mirror of
https://github.com/theupriser/steamify-cachyos.git
synced 2026-10-03 17:41:58 +02:00
Compare commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
508f22acaf | ||
|
|
3f8e0372d1 | ||
|
|
bd90e29e7a | ||
|
|
4895de3a46 | ||
|
|
0f503dd112 | ||
|
|
d7cf0c0491 | ||
|
|
5ab83d6e6f | ||
|
|
2e107e537e |
No files matched your search
@@ -132,6 +132,16 @@ gamescope and the Plasma desktop. Primary target: the Valve Steam Machine
|
||||
and `ensure-kernel-headers.service` installs missing ones at boot (a
|
||||
pacman hook can't run pacman), which triggers DKMS's install hook. The module creates
|
||||
`/sys/class/leds/valve-leds*`.
|
||||
- `boot` ("Boot into: [gamescope] / desktop") is a choice row, not a
|
||||
checkbox: on = desktop. It's a sub-option of the conversion: `menu_visible`
|
||||
only shows it (indented, `└`) while `gaming` is ticked, so menu numbers
|
||||
after it shift by one when the conversion is unticked. It needs `gaming` (ticking it ticks gaming,
|
||||
unticking gaming unticks it) and is never preselected (`NO_PRESELECT`), so
|
||||
the conversion boots into gamescope by default. Desktop is
|
||||
`steamify-boot-desktop.service`, ordered `Before=` the login managers:
|
||||
`steam-set-session plasma.desktop` plus the plasmalogin sync bridge when it
|
||||
exists, at every boot. CachyOS's `cachyos-gamescope-autologin` still sets
|
||||
gamescope during each desktop session; the unit corrects it at boot.
|
||||
- `bios` is an *action* (`ACTIONS` in `lib/menu.sh`), not an on/off
|
||||
component: never preselected (not even on a first run), never re-applied
|
||||
by `a`, not listed in the state overview, and `bios_status` is always off.
|
||||
@@ -147,8 +157,10 @@ gamescope and the Plasma desktop. Primary target: the Valve Steam Machine
|
||||
device check, never flashes) and a faked version (dev-env
|
||||
`BIOS_VERSION=F7F0107 ./run.sh --fremont`).
|
||||
- The entry point loops: menu, run, "back to the menu" (or `[m]`/`[r]` when a
|
||||
restart is needed), until `q`; the restart question is asked once at the
|
||||
end. Scripted input that runs out ends the loop like `q`.
|
||||
restart is needed), until `q`. When a restart is needed, `q` asks "Restart
|
||||
now? [Y/n]" (`quit_prompt`): `n` goes back to the menu, the next `q` asks
|
||||
again. Scripted input that runs out quits without restarting (never
|
||||
restart on EOF: `ask_yn` would take its default).
|
||||
- Steamify shortcut (`launcher`): the icon runs `curl | bash` of
|
||||
`releases/latest/download/steamify.sh` in Konsole, so it's
|
||||
always the newest release. Its icon, `assets/steam-gaming-settings.svg`
|
||||
|
||||
+35
-2
@@ -5,7 +5,40 @@ All notable changes, per version and per commit. Versions follow
|
||||
`steamify.sh`. Versions before 0.7.0 were numbered afterwards,
|
||||
one per merged pull request.
|
||||
|
||||
## 0.9.0 - 2026-09-24
|
||||
## 0.10.0 - 2026-09-24
|
||||
|
||||
- `0f503dd` **feat: Boot into gamescope or the desktop**
|
||||
- New menu row under the conversion, "Boot into: [gamescope] / desktop";
|
||||
gamescope stays the default and is never changed on a first run.
|
||||
- Desktop: `steamify-boot-desktop.service` sets the autologin session to
|
||||
Plasma at every boot, before the login manager starts; Return to Gaming
|
||||
Mode and Steam's Switch to Desktop keep working. Back to gamescope removes
|
||||
it. Choosing desktop turns the conversion on; turning the conversion off
|
||||
resets it to gamescope.
|
||||
- The later menu items move down one (BIOS is now 8 on a Steam Machine).
|
||||
- `4895de3` **feat: "Boot into" is a sub-option of the conversion**
|
||||
- Shown indented under the SteamOS conversion, and only while it's ticked.
|
||||
- `bd90e29` **feat: Left/Right arrows choose on the "Boot into" row**
|
||||
- Left = gamescope, right = desktop (Space still switches); the row says
|
||||
"←/→ choose" and the key help lists Left/Right.
|
||||
- **fix: Messages say which way it boots**
|
||||
- "This will: boot into: gamescope (from the next boot)" instead of "turn
|
||||
off: Boot into the desktop instead of gaming mode", and the same in the
|
||||
progress line and the "Done" overview.
|
||||
|
||||
## 0.9.1 - 2026-09-24 (#10)
|
||||
|
||||
- `2e107e5` **fix: LED driver for every kernel on a fresh install**
|
||||
- The DKMS override was written to `/etc/dkms` before `dkms` was installed,
|
||||
when that folder doesn't exist yet, so it silently failed and the build
|
||||
for other kernels (e.g. LTS) failed as in 0.6. The folder is created first
|
||||
now, and a failed write stops with an error.
|
||||
- `5ab83d6` **feat: Restart question on quit is "Restart now? [Y/n]"**
|
||||
- When something needs a restart, `q` asks with yes as the default; `n` goes
|
||||
back to the menu and the next `q` asks again. Ctrl+C quits without
|
||||
restarting; scripted input that runs out never restarts.
|
||||
|
||||
## 0.9.0 - 2026-09-24 (#9)
|
||||
|
||||
The wizard is now called **Steamify CachyOS**, and can put a shortcut to
|
||||
itself on the desktop.
|
||||
@@ -32,7 +65,7 @@ itself on the desktop.
|
||||
bundle under both names, so `.../download/setup-gamescope-boot.sh` keeps
|
||||
working. The Steamify shortcut runs `steamify.sh`.
|
||||
- `b0553ae` **docs: Shorter README intro**
|
||||
- **feat: The shortcut's window closes itself after a countdown**
|
||||
- `afc05b0` **feat: The shortcut's window closes itself after a countdown**
|
||||
- After the wizard ends, a 10-second countdown closes the Konsole window
|
||||
(Enter closes it right away); after an error it stays open until Enter.
|
||||
- A failed download now counts as an error (`pipefail`) instead of running
|
||||
|
||||
@@ -14,19 +14,23 @@ Everything you turn off is put back the way it was.
|
||||
Desktop** in Steam works and so does going back (the **Return to Gaming
|
||||
Mode** icon on the desktop), you're back in gaming mode after a restart,
|
||||
and Steam's on-screen keyboard (Steam + X) also works on the desktop.
|
||||
2. **SteamOS theme** - the Vapor look for the desktop (CachyOS's
|
||||
2. **Boot into: [gamescope] / desktop** - a sub-option of 1, shown under it
|
||||
while it's ticked: where the PC starts. Gamescope (gaming mode) is the
|
||||
default; choose desktop to start in KDE Plasma instead, with Return to
|
||||
Gaming Mode one double-click away.
|
||||
3. **SteamOS theme** - the Vapor look for the desktop (CachyOS's
|
||||
`cachyos-vapor` package).
|
||||
3. **Steam Deck/Machine icons** - Steam Deck button icons in gaming mode.
|
||||
4. **Single user mode** - like SteamOS: never a login or lock screen, no
|
||||
4. **Steam Deck/Machine icons** - Steam Deck button icons in gaming mode.
|
||||
5. **Single user mode** - like SteamOS: never a login or lock screen, no
|
||||
user switching or logging out. Typing a password with a controller is no
|
||||
fun. (Needs 1.)
|
||||
5. **Steamify shortcut** - a "Steamify CachyOS" icon on the desktop and in
|
||||
6. **Steamify shortcut** - a "Steamify CachyOS" icon on the desktop and in
|
||||
the app launcher (the Steam logo with a gear) that opens the newest version
|
||||
of Steamify in Konsole, so you don't need the install command again.
|
||||
6. **Steam Machine support** - only shown on a Valve Steam Machine: the
|
||||
7. **Steam Machine support** - only shown on a Valve Steam Machine: the
|
||||
driver for the front LED bar, and the hardware settings in Steam (fan,
|
||||
TV control over HDMI-CEC).
|
||||
7. **Update BIOS** - only on a Steam Machine, opt-in and at your own risk:
|
||||
8. **Update BIOS** - only on a Steam Machine, opt-in and at your own risk:
|
||||
installs the newest Steam Machine BIOS from Valve (see
|
||||
[BIOS updates](#bios-updates-steam-machine)).
|
||||
|
||||
@@ -70,7 +74,8 @@ Run it as yourself, not as root. You'll see a checklist:
|
||||
Up/Down move Space select Enter run a run + re-apply what's on q quit
|
||||
```
|
||||
|
||||
Move with the **arrow keys**, tick or untick with **Space**, and press
|
||||
Move with the **arrow keys**, tick or untick with **Space** (on the **Boot
|
||||
into** row, **Left/Right** choose gamescope or desktop), and press
|
||||
**Enter** to run. "now:" shows what's on at the moment. Below the list, every
|
||||
installed kernel is shown with its headers and Steam controller driver; on a
|
||||
Steam Machine also whether the LED bar driver is built for it, and whether
|
||||
@@ -80,7 +85,9 @@ to restart (needed for changes to how the PC starts).
|
||||
|
||||
After each run the menu comes back with the new state, so you can change more
|
||||
in one go; quit with **q**. When something needs a restart, you choose
|
||||
between going back to the menu and restarting now; quitting asks once more.
|
||||
between going back to the menu and restarting now. Quitting then asks
|
||||
"Restart now? [Y/n]": **n** takes you back to the menu (and the next **q**
|
||||
asks again); Ctrl+C quits without restarting.
|
||||
|
||||
Run it again whenever you like - to change your choices, to turn things off
|
||||
again, or after a CachyOS update (press `a` in the menu to re-apply
|
||||
@@ -95,9 +102,12 @@ files in `lib/` next to it.
|
||||
**Power > Switch to Desktop**.
|
||||
- **Back to gaming mode:** double-click **Return to Gaming Mode** on the
|
||||
desktop (or log out, if you're not using single user mode).
|
||||
- After a restart you always start in gaming mode.
|
||||
- After a restart you start in gaming mode, or on the desktop if you chose
|
||||
**Boot into: desktop** in the menu. Switching back and forth works the same
|
||||
either way.
|
||||
|
||||
Prefer to decide yourself where your PC starts? Run one of these in Konsole:
|
||||
Prefer to start where you left off last time? Run one of these in Konsole
|
||||
(with **Boot into: gamescope**):
|
||||
|
||||
```bash
|
||||
steamos-session-select persistent # start where you left off last time
|
||||
@@ -354,6 +364,7 @@ gamescope-session, ...) stay installed.
|
||||
| `lib/state.sh` | Undo journal for KDE settings (`kset`/`krevert`) |
|
||||
| `lib/common.sh` | Output helpers, prompts, backups, plasmashell handling |
|
||||
| `lib/packages.sh` | Required packages, AUR helper (yay/paru) |
|
||||
| `lib/boot-session.sh` | Boot into gamescope or the desktop (`steamify-boot-desktop.service`) |
|
||||
| `lib/login-manager.sh` | SteamOS conversion: SDDM or plasmalogin autologin, sync bridge |
|
||||
| `lib/steam-desktop.sh` | Steam in the Plasma session; Steam Deck/Machine icons |
|
||||
| `lib/desktop-shortcut.sh` | Return to Gaming Mode shortcut and its sudoers rule |
|
||||
|
||||
@@ -0,0 +1,62 @@
|
||||
#!/bin/bash
|
||||
# "Boot into: gamescope / desktop" menu item, on top of the SteamOS
|
||||
# conversion. Gamescope is the default (the conversion's autologin, and
|
||||
# CachyOS's cachyos-gamescope-autologin resetting to it after a desktop
|
||||
# session). Desktop: a unit that sets the autologin session to Plasma at
|
||||
# every boot, before the login manager starts. Switching between the two in
|
||||
# a running system (Return to Gaming Mode, Steam's Switch to Desktop) works
|
||||
# the same either way.
|
||||
# Sourced by steamify.sh; not meant to be run on its own.
|
||||
|
||||
BOOT_UNIT_NAME="steamify-boot-desktop.service"
|
||||
BOOT_UNIT="/etc/systemd/system/$BOOT_UNIT_NAME"
|
||||
SESSION_SYNC="/usr/local/bin/sync-steamos-session.sh"
|
||||
|
||||
boot_status() {
|
||||
# On = boots into the desktop.
|
||||
[[ -f "$BOOT_UNIT" ]] && systemctl is-enabled -q "$BOOT_UNIT_NAME" 2>/dev/null
|
||||
}
|
||||
|
||||
boot_enable() {
|
||||
info "Setting the PC to boot into the desktop..."
|
||||
# The sync bridge (plasma-login-manager only; not there with SDDM) copies
|
||||
# the session into the base config; run it right away rather than rely
|
||||
# on its path unit, which could still be pending when the login manager
|
||||
# starts.
|
||||
sudo tee "$BOOT_UNIT" > /dev/null << EOF
|
||||
[Unit]
|
||||
Description=Steamify CachyOS: boot into the desktop instead of gaming mode
|
||||
Before=display-manager.service sddm.service plasmalogin.service
|
||||
|
||||
[Service]
|
||||
Type=oneshot
|
||||
ExecStart=/usr/lib/steamos/steam-set-session plasma.desktop
|
||||
ExecStart=/bin/sh -c '[ -x $SESSION_SYNC ] && exec $SESSION_SYNC || true'
|
||||
|
||||
[Install]
|
||||
WantedBy=graphical.target
|
||||
EOF
|
||||
sudo systemctl daemon-reload
|
||||
sudo systemctl enable "$BOOT_UNIT_NAME" || { err "Enabling $BOOT_UNIT_NAME failed."; return 1; }
|
||||
ok "Boots into the desktop from the next boot on (Return to Gaming Mode still works)."
|
||||
}
|
||||
|
||||
boot_disable() {
|
||||
info "Setting the PC to boot into gaming mode again..."
|
||||
sudo systemctl disable "$BOOT_UNIT_NAME" 2>/dev/null
|
||||
sudo rm -f "$BOOT_UNIT"
|
||||
sudo systemctl daemon-reload
|
||||
# Next boot into gamescope, as the conversion sets it up.
|
||||
sudo /usr/lib/steamos/steam-set-session gamescope-session.desktop
|
||||
[[ -x "$SESSION_SYNC" ]] && sudo "$SESSION_SYNC"
|
||||
ok "Boots into gaming mode from the next boot on."
|
||||
}
|
||||
|
||||
boot_choice() {
|
||||
# The menu row: the chosen option in brackets.
|
||||
if [[ "$1" == 1 ]]; then
|
||||
echo "Boot into: gamescope [desktop]"
|
||||
else
|
||||
echo "Boot into: [gamescope] desktop"
|
||||
fi
|
||||
}
|
||||
+52
-9
@@ -5,13 +5,17 @@
|
||||
|
||||
# Menu order. Components are turned on in this order and off in reverse;
|
||||
# gaming must come first (single user builds on it).
|
||||
COMPONENTS=(gaming theme glyphs single launcher machine bios)
|
||||
COMPONENTS=(gaming boot theme glyphs single launcher machine bios)
|
||||
# One-off actions rather than on/off components: never preselected, never
|
||||
# re-applied, not listed as on or off.
|
||||
ACTIONS=(bios)
|
||||
# Never preselected on a first run: booting into the desktop is a choice,
|
||||
# gamescope is the default.
|
||||
NO_PRESELECT=(boot)
|
||||
|
||||
declare -A LABEL=(
|
||||
[gaming]="SteamOS conversion: boot into gaming mode, Steam on the desktop"
|
||||
[boot]="Boot into the desktop instead of gaming mode"
|
||||
[theme]="Install SteamOS theme: Vapor look (cachyos-vapor)"
|
||||
[glyphs]="Install Steam Deck/Machine icons: Deck button icons in gaming mode"
|
||||
[single]="Single user mode: no password, lock screen or log out (SDDM)"
|
||||
@@ -30,6 +34,19 @@ component_available() {
|
||||
|
||||
is_action() { [[ " ${ACTIONS[*]} " == *" $1 "* ]]; }
|
||||
|
||||
boot_mode() {
|
||||
# boot_mode 0|1: the "Boot into" choice as a word, for messages; "turn
|
||||
# off boot into the desktop" reads as the opposite of what was chosen.
|
||||
if [[ "$1" == 1 ]]; then echo desktop; else echo gamescope; fi
|
||||
}
|
||||
|
||||
menu_visible() {
|
||||
# Shown in the menu. "Boot into" is a sub-option of the conversion: only
|
||||
# while the conversion is ticked.
|
||||
component_available "$1" || return 1
|
||||
[[ "$1" != boot || "${WANTED[gaming]:-0}" == 1 ]]
|
||||
}
|
||||
|
||||
component_selectable() {
|
||||
# Greyed out and not tickable when it has nothing to do.
|
||||
case "$1" in
|
||||
@@ -49,7 +66,8 @@ detect_components() {
|
||||
# First run: preselect the full SteamOS experience (never an action).
|
||||
if [[ "$any" == false ]]; then
|
||||
for c in "${COMPONENTS[@]}"; do
|
||||
component_available "$c" && ! is_action "$c" && WANTED[$c]=1
|
||||
component_available "$c" && ! is_action "$c" &&
|
||||
[[ " ${NO_PRESELECT[*]} " != *" $c "* ]] && WANTED[$c]=1
|
||||
done
|
||||
fi
|
||||
}
|
||||
@@ -60,7 +78,9 @@ toggle_component() {
|
||||
WANTED[$c]=$(( 1 - WANTED[$c] ))
|
||||
# Single user mode only makes sense on top of the SteamOS conversion.
|
||||
if [[ "$c" == single && "${WANTED[single]}" == 1 ]]; then WANTED[gaming]=1; fi
|
||||
if [[ "$c" == gaming && "${WANTED[gaming]}" == 0 ]]; then WANTED[single]=0; fi
|
||||
if [[ "$c" == gaming && "${WANTED[gaming]}" == 0 ]]; then WANTED[single]=0; WANTED[boot]=0; fi
|
||||
# Where to boot to is part of the conversion, too.
|
||||
if [[ "$c" == boot && "${WANTED[boot]}" == 1 ]]; then WANTED[gaming]=1; fi
|
||||
}
|
||||
|
||||
show_menu() {
|
||||
@@ -69,7 +89,7 @@ show_menu() {
|
||||
printf " ${c_bold}%-3s %-6s %-6s %s${c_reset}\n" "#" "Now" "Want" "Component"
|
||||
MENU_ITEMS=()
|
||||
for c in "${COMPONENTS[@]}"; do
|
||||
component_available "$c" || continue
|
||||
menu_visible "$c" || continue
|
||||
i=$((i + 1)); MENU_ITEMS[$i]=$c
|
||||
# Pad the plain word, then colour it: colour codes would count as width.
|
||||
now="off"; [[ "${CURRENT[$c]}" == 1 ]] && now="on"
|
||||
@@ -77,7 +97,13 @@ show_menu() {
|
||||
now="$(printf '%-6s' "$now")"
|
||||
[[ "${CURRENT[$c]}" == 1 ]] && now="${now/on/${c_green}on${c_reset}}"
|
||||
want="[ ]"; [[ "${WANTED[$c]}" == 1 ]] && want="[x]"
|
||||
if component_selectable "$c"; then
|
||||
if [[ "$c" == boot ]]; then
|
||||
# A choice rather than a checkbox: Now/Want show the mode.
|
||||
now="gaming"; [[ "${CURRENT[boot]}" == 1 ]] && now="desk"
|
||||
[[ "${CURRENT[gaming]}" == 1 ]] || now="-"
|
||||
want="gaming"; [[ "${WANTED[boot]}" == 1 ]] && want="desk"
|
||||
printf " %-3s %-6s %-6s └ %s\n" "$i" "$now" "$want" "$(boot_choice "${WANTED[boot]}")"
|
||||
elif component_selectable "$c"; then
|
||||
printf " %-3s %b %-6s %s\n" "$i" "$now" "$want" "${LABEL[$c]}"
|
||||
else
|
||||
printf " %b%-3s %-6s %-6s %s (not available)%b\n" "$c_dim" "$i" "$now" "$want" "${LABEL[$c]}" "$c_reset"
|
||||
@@ -109,12 +135,21 @@ draw_menu_tui() {
|
||||
echo
|
||||
MENU_ITEMS=()
|
||||
for c in "${COMPONENTS[@]}"; do
|
||||
component_available "$c" || continue
|
||||
menu_visible "$c" || continue
|
||||
MENU_ITEMS[$i]=$c
|
||||
box="[ ]"; [[ "${WANTED[$c]}" == 1 ]] && box="[${c_green}x${c_reset}]"
|
||||
state=" (now: off)"; [[ "${CURRENT[$c]}" == 1 ]] && state=" (now: ${c_green}on${c_reset})"
|
||||
is_action "$c" && state=" (opt-in, runs once)"
|
||||
line="$box ${LABEL[$c]}"
|
||||
if [[ "$c" == boot ]]; then
|
||||
# A choice rather than a checkbox; Space switches it.
|
||||
# Indented under the conversion, whose sub-option it is.
|
||||
line="$(boot_choice "${WANTED[boot]}")"
|
||||
line=" └ ${line/\[/[${c_green}}"; line="${line/\]/${c_reset}]}"
|
||||
local mode=gamescope; [[ "${CURRENT[boot]}" == 1 ]] && mode=desktop
|
||||
state=" (${c_bold}←/→${c_reset} choose)"
|
||||
[[ "${CURRENT[gaming]}" == 1 ]] && state=" (now: $mode; ${c_bold}←/→${c_reset} choose)"
|
||||
fi
|
||||
if ! component_selectable "$c"; then
|
||||
# Greyed out: nothing to do (e.g. BIOS already up to date).
|
||||
local mark=" "; (( i == cursor )) && mark=" ${c_cyan}>${c_reset} "
|
||||
@@ -130,7 +165,8 @@ draw_menu_tui() {
|
||||
echo
|
||||
echo -e "$KERNEL_OVERVIEW"
|
||||
echo
|
||||
echo -e " ${c_bold}Up/Down${c_reset} move ${c_bold}Space${c_reset} select ${c_bold}Enter${c_reset} run ${c_bold}a${c_reset} run + re-apply what's on ${c_bold}q${c_reset} quit"
|
||||
echo -e " ${c_bold}Up/Down${c_reset} move ${c_bold}Space${c_reset} select ${c_bold}Left/Right${c_reset} choose ${c_bold}Enter${c_reset} run"
|
||||
echo -e " ${c_bold}a${c_reset} run + re-apply what's on ${c_bold}q${c_reset} quit"
|
||||
}
|
||||
|
||||
run_menu_tui() {
|
||||
@@ -140,6 +176,8 @@ run_menu_tui() {
|
||||
while true; do
|
||||
draw_menu_tui "$cursor"
|
||||
count=${#MENU_ITEMS[@]}
|
||||
# The list shrinks when the conversion (and its sub-option) is unticked.
|
||||
if (( cursor >= count )); then cursor=$(( count - 1 )); draw_menu_tui "$cursor"; fi
|
||||
IFS= read -rsn1 key
|
||||
if [[ "$key" == $'\e' ]]; then
|
||||
IFS= read -rsn2 -t 0.05 rest
|
||||
@@ -149,6 +187,9 @@ run_menu_tui() {
|
||||
$'\e[A'|k) (( cursor = (cursor + count - 1) % count )) ;;
|
||||
$'\e[B'|j) (( cursor = (cursor + 1) % count )) ;;
|
||||
" ") toggle_component "${MENU_ITEMS[$cursor]}" ;;
|
||||
# On the "Boot into" row: left = gamescope, right = desktop.
|
||||
$'\e[D'|h) [[ "${MENU_ITEMS[$cursor]}" == boot && "${WANTED[boot]}" == 1 ]] && toggle_component boot ;;
|
||||
$'\e[C'|l) [[ "${MENU_ITEMS[$cursor]}" == boot && "${WANTED[boot]}" == 0 ]] && toggle_component boot ;;
|
||||
"") break ;;
|
||||
a|A) REAPPLY=true; break ;;
|
||||
q|Q) tput cnorm 2>/dev/null; echo; return 1 ;;
|
||||
@@ -208,11 +249,13 @@ apply_changes() {
|
||||
[[ "${WANTED[single]}" == 1 ]] && LOGIN_MANAGER=sddm
|
||||
|
||||
for c in "${TO_DISABLE[@]}"; do
|
||||
echo; echo -e "${c_bold}Turning off: ${LABEL[$c]}${c_reset}"
|
||||
if [[ "$c" == boot ]]; then echo; echo -e "${c_bold}Boot into: gamescope${c_reset}"
|
||||
else echo; echo -e "${c_bold}Turning off: ${LABEL[$c]}${c_reset}"; fi
|
||||
"${c}_disable" || failed+=("$c")
|
||||
done
|
||||
for c in "${TO_ENABLE[@]}"; do
|
||||
if is_action "$c"; then echo; echo -e "${c_bold}Running: ${LABEL[$c]%%:*}${c_reset}"
|
||||
if [[ "$c" == boot ]]; then echo; echo -e "${c_bold}Boot into: desktop${c_reset}"
|
||||
elif is_action "$c"; then echo; echo -e "${c_bold}Running: ${LABEL[$c]%%:*}${c_reset}"
|
||||
else echo; echo -e "${c_bold}Turning on: ${LABEL[$c]}${c_reset}"; fi
|
||||
"${c}_enable" || failed+=("$c")
|
||||
done
|
||||
|
||||
@@ -56,8 +56,13 @@ install_valve_led_driver() {
|
||||
# got the running kernel's tree and failed (wrong kernel, and gcc against
|
||||
# a clang-built tree). DKMS reads this override after the package's
|
||||
# dkms.conf; written before the install so its own build works too.
|
||||
printf '%s\n' "# Written by cachyos-gamescope-boot: build for DKMS's target kernel." \
|
||||
'MAKE[0]="make KVERSION=${kernelver}"' | sudo tee "$LED_DKMS_OVERRIDE" >/dev/null
|
||||
# On a fresh system dkms isn't installed yet, so /etc/dkms doesn't exist.
|
||||
sudo mkdir -p "$(dirname "$LED_DKMS_OVERRIDE")"
|
||||
if ! printf '%s\n' "# Written by cachyos-gamescope-boot: build for DKMS's target kernel." \
|
||||
'MAKE[0]="make KVERSION=${kernelver}"' | sudo tee "$LED_DKMS_OVERRIDE" >/dev/null; then
|
||||
err "Couldn't write $LED_DKMS_OVERRIDE; without it the LED driver only builds for the running kernel."
|
||||
return 1
|
||||
fi
|
||||
|
||||
if ! pacman -Qi leds-valve-dkms-git >/dev/null 2>&1; then
|
||||
info "Installing leds-valve-dkms-git from the AUR via $aur_helper (non-interactive)..."
|
||||
|
||||
+39
-22
@@ -15,11 +15,11 @@
|
||||
set -uo pipefail
|
||||
|
||||
# Release version, see CHANGELOG.md.
|
||||
VERSION=0.9.0
|
||||
VERSION=0.10.0
|
||||
|
||||
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
|
||||
|
||||
for lib in common state packages login-manager single-user steam-desktop steam-machine vapor-theme steamos-extras bios desktop-shortcut wizard-shortcut menu; do
|
||||
for lib in common state packages login-manager single-user steam-desktop steam-machine boot-session vapor-theme steamos-extras bios desktop-shortcut wizard-shortcut menu; do
|
||||
# shellcheck source=/dev/null
|
||||
source "$SCRIPT_DIR/lib/$lib.sh"
|
||||
done
|
||||
@@ -78,13 +78,36 @@ after_run() {
|
||||
done
|
||||
}
|
||||
|
||||
quit_prompt() {
|
||||
# On q: when something needs a restart, offer it (default yes); "n" goes
|
||||
# back to the menu, and the next q asks again. Returns 0 to show the menu
|
||||
# again, 1 to quit (nothing to restart, or input ended in scripted runs).
|
||||
local reply
|
||||
restart_needed || return 1
|
||||
echo
|
||||
if [[ -n "${BIOS_NEEDS_RESTART:-}" ]]; then
|
||||
warn "The BIOS update is written during the next restart. Keep the power on and"
|
||||
warn "don't touch the machine until it has fully started again, even if the screen stays black."
|
||||
else
|
||||
info "The changes take effect after a restart."
|
||||
fi
|
||||
read -rp "$(echo -e "${c_bold}Restart now?${c_reset} [Y/n] (n = back to the menu, Ctrl+C = quit without restarting) ")" reply || return 1
|
||||
case "$reply" in
|
||||
""|y|Y) restart_now ;;
|
||||
esac
|
||||
return 0
|
||||
}
|
||||
|
||||
# Menu loop: after each run the menu comes back with the new state, until
|
||||
# the user quits; the restart question comes then, once, for everything.
|
||||
RESTART_FOR_LOGIN=false
|
||||
SUDO_KEEPALIVE=false
|
||||
while true; do
|
||||
detect_components
|
||||
run_menu || break
|
||||
if ! run_menu; then
|
||||
quit_prompt && continue
|
||||
break
|
||||
fi
|
||||
plan_changes
|
||||
|
||||
if [[ ${#TO_DISABLE[@]} -eq 0 && ${#TO_ENABLE[@]} -eq 0 ]]; then
|
||||
@@ -95,9 +118,13 @@ while true; do
|
||||
|
||||
echo
|
||||
echo -e "${c_bold}This will:${c_reset}"
|
||||
for c in "${TO_DISABLE[@]}"; do echo " - turn off: ${LABEL[$c]}"; done
|
||||
for c in "${TO_DISABLE[@]}"; do
|
||||
if [[ "$c" == boot ]]; then echo " - boot into: gamescope (from the next boot)"
|
||||
else echo " - turn off: ${LABEL[$c]}"; fi
|
||||
done
|
||||
for c in "${TO_ENABLE[@]}"; do
|
||||
if is_action "$c"; then echo " - run: ${LABEL[$c]%%:*} at your own risk (checks, then asks twice more)"
|
||||
if [[ "$c" == boot ]]; then echo " - boot into: desktop (from the next boot)"
|
||||
elif is_action "$c"; then echo " - run: ${LABEL[$c]%%:*} at your own risk (checks, then asks twice more)"
|
||||
elif [[ "${CURRENT[$c]}" == 1 ]]; then echo " - re-apply: ${LABEL[$c]}"; else echo " - turn on: ${LABEL[$c]}"; fi
|
||||
done
|
||||
ask_yn "Go ahead?" y || { info "Nothing changed."; continue; }
|
||||
@@ -112,7 +139,7 @@ while true; do
|
||||
|
||||
apply_changes
|
||||
# Login manager changes only take effect after a restart.
|
||||
[[ " ${TO_DISABLE[*]} ${TO_ENABLE[*]} " == *" gaming "* || " ${TO_DISABLE[*]} ${TO_ENABLE[*]} " == *" single "* ]] &&
|
||||
[[ " ${TO_DISABLE[*]} ${TO_ENABLE[*]} " =~ \ (gaming|single|boot)\ ]] &&
|
||||
RESTART_FOR_LOGIN=true
|
||||
|
||||
echo
|
||||
@@ -120,7 +147,9 @@ while true; do
|
||||
echo -e "${c_bold}Done. Current state:${c_reset}"
|
||||
for c in "${COMPONENTS[@]}"; do
|
||||
component_available "$c" && ! is_action "$c" || continue
|
||||
if [[ "${CURRENT[$c]}" == 1 ]]; then echo -e " ${c_green}on ${c_reset} ${LABEL[$c]}"; else echo " off ${LABEL[$c]}"; fi
|
||||
if [[ "$c" == boot ]]; then
|
||||
[[ "${CURRENT[gaming]}" == 1 ]] && echo " └ boots into: $(boot_mode "${CURRENT[boot]}")"
|
||||
elif [[ "${CURRENT[$c]}" == 1 ]]; then echo -e " ${c_green}on ${c_reset} ${LABEL[$c]}"; else echo " off ${LABEL[$c]}"; fi
|
||||
done
|
||||
if [[ ${#FAILED[@]} -gt 0 ]]; then
|
||||
warn "These had problems (see above): ${FAILED[*]}"
|
||||
@@ -130,21 +159,9 @@ while true; do
|
||||
done
|
||||
echo
|
||||
|
||||
# A staged BIOS update is written during the restart.
|
||||
if [[ -n "${BIOS_NEEDS_RESTART:-}" ]]; then
|
||||
warn "The BIOS update is written during the next restart. Keep the power on and"
|
||||
warn "don't touch the machine until it has fully started again, even if the screen stays black."
|
||||
if ask_yn "Restart now to install the BIOS update?" n; then
|
||||
restart_now
|
||||
else
|
||||
info "The BIOS update installs at your next restart."
|
||||
fi
|
||||
elif [[ "$RESTART_FOR_LOGIN" == true ]]; then
|
||||
if ask_yn "Restart now so the changes take effect?" n; then
|
||||
restart_now
|
||||
else
|
||||
info "Restart whenever you're ready."
|
||||
fi
|
||||
if restart_needed; then
|
||||
# Only reached when input ended (scripted runs): never restart then.
|
||||
info "Not restarted; the changes take effect after a restart."
|
||||
else
|
||||
info "Bye."
|
||||
fi
|
||||
Reference in new issue
Block a user