LOGIN_BUNDLE\""
else
run="curl -fsSL --max-time 30 \"$WIZARD_URL\" | bash -s -- --first-login"
fi
install_executable "$FIRST_LOGIN_SCRIPT" 755 << EOF2
#!/bin/bash
# Installed by Steamify CachyOS: runs once, at the first desktop login.
set -o pipefail
mkdir -p ~/.cache
{ $run; } > ~/.cache/steamify-first-login.log 2>&1
rm -f "$FIRST_LOGIN_ENTRY" "\$0"
[[ -x "$WIZARD_APP_LAUNCHER" ]] && exec "$WIZARD_APP_LAUNCHER"
EOF2
printf '%s\n' '[Desktop Entry]' 'Type=Application' 'Name=Steamify first login' \
"Exec=$FIRST_LOGIN_SCRIPT" 'OnlyShowIn=KDE;' 'X-KDE-autostart-phase=2' 'NoDisplay=true' |
install_executable "$FIRST_LOGIN_ENTRY" 644
}
first_login_run() {
# plasmashell has just laid out the desktop from the look-and-feel
# package; wait for its config, then put single user's launcher
# settings on the new launcher.
local _
for _ in $(seq 30); do
[[ -n "$(plasma_applets org.kde.plasma.kickoff)" ]] && break
sleep 2
done
stop_plasmashell_for_edit
taskbar_drop_discover
single_status && single_launcher
restart_plasmashell_if_stopped
return 0
}
+3 -3
View File
@@ -25,7 +25,7 @@ poweroff_fix_enable() {
sudo pacman -S --needed --noconfirm dkms || { err "Installing dkms failed."; return 1; } sudo pacman -S --needed --noconfirm dkms || { err "Installing dkms failed."; return 1; }
fi fi
install_kernel_headers || return 1 install_kernel_headers || return 1
make_tmpdir tmp tmp="$(mktemp -d)"
patch_file "$POWEROFF_DKMS_NAME.c" > "$tmp/$POWEROFF_DKMS_NAME.c" patch_file "$POWEROFF_DKMS_NAME.c" > "$tmp/$POWEROFF_DKMS_NAME.c"
echo "obj-m += $POWEROFF_DKMS_NAME.o" >"$tmp/Makefile" echo "obj-m += $POWEROFF_DKMS_NAME.o" >"$tmp/Makefile"
patch_file "$POWEROFF_DKMS_NAME.dkms.conf" | fill NAME="$POWEROFF_DKMS_NAME" VERSION="$POWEROFF_DKMS_VER" >"$tmp/dkms.conf" patch_file "$POWEROFF_DKMS_NAME.dkms.conf" | fill NAME="$POWEROFF_DKMS_NAME" VERSION="$POWEROFF_DKMS_VER" >"$tmp/dkms.conf"
@@ -43,13 +43,13 @@ poweroff_fix_enable() {
warn "Building the power-off fix for $k failed; with that kernel it may start again after shutting down." warn "Building the power-off fix for $k failed; with that kernel it may start again after shutting down."
done done
echo "$POWEROFF_DKMS_NAME" | sudo tee "$POWEROFF_MODULES_LOAD" >/dev/null echo "$POWEROFF_DKMS_NAME" | sudo tee "$POWEROFF_MODULES_LOAD" >/dev/null
best_effort sudo modprobe "$POWEROFF_DKMS_NAME" sudo modprobe "$POWEROFF_DKMS_NAME" 2>/dev/null
return 0 return 0
} }
poweroff_fix_disable() { poweroff_fix_disable() {
sudo rm -f "$POWEROFF_MODULES_LOAD" sudo rm -f "$POWEROFF_MODULES_LOAD"
best_effort sudo modprobe -r "$POWEROFF_DKMS_NAME" sudo modprobe -r "$POWEROFF_DKMS_NAME" 2>/dev/null
[[ -d "$POWEROFF_DKMS_SRC" ]] || return 0 [[ -d "$POWEROFF_DKMS_SRC" ]] || return 0
sudo dkms remove "$POWEROFF_DKMS_NAME/$POWEROFF_DKMS_VER" --all >/dev/null 2>&1 sudo dkms remove "$POWEROFF_DKMS_NAME/$POWEROFF_DKMS_VER" --all >/dev/null 2>&1
sudo rm -rf "$POWEROFF_DKMS_SRC" sudo rm -rf "$POWEROFF_DKMS_SRC"
-164
View File
@@ -1,164 +0,0 @@
#!/bin/bash
# "Pin the kernel" (kpin), retired: newer linux-cachyos releases rebooted the
# Steam Machine instead of shutting down, which the power-off fix
# (lib/fremont-poweroff.sh) made unnecessary. Only what removes an existing pin
# is still offered (kpin_available), a sub-option of Steam Machine support.
# Sourced by steamify.sh; not meant to be run on its own.
# Kernel pinned on a Steam Machine (optional): newer linux-cachyos releases
# rebooted it instead of shutting down, which the power-off fix now handles. The packages are kept in
# PINNED_KERNEL_DIR, so re-applying (or reinstalling after an update slipped
# through) needs no download.
PINNED_KERNEL_VER="7.1.6-1"
PINNED_KERNEL_KVER="7.1.6-1-cachyos"
PINNED_KERNEL_PKGS=(linux-cachyos linux-cachyos-headers)
PINNED_KERNEL_DIR="${PINNED_KERNEL_DIR:-/var/cache/steamify/kernel}"
# SHA-256 of each package, so a file from any source is the one reviewed
# here; its CachyOS signature is checked as well.
declare -A PINNED_KERNEL_SHA256=(
[linux-cachyos]=417fcd07102192b86e78e92ed7171d5a49378e9f57faea3fa2c7c541e9f68d08
[linux-cachyos-headers]=d069866a11d9092746e1d5133cefd8924f027da2c9bf5af38d30b3aed6ded9bf
)
# Tried in order, after the kernel dir and pacman's cache. Our own release
# always has these files; the archive keeps every release; the mirror only
# the current one. PINNED_KERNEL_URL puts another source (a directory
# holding the files) in front.
PINNED_KERNEL_SOURCES=(
${PINNED_KERNEL_URL:+"$PINNED_KERNEL_URL"}
"https://github.com/theupriser/steamify-cachyos/releases/download/kernel-$PINNED_KERNEL_VER"
"https://archive.cachyos.org/archive/cachyos"
"https://mirror.cachyos.org/repo/x86_64/cachyos"
)
pinned_kernel_installed() {
local p
for p in "${PINNED_KERNEL_PKGS[@]}"; do
[[ "$(pacman -Q "$p" 2>/dev/null)" == "$p $PINNED_KERNEL_VER" ]] || return 1
done
}
fetch_pinned_kernel_file() {
# $1 = file name. Local kernel dir first, then pacman's cache, then the
# download sources. Downloads go to a .part file so a broken one is never
# mistaken for a finished one.
local f="$1" dest="$PINNED_KERNEL_DIR/$1" src
[[ -s "$dest" ]] && return 0
if [[ -s "/var/cache/pacman/pkg/$f" ]]; then
sudo cp "/var/cache/pacman/pkg/$f" "$dest" && return 0
fi
for src in "${PINNED_KERNEL_SOURCES[@]}"; do
if sudo curl -fL --retry 2 --connect-timeout 15 -o "$dest.part" "$src/$f" 2>/dev/null; then
sudo mv "$dest.part" "$dest"
return 0
fi
warn "Couldn't get $f from $src, trying the next source..."
done
sudo rm -f "$dest.part"
return 1
}
verify_pinned_kernel_pkg() {
# $1 = package name, $2 = file. Both checks must pass: the SHA-256 from
# this script, and the CachyOS signature (pacman on its own installs a
# local file without a .sig: LocalFileSigLevel = Optional).
local sum
sum="$(sha256sum "$2" | cut -d' ' -f1)"
if [[ "$sum" != "${PINNED_KERNEL_SHA256[$1]}" ]]; then
err "$(basename "$2") doesn't match its expected checksum."
return 1
fi
if ! sudo pacman-key --verify "$2.sig" "$2" >/dev/null 2>&1; then
err "$(basename "$2") doesn't have a valid CachyOS signature."
return 1
fi
}
pin_kernel_in_pacman_conf() {
# Adds our packages to IgnorePkg in [options], keeping what's there.
local p
for p in "${PINNED_KERNEL_PKGS[@]}"; do
grep -Eq "^IgnorePkg\s*=.*(\s|=)$p(\s|$)" /etc/pacman.conf && continue
if grep -Eq '^IgnorePkg\s*=' /etc/pacman.conf; then
sudo sed -i -E "0,/^IgnorePkg\s*=/s/^(IgnorePkg\s*=.*)$/\1 $p/" /etc/pacman.conf
else
sudo sed -i -E "0,/^\[options\]/s//[options]\nIgnorePkg = $p/" /etc/pacman.conf
fi
done
}
unpin_kernel_in_pacman_conf() {
local p
for p in "${PINNED_KERNEL_PKGS[@]}"; do
sudo sed -i -E "/^IgnorePkg\s*=/s/\s$p(\s|$)/\1/" /etc/pacman.conf
done
# Drop the line if nothing is left on it.
sudo sed -i -E '/^IgnorePkg\s*=\s*$/d' /etc/pacman.conf
}
install_pinned_kernel() {
sudo mkdir -p "$PINNED_KERNEL_DIR"
pin_kernel_in_pacman_conf
if pinned_kernel_installed; then
ok "Kernel $PINNED_KERNEL_VER already installed and pinned."
return 0
fi
local p f files=()
info "Getting kernel $PINNED_KERNEL_VER (kept in $PINNED_KERNEL_DIR)..."
for p in "${PINNED_KERNEL_PKGS[@]}"; do
f="$p-$PINNED_KERNEL_VER-x86_64.pkg.tar.zst"
fetch_pinned_kernel_file "$f" && fetch_pinned_kernel_file "$f.sig" ||
{ err "Couldn't download $f from any source."; return 1; }
if ! verify_pinned_kernel_pkg "$p" "$PINNED_KERNEL_DIR/$f"; then
# Removed, so the next run fetches it again.
sudo rm -f "$PINNED_KERNEL_DIR/$f" "$PINNED_KERNEL_DIR/$f.sig"
err "Removed it; run the wizard again to download it once more."
return 1
fi
files+=("$PINNED_KERNEL_DIR/$f")
done
# pacman checks each package against the .sig next to it.
info "Installing kernel $PINNED_KERNEL_VER..."
if ! sudo pacman -U --noconfirm "${files[@]}"; then
err "Installing kernel $PINNED_KERNEL_VER failed."
return 1
fi
[[ "$(uname -r)" != "$PINNED_KERNEL_KVER" ]] && RESTART_FOR_LOGIN=true
ok "Kernel $PINNED_KERNEL_VER installed and pinned (restart to use it)."
}
remove_kernel_pin() {
# Back to CachyOS's current kernel. The packages stay in
# PINNED_KERNEL_DIR, so turning support on again doesn't download.
unpin_kernel_in_pacman_conf
pinned_kernel_installed || return 0
info "Updating the kernel back to CachyOS's current version..."
sudo pacman -Syu --noconfirm ||
{ warn "Updating the kernel failed; run: sudo pacman -Syu"; return 0; }
RESTART_FOR_LOGIN=true
}
# "Pin the kernel" menu item, a sub-option of Steam Machine support. The
# power-off fix made it unnecessary: only shown while on, to remove it.
kpin_available() { detect_valve_fremont && kpin_status; }
kpin_status() {
pinned_kernel_installed && grep -Eq '^IgnorePkg\s*=.*\slinux-cachyos(\s|$)' /etc/pacman.conf
}
kpin_enable() {
install_pinned_kernel || return 1
# The DKMS pacman hook built leds-valve for the new headers; make sure.
if pacman -Qi leds-valve-dkms-git >/dev/null 2>&1 &&
! dkms status -k "$PINNED_KERNEL_KVER" leds-valve-dkms 2>/dev/null | grep -q installed; then
sudo dkms install leds-valve-dkms/0.1 -k "$PINNED_KERNEL_KVER" ||
warn "Building the LED driver for $PINNED_KERNEL_KVER failed."
fi
}
kpin_disable() {
# Saved HDMI refresh boost EDIDs were for the pinned kernel only (newer
# ones read the whole EDID), also those of displays not connected now.
hdmi_status && hdmi_forget_all
remove_kernel_pin
}
+11 -91
View File
@@ -18,78 +18,6 @@ gaming_status() {
esac esac
} }
# What Steam shows in its System settings besides the OS name (which stays
# CachyOS's, for legal clarity and because limine-snapper-sync finds the boot
# entries by it): the SteamOS release as the OS version, steam-machine as the
# codename, Steamify with its version as the variant (os-release VERSION_ID,
# VERSION_CODENAME, VARIANT_ID; see patches/steamify-os-release.sh).
OS_NAME_SCRIPT=/usr/local/libexec/steamify-os-release
OS_NAME_HOOK=/etc/pacman.d/hooks/zz-steamify-os-release.hook
# limine's tools take the OS name from TARGET_OS_NAME, else os-release's
# PRETTY_NAME: pinned to CachyOS, the boot entries never depend on os-release.
LIMINE_DEFAULTS=/etc/default/limine
steamos_release() {
# The SteamOS release Steamify follows: Valve's newest jupiter-X.Y repo
# (where the SteamOS extras come from), as an os-release ID (no spaces or
# capitals: steamos-3.9). Offline (e.g. in the installer): the one set
# before, if any.
local v
v="$(valve_newest_repo jupiter 15)"
if [[ -n "$v" ]]; then echo "steamos-${v#jupiter-}"
else sed -n 's/^VERSION_ID=\(steamos-.*\)$/\1/p' /etc/os-release 2>/dev/null; fi
}
os_name_enable() {
# 2.9.0 pre-releases renamed the OS itself; the name stays CachyOS's.
if grep -q '^DISTRIB_DESCRIPTION=.*with Steamify' /etc/lsb-release 2>/dev/null &&
[[ -x /usr/share/libalpm/scripts/cachyos-branding ]]; then
sudo /usr/share/libalpm/scripts/cachyos-branding lsb-release
fi
[[ -n "$(kreadconfig6 --file kcm-about-distrorc --group General --key Name 2>/dev/null)" ]] &&
kset gaming kcm-about-distrorc General Name --delete
# About this System: os-release's VERSION (CachyOS has none) instead of
# VERSION_ID, which is the SteamOS release now.
kset gaming kcm-about-distrorc General UseOSReleaseVersion true
patch_file steamify-os-release.sh | fill VERSION="$VERSION" STEAMOS="$(steamos_release)" |
sudo install -Dm755 /dev/stdin "$OS_NAME_SCRIPT" &&
patch_file steamify-os-release.hook | fill SCRIPT="$OS_NAME_SCRIPT" |
sudo install -Dm644 /dev/stdin "$OS_NAME_HOOK" &&
sudo "$OS_NAME_SCRIPT" || { err "Setting Steamify's version for Steam failed."; return 1; }
if [[ -f "$LIMINE_DEFAULTS" ]] && ! grep -q '^TARGET_OS_NAME=' "$LIMINE_DEFAULTS"; then
backup_file "$LIMINE_DEFAULTS"
printf '%s\n' 'TARGET_OS_NAME="CachyOS"' | sudo tee -a "$LIMINE_DEFAULTS" > /dev/null
state_set gaming limine_target 1
fi
return 0
}
os_name_disable() {
sudo rm -f "$OS_NAME_HOOK" "$OS_NAME_SCRIPT"
[[ -f /etc/os-release ]] && sudo sed -i -e '/^VARIANT=/d' -e '/^VARIANT_ID=/d' -e '/^VERSION_ID=/d' -e '/^VERSION_CODENAME=/d' /etc/os-release
# CachyOS's own values back, the way its hooks write them.
if [[ -x /usr/share/libalpm/scripts/cachyos-branding ]]; then
sudo /usr/share/libalpm/scripts/cachyos-branding os-release
# Undoes 2.9.0 pre-releases, which changed lsb-release's name too.
sudo /usr/share/libalpm/scripts/cachyos-branding lsb-release
fi
if [[ -n "$(state_get gaming limine_target)" ]]; then
sudo sed -i '/^TARGET_OS_NAME="CachyOS"$/d' "$LIMINE_DEFAULTS"
state_set gaming limine_target ""
fi
return 0
}
os_version_refresh() {
# After every run that changed something (sudo is at hand then): Steam's
# OS version follows Steamify's, not just the one that set it up. Silent:
# the app reads the backend's stdout as JSON.
gaming_status 2>/dev/null || return 0
grep -qx "VARIANT_ID=steamify-$VERSION" /etc/os-release 2>/dev/null && return 0
os_name_enable > /dev/null 2>&1
return 0
}
gaming_enable() { gaming_enable() {
# LOGIN_MANAGER (sddm with single user, else plasmalogin) is set by the # LOGIN_MANAGER (sddm with single user, else plasmalogin) is set by the
# menu. Re-running with the other value switches over cleanly. # menu. Re-running with the other value switches over cleanly.
@@ -109,7 +37,6 @@ gaming_enable() {
esac esac
create_desktop_shortcut create_desktop_shortcut
steam_enable steam_enable
os_name_enable || return 1
} }
gaming_disable() { gaming_disable() {
@@ -122,8 +49,6 @@ gaming_disable() {
switch_to_plasmalogin switch_to_plasmalogin
remove_desktop_shortcut remove_desktop_shortcut
steam_disable steam_disable
krevert gaming
os_name_disable
ok "The PC boots to the normal login screen again (from the next boot)." ok "The PC boots to the normal login screen again (from the next boot)."
} }
@@ -167,20 +92,6 @@ switch_to_sddm() {
ok "SDDM is the login manager from the next boot on." ok "SDDM is the login manager from the next boot on."
} }
remove_sddm_base_autologin() {
# /etc/sddm.conf is read last: an [Autologin] there would override our fragments.
if [[ -f /etc/sddm.conf ]] && grep -q '^\[Autologin\]' /etc/sddm.conf; then
backup_file /etc/sddm.conf
sudo awk '
/^\[Autologin\]/ { skip=1; next }
/^\[/ { skip=0 }
!skip { print }
' /etc/sddm.conf | sudo tee /etc/sddm.conf.tmp > /dev/null &&
sudo mv /etc/sddm.conf.tmp /etc/sddm.conf
info "Removed [Autologin] from /etc/sddm.conf (backup kept)."
fi
}
configure_sddm_autologin() { configure_sddm_autologin() {
# User= and Relogin= live in our own fragment; steam-set-session keeps # User= and Relogin= live in our own fragment; steam-set-session keeps
# Session= up to date in zz-steamos-autologin.conf, which sorts later # Session= up to date in zz-steamos-autologin.conf, which sorts later
@@ -196,7 +107,16 @@ Session=gamescope-session.desktop
Relogin=true Relogin=true
EOF EOF
remove_sddm_base_autologin if [[ -f /etc/sddm.conf ]] && grep -q '^\[Autologin\]' /etc/sddm.conf; then
backup_file /etc/sddm.conf
sudo awk '
/^\[Autologin\]/ { skip=1; next }
/^\[/ { skip=0 }
!skip { print }
' /etc/sddm.conf | sudo tee /etc/sddm.conf.tmp > /dev/null &&
sudo mv /etc/sddm.conf.tmp /etc/sddm.conf
info "Removed [Autologin] from /etc/sddm.conf (backup kept)."
fi
# Start in gamescope, through CachyOS's own tool so its file is current. # Start in gamescope, through CachyOS's own tool so its file is current.
sudo /usr/lib/steamos/steam-set-session gamescope-session.desktop sudo /usr/lib/steamos/steam-set-session gamescope-session.desktop
@@ -210,7 +130,7 @@ remove_session_sync() {
# The plasmalogin sync bridge from an earlier run isn't needed on SDDM. # The plasmalogin sync bridge from an earlier run isn't needed on SDDM.
if [[ -f /etc/systemd/system/sync-steamos-session.path ]]; then if [[ -f /etc/systemd/system/sync-steamos-session.path ]]; then
info "Removing the plasma-login-manager sync bridge (not needed with SDDM)..." info "Removing the plasma-login-manager sync bridge (not needed with SDDM)..."
best_effort sudo systemctl disable --now sync-steamos-session.path sudo systemctl disable --now sync-steamos-session.path 2>/dev/null
sudo rm -f /etc/systemd/system/sync-steamos-session.path \ sudo rm -f /etc/systemd/system/sync-steamos-session.path \
/etc/systemd/system/sync-steamos-session.service \ /etc/systemd/system/sync-steamos-session.service \
/usr/local/bin/sync-steamos-session.sh /usr/local/bin/sync-steamos-session.sh
+40 -197
View File
@@ -5,33 +5,18 @@
# Menu order. Components are turned on in this order and off in reverse; # Menu order. Components are turned on in this order and off in reverse;
# gaming must come first (single user builds on it). # gaming must come first (single user builds on it).
COMPONENTS=(gaming boot silent glyphs nvidia bigpicture nvsilent theme single launcher steamgame notify extended_controller_support vram cec machine poweroff kpin hdmi bios) COMPONENTS=(gaming boot theme glyphs single launcher notify vram cec machine poweroff kpin hdmi bios)
# One-off actions rather than on/off components: never preselected, never # One-off actions rather than on/off components: never preselected, never
# re-applied, not listed as on or off. # re-applied, not listed as on or off.
ACTIONS=(bios) ACTIONS=(bios)
# Sub-options, shown indented under their parent and only while it's ticked. # Sub-options, shown indented under their parent and only while it's ticked.
declare -A PARENT=([boot]=gaming [silent]=gaming [glyphs]=gaming [bigpicture]=nvidia [nvsilent]=nvidia [steamgame]=launcher [poweroff]=machine [kpin]=machine [hdmi]=machine [bios]=machine) declare -A PARENT=([boot]=gaming [poweroff]=machine [kpin]=machine [hdmi]=machine [bios]=machine)
# What ticking one item does to another, for the menu's toggles (toggle_component)
# and the app's ticks (normalize_wanted). A sub-option needs its parent: ticking it
# ticks the parent, unticking the parent unticks it (Where to boot is chosen with
# --boot, so the app's ticks never bring the conversion for it; HDMI refresh boost is
# retired and never brings Steam Machine support). Single user mode only makes sense
# on top of the SteamOS conversion (where that is offered: on NVIDIA it logs in by
# itself, see lib/single-user.sh).
declare -A REQUIRES=([single]=gaming)
for _c in "${!PARENT[@]}"; do [[ "$_c" == hdmi ]] || REQUIRES[$_c]=${PARENT[$_c]}; done
unset _c
# Opt-out sub-options are ticked and unticked along with their parent.
declare -A FOLLOWS=([nvidia]=bigpicture [machine]=poweroff [launcher]=steamgame)
# Ticking one unticks the other; in normalize_wanted the first in COMPONENTS wins.
declare -A EXCLUDES=([bigpicture]=nvsilent [nvsilent]=bigpicture)
# Never preselected on a first run: booting into the desktop is a choice, # Never preselected on a first run: booting into the desktop is a choice,
# gamescope is the default; HDMI-CEC is opt-in (it can wake the machine or # gamescope is the default; HDMI-CEC is opt-in (it can wake the machine or
# upset other devices on the TV, even on SteamOS), except on a Steam Machine, # upset other devices on the TV, even on SteamOS), except on a Steam Machine,
# which has CEC like on SteamOS. HDMI refresh boost needs someone at the # which has CEC like on SteamOS. HDMI refresh boost needs someone at the
# screen to confirm each step. Extended controller support builds kernel modules for # screen to confirm each step.
# every installed kernel: opt-in. NO_PRESELECT=(boot cec kpin hdmi)
NO_PRESELECT=(boot silent nvsilent cec kpin hdmi extended_controller_support)
# Feature versions: the Steamify version in which what a component's enable # Feature versions: the Steamify version in which what a component's enable
# sets up last changed; set it to the new VERSION whenever you change one. # sets up last changed; set it to the new VERSION whenever you change one.
# Each successful run records it (state "features"); a component that's on # Each successful run records it (state "features"); a component that's on
@@ -40,25 +25,19 @@ NO_PRESELECT=(boot silent nvsilent cec kpin hdmi extended_controller_support)
# FEATURE_BASELINE. # FEATURE_BASELINE.
FEATURE_BASELINE=2.1.0 FEATURE_BASELINE=2.1.0
declare -A FEATURE_VERSION=( declare -A FEATURE_VERSION=(
[gaming]=2.9.0 [boot]=2.1.0 [silent]=2.11.0 [nvidia]=2.10.0 [bigpicture]=2.10.0 [nvsilent]=2.11.0 [theme]=2.1.0 [glyphs]=2.1.0 [single]=2.1.0 [gaming]=2.1.0 [boot]=2.1.0 [theme]=2.1.0 [glyphs]=2.1.0 [single]=2.1.0
[launcher]=2.1.0 [cec]=2.7.0 [machine]=2.9.0 [poweroff]=2.2.0 [vram]=2.3.0 [notify]=2.5.0 [steamgame]=2.5.1 [extended_controller_support]=2.10.0 [launcher]=2.1.0 [cec]=2.1.0 [machine]=2.2.0 [poweroff]=2.2.0 [vram]=2.3.0 [notify]=2.5.0
[kpin]=2.1.0 [hdmi]=2.1.0 [kpin]=2.1.0 [hdmi]=2.1.0
) )
declare -A LABEL=( declare -A LABEL=(
[gaming]="SteamOS conversion: boot into gaming mode, Steam on the desktop" [gaming]="SteamOS conversion: boot into gaming mode, Steam on the desktop"
[boot]="Boot into the desktop instead of gaming mode" [boot]="Boot into the desktop instead of gaming mode"
[nvidia]="Gaming on NVIDIA: Steam on the desktop, started at login"
[silent]="Start Steam silently in desktop mode: in the tray at login on the desktop, no window"
[nvsilent]="Start Steam silently: in the tray at login, no window (untick: Steam's normal window)"
[bigpicture]="Steam starts in Big Picture: the controller-friendly Steam (untick: Steam's normal window)"
[theme]="Install SteamOS theme: Vapor look (cachyos-vapor)" [theme]="Install SteamOS theme: Vapor look (cachyos-vapor)"
[glyphs]="Install Steam Deck/Machine icons: Deck button icons in gaming mode" [glyphs]="Install Steam Deck/Machine icons: Deck button icons in gaming mode"
[single]="Single user mode: no password, lock screen or log out (SDDM)" [single]="Single user mode: no password, lock screen or log out (SDDM)"
[launcher]="Steamify shortcut: the app on the desktop, Steamify Terminal in the launcher" [launcher]="Steamify shortcut: the app on the desktop, Steamify Terminal in the launcher"
[steamgame]="Add as non-Steam game: Steamify in your Steam library, for the controller and gaming mode"
[notify]="Update notifications: a notification when there's a new Steamify, never updates by itself" [notify]="Update notifications: a notification when there's a new Steamify, never updates by itself"
[extended_controller_support]="Extended controller support: Xbox wireless dongle (xone), Xbox controllers over Bluetooth (xpadneo)"
[vram]="VRAM booster: the game in front keeps its VRAM, background apps make room" [vram]="VRAM booster: the game in front keeps its VRAM, background apps make room"
[cec]="HDMI-CEC: use Steam with the TV remote, TV on/off with the PC (experimental)" [cec]="HDMI-CEC: use Steam with the TV remote, TV on/off with the PC (experimental)"
[machine]="Steam Machine support: LED bar driver, hardware settings in Steam" [machine]="Steam Machine support: LED bar driver, hardware settings in Steam"
@@ -71,24 +50,14 @@ declare -A CURRENT WANTED
component_available() { component_available() {
case "$1" in case "$1" in
# gamescope's own session is broken on NVIDIA: the conversion is replaced by "Gaming on NVIDIA" there (shown
# anyway when it's already on, so it can be turned off).
gaming|boot|silent|glyphs) ! nvidia_present || gaming_status ;;
nvidia) nvidia_available ;;
bigpicture|nvsilent) bigpicture_available ;;
machine|poweroff) machine_available ;; machine|poweroff) machine_available ;;
vram) vram_available ;; vram) vram_available ;;
# Steamify in the Steam library is for gaming mode's controller: not needed for Big Picture on the desktop (NVIDIA PCs;
# shown anyway when it's already on, so it can be turned off).
steamgame) steamgame_available && { ! nvidia_present || steamgame_status; } ;;
kpin) kpin_available ;; kpin) kpin_available ;;
hdmi) hdmi_available ;; hdmi) hdmi_available ;;
bios) bios_available ;; bios) bios_available ;;
esac esac
} }
is_wanted() { [[ "${WANTED[$1]:-0}" == 1 ]]; }
is_current() { [[ "${CURRENT[$1]:-0}" == 1 ]]; }
is_action() { [[ " ${ACTIONS[*]} " == *" $1 "* ]]; } is_action() { [[ " ${ACTIONS[*]} " == *" $1 "* ]]; }
boot_mode() { boot_mode() {
@@ -101,8 +70,6 @@ menu_visible() {
# Shown in the menu. A sub-option ("Boot into", the kernel pin) only # Shown in the menu. A sub-option ("Boot into", the kernel pin) only
# while its parent is ticked. # while its parent is ticked.
component_available "$1" || return 1 component_available "$1" || return 1
# Silent start is hidden while Steam starts in Big Picture.
[[ "$1" == nvsilent && "${WANTED[bigpicture]:-0}" == 1 ]] && return 1
[[ -z "${PARENT[$1]:-}" || "${WANTED[${PARENT[$1]}]:-0}" == 1 ]] [[ -z "${PARENT[$1]:-}" || "${WANTED[${PARENT[$1]}]:-0}" == 1 ]]
} }
@@ -131,7 +98,7 @@ feature_outdated() {
# On, but set up by an older version of that feature (compared as # On, but set up by an older version of that feature (compared as
# versions: 2.10.0 is newer than 2.9.0). # versions: 2.10.0 is newer than 2.9.0).
local have want local have want
is_current "$1" || return 1 [[ "${CURRENT[$1]:-0}" == 1 ]] || return 1
have="$(state_get features "$1" "$FEATURE_BASELINE")" have="$(state_get features "$1" "$FEATURE_BASELINE")"
[[ "$have" == off ]] && have="$FEATURE_BASELINE" [[ "$have" == off ]] && have="$FEATURE_BASELINE"
want="${FEATURE_VERSION[$1]:-$FEATURE_BASELINE}" want="${FEATURE_VERSION[$1]:-$FEATURE_BASELINE}"
@@ -144,7 +111,7 @@ menu_label() {
# last run. # last run.
local l="${LABEL[$1]}" b="" local l="${LABEL[$1]}" b=""
if feature_outdated "$1"; then b="${c_yellow}(update)${c_reset}" if feature_outdated "$1"; then b="${c_yellow}(update)${c_reset}"
elif feature_new "$1" || feature_new_optin "$1"; then b="${c_green}(new)${c_reset}"; fi elif feature_new "$1"; then b="${c_green}(new)${c_reset}"; fi
if [[ -n "$b" ]]; then if [[ -n "$b" ]]; then
if [[ "$l" == *:* ]]; then l="${l%%:*} $b:${l#*:}" if [[ "$l" == *:* ]]; then l="${l%%:*} $b:${l#*:}"
else l+=" $b"; fi else l+=" $b"; fi
@@ -152,30 +119,14 @@ menu_label() {
printf '%s' "$l" printf '%s' "$l"
} }
feature_added() {
# An option added after its parent was set up (e.g. the power-off fix under
# Steam Machine support; a top-level one counts the SteamOS conversion, or
# "Gaming on NVIDIA" where that replaces it, as its parent), not on yet,
# with no record: shown as "new".
local p="${PARENT[$1]:-}" parent_on=0
if [[ -n "$p" ]]; then parent_on="${CURRENT[$p]:-0}"
elif [[ "${CURRENT[gaming]:-0}" == 1 || "${CURRENT[nvidia]:-0}" == 1 ]]; then parent_on=1; fi
[[ "$1" != gaming && "$parent_on" == 1 && "${CURRENT[$1]:-0}" == 0 ]] &&
! is_action "$1" && component_selectable "$1" &&
[[ -z "$(state_get features "$1")" ]]
}
feature_new() { feature_new() {
# A new default option: ticked for you (never turned on or off by itself). # A default option added after its parent was set up (e.g. the power-off
feature_added "$1" && [[ " ${NO_PRESELECT[*]} " != *" $1 "* ]] # fix under Steam Machine support; a top-level one counts the SteamOS
} # conversion as its parent): never turned on or off.
local p="${PARENT[$1]:-gaming}"
feature_any_new() { feature_new "$1" || feature_new_optin "$1"; } [[ "$1" != gaming && "${CURRENT[$p]:-0}" == 1 && "${CURRENT[$1]:-0}" == 0 ]] &&
! is_action "$1" && component_selectable "$1" && [[ " ${NO_PRESELECT[*]} " != *" $1 "* ]] &&
feature_new_optin() { [[ -z "$(state_get features "$1")" ]]
# A new opt-in option (unticked by default): the "new" badge only, it stays
# unticked. Boot into is a choice row of the conversion, not an item.
feature_added "$1" && [[ "$1" != boot && " ${NO_PRESELECT[*]} " == *" $1 "* ]]
} }
component_selectable() { component_selectable() {
@@ -188,7 +139,6 @@ component_selectable() {
detect_components() { detect_components() {
local c any=false local c any=false
for c in "${COMPONENTS[@]}"; do CURRENT[$c]=0; WANTED[$c]=0; done
for c in "${COMPONENTS[@]}"; do for c in "${COMPONENTS[@]}"; do
component_available "$c" || continue component_available "$c" || continue
if "${c}_status"; then CURRENT[$c]=1; any=true; else CURRENT[$c]=0; fi if "${c}_status"; then CURRENT[$c]=1; any=true; else CURRENT[$c]=0; fi
@@ -227,128 +177,21 @@ detect_components() {
fi fi
} }
defaults_options() {
# defaults_options [--options <id>[,<id>...]] [--boot gamescope|desktop]:
# what --defaults sets up, from the Steam Machine ISO's installer page.
# --options: exactly these items on, every other off (without it, the
# menu's preselection). An item that's on brings its parent (single user
# the conversion, like ticking it in the menu); one this PC can't use is
# left off with a warning. --boot desktop needs the conversion. Returns 1
# on an unknown option, item or value.
local c ids list=false boot=""
while [[ $# -gt 0 ]]; do
# Both take a value: without one, shift 2 fails and never shifts, so
# the loop would spin forever.
[[ "$1" == --options || "$1" == --boot ]] && [[ $# -lt 2 ]] && { err "$1 needs a value"; return 1; }
case "$1" in
--options)
list=true
IFS=, read -ra ids <<< "$2"
shift 2 ;;
--boot)
case "$2" in
gamescope|desktop) boot="$2" ;;
*) err "--boot takes gamescope or desktop"; return 1 ;;
esac
shift 2 ;;
*) err "Unknown option: $1"; return 1 ;;
esac
done
if [[ "$list" == true ]]; then
for c in "${ids[@]}"; do
[[ -n "$c" ]] || continue
[[ -n "${LABEL[$c]:-}" ]] || { err "Unknown item: $c"; return 1; }
[[ "$c" == boot ]] && { err "Where to start is --boot, not an item."; return 1; }
is_action "$c" && { err "$c can't be part of the install."; return 1; }
done
for c in "${COMPONENTS[@]}"; do WANTED[$c]=0; done
for c in "${ids[@]}"; do
[[ -n "$c" ]] || continue
if component_available "$c" && component_selectable "$c"; then
WANTED[$c]=1
else
warn "Leaving out ${LABEL[$c]%%:*}: not available on this PC."
fi
done
is_wanted single && component_available gaming && WANTED[gaming]=1
for c in "${COMPONENTS[@]}"; do
[[ "${WANTED[$c]}" == 1 && -n "${PARENT[$c]:-}" ]] && WANTED[${PARENT[$c]}]=1
done
fi
case "$boot" in
desktop)
is_wanted gaming || { err "--boot desktop needs the SteamOS conversion (gaming)."; return 1; }
WANTED[boot]=1 ;;
gamescope) WANTED[boot]=0 ;;
esac
return 0
}
defaults_list() {
# --defaults --list: what --defaults can set up on this PC, as one JSON
# array, for an installer page (the Steam Machine ISO builds its Steamify
# page from it, so new items show up without a new ISO). Per item: id,
# label, hint, kind (toggle, or choice for boot: on = desktop), parent,
# on (preselected like a first run) and selectable. Actions, retired
# items and items this PC can't use (e.g. no Steam account yet) are
# left out. Read-only: no sudo, no state.
local c kind on sel items=""
for c in "${COMPONENTS[@]}"; do
component_available "$c" || continue
is_action "$c" && continue
[[ "$c" == kpin || "$c" == hdmi ]] && continue
kind=toggle; [[ "$c" == boot ]] && kind=choice
sel=false; component_selectable "$c" && sel=true
on=false
[[ "$sel" == true && " ${NO_PRESELECT[*]} " != *" $c "* ]] && on=true
[[ "$c" == cec ]] && machine_available && on=true
items+="${items:+,}$(json_item_head "$c" "$kind"),\"hideWhen\":$(json_str "$([[ "$c" == nvsilent ]] && echo bigpicture)"),\"on\":$on,\"selectable\":$sel}"
done
printf '[%s]\n' "$items"
}
children_of() {
# children_of <id>: the items that need <id> (REQUIRES), one per line.
local c
for c in "${COMPONENTS[@]}"; do [[ "${REQUIRES[$c]:-}" == "$1" ]] && echo "$c"; done
return 0
}
toggle_component() { toggle_component() {
local c="$1" p x local c="$1"
component_selectable "$c" || return 1 component_selectable "$c" || return 1
WANTED[$c]=$(( 1 - WANTED[$c] )) WANTED[$c]=$(( 1 - WANTED[$c] ))
if is_wanted "$c"; then # Single user mode only makes sense on top of the SteamOS conversion.
p="${REQUIRES[$c]:-}" if [[ "$c" == single && "${WANTED[single]}" == 1 ]]; then WANTED[gaming]=1; fi
[[ -n "$p" ]] && component_available "$p" && WANTED[$p]=1 if [[ "$c" == gaming && "${WANTED[gaming]}" == 0 ]]; then WANTED[single]=0; WANTED[boot]=0; fi
x="${EXCLUDES[$c]:-}" # Where to boot to is part of the conversion, too.
[[ -n "$x" ]] && WANTED[$x]=0 if [[ "$c" == boot && "${WANTED[boot]}" == 1 ]]; then WANTED[gaming]=1; fi
else # The power-off fix is opt-out: ticked along with Steam Machine support.
for x in $(children_of "$c"); do WANTED[$x]=0; done if [[ "$c" == machine ]]; then WANTED[poweroff]=${WANTED[machine]}; fi
fi if [[ "$c" == poweroff && "${WANTED[poweroff]}" == 1 ]]; then WANTED[machine]=1; fi
x="${FOLLOWS[$c]:-}" if [[ "$c" == machine && "${WANTED[machine]}" == 0 ]]; then WANTED[kpin]=0; WANTED[bios]=0; fi
[[ -n "$x" ]] && component_available "$x" && WANTED[$x]=${WANTED[$c]} if [[ "$c" == kpin && "${WANTED[kpin]}" == 1 ]]; then WANTED[machine]=1; fi
} if [[ "$c" == bios && "${WANTED[bios]}" == 1 ]]; then WANTED[machine]=1; fi
normalize_wanted() {
# The same rules for a whole selection (the app ticks exactly the items it
# sends): a ticked sub-option brings its parent, two that exclude each other
# keep the first, and an unticked parent takes its sub-options with it
# (only where the parent is offered: single user mode stays on NVIDIA PCs).
local c p x
for c in "${COMPONENTS[@]}"; do
p="${REQUIRES[$c]:-}"
[[ -n "$p" && "$c" != boot && "${WANTED[$c]:-0}" == 1 ]] && component_available "$p" && WANTED[$p]=1
done
for c in "${COMPONENTS[@]}"; do
x="${EXCLUDES[$c]:-}"
[[ -n "$x" && "${WANTED[$c]:-0}" == 1 ]] && WANTED[$x]=0
done
for c in "${COMPONENTS[@]}"; do
p="${REQUIRES[$c]:-}"
[[ -n "$p" && "${WANTED[$p]:-0}" == 0 ]] && component_available "$p" && WANTED[$c]=0
done
return 0
} }
show_menu() { show_menu() {
@@ -360,16 +203,16 @@ show_menu() {
menu_visible "$c" || continue menu_visible "$c" || continue
i=$((i + 1)); MENU_ITEMS[$i]=$c i=$((i + 1)); MENU_ITEMS[$i]=$c
# Pad the plain word, then colour it: colour codes would count as width. # Pad the plain word, then colour it: colour codes would count as width.
now="off"; is_current "$c" && now="on" now="off"; [[ "${CURRENT[$c]}" == 1 ]] && now="on"
is_action "$c" && now="-" is_action "$c" && now="-"
now="$(printf '%-6s' "$now")" now="$(printf '%-6s' "$now")"
is_current "$c" && now="${now/on/${c_green}on${c_reset}}" [[ "${CURRENT[$c]}" == 1 ]] && now="${now/on/${c_green}on${c_reset}}"
want="[ ]"; is_wanted "$c" && want="[x]" want="[ ]"; [[ "${WANTED[$c]}" == 1 ]] && want="[x]"
if [[ "$c" == boot ]]; then if [[ "$c" == boot ]]; then
# A choice rather than a checkbox: Now/Want show the mode. # A choice rather than a checkbox: Now/Want show the mode.
now="gaming"; is_current boot && now="desk" now="gaming"; [[ "${CURRENT[boot]}" == 1 ]] && now="desk"
is_current gaming || now="-" [[ "${CURRENT[gaming]}" == 1 ]] || now="-"
want="gaming"; is_wanted boot && want="desk" want="gaming"; [[ "${WANTED[boot]}" == 1 ]] && want="desk"
printf " %-3s %-6s %-6s └ %s\n" "$i" "$now" "$want" "$(boot_choice "${WANTED[boot]}")" printf " %-3s %-6s %-6s └ %s\n" "$i" "$now" "$want" "$(boot_choice "${WANTED[boot]}")"
elif ! component_selectable "$c"; then elif ! component_selectable "$c"; then
local tree=""; [[ -n "${PARENT[$c]:-}" ]] && tree=" └ " local tree=""; [[ -n "${PARENT[$c]:-}" ]] && tree=" └ "
@@ -408,8 +251,8 @@ draw_menu_tui() {
for c in "${COMPONENTS[@]}"; do for c in "${COMPONENTS[@]}"; do
menu_visible "$c" || continue menu_visible "$c" || continue
MENU_ITEMS[$i]=$c MENU_ITEMS[$i]=$c
box="[ ]"; is_wanted "$c" && box="[${c_green}x${c_reset}]" box="[ ]"; [[ "${WANTED[$c]}" == 1 ]] && box="[${c_green}x${c_reset}]"
state=" (now: off)"; is_current "$c" && state=" (now: ${c_green}on${c_reset})" state=" (now: off)"; [[ "${CURRENT[$c]}" == 1 ]] && state=" (now: ${c_green}on${c_reset})"
is_action "$c" && state=" (opt-in, runs once)" is_action "$c" && state=" (opt-in, runs once)"
line="$box ${LABEL[$c]}" line="$box ${LABEL[$c]}"
if [[ "$c" == boot ]]; then if [[ "$c" == boot ]]; then
@@ -417,9 +260,9 @@ draw_menu_tui() {
# Indented under the conversion, whose sub-option it is. # Indented under the conversion, whose sub-option it is.
line="$(boot_choice "${WANTED[boot]}")" line="$(boot_choice "${WANTED[boot]}")"
line=" └ ${line/\[/[${c_green}}"; line="${line/\]/${c_reset}]}" line=" └ ${line/\[/[${c_green}}"; line="${line/\]/${c_reset}]}"
local mode=gamescope; is_current boot && mode=desktop local mode=gamescope; [[ "${CURRENT[boot]}" == 1 ]] && mode=desktop
state=" (${c_bold}←/→${c_reset} choose)" state=" (${c_bold}←/→${c_reset} choose)"
is_current gaming && state=" (now: $mode; ${c_bold}←/→${c_reset} choose)" [[ "${CURRENT[gaming]}" == 1 ]] && state=" (now: $mode; ${c_bold}←/→${c_reset} choose)"
elif [[ -n "${PARENT[$c]:-}" ]]; then elif [[ -n "${PARENT[$c]:-}" ]]; then
line=" └ $line" line=" └ $line"
fi fi
@@ -446,6 +289,7 @@ draw_menu_tui() {
run_menu_tui() { run_menu_tui() {
local cursor=0 key rest count local cursor=0 key rest count
tput civis 2>/dev/null tput civis 2>/dev/null
trap 'tput cnorm 2>/dev/null' EXIT
while true; do while true; do
draw_menu_tui "$cursor" draw_menu_tui "$cursor"
count=${#MENU_ITEMS[@]} count=${#MENU_ITEMS[@]}
@@ -507,7 +351,7 @@ plan_changes() {
done done
for c in "${COMPONENTS[@]}"; do for c in "${COMPONENTS[@]}"; do
component_available "$c" || continue component_available "$c" || continue
is_wanted "$c" || continue [[ "${WANTED[$c]}" == 1 ]] || continue
if is_action "$c"; then TO_ENABLE+=("$c"); continue; fi if is_action "$c"; then TO_ENABLE+=("$c"); continue; fi
if [[ "${CURRENT[$c]}" == 0 || "$REAPPLY" == true ]] || feature_outdated "$c" || if [[ "${CURRENT[$c]}" == 0 || "$REAPPLY" == true ]] || feature_outdated "$c" ||
[[ "$c" == gaming && "${CURRENT[single]}" != "${WANTED[single]}" ]]; then [[ "$c" == gaming && "${CURRENT[single]}" != "${WANTED[single]}" ]]; then
@@ -519,7 +363,7 @@ plan_changes() {
apply_changes() { apply_changes() {
local c failed=() local c failed=()
LOGIN_MANAGER=plasmalogin LOGIN_MANAGER=plasmalogin
is_wanted single && LOGIN_MANAGER=sddm [[ "${WANTED[single]}" == 1 ]] && LOGIN_MANAGER=sddm
for c in "${TO_DISABLE[@]}"; do for c in "${TO_DISABLE[@]}"; do
if [[ "$c" == boot ]]; then echo; echo -e "${c_bold}Boot into: gamescope${c_reset}" if [[ "$c" == boot ]]; then echo; echo -e "${c_bold}Boot into: gamescope${c_reset}"
@@ -533,6 +377,5 @@ apply_changes() {
if "${c}_enable"; then is_action "$c" || feature_record "$c" enable; else failed+=("$c"); fi if "${c}_enable"; then is_action "$c" || feature_record "$c" enable; else failed+=("$c"); fi
done done
feature_record_unticked feature_record_unticked
os_version_refresh
FAILED=("${failed[@]}") FAILED=("${failed[@]}")
} }
-267
View File
@@ -1,267 +0,0 @@
#!/bin/bash
# Gaming on NVIDIA PCs: the SteamOS conversion (gamescope session) isn't offered there, because gamescope's DRM session shows a
# corrupted picture on NVIDIA (NVIDIA's open bug 5240452: modes above 2560x1440@120). `nvidia` is the replacement: Steam on the
# Plasma desktop, installed when missing and started at login; `bigpicture` (a sub-option) makes it start in Big Picture.
# On a supported card (RTX 20 series or newer, `nvidia_supported`) it also sets up what NVIDIA's Wayland/DRM stack wants:
# nvidia-drm.modeset=1 and fbdev=1 on the kernel command line and the NVIDIA modules in the initramfs. That didn't cure
# gamescope's picture (the driver already reported both `Y`), but it is the standard setup and may be needed.
# Sourced by steamify.sh; not meant to be run on its own.
NVIDIA_UNIT=steamify-steam-autostart.service
NVIDIA_PARAMS="nvidia-drm.modeset=1 nvidia-drm.fbdev=1"
NVIDIA_INITRAMFS_CONF=${NVIDIA_INITRAMFS_CONF:-/etc/mkinitcpio.conf.d/90-steamify-nvidia.conf}
# The script and pacman hook that keep the initramfs file right at every kernel change.
NVIDIA_SCRIPT=${NVIDIA_SCRIPT:-/usr/local/libexec/steamify-nvidia-initramfs}
NVIDIA_HOOK=${NVIDIA_HOOK:-/etc/pacman.d/hooks/85-steamify-nvidia-initramfs.hook}
# The running kernel's command line; the tests point this at a file.
NVIDIA_CMDLINE=${NVIDIA_CMDLINE:-/proc/cmdline}
# The DRM devices in sysfs; the tests point this at a fake tree.
NVIDIA_DRM_DIR=${NVIDIA_DRM_DIR:-/sys/class/drm}
nvidia_unit_file() { echo "$HOME/.config/systemd/user/$NVIDIA_UNIT"; }
nvidia_present() {
# An NVIDIA GPU (PCI vendor 0x10de, display class) whose driver provides
# nvidia_drm. nouveau has none, and gamescope is not a problem there.
local d
for d in "$NVIDIA_DRM_DIR"/card[0-9]*/device; do
[[ "$(cat "$d/vendor" 2>/dev/null)" == 0x10de ]] || continue
[[ "$(cat "$d/class" 2>/dev/null)" == 0x03* ]] || continue
modinfo nvidia_drm >/dev/null 2>&1 && return 0
done
return 1
}
# Shown on NVIDIA PCs, unless the SteamOS conversion is already on there (it
# has to be turned off first: both would start Steam at login).
nvidia_available() { nvidia_present && ! gaming_status 2>/dev/null; }
bigpicture_available() { nvidia_available; }
nvidia_status() {
pacman -Q steam >/dev/null 2>&1 && [[ -f "$(nvidia_unit_file)" ]] &&
user_systemctl is-enabled -q "$NVIDIA_UNIT" 2>/dev/null
}
nvidia_write_unit() {
# nvidia_write_unit [args]: the autostart unit, Steam started with those arguments.
local unit; unit="$(nvidia_unit_file)"
mkdir -p "$(dirname "$unit")"
service_file steamify-steam-autostart.service ARGS="$1" > "$unit" || { err "Writing $unit failed."; return 1; }
user_systemctl daemon-reload
}
nvidia_enable() {
info "Gaming on NVIDIA: Steam on the desktop, started at login..."
if ! pacman -Q steam >/dev/null 2>&1; then
sudo pacman -S --needed --noconfirm steam || { err "Installing Steam failed."; return 1; }
state_set nvidia installed_pkgs steam
fi
# Keeps what the Big Picture option set up; a first run starts Steam normally.
local unit_args=""
if bigpicture_status; then unit_args=-gamepadui; elif nvsilent_status; then unit_args=-silent; fi
nvidia_write_unit "$unit_args" || return 1
user_systemctl enable "$NVIDIA_UNIT" >/dev/null 2>&1 || { err "Enabling $NVIDIA_UNIT failed."; return 1; }
nvidia_kernel_enable || return 1
ok "Steam starts at your next login."
}
nvidia_disable() {
local pkgs unit; unit="$(nvidia_unit_file)"
user_systemctl disable --now "$NVIDIA_UNIT" >/dev/null 2>&1
rm -f "$unit"
user_systemctl daemon-reload
pkgs="$(state_get nvidia installed_pkgs)"
# Only what Steamify installed; games and the Steam folder stay.
# shellcheck disable=SC2086 # a list of package names
[[ -n "$pkgs" ]] && sudo pacman -Rns --noconfirm $pkgs >/dev/null 2>&1
state_clear nvidia
krevert bigpicture
nvidia_kernel_disable
ok "Steam no longer starts at login."
}
bigpicture_status() { grep -qs -- '-gamepadui' "$(nvidia_unit_file)"; }
bigpicture_enable() {
# The unit comes from nvidia_enable (it runs first); without it there is nothing to change.
[[ -f "$(nvidia_unit_file)" ]] || return 0
nvidia_write_unit -gamepadui || return 1
# Windows of the last session (Discord, a browser) would be restored on top of Big Picture.
kset bigpicture ksmserverrc General loginMode emptySession
ok "Steam starts in Big Picture at your next login, on an empty desktop."
}
bigpicture_disable() {
krevert bigpicture
[[ -f "$(nvidia_unit_file)" ]] || return 0
nvidia_write_unit "" && ok "Steam starts in its normal window at your next login."
}
# Sub-option: Steam starts silently (tray only, no window). Big Picture and
# a silent start exclude each other (the menus untick one when the other is
# ticked); a first run with both gets Big Picture.
nvsilent_status() { grep -qs -- '-silent' "$(nvidia_unit_file)"; }
nvsilent_enable() {
[[ -f "$(nvidia_unit_file)" ]] || return 0
bigpicture_status && return 0
nvidia_write_unit -silent || return 1
ok "Steam starts silently at your next login."
}
nvsilent_disable() {
nvsilent_status || return 0
nvidia_write_unit "" && ok "Steam starts in its normal window at your next login."
}
# --- Kernel parameters and early modules (a supported card only)
nvidia_supported() {
# A supported NVIDIA GPU: PCI vendor 0x10de, display class, its kernel
# driver installed, and not older than the RTX 20 series, decided like the
# VRAM booster does (vram_nvidia_legacy_id: chwd's legacy card lists, every
# other card runs NVIDIA's open modules). Older cards are left alone.
local d
for d in "$NVIDIA_DRM_DIR"/card[0-9]*/device; do
[[ "$(cat "$d/vendor" 2>/dev/null)" == 0x10de ]] || continue
[[ "$(cat "$d/class" 2>/dev/null)" == 0x03* ]] || continue
vram_nvidia_legacy_id "$(cat "$d/device" 2>/dev/null)" && continue
modinfo nvidia_drm >/dev/null 2>&1 && return 0
done
return 1
}
nvidia_legacy_gpu() {
# 0 when the only NVIDIA GPU(s) are older than RTX 20 (reported, not fixed).
local d found=0
for d in "$NVIDIA_DRM_DIR"/card[0-9]*/device; do
[[ "$(cat "$d/vendor" 2>/dev/null)" == 0x10de && "$(cat "$d/class" 2>/dev/null)" == 0x03* ]] || continue
vram_nvidia_legacy_id "$(cat "$d/device" 2>/dev/null)" || return 1
found=1
done
[[ $found == 1 ]]
}
nvidia_boot_file() {
# Same boot loaders as the kernel command line elsewhere (lib/hdmi-refresh.sh).
hdmi_boot_file
}
nvidia_param_set() {
# 0 when $1 (e.g. nvidia-drm.modeset=1) is on the kernel command line or
# already in the boot loader's file (not booted yet).
# The kernel treats "nvidia_drm" and "nvidia-drm" alike: CachyOS' own
# setup may already have written the underscore spelling.
local f re; f="$(nvidia_boot_file)"; re="${1//nvidia-drm/nvidia[-_]drm}"
grep -qwE -- "$re" "$NVIDIA_CMDLINE" 2>/dev/null ||
{ [[ -n "$f" ]] && grep -qwE -- "$re" "$f" 2>/dev/null; }
}
nvidia_params_missing() {
local p
for p in $NVIDIA_PARAMS; do nvidia_param_set "$p" || return 0; done
return 1
}
nvidia_initramfs_ok() {
[[ -f "$NVIDIA_INITRAMFS_CONF" ]] || grep -qE '^MODULES=.*nvidia_drm' /etc/mkinitcpio.conf 2>/dev/null
}
nvidia_modules_everywhere() {
# 0 when every installed kernel has the nvidia_drm module (the script's own check).
patch_file steamify-nvidia-initramfs.sh | NVIDIA_MODULES_DIR="${NVIDIA_MODULES_DIR:-/usr/lib/modules}" bash -s check
}
nvidia_hook_install() {
# Never installs an empty script or hook (a piped patch_file that failed
# still lets install succeed with no input).
local script hook
script="$(patch_file steamify-nvidia-initramfs.sh)" && [[ -n "$script" ]] &&
hook="$(patch_file steamify-nvidia-initramfs.hook | fill SCRIPT="$NVIDIA_SCRIPT")" && [[ -n "$hook" ]] || return 1
printf '%s\n' "$script" | sudo install -Dm755 /dev/stdin "$NVIDIA_SCRIPT" &&
printf '%s\n' "$hook" | sudo install -Dm644 /dev/stdin "$NVIDIA_HOOK"
}
nvidia_rebuild_boot() {
local f; f="$(nvidia_boot_file)"
info "Rebuilding the initramfs and boot entries..."
case "$f" in
/etc/default/limine) sudo limine-mkinitcpio ;;
/etc/sdboot-manage.conf) sudo /usr/bin/mkinitcpio -P && sudo sdboot-manage gen ;;
/etc/default/grub) sudo /usr/bin/mkinitcpio -P && sudo grub-mkconfig -o /boot/grub/grub.cfg ;;
*) sudo /usr/bin/mkinitcpio -P ;;
esac
}
nvidia_boot_has_params() {
# 0 when the generated boot entries carry the parameters (or can't be
# checked): limine.conf, systemd-boot's entries, grub.cfg.
local target
case "$1" in
*/limine) target="${NVIDIA_LIMINE_CONF:-/boot/limine.conf}" ;;
*/sdboot-manage.conf) target="${NVIDIA_SDBOOT_DIR:-/boot/loader/entries}" ;;
*/grub) target="${NVIDIA_GRUB_CFG:-/boot/grub/grub.cfg}" ;;
*) return 0 ;;
esac
sudo test -e "$target" || return 0
sudo grep -rqs 'nvidia-drm.modeset=1' "$target"
}
nvidia_kernel_enable() {
nvidia_supported || return 0
local f changed=0 p; f="$(nvidia_boot_file)"
if nvidia_params_missing; then
if [[ -z "$f" ]]; then
warn "NVIDIA GPU found, but no supported boot loader: add '$NVIDIA_PARAMS' to the kernel command line yourself."
else
info "NVIDIA GPU found: adding $NVIDIA_PARAMS to the kernel command line (fixes a corrupted screen in gaming mode)..."
backup_file "$f"
case "$f" in
*/limine)
sudo sed -i -E "s/^(KERNEL_CMDLINE\[default\]\+?=\"[^\"]*)\"/\1 $NVIDIA_PARAMS\"/" "$f" ;;
*/sdboot-manage.conf)
sudo sed -i -E "s/^(LINUX_OPTIONS=\"[^\"]*)\"/\1 $NVIDIA_PARAMS\"/" "$f" ;;
*/grub)
sudo sed -i -E "s/^(GRUB_CMDLINE_LINUX_DEFAULT=\"[^\"]*)\"/\1 $NVIDIA_PARAMS\"/" "$f" ;;
esac
if ! grep -q "nvidia-drm.fbdev=1" "$f"; then
err "Couldn't add the NVIDIA parameters to $f (no kernel command line setting in it): add '$NVIDIA_PARAMS' yourself."
return 1
fi
changed=1
fi
fi
nvidia_hook_install || { err "Installing the NVIDIA initramfs hook failed."; return 1; }
local had=0; [[ -f "$NVIDIA_INITRAMFS_CONF" ]] && had=1
sudo env NVIDIA_INITRAMFS_CONF="$NVIDIA_INITRAMFS_CONF" NVIDIA_MODULES_DIR="${NVIDIA_MODULES_DIR:-/usr/lib/modules}" "$NVIDIA_SCRIPT" sync
if [[ -f "$NVIDIA_INITRAMFS_CONF" && $had == 0 ]]; then
info "Loading the NVIDIA modules early (initramfs)..."
changed=1
elif [[ ! -f "$NVIDIA_INITRAMFS_CONF" && $had == 1 ]]; then
warn "A kernel without the NVIDIA modules is installed: not loading them early any more (rebuilding the initramfs without them)."
changed=1
elif [[ ! -f "$NVIDIA_INITRAMFS_CONF" ]] && ! nvidia_initramfs_ok; then
warn "Not every installed kernel has the NVIDIA modules: not loading them early for now (the kernel parameters still apply; this is checked again at every kernel update)."
fi
if [[ $changed == 1 ]]; then
nvidia_rebuild_boot || { err "Rebuilding the boot entries failed."; return 1; }
if ! nvidia_boot_has_params "$f"; then
err "The boot entries don't have the NVIDIA parameters: the initramfs or boot entry build failed (see above)."
return 1
fi
ok "NVIDIA gaming mode fix applied; it takes effect after a reboot."
fi
return 0
}
nvidia_kernel_disable() {
local f changed=0; f="$(nvidia_boot_file)"
if [[ -n "$f" ]] && grep -q "$NVIDIA_PARAMS" "$f" 2>/dev/null; then
sudo sed -i "s/ \?$NVIDIA_PARAMS//" "$f"
changed=1
fi
[[ -f "$NVIDIA_INITRAMFS_CONF" ]] && { sudo rm -f "$NVIDIA_INITRAMFS_CONF"; changed=1; }
sudo rm -f "$NVIDIA_HOOK" "$NVIDIA_SCRIPT"
[[ $changed == 1 ]] && nvidia_rebuild_boot
return 0
}
+1 -1
View File
@@ -33,7 +33,7 @@ bootstrap_yay() {
sudo pacman -S --needed --noconfirm base-devel git || return 1 sudo pacman -S --needed --noconfirm base-devel git || return 1
local tmp_dir local tmp_dir
make_tmpdir tmp_dir tmp_dir="$(mktemp -d)"
info "Cloning yay-bin from the AUR..." info "Cloning yay-bin from the AUR..."
if ! git clone --depth 1 https://aur.archlinux.org/yay-bin.git "$tmp_dir/yay-bin"; then if ! git clone --depth 1 https://aur.archlinux.org/yay-bin.git "$tmp_dir/yay-bin"; then
err "Failed to clone yay-bin from the AUR." err "Failed to clone yay-bin from the AUR."
+1 -49
View File
@@ -42,7 +42,7 @@ single_wallet_enable() {
ok "Single user mode's wallet (no password) is back; your own is kept as kdewallet.kwl$WALLET_BACKUP." ok "Single user mode's wallet (no password) is back; your own is kept as kdewallet.kwl$WALLET_BACKUP."
return 0 return 0
fi fi
make_tmpdir tmp tmp="$(mktemp -d)"
if ! fetch_valve_presets "$tmp"; then if ! fetch_valve_presets "$tmp"; then
rm -rf "$tmp" rm -rf "$tmp"
warn "Couldn't get Valve's empty wallet; apps may still ask for the wallet password." warn "Couldn't get Valve's empty wallet; apps may still ask for the wallet password."
@@ -101,54 +101,7 @@ single_launcher() {
done done
} }
single_launcher_drop() {
# The theme's layout backup is taken when it's turned on: with single
# user on then, it holds single's launcher keys, and restoring it after
# single was turned off brings them back. Drop exactly single's values
# (a launcher set up differently by the user is left alone).
local applet
local -a kick_args
for applet in $(plasma_applets org.kde.plasma.kickoff); do
kick_args=(--file plasma-org.kde.plasma.desktop-appletsrc --group Containments --group "${applet%%:*}"
--group Applets --group "${applet#*:}" --group Configuration --group General)
[[ "$(kreadconfig6 "${kick_args[@]}" --key primaryActions)" == 3 ]] &&
kwriteconfig6 "${kick_args[@]}" --key primaryActions --delete
[[ "$(kreadconfig6 "${kick_args[@]}" --key systemFavorites)" == 'suspend,reboot,shutdown' ]] &&
kwriteconfig6 "${kick_args[@]}" --key systemFavorites --delete
done
return 0
}
# Without the SteamOS conversion (NVIDIA PCs: gamescope's session is broken there) nothing logs in by itself, so single user
# mode does it: SDDM, autologin into the Plasma session. Named to sort after steam-set-session's zz-steamos-autologin.conf,
# which may still say gamescope from an earlier conversion.
SINGLE_AUTOLOGIN=${SINGLE_AUTOLOGIN:-/etc/sddm.conf.d/zzz-steamify-autologin.conf}
single_login_needed() { nvidia_present && ! gaming_status; }
single_login_enable() {
single_login_needed || return 0
switch_to_sddm || return 1
info "Logging in to the desktop by itself (SDDM autologin for $TARGET_USER)..."
sudo mkdir -p "$(dirname "$SINGLE_AUTOLOGIN")"
sudo tee "$SINGLE_AUTOLOGIN" > /dev/null << EOF
[Autologin]
User=$TARGET_USER
Session=plasma.desktop
Relogin=true
EOF
remove_sddm_base_autologin
}
single_login_disable() {
[[ -f "$SINGLE_AUTOLOGIN" ]] || return 0
sudo rm -f "$SINGLE_AUTOLOGIN"
# The way back is CachyOS's own login manager, unless the conversion is on (it keeps SDDM).
gaming_status || switch_to_plasmalogin
}
single_enable() { single_enable() {
single_login_enable || return 1
info "Turning off the lock screen, user switching and logging out..." info "Turning off the lock screen, user switching and logging out..."
stop_plasmashell_for_edit stop_plasmashell_for_edit
@@ -174,7 +127,6 @@ single_enable() {
} }
single_disable() { single_disable() {
single_login_disable
info "Restoring the lock screen, user switching and logging out..." info "Restoring the lock screen, user switching and logging out..."
stop_plasmashell_for_edit stop_plasmashell_for_edit
if has_journal single; then if has_journal single; then
+1 -1
View File
@@ -123,7 +123,7 @@ migrate_layout() {
"$(wizard_desktop_dir)/$WIZARD_DESKTOP_NAME"; do "$(wizard_desktop_dir)/$WIZARD_DESKTOP_NAME"; do
[[ -f "$f" ]] && sed -i "s|$old_bin/|$STEAMIFY_BIN/|g" "$f" [[ -f "$f" ]] && sed -i "s|$old_bin/|$STEAMIFY_BIN/|g" "$f"
done done
best_effort user_systemctl daemon-reload systemctl --user daemon-reload 2>/dev/null
fi fi
if [[ -f "$old_icon" ]]; then if [[ -f "$old_icon" ]]; then
if [[ -e "$WIZARD_ICON" ]]; then rm -f "$old_icon"; else mv "$old_icon" "$WIZARD_ICON"; fi if [[ -e "$WIZARD_ICON" ]]; then rm -f "$old_icon"; else mv "$old_icon" "$WIZARD_ICON"; fi
+16 -44
View File
@@ -5,63 +5,35 @@
steam_enable() { steam_enable() {
info "Applying non-optional SteamOS environment & keyboard fixes..." info "Applying non-optional SteamOS environment & keyboard fixes..."
local steam_env_dir local steam_env_dir systemd_user_dir
steam_env_dir="$HOME/.config/environment.d" steam_env_dir="$HOME/.config/environment.d"
mkdir -p "$steam_env_dir" mkdir -p "$steam_env_dir"
# 2. Prevent KDE Wayland from blocking the virtual keyboard overlay # 2. Prevent KDE Wayland from blocking the virtual keyboard overlay
echo "KWIN_IM_SHOW_ALWAYS=1" > "$steam_env_dir/99-kde-virtual-keyboard.conf" echo "KWIN_IM_SHOW_ALWAYS=1" > "$steam_env_dir/99-kde-virtual-keyboard.conf"
ok "Steam UI parameters and keyboard fix deployed successfully." # 3. Setup robust background systemd service for Steam autostart on Desktop Mode
} systemd_user_dir="$HOME/.config/systemd/user"
mkdir -p "$systemd_user_dir"
# Sub-option of the SteamOS conversion: Steam starts silently (in the tray, service_file steam-desktop-autostart.service > "$systemd_user_dir/steam-desktop-autostart.service"
# no window) on the Plasma desktop. It is Steam's own autostart entry, the file
# Steam's setting "Run Steam when my computer starts" creates and removes, so
# that setting shows what Steamify did (and the other way around). Steam's copy
# is the system steam.desktop; ours has -silent in its Exec line.
STEAM_AUTOSTART="${XDG_CONFIG_HOME:-$HOME/.config}/autostart/steam.desktop"
STEAM_SYSTEM_DESKTOP=/usr/share/applications/steam.desktop
silent_status() { # Clean out old .desktop shortcut so they don't fight
# The old systemd unit counts as on too (until it is migrated by an update of this option). rm -f "$HOME/.config/autostart/steam.desktop"
grep -qs '^Exec=.*-silent' "$STEAM_AUTOSTART" ||
[[ -f "$HOME/.config/systemd/user/steam-desktop-autostart.service" ]]
}
silent_old_unit_remove() { # Reload user systemd context and activate the background loop
# Before 2.11.0 the option was a systemd user unit: it would start Steam a second time. systemctl --user daemon-reload
local unit="$HOME/.config/systemd/user/steam-desktop-autostart.service" systemctl --user enable --now steam-desktop-autostart.service
[[ -f "$unit" ]] || return 0
best_effort user_systemctl disable --now steam-desktop-autostart.service
rm -f "$unit"
user_systemctl daemon-reload
}
silent_enable() { ok "Steam UI parameters and keyboard autostart deployed successfully."
silent_old_unit_remove
mkdir -p "$(dirname "$STEAM_AUTOSTART")"
if [[ -f "$STEAM_SYSTEM_DESKTOP" ]]; then
sed 's|^Exec=/usr/bin/steam %U$|Exec=/usr/bin/steam -silent %U|' "$STEAM_SYSTEM_DESKTOP" > "$STEAM_AUTOSTART"
fi
silent_status || printf '%s\n' '[Desktop Entry]' 'Name=Steam' 'Exec=/usr/bin/steam -silent %U' \
'Icon=steam' 'Terminal=false' 'Type=Application' 'Categories=Network;FileTransfer;Game;' > "$STEAM_AUTOSTART"
ok "Steam starts silently on the desktop from the next login."
}
silent_disable() {
silent_old_unit_remove
silent_status && rm -f "$STEAM_AUTOSTART"
ok "Steam no longer starts by itself on the desktop."
} }
steam_disable() { steam_disable() {
info "Removing Steam desktop settings..." info "Removing Steam desktop autostart..."
# The autostart entry is the `silent` option's: removed with it, and here systemctl --user disable --now steam-desktop-autostart.service 2>/dev/null
# too for when the conversion goes off by itself. rm -f "$HOME/.config/systemd/user/steam-desktop-autostart.service" \
silent_status && silent_disable "$HOME/.config/environment.d/99-kde-virtual-keyboard.conf"
silent_old_unit_remove systemctl --user daemon-reload
rm -f "$HOME/.config/environment.d/99-kde-virtual-keyboard.conf"
ok "Steam desktop settings removed (takes full effect at next login)." ok "Steam desktop settings removed (takes full effect at next login)."
} }
-129
View File
@@ -1,129 +0,0 @@
#!/bin/bash
# "Add as non-Steam game" (steamgame), a sub-option of the Steamify shortcut:
# Steamify CachyOS in the Steam library, so Steam can start it: with Steam
# Input it then gets the controller (a Steam Controller only talks to Steam
# while Steam runs), in gaming mode too. Steam reads its non-Steam games
# (userdata/<id>/config/shortcuts.vdf, binary; patches/steam-shortcuts.py)
# only at startup and writes them back on exit, so Steam is closed for the
# edit and started again. That's refused while a Steam session depends on it:
# in gaming mode, or with this run started from Steam itself. What it did is
# recorded per Steam account (state steamgame, "<account>": "<appid> added"
# or "<appid> updated", for an entry that was there already): Steam rewrites
# the file on exit, so a mark inside the entry could be lost; the start
# script's path in it is the other sign it's ours.
# Sourced by steamify.sh; not meant to be run on its own.
STEAM_ROOT="${XDG_DATA_HOME:-$HOME/.local/share}/Steam"
STEAMGAME_NAME="Steamify CachyOS"
# Steam shows no SVG icons: the shortcut's icon rendered as PNG.
STEAMGAME_ICON="$STEAMIFY_DATA/steamify.png"
steamgame_files() {
# Every Steam account's shortcuts.vdf (the file may not exist yet).
local d
for d in "$STEAM_ROOT"/userdata/*/config; do
[[ -d "$d" && "$(basename "$(dirname "$d")")" != 0 ]] && echo "$d/shortcuts.vdf"
done
}
steamgame_tool() {
python3 <(patch_file steam-shortcuts.py) "$@"
}
steamgame_available() { [[ -n "$(steamgame_files)" ]]; }
steamgame_status() {
local f
while IFS= read -r f; do
[[ -f "$f" ]] && steamgame_tool find "$f" "$WIZARD_APP_LAUNCHER" >/dev/null && return 0
done < <(steamgame_files)
return 1
}
steamgame_steam_busy() {
# Closing Steam would end what's running: gaming mode is Steam's own
# session, and a run started from Steam is one of its games.
if [[ -n "${SteamGameId:-}" ]]; then
err "Steamify was started from Steam, which has to close for this. Start it from the desktop icon, or run Steamify Terminal."
return 0
fi
if pgrep -x gamescope >/dev/null || pgrep -f gamescope-session >/dev/null; then
err "Steam has to close for this, which would end gaming mode. Do it from the desktop."
return 0
fi
return 1
}
steamgame_edit() {
# steamgame_edit <function>: runs it with Steam closed, then starts Steam
# again if it was running (silently, in the tray).
local was_running=false i
if pgrep -x steam >/dev/null; then
steamgame_steam_busy && return 1
was_running=true
info "Closing Steam for a moment (it only reads its games list at startup)..."
# A Steam that's still starting ignores the request: ask again.
for ((i = 0; i < 90; i++)); do
((i % 15 == 0)) && steam -shutdown >/dev/null 2>&1
pgrep -x steam >/dev/null || break
sleep 1
done
pgrep -x steam >/dev/null && { err "Steam didn't close; nothing changed."; return 1; }
fi
"$1"; local rc=$?
if [[ "$was_running" == true ]]; then
systemd-run --user --collect -q steam -silent >/dev/null 2>&1
info "Steam is starting again."
fi
return "$rc"
}
steamgame_icon() {
# The PNG, or the SVG when it can't be rendered (librsvg comes with KDE).
if [[ -f "$WIZARD_ICON" ]] && command -v rsvg-convert >/dev/null &&
mkdir -p "$STEAMIFY_DATA" && rsvg-convert -w 256 -h 256 -o "$STEAMGAME_ICON" "$WIZARD_ICON" 2>/dev/null; then
echo "$STEAMGAME_ICON"
else
echo "$WIZARD_ICON"
fi
}
steamgame_add_all() {
local f out icon
icon="$(steamgame_icon)"
while IFS= read -r f; do
# A copy of each account's list before the first change.
[[ -f "$f" && ! -f "$STATE_DIR/shortcuts-$(basename "$(dirname "$(dirname "$f")")").vdf" ]] &&
mkdir -p "$STATE_DIR" && cp -a "$f" "$STATE_DIR/shortcuts-$(basename "$(dirname "$(dirname "$f")")").vdf"
out="$(steamgame_tool add "$f" "$STEAMGAME_NAME" "$WIZARD_APP_LAUNCHER" "$icon" "$WIZARD_APP_ENTRY")" ||
{ err "Couldn't add Steamify to $f."; return 1; }
state_set steamgame "$(basename "$(dirname "$(dirname "$f")")")" "${out#* } ${out%% *}"
info "Steam library ($(basename "$(dirname "$(dirname "$f")")")): ${out%% *} $STEAMGAME_NAME."
done < <(steamgame_files)
}
steamgame_remove_all() {
local f id
while IFS= read -r f; do
[[ -f "$f" ]] || continue
# Any entry for our start script: it can't start anything without it.
while id="$(steamgame_tool find "$f" "$WIZARD_APP_LAUNCHER")"; do
steamgame_tool remove "$f" "$id" || return 1
done
done < <(steamgame_files)
}
steamgame_enable() {
[[ -x "$WIZARD_APP_LAUNCHER" ]] || { err "The Steamify shortcut isn't set up; turn that on first."; return 1; }
info "Adding $STEAMGAME_NAME to your Steam library..."
steamgame_edit steamgame_add_all || return 1
ok "Steamify is in your Steam library (non-Steam games): start it from there for the controller, in gaming mode too."
}
steamgame_disable() {
info "Removing $STEAMGAME_NAME from your Steam library..."
steamgame_edit steamgame_remove_all || return 1
state_clear steamgame
rm -f "$STEAMGAME_ICON"
ok "Steamify removed from your Steam library."
}
+192 -90
View File
@@ -15,6 +15,164 @@ detect_valve_fremont() {
[[ "$vendor" == "OEM" && "$product" == "F7F" ]] [[ "$vendor" == "OEM" && "$product" == "F7F" ]]
} }
# Kernel pinned on a Steam Machine (optional): newer linux-cachyos releases
# rebooted it instead of shutting down, which the power-off fix now handles. The packages are kept in
# PINNED_KERNEL_DIR, so re-applying (or reinstalling after an update slipped
# through) needs no download.
PINNED_KERNEL_VER="7.1.6-1"
PINNED_KERNEL_KVER="7.1.6-1-cachyos"
PINNED_KERNEL_PKGS=(linux-cachyos linux-cachyos-headers)
PINNED_KERNEL_DIR="${PINNED_KERNEL_DIR:-/var/cache/steamify/kernel}"
# SHA-256 of each package, so a file from any source is the one reviewed
# here; its CachyOS signature is checked as well.
declare -A PINNED_KERNEL_SHA256=(
[linux-cachyos]=417fcd07102192b86e78e92ed7171d5a49378e9f57faea3fa2c7c541e9f68d08
[linux-cachyos-headers]=d069866a11d9092746e1d5133cefd8924f027da2c9bf5af38d30b3aed6ded9bf
)
# Tried in order, after the kernel dir and pacman's cache. Our own release
# always has these files; the archive keeps every release; the mirror only
# the current one. PINNED_KERNEL_URL puts another source (a directory
# holding the files) in front.
PINNED_KERNEL_SOURCES=(
${PINNED_KERNEL_URL:+"$PINNED_KERNEL_URL"}
"https://github.com/theupriser/steamify-cachyos/releases/download/kernel-$PINNED_KERNEL_VER"
"https://archive.cachyos.org/archive/cachyos"
"https://mirror.cachyos.org/repo/x86_64/cachyos"
)
pinned_kernel_installed() {
local p
for p in "${PINNED_KERNEL_PKGS[@]}"; do
[[ "$(pacman -Q "$p" 2>/dev/null)" == "$p $PINNED_KERNEL_VER" ]] || return 1
done
}
fetch_pinned_kernel_file() {
# $1 = file name. Local kernel dir first, then pacman's cache, then the
# download sources. Downloads go to a .part file so a broken one is never
# mistaken for a finished one.
local f="$1" dest="$PINNED_KERNEL_DIR/$1" src
[[ -s "$dest" ]] && return 0
if [[ -s "/var/cache/pacman/pkg/$f" ]]; then
sudo cp "/var/cache/pacman/pkg/$f" "$dest" && return 0
fi
for src in "${PINNED_KERNEL_SOURCES[@]}"; do
if sudo curl -fL --retry 2 --connect-timeout 15 -o "$dest.part" "$src/$f" 2>/dev/null; then
sudo mv "$dest.part" "$dest"
return 0
fi
warn "Couldn't get $f from $src, trying the next source..."
done
sudo rm -f "$dest.part"
return 1
}
verify_pinned_kernel_pkg() {
# $1 = package name, $2 = file. Both checks must pass: the SHA-256 from
# this script, and the CachyOS signature (pacman on its own installs a
# local file without a .sig: LocalFileSigLevel = Optional).
local sum
sum="$(sha256sum "$2" | cut -d' ' -f1)"
if [[ "$sum" != "${PINNED_KERNEL_SHA256[$1]}" ]]; then
err "$(basename "$2") doesn't match its expected checksum."
return 1
fi
if ! sudo pacman-key --verify "$2.sig" "$2" >/dev/null 2>&1; then
err "$(basename "$2") doesn't have a valid CachyOS signature."
return 1
fi
}
pin_kernel_in_pacman_conf() {
# Adds our packages to IgnorePkg in [options], keeping what's there.
local p
for p in "${PINNED_KERNEL_PKGS[@]}"; do
grep -Eq "^IgnorePkg\s*=.*(\s|=)$p(\s|$)" /etc/pacman.conf && continue
if grep -Eq '^IgnorePkg\s*=' /etc/pacman.conf; then
sudo sed -i -E "0,/^IgnorePkg\s*=/s/^(IgnorePkg\s*=.*)$/\1 $p/" /etc/pacman.conf
else
sudo sed -i -E "0,/^\[options\]/s//[options]\nIgnorePkg = $p/" /etc/pacman.conf
fi
done
}
unpin_kernel_in_pacman_conf() {
local p
for p in "${PINNED_KERNEL_PKGS[@]}"; do
sudo sed -i -E "/^IgnorePkg\s*=/s/\s$p(\s|$)/\1/" /etc/pacman.conf
done
# Drop the line if nothing is left on it.
sudo sed -i -E '/^IgnorePkg\s*=\s*$/d' /etc/pacman.conf
}
install_pinned_kernel() {
sudo mkdir -p "$PINNED_KERNEL_DIR"
pin_kernel_in_pacman_conf
if pinned_kernel_installed; then
ok "Kernel $PINNED_KERNEL_VER already installed and pinned."
return 0
fi
local p f files=()
info "Getting kernel $PINNED_KERNEL_VER (kept in $PINNED_KERNEL_DIR)..."
for p in "${PINNED_KERNEL_PKGS[@]}"; do
f="$p-$PINNED_KERNEL_VER-x86_64.pkg.tar.zst"
fetch_pinned_kernel_file "$f" && fetch_pinned_kernel_file "$f.sig" ||
{ err "Couldn't download $f from any source."; return 1; }
if ! verify_pinned_kernel_pkg "$p" "$PINNED_KERNEL_DIR/$f"; then
# Removed, so the next run fetches it again.
sudo rm -f "$PINNED_KERNEL_DIR/$f" "$PINNED_KERNEL_DIR/$f.sig"
err "Removed it; run the wizard again to download it once more."
return 1
fi
files+=("$PINNED_KERNEL_DIR/$f")
done
# pacman checks each package against the .sig next to it.
info "Installing kernel $PINNED_KERNEL_VER..."
if ! sudo pacman -U --noconfirm "${files[@]}"; then
err "Installing kernel $PINNED_KERNEL_VER failed."
return 1
fi
[[ "$(uname -r)" != "$PINNED_KERNEL_KVER" ]] && RESTART_FOR_LOGIN=true
ok "Kernel $PINNED_KERNEL_VER installed and pinned (restart to use it)."
}
remove_kernel_pin() {
# Back to CachyOS's current kernel. The packages stay in
# PINNED_KERNEL_DIR, so turning support on again doesn't download.
unpin_kernel_in_pacman_conf
pinned_kernel_installed || return 0
info "Updating the kernel back to CachyOS's current version..."
sudo pacman -Syu --noconfirm ||
{ warn "Updating the kernel failed; run: sudo pacman -Syu"; return 0; }
RESTART_FOR_LOGIN=true
}
# "Pin the kernel" menu item, a sub-option of Steam Machine support. The
# power-off fix made it unnecessary: only shown while on, to remove it.
kpin_available() { detect_valve_fremont && kpin_status; }
kpin_status() {
pinned_kernel_installed && grep -Eq '^IgnorePkg\s*=.*\slinux-cachyos(\s|$)' /etc/pacman.conf
}
kpin_enable() {
install_pinned_kernel || return 1
# The DKMS pacman hook built leds-valve for the new headers; make sure.
if pacman -Qi leds-valve-dkms-git >/dev/null 2>&1 &&
! dkms status -k "$PINNED_KERNEL_KVER" leds-valve-dkms 2>/dev/null | grep -q installed; then
sudo dkms install leds-valve-dkms/0.1 -k "$PINNED_KERNEL_KVER" ||
warn "Building the LED driver for $PINNED_KERNEL_KVER failed."
fi
}
kpin_disable() {
# Saved HDMI refresh boost EDIDs were for the pinned kernel only (newer
# ones read the whole EDID), also those of displays not connected now.
hdmi_status && hdmi_forget_all
remove_kernel_pin
}
install_kernel_headers() { install_kernel_headers() {
# DKMS can only build leds-valve against kernels whose headers are # DKMS can only build leds-valve against kernels whose headers are
# installed. CachyOS ships several kernels (linux-cachyos, -lts, -bore, # installed. CachyOS ships several kernels (linux-cachyos, -lts, -bore,
@@ -42,7 +200,24 @@ install_kernel_headers() {
sudo pacman -S --needed --noconfirm "${headers[@]}" sudo pacman -S --needed --noconfirm "${headers[@]}"
} }
led_write_dkms_override() { install_valve_led_driver() {
# Installs the leds-valve DKMS driver from the AUR so the front LED
# bar is exposed under /sys/class/leds/valve-leds[N].
local aur_helper
aur_helper="$(find_aur_helper)"
if [[ -z "$aur_helper" ]]; then
warn "No AUR helper available - can't install leds-valve-dkms-git."
warn "Install one yourself, then run: yay -S leds-valve-dkms-git"
return 1
fi
local -a flags
read -ra flags <<< "$(aur_noninteractive_flags "$aur_helper")"
# Headers first: without them the package installs fine but DKMS
# silently builds nothing, so modprobe later finds no module.
install_kernel_headers || return 1
# The upstream Makefile builds against `uname -r` instead of the kernel # The upstream Makefile builds against `uname -r` instead of the kernel
# DKMS targets, so every other installed kernel (e.g. linux-cachyos-lts) # DKMS targets, so every other installed kernel (e.g. linux-cachyos-lts)
# got the running kernel's tree and failed (wrong kernel, and gcc against # got the running kernel's tree and failed (wrong kernel, and gcc against
@@ -57,22 +232,17 @@ led_write_dkms_override() {
err "Couldn't write $LED_DKMS_OVERRIDE; without it the LED driver only builds for the running kernel." err "Couldn't write $LED_DKMS_OVERRIDE; without it the LED driver only builds for the running kernel."
return 1 return 1
fi fi
}
led_install_package() { if ! pacman -Qi leds-valve-dkms-git >/dev/null 2>&1; then
# led_install_package <aur helper>
local aur_helper="$1"
local -a flags
read -ra flags <<< "$(aur_noninteractive_flags "$aur_helper")"
if pacman -Qi leds-valve-dkms-git >/dev/null 2>&1; then
ok "leds-valve-dkms-git already installed."
return 0
fi
info "Installing leds-valve-dkms-git from the AUR via $aur_helper (non-interactive)..." info "Installing leds-valve-dkms-git from the AUR via $aur_helper (non-interactive)..."
"$aur_helper" -S "${flags[@]}" leds-valve-dkms-git || { err "Installing leds-valve-dkms-git failed."; return 1; } if ! "$aur_helper" -S "${flags[@]}" leds-valve-dkms-git; then
} err "Installing leds-valve-dkms-git failed."
return 1
fi
else
ok "leds-valve-dkms-git already installed."
fi
led_build_all_kernels() {
# Build for every installed kernel that has headers, so booting another # Build for every installed kernel that has headers, so booting another
# one (e.g. the LTS kernel) still has the driver. # one (e.g. the LTS kernel) still has the driver.
local kdir kver local kdir kver
@@ -87,9 +257,7 @@ led_build_all_kernels() {
return 1 return 1
fi fi
done done
}
led_load_module() {
# Load now, and on every boot. # Load now, and on every boot.
echo leds-valve | sudo tee /etc/modules-load.d/leds-valve.conf >/dev/null echo leds-valve | sudo tee /etc/modules-load.d/leds-valve.conf >/dev/null
@@ -114,26 +282,7 @@ led_load_module() {
warn "No valve-leds nodes under /sys/class/leds/ yet. Reboot, then check with:" warn "No valve-leds nodes under /sys/class/leds/ yet. Reboot, then check with:"
warn " ls /sys/class/leds/ | grep valve ; sudo dmesg | grep -i valve" warn " ls /sys/class/leds/ | grep valve ; sudo dmesg | grep -i valve"
fi fi
}
install_valve_led_driver() {
# Installs the leds-valve DKMS driver from the AUR so the front LED
# bar is exposed under /sys/class/leds/valve-leds[N].
local aur_helper
aur_helper="$(find_aur_helper)"
if [[ -z "$aur_helper" ]]; then
warn "No AUR helper available - can't install leds-valve-dkms-git."
warn "Install one yourself, then run: yay -S leds-valve-dkms-git"
return 1
fi
# Headers first: without them the package installs fine but DKMS
# silently builds nothing, so modprobe later finds no module.
install_kernel_headers || return 1
led_write_dkms_override || return 1
led_install_package "$aur_helper" || return 1
led_build_all_kernels || return 1
led_load_module
} }
LED_UDEV_RULE="/etc/udev/rules.d/70-valve-leds-user.rules" LED_UDEV_RULE="/etc/udev/rules.d/70-valve-leds-user.rules"
@@ -229,49 +378,6 @@ machine_status() {
pacman -Qi leds-valve-dkms-git >/dev/null 2>&1 && pacman -Qi steamos-manager >/dev/null 2>&1 pacman -Qi leds-valve-dkms-git >/dev/null 2>&1 && pacman -Qi steamos-manager >/dev/null 2>&1
} }
# Steam (steamwebhelper) reads the serial number for its System settings
# straight from DMI, which the kernel makes root-only; SteamOS makes it
# readable. A tmpfiles rule does that at every boot.
SERIAL_TMPFILES=/etc/tmpfiles.d/steamify-serial.conf
# Steam's Wi-Fi backend switch goes through steamos-manager, which reads and
# writes the backend in this file (SteamOS ships it); without it, it fails
# with "Wi-Fi backend not found in config". wpa_supplicant is what
# NetworkManager uses on CachyOS anyway. Not written when someone set a
# backend themselves.
WIFI_BACKEND_CONF=/etc/NetworkManager/conf.d/99-valve-wifi-backend.conf
wifi_backend_enable() {
[[ -f "$WIFI_BACKEND_CONF" ]] && return 0
grep -rqs '^wifi.backend=' /etc/NetworkManager/NetworkManager.conf /etc/NetworkManager/conf.d && return 0
printf '%s\n' "# Written by Steamify: Steam's Wi-Fi backend setting (steamos-manager)." \
'[device]' 'wifi.backend=wpa_supplicant' | sudo install -Dm644 /dev/stdin "$WIFI_BACKEND_CONF" ||
{ err "Writing the Wi-Fi backend setting failed."; return 1; }
state_set machine wifi_backend 1
}
wifi_backend_disable() {
[[ -n "$(state_get machine wifi_backend)" ]] || return 0
sudo rm -f "$WIFI_BACKEND_CONF"
state_clear machine
}
serial_enable() {
printf '%s\n' "# Written by Steamify: Steam shows the serial number, like on SteamOS." \
'z /sys/class/dmi/id/product_serial 0444 - - -' | sudo tee "$SERIAL_TMPFILES" > /dev/null ||
{ err "Making the serial number readable for Steam failed."; return 1; }
# The file applies at every boot; now too, unless /sys is read-only (the ISO's installer runs in a chroot).
best_effort sudo systemd-tmpfiles --create "$SERIAL_TMPFILES" ||
info "The serial number becomes readable for Steam at the next boot."
return 0
}
serial_disable() {
sudo rm -f "$SERIAL_TMPFILES"
best_effort sudo chmod 0400 /sys/class/dmi/id/product_serial
return 0
}
machine_enable() { machine_enable() {
# The pinned kernel first when it's wanted too, so DKMS builds the LED # The pinned kernel first when it's wanted too, so DKMS builds the LED
# driver for it once, instead of for the current kernel and then again. # driver for it once, instead of for the current kernel and then again.
@@ -297,11 +403,9 @@ EOF
# for hardware and controller settings; it knows the Steam Machine from its DMI data. # for hardware and controller settings; it knows the Steam Machine from its DMI data.
info "Installing hardware manager packages (steamos-manager & inputplumber)..." info "Installing hardware manager packages (steamos-manager & inputplumber)..."
sudo pacman -S --needed --noconfirm steamos-manager inputplumber || { err "Installing hardware manager packages failed."; return 1; } sudo pacman -S --needed --noconfirm steamos-manager inputplumber || { err "Installing hardware manager packages failed."; return 1; }
serial_enable || return 1
wifi_backend_enable || return 1
sudo systemctl enable --now inputplumber.service sudo systemctl enable --now inputplumber.service
sudo systemctl enable --now steamos-manager.service sudo systemctl enable --now steamos-manager.service
best_effort user_systemctl enable steamos-manager.service systemctl --user enable steamos-manager.service 2>/dev/null
# HDMI-CEC ran before this and couldn't link cecd to steamos-manager yet. # HDMI-CEC ran before this and couldn't link cecd to steamos-manager yet.
cec_status && cec_link_steamos_manager cec_status && cec_link_steamos_manager
@@ -318,19 +422,17 @@ EOF
machine_disable() { machine_disable() {
info "Removing Steam Machine support..." info "Removing Steam Machine support..."
best_effort user_systemctl disable --now steamos-manager.service systemctl --user disable --now steamos-manager.service 2>/dev/null
best_effort sudo systemctl disable --now steamos-manager.service sudo systemctl disable --now steamos-manager.service 2>/dev/null
best_effort sudo systemctl disable --now inputplumber.service sudo systemctl disable --now inputplumber.service 2>/dev/null
best_effort sudo pacman -Rns --noconfirm steamos-manager inputplumber sudo pacman -Rns --noconfirm steamos-manager inputplumber 2>/dev/null
serial_disable
wifi_backend_disable
sudo rm -f "$LED_UDEV_RULE" /etc/modules-load.d/leds-valve.conf sudo rm -f "$LED_UDEV_RULE" /etc/modules-load.d/leds-valve.conf
sudo udevadm control --reload sudo udevadm control --reload
best_effort sudo modprobe -r leds-valve sudo modprobe -r leds-valve 2>/dev/null
best_effort sudo pacman -Rns --noconfirm leds-valve-dkms-git sudo pacman -Rns --noconfirm leds-valve-dkms-git 2>/dev/null
krevert machine krevert machine
reload_powerdevil reload_powerdevil
best_effort sudo systemctl disable ensure-kernel-headers.service sudo systemctl disable ensure-kernel-headers.service 2>/dev/null
led_dkms_override_remove led_dkms_override_remove
sudo rm -f "$HEADERS_UNIT" "$HEADERS_SCRIPT" sudo rm -f "$HEADERS_UNIT" "$HEADERS_SCRIPT"
sudo rm -rf "$(dirname "$HEADERS_SCRIPT")" "$(dirname "$HEADERS_SCRIPT_OLD")" sudo rm -rf "$(dirname "$HEADERS_SCRIPT")" "$(dirname "$HEADERS_SCRIPT_OLD")"
+21 -7
View File
@@ -8,6 +8,7 @@
# package-owned); per-user settings go through the undo journal. # package-owned); per-user settings go through the undo journal.
# Sourced by steamify.sh; not meant to be run on its own. # Sourced by steamify.sh; not meant to be run on its own.
VALVE_MIRROR="https://steamdeck-packages.steamos.cloud/archlinux-mirror"
NESTED_DIR=/usr/local/share/applications/steam/holo-nested-desktop NESTED_DIR=/usr/local/share/applications/steam/holo-nested-desktop
EXTRAS_FILES=( EXTRAS_FILES=(
/usr/local/bin/holo-add-to-steam /usr/local/bin/holo-add-to-steam
@@ -22,12 +23,25 @@ STEAM_KEYBOARD_RULE=cachyos-gamescope-boot-steam-keyboard
fetch_valve_presets() { fetch_valve_presets() {
# fetch_valve_presets <dir>: download and extract the newest # fetch_valve_presets <dir>: download and extract the newest
# steamdeck-kde-presets (from the newest SteamOS release repo, jupiter-3.9, # steamdeck-kde-presets into <dir>. The newest SteamOS release repo
# jupiter-3.10, ...) into <dir>. # (jupiter-3.9, jupiter-3.10, ...) is found on the mirror; its pacman
local dir="$1" pkg # database gives the exact file name and SHA-256, which is verified.
pkg="$(valve_fetch_pkg jupiter steamdeck-kde-presets "$dir")" || return 1 local dir="$1" repo desc file_name sha256
tar -I unzstd -xf "$pkg" -C "$dir" usr/bin usr/share || repo="$(curl -fsL "$VALVE_MIRROR/" | grep -oE 'jupiter-[0-9]+\.[0-9]+/' | tr -d / | sort -V | tail -n 1)"
{ err "Extracting $(basename "$pkg") failed."; return 1; } [[ -n "$repo" ]] && curl -fsL "$VALVE_MIRROR/$repo/os/x86_64/$repo.db" -o "$dir/repo.db" ||
{ err "Couldn't read Valve's SteamOS package index ($VALVE_MIRROR)."; return 1; }
desc="$(tar -tf "$dir/repo.db" 2>/dev/null | grep -E '^steamdeck-kde-presets-[0-9][^/]*/desc$' | head -n 1)"
[[ -n "$desc" ]] || { err "No steamdeck-kde-presets in Valve's $repo repository."; return 1; }
file_name="$(tar -xOf "$dir/repo.db" "$desc" | awk '/^%FILENAME%$/ { getline; print }')"
sha256="$(tar -xOf "$dir/repo.db" "$desc" | awk '/^%SHA256SUM%$/ { getline; print }')"
info "Downloading $file_name ($repo)..."
curl -fsL "$VALVE_MIRROR/$repo/os/x86_64/$file_name" -o "$dir/presets.pkg.tar.zst" ||
{ err "Downloading $file_name failed."; return 1; }
echo "$sha256 $dir/presets.pkg.tar.zst" | sha256sum -c --quiet - ||
{ err "Checksum mismatch for $file_name; not using it."; return 1; }
tar -I unzstd -xf "$dir/presets.pkg.tar.zst" -C "$dir" usr/bin usr/share ||
{ err "Extracting $file_name failed."; return 1; }
} }
extras_enable() { extras_enable() {
@@ -40,7 +54,7 @@ extras_enable() {
done done
local tmp_dir src local tmp_dir src
make_tmpdir tmp_dir tmp_dir="$(mktemp -d)"
if ! fetch_valve_presets "$tmp_dir"; then if ! fetch_valve_presets "$tmp_dir"; then
rm -rf "$tmp_dir" rm -rf "$tmp_dir"
return 1 return 1
+7 -7
View File
@@ -12,8 +12,8 @@ NOTIFY_NAME=steamify-update-check
notify_status() { notify_status() {
[[ -f "$NOTIFY_SCRIPT" ]] && [[ -f "$NOTIFY_SCRIPT" ]] &&
user_systemctl is-enabled -q "$NOTIFY_NAME.timer" 2>/dev/null && systemctl --user is-enabled -q "$NOTIFY_NAME.timer" 2>/dev/null &&
user_systemctl is-enabled -q "$NOTIFY_NAME.service" 2>/dev/null systemctl --user is-enabled -q "$NOTIFY_NAME.service" 2>/dev/null
} }
notify_seen() { notify_seen() {
@@ -40,19 +40,19 @@ notify_enable() {
mkdir -p "$NOTIFY_UNITS" mkdir -p "$NOTIFY_UNITS"
service_file "$NOTIFY_NAME.service" NOTIFY_SCRIPT="$NOTIFY_SCRIPT" > "$NOTIFY_UNITS/$NOTIFY_NAME.service" service_file "$NOTIFY_NAME.service" NOTIFY_SCRIPT="$NOTIFY_SCRIPT" > "$NOTIFY_UNITS/$NOTIFY_NAME.service"
service_file "$NOTIFY_NAME.timer" > "$NOTIFY_UNITS/$NOTIFY_NAME.timer" service_file "$NOTIFY_NAME.timer" > "$NOTIFY_UNITS/$NOTIFY_NAME.timer"
user_systemctl daemon-reload systemctl --user daemon-reload
user_systemctl enable "$NOTIFY_NAME.service" >/dev/null 2>&1 && systemctl --user enable "$NOTIFY_NAME.service" >/dev/null 2>&1 &&
user_systemctl enable --now "$NOTIFY_NAME.timer" >/dev/null 2>&1 || systemctl --user enable --now "$NOTIFY_NAME.timer" >/dev/null 2>&1 ||
{ err "Enabling the update check failed."; return 1; } { err "Enabling the update check failed."; return 1; }
state_set notify seen "$VERSION" state_set notify seen "$VERSION"
ok "Update notifications on: you'll get a notification when there's a new Steamify." ok "Update notifications on: you'll get a notification when there's a new Steamify."
} }
notify_disable() { notify_disable() {
user_systemctl disable --now "$NOTIFY_NAME.timer" "$NOTIFY_NAME.service" >/dev/null 2>&1 systemctl --user disable --now "$NOTIFY_NAME.timer" "$NOTIFY_NAME.service" >/dev/null 2>&1
rm -f "$NOTIFY_UNITS/$NOTIFY_NAME.service" "$NOTIFY_UNITS/$NOTIFY_NAME.timer" "$NOTIFY_SCRIPT" rm -f "$NOTIFY_UNITS/$NOTIFY_NAME.service" "$NOTIFY_UNITS/$NOTIFY_NAME.timer" "$NOTIFY_SCRIPT"
rmdir "$STEAMIFY_BIN" 2>/dev/null || true rmdir "$STEAMIFY_BIN" 2>/dev/null || true
user_systemctl daemon-reload systemctl --user daemon-reload
state_clear notify state_clear notify
ok "Update notifications off." ok "Update notifications off."
} }
-49
View File
@@ -1,49 +0,0 @@
#!/bin/bash
# Valve's SteamOS package mirror: finding its newest repository and fetching a
# verified package from it. Used by the SteamOS extras, the Steam Machine CEC
# driver, the BIOS update and the os-release version.
# Sourced by steamify.sh; not meant to be run on its own.
VALVE_MIRROR="https://steamdeck-packages.steamos.cloud/archlinux-mirror"
valve_newest_repo() {
# valve_newest_repo <prefix> [max-seconds]: the newest <prefix>-X.Y repo
# (jupiter, holo), compared as versions: 3.10 is newer than 3.9. Prints
# nothing when the mirror can't be reached.
local -a limit=()
[[ -n "${2:-}" ]] && limit=(--max-time "$2")
curl -fsL "${limit[@]}" "$VALVE_MIRROR/" 2>/dev/null | grep -oE "$1-[0-9]+\.[0-9]+/" | tr -d / | sort -uV | tail -n 1
}
valve_repo_url() { echo "$VALVE_MIRROR/$1/os/x86_64"; }
valve_desc_field() {
# valve_desc_field <db> <desc path> <FIELD>: one value from a package's
# entry in a pacman database (FILENAME, SHA256SUM).
tar -xOf "$1" "$2" 2>/dev/null | awk -v f="%$3%" '$0 == f { getline; print }'
}
valve_fetch_pkg() {
# valve_fetch_pkg <repo prefix> <package> <dir>: download the newest
# <package> from the newest <prefix> repository into <dir> and print its
# path. The file name and SHA-256 come from the repository's database and
# the checksum is verified; the database is kept in <dir> for more calls.
local prefix="$1" name="$2" dir="$3" repo db desc file_name sha256
repo="$(valve_newest_repo "$prefix")"
db="$dir/$prefix.db"
if [[ ! -f "$db" ]]; then
[[ -n "$repo" ]] && curl -fsL "$(valve_repo_url "$repo")/$repo.db" -o "$db" ||
{ err "Couldn't read Valve's SteamOS package index ($VALVE_MIRROR)."; return 1; }
fi
desc="$(tar -tf "$db" 2>/dev/null | grep -E "^$name-[0-9][^/]*/desc$" | head -n 1)"
[[ -n "$desc" ]] || { err "No $name in Valve's $repo repository."; return 1; }
file_name="$(valve_desc_field "$db" "$desc" FILENAME)"
sha256="$(valve_desc_field "$db" "$desc" SHA256SUM)"
info "Downloading $file_name ($repo)..." >&2
curl -fsL "$(valve_repo_url "$repo")/$file_name" -o "$dir/$file_name" ||
{ err "Downloading $file_name failed."; return 1; }
echo "$sha256 $dir/$file_name" | sha256sum -c --quiet - >&2 ||
{ err "Checksum mismatch for $file_name; not using it."; return 1; }
echo "$dir/$file_name"
}
+9 -56
View File
@@ -47,27 +47,18 @@ theme_status() {
[[ "$(kreadconfig6 --file kdeglobals --group KDE --key LookAndFeelPackage)" == "$VAPOR_LOOKANDFEEL" ]] [[ "$(kreadconfig6 --file kdeglobals --group KDE --key LookAndFeelPackage)" == "$VAPOR_LOOKANDFEEL" ]]
} }
theme_install_package() { theme_enable() {
pacman -Q cachyos-vapor >/dev/null 2>&1 && return 0 if ! pacman -Q cachyos-vapor >/dev/null 2>&1; then
info "Installing cachyos-vapor..." info "Installing cachyos-vapor..."
sudo pacman -S --needed --noconfirm cachyos-vapor || { err "Installing cachyos-vapor failed."; return 1; } sudo pacman -S --needed --noconfirm cachyos-vapor || { err "Installing cachyos-vapor failed."; return 1; }
# Only remove it again on disable if we were the ones installing it. # Only remove it again on disable if we were the ones installing it.
state_set theme installed_pkg 1 state_set theme installed_pkg 1
} fi
if [[ -z "${WAYLAND_DISPLAY:-}${DISPLAY:-}" ]]; then
theme_check_offline() {
# Without a session (the ISO's installer), for a user who has never
# logged in: the layout still CachyOS's default from /etc/skel is
# removed (after the backup below), and Plasma builds its first layout
# from the look-and-feel package, as --resetLayout does below.
local layout=~/.config/plasma-org.kde.plasma.desktop-appletsrc
if [[ -e "$layout" ]] && ! cmp -s "$layout" "/etc/skel/.config/${layout##*/}"; then
err "Run this from the Plasma desktop: applying the Vapor layout needs a running Plasma session." err "Run this from the Plasma desktop: applying the Vapor layout needs a running Plasma session."
return 1 return 1
fi fi
}
theme_backup_originals() {
# Only the first time, so a re-apply doesn't overwrite the originals. # Only the first time, so a re-apply doesn't overwrite the originals.
local backup="$STATE_DIR/theme-layout" f local backup="$STATE_DIR/theme-layout" f
if [[ ! -d "$backup" ]]; then if [[ ! -d "$backup" ]]; then
@@ -85,9 +76,7 @@ theme_backup_originals() {
[[ -f "$f" ]] && kset theme "$f" Settings gtk-cursor-theme-name \ [[ -f "$f" ]] && kset theme "$f" Settings gtk-cursor-theme-name \
"$(kreadconfig6 --file "$f" --group Settings --key gtk-cursor-theme-name)" "$(kreadconfig6 --file "$f" --group Settings --key gtk-cursor-theme-name)"
done done
}
theme_set_look() {
kset theme kdeglobals KDE LookAndFeelPackage "$VAPOR_LOOKANDFEEL" kset theme kdeglobals KDE LookAndFeelPackage "$VAPOR_LOOKANDFEEL"
# Vapor is a dark theme: register it as the dark one, or Plasma's Dark # Vapor is a dark theme: register it as the dark one, or Plasma's Dark
# Mode toggle shows "off" and offers to switch to Breeze Dark. # Mode toggle shows "off" and offers to switch to Breeze Dark.
@@ -97,55 +86,23 @@ theme_set_look() {
# scheme that is already named in the config, without writing its colors. # scheme that is already named in the config, without writing its colors.
kset theme kdeglobals General ColorScheme --delete kset theme kdeglobals General ColorScheme --delete
plasma-apply-colorscheme Vapor >/dev/null 2>&1 || true plasma-apply-colorscheme Vapor >/dev/null 2>&1 || true
}
theme_enable() {
theme_install_package || return 1
local offline=false
if [[ -z "${WAYLAND_DISPLAY:-}${DISPLAY:-}" ]]; then
theme_check_offline || return 1
offline=true
fi
theme_backup_originals
theme_set_look
if [[ "$offline" == true ]]; then
rm -f ~/.config/plasma-org.kde.plasma.desktop-appletsrc ~/.config/plasmashellrc
extras_enable || warn "SteamOS desktop extras not installed (see above); the theme itself is on."
ok "Vapor theme set; Plasma lays out the Vapor desktop at the first login."
return 0
fi
info "Applying the Vapor theme with its desktop and window layout..." info "Applying the Vapor theme with its desktop and window layout..."
# --resetLayout is "Desktop and window layout" in System Settings: the # --resetLayout is "Desktop and window layout" in System Settings: the
# SteamOS panel, launcher icon and wallpaper. It needs plasmashell up. # SteamOS panel, launcher icon and wallpaper. It needs plasmashell up.
lookandfeeltool -a "$VAPOR_LOOKANDFEEL" --resetLayout >/dev/null 2>&1 || lookandfeeltool -a "$VAPOR_LOOKANDFEEL" --resetLayout >/dev/null 2>&1 ||
{ err "lookandfeeltool failed."; return 1; } { err "lookandfeeltool failed."; return 1; }
# The new layout has a new launcher, without single user's settings, and the default taskbar pins. # The new layout has a new launcher, without single user's settings.
if single_status; then
sleep 3 sleep 3
stop_plasmashell_for_edit stop_plasmashell_for_edit
taskbar_drop_discover single_launcher
single_status && single_launcher
restart_plasmashell_if_stopped restart_plasmashell_if_stopped
fi
extras_enable || warn "SteamOS desktop extras not installed (see above); the theme itself is on." extras_enable || warn "SteamOS desktop extras not installed (see above); the theme itself is on."
ok "Vapor theme active." ok "Vapor theme active."
} }
taskbar_drop_discover() {
# Plasma's default taskbar pins Discover, which CachyOS doesn't install: the pin shows as a
# blank icon. Pin what CachyOS's own layout pins (/etc/skel) instead. Not when Discover is
# installed, and only on a taskbar that still has the default pins (no launchers key).
# Edit only while plasmashell is stopped.
[[ -e /usr/share/applications/org.kde.discover.desktop ]] && return 0
local applet grp
for applet in $(plasma_applets org.kde.plasma.icontasks); do
grp="Containments|${applet%%:*}|Applets|${applet#*:}|Configuration|General"
[[ -n "$(kreadconfig6 --file plasma-org.kde.plasma.desktop-appletsrc --group Containments --group "${applet%%:*}" \
--group Applets --group "${applet#*:}" --group Configuration --group General --key launchers)" ]] && continue
kset theme plasma-org.kde.plasma.desktop-appletsrc "$grp" launchers \
'applications:systemsettings.desktop,preferred://filemanager,preferred://browser'
done
}
theme_disable() { theme_disable() {
extras_disable extras_disable
info "Restoring the previous desktop look and layout..." info "Restoring the previous desktop look and layout..."
@@ -163,11 +120,7 @@ theme_disable() {
fi fi
# After the tools above, so keys that weren't set before are removed again. # After the tools above, so keys that weren't set before are removed again.
krevert theme krevert theme
if single_status; then single_status && single_launcher
single_launcher
else
single_launcher_drop
fi
restart_plasmashell_if_stopped restart_plasmashell_if_stopped
qdbus6 org.kde.KWin /KWin org.kde.KWin.reconfigure >/dev/null 2>&1 || true qdbus6 org.kde.KWin /KWin org.kde.KWin.reconfigure >/dev/null 2>&1 || true
+6 -12
View File
@@ -44,13 +44,6 @@ vram_nvidia() {
# 470xx, 390xx); every other NVIDIA card runs the open kernel modules. # 470xx, 390xx); every other NVIDIA card runs the open kernel modules.
VRAM_CHWD_IDS=/var/lib/chwd/ids VRAM_CHWD_IDS=/var/lib/chwd/ids
vram_nvidia_legacy_id() {
# vram_nvidia_legacy_id <pci device id, with or without 0x>: 0 when chwd
# lists the card for a closed legacy branch, i.e. it is older than the
# RTX 20 series. Also what lib/nvidia.sh uses to decide if a card is supported.
grep -qwi "${1#0x}" "$VRAM_CHWD_IDS"/nvidia-*.ids 2>/dev/null
}
vram_nvidia_case() { vram_nvidia_case() {
# Why an NVIDIA card's VRAM isn't registered, so the menu can say what to # Why an NVIDIA card's VRAM isn't registered, so the menu can say what to
# do: "update" (open modules older than 615), "switch <chwd profile>" # do: "update" (open modules older than 615), "switch <chwd profile>"
@@ -69,7 +62,8 @@ vram_nvidia_case() {
esac esac
for d in /sys/bus/pci/devices/*; do for d in /sys/bus/pci/devices/*; do
[[ "$(cat "$d/vendor" 2>/dev/null)" == 0x10de && "$(cat "$d/class" 2>/dev/null)" == 0x03* ]] || continue [[ "$(cat "$d/vendor" 2>/dev/null)" == 0x10de && "$(cat "$d/class" 2>/dev/null)" == 0x03* ]] || continue
vram_nvidia_legacy_id "$(cat "$d/device")" && { echo legacy; return; } id="$(cat "$d/device")"; id="${id#0x}"
grep -qwi "$id" "$VRAM_CHWD_IDS"/nvidia-*.ids 2>/dev/null && { echo legacy; return; }
done done
for p in 580xx 470xx 390xx; do for p in 580xx 470xx 390xx; do
pacman -Q "nvidia-$p-dkms" >/dev/null 2>&1 && { echo "switch nvidia-dkms-$p"; return; } pacman -Q "nvidia-$p-dkms" >/dev/null 2>&1 && { echo "switch nvidia-dkms-$p"; return; }
@@ -107,7 +101,7 @@ vram_selectable() { vram_supported || vram_status; }
vram_status() { vram_status() {
pacman -Q "${VRAM_PKGS[@]}" >/dev/null 2>&1 && pacman -Q "${VRAM_PKGS[@]}" >/dev/null 2>&1 &&
systemctl is-enabled -q dmemcg-booster-system.service 2>/dev/null && systemctl is-enabled -q dmemcg-booster-system.service 2>/dev/null &&
user_systemctl is-enabled -q dmemcg-booster-user.service 2>/dev/null systemctl --user is-enabled -q dmemcg-booster-user.service 2>/dev/null
} }
vram_enable() { vram_enable() {
@@ -121,18 +115,18 @@ vram_enable() {
fi fi
sudo systemctl enable --now dmemcg-booster-system.service >/dev/null 2>&1 || sudo systemctl enable --now dmemcg-booster-system.service >/dev/null 2>&1 ||
{ err "Starting dmemcg-booster failed."; return 1; } { err "Starting dmemcg-booster failed."; return 1; }
user_systemctl enable --now dmemcg-booster-user.service >/dev/null 2>&1 || systemctl --user enable --now dmemcg-booster-user.service >/dev/null 2>&1 ||
{ err "Starting dmemcg-booster for $USER failed."; return 1; } { err "Starting dmemcg-booster for $USER failed."; return 1; }
kset vram kcgroupsrc "Foreground Booster" autostart true kset vram kcgroupsrc "Foreground Booster" autostart true
# Started by the Plasma session from now on; start it in this one too. # Started by the Plasma session from now on; start it in this one too.
[[ "${XDG_CURRENT_DESKTOP:-}" == KDE ]] && [[ "${XDG_CURRENT_DESKTOP:-}" == KDE ]] &&
user_systemctl start plasma-foreground-booster.service >/dev/null 2>&1 systemctl --user start plasma-foreground-booster.service >/dev/null 2>&1
ok "VRAM booster on: the game in front keeps its VRAM." ok "VRAM booster on: the game in front keeps its VRAM."
} }
vram_disable() { vram_disable() {
local pkgs local pkgs
user_systemctl disable --now plasma-foreground-booster.service dmemcg-booster-user.service >/dev/null 2>&1 systemctl --user disable --now plasma-foreground-booster.service dmemcg-booster-user.service >/dev/null 2>&1
sudo systemctl disable --now dmemcg-booster-system.service >/dev/null 2>&1 sudo systemctl disable --now dmemcg-booster-system.service >/dev/null 2>&1
krevert vram krevert vram
pkgs="$(state_get vram installed_pkgs)" pkgs="$(state_get vram installed_pkgs)"
+35 -3
View File
@@ -48,11 +48,43 @@ launcher_repair() { [[ -f "$WIZARD_APPS/$WIZARD_OLD_NAME" ]] && ! launcher_statu
launcher_enable() { launcher_enable() {
info "Adding the Steamify shortcut (the app on the desktop and in the launcher, Steamify Terminal in the launcher)..." info "Adding the Steamify shortcut (the app on the desktop and in the launcher, Steamify Terminal in the launcher)..."
# Both scripts download the newest release when they run (patches/). install_executable "$WIZARD_LAUNCHER" 755 << EOF
patch_file steamify-start.sh | fill URL="$WIZARD_URL" | install_executable "$WIZARD_LAUNCHER" 755 #!/bin/bash
# Installed by Steamify CachyOS: run its newest release.
# pipefail: a failed download must count as a failure, not an empty script.
set -o pipefail
if ! curl -fsSL --max-time 30 "$WIZARD_URL" | bash; then
echo
echo "Couldn't download or run the wizard. Are you connected to the internet?"
echo
read -rp "Press Enter to close this window... " _
exit 1
fi
# Done: close the window after a countdown (Enter closes it right away).
echo
for (( i = 10; i > 0; i-- )); do
printf '\rClosing this window in %2d seconds (Enter to close now)... ' "\$i"
read -rs -t 1 _ && break
done
echo
EOF
# The app, without a terminal. Only the first time, when PySide6 still # The app, without a terminal. Only the first time, when PySide6 still
# has to be installed, it runs in Konsole: sudo asks for the password there. # has to be installed, it runs in Konsole: sudo asks for the password there.
patch_file steamify-app-start.sh | fill URL="$WIZARD_APP_URL" | install_executable "$WIZARD_APP_LAUNCHER" 755 install_executable "$WIZARD_APP_LAUNCHER" 755 << EOF
#!/bin/bash
# Installed by Steamify CachyOS: start the newest release of its app.
set -o pipefail
if [[ "\${1:-}" != --in-terminal ]] && ! python3 -c 'import PySide6.QtQml' 2>/dev/null; then
exec konsole -e "\$0" --in-terminal
fi
if ! curl -fsSL --max-time 30 "$WIZARD_APP_URL" | bash; then
msg="Couldn't download or start Steamify. Are you connected to the internet?"
if [[ "\${1:-}" == --in-terminal ]]; then echo; echo "\$msg"; read -rp "Press Enter to close this window... " _
else kdialog --title Steamify --sorry "\$msg" 2>/dev/null; fi
exit 1
fi
EOF
# The icon comes with the release; without it, Steam's own icon. # The icon comes with the release; without it, Steam's own icon.
local icon=steam tmp local icon=steam tmp
-4
View File
@@ -11,9 +11,5 @@ read and reviewed on their own. `lib/*.sh` reads them with `patch_file
| `ensure-kernel-headers.sh` | `lib/steam-machine.sh` (Steam Machine support) | Run at boot: installs missing headers for every installed kernel | | `ensure-kernel-headers.sh` | `lib/steam-machine.sh` (Steam Machine support) | Run at boot: installs missing headers for every installed kernel |
| `leds-valve-dkms.conf` | `lib/steam-machine.sh` (Steam Machine support) | `/etc/dkms` override: build the LED driver for DKMS's target kernel; appended to someone's own override, which is backed up and restored | | `leds-valve-dkms.conf` | `lib/steam-machine.sh` (Steam Machine support) | `/etc/dkms` override: build the LED driver for DKMS's target kernel; appended to someone's own override, which is backed up and restored |
| `steamify-fremont-poweroff.dkms.conf`, `steamify-cros-ec-cec.dkms.conf` | `lib/fremont-poweroff.sh`, `lib/cec.sh` | The DKMS modules' `dkms.conf` (`fill NAME=... VERSION=...`) | | `steamify-fremont-poweroff.dkms.conf`, `steamify-cros-ec-cec.dkms.conf` | `lib/fremont-poweroff.sh`, `lib/cec.sh` | The DKMS modules' `dkms.conf` (`fill NAME=... VERSION=...`) |
| `steam-shortcuts.py` | `lib/steam-game.sh` (Add as non-Steam game) | Reads and writes Steam's binary `shortcuts.vdf` (find, add or update, remove) |
| `steamify-notifier.py` | `lib/update-notifier.sh` (Update notifications) | The daily check: notification and tray icon when there's a new release | | `steamify-notifier.py` | `lib/update-notifier.sh` (Update notifications) | The daily check: notification and tray icon when there's a new release |
| `steamify-os-release.sh`, `steamify-os-release.hook` | `lib/login-manager.sh` (SteamOS conversion) | What Steam's System settings show besides the OS name (which stays CachyOS's): `VERSION_ID=steamos-X.Y`, `VERSION_CODENAME=steam-machine`, `VARIANT`/`VARIANT_ID` Steamify with its version, in `/etc/os-release`; the pacman hook runs it again after cachyos-hooks (`fill SCRIPT=... VERSION=... STEAMOS=...`) |
| `steamify-nvidia-initramfs.sh`, `steamify-nvidia-initramfs.hook` | `lib/nvidia.sh` (SteamOS conversion, NVIDIA fix) | The pacman hook (before the initramfs is built, after DKMS) and its script: the NVIDIA modules go into the initramfs only while every installed kernel has them, decided again at every kernel or driver change (`fill SCRIPT=...`) |
| `cros-ec-cec-single-port.patch` | `lib/cec.sh` (HDMI-CEC) | Makes Valve's Steam Machine CEC driver find amdgpu's HDMI port | | `cros-ec-cec-single-port.patch` | `lib/cec.sh` (HDMI-CEC) | Makes Valve's Steam Machine CEC driver find amdgpu's HDMI port |
| `steamify-start.sh`, `steamify-app-start.sh` | `lib/wizard-shortcut.sh` (Steamify shortcut) | The two start scripts of the shortcut: "Steamify Terminal" runs the newest `steamify.sh` in Konsole, the app's launcher runs the newest `steamify-app.sh` (`fill URL=...`) |
-159
View File
@@ -1,159 +0,0 @@
#!/usr/bin/env python3
# Steamify CachyOS: Steam's non-Steam games list (userdata/<id>/config/
# shortcuts.vdf, binary VDF), for "Add as non-Steam game". Steam reads it only
# at startup and writes it back on exit, so it's edited while Steam is closed.
# steam-shortcuts.py find <vdf> <exe> -> appid of an entry for exe
# steam-shortcuts.py add <vdf> <name> <exe> <icon> <desktop file>
# -> "added <appid>" / "updated <appid>"
# steam-shortcuts.py remove <vdf> <appid>
# An entry counts as ours when its Exe is <exe>, or a Steamify start script
# (run-app, also under the pre-2.5.0 path): that one is updated, not doubled.
import os
import struct
import sys
import zlib
MAP, STR, INT, END = 0, 1, 2, 8
def parse(data):
pos = 0
def cstr():
nonlocal pos
end = data.index(b"\0", pos)
s = data[pos:end].decode("utf-8", "surrogateescape")
pos = end + 1
return s
def block():
nonlocal pos
items = []
while True:
t = data[pos]
pos += 1
if t == END:
return items
key = cstr()
if t == MAP:
items.append((key, block()))
elif t == STR:
items.append((key, cstr()))
elif t == INT:
items.append((key, struct.unpack_from("<I", data, pos)[0]))
pos += 4
else:
raise ValueError(f"unknown VDF type {t} at {pos}")
if not data:
return [("shortcuts", [])]
root = block()
return root
def dump(items):
out = bytearray()
for key, value in items:
k = key.encode("utf-8", "surrogateescape") + b"\0"
if isinstance(value, list):
out += bytes([MAP]) + k + dump(value)
elif isinstance(value, int):
out += bytes([INT]) + k + struct.pack("<I", value & 0xFFFFFFFF)
else:
out += bytes([STR]) + k + value.encode("utf-8", "surrogateescape") + b"\0"
return bytes(out) + bytes([END])
def get(entry, key, default=None):
# Steam's key names vary in case between versions (appid/AppName/Exe).
for k, v in entry:
if k.lower() == key.lower():
return v
return default
def put(entry, key, value):
for i, (k, _) in enumerate(entry):
if k.lower() == key.lower():
entry[i] = (k, value)
return
entry.append((key, value))
def shortcuts(root):
for k, v in root:
if k.lower() == "shortcuts":
return v
raise ValueError("no shortcuts block")
def ours(entry, exe):
have = get(entry, "Exe", "").strip('"')
return have == exe or (have.endswith("/run-app") and
("/steamify/" in have or "/cachyos-gamescope-boot/" in have))
def load(path):
try:
with open(path, "rb") as f:
return parse(f.read())
except FileNotFoundError:
return [("shortcuts", [])]
def save(path, root):
tmp = path + ".steamify-tmp"
with open(tmp, "wb") as f:
f.write(dump(root))
os.replace(tmp, path)
def main(argv):
cmd, path = argv[1], argv[2]
root = load(path)
entries = shortcuts(root)
if cmd == "find":
for _, e in entries:
if ours(e, argv[3]):
print(get(e, "appid", 0))
return 0
return 1
if cmd == "add":
name, exe, icon, desktop = argv[3:7]
for _, e in entries:
if ours(e, exe):
put(e, "AppName", name)
put(e, "Exe", f'"{exe}"')
put(e, "StartDir", f'"{os.path.dirname(exe)}/"')
put(e, "icon", icon)
put(e, "ShortcutPath", desktop)
save(path, root)
print("updated", get(e, "appid", 0))
return 0
# Steam's own id for a shortcut: CRC32 of exe and name, top bit set.
appid = (zlib.crc32(f'"{exe}"{name}'.encode()) | 0x80000000) & 0xFFFFFFFF
entry = [("appid", appid), ("AppName", name), ("Exe", f'"{exe}"'),
("StartDir", f'"{os.path.dirname(exe)}/"'), ("icon", icon),
("ShortcutPath", desktop), ("LaunchOptions", ""), ("IsHidden", 0),
("AllowDesktopConfig", 1), ("AllowOverlay", 1), ("OpenVR", 0),
("Devkit", 0), ("DevkitGameID", ""), ("DevkitOverrideAppID", 0),
("LastPlayTime", 0), ("FlatpakAppID", ""), ("tags", [])]
entries.append((str(len(entries)), entry))
if os.path.dirname(path):
os.makedirs(os.path.dirname(path), exist_ok=True)
save(path, root)
print("added", appid)
return 0
if cmd == "remove":
keep = [e for _, e in entries if str(get(e, "appid", "")) != argv[3]]
if len(keep) == len(entries):
return 0
entries[:] = [(str(i), e) for i, e in enumerate(keep)]
save(path, root)
return 0
print(f"unknown command {cmd}", file=sys.stderr)
return 2
if __name__ == "__main__":
sys.exit(main(sys.argv))
-12
View File
@@ -1,12 +0,0 @@
#!/bin/bash
# Installed by Steamify CachyOS: start the newest release of its app.
set -o pipefail
if [[ "${1:-}" != --in-terminal ]] && ! python3 -c 'import PySide6.QtQml' 2>/dev/null; then
exec konsole -e "$0" --in-terminal
fi
if ! curl -fsSL --max-time 30 "@URL@" | bash; then
msg="Couldn't download or start Steamify. Are you connected to the internet?"
if [[ "${1:-}" == --in-terminal ]]; then echo; echo "$msg"; read -rp "Press Enter to close this window... " _
else kdialog --title Steamify --sorry "$msg" 2>/dev/null; fi
exit 1
fi
+2 -3
View File
@@ -51,9 +51,8 @@ def latest():
def pending(new): def pending(new):
# Newer than the last Steamify that ran here, and not skipped. # Newer than the last Steamify that ran here, and not skipped.
seen, found = version(state("seen") or "0"), version(new) seen = version(state("seen") or "0")
# A tag that isn't a plain version (a pre-release name) is never offered. return seen is not None and version(new) > seen and new != state("skipped")
return seen is not None and found is not None and found > seen and new != state("skipped")
def desktop(): def desktop():
-17
View File
@@ -1,17 +0,0 @@
# Installed by Steamify CachyOS (SteamOS conversion, NVIDIA fix): decides
# again whether the NVIDIA modules go into the initramfs, after DKMS has built
# its modules (71-dkms-install) and before the initramfs is built
# (90-mkinitcpio-install); hooks run in file name order.
[Trigger]
Operation = Install
Operation = Upgrade
Operation = Remove
Type = Path
Target = usr/lib/modules/*/vmlinuz
Target = usr/lib/modules/*/extramodules/nvidia*
Target = usr/lib/modules/*/updates/*
[Action]
Description = Steamify: NVIDIA modules in the initramfs only if every kernel has them
When = PostTransaction
Exec = @SCRIPT@ sync
-36
View File
@@ -1,36 +0,0 @@
#!/bin/bash
# Installed by Steamify CachyOS (SteamOS conversion, NVIDIA fix), run by the
# pacman hook steamify-nvidia-initramfs.hook before the initramfs is built.
# The NVIDIA modules go into the initramfs (early KMS) only while EVERY
# installed kernel has them: mkinitcpio fails on a module a kernel lacks, and
# limine-mkinitcpio then skips that kernel's boot entry, kernel parameters
# included. Decided again at every kernel or driver change, so a new kernel
# without the modules (another kernel, a failed DKMS build, a downgrade) gets
# a working initramfs and the file comes back once it has them.
# steamify-nvidia-initramfs [sync|check]
# sync (default) write or remove the drop-in to match
# check exit status 0 when every installed kernel has nvidia_drm
conf="${NVIDIA_INITRAMFS_CONF:-/etc/mkinitcpio.conf.d/90-steamify-nvidia.conf}"
mods="${NVIDIA_MODULES_DIR:-/usr/lib/modules}"
everywhere() {
local k found=0
for k in "$mods"/*/; do
[[ -f "$k/vmlinuz" || -f "$k/pkgbase" ]] || continue # an installed kernel, not a leftover folder
find "$k" -name 'nvidia-drm.ko*' -print -quit 2>/dev/null | grep -q . || return 1
found=1
done
[[ $found == 1 ]]
}
case "${1:-sync}" in
check) everywhere ;;
sync)
if everywhere; then
[[ -f "$conf" ]] || { mkdir -p "$(dirname "$conf")" &&
echo 'MODULES+=(nvidia nvidia_modeset nvidia_uvm nvidia_drm)' > "$conf"; }
else
rm -f "$conf"
fi ;;
*) echo "usage: $0 [sync|check]" >&2; exit 2 ;;
esac
-14
View File
@@ -1,14 +0,0 @@
# Installed by Steamify CachyOS (SteamOS conversion): runs after
# cachyos-hooks' os-release/cachyos-branding hooks (hooks run in file name
# order).
[Trigger]
Operation = Install
Operation = Upgrade
Type = Package
Target = filesystem
Target = cachyos-hooks
[Action]
Description = Steamify: the OS variant and version Steam shows
When = PostTransaction
Exec = @SCRIPT@
-14
View File
@@ -1,14 +0,0 @@
#!/bin/sh
# Installed by Steamify CachyOS (SteamOS conversion): what Steam shows in its
# System settings besides the OS name, which stays CachyOS's: the SteamOS
# release Steamify follows as the OS version (VERSION_ID, e.g. steamos-3.9),
# steam-machine as the codename, and Steamify with its version as the variant
# (VARIANT_ID, which Steam shows). KDE's About this System would show
# VERSION_ID after the name: the conversion sets its UseOSReleaseVersion, so it
# shows os-release's VERSION instead, which CachyOS doesn't have. NAME and
# PRETTY_NAME are never touched: limine-snapper-sync finds the boot entries by
# the OS name. The zz-steamify-os-release hook runs this after cachyos-hooks.
sed -i -e '/^VARIANT=/d' -e '/^VARIANT_ID=/d' -e '/^VERSION_ID=/d' -e '/^VERSION_CODENAME=/d' /etc/os-release
printf '%s\n' 'VARIANT="Steamify @VERSION@"' 'VARIANT_ID=steamify-@VERSION@' 'VERSION_CODENAME=steam-machine' >> /etc/os-release
[ -n "@STEAMOS@" ] && echo 'VERSION_ID=@STEAMOS@' >> /etc/os-release
exit 0
-18
View File
@@ -1,18 +0,0 @@
#!/bin/bash
# Installed by Steamify CachyOS: run its newest release.
# pipefail: a failed download must count as a failure, not an empty script.
set -o pipefail
if ! curl -fsSL --max-time 30 "@URL@" | bash; then
echo
echo "Couldn't download or run the wizard. Are you connected to the internet?"
echo
read -rp "Press Enter to close this window... " _
exit 1
fi
# Done: close the window after a countdown (Enter closes it right away).
echo
for (( i = 10; i > 0; i-- )); do
printf '\rClosing this window in %2d seconds (Enter to close now)... ' "$i"
read -rs -t 1 _ && break
done
echo
-6
View File
@@ -1,6 +0,0 @@
# Python: the app (ui/steamify-ui, no .py extension) and patches/*.py.
line-length = 130
target-version = "py312"
[lint]
select = ["E", "F", "W", "B"]
+1 -1
View File
@@ -11,6 +11,6 @@ in the shell code.
|---|---|---| |---|---|---|
| `steamify-boot-desktop.service` | `lib/boot-session.sh` (Boot into: desktop) | Sets the Plasma session before the login manager starts | | `steamify-boot-desktop.service` | `lib/boot-session.sh` (Boot into: desktop) | Sets the Plasma session before the login manager starts |
| `sync-steamos-session.path`, `.service` | `lib/login-manager.sh` (SteamOS conversion, plasma-login-manager) | The sync bridge: copies Steam's session choice into `plasmalogin.conf` | | `sync-steamos-session.path`, `.service` | `lib/login-manager.sh` (SteamOS conversion, plasma-login-manager) | The sync bridge: copies Steam's session choice into `plasmalogin.conf` |
| `steamify-steam-autostart.service` | `lib/nvidia.sh` (Gaming on NVIDIA) | Steam at login on the Plasma desktop, normal or in Big Picture (user unit) | | `steam-desktop-autostart.service` | `lib/steam-desktop.sh` (SteamOS conversion) | Steam in the background on the Plasma desktop (user unit) |
| `ensure-kernel-headers.service` | `lib/steam-machine.sh` (Steam Machine support) | Installs missing kernel headers at boot, so DKMS builds for every kernel | | `ensure-kernel-headers.service` | `lib/steam-machine.sh` (Steam Machine support) | Installs missing kernel headers at boot, so DKMS builds for every kernel |
| `steamify-update-check.service`, `.timer` | `lib/update-notifier.sh` (Update notifications) | The daily and login check for a new release (user units) | | `steamify-update-check.service`, `.timer` | `lib/update-notifier.sh` (Update notifications) | The daily and login check for a new release (user units) |
@@ -1,13 +1,13 @@
[Unit] [Unit]
Description=Steam at login (Steamify, NVIDIA PCs) Description=Steam Background Autostart for Virtual Keyboard
After=graphical-session.target After=graphical-session.target
PartOf=graphical-session.target PartOf=graphical-session.target
[Service] [Service]
Type=simple Type=simple
# Only in the Plasma desktop session. # Only in the Plasma desktop session; gamescope-session starts its own Steam.
ExecCondition=/bin/sh -c '[ "$XDG_CURRENT_DESKTOP" = KDE ]' ExecCondition=/bin/sh -c '[ "$XDG_CURRENT_DESKTOP" = KDE ]'
ExecStart=/usr/bin/steam @ARGS@ ExecStart=/usr/bin/steam -silent
Restart=on-failure Restart=on-failure
RestartSec=5 RestartSec=5
+14 -88
View File
@@ -15,39 +15,21 @@
set -uo pipefail set -uo pipefail
# Release version, see CHANGELOG.md. # Release version, see CHANGELOG.md.
VERSION=2.11.1 VERSION=2.5.0
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)" SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
for lib in common valve-mirror state packages login-manager single-user steam-desktop steam-machine kernel-pin fremont-poweroff vram-booster hdmi-refresh nvidia controllers cec boot-session vapor-theme steamos-extras bios desktop-shortcut wizard-shortcut steam-game update-notifier first-login menu backend; do for lib in common state packages login-manager single-user steam-desktop steam-machine fremont-poweroff vram-booster hdmi-refresh cec boot-session vapor-theme steamos-extras bios desktop-shortcut wizard-shortcut update-notifier menu backend; do
# shellcheck source=/dev/null # shellcheck source=/dev/null
source "$SCRIPT_DIR/lib/$lib.sh" source "$SCRIPT_DIR/lib/$lib.sh"
done done
require_root_helper require_root_helper
# What this run does, from the first argument: BACKEND=false
# --backend ... the graphical app's machine-readable mode [[ "${1:-}" == --backend ]] && BACKEND=true
# --defaults [--options <id>,...] [--boot gamescope|desktop]: apply what the
# menu would preselect (or exactly the listed items), without the menu or
# any prompt (the Steam Machine ISO's first login runs this; sudo must not
# ask)
# --defaults --list what --defaults can set up here, as JSON
# (an installer page is built from it); nothing else on stdout
# --boot gamescope|desktop only change where an installed conversion
# starts, everything else stays as it is (for scripts; no menu)
# --first-login the installer's one-time follow-up
# (none) the menu
MODE=menu
case "${1:-}" in
--backend) MODE=backend ;;
--defaults) MODE=defaults; [[ "${2:-}" == --list ]] && MODE=list ;;
--boot) MODE=boot ;;
--first-login) MODE=first-login ;;
esac
BACKEND=false; [[ "$MODE" == backend ]] && BACKEND=true
if [[ "$MODE" != backend && "$MODE" != list ]]; then if [[ "$BACKEND" == false ]]; then
echo -e "${c_bold}Steamify CachyOS${c_reset} v$VERSION" echo -e "${c_bold}Steamify CachyOS${c_reset} v$VERSION"
echo "Turn the SteamOS-style parts on or off. The menu shows what is on now;" echo "Turn the SteamOS-style parts on or off. The menu shows what is on now;"
echo "anything you turn off is put back the way it was." echo "anything you turn off is put back the way it was."
@@ -64,14 +46,6 @@ TARGET_USER="$(id -un)"
migrate_layout migrate_layout
notify_seen notify_seen
# One exit handler (a second trap would replace it): the cursor the menu hid
# and the run's temp dirs, also when the run stops half way.
on_exit() {
[[ -t 1 ]] && tput cnorm 2>/dev/null
cleanup_tmpdirs
}
trap on_exit EXIT
restart_needed() { [[ -n "${BIOS_NEEDS_RESTART:-}" || "$RESTART_FOR_LOGIN" == true ]]; } restart_needed() { [[ -n "${BIOS_NEEDS_RESTART:-}" || "$RESTART_FOR_LOGIN" == true ]]; }
restart_now() { restart_now() {
@@ -131,62 +105,14 @@ quit_prompt() {
return 0 return 0
} }
report_failed() { # The graphical app (steamify-ui) drives the same components through
# Exit status for the scripted modes: 1 when a component had problems. # lib/backend.sh instead of the menu.
[[ ${#FAILED[@]} -eq 0 ]] || { warn "These had problems (see above): ${FAILED[*]}"; return 1; } if [[ "$BACKEND" == true ]]; then
}
run_defaults() {
RESTART_FOR_LOGIN=false
REAPPLY=false
sudo -n true 2>/dev/null || { err "--defaults needs sudo without a password."; return 1; }
detect_components
defaults_options "${@:2}" || return 1
plan_changes
apply_changes
# Run by the installer: the rest waits for the first desktop login.
user_session || first_login_schedule
report_failed || return 1
ok "Done; the changes take effect after a restart."
}
run_boot_only() {
local mode="${2:-}" c
RESTART_FOR_LOGIN=false
REAPPLY=false
case "$mode" in
gamescope|desktop) ;;
*) err "--boot takes gamescope or desktop"; return 1 ;;
esac
detect_components
is_current gaming || { err "--boot needs the SteamOS conversion; turn it on first."; return 1; }
# What is on stays on, and nothing else changes: not the updates or
# removals a normal run would pick.
for c in "${COMPONENTS[@]}"; do WANTED[$c]=${CURRENT[$c]:-0}; done
WANTED[boot]=0; [[ "$mode" == desktop ]] && WANTED[boot]=1
plan_changes
if [[ ${#TO_DISABLE[@]} -eq 0 && ${#TO_ENABLE[@]} -eq 0 ]]; then
ok "Already starting in $mode."
return 0
fi
apply_changes
report_failed || return 1
ok "Starts in $mode from the next boot on."
}
case "$MODE" in
backend)
# The graphical app (steamify-ui) drives the same components through
# lib/backend.sh instead of the menu.
RESTART_FOR_LOGIN=false RESTART_FOR_LOGIN=false
shift shift
backend_main "$@" backend_main "$@"
exit $? ;; exit $?
first-login) first_login_run; exit 0 ;; fi
list) defaults_list; exit 0 ;;
defaults) run_defaults "$@"; exit $? ;;
boot) run_boot_only "$@"; exit $? ;;
esac
# Menu loop: after each run the menu comes back with the new state, until # Menu loop: after each run the menu comes back with the new state, until
# the user quits; the restart question comes then, once, for everything. # the user quits; the restart question comes then, once, for everything.
@@ -217,7 +143,7 @@ while true; do
if [[ "$c" == boot ]]; then echo " - boot into: desktop (from the next boot)" if [[ "$c" == boot ]]; then echo " - boot into: desktop (from the next boot)"
elif is_action "$c"; then echo " - run: ${LABEL[$c]%%:*} at your own risk (checks, then asks twice more)" elif is_action "$c"; then echo " - run: ${LABEL[$c]%%:*} at your own risk (checks, then asks twice more)"
elif feature_outdated "$c"; then echo " - update: ${LABEL[$c]} (changed in this version)" elif feature_outdated "$c"; then echo " - update: ${LABEL[$c]} (changed in this version)"
elif is_current "$c"; then echo " - re-apply: ${LABEL[$c]}" elif [[ "${CURRENT[$c]}" == 1 ]]; then echo " - re-apply: ${LABEL[$c]}"
elif feature_new "$c"; then echo " - turn on: ${LABEL[$c]} (new in this version)" elif feature_new "$c"; then echo " - turn on: ${LABEL[$c]} (new in this version)"
else echo " - turn on: ${LABEL[$c]}"; fi else echo " - turn on: ${LABEL[$c]}"; fi
done done
@@ -242,11 +168,11 @@ while true; do
for c in "${COMPONENTS[@]}"; do for c in "${COMPONENTS[@]}"; do
component_available "$c" && ! is_action "$c" || continue component_available "$c" && ! is_action "$c" || continue
if [[ "$c" == boot ]]; then if [[ "$c" == boot ]]; then
is_current gaming && echo " └ boots into: $(boot_mode "${CURRENT[boot]}")" [[ "${CURRENT[gaming]}" == 1 ]] && echo " └ boots into: $(boot_mode "${CURRENT[boot]}")"
elif [[ -n "${PARENT[$c]:-}" ]]; then elif [[ -n "${PARENT[$c]:-}" ]]; then
[[ "${CURRENT[${PARENT[$c]}]}" == 1 ]] || continue [[ "${CURRENT[${PARENT[$c]}]}" == 1 ]] || continue
if is_current "$c"; then echo -e " └ ${c_green}on ${c_reset} ${LABEL[$c]}"; else echo " └ off ${LABEL[$c]}"; fi if [[ "${CURRENT[$c]}" == 1 ]]; then echo -e " └ ${c_green}on ${c_reset} ${LABEL[$c]}"; else echo " └ off ${LABEL[$c]}"; fi
elif is_current "$c"; then echo -e " ${c_green}on ${c_reset} ${LABEL[$c]}"; else echo " off ${LABEL[$c]}"; fi elif [[ "${CURRENT[$c]}" == 1 ]]; then echo -e " ${c_green}on ${c_reset} ${LABEL[$c]}"; else echo " off ${LABEL[$c]}"; fi
done done
if [[ ${#FAILED[@]} -gt 0 ]]; then if [[ ${#FAILED[@]} -gt 0 ]]; then
warn "These had problems (see above): ${FAILED[*]}" warn "These had problems (see above): ${FAILED[*]}"
+9 -36
View File
@@ -18,10 +18,6 @@ Item {
property var steps: ({}) // id -> "wait"|"run"|"ok"|"fail" property var steps: ({}) // id -> "wait"|"run"|"ok"|"fail"
property var failed: [] property var failed: []
property bool restartNeeded: false property bool restartNeeded: false
// Review & apply only when something would change; "Re-apply what's on"
// is for when nothing did.
readonly property bool canApply: computePlan().length > 0
onCanApplyChanged: if (!canApply && sel === rows.length) sel = Math.max(0, rows.length - 1)
property string runError: "" property string runError: ""
property bool wrongPassword: false property bool wrongPassword: false
property bool typing: false // a text field has the keys property bool typing: false // a text field has the keys
@@ -38,9 +34,7 @@ Item {
readonly property var status: backend.status || ({}) readonly property var status: backend.status || ({})
readonly property var items: status.items || [] readonly property var items: status.items || []
// Hidden: Big Picture excludes a silent start. readonly property var rows: items.filter(function (i) { return !i.parent || want[i.parent]; })
function hidden(i) { return i.id === "nvsilent" && want.bigpicture; }
readonly property var rows: items.filter(function (i) { return (!i.parent || want[i.parent]) && !hidden(i); })
readonly property var bios: status.bios || null readonly property var bios: status.bios || null
signal passwordRequested() signal passwordRequested()
@@ -77,21 +71,12 @@ Item {
var w = Object.assign({}, want); var w = Object.assign({}, want);
w[id] = !w[id]; w[id] = !w[id];
// The same rules as the terminal menu (toggle_component). // The same rules as the terminal menu (toggle_component).
var hasGaming = items.some(function (i) { return i.id === "gaming"; }); if (id === "gaming" && !w.gaming) w.single = false;
if (id === "gaming" && !w.gaming) { w.single = false; w.silent = false; w.glyphs = false; } if (id === "single" && w.single) w.gaming = true;
if (id === "single" && w.single && hasGaming) w.gaming = true;
if (id === "nvidia") w.bigpicture = w.nvidia;
if (id === "bigpicture" && w.bigpicture) { w.nvidia = true; w.nvsilent = false; }
if (id === "nvsilent" && w.nvsilent) { w.nvidia = true; w.bigpicture = false; }
if (id === "nvidia" && !w.nvidia) w.nvsilent = false;
if (id === "silent" && w.silent) w.gaming = true;
if (id === "glyphs" && w.glyphs) w.gaming = true;
if (id === "machine") w.poweroff = w.machine; if (id === "machine") w.poweroff = w.machine;
if (id === "poweroff" && w.poweroff) w.machine = true; if (id === "poweroff" && w.poweroff) w.machine = true;
if (id === "machine" && !w.machine) w.kpin = false; if (id === "machine" && !w.machine) w.kpin = false;
if (id === "kpin" && w.kpin) w.machine = true; if (id === "kpin" && w.kpin) w.machine = true;
if (id === "launcher" && items.some(function (i) { return i.id === "steamgame"; })) w.steamgame = w.launcher;
if (id === "steamgame" && w.steamgame) w.launcher = true;
want = w; want = w;
} }
function computePlan() { function computePlan() {
@@ -99,7 +84,6 @@ Item {
for (var i = 0; i < items.length; i++) { for (var i = 0; i < items.length; i++) {
var it = items[i]; var it = items[i];
if (it.kind !== "toggle") continue; if (it.kind !== "toggle") continue;
if (hidden(it)) { if (it.on) p.push({ id: it.id, action: "off" }); continue; }
if (it.parent && !want[it.parent]) { if (it.on) p.push({ id: it.id, action: "off" }); continue; } if (it.parent && !want[it.parent]) { if (it.on) p.push({ id: it.id, action: "off" }); continue; }
if (want[it.id] && !it.on) p.push({ id: it.id, action: "on", isNew: !!it["new"] }); if (want[it.id] && !it.on) p.push({ id: it.id, action: "on", isNew: !!it["new"] });
else if (!want[it.id] && it.on) p.push({ id: it.id, action: "off" }); else if (!want[it.id] && it.on) p.push({ id: it.id, action: "off" });
@@ -109,14 +93,11 @@ Item {
if (want.gaming && boot !== bootNow) p.push({ id: "boot", action: boot === "desktop" ? "desktop" : "gaming" }); if (want.gaming && boot !== bootNow) p.push({ id: "boot", action: boot === "desktop" ? "desktop" : "gaming" });
return p; return p;
} }
function goReview(again) { function goReview(again) { reapply = again; plan = computePlan(); screen = "review"; }
if (!again && !canApply) return;
reapply = again; plan = computePlan(); screen = "review";
}
function wantedIds() { function wantedIds() {
var ids = []; var ids = [];
for (var i = 0; i < items.length; i++) for (var i = 0; i < items.length; i++)
if (items[i].kind === "toggle" && want[items[i].id] && !hidden(items[i]) && (!items[i].parent || want[items[i].parent])) ids.push(items[i].id); if (items[i].kind === "toggle" && want[items[i].id] && (!items[i].parent || want[items[i].parent])) ids.push(items[i].id);
return ids; return ids;
} }
@@ -214,8 +195,7 @@ Item {
if (screen === "menu") { if (screen === "menu") {
if (biosChecking) return; if (biosChecking) return;
if (a === "up") sel = Math.max(0, sel - 1); if (a === "up") sel = Math.max(0, sel - 1);
// The greyed-out Apply button can't be selected. else if (a === "down") sel = Math.min(rows.length, sel + 1);
else if (a === "down") sel = Math.min(canApply ? rows.length : rows.length - 1, sel + 1);
else if (a === "accept") { else if (a === "accept") {
if (sel === rows.length) { goReview(false); return; } if (sel === rows.length) { goReview(false); return; }
var r = rows[sel]; var r = rows[sel];
@@ -227,9 +207,7 @@ Item {
boot = a === "left" ? "gamescope" : "desktop"; boot = a === "left" ? "gamescope" : "desktop";
else if (a === "apply") goReview(false); else if (a === "apply") goReview(false);
else if (a === "reapply") goReview(true); else if (a === "reapply") goReview(true);
// B/Esc/Back don't quit: Steam's desktop layout sends Esc for a else if (a === "back") Qt.quit();
// Steam Controller's B, which should only ever go back.
else if (a === "quit") Qt.quit();
} else if (screen === "review") { } else if (screen === "review") {
if (a === "accept" || a === "apply") onApplyPressed(); if (a === "accept" || a === "apply") onApplyPressed();
else if (a === "back") { reapply = false; screen = "menu"; } else if (a === "back") { reapply = false; screen = "menu"; }
@@ -268,21 +246,16 @@ Item {
if (screen === "bios2" && Input.type !== "keyboard" && (e.key === Qt.Key_Return || e.key === Qt.Key_Enter)) { if (screen === "bios2" && Input.type !== "keyboard" && (e.key === Qt.Key_Return || e.key === Qt.Key_Enter)) {
if (!e.isAutoRepeat) act("hold"); e.accepted = true; return; if (!e.isAutoRepeat) act("hold"); e.accepted = true; return;
} }
if (!fromRemote) Input.type = Input.fromSteam ? "steam" : "keyboard"; if (!fromRemote) Input.type = "keyboard";
var k = e.key; var k = e.key;
if (k === Qt.Key_Up) act("up"); if (k === Qt.Key_Up) act("up");
else if (k === Qt.Key_Down) act("down"); else if (k === Qt.Key_Down) act("down");
else if (k === Qt.Key_Left) act("left"); else if (k === Qt.Key_Left) act("left");
else if (k === Qt.Key_Right) act("right"); else if (k === Qt.Key_Right) act("right");
else if (k === Qt.Key_Space) act("accept"); else if (k === Qt.Key_Space) act("accept");
// Enter selects, like A on a controller: Steam's desktop layout sends else if (k === Qt.Key_Return || k === Qt.Key_Enter) act(Input.type === "remote" || screen !== "menu" ? "accept" : "apply");
// Enter for a Steam Controller's A (and Space for Y). Ctrl+Enter
// goes straight to Review & apply.
else if ((k === Qt.Key_Return || k === Qt.Key_Enter) && (e.modifiers & Qt.ControlModifier)) act("apply");
else if (k === Qt.Key_Return || k === Qt.Key_Enter) act("accept");
else if (k === Qt.Key_Escape || k === Qt.Key_Back || k === Qt.Key_Backspace) { if (!e.isAutoRepeat) act("back"); } else if (k === Qt.Key_Escape || k === Qt.Key_Back || k === Qt.Key_Backspace) { if (!e.isAutoRepeat) act("back"); }
else if (k === Qt.Key_R) act("reapply"); else if (k === Qt.Key_R) act("reapply");
else if (k === Qt.Key_Q && (e.modifiers & Qt.ControlModifier)) act("quit");
else return; else return;
e.accepted = true; e.accepted = true;
} }
+2 -8
View File
@@ -35,15 +35,9 @@ Item {
border.width: step.st === "wait" || step.st === "run" ? 2 : 0; border.color: step.st === "run" ? Theme.accent : "#343f50" border.width: step.st === "wait" || step.st === "run" ? 2 : 0; border.color: step.st === "run" ? Theme.accent : "#343f50"
Text { anchors.centerIn: parent; text: step.st === "ok" ? "✓" : (step.st === "fail" ? "!" : ""); color: step.st === "ok" ? Theme.good : Theme.bad Text { anchors.centerIn: parent; text: step.st === "ok" ? "✓" : (step.st === "fail" ? "!" : ""); color: step.st === "ok" ? Theme.good : Theme.bad
font.pixelSize: 13; font.weight: Font.Bold } font.pixelSize: 13; font.weight: Font.Bold }
// Only this dot turns while the step runs: ✓ and ! never rotate RotationAnimator on rotation { running: step.st === "run"; from: 0; to: 360; duration: 1000; loops: Animation.Infinite } }
// (an animator leaves its item at whatever angle it stopped).
Item { anchors.fill: parent; visible: step.st === "run"
Rectangle { width: 6; height: 6; radius: 3; color: Theme.accent; x: parent.width / 2 - 3; y: -3 }
RotationAnimator on rotation { running: step.st === "run"; from: 0; to: 360; duration: 1000; loops: Animation.Infinite } } }
Row { width: 380; anchors.verticalCenter: parent.verticalCenter; spacing: 10 Row { width: 380; anchors.verticalCenter: parent.verticalCenter; spacing: 10
// Boot into's label is its prefix already: "Boot into desktop", not "Boot into Boot into". Text { text: (Texts.actions[step.modelData.action] || [])[3] + Texts.label(step.modelData.id)
Text { text: step.modelData.id === "boot" ? (Texts.actions[step.modelData.action] || [])[3] + Texts.actions[step.modelData.action][0].toLowerCase()
: (Texts.actions[step.modelData.action] || [])[3] + Texts.label(step.modelData.id)
color: step.st === "wait" ? Theme.faint : Theme.textHi; font.family: Theme.body; font.pixelSize: 16; font.weight: Font.DemiBold color: step.st === "wait" ? Theme.faint : Theme.textHi; font.family: Theme.body; font.pixelSize: 16; font.weight: Font.DemiBold
anchors.verticalCenter: parent.verticalCenter; elide: Text.ElideRight anchors.verticalCenter: parent.verticalCenter; elide: Text.ElideRight
width: Math.min(implicitWidth, parent.width - (badge.visible ? badge.width + parent.spacing : 0)) } width: Math.min(implicitWidth, parent.width - (badge.visible ? badge.width + parent.spacing : 0)) }
+2 -4
View File
@@ -10,13 +10,11 @@ Rectangle {
signal clicked signal clicked
height: 48; radius: 12; width: row.implicitWidth + 36 height: 48; radius: 12; width: row.implicitWidth + 36
color: primary ? Theme.accent : Theme.button color: primary ? Theme.accent : Theme.button
border.width: focusRing && enabled ? 2 : 0; border.color: Theme.textHi border.width: focusRing ? 2 : 0; border.color: Theme.textHi
// Greyed out while there's nothing to do.
opacity: enabled ? 1 : 0.4
Row { id: row; anchors.centerIn: parent; spacing: 10 Row { id: row; anchors.centerIn: parent; spacing: 10
Glyph { k: btn.k; visible: btn.k !== ""; dark: btn.primary; anchors.verticalCenter: parent.verticalCenter } Glyph { k: btn.k; visible: btn.k !== ""; dark: btn.primary; anchors.verticalCenter: parent.verticalCenter }
Text { text: btn.text; color: btn.primary ? Theme.ink : Theme.text; font.family: Theme.body; font.pixelSize: 15; font.weight: Font.DemiBold Text { text: btn.text; color: btn.primary ? Theme.ink : Theme.text; font.family: Theme.body; font.pixelSize: 15; font.weight: Font.DemiBold
anchors.verticalCenter: parent.verticalCenter } anchors.verticalCenter: parent.verticalCenter }
} }
MouseArea { anchors.fill: parent; enabled: btn.enabled; cursorShape: Qt.PointingHandCursor; onClicked: btn.clicked() } MouseArea { anchors.fill: parent; cursorShape: Qt.PointingHandCursor; onClicked: btn.clicked() }
} }
+2 -12
View File
@@ -1,8 +1,5 @@
// The result of a run: all done, a problem, or nothing changed. With a // The result of a run: all done, a problem, or nothing changed.
// problem, the run's output is shown below it (a BIOS check has no progress
// screen, so this is the only place to read why it stopped).
import QtQuick import QtQuick
import QtQuick.Controls.Basic
Item { Item {
required property AppState app required property AppState app
@@ -23,14 +20,7 @@ Item {
Text { width: parent.width; horizontalAlignment: Text.AlignHCenter; wrapMode: Text.WordWrap; color: Theme.soft; font.family: Theme.body; font.pixelSize: 17; text: message } Text { width: parent.width; horizontalAlignment: Text.AlignHCenter; wrapMode: Text.WordWrap; color: Theme.soft; font.family: Theme.body; font.pixelSize: 17; text: message }
Rectangle { visible: app.failed.length > 0; anchors.horizontalCenter: parent.horizontalCenter; width: ft.implicitWidth + 32; height: 44; radius: 12; color: Theme.warnBg Rectangle { visible: app.failed.length > 0; anchors.horizontalCenter: parent.horizontalCenter; width: ft.implicitWidth + 32; height: 44; radius: 12; color: Theme.warnBg
Text { id: ft; anchors.centerIn: parent; color: "#f2c27a"; font.family: Theme.body; font.pixelSize: 14 Text { id: ft; anchors.centerIn: parent; color: "#f2c27a"; font.family: Theme.body; font.pixelSize: 14
text: "Had a problem: " + app.failed.map(function (id) { return Texts.label(id); }).join(", ") + (app.log.count ? ". Details below." : ".") } } text: "Had a problem: " + app.failed.map(function (id) { return Texts.label(id); }).join(", ") + ". See the details." } }
Rectangle { visible: app.failed.length > 0 && app.log.count > 0; width: parent.width; height: 190; radius: 14; color: Theme.card
ListView { id: details; anchors.fill: parent; anchors.margins: 16; clip: true; model: app.log
ScrollBar.vertical: ScrollBar { policy: ScrollBar.AsNeeded }
// The end is where it stopped.
onCountChanged: positionViewAtEnd()
onVisibleChanged: if (visible) positionViewAtEnd()
delegate: Text { required property string line; width: details.width - 12; text: line; color: "#aab5c4"; font.family: Theme.mono; font.pixelSize: 13; wrapMode: Text.WrapAnywhere } } }
Row { anchors.horizontalCenter: parent.horizontalCenter; spacing: 14; topPadding: 8 Row { anchors.horizontalCenter: parent.horizontalCenter; spacing: 14; topPadding: 8
Btn { k: Input.g.back; text: "Back to the menu"; height: 52; onClicked: app.act("back") } Btn { k: Input.g.back; text: "Back to the menu"; height: 52; onClicked: app.act("back") }
Btn { visible: app.restartNeeded; k: Input.g.ok; text: "Restart now"; primary: true; height: 52; onClicked: app.backend.restart() } } Btn { visible: app.restartNeeded; k: Input.g.ok; text: "Restart now"; primary: true; height: 52; onClicked: app.backend.restart() } }
+1 -1
View File
@@ -6,7 +6,7 @@ Rectangle {
property string k property string k
property bool dark: false property bool dark: false
height: 26; width: Math.max(26, gt.implicitWidth + 14) height: 26; width: Math.max(26, gt.implicitWidth + 14)
radius: (Input.type === "controller" || Input.type === "steam") && k.length === 1 ? 13 : 7 radius: Input.type === "controller" && k.length === 1 ? 13 : 7
color: dark ? Theme.ink : Theme.key color: dark ? Theme.ink : Theme.key
Text { id: gt; anchors.centerIn: parent; text: glyph.k; color: glyph.dark ? Theme.accent : Theme.textHi Text { id: gt; anchors.centerIn: parent; text: glyph.k; color: glyph.dark ? Theme.accent : Theme.textHi
font.family: Theme.body; font.pixelSize: 12; font.weight: Font.DemiBold } font.family: Theme.body; font.pixelSize: 12; font.weight: Font.DemiBold }
+3 -8
View File
@@ -5,15 +5,10 @@ import QtQuick
QtObject { QtObject {
property string type: "keyboard" property string type: "keyboard"
// Started from Steam: keys come from a Steam Controller through Steam's
// desktop layout (A = Enter, B = Esc, Y = Space, X = Steam's keyboard),
// shown as "steam" with the controller's buttons.
property bool fromSteam: false
readonly property var glyphs: ({ readonly property var glyphs: ({
controller: { toggle: "A", choose: "◀ ▶", reapply: "Y", quit: "", apply: "X", ok: "A", back: "B" }, controller: { toggle: "A", choose: "◀ ▶", reapply: "Y", quit: "B", apply: "X", ok: "A", back: "B" },
keyboard: { toggle: "Enter", choose: "← →", reapply: "R", quit: "Ctrl+Q", apply: "Ctrl+Enter", ok: "Enter", back: "Esc" }, keyboard: { toggle: "Space", choose: "← →", reapply: "R", quit: "Esc", apply: "Enter", ok: "Enter", back: "Esc" },
steam: { toggle: "A", choose: "◀ ▶", reapply: "", quit: "", apply: "↓ A", ok: "A", back: "B" }, remote: { toggle: "OK", choose: "◀ ▶", reapply: "Red", quit: "Back", apply: "↓ Apply", ok: "OK", back: "Back" }
remote: { toggle: "OK", choose: "◀ ▶", reapply: "Red", quit: "", apply: "↓ Apply", ok: "OK", back: "Back" }
}) })
readonly property var g: glyphs[type] readonly property var g: glyphs[type]
} }
-2
View File
@@ -12,8 +12,6 @@ ApplicationWindow {
required property var gamepad required property var gamepad
required property bool fullscreen required property bool fullscreen
required property string iconUrl required property string iconUrl
required property bool fromSteam
Component.onCompleted: Input.fromSteam = fromSteam
width: 1280; height: 720 width: 1280; height: 720
minimumWidth: 960; minimumHeight: 540 minimumWidth: 960; minimumHeight: 540
+1 -5
View File
@@ -59,10 +59,7 @@ Item {
Row { Row {
anchors.left: parent.left; anchors.leftMargin: 40; anchors.verticalCenter: parent.verticalCenter; spacing: 28 anchors.left: parent.left; anchors.leftMargin: 40; anchors.verticalCenter: parent.verticalCenter; spacing: 28
Repeater { Repeater {
// Quit only has a key on a keyboard (Ctrl+Q), and re-apply has
// none through Steam's layout; a controller quits through Steam.
model: [[screen.g.toggle, "Toggle"], [screen.g.choose, "Choose"], [screen.g.reapply, "Re-apply what's on"], [screen.g.quit, "Quit"]] model: [[screen.g.toggle, "Toggle"], [screen.g.choose, "Choose"], [screen.g.reapply, "Re-apply what's on"], [screen.g.quit, "Quit"]]
.filter(function (h) { return h[0] !== ""; })
Row { required property var modelData; spacing: 8 Row { required property var modelData; spacing: 8
Glyph { k: parent.modelData[0]; anchors.verticalCenter: parent.verticalCenter } Glyph { k: parent.modelData[0]; anchors.verticalCenter: parent.verticalCenter }
Text { text: parent.modelData[1]; color: Theme.label; font.family: Theme.body; font.pixelSize: 14; anchors.verticalCenter: parent.verticalCenter } } Text { text: parent.modelData[1]; color: Theme.label; font.family: Theme.body; font.pixelSize: 14; anchors.verticalCenter: parent.verticalCenter } }
@@ -73,8 +70,7 @@ Item {
Text { readonly property int n: app.computePlan().length Text { readonly property int n: app.computePlan().length
text: n === 0 ? "Everything is the way you want it" : n + (n === 1 ? " change" : " changes") text: n === 0 ? "Everything is the way you want it" : n + (n === 1 ? " change" : " changes")
color: Theme.faint; font.family: Theme.body; font.pixelSize: 14; anchors.verticalCenter: parent.verticalCenter } color: Theme.faint; font.family: Theme.body; font.pixelSize: 14; anchors.verticalCenter: parent.verticalCenter }
Btn { k: screen.g.apply; text: "Review & apply"; primary: true; enabled: app.canApply Btn { k: screen.g.apply; text: "Review & apply"; primary: true; focusRing: app.sel === app.rows.length; height: 44; onClicked: app.goReview(false) }
focusRing: app.sel === app.rows.length; height: 44; onClicked: app.goReview(false) }
} }
} }
} }
+1 -1
View File
@@ -47,7 +47,7 @@ Rectangle {
Text { visible: app.wrongPassword; text: "That password didn't work. Try again."; color: Theme.bad; font.family: Theme.body; font.pixelSize: 14 } Text { visible: app.wrongPassword; text: "That password didn't work. Try again."; color: Theme.bad; font.family: Theme.body; font.pixelSize: 14 }
Rectangle { width: parent.width; height: 46; radius: 12; color: Theme.note Rectangle { width: parent.width; height: 46; radius: 12; color: Theme.note
Text { anchors.verticalCenter: parent.verticalCenter; x: 14; color: Theme.soft; font.family: Theme.body; font.pixelSize: 14 Text { anchors.verticalCenter: parent.verticalCenter; x: 14; color: Theme.soft; font.family: Theme.body; font.pixelSize: 14
text: ({ controller: "Press Steam + X for the on-screen keyboard.", keyboard: "Type your password and press Enter.", steam: "Press X for Steam's on-screen keyboard, type your password and press A.", remote: "Select the field for the on-screen keyboard." })[Input.type] } } text: ({ controller: "Press Steam + X for the on-screen keyboard.", keyboard: "Type your password and press Enter.", remote: "Select the field for the on-screen keyboard." })[Input.type] } }
Item { width: parent.width; height: 48 Item { width: parent.width; height: 48
Btn { k: Input.g.back; text: "Back"; onClicked: app.act("back") } Btn { k: Input.g.back; text: "Back"; onClicked: app.act("back") }
Btn { anchors.right: parent.right; k: Input.g.ok; text: "Apply"; primary: true; onClicked: screen.submit() } } Btn { anchors.right: parent.right; k: Input.g.ok; text: "Apply"; primary: true; onClicked: screen.submit() } }
+1 -19
View File
@@ -6,22 +6,10 @@ QtObject {
readonly property var items: ({ readonly property var items: ({
gaming: { label: "SteamOS conversion", hint: "Boot into gaming mode, Steam on the desktop", gaming: { label: "SteamOS conversion", hint: "Boot into gaming mode, Steam on the desktop",
body: "Boots straight into gaming mode. Switch to Desktop in Steam works, and Return to Gaming Mode on the desktop brings you back.", body: "Boots straight into gaming mode. Switch to Desktop in Steam works, and Return to Gaming Mode on the desktop brings you back.",
changes: ["Autologin into gamescope", "Return to Gaming Mode shortcut"] }, changes: ["Autologin into gamescope", "Return to Gaming Mode shortcut", "Steam starts silently on the desktop"] },
boot: { label: "Boot into", hint: "Where the PC starts", boot: { label: "Boot into", hint: "Where the PC starts",
body: "Where the PC starts after a restart. Switching back and forth works the same either way.", body: "Where the PC starts after a restart. Switching back and forth works the same either way.",
changes: ["Desktop: the Plasma session is set before login", "Gaming: the SteamOS default"] }, changes: ["Desktop: the Plasma session is set before login", "Gaming: the SteamOS default"] },
silent: { label: "Start Steam silently in desktop mode", hint: "In the tray at login on the desktop, no window",
body: "Steam starts by itself when you log in to the Plasma desktop, in the tray without a window. Gaming mode starts its own Steam.",
changes: ["Steam is started with -silent (a systemd user service, desktop only)", "Off: the service is removed again"] },
nvidia: { label: "Gaming on NVIDIA", hint: "Steam on the desktop, started at login",
body: "gamescope's own gaming mode shows a corrupted picture on NVIDIA graphics cards (an open NVIDIA driver bug), so it isn't offered here. This puts Steam on the Plasma desktop instead and starts it when you log in.",
changes: ["Steam is installed when it's missing", "Steam starts at login (a systemd user service)", "Off: the service is removed again; Steam is only removed if Steamify installed it"] },
bigpicture: { label: "Steam starts in Big Picture", hint: "The controller-friendly Steam, or the normal window",
body: "Steam opens in Big Picture at login, which works well with a controller on the TV. Untick it for Steam's normal window.",
changes: ["Steam is started with -gamepadui", "Plasma starts with an empty session, so old windows don't cover Big Picture", "Off: Steam starts in its normal window"] },
nvsilent: { label: "Start Steam silently", hint: "In the tray at login, no window",
body: "Steam starts in the tray at login without a window. Not together with Big Picture: ticking one unticks the other.",
changes: ["Steam is started with -silent", "Off: Steam starts in its normal window"] },
theme: { label: "SteamOS theme", hint: "Vapor look for the desktop, Add to Steam", theme: { label: "SteamOS theme", hint: "Vapor look for the desktop, Add to Steam",
body: "The Vapor look of SteamOS for the desktop, with its panel, launcher icon and wallpaper.", body: "The Vapor look of SteamOS for the desktop, with its panel, launcher icon and wallpaper.",
changes: ["cachyos-vapor global theme", "Add to Steam in right-click menus", "Nested Desktop, Steam keyboard window rule"] }, changes: ["cachyos-vapor global theme", "Add to Steam in right-click menus", "Nested Desktop, Steam keyboard window rule"] },
@@ -33,15 +21,9 @@ QtObject {
launcher: { label: "Steamify shortcut", hint: "The app on the desktop and in the launcher", launcher: { label: "Steamify shortcut", hint: "The app on the desktop and in the launcher",
body: "Opens the newest Steamify app, so you never need the install command again. Steamify Terminal in the launcher opens the terminal menu.", body: "Opens the newest Steamify app, so you never need the install command again. Steamify Terminal in the launcher opens the terminal menu.",
changes: ["Steamify CachyOS on the desktop and in the launcher (the app)", "Steamify Terminal in the launcher"] }, changes: ["Steamify CachyOS on the desktop and in the launcher (the app)", "Steamify Terminal in the launcher"] },
steamgame: { label: "Add as non-Steam game", hint: "Steamify in your Steam library",
body: "Adds Steamify to your Steam library as a non-Steam game. Started from Steam it gets your controller (a Steam Controller only talks to Steam while Steam runs), and you can open it in gaming mode. Steam closes for a moment and starts again, since it only reads its games list at startup: so this is done from the desktop, not from gaming mode or with Steamify started from Steam.",
changes: ["Steamify CachyOS in your Steam library, with its icon", "An entry that's already there is updated, not added twice", "Off (or the shortcut off): removed from the library again"] },
notify: { label: "Update notifications", hint: "A notification when there's a new Steamify", notify: { label: "Update notifications", hint: "A notification when there's a new Steamify",
body: "Checks once a day and when you log in to the desktop. When there's a new Steamify you get a notification and a tray icon: open the app to see what's new and choose what to update, or skip that version. It never updates anything by itself.", body: "Checks once a day and when you log in to the desktop. When there's a new Steamify you get a notification and a tray icon: open the app to see what's new and choose what to update, or skip that version. It never updates anything by itself.",
changes: ["A daily check (systemd user timer), only on the desktop", "Tray icon only while an update is waiting", "Skip this version: quiet until the next one"] }, changes: ["A daily check (systemd user timer), only on the desktop", "Tray icon only while an update is waiting", "Skip this version: quiet until the next one"] },
extended_controller_support: { label: "Extended controller support", hint: "Xbox wireless dongle, Xbox controllers over Bluetooth",
body: "Drivers for Xbox controllers that Linux doesn't handle well by itself. xone makes the Xbox wireless dongle work (the kernel has no driver for it), xpadneo gives an Xbox controller over Bluetooth rumble including the triggers, the right button mapping and its battery level. They are built for every installed kernel, which takes a minute or two each.",
changes: ["xone (the dongle) with its firmware, and xpadneo (Bluetooth), from the CachyOS repo", "Kernel headers for every installed kernel, so the drivers build for each", "Off: only what Steamify installed is removed again"] },
vram: { label: "VRAM booster", hint: "The game in front keeps its VRAM", vram: { label: "VRAM booster", hint: "The game in front keeps its VRAM",
body: "Like SteamOS 3.9: the game you're playing keeps its video memory, and background apps are moved out first. Without it a game that needs most of the video memory can spill into system RAM and stutter. Shown for GPUs whose driver supports it (AMD, Intel, NVIDIA with its open kernel modules from driver 615) on kernel 7.2 or newer.", body: "Like SteamOS 3.9: the game you're playing keeps its video memory, and background apps are moved out first. Without it a game that needs most of the video memory can spill into system RAM and stutter. Shown for GPUs whose driver supports it (AMD, Intel, NVIDIA with its open kernel modules from driver 615) on kernel 7.2 or newer.",
changes: ["dmemcg-booster (system and user service)", "plasma-foreground-booster, which tells it which window is in front", "Off: removed again, unless you had installed them yourself"] }, changes: ["dmemcg-booster (system and user service)", "plasma-foreground-booster, which tells it which window is in front", "Off: removed again, unless you had installed them yourself"] },
+4 -9
View File
@@ -1,12 +1,12 @@
#!/bin/bash #!/bin/bash
# Steamify CachyOS - get and start the app, for `curl | bash`: # Steamify CachyOS - get and start the app (v2), for `curl | bash`:
# curl -fsSL https://github.com/theupriser/steamify-cachyos/releases/latest/download/steamify-app.sh | bash # curl -fsSL https://github.com/theupriser/steamify-cachyos/releases/latest/download/steamify-app.sh | bash
# Downloads the newest release's app package (steamify-app.tar.gz: the app, # Downloads the newest release's app package (steamify-app.tar.gz: the app,
# steamify.sh, lib/, patches/ and services/) to ~/.local/share/steamify/app, installs PySide6 if # steamify.sh, lib/, patches/ and services/) to ~/.local/share/steamify/app, installs PySide6 if
# it's missing, adds a launcher entry, and starts the app. # it's missing, adds a launcher entry, and starts the app.
# STEAMIFY_RELEASE=<tag> takes that release instead of the newest. # STEAMIFY_RELEASE=<tag> takes that release instead of the newest (the
# STEAMIFY_BRANCH=<branch> takes that branch's source instead (for testing # v2-ui-preview build's copy of this script sets it). STEAMIFY_BRANCH=<branch>
# before a build). # takes that branch's source instead (for testing before a build).
set -euo pipefail set -euo pipefail
REPO="theupriser/steamify-cachyos" REPO="theupriser/steamify-cachyos"
@@ -71,9 +71,4 @@ EOF
command -v update-desktop-database >/dev/null && update-desktop-database "$APPS" 2>/dev/null || true command -v update-desktop-database >/dev/null && update-desktop-database "$APPS" 2>/dev/null || true
say "Starting Steamify..." say "Starting Steamify..."
# Started from Steam: stay in the foreground, or Steam counts the game as
# ended right away and stops giving it the controller.
if [[ -n "${SteamGameId:-}" ]]; then
exec "$DEST/ui/steamify-ui" < /dev/null
fi
setsid "$DEST/ui/steamify-ui" >/dev/null 2>&1 < /dev/null & setsid "$DEST/ui/steamify-ui" >/dev/null 2>&1 < /dev/null &
-11
View File
@@ -20,14 +20,6 @@ import tempfile
import threading import threading
import time import time
# Started from Steam (a non-Steam game, so Steam Input hands it the
# controller): Steam preloads its overlay into every game, and Qt aborts with
# it loaded. Start again without it, before Qt is imported.
if "gameoverlayrenderer" in os.environ.get("LD_PRELOAD", ""):
os.environ["LD_PRELOAD"] = ":".join(p for p in os.environ["LD_PRELOAD"].split(":")
if p and "gameoverlayrenderer" not in p)
os.execv(sys.executable, [sys.executable] + sys.argv)
HERE = os.path.dirname(os.path.realpath(__file__)) HERE = os.path.dirname(os.path.realpath(__file__))
try: try:
@@ -373,9 +365,6 @@ def main():
engine = QQmlApplicationEngine() engine = QQmlApplicationEngine()
engine.setInitialProperties({"backend": backend, "gamepad": pad, engine.setInitialProperties({"backend": backend, "gamepad": pad,
"fullscreen": fullscreen, "fullscreen": fullscreen,
# Started from Steam: its keys are a Steam
# Controller's buttons (desktop layout).
"fromSteam": bool(os.environ.get("SteamGameId")),
"iconUrl": QUrl.fromLocalFile(os.path.realpath(icon)).toString()}) "iconUrl": QUrl.fromLocalFile(os.path.realpath(icon)).toString()})
engine.load(os.path.join(HERE, "qml", "Main.qml")) engine.load(os.path.join(HERE, "qml", "Main.qml"))
if not engine.rootObjects(): if not engine.rootObjects():