mirror of
https://github.com/theupriser/steamify-cachyos.git
synced 2026-10-03 17:41:58 +02:00
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No files matched your search
@@ -31,6 +31,28 @@ version="v$(grep -oP '^VERSION=\K.*' "$entry"), $(git describe --always --dirty
|
||||
sed -e '1{/^#!/d}' -e '/^# Sourced by steamify.sh/d' "lib/$lib.sh"
|
||||
echo
|
||||
done
|
||||
# patches/ and services/ embedded: replace lib/common.sh's patch_file
|
||||
# and service_raw, which read them from the checkout.
|
||||
embed() {
|
||||
local fn="$1" dir="$2" f
|
||||
echo "# ----- $dir/ -----"
|
||||
echo "$fn() {"
|
||||
echo ' case "$1" in'
|
||||
for f in "$dir"/*; do
|
||||
[[ "$f" == "$dir/README.md" ]] && continue
|
||||
grep -q '^STEAMIFY_PATCH_EOF$' "$f" && { echo "bundle: $f contains the heredoc delimiter" >&2; exit 1; }
|
||||
echo " $(basename "$f")) cat << 'STEAMIFY_PATCH_EOF'"
|
||||
cat "$f"
|
||||
echo "STEAMIFY_PATCH_EOF"
|
||||
echo " ;;"
|
||||
done
|
||||
echo ' *) return 1 ;;'
|
||||
echo ' esac'
|
||||
echo "}"
|
||||
echo
|
||||
}
|
||||
embed patch_file patches
|
||||
embed service_raw services
|
||||
echo "# ----- steamify.sh -----"
|
||||
echo "main() {"
|
||||
# Everything after the source loop is the entry point's body.
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
# curl -fsSL https://github.com/theupriser/steamify-cachyos/releases/latest/download/steamify.sh | bash
|
||||
# curl -fsSL https://github.com/theupriser/steamify-cachyos/releases/download/latest/steamify.sh | bash
|
||||
# Each release also has the app (v2): steamify-app.tar.gz (ui/, steamify.sh,
|
||||
# lib/, the icon) and its launcher, run with:
|
||||
# lib/, patches/, services/, the icon) and its launcher, run with:
|
||||
# curl -fsSL https://github.com/theupriser/steamify-cachyos/releases/latest/download/steamify-app.sh | bash
|
||||
# A push to feat/v2-ui (the app, not released yet) updates the pre-release
|
||||
# v2-ui-preview instead, whose launcher gets that build:
|
||||
@@ -36,7 +36,7 @@ jobs:
|
||||
.github/tools/bundle.sh dist/steamify.sh
|
||||
# The app: sources, not the single-file build (its backend mode runs
|
||||
# steamify.sh from its own folder).
|
||||
tar -czf dist/steamify-app.tar.gz steamify.sh lib ui assets/steam-gaming-settings.svg LICENSE.md
|
||||
tar -czf dist/steamify-app.tar.gz steamify.sh lib patches services ui assets/steam-gaming-settings.svg LICENSE.md
|
||||
cp ui/steamify-app.sh dist/steamify-app.sh
|
||||
|
||||
- name: Check
|
||||
|
||||
@@ -15,6 +15,29 @@ gamescope and the Plasma desktop. Primary target: the Valve Steam Machine
|
||||
- `steamify.sh` - the only entry point. Pre-flight checks,
|
||||
sources `lib/*.sh`, runs the menu and applies the plan. No component
|
||||
logic here.
|
||||
- `patches/` - kernel module sources and patches the scripts build or
|
||||
apply, never inline in the shell code. Read them with `patch_file
|
||||
<name>` (`lib/common.sh`, from the checkout); the bundle embeds every file
|
||||
in `patches/` and overrides `patch_file`. Add new ones to its README.
|
||||
- `services/` - the systemd units the scripts install (`.service`,
|
||||
`.timer`, `.path`), never inline in the shell code. Read them with
|
||||
`service_file <name> [KEY=value...]` (`lib/common.sh`), which fills in
|
||||
`@KEY@` placeholders; the bundle embeds every file in `services/` too
|
||||
(`service_raw`). Add new ones to its README. Small drop-ins for other
|
||||
packages' units stay inline.
|
||||
- `ui/` - the app: `steamify-ui` (PySide6; runs `steamify.sh --backend`,
|
||||
`lib/backend.sh`) and `ui/qml/`: `Main.qml` (window, header, which screen
|
||||
shows), `AppState.qml` (all state and logic, input actions), one
|
||||
`*Screen.qml` per screen, small widgets (`Btn`, `Chip`, `Badge`, ...), and
|
||||
the singletons `Theme` (colours, fonts), `Texts` (item texts) and `Input`
|
||||
(controller/keyboard/remote and its button names), listed in `qmldir`.
|
||||
Screens get the `AppState` as `app` and only show it or call its functions.
|
||||
- **Paths.** Everything in the home folder lives under `steamify`:
|
||||
`$STATE_DIR` (`~/.local/state/steamify`), `$STEAMIFY_DATA`/`$STEAMIFY_BIN`
|
||||
(`~/.local/share/steamify/{app,bin}`), `lib/state.sh`. Never add files
|
||||
under the old name `cachyos-gamescope-boot`; `migrate_layout` moves those
|
||||
of older versions (symlinks keep older releases working). Keep the
|
||||
`.bak-gamescope-wizard` backup suffix: existing backups are found by it.
|
||||
- `lib/*.sh` - one file per responsibility, each defining functions only
|
||||
(no top-level side effects besides constants). See the table in
|
||||
`TECHNICAL.md`.
|
||||
@@ -25,6 +48,16 @@ gamescope and the Plasma desktop. Primary target: the Valve Steam Machine
|
||||
`<id>_available` is checked via `component_available` (e.g. `machine`
|
||||
only on Fremont). Turn-on order is `COMPONENTS` order, turn-off reverse;
|
||||
`gaming` must stay first. Dependencies live in `toggle_component`.
|
||||
- **Feature versions.** Set `FEATURE_VERSION[<id>]` (`lib/menu.sh`) to the new
|
||||
`VERSION` whenever what `<id>_enable` sets up changes (a new component gets
|
||||
one too): installs recorded with an older version
|
||||
are ticked and re-applied ("update" in the plan and the app). New default
|
||||
options are ticked for installs whose parent (top-level: `gaming`) is on
|
||||
(`feature_new`, shown as "new").
|
||||
Options shown but left unticked in a confirmed run are recorded as
|
||||
`off` (`feature_record_unticked`), or `feature_new` would tick them again.
|
||||
Status still comes from the system; don't add ad-hoc `<id>_repair` checks
|
||||
for new changes.
|
||||
- **Reversibility.** Every per-user KDE setting a component changes goes
|
||||
through `kset <component> <file> <group|group> <key> <value>`
|
||||
(`lib/state.sh`), which records the old value once; `<id>_disable` calls
|
||||
@@ -70,6 +103,10 @@ gamescope and the Plasma desktop. Primary target: the Valve Steam Machine
|
||||
changelog section) and marks it latest. An existing version is never
|
||||
overwritten: without a bump nothing is released, and pull requests show
|
||||
a warning.
|
||||
- A release that adds, removes or renames a menu row also retakes the
|
||||
README screenshot (`assets/screenshot-menu.png`): the app from the
|
||||
branch on a Steam Machine, every row visible (window 1280 wide, tall
|
||||
enough), the header showing the new `VERSION`, scaled to 1600 px wide.
|
||||
- Users install through `releases/latest/download/steamify.sh`
|
||||
(GitHub's newest release). The `latest` tag and release follow the newest
|
||||
version tag too (moved, asset replaced, when a new version is released),
|
||||
@@ -125,7 +162,9 @@ gamescope and the Plasma desktop. Primary target: the Valve Steam Machine
|
||||
`restart_plasmashell_if_stopped` (`lib/common.sh`).
|
||||
- LED driver: `leds-valve-dkms-git`'s Makefile builds against `uname -r`,
|
||||
not DKMS's target kernel: `/etc/dkms/leds-valve-dkms.conf` sets
|
||||
`MAKE[0]="make KVERSION=${kernelver}"` (written before the AUR install).
|
||||
`MAKE[0]="make KVERSION=${kernelver}"` (written before the AUR install;
|
||||
someone's own override there is backed up, kept with ours appended, and
|
||||
restored on disable).
|
||||
Without it, other kernels build against the running kernel's tree and
|
||||
fail (CachyOS kernels are clang-built; DKMS adds `LLVM=1` only for the
|
||||
target's tree). Headers for every installed kernel are installed first,
|
||||
@@ -176,26 +215,10 @@ gamescope and the Plasma desktop. Primary target: the Valve Steam Machine
|
||||
The start script closes its window after a 10-second countdown on success
|
||||
and waits for Enter after an error; it uses `pipefail`, or a failed
|
||||
download would run an empty script and count as success.
|
||||
- HDMI refresh boost (`hdmi`, `lib/hdmi-refresh.sh`): a sub-option of
|
||||
`machine` (like `kpin` and `bios`), only on Fremont with the pinned kernel
|
||||
(stays visible while on); unticking `kpin` unticks it. It needs someone at
|
||||
the screen. Terminal: every step needs a "y" within 15 s
|
||||
(`WIZARD_HDMI_CONFIRM_SECONDS` for scripted tests). App: its own screen
|
||||
(`hdmi-options`, `hdmi-try`, `hdmi-reset` backend commands, the EDID cached
|
||||
in `$XDG_RUNTIME_DIR/steamify-hdmi`), then `apply --hdmi
|
||||
<output>=<w>x<h>:<rates>`; without `--hdmi` the backend refuses it. debugfs is root-only
|
||||
(glob it under sudo), and `edid_override` takes exactly `reset` with no
|
||||
newline. Build the EDID from the DDC read, not from sysfs: a live override
|
||||
replaces the kernel's copy. EDIDs are saved per display
|
||||
(`steamify-<id>.bin`, id = EDID bytes 8-17, listed in
|
||||
`/etc/steamify/hdmi-edid.conf`), never on the kernel command line (that
|
||||
applied to any display on the port): `steamify-edid-hotplug` (boot unit +
|
||||
udev drm hotplug rule) loads the connected display's file, else resets. It
|
||||
records what's loaded in `/run/steamify-edid` before its own
|
||||
`trigger_hotplug`, whose event runs it again. `hdmi_status` is on only
|
||||
while the connected display is boosted; disable forgets only that display
|
||||
(`kpin_disable` forgets all). The app manages the list (`hdmi-forget`,
|
||||
`hdmiDisplays` in status). Pre-2.1.0 setups are moved by `hdmi_migrate`.
|
||||
- HDMI refresh boost (`hdmi`, `lib/hdmi-refresh.sh`): retired in 2.2.0
|
||||
(it needed the pinned kernel); only removal is left (see the power-off
|
||||
fix below). `hdmi_enable` refuses. debugfs is root-only (glob it under
|
||||
sudo), and `edid_override` takes exactly `reset` with no newline.
|
||||
- Steam Machine CEC driver (`cec_driver_enable`, `lib/cec.sh`): mainline
|
||||
`cros_ec_cec` lacks Fremont, so HDMI-CEC builds Valve's copy (evlaV
|
||||
`linux-integration`, pinned commit + SHA-256) with DKMS for every kernel.
|
||||
@@ -204,6 +227,48 @@ gamescope and the Plasma desktop. Primary target: the Valve Steam Machine
|
||||
kernel only pairs that with a named lookup ("Port C") when the CEC driver
|
||||
registered first, which never happens since amdgpu loads from the
|
||||
initramfs. Without it `/dev/cec0` exists but stays at `f.f.f.f`.
|
||||
- Power-off fix (`poweroff`, `lib/fremont-poweroff.sh`, a default sub-option
|
||||
of `machine`): recent kernels (7.2 and the 6.x/7.0/7.1 updates with the
|
||||
backport) keep the firmware's S4/S5 wake bit on GPIO
|
||||
pin 18, so the Steam Machine boots again right after powering off
|
||||
(Valve's kernel clears it at probe, not for upstream). The DKMS module
|
||||
`steamify-fremont-poweroff` (`patches/steamify-fremont-poweroff.c`) clears
|
||||
it in a power-off-prepare handler, built for each kernel. It made the kernel pin
|
||||
unnecessary: `kpin` is only available while on (`kpin_available`), and
|
||||
`detect_components` unticks it, so a normal run removes an existing pin.
|
||||
`hdmi` (it needed the pin) is retired the same way: `hdmi_status` is on
|
||||
while anything of it is left (saved displays, hotplug unit, EDID files,
|
||||
old kernel parameter), `hdmi_available` only then, it's always unticked,
|
||||
and `hdmi_disable` removes all of it. CachyOS's
|
||||
`linux-cachyos` is clang-built, `-bore` GCC-built: let DKMS pick the
|
||||
compiler, never pass `LLVM=1`. Test shutdown on the real machine for every
|
||||
new major kernel.
|
||||
- Add as non-Steam game (`steamgame`, `lib/steam-game.sh`, sub-option of
|
||||
`launcher`, ticked along with it, 2.5.1): edits Steam's `shortcuts.vdf`
|
||||
with `patches/steam-shortcuts.py` only while Steam is closed (Steam
|
||||
rewrites it on exit), then starts Steam again. Never close Steam in gaming
|
||||
mode or when `SteamGameId` is set (the run is a Steam game). An existing
|
||||
entry for the start script is updated, not doubled; removal takes every
|
||||
entry for it. Controller input through Steam's desktop layout arrives as
|
||||
keys: Enter must select (A), Esc must never quit (B); the app re-execs
|
||||
without Steam's overlay preload.
|
||||
- Update notifications (`notify`, `lib/update-notifier.sh`, top-level,
|
||||
ticked by default, 2.5.0): a user timer (daily, and the service is wanted
|
||||
by `plasma-workspace.target`) runs `patches/steamify-notifier.py`, which
|
||||
compares GitHub's newest release with the `seen` version every run records
|
||||
(`notify_seen` in the entry point, only while it's on, with `frontend`: app or terminal, which Open Steamify starts again, in a `systemd-run --scope` since the check's own unit is stopped when it exits). It must never
|
||||
update anything itself: notification + tray icon, Open Steamify / Skip
|
||||
this version (`skipped`). Desktop only (exits without `plasmashell`).
|
||||
- VRAM booster (`vram`, `lib/vram-booster.sh`, top-level, ticked by
|
||||
default, 2.3.0; only available when `/sys/fs/cgroup/dmem.capacity` lists a
|
||||
`vram`/`vidmem` region (numbered too) of at least 2 GB, whatever the brand;
|
||||
greyed out with an NVIDIA card whose driver lists none, `vram_selectable`,
|
||||
faked with `WIZARD_VRAM_FAKE_NVIDIA=1`; `WIZARD_VRAM_CAPACITY=<file>` reads
|
||||
the regions from a copy): CachyOS's `dmemcg-booster` (system + user service) and
|
||||
`plasma-foreground-booster`, like SteamOS 3.9's VRAM management. The
|
||||
latter only starts with `kcgroupsrc [Foreground Booster] autostart=true`
|
||||
(set with `kset`). Disable removes only the packages it installed
|
||||
(`state_get vram installed_pkgs`).
|
||||
- `Relogin=true` means a gamescope that fails to start is relaunched in a
|
||||
tight loop; keep that in mind when changing session handling.
|
||||
|
||||
|
||||
@@ -5,6 +5,99 @@ All notable changes, per version and per commit. Versions follow
|
||||
`steamify.sh`. Versions before 0.7.0 were numbered afterwards,
|
||||
one per merged pull request.
|
||||
|
||||
## 2.5.2 - 2026-09-27
|
||||
|
||||
- **docs: README screenshot at 2.5.2: everything on, nothing to update**
|
||||
|
||||
## 2.5.1 - 2026-09-27
|
||||
|
||||
- **fix: Add as non-Steam game asks Steam to close again every 15 s (a Steam that was still starting ignored it)**
|
||||
- `3a0692f` **docs: README screenshot at 2.5.1 with Add as non-Steam game**
|
||||
- `e86ddcc` **feat: Add as non-Steam game: Steamify in the Steam library, under the shortcut; controller works when started from Steam**
|
||||
- `389bc33` **fix(ui): B never quits (Steam sends Esc for it), Ctrl+Q does; started from Steam, the hints show the Steam Controller's buttons**
|
||||
- `c6c1150` **fix(ui): Enter selects (a Steam Controller's A in Steam's desktop layout); Ctrl+Enter reviews and applies**
|
||||
- `98e2eff` **fix(ui): Started from Steam, the app runs without Steam's overlay (Qt aborted) and stays in the foreground, so Steam Input gives it the controller**
|
||||
- `431515b` **feat(ui): Review & apply greyed out while nothing would change; the Done screen shows why a run stopped**
|
||||
|
||||
## 2.5.0 - 2026-09-27
|
||||
|
||||
- **docs: README: what the VRAM booster says with NVIDIA's closed driver; shorter unsupported text in the app**
|
||||
- `32c33e4` **fix: An option left unticked stays off: it came back ticked as "new" on the next run (since 2.3.0)**
|
||||
- `2dd0f3a` **feat: VRAM booster with NVIDIA says what to do: update, switch to the open driver (chwd command), or not supported by the card**
|
||||
- `57995bc` **docs: VRAM booster works with NVIDIA's open kernel modules (driver 615+); only the closed driver is greyed out**
|
||||
- `d57e8d8` **docs: AGENTS.md and changelog for the vidmem detection**
|
||||
- `5a34633` **feat: VRAM booster also for drivers that name their region vidmem (or numbered), NVIDIA included once its driver registers it**
|
||||
- `479b70b` **feat: Everything in the home folder under steamify (state, scripts, icon), moved once from the old name**
|
||||
- `2e0881b` **fix: fill takes values literally; the notifier path is quoted in its unit**
|
||||
- `cce31e1` **refactor: DKMS confs in patches/; an existing leds-valve DKMS override is kept and restored**
|
||||
- `bd4fa3a` **refactor: The session sync and kernel headers scripts in patches/**
|
||||
- `8ffa0f2` **refactor: systemd units in services/, read with service_file like patches/**
|
||||
- `8a2601d` **docs: README screenshot at 2.5.0 with Update notifications; AGENTS.md: retake it when rows change**
|
||||
- `572417b` **fix: Open Steamify from the notification starts the app (own scope), the same way it was last used (app or terminal)**
|
||||
- `cf73229` **feat: Update notifications: a notification and tray icon when there's a new Steamify**
|
||||
|
||||
## 2.4.1 - 2026-09-27
|
||||
|
||||
- **chore: Version 2.4.1**
|
||||
- `6f598d1` **docs: README screenshot shows every option**
|
||||
- `9bbe5fa` **docs: Screenshot of the app's menu in the README**
|
||||
|
||||
## 2.4.0 - 2026-09-27
|
||||
|
||||
- `03a8b8c` **chore: Version 2.4.0**
|
||||
- `e699a3f` **refactor(ui): One QML file per screen; the HDMI boost's setup screens and backend commands removed**
|
||||
|
||||
## 2.3.0 - 2026-09-27
|
||||
|
||||
- `86b9744` **feat: VRAM booster greyed out with an NVIDIA card, with why**
|
||||
- `b0947d7` **feat: VRAM booster only for GPUs with at least 2 GB of their own VRAM**
|
||||
- `3f97c85` **feat: VRAM booster for every supported GPU, not only the Steam Machine**
|
||||
- `fd162c1` **feat: New badge for default sub-options added in this version**
|
||||
- `54ebddf` **feat: VRAM booster for the Steam Machine**
|
||||
|
||||
## 2.2.0 - 2026-09-27
|
||||
|
||||
- `ef585c0` **docs: Changelog entries per commit for 2.2.0**
|
||||
- `32795bd` **feat(ui): Update badge on the progress screen**
|
||||
- `3c8ca65` **fix(ui): Never write the sudo password to a file; Update label on the progress screen**
|
||||
- The app gave `sudo` the password through a short-lived file; the helper
|
||||
now reads it from a named pipe the app feeds from memory each time sudo
|
||||
asks. The progress screen showed "undefined" for an update.
|
||||
- `11a91ef` **feat: Update badge on components that get a newer version**
|
||||
- The menu (terminal and app) shows "(update)" / an Update badge after
|
||||
the name of a component a normal run will update.
|
||||
- `163f790` **feat: Feature versions are Steamify versions; Steam Machine support is 2.2.0**
|
||||
- Each component records the Steamify version of what it set up; when a
|
||||
release changes a component, installs with an older version are ticked
|
||||
and updated by a normal run ("update" in the plan and the app's
|
||||
review). A setup from before counts as 2.1.0, so Steam Machine support
|
||||
(2.2.0) is updated on machines set up with 2.1.0. New default
|
||||
sub-options (like the power-off fix) are ticked where their parent is on.
|
||||
- `e121b06` **fix: Remove whatever is left of HDMI refresh boost, pin or no pin**
|
||||
- HDMI refresh boost needed the pinned kernel and is retired (newer
|
||||
kernels do HDMI 2.1 themselves): whatever is left of it (saved
|
||||
displays, also ones not connected, its hotplug script, the old kernel
|
||||
parameter) is unticked and removed by the next run.
|
||||
- `19ca966` **docs: Drop the kernel pin and HDMI refresh boost descriptions**
|
||||
- `56fb908` **docs: Power-off fix texts cover every affected kernel, not just 7.2**
|
||||
- `6df19eb` **feat: Power-off fix as its own sub-option, drop the kernel pin, feature versions**
|
||||
- The power-off fix is a sub-option of Steam Machine support, ticked
|
||||
along with it (opt-out). The kernel pin is no longer offered: an
|
||||
existing pin is shown unticked, so the next run removes it and brings
|
||||
back CachyOS's current kernel.
|
||||
- `7694c97` **feat: Power-off fix for the Steam Machine; the kernel pin is optional**
|
||||
- With recent kernels (newer 6.x, 7.0 and 7.1 updates, 7.2 and probably
|
||||
later ones) the Steam Machine started again right after shutting down:
|
||||
they keep the wake bit the firmware sets on GPIO pin 18, which Valve's
|
||||
own kernel clears in a patch that won't reach CachyOS. A small module,
|
||||
built with DKMS for each installed kernel, clears it right before
|
||||
power-off. Tested with CachyOS 7.2.8: stays off, and without the module
|
||||
it rebooted.
|
||||
- Module sources and patches live in `patches/` instead of inside the
|
||||
shell code; the single-file build and the app package include them. The
|
||||
Steam Machine CEC driver change is now
|
||||
`patches/cros-ec-cec-single-port.patch`.
|
||||
|
||||
## 2.1.0 - 2026-09-26
|
||||
|
||||
- **feat(ui): Manage button for HDMI refresh boost**
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
# Steamify CachyOS
|
||||
|
||||

|
||||
|
||||
Turn a CachyOS desktop PC into a SteamOS-style console: it boots straight
|
||||
into Steam's Big Picture (gamescope), and you can switch to the KDE Plasma
|
||||
desktop and back whenever you like - just like on a Steam Deck or Valve's
|
||||
@@ -28,7 +30,23 @@ Steam Machine.
|
||||
5. **Steamify shortcut** - "Steamify CachyOS" on the desktop and in the
|
||||
launcher opens the newest Steamify app, so you don't need the install
|
||||
command again. "Steamify Terminal" in the launcher opens the terminal menu.
|
||||
6. **HDMI-CEC** (experimental; off by default, on by default on a Steam
|
||||
With **Add as non-Steam game** (on by default) it's in your Steam library
|
||||
too: started from Steam it gets your controller (a Steam Controller only
|
||||
talks to Steam), in gaming mode as well. Steam closes for a moment while
|
||||
it's added, so that's done from the desktop.
|
||||
6. **Update notifications** - on by default: a notification and a tray icon
|
||||
when there's a new Steamify, with Open Steamify and Skip this version. It
|
||||
never updates anything by itself
|
||||
([details](TECHNICAL.md#update-notifications)).
|
||||
7. **VRAM booster** - on by default: the game you're playing keeps its video
|
||||
memory and background apps make room, like SteamOS 3.9. Shown for GPUs
|
||||
whose driver supports it (AMD, Intel, NVIDIA with its open kernel modules
|
||||
from driver 615) on kernel 7.2 or newer. With NVIDIA's closed driver it's
|
||||
greyed out and says what to do: switch to the open driver when your card
|
||||
supports it (RTX 20 series and newer; Steamify shows the command, it
|
||||
doesn't switch drivers itself)
|
||||
([details](TECHNICAL.md#vram-booster)).
|
||||
8. **HDMI-CEC** (experimental; off by default, on by default on a Steam
|
||||
Machine) - use Steam with your TV's
|
||||
remote, and the TV turns on and off with the PC. Needs a PC with CEC (like
|
||||
the Steam Machine) or a USB CEC adapter; most graphics cards, NVIDIA
|
||||
@@ -43,20 +61,11 @@ What Steamify can do on a Valve Steam Machine:
|
||||
TV's remote, and the TV turns on and off with the Steam Machine
|
||||
([details](TECHNICAL.md#hdmi-cec)).
|
||||
- **Steam Machine support** - the front **LED bar** works, Steam's
|
||||
**hardware settings** (fan, performance) work, and the power
|
||||
button puts it to sleep like a console.
|
||||
- **Pin the kernel to 7.1.6-1** - on by default: with newer CachyOS kernels
|
||||
the Steam Machine reboots instead of shutting down. Untick it once CachyOS
|
||||
fixes that. The kernel comes from its own
|
||||
[release](https://github.com/theupriser/steamify-cachyos/releases/tag/kernel-7.1.6-1),
|
||||
checked against CachyOS's signature
|
||||
([details](TECHNICAL.md#kernel-pin-steam-machine)).
|
||||
- **HDMI refresh boost** - only with the pinned kernel, never ticked by
|
||||
default: gets the highest refresh rate your HDMI display runs at the
|
||||
desktop resolution (e.g. 110 Hz instead of 60 on a 3440x1440 monitor).
|
||||
Each step is shown and you confirm it; no answer within 15 s switches
|
||||
back. For more (e.g. 175 Hz), use DisplayPort
|
||||
([details](TECHNICAL.md#hdmi-refresh-boost-steam-machine)).
|
||||
**hardware settings** (fan, performance) work, and the power button puts
|
||||
it to sleep like a console.
|
||||
- **Power-off fix** - on by default: shutting down really turns the Steam
|
||||
Machine off, also with the newest CachyOS kernel
|
||||
([details](TECHNICAL.md#power-off-fix-steam-machine)).
|
||||
- **Update BIOS** - installs Valve's newest Steam Machine BIOS. Never ticked
|
||||
by default, at your own risk, and only after two warnings
|
||||
([details](TECHNICAL.md#bios-updates-steam-machine)).
|
||||
|
||||
+162
-71
@@ -14,7 +14,7 @@ and turns on what you ticked. To be able to undo:
|
||||
off.
|
||||
- **KDE settings** in your home directory are recorded with their previous
|
||||
value the first time the wizard changes them, in an undo journal under
|
||||
`~/.local/state/cachyos-gamescope-boot/`. Turning the component off writes
|
||||
`~/.local/state/steamify/`. Turning the component off writes
|
||||
the old values back (or removes keys that didn't exist before). Setups
|
||||
made by older versions of the script, without a journal, fall back to
|
||||
KDE's defaults.
|
||||
@@ -208,84 +208,145 @@ upset CEC for the TV's other devices
|
||||
Turning it off removes the packages again (`linuxconsole` only if the
|
||||
wizard installed it).
|
||||
|
||||
## Kernel pin (Steam Machine)
|
||||
## Power-off fix (Steam Machine)
|
||||
|
||||
With CachyOS kernels newer than 7.1.6 a Steam Machine reboots instead of
|
||||
shutting down. The **Pin the kernel** sub-option (ticked along with Steam
|
||||
Machine support) installs `linux-cachyos` and `linux-cachyos-headers`
|
||||
7.1.6-1 and adds them to `IgnorePkg` in `/etc/pacman.conf`, so updates skip
|
||||
them. DKMS builds the LED driver for it; restart to boot it.
|
||||
With recent kernels a Steam Machine starts again right after powering off:
|
||||
the newer 6.x, 7.0 and 7.1 updates and 7.2 (and probably every kernel after
|
||||
it). Linux stopped clearing the S4/S5 wake bits at probe
|
||||
(`pinctrl-amd: Don't clear S4 wake bits at probe`, in 7.2 and backported to
|
||||
stable kernels), and the firmware leaves
|
||||
that bit set on GPIO pin 18 (`_SB.PCI0.GPP6`). Valve's own kernel
|
||||
(`linux-neptune-72`) clears it at probe on Fremont, in a patch marked not
|
||||
for upstream ("until the firmware is fixed"), so CachyOS and mainline won't
|
||||
get it.
|
||||
|
||||
The packages (and their signatures, which pacman checks) are kept in
|
||||
`/var/cache/steamify/kernel`, so re-applying needs no download. Missing
|
||||
files are taken from pacman's cache, else downloaded from this repo's
|
||||
`kernel-7.1.6-1` release, then `archive.cachyos.org`, then
|
||||
`mirror.cachyos.org` (which only has the current kernel). Every file must
|
||||
match the SHA-256 in the script and have a valid CachyOS signature; a bad
|
||||
one is deleted, so the next run downloads it again. Set `PINNED_KERNEL_URL`
|
||||
to a directory URL with the files to try another source first, or drop them
|
||||
into the kernel directory yourself.
|
||||
The **Power-off fix** sub-option of Steam Machine support (ticked along with
|
||||
it, can be unticked) builds a small module with DKMS for every installed
|
||||
kernel, `steamify-fremont-poweroff` (source in
|
||||
[`patches/steamify-fremont-poweroff.c`](patches/steamify-fremont-poweroff.c)).
|
||||
It only loads on Fremont (DMI board name) and touches one register: right
|
||||
before power-off (a `SYS_OFF_MODE_POWER_OFF_PREPARE` handler, after the
|
||||
drivers have shut down) it clears that pin's S4/S5 wake bit. On a kernel
|
||||
that already clears it, it does nothing. It logs the pin's state at load:
|
||||
`dmesg | grep 'GPIO 18'`; `/sys/kernel/debug/gpio` shows the S4/S5 column.
|
||||
Tested on a Steam Machine with `linux-cachyos-bore` 7.2.8: it stayed off
|
||||
three times in a row, and rebooted right away with the module unloaded.
|
||||
|
||||
Unticking it removes the pin and runs `sudo pacman -Syu`, which brings the
|
||||
kernel back to CachyOS's current version; the files stay for next time.
|
||||
Where Steam Machine support was set up before 2.2.0, the menu ticks the
|
||||
power-off fix as a new default sub-option (see feature versions below), so a
|
||||
normal run adds it.
|
||||
|
||||
## HDMI refresh boost (Steam Machine)
|
||||
## Add as non-Steam game
|
||||
|
||||
With the pinned kernel (7.1.6), HDMI displays often stay at 60 Hz. Two
|
||||
reasons:
|
||||
A sub-option of the Steamify shortcut (`steamgame`, `lib/steam-game.sh`, new
|
||||
in 2.5.1, ticked along with the shortcut): Steamify CachyOS in every Steam
|
||||
account's non-Steam games (`~/.local/share/Steam/userdata/<id>/config/shortcuts.vdf`,
|
||||
binary VDF, edited by `patches/steam-shortcuts.py`), starting the shortcut's
|
||||
`run-app`, with the icon rendered as PNG (`~/.local/share/steamify/steamify.png`;
|
||||
Steam shows no SVG). Why: while Steam runs, a Steam Controller only talks to
|
||||
Steam, which gives its input to the game it started (Steam Input); on the
|
||||
desktop through its desktop layout (A = Enter, B = Esc, Y = Space, X =
|
||||
Steam's keyboard), in gaming mode as a gamepad.
|
||||
|
||||
- Monitors list their fast modes in an extra EDID block, announced by the
|
||||
HDMI Forum EEODB data block. 7.1.6 only reads the first extension block,
|
||||
so it never sees them. Newer kernels do.
|
||||
- Their fastest modes need HDMI 2.1 (FRL). 7.1.6's amdgpu only does HDMI
|
||||
2.0 (TMDS, at most 600 MHz), but a mode with the display's own shortest
|
||||
blanking at a slightly lower rate often fits.
|
||||
Steam reads the list only at startup and writes it back on exit, so Steam is
|
||||
closed (`steam -shutdown`) for the edit and started again (through
|
||||
`steam-desktop-autostart.service` when it's there). That's refused in gaming
|
||||
mode and when Steamify itself was started from Steam (`SteamGameId`), since
|
||||
closing Steam would end it. An entry for the start script that's already
|
||||
there (added by hand, or with the path from before 2.5.0) is updated, not
|
||||
added twice; what was done is recorded per account (state `steamgame`:
|
||||
`<account>=<appid> added|updated`) and a copy of each list is kept in the
|
||||
state directory before the first change. Turning it off (or the shortcut)
|
||||
removes every entry for the start script, since it can't start anything
|
||||
without it.
|
||||
|
||||
The menu item (only on a Steam Machine with the pinned kernel, never
|
||||
ticked by default, run from the desktop in Konsole):
|
||||
Started from Steam, the app re-executes itself without Steam's overlay
|
||||
(`LD_PRELOAD` of `gameoverlayrenderer.so` makes Qt abort) and
|
||||
`steamify-app.sh` keeps it in the foreground (`SteamGameId`), or Steam
|
||||
counts the game as ended right away and stops giving it the controller.
|
||||
|
||||
1. Takes the desktop resolution from KDE (`kscreen-doctor -j`) and reads the
|
||||
display's complete EDID over DDC (`i2ctransfer`, segment pointer 0x30).
|
||||
A live EDID left by an earlier test is cleared first.
|
||||
2. Calculates the highest rate that fits: the display's TMDS limit (HDMI
|
||||
Forum VSDB, capped at amdgpu's 600 MHz), its shortest blanking at that
|
||||
resolution and its maximum refresh (range limits, VRR maximum). Steps:
|
||||
that rate rounded down to ten, and the hundred below it as a safe option.
|
||||
Rates the display already lists, or that aren't faster than what works
|
||||
now, are left out.
|
||||
3. Builds the EDID: all of the display's blocks, the block count and EEODB
|
||||
fixed, plus a DisplayID block with the steps.
|
||||
4. Loads it live (debugfs `edid_override`, `trigger_hotplug`) and switches
|
||||
to each step, lowest first. Each one needs a "y" within 15 s
|
||||
(`WIZARD_HDMI_CONFIRM_SECONDS` for tests); anything else switches back
|
||||
and stops.
|
||||
5. Saves the confirmed steps for that display: the EDID as
|
||||
`/usr/lib/firmware/edid/steamify-<id>.bin`, where `<id>` is the display's
|
||||
manufacturer, model, serial and date (EDID bytes 8-17), and a line in
|
||||
`/etc/steamify/hdmi-edid.conf` (id, name, mode, rates). Other saved
|
||||
displays are kept.
|
||||
## Update notifications
|
||||
|
||||
`steamify-edid.service` (at boot, before the login manager) and a udev rule
|
||||
(`90-steamify-edid.rules`, every drm hotplug) run
|
||||
`/usr/local/bin/steamify-edid-hotplug`. Per HDMI port it reads the connected
|
||||
display's ID over DDC (the real display, even while an override is loaded)
|
||||
and loads that display's saved EDID through debugfs, or resets the port to
|
||||
the display's own EDID when there is none, or no display. What's loaded per
|
||||
port is kept in `/run/steamify-edid`, so the hotplug the script triggers
|
||||
itself doesn't loop.
|
||||
The **Update notifications** option (new in 2.5.0, ticked by default)
|
||||
installs `patches/steamify-notifier.py` as
|
||||
`~/.local/share/steamify/bin/steamify-notifier` with two user
|
||||
units in `~/.config/systemd/user`: `steamify-update-check.timer` (daily,
|
||||
`Persistent=`) and `steamify-update-check.service` (also wanted by
|
||||
`plasma-workspace.target`, so it checks a minute after each desktop login).
|
||||
Nothing stays running while there's no update.
|
||||
|
||||
The item is on when the connected display runs on its saved EDID; with
|
||||
another display it's off, and ticking it sets that one up. Turning it off
|
||||
removes the connected display's EDID; the unit and rule go with the last
|
||||
one. In the app the item is a **Set up…** button, and **Manage** once a
|
||||
display is saved: it lists every saved display, removes any of them, and
|
||||
sets up the connected display when it has none. Unpinning the kernel
|
||||
removes them all.
|
||||
Every Steamify run records its version as `seen` (`notify.state`). The check
|
||||
asks GitHub for the newest release; when it's newer than `seen` and not the
|
||||
`skipped` version, it shows a notification (`notify-send` with the buttons
|
||||
**Open Steamify** and **Skip this version**) and a tray icon (click: open;
|
||||
menu: open, skip, remind me later). Closing the notification keeps the
|
||||
icon; opening Steamify in any way records the new version and ends it. It
|
||||
only runs on the Plasma desktop: gamescope shows no notifications or tray,
|
||||
so an update found in gaming mode waits for the next desktop login. It never
|
||||
installs anything: the shortcut always starts the newest release, which then
|
||||
shows what's new or updated for this install.
|
||||
|
||||
Versions before 2.1.0 used `drm.edid_firmware=` on the kernel command line
|
||||
(and the initramfs), which applied to any display on that port; re-applying
|
||||
saves such a setup per display and removes the parameter. Untick it before removing the
|
||||
kernel pin: newer kernels read the EDID themselves and can do HDMI 2.1.
|
||||
## VRAM booster
|
||||
|
||||
SteamOS 3.9 manages the dGPU's VRAM per cgroup: the game in front is
|
||||
protected, background apps are evicted first. Without it a game that needs
|
||||
most of the VRAM (8 GB on the Steam Machine) can be pushed into system RAM
|
||||
by the desktop and other apps, and stutter. The kernel side is the `dmem`
|
||||
cgroup controller (7.2); amdgpu and Intel's xe register their VRAM with it
|
||||
(`drm/<pci>/vram`), NVIDIA's open kernel modules from driver 615 too
|
||||
(`nvidia/<pci>/vidmem`); `dmemcg-booster` protects every region it lists,
|
||||
whatever its name. NVIDIA's closed modules don't: with such a card the option is shown greyed
|
||||
out with what to do (`vram_nvidia_case`): open modules older than 615 ->
|
||||
update; the closed driver on a card the open one supports (not in chwd's
|
||||
legacy lists `/var/lib/chwd/ids/nvidia-{580,470,390}.ids`) -> the `chwd`
|
||||
commands to switch, never switched by Steamify itself (a failed switch
|
||||
means a black screen, and it can't be tested here); a legacy card or
|
||||
nouveau -> not supported. Shown greyed
|
||||
out, with why, until its driver lists a region: then it's offered like any
|
||||
other (`WIZARD_VRAM_FAKE_NVIDIA=1` fakes the grey-out, `WIZARD_VRAM_CAPACITY=<file>`
|
||||
reads the regions from a copy, for tests). Otherwise
|
||||
the **VRAM booster** option is only shown when
|
||||
`/sys/fs/cgroup/dmem.capacity` lists a VRAM region (`vram`, or `vidmem`
|
||||
as other drivers name it, numbered with several) of at least 2 GB (a
|
||||
dedicated GPU; an integrated one registers a small carve-out) or it's already on, and is
|
||||
ticked by default; new in 2.3.0, so setups with the SteamOS conversion on
|
||||
get it ticked. CachyOS packages the userspace side, which it installs:
|
||||
|
||||
- `dmemcg-booster`: `dmemcg-booster-system.service` enables the `dmem`
|
||||
controller and sets `dmem.low` for the cgroup in front;
|
||||
`dmemcg-booster-user.service` runs in the user session.
|
||||
- `plasma-foreground-booster`: tells it which window is in front on the
|
||||
desktop. It only starts with `autostart=true` under `[Foreground Booster]`
|
||||
in `kcgroupsrc`, which the wizard sets (and reverts).
|
||||
|
||||
Check it with `cat /sys/fs/cgroup/cgroup.subtree_control` (lists `dmem`) and
|
||||
the `dmem.low` of the slices under `user@<uid>.service`. Turning it off
|
||||
disables the services and removes the packages the wizard installed.
|
||||
Not added: a fixed `dmem.max` cap for `app.slice` (as some guides do); only
|
||||
worth it if the booster itself turns out to cause stutter.
|
||||
|
||||
## Feature versions (updates)
|
||||
|
||||
Each component has a feature version (`FEATURE_VERSION` in `lib/menu.sh`):
|
||||
the Steamify version in which what it sets up last changed (2.1.0 for
|
||||
everything that hasn't changed since). After a component is turned on
|
||||
successfully, that version is recorded in `~/.local/state/steamify/features.state`
|
||||
(turning it off records `off`). Whether a component is on is always checked
|
||||
on the system itself; the version only decides about updates:
|
||||
|
||||
- **On, recorded version older** than the current one: ticked and
|
||||
re-applied by a normal run; the plan (and the app's review) says
|
||||
"update". A setup from before versions were recorded counts as 2.1.0,
|
||||
so on a machine set up with 2.1.0, Steam Machine support (2.2.0) is
|
||||
updated.
|
||||
- **A new default option** (not in `NO_PRESELECT`) whose parent is on (for
|
||||
a top-level one: the SteamOS conversion) and that was never turned on or
|
||||
off: ticked, so a normal run adds it. Turning it off once records `off`,
|
||||
so it isn't ticked again. The menu and the app show it with a **New**
|
||||
badge, and the plan says "new in this version".
|
||||
|
||||
Set a component's entry to the new `VERSION` whenever what its
|
||||
`<id>_enable` sets up changes.
|
||||
|
||||
## BIOS updates (Steam Machine)
|
||||
|
||||
@@ -323,6 +384,31 @@ To walk through it without flashing anything, run the wizard with
|
||||
`WIZARD_BIOS_DRY_RUN=1`: it downloads and checks the package and shows both
|
||||
warnings, skips fwupd's device check, and only prints the install command.
|
||||
|
||||
## Where Steamify keeps its files
|
||||
|
||||
In the home folder, everything is under `steamify`:
|
||||
|
||||
| Where | What |
|
||||
|---|---|
|
||||
| `~/.local/state/steamify/` | State (`*.state`), undo journals (`*.journal`), the saved panel layout (`theme-layout/`) |
|
||||
| `~/.local/share/steamify/app/` | The app (`steamify-app.sh` downloads it here) |
|
||||
| `~/.local/share/steamify/bin/` | The shortcut's start scripts (`run-app`, `run-wizard`) and `steamify-notifier` |
|
||||
| `~/.local/share/icons/hicolor/scalable/apps/steamify.svg` | The shortcut's icon |
|
||||
| `~/.local/share/applications/steamify-*.desktop` | The launcher entries |
|
||||
| `~/.config/systemd/user/` | `steamify-update-check.*`, `steam-desktop-autostart.service` |
|
||||
|
||||
System-wide: `/usr/local/lib/steamify/` (kernel headers script),
|
||||
`/usr/src/steamify-*` (DKMS modules), `/var/cache/steamify/kernel` (the old
|
||||
kernel pin's packages), and `*.bak-gamescope-wizard` backups next to the
|
||||
system files that were edited (that name stays: it's how they're found again).
|
||||
|
||||
Before 2.5.0 the home folder paths used the project's old name
|
||||
(`cachyos-gamescope-boot`). `migrate_layout` (`lib/state.sh`) moves them at
|
||||
every start of a newer version, once, and leaves symlinks under the old names
|
||||
so an older release still finds the same state; it fixes the paths in the
|
||||
launcher entries and the update check's unit, and merges when both exist.
|
||||
The headers script moves when Steam Machine support is set up again.
|
||||
|
||||
## Manual session control
|
||||
|
||||
```bash
|
||||
@@ -355,9 +441,14 @@ immediately, which can turn into a loop - see
|
||||
| `lib/wizard-shortcut.sh` | Steamify shortcut: desktop icon and launcher entry that run the newest release |
|
||||
| `lib/bios.sh` | Update BIOS (Steam Machine, opt-in): current/newest version, double confirmation, fwupd |
|
||||
| `lib/cec.sh` | HDMI-CEC: Valve's `cecd` and friends from its `holo` repository |
|
||||
| `lib/steam-machine.sh` | Steam Machine support: LED driver, LED access, steamos-manager; kernel pin |
|
||||
| `lib/hdmi-refresh.sh` | HDMI refresh boost (Steam Machine, pinned kernel): EDID over DDC, calculated steps, live test, `drm.edid_firmware` |
|
||||
| `.github/tools/bundle.sh` | Builds the single-file version (`dist/steamify.sh`) |
|
||||
| `lib/steam-machine.sh` | Steam Machine support: LED driver, LED access, steamos-manager |
|
||||
| `lib/fremont-poweroff.sh` | Steam Machine support: the power-off fix (DKMS module from `patches/`) |
|
||||
| `lib/steam-game.sh` | Add as non-Steam game: Steamify in the Steam library (`patches/steam-shortcuts.py`) |
|
||||
| `lib/update-notifier.sh` | Update notifications: the notifier from `patches/` and its user timer |
|
||||
| `lib/vram-booster.sh` | VRAM booster (`dmemcg-booster`, `plasma-foreground-booster`) |
|
||||
| `services/` | The systemd units the scripts install (`service_file`, `@KEY@` placeholders); see its README |
|
||||
| `patches/` | Module sources and patches the scripts build or apply (`patch_file`); see its README |
|
||||
| `.github/tools/bundle.sh` | Builds the single-file version (`dist/steamify.sh`), with `patches/` and `services/` embedded |
|
||||
| `.github/workflows/bundle.yml` | Builds and checks it on every push; publishes it on `main` |
|
||||
|
||||
The single-file version is generated: on every push to `main`, GitHub
|
||||
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 519 KiB |
+21
-51
@@ -8,16 +8,6 @@
|
||||
# turns on the listed components and off the others (like ticking them
|
||||
# in the menu), then streams one JSON object per line: plan, start,
|
||||
# log, done, finished. sudo asks through $SUDO_ASKPASS (no terminal).
|
||||
# steamify.sh --backend apply ... --hdmi <output>=<w>x<h>:<rate>,... hdmi
|
||||
# HDMI refresh boost with the rates the app confirmed.
|
||||
# steamify.sh --backend hdmi-options
|
||||
# hdmi-options event: every HDMI output, its mode and rates to offer.
|
||||
# steamify.sh --backend hdmi-try <connector> <w> <h> <hz> [<rate>...]
|
||||
# steamify.sh --backend hdmi-reset <connector> <w> <h> <hz>
|
||||
# steamify.sh --backend hdmi-forget <display id>
|
||||
# removes a saved display (hdmi-forgotten event); status lists them.
|
||||
# switch to a rate live (hdmi-tried event), or back to the display's
|
||||
# own EDID (hdmi-reset event); the app asks in between.
|
||||
# steamify.sh --backend bios-prepare | bios-flash
|
||||
# the BIOS update in two steps, so the app shows both warnings between
|
||||
# them (bios-ready event: current, newest, checksum, compatible).
|
||||
@@ -62,7 +52,13 @@ backend_status() {
|
||||
items+=",\"kind\":\"$kind\",\"parent\":$(json_str "$parent")"
|
||||
items+=",\"on\":$( [[ "$now" == 1 ]] && echo true || echo false)"
|
||||
items+=",\"wanted\":$( [[ "${WANTED[$c]:-0}" == 1 ]] && echo true || echo false)"
|
||||
items+=",\"selectable\":$(component_selectable "$c" && echo true || echo false)}"
|
||||
items+=",\"update\":$(feature_outdated "$c" && echo true || echo false)"
|
||||
items+=",\"new\":$(feature_new "$c" && echo true || echo false)"
|
||||
items+=",\"selectable\":$(component_selectable "$c" && echo true || echo false)"
|
||||
# Why it can't be turned on, for the app's explanation.
|
||||
[[ "$c" == vram && -n "${VRAM_NVIDIA_CASE:-}" ]] &&
|
||||
items+=",\"note\":$(json_str "$(vram_nvidia_note "$VRAM_NVIDIA_CASE")")"
|
||||
items+="}"
|
||||
done
|
||||
local cec="" f
|
||||
for f in /dev/cec*; do [[ -e "$f" ]] && cec+="${cec:+ }$(basename "$f")"; done
|
||||
@@ -70,20 +66,13 @@ backend_status() {
|
||||
if bios_available; then
|
||||
bios="{\"current\":$(json_str "$(bios_current)"),\"newest\":$(json_str "${BIOS_NEWEST:-}"),\"selectable\":$(bios_selectable && echo true || echo false),\"dryRun\":$([[ -n "$BIOS_DRY_RUN" ]] && echo true || echo false)}"
|
||||
fi
|
||||
# HDMI refresh boost's saved displays; "active" = connected and boosted.
|
||||
local hdmi_list="" active hid hname hmode hrates
|
||||
active=" $(hdmi_active_ids | tr '\n' ' ') "
|
||||
while IFS=$'\t' read -r hid hname hmode hrates; do
|
||||
[[ -n "$hid" ]] || continue
|
||||
hdmi_list+="${hdmi_list:+,}{\"id\":$(json_str "$hid"),\"name\":$(json_str "$hname"),\"mode\":$(json_str "$hmode"),\"rates\":$(json_str "$hrates"),\"active\":$([[ "$active" == *" $hid "* ]] && echo true || echo false)}"
|
||||
done < <(hdmi_saved)
|
||||
printf '{"version":%s,"firstRun":%s,"steamMachine":%s,"kernel":%s,"pinnedKernel":%s,"cecDevices":%s,"leds":%s,"bios":%s,"hdmiDisplays":[%s],"items":[%s]}\n' \
|
||||
printf '{"version":%s,"firstRun":%s,"steamMachine":%s,"kernel":%s,"pinnedKernel":%s,"cecDevices":%s,"leds":%s,"bios":%s,"items":[%s]}\n' \
|
||||
"$(json_str "$VERSION")" "$first_run" \
|
||||
"$(detect_valve_fremont && echo true || echo false)" \
|
||||
"$(json_str "$(uname -r)")" "$(json_str "${PINNED_KERNEL_VER:-}")" \
|
||||
"$(json_str "$cec")" \
|
||||
"$(compgen -G '/sys/class/leds/valve-leds*' | wc -l)" \
|
||||
"$bios" "$hdmi_list" "$items"
|
||||
"$bios" "$items"
|
||||
}
|
||||
|
||||
backend_run_component() {
|
||||
@@ -144,7 +133,6 @@ backend_apply() {
|
||||
case "$1" in
|
||||
--reapply) reapply=true ;;
|
||||
--boot) boot="$2"; shift ;;
|
||||
--hdmi) HDMI_CHOICE+=("$2"); shift ;;
|
||||
*) want+=("$1") ;;
|
||||
esac
|
||||
shift
|
||||
@@ -160,16 +148,19 @@ backend_apply() {
|
||||
# The same rules as the menu's toggles.
|
||||
[[ "${WANTED[single]:-0}" == 1 ]] && WANTED[gaming]=1
|
||||
[[ "${WANTED[gaming]:-0}" == 0 ]] && { WANTED[single]=0; WANTED[boot]=0; }
|
||||
[[ "${WANTED[poweroff]:-0}" == 1 ]] && WANTED[machine]=1
|
||||
[[ "${WANTED[machine]:-0}" == 0 ]] && WANTED[poweroff]=0
|
||||
[[ "${WANTED[kpin]:-0}" == 1 ]] && WANTED[machine]=1
|
||||
[[ "${WANTED[machine]:-0}" == 0 ]] && WANTED[kpin]=0
|
||||
[[ "${WANTED[hdmi]:-0}" == 1 ]] && { WANTED[machine]=1; WANTED[kpin]=1; }
|
||||
[[ "${WANTED[kpin]:-0}" == 0 ]] && WANTED[hdmi]=0
|
||||
# Retired: only ever removed.
|
||||
WANTED[hdmi]=0
|
||||
case "$boot" in desktop) WANTED[boot]=1; WANTED[gaming]=1 ;; gamescope) WANTED[boot]=0 ;; esac
|
||||
|
||||
REAPPLY=$reapply
|
||||
plan_changes
|
||||
backend_event plan "\"disable\":$(json_list "${TO_DISABLE[@]}"),\"enable\":$(json_list "${TO_ENABLE[@]}")"
|
||||
if [[ ${#TO_DISABLE[@]} -eq 0 && ${#TO_ENABLE[@]} -eq 0 ]]; then
|
||||
feature_record_unticked
|
||||
backend_event finished '"failed":[],"restart":false,"nothing":true'
|
||||
return 0
|
||||
fi
|
||||
@@ -179,44 +170,23 @@ backend_apply() {
|
||||
LOGIN_MANAGER=plasmalogin
|
||||
[[ "${WANTED[single]}" == 1 ]] && LOGIN_MANAGER=sddm
|
||||
local -a failed=()
|
||||
for c in "${TO_DISABLE[@]}"; do backend_run_component "$c" disable || failed+=("$c"); done
|
||||
for c in "${TO_ENABLE[@]}"; do backend_run_component "$c" enable || failed+=("$c"); done
|
||||
for c in "${TO_DISABLE[@]}"; do
|
||||
if backend_run_component "$c" disable; then feature_record "$c" disable; else failed+=("$c"); fi
|
||||
done
|
||||
for c in "${TO_ENABLE[@]}"; do
|
||||
if backend_run_component "$c" enable; then is_action "$c" || feature_record "$c" enable; else failed+=("$c"); fi
|
||||
done
|
||||
feature_record_unticked
|
||||
[[ " ${TO_DISABLE[*]} ${TO_ENABLE[*]} " =~ \ (gaming|single|boot|kpin)\ ]] && RESTART_FOR_LOGIN=true
|
||||
backend_event finished "\"failed\":$(json_list "${failed[@]}"),\"restart\":$(restart_needed && echo true || echo false)"
|
||||
}
|
||||
|
||||
backend_hdmi() {
|
||||
# backend_hdmi options|try|reset|forget [args]: the app's HDMI screen. Events
|
||||
# only (no "finished"): the app goes on from its own screen.
|
||||
local what="$1" rc
|
||||
shift
|
||||
backend_sudo || return 1
|
||||
case "$what" in
|
||||
options)
|
||||
sudo pacman -S --needed --noconfirm i2c-tools python >/dev/null 2>&1
|
||||
backend_event hdmi-options "\"outputs\":$(hdmi_options 2>/dev/null)" ;;
|
||||
try)
|
||||
hdmi_try "$@" >/dev/null 2>&1; rc=$?
|
||||
backend_event hdmi-tried "\"hz\":$4,\"ok\":$([[ $rc -eq 0 ]] && echo true || echo false)" ;;
|
||||
reset)
|
||||
hdmi_reset "$@" >/dev/null 2>&1
|
||||
backend_event hdmi-reset ;;
|
||||
forget)
|
||||
[[ "${1:-}" =~ ^[0-9a-f]{20}$ ]] && hdmi_forget "$1" >/dev/null 2>&1; rc=$?
|
||||
backend_event hdmi-forgotten "\"id\":$(json_str "${1:-}"),\"ok\":$([[ $rc -eq 0 ]] && echo true || echo false)" ;;
|
||||
esac
|
||||
}
|
||||
|
||||
backend_main() {
|
||||
case "${1:-}" in
|
||||
status) backend_status ;;
|
||||
apply) shift; backend_apply "$@" ;;
|
||||
bios-prepare) backend_bios_prepare ;;
|
||||
bios-flash) backend_bios_flash ;;
|
||||
hdmi-options) backend_hdmi options ;;
|
||||
hdmi-try) shift; backend_hdmi try "$@" ;;
|
||||
hdmi-reset) shift; backend_hdmi reset "$@" ;;
|
||||
hdmi-forget) shift; backend_hdmi forget "$@" ;;
|
||||
*) err "Usage: steamify.sh --backend status | apply [--reapply] [--boot gamescope|desktop] <id>..."; return 2 ;;
|
||||
esac
|
||||
}
|
||||
+1
-13
@@ -23,19 +23,7 @@ boot_enable() {
|
||||
# the session into the base config; run it right away rather than rely
|
||||
# on its path unit, which could still be pending when the login manager
|
||||
# starts.
|
||||
sudo tee "$BOOT_UNIT" > /dev/null << EOF
|
||||
[Unit]
|
||||
Description=Steamify CachyOS: boot into the desktop instead of gaming mode
|
||||
Before=display-manager.service sddm.service plasmalogin.service
|
||||
|
||||
[Service]
|
||||
Type=oneshot
|
||||
ExecStart=/usr/lib/steamos/steam-set-session plasma.desktop
|
||||
ExecStart=/bin/sh -c '[ -x $SESSION_SYNC ] && exec $SESSION_SYNC || true'
|
||||
|
||||
[Install]
|
||||
WantedBy=graphical.target
|
||||
EOF
|
||||
service_file "$BOOT_UNIT_NAME" SESSION_SYNC="$SESSION_SYNC" | sudo tee "$BOOT_UNIT" > /dev/null
|
||||
sudo systemctl daemon-reload
|
||||
sudo systemctl enable "$BOOT_UNIT_NAME" || { err "Enabling $BOOT_UNIT_NAME failed."; return 1; }
|
||||
ok "Boots into the desktop from the next boot on (Return to Gaming Mode still works)."
|
||||
|
||||
+5
-13
@@ -60,8 +60,8 @@ cec_reload_driver() {
|
||||
cec_driver_enable() {
|
||||
detect_valve_fremont || return 0
|
||||
local tmp k
|
||||
if ! pacman -Q dkms >/dev/null 2>&1; then
|
||||
sudo pacman -S --needed --noconfirm dkms || { err "Installing dkms failed."; return 1; }
|
||||
if ! pacman -Q dkms patch >/dev/null 2>&1; then
|
||||
sudo pacman -S --needed --noconfirm dkms patch || { err "Installing dkms failed."; return 1; }
|
||||
fi
|
||||
install_kernel_headers || return 1
|
||||
tmp="$(mktemp -d)"
|
||||
@@ -72,19 +72,11 @@ cec_driver_enable() {
|
||||
err "Downloading Valve's CEC driver failed (or its checksum didn't match)."
|
||||
return 1
|
||||
fi
|
||||
# amdgpu registers its HDMI notifier without a port name, which only
|
||||
# matches the driver's named lookup ("Port C") if the driver loaded
|
||||
# first; amdgpu loads from the initramfs, so it never does. With a
|
||||
# single CEC port, look it up by device alone.
|
||||
sed -i 's/cec_notifier_cec_adap_register(hdmi_dev, conns\[port_num\],/cec_notifier_cec_adap_register(hdmi_dev, conns[1] ? conns[port_num] : NULL,/' \
|
||||
"$tmp/cros-ec-cec.c"
|
||||
grep -q 'conns\[1\] ? conns\[port_num\] : NULL' "$tmp/cros-ec-cec.c" ||
|
||||
# So it finds amdgpu's HDMI port (see the patch for why).
|
||||
patch_file cros-ec-cec-single-port.patch | patch -s -d "$tmp" -p1 ||
|
||||
{ rm -rf "$tmp"; err "Patching Valve's CEC driver failed."; return 1; }
|
||||
echo 'obj-m += cros-ec-cec.o' >"$tmp/Makefile"
|
||||
printf '%s\n' "# Written by Steamify: Valve's cros_ec_cec, which knows the Steam Machine." \
|
||||
"PACKAGE_NAME=\"$CEC_DKMS_NAME\"" "PACKAGE_VERSION=\"$CEC_DKMS_VER\"" \
|
||||
'BUILT_MODULE_NAME[0]="cros-ec-cec"' 'DEST_MODULE_LOCATION[0]="/updates/dkms"' \
|
||||
'AUTOINSTALL="yes"' >"$tmp/dkms.conf"
|
||||
patch_file "$CEC_DKMS_NAME.dkms.conf" | fill NAME="$CEC_DKMS_NAME" VERSION="$CEC_DKMS_VER" >"$tmp/dkms.conf"
|
||||
sudo dkms remove "$CEC_DKMS_NAME/$CEC_DKMS_VER" --all >/dev/null 2>&1
|
||||
sudo rm -rf "$CEC_DKMS_SRC"
|
||||
sudo install -d "$CEC_DKMS_SRC" && sudo install -m644 "$tmp"/{cros-ec-cec.c,Makefile,dkms.conf} "$CEC_DKMS_SRC/"
|
||||
|
||||
@@ -6,6 +6,24 @@ c_reset="\033[0m"; c_bold="\033[1m"; c_green="\033[32m"; c_yellow="\033[33m"; c_
|
||||
|
||||
info() { echo -e "${c_cyan}[INFO]${c_reset} $*"; }
|
||||
ok() { echo -e "${c_green}[OK]${c_reset} $*"; }
|
||||
# patch_file <name>: a file from patches/ (module sources, patches). The
|
||||
# single-file build replaces this with one that has them embedded.
|
||||
patch_file() { cat "$SCRIPT_DIR/patches/$1"; }
|
||||
# service_file <name> [KEY=value...]: a systemd unit from services/, filled
|
||||
# in. The single-file build replaces service_raw like patch_file.
|
||||
service_raw() { cat "$SCRIPT_DIR/services/$1"; }
|
||||
service_file() { local name="$1"; shift; service_raw "$name" | fill "$@"; }
|
||||
# fill [KEY=value...]: stdin with each @KEY@ replaced by its value, taken
|
||||
# literally (a home folder may contain sed's "&", "\" or "|").
|
||||
fill() {
|
||||
local kv v
|
||||
local -a subst=(-e '')
|
||||
for kv in "$@"; do
|
||||
v="${kv#*=}"; v="${v//\\/\\\\}"; v="${v//&/\\&}"; v="${v//|/\\|}"
|
||||
subst+=(-e "s|@${kv%%=*}@|$v|g")
|
||||
done
|
||||
sed "${subst[@]}"
|
||||
}
|
||||
warn() { echo -e "${c_yellow}[WARN]${c_reset} $*"; }
|
||||
err() { echo -e "${c_red}[ERROR] $*${c_reset}" >&2; }
|
||||
ask_yn() {
|
||||
|
||||
@@ -0,0 +1,67 @@
|
||||
#!/bin/bash
|
||||
# "Power-off fix" menu item (poweroff), a sub-option of Steam Machine support
|
||||
# ticked along with it (opt-out): the Steam Machine powers off instead of
|
||||
# booting up again. Recent kernels (7.2, and the 6.x, 7.0 and 7.1 updates
|
||||
# that got the change backported) keep the S4/S5 wake bit the firmware
|
||||
# leaves set on GPIO pin 18 ("pinctrl-amd: Don't clear S4 wake bits at
|
||||
# probe"), so the machine starts again right after powering off. Valve's kernel clears it at probe on Fremont, in
|
||||
# a patch not meant for upstream, so CachyOS won't get it. A small module
|
||||
# (patches/steamify-fremont-poweroff.c) clears it right before power-off;
|
||||
# DKMS builds it for each installed kernel. On a kernel that clears it
|
||||
# itself it does nothing.
|
||||
# Sourced by steamify.sh; not meant to be run on its own.
|
||||
|
||||
POWEROFF_DKMS_NAME=steamify-fremont-poweroff
|
||||
POWEROFF_DKMS_VER=1
|
||||
POWEROFF_DKMS_SRC="/usr/src/$POWEROFF_DKMS_NAME-$POWEROFF_DKMS_VER"
|
||||
POWEROFF_MODULES_LOAD=/etc/modules-load.d/steamify-fremont-poweroff.conf
|
||||
|
||||
poweroff_fix_installed() { [[ -f "$POWEROFF_DKMS_SRC/dkms.conf" && -f "$POWEROFF_MODULES_LOAD" ]]; }
|
||||
|
||||
poweroff_fix_enable() {
|
||||
detect_valve_fremont || return 0
|
||||
local tmp k
|
||||
if ! pacman -Q dkms >/dev/null 2>&1; then
|
||||
sudo pacman -S --needed --noconfirm dkms || { err "Installing dkms failed."; return 1; }
|
||||
fi
|
||||
install_kernel_headers || return 1
|
||||
tmp="$(mktemp -d)"
|
||||
patch_file "$POWEROFF_DKMS_NAME.c" > "$tmp/$POWEROFF_DKMS_NAME.c"
|
||||
echo "obj-m += $POWEROFF_DKMS_NAME.o" >"$tmp/Makefile"
|
||||
patch_file "$POWEROFF_DKMS_NAME.dkms.conf" | fill NAME="$POWEROFF_DKMS_NAME" VERSION="$POWEROFF_DKMS_VER" >"$tmp/dkms.conf"
|
||||
sudo dkms remove "$POWEROFF_DKMS_NAME/$POWEROFF_DKMS_VER" --all >/dev/null 2>&1
|
||||
sudo rm -rf "$POWEROFF_DKMS_SRC"
|
||||
sudo install -d "$POWEROFF_DKMS_SRC" &&
|
||||
sudo install -m644 "$tmp"/{"$POWEROFF_DKMS_NAME.c",Makefile,dkms.conf} "$POWEROFF_DKMS_SRC/"
|
||||
rm -rf "$tmp"
|
||||
sudo dkms add "$POWEROFF_DKMS_NAME/$POWEROFF_DKMS_VER" >/dev/null ||
|
||||
{ err "Adding the power-off fix to DKMS failed."; return 1; }
|
||||
for k in /usr/lib/modules/*/build; do
|
||||
k="$(basename "$(dirname "$k")")"
|
||||
info "Building the power-off fix for $k..."
|
||||
sudo dkms install "$POWEROFF_DKMS_NAME/$POWEROFF_DKMS_VER" -k "$k" >/dev/null ||
|
||||
warn "Building the power-off fix for $k failed; with that kernel it may start again after shutting down."
|
||||
done
|
||||
echo "$POWEROFF_DKMS_NAME" | sudo tee "$POWEROFF_MODULES_LOAD" >/dev/null
|
||||
sudo modprobe "$POWEROFF_DKMS_NAME" 2>/dev/null
|
||||
return 0
|
||||
}
|
||||
|
||||
poweroff_fix_disable() {
|
||||
sudo rm -f "$POWEROFF_MODULES_LOAD"
|
||||
sudo modprobe -r "$POWEROFF_DKMS_NAME" 2>/dev/null
|
||||
[[ -d "$POWEROFF_DKMS_SRC" ]] || return 0
|
||||
sudo dkms remove "$POWEROFF_DKMS_NAME/$POWEROFF_DKMS_VER" --all >/dev/null 2>&1
|
||||
sudo rm -rf "$POWEROFF_DKMS_SRC"
|
||||
}
|
||||
|
||||
poweroff_status() { poweroff_fix_installed; }
|
||||
poweroff_enable() {
|
||||
info "Installing the power-off fix (the machine stays off after shutting down)..."
|
||||
poweroff_fix_enable || { err "Installing the power-off fix failed."; return 1; }
|
||||
ok "Power-off fix on: the Steam Machine stays off after shutting down."
|
||||
}
|
||||
poweroff_disable() {
|
||||
poweroff_fix_disable
|
||||
ok "Power-off fix removed; with recent kernels the Steam Machine may start again after shutting down."
|
||||
}
|
||||
+30
-630
@@ -1,37 +1,22 @@
|
||||
#!/bin/bash
|
||||
# "HDMI refresh boost" menu item, Steam Machine (Fremont) only: finds the
|
||||
# highest refresh rate the display runs at the desktop resolution over HDMI,
|
||||
# tests it live and saves an EDID override per display, loaded only while
|
||||
# that display is connected (see hdmi_install_hotplug). Two things keep displays below what they can do:
|
||||
# - Monitors put their fast modes in an extra EDID block (HDMI Forum EEODB);
|
||||
# the pinned kernel (7.1.6) only reads the first extension. Newer kernels
|
||||
# do, and do HDMI 2.1, so it's only offered with the pinned kernel.
|
||||
# - Their fastest modes need HDMI 2.1 (FRL), which amdgpu doesn't do on
|
||||
# every kernel; a mode with the display's shortest blanking at a slightly
|
||||
# lower rate often still fits HDMI 2.0's TMDS limit (600 MHz).
|
||||
# What a display claims isn't what it accepts: every step is shown and must
|
||||
# be confirmed, and no answer within 15 s switches back (the screen may be
|
||||
# black). Sourced by steamify.sh; not meant to be run on its own.
|
||||
# "HDMI refresh boost" menu item (hdmi), retired in 2.2.0: it saved an EDID
|
||||
# override per display (with a hotplug script loading it) so the pinned
|
||||
# 7.1.6 kernel ran HDMI displays above 60 Hz. Newer kernels read the whole
|
||||
# EDID themselves, and the kernel pin is gone with the power-off fix, so
|
||||
# only its removal is left: shown while anything of it is on the system,
|
||||
# always unticked, so a normal run removes it.
|
||||
# Sourced by steamify.sh; not meant to be run on its own.
|
||||
|
||||
HDMI_FW_DIR=/usr/lib/firmware/edid
|
||||
# Before 2.1.0 the override was on the kernel command line; only removed now.
|
||||
# Before 2.1.0 the override was on the kernel command line.
|
||||
HDMI_INITRAMFS_CONF=/etc/mkinitcpio.conf.d/90-steamify-edid.conf
|
||||
# The saved displays, one per line: <id> TAB <name> TAB <w>x<h> TAB <rates>.
|
||||
# Their EDIDs are $HDMI_FW_DIR/steamify-<id>.bin.
|
||||
# The saved displays; their EDIDs are $HDMI_FW_DIR/steamify-<id>.bin.
|
||||
HDMI_MAP=/etc/steamify/hdmi-edid.conf
|
||||
# Per output, the ID of the display whose EDID is loaded, or "reset".
|
||||
HDMI_RUN=/run/steamify-edid
|
||||
HDMI_HOTPLUG=/usr/local/bin/steamify-edid-hotplug
|
||||
HDMI_UNIT_NAME=steamify-edid.service
|
||||
HDMI_UNIT="/etc/systemd/system/$HDMI_UNIT_NAME"
|
||||
HDMI_UDEV_RULE=/etc/udev/rules.d/90-steamify-edid.rules
|
||||
# No answer within this time switches back; longer for scripted tests.
|
||||
HDMI_CONFIRM_SECONDS="${WIZARD_HDMI_CONFIRM_SECONDS:-15}"
|
||||
# amdgpu's HDMI 2.0 limit; the display's own limit (from its EDID) may be lower.
|
||||
HDMI_TMDS_MAX_KHZ=600000
|
||||
# Rates picked and tested in the app ("<output>=<w>x<h>:<rate>,..."), set by
|
||||
# the backend's apply --hdmi; empty in the terminal menu, which tests itself.
|
||||
HDMI_CHOICE=()
|
||||
|
||||
hdmi_connectors() {
|
||||
# Connected HDMI outputs, as "<card>-<connector>" (e.g. card1-HDMI-A-1).
|
||||
@@ -55,308 +40,29 @@ hdmi_cmdline_param() {
|
||||
[[ -n "$f" ]] && grep -oE 'drm\.edid_firmware=[^ "]*steamify-[^ "]*' "$f" 2>/dev/null | head -n 1
|
||||
}
|
||||
|
||||
hdmi_available() {
|
||||
# Stays available while on, so it can be turned off after the pin is gone.
|
||||
detect_valve_fremont || return 1
|
||||
# Saved displays too, so they can be removed without the pin.
|
||||
hdmi_status || [[ -n "$(hdmi_saved)" ]] || { pinned_kernel_installed && [[ -n "$(hdmi_connectors)" ]]; }
|
||||
}
|
||||
hdmi_available() { detect_valve_fremont && hdmi_status; }
|
||||
|
||||
hdmi_status() {
|
||||
# On = the connected display runs on its saved EDID. Another display on
|
||||
# the port is off, so ticking it sets that one up. The command line: set
|
||||
# up by an older version, re-applying moves it over.
|
||||
[[ -n "$(hdmi_active_ids)" ]] ||
|
||||
{ [[ -n "$(hdmi_cmdline_param)" ]] && compgen -G "$HDMI_FW_DIR/steamify-*.bin" >/dev/null; }
|
||||
# On while anything of it is left: saved displays, the hotplug script,
|
||||
# an EDID file, or the kernel parameter of versions before 2.1.0.
|
||||
[[ -s "$HDMI_MAP" || -f "$HDMI_UNIT" || -n "$(hdmi_cmdline_param)" ]] ||
|
||||
compgen -G "$HDMI_FW_DIR/steamify-*.bin" >/dev/null
|
||||
}
|
||||
|
||||
hdmi_saved() { [[ -f "$HDMI_MAP" ]] && grep -v '^#' "$HDMI_MAP"; }
|
||||
|
||||
hdmi_active_ids() {
|
||||
# IDs of the connected displays whose saved EDID is loaded.
|
||||
local f
|
||||
for f in "$HDMI_RUN"/*; do [[ -f "$f" ]] && grep -vx reset "$f"; done
|
||||
return 0
|
||||
}
|
||||
|
||||
hdmi_edid_tool() {
|
||||
# hdmi_edid_tool <command> ...: EDID parsing and building (python, as
|
||||
# it's byte work). Commands:
|
||||
# blocks <edid> number of blocks the display says it has
|
||||
# id <edid> vendor/product/serial, to recognise it
|
||||
# plan <edid> <w> <h> <cur_hz> "<limit_hz> <best> <step>..." for w x h
|
||||
# build <in> <out> <w> <h> <hz>... full EDID plus a DisplayID block
|
||||
# with those rates at the shortest blanking
|
||||
python3 - "$HDMI_TMDS_MAX_KHZ" "$@" <<'PY'
|
||||
import sys
|
||||
|
||||
src_khz = int(sys.argv[1]); cmd = sys.argv[2]; args = sys.argv[3:]
|
||||
def load(p): return bytearray(open(p, 'rb').read())
|
||||
def le(b): return int.from_bytes(b, 'little')
|
||||
|
||||
def cta_blocks(e):
|
||||
for i in range(128, len(e), 128):
|
||||
if e[i] == 0x02: yield i
|
||||
|
||||
def data_blocks(e, i):
|
||||
# CTA data block collection: (tag, extended tag, offset, length)
|
||||
end, p = e[i + 2], i + 4
|
||||
while p < i + end and p < i + 127:
|
||||
tag, n = e[p] >> 5, e[p] & 0x1f
|
||||
yield tag, (e[p + 1] if tag == 7 and n else None), p, n
|
||||
p += n + 1
|
||||
|
||||
def eeodb(e):
|
||||
for i in cta_blocks(e):
|
||||
for tag, ext, p, n in data_blocks(e, i):
|
||||
if tag == 7 and ext == 0x78: return p + 2
|
||||
return None
|
||||
|
||||
def nblocks(e):
|
||||
p = eeodb(e)
|
||||
return 1 + max(e[126], e[p] if p and p < len(e) else 0)
|
||||
|
||||
def timings(e):
|
||||
# (hz, clk_khz, ha, hb, hf, hs, hpos, va, vb, vf, vs, vpos)
|
||||
out = []
|
||||
def dtd(b):
|
||||
clk = le(b[0:2]) * 10
|
||||
if not clk: return
|
||||
ha = b[2] | (b[4] >> 4) << 8; hb = b[3] | (b[4] & 15) << 8
|
||||
va = b[5] | (b[7] >> 4) << 8; vb = b[6] | (b[7] & 15) << 8
|
||||
hf = b[8] | (b[11] >> 6 & 3) << 8; hs = b[9] | (b[11] >> 4 & 3) << 8
|
||||
vf = (b[10] >> 4) | (b[11] >> 2 & 3) << 4; vs = (b[10] & 15) | (b[11] & 3) << 4
|
||||
if b[17] & 0x80: return # interlaced
|
||||
out.append((clk * 1000 / ((ha + hb) * (va + vb)), clk, ha, hb, hf, hs, b[17] >> 1 & 1,
|
||||
va, vb, vf, vs, b[17] >> 2 & 1))
|
||||
for o in range(54, 126, 18): dtd(e[o:o + 18])
|
||||
for i in cta_blocks(e):
|
||||
d = e[i + 2]
|
||||
if d >= 4:
|
||||
for o in range(i + d, i + 127 - 17, 18): dtd(e[o:o + 18])
|
||||
for i in range(128, len(e), 128):
|
||||
if e[i] != 0x70: continue
|
||||
p, end = i + 5, i + 5 + e[i + 2]
|
||||
while p + 3 <= end:
|
||||
tag, n = e[p], e[p + 2]
|
||||
if tag == 0 and n == 0: break
|
||||
if tag == 0x03:
|
||||
for o in range(p + 3, p + 3 + n - 19, 20):
|
||||
b = e[o:o + 20]
|
||||
clk = (le(b[0:3]) + 1) * 10
|
||||
hf, vf = le(b[8:10]), le(b[16:18])
|
||||
ha, hb, va, vb = le(b[4:6]) + 1, le(b[6:8]) + 1, le(b[12:14]) + 1, le(b[14:16]) + 1
|
||||
out.append((clk * 1000 / ((ha + hb) * (va + vb)), clk, ha, hb, (hf & 0x7fff) + 1,
|
||||
le(b[10:12]) + 1, hf >> 15, va, vb, (vf & 0x7fff) + 1, le(b[18:20]) + 1, vf >> 15))
|
||||
p += 3 + n
|
||||
return out
|
||||
|
||||
def tmds_khz(e):
|
||||
# The display's own TMDS limit: HDMI Forum VSDB, else the HDMI 1.4 VSDB.
|
||||
hf = h14 = 0
|
||||
for i in cta_blocks(e):
|
||||
for tag, ext, p, n in data_blocks(e, i):
|
||||
if tag != 3 or n < 3: continue
|
||||
oui = e[p + 3] << 16 | e[p + 2] << 8 | e[p + 1]
|
||||
if oui == 0xC45DD8 and n >= 5: hf = e[p + 5] * 5000
|
||||
if oui == 0x000C03 and n >= 7: h14 = e[p + 7] * 5000
|
||||
lim = hf or h14 or 165000
|
||||
return min(lim, src_khz)
|
||||
|
||||
def max_vrefresh(e):
|
||||
# Range limits descriptor, the HDMI Forum / AMD VRR maximum.
|
||||
best = 0
|
||||
for o in range(54, 126, 18):
|
||||
b = e[o:o + 18]
|
||||
if b[0:3] == b'\0\0\0' and b[3] == 0xfd:
|
||||
best = max(best, b[6] + (255 if b[4] & 2 else 0))
|
||||
for i in cta_blocks(e):
|
||||
for tag, ext, p, n in data_blocks(e, i):
|
||||
if tag != 3 or n < 3: continue
|
||||
oui = e[p + 3] << 16 | e[p + 2] << 8 | e[p + 1]
|
||||
if oui == 0xC45DD8 and n >= 10: best = max(best, (e[p + 9] & 0xc0) << 2 | e[p + 10])
|
||||
if oui == 0x00001A and n >= 7: best = max(best, e[p + 7])
|
||||
return best
|
||||
|
||||
def shortest(e, w, h):
|
||||
ts = [t for t in timings(e) if t[2] == w and t[7] == h]
|
||||
return min(ts, key=lambda t: (t[2] + t[3]) * (t[7] + t[8])) if ts else None
|
||||
|
||||
if cmd == 'blocks':
|
||||
print(nblocks(load(args[0])))
|
||||
elif cmd == 'id':
|
||||
print(load(args[0])[8:18].hex())
|
||||
elif cmd == 'name':
|
||||
e = load(args[0])
|
||||
for o in range(54, 126, 18):
|
||||
if e[o:o + 3] == b'\0\0\0' and e[o + 3] == 0xfc:
|
||||
print(e[o + 5:o + 18].split(b'\n')[0].decode('ascii', 'replace').strip())
|
||||
elif cmd == 'plan':
|
||||
e = load(args[0]); w, h, cur = int(args[1]), int(args[2]), float(args[3])
|
||||
lim, t = tmds_khz(e), shortest(e, w, h)
|
||||
if not t: sys.exit(1)
|
||||
listed = [x[0] for x in timings(e) if x[2] == w and x[7] == h and x[1] <= lim]
|
||||
best = max(listed) if listed else cur
|
||||
top = int(lim * 1000 // ((t[2] + t[3]) * (t[7] + t[8])))
|
||||
vmax = max_vrefresh(e) or int(max(x[0] for x in timings(e) if x[2] == w and x[7] == h))
|
||||
top = min(top, vmax)
|
||||
# Not right at the limit: the top rounded down to ten, and the hundred
|
||||
# below it as a safe option. Rates the display already lists are left
|
||||
# out (its own timing is the safer one), and so is anything not faster
|
||||
# than what already works.
|
||||
steps = sorted({top // 10 * 10, top // 100 * 100})
|
||||
steps = [s for s in steps if s > best + 1 and not any(abs(s - x) < 1 for x in listed)]
|
||||
print(lim // 1000, round(best, 2), *steps)
|
||||
elif cmd == 'options':
|
||||
# JSON for the app: the display's name, the HDMI limit and the rates to
|
||||
# offer at w x h: its own modes the kernel skips ("monitor"), calculated
|
||||
# tens up to the limit ("calculated", ticked) and the exact limit when
|
||||
# that's no ten ("limit", not ticked).
|
||||
import json
|
||||
e, k = load(args[0]), load(args[1]); w, h, cur = int(args[2]), int(args[3]), float(args[4])
|
||||
lim, t = tmds_khz(e), shortest(e, w, h)
|
||||
name = ''
|
||||
for o in range(54, 126, 18):
|
||||
if e[o:o + 3] == b'\0\0\0' and e[o + 3] == 0xfc:
|
||||
name = e[o + 5:o + 18].split(b'\n')[0].decode('ascii', 'replace').strip()
|
||||
rates = []
|
||||
if t:
|
||||
fits = [x for x in timings(e) if x[2] == w and x[7] == h and x[1] <= lim]
|
||||
known = [x[0] for x in timings(k) if x[2] == w and x[7] == h]
|
||||
listed = [x[0] for x in fits]
|
||||
best = max(listed + [cur])
|
||||
for x in sorted(fits):
|
||||
if x[0] > cur + 1 and not any(abs(x[0] - y) < 0.5 for y in known):
|
||||
rates.append({'hz': round(x[0], 2), 'mhz': round(x[1] / 1000, 1), 'kind': 'monitor', 'pick': True})
|
||||
size = (t[2] + t[3]) * (t[7] + t[8])
|
||||
vmax = max_vrefresh(e) or int(max(listed + [cur]))
|
||||
top = min(int(lim * 1000 // size), vmax)
|
||||
tens = [r for r in range(10, top + 1, 10) if r > best + 1 and not any(abs(r - y) < 1 for y in listed)][-3:]
|
||||
for r in tens:
|
||||
rates.append({'hz': r, 'mhz': round(size * r / 1e6, 1), 'kind': 'calculated', 'pick': True})
|
||||
if top % 10 and top > best + 1:
|
||||
rates.append({'hz': top, 'mhz': round(size * top / 1e6, 1), 'kind': 'limit', 'pick': False})
|
||||
print(json.dumps({'name': name, 'limit': lim // 1000, 'rates': rates}))
|
||||
elif cmd == 'build':
|
||||
e = load(args[0]); w, h = int(args[2]), int(args[3]); rates = [int(r) for r in args[4:]]
|
||||
t = shortest(e, w, h)
|
||||
n = nblocks(e)
|
||||
e = e[:n * 128]
|
||||
out = b''
|
||||
for hz in rates:
|
||||
_, _, ha, hb, hf, hs, hp, va, vb, vf, vs, vp = t
|
||||
clk = round((ha + hb) * (va + vb) * hz / 1e4)
|
||||
x = (clk - 1).to_bytes(3, 'little') + bytes([0x08])
|
||||
for v, pol in ((ha, 0), (hb, 0), (hf, hp), (hs, 0), (va, 0), (vb, 0), (vf, vp), (vs, 0)):
|
||||
x += ((v - 1) | pol << 15).to_bytes(2, 'little')
|
||||
out += x
|
||||
if out:
|
||||
blk = bytearray(128)
|
||||
blk[0:5] = bytes([0x70, 0x12, 121, 0x00, 0x00])
|
||||
blk[5:8] = bytes([0x03, 0x00, len(out)])
|
||||
blk[8:8 + len(out)] = out
|
||||
blk[126] = (-sum(blk[1:126])) % 256
|
||||
blk[127] = (-sum(blk[:127])) % 256
|
||||
e += blk
|
||||
count = len(e) // 128 - 1
|
||||
e[126] = count
|
||||
e[127] = (-sum(e[:127])) % 256
|
||||
p = eeodb(e)
|
||||
if p:
|
||||
e[p] = count
|
||||
i = p - p % 128
|
||||
e[i + 127] = (-sum(e[i:i + 127])) % 256
|
||||
open(args[1], 'wb').write(e)
|
||||
PY
|
||||
}
|
||||
|
||||
hdmi_read_edid() {
|
||||
# hdmi_read_edid <card-connector> <out>: the display's complete EDID,
|
||||
# read over DDC block by block (the kernel's copy may miss blocks).
|
||||
local conn="$1" out="$2" bus n i tmp
|
||||
bus="$(basename "$(readlink -f "/sys/class/drm/$conn/ddc")")"; bus="${bus#i2c-}"
|
||||
tmp="$(mktemp)"
|
||||
cat "/sys/class/drm/$conn/edid" > "$out"
|
||||
if [[ -n "$bus" ]] && sudo modprobe i2c-dev 2>/dev/null; then
|
||||
n="$(hdmi_edid_tool blocks "$out")"
|
||||
: > "$tmp"
|
||||
for (( i = 0; i < n; i++ )); do
|
||||
# Segment pointer (0x30) selects each pair of blocks.
|
||||
sudo i2ctransfer -y "$bus" w1@0x30 $(( i / 2 )) w1@0x50 $(( (i % 2) * 128 )) r128@0x50 2>/dev/null |
|
||||
xxd -r -p >> "$tmp" 2>/dev/null ||
|
||||
{ [[ $i -lt 2 ]] && { sudo i2ctransfer -y "$bus" w1@0x50 $(( i * 128 )) r128@0x50 | xxd -r -p >> "$tmp"; }; } || break
|
||||
done
|
||||
# Keep the DDC copy only when it's whole and the same display as the
|
||||
# kernel's (not the whole block: a live override changes it).
|
||||
if [[ "$(stat -c %s "$tmp")" == $(( n * 128 )) &&
|
||||
"$(hdmi_edid_tool id "$tmp")" == "$(hdmi_edid_tool id "$out")" ]]; then
|
||||
cat "$tmp" > "$out"
|
||||
fi
|
||||
fi
|
||||
rm -f "$tmp"
|
||||
}
|
||||
|
||||
hdmi_debugfs() {
|
||||
# debugfs directory of a connector (one of several paths to the same
|
||||
# GPU). Only root can list debugfs, so the glob runs under sudo.
|
||||
hdmi_reset_live() {
|
||||
# Puts a connected display back on its own EDID right away. debugfs is
|
||||
# root-only, so the glob runs under sudo; the kernel takes exactly
|
||||
# "reset", without a newline.
|
||||
local d
|
||||
d="$(sudo sh -c 'for d in /sys/kernel/debug/dri/*/"$1"; do [ -e "$d/edid_override" ] && { echo "$d"; break; }; done' _ "${1#card*-}")"
|
||||
[[ -n "$d" ]] && echo "$d"
|
||||
}
|
||||
|
||||
hdmi_override_live() {
|
||||
# hdmi_override_live <card-connector> <edid|reset>: swap the EDID the
|
||||
# kernel uses right now, without a restart.
|
||||
local d; d="$(hdmi_debugfs "$1")" || return 1
|
||||
# The kernel takes exactly "reset", without a newline.
|
||||
if [[ "$2" == reset ]]; then printf reset | sudo tee "$d/edid_override" >/dev/null
|
||||
else sudo tee "$d/edid_override" < "$2" >/dev/null; fi || return 1
|
||||
[[ -n "$d" ]] || return 1
|
||||
printf reset | sudo tee "$d/edid_override" >/dev/null &&
|
||||
echo 1 | sudo tee "$d/trigger_hotplug" >/dev/null
|
||||
sleep 3
|
||||
}
|
||||
|
||||
hdmi_kscreen() {
|
||||
# hdmi_kscreen current|mode <output> [<w> <h> <hz>]: KDE's view of the
|
||||
# output: "w h hz" of the current mode, or set the mode closest to hz.
|
||||
kscreen-doctor -j 2>/dev/null | python3 -c '
|
||||
import json, sys
|
||||
what, name = sys.argv[1], sys.argv[2]
|
||||
for o in json.load(sys.stdin)["outputs"]:
|
||||
if o["name"] != name: continue
|
||||
modes = {m["id"]: m for m in o["modes"]}
|
||||
if what == "current":
|
||||
m = modes[o["currentModeId"]]
|
||||
print(m["size"]["width"], m["size"]["height"], round(m["refreshRate"], 2))
|
||||
else:
|
||||
w, h, hz = int(sys.argv[3]), int(sys.argv[4]), float(sys.argv[5])
|
||||
ms = [m for m in o["modes"] if m["size"]["width"] == w and m["size"]["height"] == h]
|
||||
if ms: print(min(ms, key=lambda m: abs(m["refreshRate"] - hz))["id"])
|
||||
' "$@"
|
||||
}
|
||||
|
||||
hdmi_set_mode() {
|
||||
# hdmi_set_mode <output> <w> <h> <hz>: returns 1 if KDE has no such mode.
|
||||
local id rate
|
||||
id="$(hdmi_kscreen mode "$@")" || return 1
|
||||
[[ -n "$id" ]] || return 1
|
||||
kscreen-doctor "output.$1.mode.$id" >/dev/null 2>&1 || return 1
|
||||
sleep 2
|
||||
rate="$(hdmi_kscreen current "$1" | cut -d' ' -f3)"
|
||||
# Whole hertz: the rate asked for can be e.g. 59.97.
|
||||
[[ "${rate%.*}" -ge $(( ${4%.*} - 1 )) ]]
|
||||
}
|
||||
|
||||
hdmi_confirm() {
|
||||
# No answer (black screen, nobody there) is a no.
|
||||
local reply
|
||||
read -rt "$HDMI_CONFIRM_SECONDS" -p "$(echo -e "${c_bold}$1${c_reset} [y/N, ${HDMI_CONFIRM_SECONDS}s] ")" reply || { echo; return 1; }
|
||||
[[ "$reply" =~ ^[Yy]$ ]]
|
||||
}
|
||||
|
||||
hdmi_remove_boot_param() {
|
||||
# Removes the drm.edid_firmware= older versions put on the kernel command
|
||||
# line (it applied to whatever display was on that port), then rebuilds
|
||||
# the initramfs and boot entries.
|
||||
# line, then rebuilds the initramfs and boot entries.
|
||||
local f
|
||||
[[ -n "$(hdmi_cmdline_param)" ]] || { sudo rm -f "$HDMI_INITRAMFS_CONF"; return 0; }
|
||||
f="$(hdmi_boot_file)"
|
||||
@@ -371,333 +77,27 @@ hdmi_remove_boot_param() {
|
||||
esac
|
||||
}
|
||||
|
||||
hdmi_write_map() {
|
||||
# hdmi_write_map <lines>: the saved displays list.
|
||||
sudo mkdir -p "$(dirname "$HDMI_MAP")"
|
||||
{ printf '# Written by steamify: HDMI refresh boost, one display per line:\n'
|
||||
printf '# <id>\t<name>\t<w>x<h>\t<rates>\n'
|
||||
[[ -n "$1" ]] && printf '%s\n' "$1"; } | sudo tee "$HDMI_MAP" >/dev/null
|
||||
}
|
||||
|
||||
hdmi_save() {
|
||||
# hdmi_save <edid> <w>x<h> <rates>: keep an EDID for the display it was
|
||||
# built from (block 0 is the display's own, so is its ID), replacing
|
||||
# what was saved for that display before.
|
||||
local id name
|
||||
id="$(hdmi_edid_tool id "$1")" && [[ -n "$id" ]] || return 1
|
||||
name="$(hdmi_edid_tool name "$1")"
|
||||
sudo install -Dm644 "$1" "$HDMI_FW_DIR/steamify-$id.bin" || return 1
|
||||
hdmi_write_map "$(hdmi_saved | awk -F'\t' -v i="$id" '$1 != i'
|
||||
printf '%s\t%s\t%s\t%s' "$id" "${name:-HDMI display}" "$2" "$3")"
|
||||
}
|
||||
|
||||
hdmi_forget() {
|
||||
# hdmi_forget <id>|all: remove saved displays; the hotplug script puts
|
||||
# a connected one back on its own EDID, and goes when none are left.
|
||||
local rest=""
|
||||
if [[ "$1" == all ]]; then
|
||||
sudo rm -f "$HDMI_FW_DIR"/steamify-*.bin
|
||||
else
|
||||
rest="$(hdmi_saved | awk -F'\t' -v i="$1" '$1 != i')"
|
||||
sudo rm -f "$HDMI_FW_DIR/steamify-$1.bin"
|
||||
fi
|
||||
if [[ -z "$rest" ]]; then hdmi_remove_hotplug; return; fi
|
||||
hdmi_write_map "$rest"
|
||||
sudo systemctl restart "$HDMI_UNIT_NAME"
|
||||
}
|
||||
|
||||
hdmi_migrate() {
|
||||
# Setups before 2.1.0: steamify-<output>.bin on the kernel command line,
|
||||
# the display's ID and mode in the state file. Saved per display now.
|
||||
local f out
|
||||
local -a smode
|
||||
for f in "$HDMI_FW_DIR"/steamify-*-*.bin; do
|
||||
[[ -e "$f" ]] || continue
|
||||
out="${f##*/steamify-}"; out="${out%.bin}"
|
||||
read -ra smode <<< "$(state_get hdmi "$out-mode")"
|
||||
[[ ${#smode[@]} -ge 2 ]] && hdmi_save "$f" "${smode[0]}x${smode[1]}" "${smode[*]:2}"
|
||||
sudo rm -f "$f"
|
||||
done
|
||||
state_clear hdmi
|
||||
hdmi_remove_boot_param
|
||||
}
|
||||
|
||||
hdmi_install_hotplug() {
|
||||
# A saved EDID is only loaded while its display is connected: a udev
|
||||
# rule runs the script at every hotplug (and a unit at boot, before the
|
||||
# login manager). The script reads the display's ID over DDC, which
|
||||
# shows the real display even while an override is loaded, and loads
|
||||
# that display's file or resets to its own EDID. Unplugging resets too,
|
||||
# so the next display never starts on the wrong one.
|
||||
sudo tee "$HDMI_HOTPLUG" > /dev/null << 'EOF'
|
||||
#!/bin/bash
|
||||
# Steamify CachyOS, HDMI refresh boost: load a display's saved EDID only
|
||||
# while it is connected. Runs as root (debugfs).
|
||||
FW=/usr/lib/firmware/edid RUN=/run/steamify-edid
|
||||
modprobe i2c-dev 2>/dev/null
|
||||
mkdir -p "$RUN"
|
||||
# Hotplug events come in bursts, and the link needs a moment before DDC works.
|
||||
sleep 1
|
||||
for c in /sys/class/drm/card*-HDMI-A-*; do
|
||||
[ -e "$c" ] || continue
|
||||
out="${c##*/}"; out="${out#card*-}"
|
||||
new=reset id=""
|
||||
if [ "$(cat "$c/status")" = connected ]; then
|
||||
bus="$(basename "$(readlink -f "$c/ddc")")"
|
||||
for i in 1 2 3 4 5; do
|
||||
# Bytes 8-17 of block 0: manufacturer, product, serial, date.
|
||||
id="$(i2ctransfer -y "${bus#i2c-}" w1@0x50 0 r18@0x50 2>/dev/null | tr -d ' ' | sed 's/0x//g')"
|
||||
[ ${#id} -eq 36 ] && break
|
||||
sleep 1
|
||||
done
|
||||
[ ${#id} -eq 36 ] && [ -f "$FW/steamify-${id:16}.bin" ] && new="${id:16}"
|
||||
fi
|
||||
[ "$(cat "$RUN/$out" 2>/dev/null || echo reset)" = "$new" ] && continue
|
||||
for d in /sys/kernel/debug/dri/*/"$out"; do [ -e "$d/edid_override" ] && break; done
|
||||
[ -e "$d/edid_override" ] || continue
|
||||
if [ "$new" = reset ]; then printf reset > "$d/edid_override"
|
||||
else cat "$FW/steamify-$new.bin" > "$d/edid_override"; fi
|
||||
# Before the hotplug below, whose own event runs this again.
|
||||
echo "$new" > "$RUN/$out"
|
||||
echo 1 > "$d/trigger_hotplug"
|
||||
done
|
||||
exit 0
|
||||
EOF
|
||||
sudo chmod 755 "$HDMI_HOTPLUG"
|
||||
# StartLimitIntervalSec=0: a burst of hotplugs must not get it rate-limited.
|
||||
sudo tee "$HDMI_UNIT" > /dev/null << EOF
|
||||
[Unit]
|
||||
Description=Steamify CachyOS: HDMI refresh boost EDID for the connected display
|
||||
StartLimitIntervalSec=0
|
||||
Wants=sys-kernel-debug.mount
|
||||
After=sys-kernel-debug.mount
|
||||
Before=display-manager.service sddm.service plasmalogin.service
|
||||
|
||||
[Service]
|
||||
Type=oneshot
|
||||
ExecStart=$HDMI_HOTPLUG
|
||||
|
||||
[Install]
|
||||
WantedBy=graphical.target
|
||||
EOF
|
||||
# restart, not start: a hotplug during a run must still be looked at.
|
||||
printf '%s\n' '# Written by steamify: HDMI refresh boost, check the display at every hotplug.' \
|
||||
"ACTION==\"change\", SUBSYSTEM==\"drm\", ENV{HOTPLUG}==\"1\", RUN+=\"/usr/bin/systemctl --no-block restart $HDMI_UNIT_NAME\"" |
|
||||
sudo tee "$HDMI_UDEV_RULE" >/dev/null || return 1
|
||||
sudo systemctl daemon-reload
|
||||
sudo udevadm control --reload
|
||||
sudo systemctl enable "$HDMI_UNIT_NAME" >/dev/null 2>&1 || { err "Enabling $HDMI_UNIT_NAME failed."; return 1; }
|
||||
sudo systemctl restart "$HDMI_UNIT_NAME"
|
||||
}
|
||||
|
||||
hdmi_remove_hotplug() {
|
||||
hdmi_forget_all() {
|
||||
# Every saved display and the hotplug script that loaded their EDIDs.
|
||||
local conn
|
||||
sudo rm -f "$HDMI_FW_DIR"/steamify-*.bin
|
||||
sudo systemctl disable "$HDMI_UNIT_NAME" >/dev/null 2>&1
|
||||
sudo rm -f "$HDMI_UDEV_RULE" "$HDMI_UNIT" "$HDMI_HOTPLUG" "$HDMI_MAP"
|
||||
sudo rm -rf "$HDMI_RUN"
|
||||
sudo systemctl daemon-reload
|
||||
sudo udevadm control --reload
|
||||
for conn in $(hdmi_connectors); do hdmi_override_live "$conn" reset 2>/dev/null; done
|
||||
for conn in $(hdmi_connectors); do hdmi_reset_live "$conn" 2>/dev/null; done
|
||||
return 0
|
||||
}
|
||||
|
||||
hdmi_tune() {
|
||||
# hdmi_tune <card-connector> <tmpdir>: find and confirm the highest rate
|
||||
# at the desktop resolution. Sets HDMI_RESULT to "<w> <h> <hz>..." (the
|
||||
# confirmed new rates) or leaves it empty.
|
||||
local conn="$1" tmp="$2" out="${1#card*-}" cur w h hz plan lim best steps_str
|
||||
local -a steps ok_rates=()
|
||||
HDMI_RESULT=""
|
||||
# From the display's own EDID: a live one left by an earlier test would
|
||||
# make its rates look like what the display already does.
|
||||
hdmi_override_live "$conn" reset 2>/dev/null
|
||||
cur="$(hdmi_kscreen current "$out")"
|
||||
[[ -n "$cur" ]] || { warn "$out: KDE doesn't show this output; skipped."; return 0; }
|
||||
read -r w h hz <<< "$cur"
|
||||
info "$out: desktop resolution ${w}x${h} at ${hz} Hz. Reading the display's EDID..."
|
||||
hdmi_read_edid "$conn" "$tmp/$out.orig" || return 1
|
||||
if ! plan="$(hdmi_edid_tool plan "$tmp/$out.orig" "$w" "$h" "$hz")"; then
|
||||
warn "$out: the display lists no timing for ${w}x${h}; nothing to calculate."
|
||||
return 0
|
||||
fi
|
||||
read -r lim best steps_str <<< "$plan"
|
||||
read -ra steps <<< "${steps_str:-}"
|
||||
info "$out: HDMI limit ${lim} MHz, fastest mode that fits now: ${best} Hz."
|
||||
if [[ ${#steps[@]} -eq 0 ]]; then
|
||||
ok "$out: already at the highest rate that fits HDMI here; nothing to change."
|
||||
return 0
|
||||
fi
|
||||
info "$out: steps to try: ${steps[*]} Hz. After each one you're asked whether the"
|
||||
info "picture is OK; no answer within ${HDMI_CONFIRM_SECONDS} s (e.g. a black screen) switches back."
|
||||
ask_yn "Start the test?" y || return 0
|
||||
|
||||
hdmi_edid_tool build "$tmp/$out.orig" "$tmp/$out.test" "$w" "$h" "${steps[@]}" &&
|
||||
hdmi_override_live "$conn" "$tmp/$out.test" ||
|
||||
{ err "$out: couldn't load the test EDID (debugfs)."; return 1; }
|
||||
local s
|
||||
for s in "${steps[@]}"; do
|
||||
info "$out: switching to ${w}x${h} at $s Hz..."
|
||||
if hdmi_set_mode "$out" "$w" "$h" "$s" && hdmi_confirm "Is the picture OK at $s Hz?"; then
|
||||
ok "$out: $s Hz works."
|
||||
ok_rates+=("$s")
|
||||
else
|
||||
warn "$out: $s Hz doesn't work; stopping here."
|
||||
break
|
||||
fi
|
||||
done
|
||||
if [[ ${#ok_rates[@]} -eq 0 ]]; then
|
||||
hdmi_override_live "$conn" reset
|
||||
hdmi_set_mode "$out" "$w" "$h" "$hz" >/dev/null
|
||||
info "$out: back to ${hz} Hz; nothing changed."
|
||||
return 0
|
||||
fi
|
||||
# Without the steps that failed, so KDE and gamescope never pick them.
|
||||
hdmi_edid_tool build "$tmp/$out.orig" "$tmp/$out.final" "$w" "$h" "${ok_rates[@]}" &&
|
||||
hdmi_override_live "$conn" "$tmp/$out.final"
|
||||
hdmi_set_mode "$out" "$w" "$h" "${ok_rates[-1]}" >/dev/null
|
||||
HDMI_RESULT="$w $h ${ok_rates[*]}"
|
||||
}
|
||||
|
||||
# --- For the app: options, live tries, and installing what was confirmed ---
|
||||
# The EDIDs read by hdmi_options, reused by the tries and the install.
|
||||
HDMI_CACHE="${XDG_RUNTIME_DIR:-/tmp}/steamify-hdmi"
|
||||
|
||||
hdmi_options() {
|
||||
# JSON array: per connected HDMI output its name, mode and rate options.
|
||||
local conn out cur w h hz opts sep=""
|
||||
mkdir -p "$HDMI_CACHE"
|
||||
printf '['
|
||||
for conn in $(hdmi_connectors); do
|
||||
out="${conn#card*-}"
|
||||
# A live EDID left by an earlier try would look like the display's own.
|
||||
hdmi_status || hdmi_override_live "$conn" reset 2>/dev/null
|
||||
cur="$(hdmi_kscreen current "$out")"
|
||||
[[ -n "$cur" ]] || continue
|
||||
read -r w h hz <<< "$cur"
|
||||
hdmi_read_edid "$conn" "$HDMI_CACHE/$out.orig" || continue
|
||||
opts="$(hdmi_edid_tool options "$HDMI_CACHE/$out.orig" "/sys/class/drm/$conn/edid" "$w" "$h" "$hz")" || continue
|
||||
# Every rate on offer loaded now, while the list is on screen: a try
|
||||
# is then only a mode switch (the current mode stays in the EDID).
|
||||
hdmi_status || hdmi_preload "$conn" "$w" "$h" "$opts"
|
||||
printf '%s{"connector":"%s","output":"%s","width":%s,"height":%s,"hz":%s,"info":%s}' "$sep" "$conn" "$out" "$w" "$h" "$hz" "$opts"
|
||||
sep=","
|
||||
done
|
||||
printf ']'
|
||||
}
|
||||
|
||||
hdmi_preload() {
|
||||
# hdmi_preload <card-connector> <w> <h> <options json>: load the EDID
|
||||
# with the calculated rates, as hdmi_try would on the first try.
|
||||
local conn="$1" out="${1#card*-}"
|
||||
local -a rates
|
||||
read -ra rates <<< "$(python3 -c 'import json, sys
|
||||
print(" ".join(str(r["hz"]) for r in json.loads(sys.argv[1])["rates"] if r["kind"] != "monitor"))' "$4")"
|
||||
hdmi_edid_tool build "$HDMI_CACHE/$out.orig" "$HDMI_CACHE/$out.test" "$2" "$3" "${rates[@]}" &&
|
||||
hdmi_override_live "$conn" "$HDMI_CACHE/$out.test" &&
|
||||
cp "$HDMI_CACHE/$out.test" "$HDMI_CACHE/$out.loaded"
|
||||
}
|
||||
|
||||
hdmi_try() {
|
||||
# hdmi_try <card-connector> <w> <h> <hz> [<rate>...]: switch to hz, with
|
||||
# an EDID holding the given calculated rates (loaded once per set).
|
||||
local conn="$1" w="$2" h="$3" hz="$4" out="${1#card*-}"
|
||||
shift 4
|
||||
[[ -f "$HDMI_CACHE/$out.orig" ]] || hdmi_read_edid "$conn" "$HDMI_CACHE/$out.orig"
|
||||
hdmi_edid_tool build "$HDMI_CACHE/$out.orig" "$HDMI_CACHE/$out.test" "$w" "$h" "$@" || return 1
|
||||
if ! cmp -s "$HDMI_CACHE/$out.test" "$HDMI_CACHE/$out.loaded" 2>/dev/null; then
|
||||
hdmi_override_live "$conn" "$HDMI_CACHE/$out.test" || return 1
|
||||
cp "$HDMI_CACHE/$out.test" "$HDMI_CACHE/$out.loaded"
|
||||
fi
|
||||
hdmi_set_mode "$out" "$w" "$h" "$hz"
|
||||
}
|
||||
|
||||
hdmi_reset() {
|
||||
# hdmi_reset <card-connector> <w> <h> <hz>: the display's own EDID again.
|
||||
hdmi_override_live "$1" reset
|
||||
rm -f "$HDMI_CACHE/${1#card*-}.loaded"
|
||||
hdmi_set_mode "${1#card*-}" "$2" "$3" "$4" >/dev/null
|
||||
}
|
||||
|
||||
hdmi_choose() {
|
||||
# For HDMI_CHOICE ("<output>=<w>x<h>:<rate>,..." from the app, rates it
|
||||
# confirmed): builds the final EDIDs in <tmpdir> like hdmi_tune does.
|
||||
local tmp="$1" item out mode rates w h
|
||||
local -a r
|
||||
for item in "${HDMI_CHOICE[@]}"; do
|
||||
out="${item%%=*}"; mode="${item#*=}"; rates="${mode#*:}"; mode="${mode%%:*}"
|
||||
w="${mode%x*}"; h="${mode#*x}"
|
||||
IFS=',' read -ra r <<< "$rates"
|
||||
HDMI_CHOSEN_CONN="$(basename /sys/class/drm/card*-"$out")"
|
||||
if [[ -f "$HDMI_CACHE/$out.orig" ]]; then cp "$HDMI_CACHE/$out.orig" "$tmp/$out.orig"
|
||||
else hdmi_read_edid "$HDMI_CHOSEN_CONN" "$tmp/$out.orig" || return 1; fi
|
||||
hdmi_edid_tool build "$tmp/$out.orig" "$tmp/$out.final" "$w" "$h" "${r[@]}" &&
|
||||
hdmi_override_live "$HDMI_CHOSEN_CONN" "$tmp/$out.final" || return 1
|
||||
[[ ${#r[@]} -gt 0 ]] && hdmi_set_mode "$out" "$w" "$h" "${r[-1]}" >/dev/null
|
||||
HDMI_RESULTS+=("$out|$w $h ${r[*]}")
|
||||
done
|
||||
}
|
||||
|
||||
hdmi_enable() {
|
||||
local -a HDMI_RESULTS=()
|
||||
if [[ -n "$(hdmi_cmdline_param)" ]]; then
|
||||
info "Moving the EDID override off the kernel command line, so it only applies to its display..."
|
||||
hdmi_migrate && hdmi_install_hotplug || { err "Moving it failed."; return 1; }
|
||||
ok "HDMI refresh boost now only applies to the display it was set up for."
|
||||
return 0
|
||||
fi
|
||||
if hdmi_status; then
|
||||
ok "Already set up for the connected display. Untick and tick it again to re-test."
|
||||
return 0
|
||||
fi
|
||||
if [[ "${BACKEND:-false}" == true && ${#HDMI_CHOICE[@]} -eq 0 ]]; then
|
||||
err "HDMI refresh boost needs you at the screen: pick and test the rates in the app first."
|
||||
err "HDMI refresh boost is no longer offered: current kernels run HDMI displays at their full rate."
|
||||
return 1
|
||||
fi
|
||||
if [[ "${XDG_CURRENT_DESKTOP:-}" != *KDE* ]] || ! command -v kscreen-doctor >/dev/null; then
|
||||
err "Run this from the Plasma desktop: the test switches the display mode through KDE."
|
||||
return 1
|
||||
fi
|
||||
sudo pacman -S --needed --noconfirm i2c-tools python >/dev/null 2>&1 || { err "Installing i2c-tools failed."; return 1; }
|
||||
|
||||
local tmp conn out res saved=false rc=0
|
||||
local -a smode
|
||||
tmp="$(mktemp -d)"
|
||||
if [[ ${#HDMI_CHOICE[@]} -gt 0 ]]; then
|
||||
# Picked and tested in the app.
|
||||
hdmi_choose "$tmp" || rc=1
|
||||
else
|
||||
for conn in $(hdmi_connectors); do
|
||||
hdmi_tune "$conn" "$tmp" || { rc=1; continue; }
|
||||
[[ -n "$HDMI_RESULT" ]] && HDMI_RESULTS+=("${conn#card*-}|$HDMI_RESULT")
|
||||
done
|
||||
fi
|
||||
for res in "${HDMI_RESULTS[@]}"; do
|
||||
out="${res%%|*}"; read -ra smode <<< "${res#*|}"
|
||||
hdmi_save "$tmp/$out.final" "${smode[0]}x${smode[1]}" "${smode[*]:2}" && saved=true || rc=1
|
||||
done
|
||||
rm -rf "$tmp" "$HDMI_CACHE"
|
||||
[[ "$saved" == true ]] || return $rc
|
||||
if ! hdmi_install_hotplug; then
|
||||
# Nothing half-done left behind; the live EDID lasts until a restart.
|
||||
hdmi_remove_hotplug
|
||||
err "Making it permanent failed; the display is back on its own EDID."
|
||||
return 1
|
||||
fi
|
||||
ok "HDMI refresh boost is saved for this display; other displays keep their own settings."
|
||||
return $rc
|
||||
}
|
||||
|
||||
hdmi_disable() {
|
||||
# For the connected display; other saved displays stay (the app lists
|
||||
# them). Without the pinned kernel none may stay: newer kernels read the
|
||||
# EDID themselves.
|
||||
local id
|
||||
if [[ -n "$(hdmi_cmdline_param)" ]]; then
|
||||
hdmi_forget all; hdmi_remove_boot_param || return 1; state_clear hdmi
|
||||
elif [[ "${WANTED[kpin]:-1}" == 0 ]] || ! pinned_kernel_installed; then
|
||||
hdmi_forget all
|
||||
else
|
||||
for id in $(hdmi_active_ids); do hdmi_forget "$id"; done
|
||||
fi
|
||||
ok "HDMI refresh boost removed for the connected display; it uses its own EDID again."
|
||||
hdmi_forget_all
|
||||
hdmi_remove_boot_param || return 1
|
||||
state_clear hdmi
|
||||
ok "HDMI refresh boost removed; displays use their own EDID again."
|
||||
}
|
||||
+3
-39
@@ -185,24 +185,7 @@ install_session_sync() {
|
||||
local SYNC_SCRIPT="/usr/local/bin/sync-steamos-session.sh"
|
||||
info "Installing session sync bridge at $SYNC_SCRIPT"
|
||||
|
||||
sudo tee "$SYNC_SCRIPT" > /dev/null << 'EOF'
|
||||
#!/bin/bash
|
||||
SRC="/etc/plasmalogin.conf.d/zz-steamos-autologin.conf"
|
||||
DEST="/etc/plasmalogin.conf"
|
||||
|
||||
[[ -f "$SRC" ]] || exit 0
|
||||
SESSION=$(grep -oP '^Session=\K.*' "$SRC")
|
||||
[[ -z "$SESSION" ]] && exit 0
|
||||
|
||||
# Only touch Session= inside [Autologin]; other sections may have their own.
|
||||
if sed -n '/^\[Autologin\]/,/^\[/p' "$DEST" | grep -q '^Session='; then
|
||||
sed -i "/^\[Autologin\]/,/^\[/ s|^Session=.*|Session=$SESSION|" "$DEST"
|
||||
elif grep -q '^\[Autologin\]' "$DEST"; then
|
||||
sed -i "/^\[Autologin\]/a Session=$SESSION" "$DEST"
|
||||
else
|
||||
printf '\n[Autologin]\nSession=%s\n' "$SESSION" >> "$DEST"
|
||||
fi
|
||||
EOF
|
||||
patch_file sync-steamos-session.sh | sudo tee "$SYNC_SCRIPT" > /dev/null
|
||||
|
||||
sudo chmod +x "$SYNC_SCRIPT"
|
||||
ok "Sync script installed."
|
||||
@@ -211,28 +194,9 @@ EOF
|
||||
# 7. systemd path watcher + service
|
||||
info "Installing systemd path watcher so session switches take effect immediately"
|
||||
|
||||
sudo tee /etc/systemd/system/sync-steamos-session.path > /dev/null << 'EOF'
|
||||
[Unit]
|
||||
Description=Watch for steamos session changes
|
||||
service_file sync-steamos-session.path | sudo tee /etc/systemd/system/sync-steamos-session.path > /dev/null
|
||||
|
||||
[Path]
|
||||
PathModified=/etc/plasmalogin.conf.d/zz-steamos-autologin.conf
|
||||
|
||||
[Install]
|
||||
WantedBy=multi-user.target
|
||||
EOF
|
||||
|
||||
sudo tee /etc/systemd/system/sync-steamos-session.service > /dev/null << 'EOF'
|
||||
[Unit]
|
||||
Description=Sync steamos session selection into plasmalogin.conf
|
||||
# Session switches can come in bursts (switch + autologin reset); never
|
||||
# let systemd's start rate limit silently stop the bridge.
|
||||
StartLimitIntervalSec=0
|
||||
|
||||
[Service]
|
||||
Type=oneshot
|
||||
ExecStart=/usr/local/bin/sync-steamos-session.sh
|
||||
EOF
|
||||
service_file sync-steamos-session.service | sudo tee /etc/systemd/system/sync-steamos-session.service > /dev/null
|
||||
|
||||
sudo systemctl daemon-reload
|
||||
sudo systemctl enable --now sync-steamos-session.path
|
||||
|
||||
+112
-18
@@ -5,18 +5,30 @@
|
||||
|
||||
# Menu order. Components are turned on in this order and off in reverse;
|
||||
# gaming must come first (single user builds on it).
|
||||
COMPONENTS=(gaming boot theme glyphs single launcher cec machine kpin hdmi bios)
|
||||
COMPONENTS=(gaming boot theme glyphs single launcher steamgame notify vram cec machine poweroff kpin hdmi bios)
|
||||
# One-off actions rather than on/off components: never preselected, never
|
||||
# re-applied, not listed as on or off.
|
||||
ACTIONS=(bios)
|
||||
# Sub-options, shown indented under their parent and only while it's ticked.
|
||||
declare -A PARENT=([boot]=gaming [kpin]=machine [hdmi]=machine [bios]=machine)
|
||||
declare -A PARENT=([boot]=gaming [steamgame]=launcher [poweroff]=machine [kpin]=machine [hdmi]=machine [bios]=machine)
|
||||
# Never preselected on a first run: booting into the desktop is a choice,
|
||||
# gamescope is the default; HDMI-CEC is opt-in (it can wake the machine or
|
||||
# upset other devices on the TV, even on SteamOS), except on a Steam Machine,
|
||||
# which has CEC like on SteamOS. HDMI refresh boost needs someone at the
|
||||
# screen to confirm each step.
|
||||
NO_PRESELECT=(boot cec hdmi)
|
||||
NO_PRESELECT=(boot cec kpin hdmi)
|
||||
# Feature versions: the Steamify version in which what a component's enable
|
||||
# sets up last changed; set it to the new VERSION whenever you change one.
|
||||
# Each successful run records it (state "features"); a component that's on
|
||||
# with an older one is ticked and re-applied by a normal run, and the app
|
||||
# shows it as an update. A setup from before these were recorded counts as
|
||||
# FEATURE_BASELINE.
|
||||
FEATURE_BASELINE=2.1.0
|
||||
declare -A FEATURE_VERSION=(
|
||||
[gaming]=2.1.0 [boot]=2.1.0 [theme]=2.1.0 [glyphs]=2.1.0 [single]=2.1.0
|
||||
[launcher]=2.1.0 [cec]=2.1.0 [machine]=2.2.0 [poweroff]=2.2.0 [vram]=2.3.0 [notify]=2.5.0 [steamgame]=2.5.1
|
||||
[kpin]=2.1.0 [hdmi]=2.1.0
|
||||
)
|
||||
|
||||
declare -A LABEL=(
|
||||
[gaming]="SteamOS conversion: boot into gaming mode, Steam on the desktop"
|
||||
@@ -25,9 +37,13 @@ declare -A LABEL=(
|
||||
[glyphs]="Install Steam Deck/Machine icons: Deck button icons in gaming mode"
|
||||
[single]="Single user mode: no password, lock screen or log out (SDDM)"
|
||||
[launcher]="Steamify shortcut: the app on the desktop, Steamify Terminal in the launcher"
|
||||
[steamgame]="Add as non-Steam game: Steamify in your Steam library, for the controller and gaming mode"
|
||||
[notify]="Update notifications: a notification when there's a new Steamify, never updates by itself"
|
||||
[vram]="VRAM booster: the game in front keeps its VRAM, background apps make room"
|
||||
[cec]="HDMI-CEC: use Steam with the TV remote, TV on/off with the PC (experimental)"
|
||||
[machine]="Steam Machine support: LED bar driver, hardware settings in Steam"
|
||||
[kpin]="Pin the kernel to $PINNED_KERNEL_VER (fixes rebooting after shutdown)"
|
||||
[poweroff]="Power-off fix: the Steam Machine stays off after shutting down"
|
||||
[kpin]="Pin the kernel to $PINNED_KERNEL_VER (untick for CachyOS's current kernel)"
|
||||
[hdmi]="HDMI refresh boost: highest refresh your HDMI display runs"
|
||||
[bios]="Update BIOS"
|
||||
)
|
||||
@@ -35,7 +51,10 @@ declare -A CURRENT WANTED
|
||||
|
||||
component_available() {
|
||||
case "$1" in
|
||||
machine|kpin) machine_available ;;
|
||||
machine|poweroff) machine_available ;;
|
||||
vram) vram_available ;;
|
||||
steamgame) steamgame_available ;;
|
||||
kpin) kpin_available ;;
|
||||
hdmi) hdmi_available ;;
|
||||
bios) bios_available ;;
|
||||
esac
|
||||
@@ -56,10 +75,67 @@ menu_visible() {
|
||||
[[ -z "${PARENT[$1]:-}" || "${WANTED[${PARENT[$1]}]:-0}" == 1 ]]
|
||||
}
|
||||
|
||||
feature_record_unticked() {
|
||||
# After a run the user confirmed: options shown but left unticked that
|
||||
# have no record yet count as turned off, or the next run would offer a
|
||||
# default one again as "new" (feature_new) and tick it: e.g. single user
|
||||
# mode unticked on a first run came back ticked when anything else
|
||||
# changed. Hidden sub-options weren't a choice, so they're left alone.
|
||||
local c
|
||||
for c in "${COMPONENTS[@]}"; do
|
||||
is_action "$c" && continue
|
||||
menu_visible "$c" || continue
|
||||
[[ "${WANTED[$c]:-0}" == 0 && -z "$(state_get features "$c")" ]] && state_set features "$c" off
|
||||
done
|
||||
return 0
|
||||
}
|
||||
|
||||
feature_record() {
|
||||
# feature_record <component> <enable|disable>: after a successful run.
|
||||
if [[ "$2" == enable ]]; then state_set features "$1" "${FEATURE_VERSION[$1]:-$FEATURE_BASELINE}"
|
||||
else state_set features "$1" off; fi
|
||||
}
|
||||
|
||||
feature_outdated() {
|
||||
# On, but set up by an older version of that feature (compared as
|
||||
# versions: 2.10.0 is newer than 2.9.0).
|
||||
local have want
|
||||
[[ "${CURRENT[$1]:-0}" == 1 ]] || return 1
|
||||
have="$(state_get features "$1" "$FEATURE_BASELINE")"
|
||||
[[ "$have" == off ]] && have="$FEATURE_BASELINE"
|
||||
want="${FEATURE_VERSION[$1]:-$FEATURE_BASELINE}"
|
||||
[[ "$have" != "$want" && "$(printf '%s\n' "$have" "$want" | sort -V | head -n 1)" == "$have" ]]
|
||||
}
|
||||
|
||||
menu_label() {
|
||||
# The label, with "(update)" after the name when a newer version of it
|
||||
# will be applied, "(new)" for a default sub-option added since the
|
||||
# last run.
|
||||
local l="${LABEL[$1]}" b=""
|
||||
if feature_outdated "$1"; then b="${c_yellow}(update)${c_reset}"
|
||||
elif feature_new "$1"; then b="${c_green}(new)${c_reset}"; fi
|
||||
if [[ -n "$b" ]]; then
|
||||
if [[ "$l" == *:* ]]; then l="${l%%:*} $b:${l#*:}"
|
||||
else l+=" $b"; fi
|
||||
fi
|
||||
printf '%s' "$l"
|
||||
}
|
||||
|
||||
feature_new() {
|
||||
# A default option added after its parent was set up (e.g. the power-off
|
||||
# fix under Steam Machine support; a top-level one counts the SteamOS
|
||||
# conversion as its parent): never turned on or off.
|
||||
local p="${PARENT[$1]:-gaming}"
|
||||
[[ "$1" != gaming && "${CURRENT[$p]:-0}" == 1 && "${CURRENT[$1]:-0}" == 0 ]] &&
|
||||
! is_action "$1" && component_selectable "$1" && [[ " ${NO_PRESELECT[*]} " != *" $1 "* ]] &&
|
||||
[[ -z "$(state_get features "$1")" ]]
|
||||
}
|
||||
|
||||
component_selectable() {
|
||||
# Greyed out and not tickable when it has nothing to do.
|
||||
case "$1" in
|
||||
bios) bios_selectable ;;
|
||||
vram) vram_selectable ;;
|
||||
esac
|
||||
}
|
||||
|
||||
@@ -72,15 +148,31 @@ detect_components() {
|
||||
done
|
||||
# HDMI-CEC set up by an older version: tick it, so a normal run fixes it.
|
||||
component_available cec && cec_repair && WANTED[cec]=1
|
||||
# Updated features and new default sub-options: ticked, so a normal run
|
||||
# applies them.
|
||||
for c in "${COMPONENTS[@]}"; do
|
||||
component_available "$c" || continue
|
||||
{ feature_outdated "$c" || feature_new "$c"; } && WANTED[$c]=1
|
||||
done
|
||||
# The kernel pin is no longer needed (the power-off fix), and HDMI
|
||||
# refresh boost needed the pin: whatever is left of either is unticked,
|
||||
# so a normal run removes it.
|
||||
component_available kpin && WANTED[kpin]=0
|
||||
component_available hdmi && WANTED[hdmi]=0
|
||||
# The terminal-only Steamify shortcut from before 2.0.1: tick it, so a
|
||||
# normal run replaces it with the app.
|
||||
launcher_repair && WANTED[launcher]=1
|
||||
# Shows the current and newest BIOS version.
|
||||
bios_available && { bios_lookup_newest; LABEL[bios]="$(bios_label)"; }
|
||||
# Greyed out with an NVIDIA card: say why, and what to do.
|
||||
if component_available vram && ! vram_selectable; then
|
||||
VRAM_NVIDIA_CASE="$(vram_nvidia_case)"
|
||||
LABEL[vram]="VRAM booster: $(vram_nvidia_hint "$VRAM_NVIDIA_CASE")"
|
||||
fi
|
||||
# First run: preselect the full SteamOS experience (never an action).
|
||||
if [[ "$any" == false ]]; then
|
||||
for c in "${COMPONENTS[@]}"; do
|
||||
component_available "$c" && ! is_action "$c" &&
|
||||
component_available "$c" && component_selectable "$c" && ! is_action "$c" &&
|
||||
[[ " ${NO_PRESELECT[*]} " != *" $c "* ]] && WANTED[$c]=1
|
||||
done
|
||||
machine_available && WANTED[cec]=1
|
||||
@@ -96,15 +188,16 @@ toggle_component() {
|
||||
if [[ "$c" == gaming && "${WANTED[gaming]}" == 0 ]]; then WANTED[single]=0; WANTED[boot]=0; fi
|
||||
# Where to boot to is part of the conversion, too.
|
||||
if [[ "$c" == boot && "${WANTED[boot]}" == 1 ]]; then WANTED[gaming]=1; fi
|
||||
# The kernel pin is opt-out: ticked along with Steam Machine support.
|
||||
if [[ "$c" == machine ]]; then WANTED[kpin]=${WANTED[machine]}; fi
|
||||
# The power-off fix is opt-out: ticked along with Steam Machine support.
|
||||
if [[ "$c" == machine ]]; then WANTED[poweroff]=${WANTED[machine]}; fi
|
||||
if [[ "$c" == poweroff && "${WANTED[poweroff]}" == 1 ]]; then WANTED[machine]=1; fi
|
||||
if [[ "$c" == machine && "${WANTED[machine]}" == 0 ]]; then WANTED[kpin]=0; WANTED[bios]=0; fi
|
||||
if [[ "$c" == kpin && "${WANTED[kpin]}" == 1 ]]; then WANTED[machine]=1; fi
|
||||
# HDMI refresh boost and the BIOS update sit under Steam Machine support;
|
||||
# the boost also needs the pinned kernel (newer kernels don't need it).
|
||||
if [[ "$c" == machine && "${WANTED[machine]}" == 0 ]]; then WANTED[hdmi]=0; WANTED[bios]=0; fi
|
||||
if [[ "$c" == kpin && "${WANTED[kpin]}" == 0 ]]; then WANTED[hdmi]=0; fi
|
||||
if [[ "$c" == hdmi && "${WANTED[hdmi]}" == 1 ]]; then WANTED[machine]=1; WANTED[kpin]=1; fi
|
||||
if [[ "$c" == bios && "${WANTED[bios]}" == 1 ]]; then WANTED[machine]=1; fi
|
||||
# Steam starts Steamify through the shortcut's start script.
|
||||
# Opt-out, like the power-off fix: ticked along with the shortcut.
|
||||
if [[ "$c" == launcher ]] && component_available steamgame; then WANTED[steamgame]=${WANTED[launcher]}; fi
|
||||
if [[ "$c" == steamgame && "${WANTED[steamgame]}" == 1 ]]; then WANTED[launcher]=1; fi
|
||||
}
|
||||
|
||||
show_menu() {
|
||||
@@ -131,9 +224,9 @@ show_menu() {
|
||||
local tree=""; [[ -n "${PARENT[$c]:-}" ]] && tree=" └ "
|
||||
printf " %b%-3s %-6s %-6s %s%s (not available)%b\n" "$c_dim" "$i" "$now" "$want" "$tree" "${LABEL[$c]}" "$c_reset"
|
||||
elif [[ -n "${PARENT[$c]:-}" ]]; then
|
||||
printf " %-3s %b %-6s └ %s\n" "$i" "$now" "$want" "${LABEL[$c]}"
|
||||
printf " %-3s %b %-6s └ %b\n" "$i" "$now" "$want" "$(menu_label "$c")"
|
||||
else
|
||||
printf " %-3s %b %-6s %s\n" "$i" "$now" "$want" "${LABEL[$c]}"
|
||||
printf " %-3s %b %-6s %b\n" "$i" "$now" "$want" "$(menu_label "$c")"
|
||||
fi
|
||||
done
|
||||
echo
|
||||
@@ -266,7 +359,7 @@ plan_changes() {
|
||||
component_available "$c" || continue
|
||||
[[ "${WANTED[$c]}" == 1 ]] || continue
|
||||
if is_action "$c"; then TO_ENABLE+=("$c"); continue; fi
|
||||
if [[ "${CURRENT[$c]}" == 0 || "$REAPPLY" == true ]] ||
|
||||
if [[ "${CURRENT[$c]}" == 0 || "$REAPPLY" == true ]] || feature_outdated "$c" ||
|
||||
[[ "$c" == gaming && "${CURRENT[single]}" != "${WANTED[single]}" ]]; then
|
||||
TO_ENABLE+=("$c")
|
||||
fi
|
||||
@@ -281,13 +374,14 @@ apply_changes() {
|
||||
for c in "${TO_DISABLE[@]}"; do
|
||||
if [[ "$c" == boot ]]; then echo; echo -e "${c_bold}Boot into: gamescope${c_reset}"
|
||||
else echo; echo -e "${c_bold}Turning off: ${LABEL[$c]}${c_reset}"; fi
|
||||
"${c}_disable" || failed+=("$c")
|
||||
if "${c}_disable"; then feature_record "$c" disable; else failed+=("$c"); fi
|
||||
done
|
||||
for c in "${TO_ENABLE[@]}"; do
|
||||
if [[ "$c" == boot ]]; then echo; echo -e "${c_bold}Boot into: desktop${c_reset}"
|
||||
elif is_action "$c"; then echo; echo -e "${c_bold}Running: ${LABEL[$c]%%:*}${c_reset}"
|
||||
else echo; echo -e "${c_bold}Turning on: ${LABEL[$c]}${c_reset}"; fi
|
||||
"${c}_enable" || failed+=("$c")
|
||||
if "${c}_enable"; then is_action "$c" || feature_record "$c" enable; else failed+=("$c"); fi
|
||||
done
|
||||
feature_record_unticked
|
||||
FAILED=("${failed[@]}")
|
||||
}
|
||||
+59
-1
@@ -5,7 +5,11 @@
|
||||
# deletes the key if it didn't exist before).
|
||||
# Sourced by steamify.sh; not meant to be run on its own.
|
||||
|
||||
STATE_DIR="${XDG_STATE_HOME:-$HOME/.local/state}/cachyos-gamescope-boot"
|
||||
STATE_DIR="${XDG_STATE_HOME:-$HOME/.local/state}/steamify"
|
||||
# Steamify's own files in the home folder: the app (app/, from
|
||||
# steamify-app.sh) and the shortcut's and notifier's scripts (bin/).
|
||||
STEAMIFY_DATA="${XDG_DATA_HOME:-$HOME/.local/share}/steamify"
|
||||
STEAMIFY_BIN="$STEAMIFY_DATA/bin"
|
||||
UNSET=$'\x01'
|
||||
|
||||
kset() {
|
||||
@@ -77,3 +81,57 @@ state_clear() {
|
||||
current_display_manager() {
|
||||
systemctl show -p Id --value display-manager 2>/dev/null | sed 's/\.service$//'
|
||||
}
|
||||
|
||||
migrate_dir() {
|
||||
# migrate_dir <old> <new>: moves <old> to <new> and leaves a symlink.
|
||||
# When both exist (an older release ran after a newer one), what <new>
|
||||
# lacks is moved over; a file in both keeps <new>'s copy and <old> stays
|
||||
# as it is. Returns 0 when something moved.
|
||||
local old="$1" new="$2" f moved=1
|
||||
[[ -d "$old" && ! -L "$old" ]] || return 1
|
||||
if [[ ! -e "$new" ]]; then
|
||||
mkdir -p "$(dirname "$new")"
|
||||
mv "$old" "$new" && ln -s "$new" "$old"
|
||||
return 0
|
||||
fi
|
||||
for f in "$old"/* "$old"/.[!.]*; do
|
||||
[[ -e "$f" || -L "$f" ]] || continue
|
||||
[[ -e "$new/${f##*/}" ]] && continue
|
||||
mv "$f" "$new/" && moved=0
|
||||
done
|
||||
rmdir "$old" 2>/dev/null && ln -s "$new" "$old"
|
||||
return "$moved"
|
||||
}
|
||||
|
||||
migrate_layout() {
|
||||
# Before 2.5.0 the state and scripts were under the project's old name
|
||||
# (cachyos-gamescope-boot). Moved once; the old names stay as symlinks,
|
||||
# so an older release that still runs finds the same state.
|
||||
local old_state="${XDG_STATE_HOME:-$HOME/.local/state}/cachyos-gamescope-boot"
|
||||
local old_bin="${XDG_DATA_HOME:-$HOME/.local/share}/cachyos-gamescope-boot"
|
||||
local old_icon="${XDG_DATA_HOME:-$HOME/.local/share}/icons/hicolor/scalable/apps/cachyos-gamescope-boot-wizard.svg"
|
||||
local f
|
||||
# Links left pointing at nothing once their component was turned off.
|
||||
for f in "$old_state" "$old_bin"; do [[ -L "$f" && ! -e "$f" ]] && rm -f "$f"; done
|
||||
migrate_dir "$old_state" "$STATE_DIR"
|
||||
if migrate_dir "$old_bin" "$STEAMIFY_BIN"; then
|
||||
# The notifier had the old paths built in; its unit and the
|
||||
# shortcut's entries point at the scripts.
|
||||
[[ -f "$STEAMIFY_BIN/steamify-notifier" ]] &&
|
||||
patch_file steamify-notifier.py | install_executable "$STEAMIFY_BIN/steamify-notifier" 755
|
||||
for f in "$NOTIFY_UNITS/$NOTIFY_NAME.service" "$WIZARD_APP_ENTRY" "$WIZARD_TERMINAL_ENTRY" \
|
||||
"$(wizard_desktop_dir)/$WIZARD_DESKTOP_NAME"; do
|
||||
[[ -f "$f" ]] && sed -i "s|$old_bin/|$STEAMIFY_BIN/|g" "$f"
|
||||
done
|
||||
systemctl --user daemon-reload 2>/dev/null
|
||||
fi
|
||||
if [[ -f "$old_icon" ]]; then
|
||||
if [[ -e "$WIZARD_ICON" ]]; then rm -f "$old_icon"; else mv "$old_icon" "$WIZARD_ICON"; fi
|
||||
gtk-update-icon-cache -q -f -t "$(dirname "$(dirname "$(dirname "$WIZARD_ICON")")")" 2>/dev/null || true
|
||||
fi
|
||||
for f in "$WIZARD_APP_ENTRY" "$WIZARD_TERMINAL_ENTRY" "$(wizard_desktop_dir)/$WIZARD_DESKTOP_NAME"; do
|
||||
[[ -f "$f" ]] && grep -q '^Icon=cachyos-gamescope-boot-wizard$' "$f" &&
|
||||
sed -i 's|^Icon=cachyos-gamescope-boot-wizard$|Icon=steamify|' "$f"
|
||||
done
|
||||
return 0
|
||||
}
|
||||
+1
-17
@@ -16,23 +16,7 @@ steam_enable() {
|
||||
systemd_user_dir="$HOME/.config/systemd/user"
|
||||
mkdir -p "$systemd_user_dir"
|
||||
|
||||
cat << 'EOF' > "$systemd_user_dir/steam-desktop-autostart.service"
|
||||
[Unit]
|
||||
Description=Steam Background Autostart for Virtual Keyboard
|
||||
After=graphical-session.target
|
||||
PartOf=graphical-session.target
|
||||
|
||||
[Service]
|
||||
Type=simple
|
||||
# Only in the Plasma desktop session; gamescope-session starts its own Steam.
|
||||
ExecCondition=/bin/sh -c '[ "$XDG_CURRENT_DESKTOP" = KDE ]'
|
||||
ExecStart=/usr/bin/steam -silent
|
||||
Restart=on-failure
|
||||
RestartSec=5
|
||||
|
||||
[Install]
|
||||
WantedBy=graphical-session.target
|
||||
EOF
|
||||
service_file steam-desktop-autostart.service > "$systemd_user_dir/steam-desktop-autostart.service"
|
||||
|
||||
# Clean out old .desktop shortcut so they don't fight
|
||||
rm -f "$HOME/.config/autostart/steam.desktop"
|
||||
|
||||
@@ -0,0 +1,133 @@
|
||||
#!/bin/bash
|
||||
# "Add as non-Steam game" (steamgame), a sub-option of the Steamify shortcut:
|
||||
# Steamify CachyOS in the Steam library, so Steam can start it: with Steam
|
||||
# Input it then gets the controller (a Steam Controller only talks to Steam
|
||||
# while Steam runs), in gaming mode too. Steam reads its non-Steam games
|
||||
# (userdata/<id>/config/shortcuts.vdf, binary; patches/steam-shortcuts.py)
|
||||
# only at startup and writes them back on exit, so Steam is closed for the
|
||||
# edit and started again. That's refused while a Steam session depends on it:
|
||||
# in gaming mode, or with this run started from Steam itself. What it did is
|
||||
# recorded per Steam account (state steamgame, "<account>": "<appid> added"
|
||||
# or "<appid> updated", for an entry that was there already): Steam rewrites
|
||||
# the file on exit, so a mark inside the entry could be lost; the start
|
||||
# script's path in it is the other sign it's ours.
|
||||
# Sourced by steamify.sh; not meant to be run on its own.
|
||||
|
||||
STEAM_ROOT="${XDG_DATA_HOME:-$HOME/.local/share}/Steam"
|
||||
STEAMGAME_NAME="Steamify CachyOS"
|
||||
# Steam shows no SVG icons: the shortcut's icon rendered as PNG.
|
||||
STEAMGAME_ICON="$STEAMIFY_DATA/steamify.png"
|
||||
|
||||
steamgame_files() {
|
||||
# Every Steam account's shortcuts.vdf (the file may not exist yet).
|
||||
local d
|
||||
for d in "$STEAM_ROOT"/userdata/*/config; do
|
||||
[[ -d "$d" && "$(basename "$(dirname "$d")")" != 0 ]] && echo "$d/shortcuts.vdf"
|
||||
done
|
||||
}
|
||||
|
||||
steamgame_tool() {
|
||||
python3 <(patch_file steam-shortcuts.py) "$@"
|
||||
}
|
||||
|
||||
steamgame_available() { [[ -n "$(steamgame_files)" ]]; }
|
||||
|
||||
steamgame_status() {
|
||||
local f
|
||||
while IFS= read -r f; do
|
||||
[[ -f "$f" ]] && steamgame_tool find "$f" "$WIZARD_APP_LAUNCHER" >/dev/null && return 0
|
||||
done < <(steamgame_files)
|
||||
return 1
|
||||
}
|
||||
|
||||
steamgame_steam_busy() {
|
||||
# Closing Steam would end what's running: gaming mode is Steam's own
|
||||
# session, and a run started from Steam is one of its games.
|
||||
if [[ -n "${SteamGameId:-}" ]]; then
|
||||
err "Steamify was started from Steam, which has to close for this. Start it from the desktop icon, or run Steamify Terminal."
|
||||
return 0
|
||||
fi
|
||||
if pgrep -x gamescope >/dev/null || pgrep -f gamescope-session >/dev/null; then
|
||||
err "Steam has to close for this, which would end gaming mode. Do it from the desktop."
|
||||
return 0
|
||||
fi
|
||||
return 1
|
||||
}
|
||||
|
||||
steamgame_edit() {
|
||||
# steamgame_edit <function>: runs it with Steam closed, then starts Steam
|
||||
# again if it was running (through our autostart unit when that's there).
|
||||
local was_running=false i
|
||||
if pgrep -x steam >/dev/null; then
|
||||
steamgame_steam_busy && return 1
|
||||
was_running=true
|
||||
info "Closing Steam for a moment (it only reads its games list at startup)..."
|
||||
# A Steam that's still starting ignores the request: ask again.
|
||||
for ((i = 0; i < 90; i++)); do
|
||||
((i % 15 == 0)) && steam -shutdown >/dev/null 2>&1
|
||||
pgrep -x steam >/dev/null || break
|
||||
sleep 1
|
||||
done
|
||||
pgrep -x steam >/dev/null && { err "Steam didn't close; nothing changed."; return 1; }
|
||||
fi
|
||||
"$1"; local rc=$?
|
||||
if [[ "$was_running" == true ]]; then
|
||||
if systemctl --user is-enabled -q steam-desktop-autostart.service 2>/dev/null; then
|
||||
systemctl --user start steam-desktop-autostart.service
|
||||
else
|
||||
systemd-run --user --collect -q steam -silent >/dev/null 2>&1
|
||||
fi
|
||||
info "Steam is starting again."
|
||||
fi
|
||||
return "$rc"
|
||||
}
|
||||
|
||||
steamgame_icon() {
|
||||
# The PNG, or the SVG when it can't be rendered (librsvg comes with KDE).
|
||||
if [[ -f "$WIZARD_ICON" ]] && command -v rsvg-convert >/dev/null &&
|
||||
mkdir -p "$STEAMIFY_DATA" && rsvg-convert -w 256 -h 256 -o "$STEAMGAME_ICON" "$WIZARD_ICON" 2>/dev/null; then
|
||||
echo "$STEAMGAME_ICON"
|
||||
else
|
||||
echo "$WIZARD_ICON"
|
||||
fi
|
||||
}
|
||||
|
||||
steamgame_add_all() {
|
||||
local f out icon
|
||||
icon="$(steamgame_icon)"
|
||||
while IFS= read -r f; do
|
||||
# A copy of each account's list before the first change.
|
||||
[[ -f "$f" && ! -f "$STATE_DIR/shortcuts-$(basename "$(dirname "$(dirname "$f")")").vdf" ]] &&
|
||||
mkdir -p "$STATE_DIR" && cp -a "$f" "$STATE_DIR/shortcuts-$(basename "$(dirname "$(dirname "$f")")").vdf"
|
||||
out="$(steamgame_tool add "$f" "$STEAMGAME_NAME" "$WIZARD_APP_LAUNCHER" "$icon" "$WIZARD_APP_ENTRY")" ||
|
||||
{ err "Couldn't add Steamify to $f."; return 1; }
|
||||
state_set steamgame "$(basename "$(dirname "$(dirname "$f")")")" "${out#* } ${out%% *}"
|
||||
info "Steam library ($(basename "$(dirname "$(dirname "$f")")")): ${out%% *} $STEAMGAME_NAME."
|
||||
done < <(steamgame_files)
|
||||
}
|
||||
|
||||
steamgame_remove_all() {
|
||||
local f id
|
||||
while IFS= read -r f; do
|
||||
[[ -f "$f" ]] || continue
|
||||
# Any entry for our start script: it can't start anything without it.
|
||||
while id="$(steamgame_tool find "$f" "$WIZARD_APP_LAUNCHER")"; do
|
||||
steamgame_tool remove "$f" "$id" || return 1
|
||||
done
|
||||
done < <(steamgame_files)
|
||||
}
|
||||
|
||||
steamgame_enable() {
|
||||
[[ -x "$WIZARD_APP_LAUNCHER" ]] || { err "The Steamify shortcut isn't set up; turn that on first."; return 1; }
|
||||
info "Adding $STEAMGAME_NAME to your Steam library..."
|
||||
steamgame_edit steamgame_add_all || return 1
|
||||
ok "Steamify is in your Steam library (non-Steam games): start it from there for the controller, in gaming mode too."
|
||||
}
|
||||
|
||||
steamgame_disable() {
|
||||
info "Removing $STEAMGAME_NAME from your Steam library..."
|
||||
steamgame_edit steamgame_remove_all || return 1
|
||||
state_clear steamgame
|
||||
rm -f "$STEAMGAME_ICON"
|
||||
ok "Steamify removed from your Steam library."
|
||||
}
|
||||
+51
-44
@@ -1,6 +1,7 @@
|
||||
#!/bin/bash
|
||||
# "Steam Machine support" menu item, only on Valve Fremont hardware: the
|
||||
# front LED bar driver, LED access for Steam, and steamos-manager.
|
||||
# front LED bar driver, LED access for Steam and steamos-manager. Its
|
||||
# sub-option "Power-off fix" is lib/fremont-poweroff.sh.
|
||||
# Sourced by steamify.sh; not meant to be run on its own.
|
||||
|
||||
detect_valve_fremont() {
|
||||
@@ -14,8 +15,8 @@ detect_valve_fremont() {
|
||||
[[ "$vendor" == "OEM" && "$product" == "F7F" ]]
|
||||
}
|
||||
|
||||
# Kernel pinned on a Steam Machine: with newer linux-cachyos releases it
|
||||
# reboots instead of shutting down. The packages are kept in
|
||||
# Kernel pinned on a Steam Machine (optional): newer linux-cachyos releases
|
||||
# rebooted it instead of shutting down, which the power-off fix now handles. The packages are kept in
|
||||
# PINNED_KERNEL_DIR, so re-applying (or reinstalling after an update slipped
|
||||
# through) needs no download.
|
||||
PINNED_KERNEL_VER="7.1.6-1"
|
||||
@@ -148,7 +149,9 @@ remove_kernel_pin() {
|
||||
RESTART_FOR_LOGIN=true
|
||||
}
|
||||
|
||||
# "Pin the kernel" menu item, a sub-option of Steam Machine support.
|
||||
# "Pin the kernel" menu item, a sub-option of Steam Machine support. The
|
||||
# power-off fix made it unnecessary: only shown while on, to remove it.
|
||||
kpin_available() { detect_valve_fremont && kpin_status; }
|
||||
kpin_status() {
|
||||
pinned_kernel_installed && grep -Eq '^IgnorePkg\s*=.*\slinux-cachyos(\s|$)' /etc/pacman.conf
|
||||
}
|
||||
@@ -164,9 +167,9 @@ kpin_enable() {
|
||||
}
|
||||
|
||||
kpin_disable() {
|
||||
# Saved HDMI refresh boost EDIDs are for the pinned kernel only (newer
|
||||
# Saved HDMI refresh boost EDIDs were for the pinned kernel only (newer
|
||||
# ones read the whole EDID), also those of displays not connected now.
|
||||
[[ -n "$(hdmi_saved)" ]] && hdmi_forget all
|
||||
hdmi_status && hdmi_forget_all
|
||||
remove_kernel_pin
|
||||
}
|
||||
|
||||
@@ -221,9 +224,11 @@ install_valve_led_driver() {
|
||||
# a clang-built tree). DKMS reads this override after the package's
|
||||
# dkms.conf; written before the install so its own build works too.
|
||||
# On a fresh system dkms isn't installed yet, so /etc/dkms doesn't exist.
|
||||
# Someone's own override is backed up and kept, with ours after it: it's
|
||||
# sourced as bash, so our MAKE[0] wins.
|
||||
sudo mkdir -p "$(dirname "$LED_DKMS_OVERRIDE")"
|
||||
if ! printf '%s\n' "# Written by cachyos-gamescope-boot: build for DKMS's target kernel." \
|
||||
'MAKE[0]="make KVERSION=${kernelver}"' | sudo tee "$LED_DKMS_OVERRIDE" >/dev/null; then
|
||||
if ! led_dkms_override | sudo tee "$LED_DKMS_OVERRIDE.new" >/dev/null ||
|
||||
! sudo mv -f "$LED_DKMS_OVERRIDE.new" "$LED_DKMS_OVERRIDE"; then
|
||||
err "Couldn't write $LED_DKMS_OVERRIDE; without it the LED driver only builds for the running kernel."
|
||||
return 1
|
||||
fi
|
||||
@@ -282,7 +287,33 @@ install_valve_led_driver() {
|
||||
|
||||
LED_UDEV_RULE="/etc/udev/rules.d/70-valve-leds-user.rules"
|
||||
LED_DKMS_OVERRIDE="/etc/dkms/leds-valve-dkms.conf"
|
||||
HEADERS_SCRIPT="/usr/local/lib/cachyos-gamescope-boot/ensure-kernel-headers"
|
||||
|
||||
led_dkms_override() {
|
||||
# The override to write: an existing one's own lines (backed up the first
|
||||
# time), without ours from an earlier run, then ours. Before 2.5.0 the
|
||||
# file was ours alone, with a different comment.
|
||||
local ours
|
||||
ours="$(patch_file leds-valve-dkms.conf)"
|
||||
if [[ -f "$LED_DKMS_OVERRIDE" ]]; then
|
||||
grep -qxF -f <(echo "$ours") "$LED_DKMS_OVERRIDE" ||
|
||||
grep -q '^# Written by cachyos-gamescope-boot' "$LED_DKMS_OVERRIDE" ||
|
||||
backup_file "$LED_DKMS_OVERRIDE" >&2
|
||||
grep -vxF -f <(echo "$ours") "$LED_DKMS_OVERRIDE" | grep -v '^# Written by cachyos-gamescope-boot'
|
||||
fi
|
||||
echo "$ours"
|
||||
}
|
||||
|
||||
led_dkms_override_remove() {
|
||||
# Puts someone's own override back, or removes ours.
|
||||
if [[ -f "$LED_DKMS_OVERRIDE.bak-gamescope-wizard" ]]; then
|
||||
sudo mv -f "$LED_DKMS_OVERRIDE.bak-gamescope-wizard" "$LED_DKMS_OVERRIDE"
|
||||
else
|
||||
sudo rm -f "$LED_DKMS_OVERRIDE"
|
||||
fi
|
||||
}
|
||||
HEADERS_SCRIPT="/usr/local/lib/steamify/ensure-kernel-headers"
|
||||
# Before 2.5.0; removed when it's set up again or turned off.
|
||||
HEADERS_SCRIPT_OLD="/usr/local/lib/cachyos-gamescope-boot/ensure-kernel-headers"
|
||||
HEADERS_UNIT="/etc/systemd/system/ensure-kernel-headers.service"
|
||||
|
||||
install_headers_boot_check() {
|
||||
@@ -292,36 +323,10 @@ install_headers_boot_check() {
|
||||
# So check at every boot and install missing headers, which triggers
|
||||
# that hook and builds the driver for the new kernel.
|
||||
sudo mkdir -p "$(dirname "$HEADERS_SCRIPT")"
|
||||
sudo tee "$HEADERS_SCRIPT" > /dev/null << 'EOF'
|
||||
#!/bin/bash
|
||||
# Installed by cachyos-gamescope-boot: install missing -headers for every
|
||||
# installed kernel, so DKMS builds leds-valve for it.
|
||||
set -u
|
||||
missing=()
|
||||
for k in $(pacman -Qqo /usr/lib/modules/*/pkgbase 2>/dev/null | sort -u); do
|
||||
pacman -Q "${k}-headers" >/dev/null 2>&1 && continue
|
||||
pacman -Si "${k}-headers" >/dev/null 2>&1 && missing+=("${k}-headers")
|
||||
done
|
||||
[[ ${#missing[@]} -eq 0 ]] && exit 0
|
||||
# Another pacman is running (e.g. an update): try again next boot.
|
||||
[[ -e /var/lib/pacman/db.lck ]] && { echo "pacman is busy, skipping"; exit 0; }
|
||||
echo "Installing missing kernel headers: ${missing[*]}"
|
||||
exec pacman -S --needed --noconfirm "${missing[@]}"
|
||||
EOF
|
||||
patch_file ensure-kernel-headers.sh | sudo tee "$HEADERS_SCRIPT" > /dev/null
|
||||
sudo chmod 755 "$HEADERS_SCRIPT"
|
||||
sudo tee "$HEADERS_UNIT" > /dev/null << EOF
|
||||
[Unit]
|
||||
Description=Install missing kernel headers so DKMS builds leds-valve for every kernel
|
||||
Wants=network-online.target
|
||||
After=network-online.target
|
||||
|
||||
[Service]
|
||||
Type=oneshot
|
||||
ExecStart=$HEADERS_SCRIPT
|
||||
|
||||
[Install]
|
||||
WantedBy=multi-user.target
|
||||
EOF
|
||||
sudo rm -rf "$(dirname "$HEADERS_SCRIPT_OLD")"
|
||||
service_file ensure-kernel-headers.service HEADERS_SCRIPT="$HEADERS_SCRIPT" | sudo tee "$HEADERS_UNIT" > /dev/null
|
||||
sudo systemctl daemon-reload
|
||||
sudo systemctl enable ensure-kernel-headers.service
|
||||
}
|
||||
@@ -334,13 +339,13 @@ reload_powerdevil() {
|
||||
kernel_overview() {
|
||||
# Per installed kernel: headers (needed to build DKMS modules), the
|
||||
# in-kernel Steam controller driver, and, on a Steam Machine, whether the
|
||||
# LED driver is built for it. Printed in the menu so it's easy to verify
|
||||
# LED driver and the power-off fix are built for it. Printed in the menu so it's easy to verify
|
||||
# a kernel update or a newly added kernel got everything.
|
||||
local mark="${c_green}yes${c_reset}" miss="${c_red}no ${c_reset}" leds=false
|
||||
detect_valve_fremont && command -v dkms >/dev/null 2>&1 && leds=true
|
||||
local kdir k pkg headers hid led running line
|
||||
local kdir k pkg headers hid led off running line
|
||||
local legend="> = running; controller = Steam controller driver"
|
||||
[[ "$leds" == true ]] && legend+=", LEDs = LED bar driver built"
|
||||
[[ "$leds" == true ]] && legend+=", LEDs = LED bar driver built, power-off = power-off fix built"
|
||||
echo -e " ${c_bold}Kernels${c_reset} ($legend)"
|
||||
for kdir in /usr/lib/modules/*/; do
|
||||
k="$(basename "$kdir")"
|
||||
@@ -352,7 +357,8 @@ kernel_overview() {
|
||||
line="$(printf '%-23s %-18s headers %b controller %b' "$k" "$pkg" "$headers" "$hid")"
|
||||
if [[ "$leds" == true ]]; then
|
||||
led="$miss"; dkms status -k "$k" leds-valve-dkms 2>/dev/null | grep -q installed && led="$mark"
|
||||
line+="$(printf ' LEDs %b' "$led")"
|
||||
off="$miss"; dkms status -k "$k" "$POWEROFF_DKMS_NAME" 2>/dev/null | grep -q installed && off="$mark"
|
||||
line+="$(printf ' LEDs %b power-off %b' "$led" "$off")"
|
||||
fi
|
||||
echo -e " ${running}${line}"
|
||||
done
|
||||
@@ -427,8 +433,9 @@ machine_disable() {
|
||||
krevert machine
|
||||
reload_powerdevil
|
||||
sudo systemctl disable ensure-kernel-headers.service 2>/dev/null
|
||||
sudo rm -f "$LED_DKMS_OVERRIDE" "$HEADERS_UNIT" "$HEADERS_SCRIPT"
|
||||
sudo rmdir "$(dirname "$HEADERS_SCRIPT")" 2>/dev/null
|
||||
led_dkms_override_remove
|
||||
sudo rm -f "$HEADERS_UNIT" "$HEADERS_SCRIPT"
|
||||
sudo rm -rf "$(dirname "$HEADERS_SCRIPT")" "$(dirname "$HEADERS_SCRIPT_OLD")"
|
||||
sudo systemctl daemon-reload
|
||||
ok "Steam Machine support removed (the AUR helper, if installed, is kept)."
|
||||
}
|
||||
@@ -0,0 +1,58 @@
|
||||
#!/bin/bash
|
||||
# "Update notifications" menu item (notify), ticked by default: a systemd
|
||||
# user timer checks GitHub's newest release once a day and at each Plasma
|
||||
# login. When it's newer than the last Steamify that ran here, it shows a
|
||||
# notification (Open Steamify / Skip this version) and a tray icon until
|
||||
# then; it never updates anything itself (patches/steamify-notifier.py).
|
||||
# Sourced by steamify.sh; not meant to be run on its own.
|
||||
|
||||
NOTIFY_SCRIPT="$STEAMIFY_BIN/steamify-notifier"
|
||||
NOTIFY_UNITS="${XDG_CONFIG_HOME:-$HOME/.config}/systemd/user"
|
||||
NOTIFY_NAME=steamify-update-check
|
||||
|
||||
notify_status() {
|
||||
[[ -f "$NOTIFY_SCRIPT" ]] &&
|
||||
systemctl --user is-enabled -q "$NOTIFY_NAME.timer" 2>/dev/null &&
|
||||
systemctl --user is-enabled -q "$NOTIFY_NAME.service" 2>/dev/null
|
||||
}
|
||||
|
||||
notify_seen() {
|
||||
# Every run records its version: the notifier compares the newest
|
||||
# release with it, so opening Steamify ends a reminder. Also whether it
|
||||
# was the app or the terminal menu: the notification opens the same.
|
||||
notify_status || return 0
|
||||
state_set notify seen "$VERSION"
|
||||
if [[ "$BACKEND" == true ]]; then state_set notify frontend app; else state_set notify frontend terminal; fi
|
||||
}
|
||||
|
||||
notify_enable() {
|
||||
local p missing=()
|
||||
info "Adding update notifications..."
|
||||
# PySide6 for the tray icon, notify-send for the notification's buttons.
|
||||
python3 -c 'import PySide6.QtWidgets' 2>/dev/null || missing+=(pyside6)
|
||||
command -v notify-send >/dev/null || missing+=(libnotify)
|
||||
if ((${#missing[@]})); then
|
||||
sudo pacman -S --needed --noconfirm "${missing[@]}" ||
|
||||
{ err "Installing ${missing[*]} failed."; return 1; }
|
||||
fi
|
||||
patch_file steamify-notifier.py | install_executable "$NOTIFY_SCRIPT" 755 ||
|
||||
{ err "Couldn't write $NOTIFY_SCRIPT."; return 1; }
|
||||
mkdir -p "$NOTIFY_UNITS"
|
||||
service_file "$NOTIFY_NAME.service" NOTIFY_SCRIPT="$NOTIFY_SCRIPT" > "$NOTIFY_UNITS/$NOTIFY_NAME.service"
|
||||
service_file "$NOTIFY_NAME.timer" > "$NOTIFY_UNITS/$NOTIFY_NAME.timer"
|
||||
systemctl --user daemon-reload
|
||||
systemctl --user enable "$NOTIFY_NAME.service" >/dev/null 2>&1 &&
|
||||
systemctl --user enable --now "$NOTIFY_NAME.timer" >/dev/null 2>&1 ||
|
||||
{ err "Enabling the update check failed."; return 1; }
|
||||
state_set notify seen "$VERSION"
|
||||
ok "Update notifications on: you'll get a notification when there's a new Steamify."
|
||||
}
|
||||
|
||||
notify_disable() {
|
||||
systemctl --user disable --now "$NOTIFY_NAME.timer" "$NOTIFY_NAME.service" >/dev/null 2>&1
|
||||
rm -f "$NOTIFY_UNITS/$NOTIFY_NAME.service" "$NOTIFY_UNITS/$NOTIFY_NAME.timer" "$NOTIFY_SCRIPT"
|
||||
rmdir "$STEAMIFY_BIN" 2>/dev/null || true
|
||||
systemctl --user daemon-reload
|
||||
state_clear notify
|
||||
ok "Update notifications off."
|
||||
}
|
||||
@@ -0,0 +1,137 @@
|
||||
#!/bin/bash
|
||||
# "VRAM booster" menu item (vram), ticked by default, like SteamOS 3.9's
|
||||
# dGPU VRAM management: the game in front keeps its VRAM, background apps
|
||||
# are evicted first, so a game that needs most of it doesn't spill into
|
||||
# system RAM and stutter. The kernel side is the dmem cgroup controller
|
||||
# (7.2; amdgpu and xe register their VRAM, NVIDIA's driver doesn't), so it's
|
||||
# only offered when the kernel lists a VRAM region (vram or vidmem) of at least 2 GB. CachyOS packages the userspace
|
||||
# side: dmemcg-booster (a system service that enables the controller and
|
||||
# sets the limits, plus a user service) and plasma-foreground-booster, which
|
||||
# tells it which window is in front on the desktop. The latter only starts
|
||||
# with "autostart" set in kcgroupsrc.
|
||||
# Sourced by steamify.sh; not meant to be run on its own.
|
||||
|
||||
VRAM_PKGS=(dmemcg-booster plasma-foreground-booster)
|
||||
VRAM_MIN_BYTES=$((2 * 1024 * 1024 * 1024))
|
||||
# The regions the kernel's dmem controller lists (a file under /sys/fs/cgroup;
|
||||
# a variable so tests can point it at a copy).
|
||||
VRAM_CAPACITY="${WIZARD_VRAM_CAPACITY:-/sys/fs/cgroup/dmem.capacity}"
|
||||
|
||||
vram_supported() {
|
||||
# WIZARD_VRAM_FAKE_NVIDIA (tests): as with an NVIDIA card whose driver
|
||||
# doesn't register its VRAM; see vram_nvidia_case.
|
||||
[[ -n "${WIZARD_VRAM_FAKE_NVIDIA:-}" ]] && return 1
|
||||
# Only for a GPU with its own VRAM: an integrated GPU registers a small
|
||||
# carve-out too, but mostly uses system RAM, so there's little to boost.
|
||||
# By what the driver registers, not the brand: amdgpu and xe name the
|
||||
# region "vram", other drivers "vidmem" (numbered with several), so an
|
||||
# NVIDIA driver that registers its memory is offered right away.
|
||||
awk -v min="$VRAM_MIN_BYTES" '$1 ~ /\/(vram|vidmem)[0-9]*$/ && $2 >= min { found = 1 } END { exit !found }' \
|
||||
"$VRAM_CAPACITY" 2>/dev/null
|
||||
}
|
||||
|
||||
vram_nvidia() {
|
||||
# An NVIDIA display controller (PCI vendor 10de, class 03xxxx).
|
||||
local d
|
||||
[[ -n "${WIZARD_VRAM_FAKE_NVIDIA:-}" ]] && return 0
|
||||
for d in /sys/bus/pci/devices/*; do
|
||||
[[ "$(cat "$d/vendor" 2>/dev/null)" == 0x10de && "$(cat "$d/class" 2>/dev/null)" == 0x03* ]] && return 0
|
||||
done
|
||||
return 1
|
||||
}
|
||||
|
||||
# chwd's lists of NVIDIA cards that need a closed legacy branch (580xx,
|
||||
# 470xx, 390xx); every other NVIDIA card runs the open kernel modules.
|
||||
VRAM_CHWD_IDS=/var/lib/chwd/ids
|
||||
|
||||
vram_nvidia_case() {
|
||||
# Why an NVIDIA card's VRAM isn't registered, so the menu can say what to
|
||||
# do: "update" (open modules older than 615), "switch <chwd profile>"
|
||||
# (closed driver on a card the open one supports), "legacy" (card only
|
||||
# runs a closed legacy branch), "nouveau" (no NVIDIA module).
|
||||
# WIZARD_VRAM_FAKE_NVIDIA=1 fakes "switch nvidia-dkms-580xx", or name a case.
|
||||
local fake="${WIZARD_VRAM_FAKE_NVIDIA:-}" license d id p
|
||||
if [[ -n "$fake" ]]; then
|
||||
[[ "$fake" == 1 ]] && fake="switch nvidia-dkms-580xx"
|
||||
echo "$fake"; return
|
||||
fi
|
||||
license="$(modinfo -F license nvidia 2>/dev/null)"
|
||||
case "$license" in
|
||||
"Dual MIT/GPL") echo update; return ;;
|
||||
"") echo nouveau; return ;;
|
||||
esac
|
||||
for d in /sys/bus/pci/devices/*; do
|
||||
[[ "$(cat "$d/vendor" 2>/dev/null)" == 0x10de && "$(cat "$d/class" 2>/dev/null)" == 0x03* ]] || continue
|
||||
id="$(cat "$d/device")"; id="${id#0x}"
|
||||
grep -qwi "$id" "$VRAM_CHWD_IDS"/nvidia-*.ids 2>/dev/null && { echo legacy; return; }
|
||||
done
|
||||
for p in 580xx 470xx 390xx; do
|
||||
pacman -Q "nvidia-$p-dkms" >/dev/null 2>&1 && { echo "switch nvidia-dkms-$p"; return; }
|
||||
done
|
||||
echo switch
|
||||
}
|
||||
|
||||
vram_nvidia_hint() {
|
||||
# vram_nvidia_hint <case>: the short reason (terminal menu, the app's row).
|
||||
case "$1" in
|
||||
update) echo "update NVIDIA's driver to 615 or newer (sudo pacman -Syu)" ;;
|
||||
switch*) echo "needs NVIDIA's open driver, which your card supports" ;;
|
||||
legacy) echo "your NVIDIA card's driver doesn't support it (older than RTX 20)" ;;
|
||||
*) echo "the nouveau driver doesn't support it yet" ;;
|
||||
esac
|
||||
}
|
||||
|
||||
vram_nvidia_note() {
|
||||
# vram_nvidia_note <case>: the full explanation, with what to do.
|
||||
local profile="${1#switch}"; profile="${profile# }"
|
||||
case "$1" in
|
||||
update) echo "NVIDIA's open driver tells Linux how its video memory is used from version 615 on; yours is older ($(cat /sys/module/nvidia/version 2>/dev/null || echo unknown)). Update your system (sudo pacman -Syu), restart, and it's available here." ;;
|
||||
switch*) echo "Your card also runs NVIDIA's open driver, the one CachyOS installs by default, and only that one tells Linux how its video memory is used. You're using NVIDIA's closed driver. Switch in a terminal with: ${profile:+sudo chwd -r $profile && }sudo chwd -i nvidia-open-dkms, then restart: it's available here after that. Steamify doesn't switch it for you: if something goes wrong, the screen stays black after the restart." ;;
|
||||
legacy) echo "Your NVIDIA card is older than the RTX 20 series and only runs NVIDIA's closed driver, which doesn't tell Linux how its video memory is used. Newer NVIDIA cards (RTX 20 series and up), and AMD and Intel graphics cards, support it." ;;
|
||||
*) echo "The open-source nouveau driver doesn't tell Linux how its video memory is used yet (a patch is on its way into the kernel). NVIDIA's own open driver does, from version 615 on (sudo chwd -a installs the right one)." ;;
|
||||
esac
|
||||
}
|
||||
|
||||
# Shown where it works, and greyed out with an NVIDIA card whose driver
|
||||
# doesn't register its VRAM with the kernel (yet): so it's clear why it
|
||||
# can't be turned on. Hidden elsewhere (integrated graphics, older kernel).
|
||||
vram_available() { vram_supported || vram_status || vram_nvidia; }
|
||||
vram_selectable() { vram_supported || vram_status; }
|
||||
|
||||
vram_status() {
|
||||
pacman -Q "${VRAM_PKGS[@]}" >/dev/null 2>&1 &&
|
||||
systemctl is-enabled -q dmemcg-booster-system.service 2>/dev/null &&
|
||||
systemctl --user is-enabled -q dmemcg-booster-user.service 2>/dev/null
|
||||
}
|
||||
|
||||
vram_enable() {
|
||||
local p missing=()
|
||||
info "Installing the VRAM booster (the game in front keeps its VRAM)..."
|
||||
for p in "${VRAM_PKGS[@]}"; do pacman -Q "$p" >/dev/null 2>&1 || missing+=("$p"); done
|
||||
if ((${#missing[@]})); then
|
||||
sudo pacman -S --needed --noconfirm "${missing[@]}" ||
|
||||
{ err "Installing ${missing[*]} failed."; return 1; }
|
||||
state_set vram installed_pkgs "${missing[*]}"
|
||||
fi
|
||||
sudo systemctl enable --now dmemcg-booster-system.service >/dev/null 2>&1 ||
|
||||
{ err "Starting dmemcg-booster failed."; return 1; }
|
||||
systemctl --user enable --now dmemcg-booster-user.service >/dev/null 2>&1 ||
|
||||
{ err "Starting dmemcg-booster for $USER failed."; return 1; }
|
||||
kset vram kcgroupsrc "Foreground Booster" autostart true
|
||||
# Started by the Plasma session from now on; start it in this one too.
|
||||
[[ "${XDG_CURRENT_DESKTOP:-}" == KDE ]] &&
|
||||
systemctl --user start plasma-foreground-booster.service >/dev/null 2>&1
|
||||
ok "VRAM booster on: the game in front keeps its VRAM."
|
||||
}
|
||||
|
||||
vram_disable() {
|
||||
local pkgs
|
||||
systemctl --user disable --now plasma-foreground-booster.service dmemcg-booster-user.service >/dev/null 2>&1
|
||||
sudo systemctl disable --now dmemcg-booster-system.service >/dev/null 2>&1
|
||||
krevert vram
|
||||
pkgs="$(state_get vram installed_pkgs)"
|
||||
# shellcheck disable=SC2086 # a list of package names
|
||||
[[ -n "$pkgs" ]] && sudo pacman -Rns --noconfirm $pkgs >/dev/null 2>&1
|
||||
state_clear vram
|
||||
ok "VRAM booster off."
|
||||
}
|
||||
@@ -10,9 +10,9 @@ WIZARD_RELEASE="https://github.com/theupriser/steamify-cachyos/releases/latest/d
|
||||
WIZARD_URL="$WIZARD_RELEASE/steamify.sh"
|
||||
WIZARD_APP_URL="$WIZARD_RELEASE/steamify-app.sh"
|
||||
# Steam logo with a gear (assets/ in the repo, published with every release).
|
||||
WIZARD_ICON="${XDG_DATA_HOME:-$HOME/.local/share}/icons/hicolor/scalable/apps/cachyos-gamescope-boot-wizard.svg"
|
||||
WIZARD_LAUNCHER="${XDG_DATA_HOME:-$HOME/.local/share}/cachyos-gamescope-boot/run-wizard"
|
||||
WIZARD_APP_LAUNCHER="${XDG_DATA_HOME:-$HOME/.local/share}/cachyos-gamescope-boot/run-app"
|
||||
WIZARD_ICON="${XDG_DATA_HOME:-$HOME/.local/share}/icons/hicolor/scalable/apps/steamify.svg"
|
||||
WIZARD_LAUNCHER="$STEAMIFY_BIN/run-wizard"
|
||||
WIZARD_APP_LAUNCHER="$STEAMIFY_BIN/run-app"
|
||||
WIZARD_APPS="${XDG_DATA_HOME:-$HOME/.local/share}/applications"
|
||||
# steamify-ui: the id the app gives itself, so its window belongs to this
|
||||
# entry. steamify-app.sh leaves an entry with X-Steamify-Shortcut alone.
|
||||
@@ -91,7 +91,7 @@ EOF
|
||||
tmp="$(mktemp)"
|
||||
if curl -fsSL --max-time 20 "$WIZARD_RELEASE/steam-gaming-settings.svg" -o "$tmp" && grep -q '<svg' "$tmp"; then
|
||||
install -D -m 644 "$tmp" "$WIZARD_ICON"
|
||||
icon=cachyos-gamescope-boot-wizard
|
||||
icon=steamify
|
||||
gtk-update-icon-cache -q -f -t "${XDG_DATA_HOME:-$HOME/.local/share}/icons/hicolor" 2>/dev/null || true
|
||||
else
|
||||
warn "Couldn't download the shortcut's icon; using Steam's icon instead."
|
||||
|
||||
@@ -0,0 +1,16 @@
|
||||
# Patches and extra sources
|
||||
|
||||
Files Steamify builds or applies, kept out of the shell code so they can be
|
||||
read and reviewed on their own. `lib/*.sh` reads them with `patch_file
|
||||
<name>` (piped through `fill KEY=value...` for `@KEY@` placeholders); the single-file build (`.github/tools/bundle.sh`) embeds them.
|
||||
|
||||
| File | Used by | What |
|
||||
|---|---|---|
|
||||
| `steamify-fremont-poweroff.c` | `lib/fremont-poweroff.sh` (Steam Machine support) | Kernel module (DKMS): clears GPIO 18's S4/S5 wake bit before power-off, so the Steam Machine stays off with recent kernels |
|
||||
| `sync-steamos-session.sh` | `lib/login-manager.sh` (SteamOS conversion, plasma-login-manager) | The sync bridge: copies Steam's session choice from `zz-steamos-autologin.conf` into `plasmalogin.conf`'s `[Autologin]` |
|
||||
| `ensure-kernel-headers.sh` | `lib/steam-machine.sh` (Steam Machine support) | Run at boot: installs missing headers for every installed kernel |
|
||||
| `leds-valve-dkms.conf` | `lib/steam-machine.sh` (Steam Machine support) | `/etc/dkms` override: build the LED driver for DKMS's target kernel; appended to someone's own override, which is backed up and restored |
|
||||
| `steamify-fremont-poweroff.dkms.conf`, `steamify-cros-ec-cec.dkms.conf` | `lib/fremont-poweroff.sh`, `lib/cec.sh` | The DKMS modules' `dkms.conf` (`fill NAME=... VERSION=...`) |
|
||||
| `steam-shortcuts.py` | `lib/steam-game.sh` (Add as non-Steam game) | Reads and writes Steam's binary `shortcuts.vdf` (find, add or update, remove) |
|
||||
| `steamify-notifier.py` | `lib/update-notifier.sh` (Update notifications) | The daily check: notification and tray icon when there's a new release |
|
||||
| `cros-ec-cec-single-port.patch` | `lib/cec.sh` (HDMI-CEC) | Makes Valve's Steam Machine CEC driver find amdgpu's HDMI port |
|
||||
@@ -0,0 +1,21 @@
|
||||
Steam Machine CEC: find amdgpu's HDMI port with a single CEC port.
|
||||
|
||||
amdgpu registers its HDMI notifier without a port name, which only matches
|
||||
the driver's named lookup ("Port C") if the CEC driver loaded first; amdgpu
|
||||
loads from the initramfs, so it never does and /dev/cec0 stays at f.f.f.f.
|
||||
With a single CEC port, look the notifier up by device alone.
|
||||
|
||||
Applies to Valve's drivers/media/cec/platform/cros-ec/cros-ec-cec.c
|
||||
(evlaV/linux-integration 10c8c880, see CEC_DRIVER_URL in lib/cec.sh).
|
||||
|
||||
--- a/cros-ec-cec.c
|
||||
+++ b/cros-ec-cec.c
|
||||
@@ -485,7 +485,7 @@
|
||||
goto out_probe_adapter;
|
||||
}
|
||||
|
||||
- port->notify = cec_notifier_cec_adap_register(hdmi_dev, conns[port_num],
|
||||
+ port->notify = cec_notifier_cec_adap_register(hdmi_dev, conns[1] ? conns[port_num] : NULL,
|
||||
port->adap);
|
||||
if (!port->notify) {
|
||||
ret = -ENOMEM;
|
||||
@@ -0,0 +1,14 @@
|
||||
#!/bin/bash
|
||||
# Installed by Steamify: install missing -headers for every
|
||||
# installed kernel, so DKMS builds leds-valve for it.
|
||||
set -u
|
||||
missing=()
|
||||
for k in $(pacman -Qqo /usr/lib/modules/*/pkgbase 2>/dev/null | sort -u); do
|
||||
pacman -Q "${k}-headers" >/dev/null 2>&1 && continue
|
||||
pacman -Si "${k}-headers" >/dev/null 2>&1 && missing+=("${k}-headers")
|
||||
done
|
||||
[[ ${#missing[@]} -eq 0 ]] && exit 0
|
||||
# Another pacman is running (e.g. an update): try again next boot.
|
||||
[[ -e /var/lib/pacman/db.lck ]] && { echo "pacman is busy, skipping"; exit 0; }
|
||||
echo "Installing missing kernel headers: ${missing[*]}"
|
||||
exec pacman -S --needed --noconfirm "${missing[@]}"
|
||||
@@ -0,0 +1,2 @@
|
||||
# Written by Steamify: build leds-valve for DKMS's target kernel, not the running one.
|
||||
MAKE[0]="make KVERSION=${kernelver}"
|
||||
@@ -0,0 +1,159 @@
|
||||
#!/usr/bin/env python3
|
||||
# Steamify CachyOS: Steam's non-Steam games list (userdata/<id>/config/
|
||||
# shortcuts.vdf, binary VDF), for "Add as non-Steam game". Steam reads it only
|
||||
# at startup and writes it back on exit, so it's edited while Steam is closed.
|
||||
# steam-shortcuts.py find <vdf> <exe> -> appid of an entry for exe
|
||||
# steam-shortcuts.py add <vdf> <name> <exe> <icon> <desktop file>
|
||||
# -> "added <appid>" / "updated <appid>"
|
||||
# steam-shortcuts.py remove <vdf> <appid>
|
||||
# An entry counts as ours when its Exe is <exe>, or a Steamify start script
|
||||
# (run-app, also under the pre-2.5.0 path): that one is updated, not doubled.
|
||||
import os
|
||||
import struct
|
||||
import sys
|
||||
import zlib
|
||||
|
||||
MAP, STR, INT, END = 0, 1, 2, 8
|
||||
|
||||
|
||||
def parse(data):
|
||||
pos = 0
|
||||
|
||||
def cstr():
|
||||
nonlocal pos
|
||||
end = data.index(b"\0", pos)
|
||||
s = data[pos:end].decode("utf-8", "surrogateescape")
|
||||
pos = end + 1
|
||||
return s
|
||||
|
||||
def block():
|
||||
nonlocal pos
|
||||
items = []
|
||||
while True:
|
||||
t = data[pos]
|
||||
pos += 1
|
||||
if t == END:
|
||||
return items
|
||||
key = cstr()
|
||||
if t == MAP:
|
||||
items.append((key, block()))
|
||||
elif t == STR:
|
||||
items.append((key, cstr()))
|
||||
elif t == INT:
|
||||
items.append((key, struct.unpack_from("<I", data, pos)[0]))
|
||||
pos += 4
|
||||
else:
|
||||
raise ValueError(f"unknown VDF type {t} at {pos}")
|
||||
|
||||
if not data:
|
||||
return [("shortcuts", [])]
|
||||
root = block()
|
||||
return root
|
||||
|
||||
|
||||
def dump(items):
|
||||
out = bytearray()
|
||||
for key, value in items:
|
||||
k = key.encode("utf-8", "surrogateescape") + b"\0"
|
||||
if isinstance(value, list):
|
||||
out += bytes([MAP]) + k + dump(value)
|
||||
elif isinstance(value, int):
|
||||
out += bytes([INT]) + k + struct.pack("<I", value & 0xFFFFFFFF)
|
||||
else:
|
||||
out += bytes([STR]) + k + value.encode("utf-8", "surrogateescape") + b"\0"
|
||||
return bytes(out) + bytes([END])
|
||||
|
||||
|
||||
def get(entry, key, default=None):
|
||||
# Steam's key names vary in case between versions (appid/AppName/Exe).
|
||||
for k, v in entry:
|
||||
if k.lower() == key.lower():
|
||||
return v
|
||||
return default
|
||||
|
||||
|
||||
def put(entry, key, value):
|
||||
for i, (k, _) in enumerate(entry):
|
||||
if k.lower() == key.lower():
|
||||
entry[i] = (k, value)
|
||||
return
|
||||
entry.append((key, value))
|
||||
|
||||
|
||||
def shortcuts(root):
|
||||
for k, v in root:
|
||||
if k.lower() == "shortcuts":
|
||||
return v
|
||||
raise ValueError("no shortcuts block")
|
||||
|
||||
|
||||
def ours(entry, exe):
|
||||
have = get(entry, "Exe", "").strip('"')
|
||||
return have == exe or (have.endswith("/run-app") and
|
||||
("/steamify/" in have or "/cachyos-gamescope-boot/" in have))
|
||||
|
||||
|
||||
def load(path):
|
||||
try:
|
||||
with open(path, "rb") as f:
|
||||
return parse(f.read())
|
||||
except FileNotFoundError:
|
||||
return [("shortcuts", [])]
|
||||
|
||||
|
||||
def save(path, root):
|
||||
tmp = path + ".steamify-tmp"
|
||||
with open(tmp, "wb") as f:
|
||||
f.write(dump(root))
|
||||
os.replace(tmp, path)
|
||||
|
||||
|
||||
def main(argv):
|
||||
cmd, path = argv[1], argv[2]
|
||||
root = load(path)
|
||||
entries = shortcuts(root)
|
||||
if cmd == "find":
|
||||
for _, e in entries:
|
||||
if ours(e, argv[3]):
|
||||
print(get(e, "appid", 0))
|
||||
return 0
|
||||
return 1
|
||||
if cmd == "add":
|
||||
name, exe, icon, desktop = argv[3:7]
|
||||
for _, e in entries:
|
||||
if ours(e, exe):
|
||||
put(e, "AppName", name)
|
||||
put(e, "Exe", f'"{exe}"')
|
||||
put(e, "StartDir", f'"{os.path.dirname(exe)}/"')
|
||||
put(e, "icon", icon)
|
||||
put(e, "ShortcutPath", desktop)
|
||||
save(path, root)
|
||||
print("updated", get(e, "appid", 0))
|
||||
return 0
|
||||
# Steam's own id for a shortcut: CRC32 of exe and name, top bit set.
|
||||
appid = (zlib.crc32(f'"{exe}"{name}'.encode()) | 0x80000000) & 0xFFFFFFFF
|
||||
entry = [("appid", appid), ("AppName", name), ("Exe", f'"{exe}"'),
|
||||
("StartDir", f'"{os.path.dirname(exe)}/"'), ("icon", icon),
|
||||
("ShortcutPath", desktop), ("LaunchOptions", ""), ("IsHidden", 0),
|
||||
("AllowDesktopConfig", 1), ("AllowOverlay", 1), ("OpenVR", 0),
|
||||
("Devkit", 0), ("DevkitGameID", ""), ("DevkitOverrideAppID", 0),
|
||||
("LastPlayTime", 0), ("FlatpakAppID", ""), ("tags", [])]
|
||||
entries.append((str(len(entries)), entry))
|
||||
if os.path.dirname(path):
|
||||
os.makedirs(os.path.dirname(path), exist_ok=True)
|
||||
save(path, root)
|
||||
print("added", appid)
|
||||
return 0
|
||||
if cmd == "remove":
|
||||
keep = [e for _, e in entries if str(get(e, "appid", "")) != argv[3]]
|
||||
if len(keep) == len(entries):
|
||||
return 0
|
||||
entries[:] = [(str(i), e) for i, e in enumerate(keep)]
|
||||
save(path, root)
|
||||
return 0
|
||||
print(f"unknown command {cmd}", file=sys.stderr)
|
||||
return 2
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
sys.exit(main(sys.argv))
|
||||
@@ -0,0 +1,6 @@
|
||||
# Written by Steamify: Valve's cros_ec_cec, which knows the Steam Machine.
|
||||
PACKAGE_NAME="@NAME@"
|
||||
PACKAGE_VERSION="@VERSION@"
|
||||
BUILT_MODULE_NAME[0]="cros-ec-cec"
|
||||
DEST_MODULE_LOCATION[0]="/updates/dkms"
|
||||
AUTOINSTALL="yes"
|
||||
@@ -0,0 +1,80 @@
|
||||
// SPDX-License-Identifier: GPL-2.0
|
||||
/*
|
||||
* Steam Machine (Fremont): power off instead of booting up again.
|
||||
*
|
||||
* Since "pinctrl-amd: Don't clear S4 wake bits at probe" (Linux 7.2, also
|
||||
* backported to 6.x, 7.0 and 7.1 updates) the S4/S5 wake bit the firmware
|
||||
* leaves set on GPIO pin 18 (_SB.PCI0.GPP6) stays set, and the machine starts again right after powering off.
|
||||
* Valve's kernel clears that bit at probe on Fremont (not for upstream);
|
||||
* this does the same right before power-off, for kernels without it.
|
||||
*/
|
||||
#include <linux/acpi.h>
|
||||
#include <linux/bits.h>
|
||||
#include <linux/dmi.h>
|
||||
#include <linux/io.h>
|
||||
#include <linux/module.h>
|
||||
#include <linux/platform_device.h>
|
||||
#include <linux/reboot.h>
|
||||
|
||||
#define FREMONT_GPP6_PIN 18
|
||||
#define WAKE_CNTRL_OFF_S4 15
|
||||
|
||||
static void __iomem *pin_reg;
|
||||
static struct sys_off_handler *handler;
|
||||
|
||||
static int fremont_poweroff_prepare(struct sys_off_data *data)
|
||||
{
|
||||
u32 v = readl(pin_reg);
|
||||
|
||||
if (v & BIT(WAKE_CNTRL_OFF_S4))
|
||||
writel(v & ~BIT(WAKE_CNTRL_OFF_S4), pin_reg);
|
||||
return NOTIFY_DONE;
|
||||
}
|
||||
|
||||
static int __init fremont_poweroff_init(void)
|
||||
{
|
||||
struct acpi_device *adev;
|
||||
struct device *dev;
|
||||
struct resource *res;
|
||||
u32 v;
|
||||
|
||||
if (!dmi_match(DMI_BOARD_NAME, "Fremont"))
|
||||
return -ENODEV;
|
||||
adev = acpi_dev_get_first_match_dev("AMDI0030", NULL, -1);
|
||||
if (!adev)
|
||||
return -ENODEV;
|
||||
dev = bus_find_device_by_acpi_dev(&platform_bus_type, adev);
|
||||
acpi_dev_put(adev);
|
||||
if (!dev)
|
||||
return -ENODEV;
|
||||
res = platform_get_resource(to_platform_device(dev), IORESOURCE_MEM, 0);
|
||||
put_device(dev);
|
||||
if (!res || resource_size(res) < (FREMONT_GPP6_PIN + 1) * 4)
|
||||
return -ENODEV;
|
||||
/* pinctrl-amd owns the region; only this one register is touched. */
|
||||
pin_reg = ioremap(res->start + FREMONT_GPP6_PIN * 4, 4);
|
||||
if (!pin_reg)
|
||||
return -ENOMEM;
|
||||
v = readl(pin_reg);
|
||||
pr_info("GPIO %d register 0x%08x, S4/S5 wake %s\n", FREMONT_GPP6_PIN, v,
|
||||
v & BIT(WAKE_CNTRL_OFF_S4) ? "set (cleared at power-off)" : "clear");
|
||||
handler = register_sys_off_handler(SYS_OFF_MODE_POWER_OFF_PREPARE,
|
||||
SYS_OFF_PRIO_DEFAULT, fremont_poweroff_prepare, NULL);
|
||||
if (IS_ERR(handler)) {
|
||||
iounmap(pin_reg);
|
||||
return PTR_ERR(handler);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void __exit fremont_poweroff_exit(void)
|
||||
{
|
||||
unregister_sys_off_handler(handler);
|
||||
iounmap(pin_reg);
|
||||
}
|
||||
|
||||
module_init(fremont_poweroff_init);
|
||||
module_exit(fremont_poweroff_exit);
|
||||
MODULE_DESCRIPTION("Steam Machine: clear GPIO 18's S4 wake bit before power-off");
|
||||
MODULE_LICENSE("GPL");
|
||||
MODULE_ALIAS("dmi:*:rnFremont:*");
|
||||
@@ -0,0 +1,6 @@
|
||||
# Written by Steamify: the Steam Machine powers off instead of booting up again.
|
||||
PACKAGE_NAME="@NAME@"
|
||||
PACKAGE_VERSION="@VERSION@"
|
||||
BUILT_MODULE_NAME[0]="@NAME@"
|
||||
DEST_MODULE_LOCATION[0]="/updates/dkms"
|
||||
AUTOINSTALL="yes"
|
||||
@@ -0,0 +1,145 @@
|
||||
#!/usr/bin/env python3
|
||||
# Steamify CachyOS: update notifications (installed by the "Update
|
||||
# notifications" menu item, run by a systemd user timer and at each Plasma
|
||||
# login). Never updates anything itself: when GitHub has a newer release
|
||||
# than the last Steamify that ran here, it shows a notification (Open
|
||||
# Steamify / Skip this version) and a tray icon until you open the app,
|
||||
# skip the version or pick "Remind me later". Nothing runs in between.
|
||||
import configparser
|
||||
import json
|
||||
import os
|
||||
import subprocess
|
||||
import sys
|
||||
import threading
|
||||
import time
|
||||
import urllib.request
|
||||
|
||||
REPO = "theupriser/steamify-cachyos"
|
||||
STATE_DIR = os.path.join(os.environ.get("XDG_STATE_HOME") or os.path.expanduser("~/.local/state"),
|
||||
"steamify")
|
||||
STATE = os.path.join(STATE_DIR, "notify.state")
|
||||
DATA = os.environ.get("XDG_DATA_HOME") or os.path.expanduser("~/.local/share")
|
||||
RUN_APP = os.path.join(DATA, "steamify", "bin", "run-app")
|
||||
RUN_TERMINAL = os.path.join(DATA, "steamify", "bin", "run-wizard")
|
||||
RELEASE = f"https://github.com/{REPO}/releases/latest/download"
|
||||
|
||||
|
||||
def version(v):
|
||||
try:
|
||||
return tuple(int(p) for p in v.lstrip("v").split("."))
|
||||
except ValueError:
|
||||
return None
|
||||
|
||||
|
||||
def state(key):
|
||||
cp = configparser.ConfigParser(interpolation=None)
|
||||
cp.read(STATE)
|
||||
return cp.get("State", key, fallback="")
|
||||
|
||||
|
||||
def set_state(key, value):
|
||||
# Same ini as lib/state.sh's state_set writes.
|
||||
subprocess.run(["kwriteconfig6", "--file", STATE, "--group", "State", "--key", key, value], check=False)
|
||||
|
||||
|
||||
def latest():
|
||||
req = urllib.request.Request(f"https://api.github.com/repos/{REPO}/releases/latest",
|
||||
headers={"User-Agent": "steamify-notifier", "Accept": "application/vnd.github+json"})
|
||||
with urllib.request.urlopen(req, timeout=30) as r:
|
||||
return json.load(r)["tag_name"].lstrip("v")
|
||||
|
||||
|
||||
def pending(new):
|
||||
# Newer than the last Steamify that ran here, and not skipped.
|
||||
seen = version(state("seen") or "0")
|
||||
return seen is not None and version(new) > seen and new != state("skipped")
|
||||
|
||||
|
||||
def desktop():
|
||||
# Only on the Plasma desktop: gamescope doesn't show notifications or a
|
||||
# tray, so an update found in gaming mode waits for the next desktop login.
|
||||
return subprocess.run(["pgrep", "-u", str(os.getuid()), "-x", "plasmashell"],
|
||||
stdout=subprocess.DEVNULL).returncode == 0
|
||||
|
||||
|
||||
def main():
|
||||
if "--delay" in sys.argv:
|
||||
time.sleep(int(sys.argv[sys.argv.index("--delay") + 1]))
|
||||
if not desktop():
|
||||
return 0
|
||||
try:
|
||||
new = latest()
|
||||
except Exception as e: # offline, rate limited: try again next time
|
||||
print(f"Couldn't check for a new Steamify: {e}", file=sys.stderr)
|
||||
return 0
|
||||
if version(new) is None or not pending(new):
|
||||
return 0
|
||||
|
||||
from PySide6.QtCore import QObject, QTimer, Signal
|
||||
from PySide6.QtGui import QAction, QIcon
|
||||
from PySide6.QtWidgets import QApplication, QMenu, QSystemTrayIcon
|
||||
|
||||
app = QApplication(sys.argv[:1])
|
||||
app.setApplicationName("Steamify")
|
||||
app.setDesktopFileName("steamify-ui")
|
||||
app.setQuitOnLastWindowClosed(False)
|
||||
icon = QIcon.fromTheme("steamify", QIcon.fromTheme("steam"))
|
||||
|
||||
def open_app():
|
||||
# The way Steamify was last used (the app or the terminal menu), the
|
||||
# newest release either way; it records its version as seen, which
|
||||
# ends the reminder. In its own unit: this one's processes are
|
||||
# stopped when the check exits.
|
||||
if state("frontend") == "terminal":
|
||||
cmd = ["konsole", "-e", RUN_TERMINAL] if os.access(RUN_TERMINAL, os.X_OK) else \
|
||||
["konsole", "-e", "bash", "-c",
|
||||
f"set -o pipefail; curl -fsSL --max-time 30 {RELEASE}/steamify.sh | bash; read -rp 'Press Enter to close. ' _"]
|
||||
else:
|
||||
cmd = [RUN_APP] if os.access(RUN_APP, os.X_OK) else \
|
||||
["bash", "-c", f"set -o pipefail; curl -fsSL --max-time 30 {RELEASE}/steamify-app.sh | bash"]
|
||||
# A scope lives as long as anything in it: the start script puts the
|
||||
# app in the background and exits.
|
||||
subprocess.Popen(["systemd-run", "--user", "--scope", "--collect", "--quiet", *cmd],
|
||||
start_new_session=True, stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL)
|
||||
app.quit()
|
||||
|
||||
def skip():
|
||||
set_state("skipped", new)
|
||||
app.quit()
|
||||
|
||||
tray = QSystemTrayIcon(icon)
|
||||
tray.setToolTip(f"Steamify {new} is available")
|
||||
menu = QMenu()
|
||||
for text, fn in ((f"Open Steamify {new}", open_app), ("Skip this version", skip), ("Remind me later", app.quit)):
|
||||
a = QAction(text, menu)
|
||||
a.triggered.connect(fn)
|
||||
menu.addAction(a)
|
||||
tray.setContextMenu(menu)
|
||||
tray.activated.connect(lambda reason: open_app() if reason == QSystemTrayIcon.ActivationReason.Trigger else None)
|
||||
tray.show()
|
||||
|
||||
# The notification's buttons: notify-send waits for the click, so it
|
||||
# runs beside the event loop. Closing it without a click keeps the icon.
|
||||
class Relay(QObject):
|
||||
picked = Signal(str)
|
||||
relay = Relay()
|
||||
relay.picked.connect(lambda a: open_app() if a == "open" else skip() if a == "skip" else None)
|
||||
|
||||
def notify():
|
||||
r = subprocess.run(["notify-send", "--app-name=Steamify", "--icon=steamify",
|
||||
"-A", "open=Open Steamify", "-A", "skip=Skip this version",
|
||||
f"Steamify {new} is available",
|
||||
"Open Steamify to see what's new and choose what to update."],
|
||||
capture_output=True, text=True)
|
||||
relay.picked.emit(r.stdout.strip())
|
||||
threading.Thread(target=notify, daemon=True).start()
|
||||
|
||||
# Opened some other way (the shortcut, the terminal): the reminder is done.
|
||||
poll = QTimer()
|
||||
poll.timeout.connect(lambda: None if pending(new) else app.quit())
|
||||
poll.start(60_000)
|
||||
return app.exec()
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
sys.exit(main())
|
||||
@@ -0,0 +1,16 @@
|
||||
#!/bin/bash
|
||||
SRC="/etc/plasmalogin.conf.d/zz-steamos-autologin.conf"
|
||||
DEST="/etc/plasmalogin.conf"
|
||||
|
||||
[[ -f "$SRC" ]] || exit 0
|
||||
SESSION=$(grep -oP '^Session=\K.*' "$SRC")
|
||||
[[ -z "$SESSION" ]] && exit 0
|
||||
|
||||
# Only touch Session= inside [Autologin]; other sections may have their own.
|
||||
if sed -n '/^\[Autologin\]/,/^\[/p' "$DEST" | grep -q '^Session='; then
|
||||
sed -i "/^\[Autologin\]/,/^\[/ s|^Session=.*|Session=$SESSION|" "$DEST"
|
||||
elif grep -q '^\[Autologin\]' "$DEST"; then
|
||||
sed -i "/^\[Autologin\]/a Session=$SESSION" "$DEST"
|
||||
else
|
||||
printf '\n[Autologin]\nSession=%s\n' "$SESSION" >> "$DEST"
|
||||
fi
|
||||
@@ -0,0 +1,16 @@
|
||||
# Services
|
||||
|
||||
The systemd units Steamify installs, kept out of the shell code so they can
|
||||
be read and reviewed on their own. `lib/*.sh` reads them with `service_file
|
||||
<name> [KEY=value...]`, which fills in `@KEY@` placeholders (paths the
|
||||
scripts define); the single-file build (`.github/tools/bundle.sh`) embeds
|
||||
them. Small drop-ins that only add a line or two to someone else's unit stay
|
||||
in the shell code.
|
||||
|
||||
| File | Used by | What |
|
||||
|---|---|---|
|
||||
| `steamify-boot-desktop.service` | `lib/boot-session.sh` (Boot into: desktop) | Sets the Plasma session before the login manager starts |
|
||||
| `sync-steamos-session.path`, `.service` | `lib/login-manager.sh` (SteamOS conversion, plasma-login-manager) | The sync bridge: copies Steam's session choice into `plasmalogin.conf` |
|
||||
| `steam-desktop-autostart.service` | `lib/steam-desktop.sh` (SteamOS conversion) | Steam in the background on the Plasma desktop (user unit) |
|
||||
| `ensure-kernel-headers.service` | `lib/steam-machine.sh` (Steam Machine support) | Installs missing kernel headers at boot, so DKMS builds for every kernel |
|
||||
| `steamify-update-check.service`, `.timer` | `lib/update-notifier.sh` (Update notifications) | The daily and login check for a new release (user units) |
|
||||
@@ -0,0 +1,11 @@
|
||||
[Unit]
|
||||
Description=Install missing kernel headers so DKMS builds leds-valve for every kernel
|
||||
Wants=network-online.target
|
||||
After=network-online.target
|
||||
|
||||
[Service]
|
||||
Type=oneshot
|
||||
ExecStart=@HEADERS_SCRIPT@
|
||||
|
||||
[Install]
|
||||
WantedBy=multi-user.target
|
||||
@@ -0,0 +1,15 @@
|
||||
[Unit]
|
||||
Description=Steam Background Autostart for Virtual Keyboard
|
||||
After=graphical-session.target
|
||||
PartOf=graphical-session.target
|
||||
|
||||
[Service]
|
||||
Type=simple
|
||||
# Only in the Plasma desktop session; gamescope-session starts its own Steam.
|
||||
ExecCondition=/bin/sh -c '[ "$XDG_CURRENT_DESKTOP" = KDE ]'
|
||||
ExecStart=/usr/bin/steam -silent
|
||||
Restart=on-failure
|
||||
RestartSec=5
|
||||
|
||||
[Install]
|
||||
WantedBy=graphical-session.target
|
||||
@@ -0,0 +1,11 @@
|
||||
[Unit]
|
||||
Description=Steamify CachyOS: boot into the desktop instead of gaming mode
|
||||
Before=display-manager.service sddm.service plasmalogin.service
|
||||
|
||||
[Service]
|
||||
Type=oneshot
|
||||
ExecStart=/usr/lib/steamos/steam-set-session plasma.desktop
|
||||
ExecStart=/bin/sh -c '[ -x @SESSION_SYNC@ ] && exec @SESSION_SYNC@ || true'
|
||||
|
||||
[Install]
|
||||
WantedBy=graphical.target
|
||||
@@ -0,0 +1,15 @@
|
||||
[Unit]
|
||||
Description=Steamify: check for a new release
|
||||
After=plasma-workspace.target
|
||||
# The tray icon goes with a logout.
|
||||
PartOf=graphical-session.target
|
||||
|
||||
[Service]
|
||||
Type=simple
|
||||
# The short wait at login lets the tray come up first (in the script: an
|
||||
# ExecStartPre sleep runs into the start timeout).
|
||||
# Quoted: the path is in the home folder, which may contain a space.
|
||||
ExecStart="@NOTIFY_SCRIPT@" --delay 60
|
||||
|
||||
[Install]
|
||||
WantedBy=plasma-workspace.target
|
||||
@@ -0,0 +1,10 @@
|
||||
[Unit]
|
||||
Description=Steamify: check for a new release daily
|
||||
|
||||
[Timer]
|
||||
OnCalendar=daily
|
||||
RandomizedDelaySec=1h
|
||||
Persistent=true
|
||||
|
||||
[Install]
|
||||
WantedBy=timers.target
|
||||
@@ -0,0 +1,8 @@
|
||||
[Unit]
|
||||
Description=Watch for steamos session changes
|
||||
|
||||
[Path]
|
||||
PathModified=/etc/plasmalogin.conf.d/zz-steamos-autologin.conf
|
||||
|
||||
[Install]
|
||||
WantedBy=multi-user.target
|
||||
@@ -0,0 +1,9 @@
|
||||
[Unit]
|
||||
Description=Sync steamos session selection into plasmalogin.conf
|
||||
# Session switches can come in bursts (switch + autologin reset); never
|
||||
# let systemd's start rate limit silently stop the bridge.
|
||||
StartLimitIntervalSec=0
|
||||
|
||||
[Service]
|
||||
Type=oneshot
|
||||
ExecStart=/usr/local/bin/sync-steamos-session.sh
|
||||
+9
-3
@@ -15,11 +15,11 @@
|
||||
set -uo pipefail
|
||||
|
||||
# Release version, see CHANGELOG.md.
|
||||
VERSION=2.1.0
|
||||
VERSION=2.5.2
|
||||
|
||||
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
|
||||
|
||||
for lib in common state packages login-manager single-user steam-desktop steam-machine hdmi-refresh cec boot-session vapor-theme steamos-extras bios desktop-shortcut wizard-shortcut menu backend; do
|
||||
for lib in common state packages login-manager single-user steam-desktop steam-machine fremont-poweroff vram-booster hdmi-refresh cec boot-session vapor-theme steamos-extras bios desktop-shortcut wizard-shortcut steam-game update-notifier menu backend; do
|
||||
# shellcheck source=/dev/null
|
||||
source "$SCRIPT_DIR/lib/$lib.sh"
|
||||
done
|
||||
@@ -43,6 +43,8 @@ fi
|
||||
# Everything per-user (autologin user, Steam, theme, shortcut) is for the
|
||||
# user running the script.
|
||||
TARGET_USER="$(id -un)"
|
||||
migrate_layout
|
||||
notify_seen
|
||||
|
||||
restart_needed() { [[ -n "${BIOS_NEEDS_RESTART:-}" || "$RESTART_FOR_LOGIN" == true ]]; }
|
||||
|
||||
@@ -125,6 +127,7 @@ while true; do
|
||||
plan_changes
|
||||
|
||||
if [[ ${#TO_DISABLE[@]} -eq 0 && ${#TO_ENABLE[@]} -eq 0 ]]; then
|
||||
feature_record_unticked
|
||||
ok "Everything is already the way you want it."
|
||||
read -rp "Press Enter to go back to the menu... " _ || break
|
||||
continue
|
||||
@@ -139,7 +142,10 @@ while true; do
|
||||
for c in "${TO_ENABLE[@]}"; do
|
||||
if [[ "$c" == boot ]]; then echo " - boot into: desktop (from the next boot)"
|
||||
elif is_action "$c"; then echo " - run: ${LABEL[$c]%%:*} at your own risk (checks, then asks twice more)"
|
||||
elif [[ "${CURRENT[$c]}" == 1 ]]; then echo " - re-apply: ${LABEL[$c]}"; else echo " - turn on: ${LABEL[$c]}"; fi
|
||||
elif feature_outdated "$c"; then echo " - update: ${LABEL[$c]} (changed in this version)"
|
||||
elif [[ "${CURRENT[$c]}" == 1 ]]; then echo " - re-apply: ${LABEL[$c]}"
|
||||
elif feature_new "$c"; then echo " - turn on: ${LABEL[$c]} (new in this version)"
|
||||
else echo " - turn on: ${LABEL[$c]}"; fi
|
||||
done
|
||||
ask_yn "Go ahead?" y || { info "Nothing changed."; continue; }
|
||||
|
||||
|
||||
@@ -0,0 +1,282 @@
|
||||
// State and logic of the app: menu -> review -> password -> applying -> done,
|
||||
// and the BIOS update (check -> warning 1 -> warning 2 -> flash). The
|
||||
// screens only show this and call its functions.
|
||||
import QtQuick
|
||||
|
||||
Item {
|
||||
id: app
|
||||
required property var backend
|
||||
required property var gamepad
|
||||
|
||||
property string screen: "menu" // menu review password applying done bios1 bios2
|
||||
property double remoteAt: 0
|
||||
property var want: ({})
|
||||
property string boot: "gamescope"
|
||||
property int sel: 0 // row index; rows.length = the Apply button
|
||||
property bool reapply: false
|
||||
property var plan: [] // [{id, action, isNew}]
|
||||
property var steps: ({}) // id -> "wait"|"run"|"ok"|"fail"
|
||||
property var failed: []
|
||||
property bool restartNeeded: false
|
||||
// Review & apply only when something would change; "Re-apply what's on"
|
||||
// is for when nothing did.
|
||||
readonly property bool canApply: computePlan().length > 0
|
||||
onCanApplyChanged: if (!canApply && sel === rows.length) sel = Math.max(0, rows.length - 1)
|
||||
property string runError: ""
|
||||
property bool wrongPassword: false
|
||||
property bool typing: false // a text field has the keys
|
||||
property int doneCount: 0
|
||||
property string pending: "apply" // what the password is for: apply | bios
|
||||
property string sessionPassword: "" // kept between the BIOS steps only
|
||||
property var biosInfo: ({})
|
||||
property bool biosRun: false
|
||||
property bool biosChecking: false // the invisible check before the warnings
|
||||
property int biosFocus: 0 // warning 1: 0 = Cancel, 1 = continue
|
||||
property real holdProgress: 0 // warning 2: hold A/OK for 5 s
|
||||
property bool holding: false
|
||||
readonly property alias log: logModel
|
||||
|
||||
readonly property var status: backend.status || ({})
|
||||
readonly property var items: status.items || []
|
||||
readonly property var rows: items.filter(function (i) { return !i.parent || want[i.parent]; })
|
||||
readonly property var bios: status.bios || null
|
||||
|
||||
signal passwordRequested()
|
||||
signal passwordRejected()
|
||||
signal passwordSubmitRequested() // A/OK on the password screen
|
||||
|
||||
ListModel { id: logModel }
|
||||
|
||||
function nowOn(id) {
|
||||
for (var i = 0; i < items.length; i++) if (items[i].id === id) return items[i].on;
|
||||
return false;
|
||||
}
|
||||
function label(item) { return Texts.label(item.id, item.label); }
|
||||
function biosHint() {
|
||||
if (!bios) return "";
|
||||
if (!bios.newest) return "Now " + bios.current + ", newest unknown (offline?)";
|
||||
if (bios.current === bios.newest) return bios.current + " is up to date";
|
||||
return "Now " + bios.current + ", newest " + bios.newest + " · at your own risk";
|
||||
}
|
||||
function syncFromStatus() {
|
||||
reapply = false;
|
||||
var w = {};
|
||||
for (var i = 0; i < items.length; i++) w[items[i].id] = items[i].kind === "action" ? false : items[i].wanted;
|
||||
want = w;
|
||||
boot = nowOn("boot") ? "desktop" : "gamescope";
|
||||
if (sel > rows.length) sel = 0;
|
||||
}
|
||||
Connections { target: backend; function onStatusChanged() { if (app.screen === "menu" || app.screen === "done") app.syncFromStatus(); } }
|
||||
|
||||
// --- Menu ---
|
||||
function toggle(id) {
|
||||
var cur = items.find(function (i) { return i.id === id; });
|
||||
if (cur && cur.kind === "toggle" && cur.selectable === false) return;
|
||||
var w = Object.assign({}, want);
|
||||
w[id] = !w[id];
|
||||
// The same rules as the terminal menu (toggle_component).
|
||||
if (id === "gaming" && !w.gaming) w.single = false;
|
||||
if (id === "single" && w.single) w.gaming = true;
|
||||
if (id === "machine") w.poweroff = w.machine;
|
||||
if (id === "poweroff" && w.poweroff) w.machine = true;
|
||||
if (id === "machine" && !w.machine) w.kpin = false;
|
||||
if (id === "kpin" && w.kpin) w.machine = true;
|
||||
if (id === "launcher" && items.some(function (i) { return i.id === "steamgame"; })) w.steamgame = w.launcher;
|
||||
if (id === "steamgame" && w.steamgame) w.launcher = true;
|
||||
want = w;
|
||||
}
|
||||
function computePlan() {
|
||||
var p = [];
|
||||
for (var i = 0; i < items.length; i++) {
|
||||
var it = items[i];
|
||||
if (it.kind !== "toggle") continue;
|
||||
if (it.parent && !want[it.parent]) { if (it.on) p.push({ id: it.id, action: "off" }); continue; }
|
||||
if (want[it.id] && !it.on) p.push({ id: it.id, action: "on", isNew: !!it["new"] });
|
||||
else if (!want[it.id] && it.on) p.push({ id: it.id, action: "off" });
|
||||
else if (want[it.id] && (reapply || it.update)) p.push({ id: it.id, action: reapply ? "again" : "update" });
|
||||
}
|
||||
var bootNow = nowOn("boot") ? "desktop" : "gamescope";
|
||||
if (want.gaming && boot !== bootNow) p.push({ id: "boot", action: boot === "desktop" ? "desktop" : "gaming" });
|
||||
return p;
|
||||
}
|
||||
function goReview(again) {
|
||||
if (!again && !canApply) return;
|
||||
reapply = again; plan = computePlan(); screen = "review";
|
||||
}
|
||||
function wantedIds() {
|
||||
var ids = [];
|
||||
for (var i = 0; i < items.length; i++)
|
||||
if (items[i].kind === "toggle" && want[items[i].id] && (!items[i].parent || want[items[i].parent])) ids.push(items[i].id);
|
||||
return ids;
|
||||
}
|
||||
|
||||
// --- Password and apply ---
|
||||
function resetRun() { steps = {}; failed = []; restartNeeded = false; runError = ""; doneCount = 0; logModel.clear(); }
|
||||
function startApply(password) {
|
||||
resetRun();
|
||||
var s = {};
|
||||
for (var i = 0; i < plan.length; i++) s[plan[i].id] = "wait";
|
||||
steps = s;
|
||||
screen = "applying";
|
||||
backend.apply(wantedIds(), want.gaming ? boot : "", reapply, password || "");
|
||||
}
|
||||
function askPassword(forWhat) {
|
||||
pending = forWhat;
|
||||
if (!backend.needsPassword()) return false;
|
||||
wrongPassword = false; screen = "password"; passwordRequested();
|
||||
return true;
|
||||
}
|
||||
function onApplyPressed() {
|
||||
if (plan.length === 0) return;
|
||||
if (!askPassword("apply")) startApply("");
|
||||
}
|
||||
function submitPassword(p) {
|
||||
if (!backend.checkPassword(p)) { wrongPassword = true; passwordRejected(); return; }
|
||||
if (pending === "bios") { sessionPassword = p; biosCheck(); }
|
||||
else startApply(p);
|
||||
}
|
||||
function passwordBack() { screen = pending === "bios" ? "menu" : "review"; }
|
||||
|
||||
// --- BIOS ---
|
||||
function startBios() {
|
||||
if (!bios || !bios.selectable) return;
|
||||
biosInfo = {}; sessionPassword = "";
|
||||
if (!askPassword("bios")) biosCheck();
|
||||
}
|
||||
function biosCheck() {
|
||||
// Invisible: stay on the menu (the BIOS row says "Checking…"),
|
||||
// then the first warning.
|
||||
failed = []; runError = ""; logModel.clear();
|
||||
plan = [{ id: "bios", action: "check" }];
|
||||
biosRun = true; biosChecking = true; screen = "menu";
|
||||
backend.biosPrepare(sessionPassword);
|
||||
}
|
||||
function biosCancel() { sessionPassword = ""; holdProgress = 0; holding = false; biosRun = false; syncFromStatus(); screen = "menu"; }
|
||||
function biosContinue() { holdProgress = 0; screen = "bios2"; }
|
||||
function biosFlash() {
|
||||
holdProgress = 0; holding = false;
|
||||
resetRun();
|
||||
plan = [{ id: "bios", action: "flash" }];
|
||||
steps = { bios: "wait" };
|
||||
biosRun = true; screen = "applying";
|
||||
backend.biosFlash(sessionPassword);
|
||||
}
|
||||
Timer {
|
||||
interval: 50; repeat: true; running: app.screen === "bios2" && app.holding
|
||||
onTriggered: { app.holdProgress = Math.min(1, app.holdProgress + 0.01); if (app.holdProgress >= 1) app.biosFlash(); }
|
||||
}
|
||||
|
||||
function backToMenu() { biosRun = false; syncFromStatus(); screen = "menu"; }
|
||||
|
||||
// --- Backend events ---
|
||||
function errorText(e) {
|
||||
return e === "wrong-password" ? "The password didn't work." : (e === "start" ? "Steamify couldn't start the changes." : (e ? "sudo isn't available." : ""));
|
||||
}
|
||||
Connections {
|
||||
target: app.backend
|
||||
function onEvent(ev) {
|
||||
var s = Object.assign({}, app.steps);
|
||||
if (ev.event === "start") { s[ev.id] = "run"; app.steps = s; }
|
||||
else if (ev.event === "done") { s[ev.id] = ev.ok ? "ok" : "fail"; app.steps = s; app.doneCount++; }
|
||||
else if (ev.event === "log") { logModel.append({ line: ev.line }); if (logModel.count > 400) logModel.remove(0); }
|
||||
else if (ev.event === "bios-ready") { app.biosChecking = false; app.biosInfo = ev; app.biosFocus = 0; app.holdProgress = 0; app.screen = "bios1"; }
|
||||
else if (ev.event === "finished" && app.biosChecking) {
|
||||
// The check found nothing to do or a problem: say so.
|
||||
app.biosChecking = false; app.sessionPassword = "";
|
||||
app.failed = ev.failed || []; app.restartNeeded = false;
|
||||
app.runError = ev.nothing && !ev.error ? "The BIOS is already the newest version." : app.errorText(ev.error);
|
||||
app.screen = "done";
|
||||
}
|
||||
else if (ev.event === "finished") {
|
||||
// A successful BIOS check ends with bios-ready instead, keeping
|
||||
// the password for the flash.
|
||||
app.sessionPassword = "";
|
||||
app.failed = ev.failed || []; app.restartNeeded = !!ev.restart;
|
||||
app.runError = app.errorText(ev.error);
|
||||
app.screen = "done";
|
||||
}
|
||||
}
|
||||
function onRemotePressed() { app.remoteAt = Date.now(); Input.type = "remote"; }
|
||||
}
|
||||
|
||||
// --- Input: one set of actions for controller, keyboard and remote ---
|
||||
function act(a) {
|
||||
if (screen === "menu") {
|
||||
if (biosChecking) return;
|
||||
if (a === "up") sel = Math.max(0, sel - 1);
|
||||
// The greyed-out Apply button can't be selected.
|
||||
else if (a === "down") sel = Math.min(canApply ? rows.length : rows.length - 1, sel + 1);
|
||||
else if (a === "accept") {
|
||||
if (sel === rows.length) { goReview(false); return; }
|
||||
var r = rows[sel];
|
||||
if (r.kind === "action" && r.id === "bios") startBios();
|
||||
else if (r.kind === "choice") boot = boot === "gamescope" ? "desktop" : "gamescope";
|
||||
else if (r.kind === "toggle") toggle(r.id);
|
||||
}
|
||||
else if ((a === "left" || a === "right") && sel < rows.length && rows[sel].kind === "choice")
|
||||
boot = a === "left" ? "gamescope" : "desktop";
|
||||
else if (a === "apply") goReview(false);
|
||||
else if (a === "reapply") goReview(true);
|
||||
// B/Esc/Back don't quit: Steam's desktop layout sends Esc for a
|
||||
// Steam Controller's B, which should only ever go back.
|
||||
else if (a === "quit") Qt.quit();
|
||||
} else if (screen === "review") {
|
||||
if (a === "accept" || a === "apply") onApplyPressed();
|
||||
else if (a === "back") { reapply = false; screen = "menu"; }
|
||||
} else if (screen === "password") {
|
||||
if (a === "accept" || a === "apply") passwordSubmitRequested();
|
||||
else if (a === "back") passwordBack();
|
||||
} else if (screen === "bios1") {
|
||||
if (a === "left") biosFocus = 0;
|
||||
else if (a === "right") biosFocus = 1;
|
||||
else if (a === "accept") { if (biosFocus === 1) biosContinue(); else biosCancel(); }
|
||||
else if (a === "back") biosCancel();
|
||||
} else if (screen === "bios2") {
|
||||
if (a === "back") biosCancel();
|
||||
else if (a === "hold") holding = true;
|
||||
else if (a === "release") { holding = false; if (holdProgress < 1) holdProgress = 0; }
|
||||
} else if (screen === "done") {
|
||||
if (a === "accept" && restartNeeded) backend.restart();
|
||||
else if (a === "back" || a === "accept") backToMenu();
|
||||
}
|
||||
}
|
||||
Connections {
|
||||
target: app.gamepad
|
||||
function onButton(b) {
|
||||
if (b === "a_up") { if (app.screen === "bios2") app.act("release"); return; }
|
||||
if (b.slice(-3) === "_up") return;
|
||||
Input.type = "controller";
|
||||
if (b === "a" && app.screen === "bios2") { app.act("hold"); return; }
|
||||
var map = { a: "accept", b: "back", x: "apply", y: "reapply", start: "apply", up: "up", down: "down", left: "left", right: "right" };
|
||||
if (map[b]) app.act(map[b]);
|
||||
}
|
||||
}
|
||||
function keyPressed(e) {
|
||||
// A text field handles its own keys, except Escape and Enter.
|
||||
if (typing && e.key !== Qt.Key_Escape && e.key !== Qt.Key_Return && e.key !== Qt.Key_Enter) return;
|
||||
var fromRemote = Date.now() - remoteAt < 400;
|
||||
if (screen === "bios2" && Input.type !== "keyboard" && (e.key === Qt.Key_Return || e.key === Qt.Key_Enter)) {
|
||||
if (!e.isAutoRepeat) act("hold"); e.accepted = true; return;
|
||||
}
|
||||
if (!fromRemote) Input.type = Input.fromSteam ? "steam" : "keyboard";
|
||||
var k = e.key;
|
||||
if (k === Qt.Key_Up) act("up");
|
||||
else if (k === Qt.Key_Down) act("down");
|
||||
else if (k === Qt.Key_Left) act("left");
|
||||
else if (k === Qt.Key_Right) act("right");
|
||||
else if (k === Qt.Key_Space) act("accept");
|
||||
// Enter selects, like A on a controller: Steam's desktop layout sends
|
||||
// Enter for a Steam Controller's A (and Space for Y). Ctrl+Enter
|
||||
// goes straight to Review & apply.
|
||||
else if ((k === Qt.Key_Return || k === Qt.Key_Enter) && (e.modifiers & Qt.ControlModifier)) act("apply");
|
||||
else if (k === Qt.Key_Return || k === Qt.Key_Enter) act("accept");
|
||||
else if (k === Qt.Key_Escape || k === Qt.Key_Back || k === Qt.Key_Backspace) { if (!e.isAutoRepeat) act("back"); }
|
||||
else if (k === Qt.Key_R) act("reapply");
|
||||
else if (k === Qt.Key_Q && (e.modifiers & Qt.ControlModifier)) act("quit");
|
||||
else return;
|
||||
e.accepted = true;
|
||||
}
|
||||
function keyReleased(e) {
|
||||
if (screen === "bios2" && !e.isAutoRepeat && (e.key === Qt.Key_Return || e.key === Qt.Key_Enter)) act("release");
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,60 @@
|
||||
// Progress: every step of the plan on the left, the log on the right.
|
||||
import QtQuick
|
||||
import QtQuick.Controls.Basic
|
||||
|
||||
Item {
|
||||
required property AppState app
|
||||
readonly property bool checking: app.biosRun && app.plan.length > 0 && app.plan[0].action === "check"
|
||||
Column {
|
||||
x: 40; y: 32; width: 560; spacing: 18
|
||||
Text { text: app.biosRun ? (checking ? "Checking the BIOS update" : "Installing the BIOS update") : "Applying your changes"
|
||||
color: Theme.text; font.family: Theme.display; font.pixelSize: 34; font.weight: Font.DemiBold }
|
||||
Rectangle { width: 560; height: 10; radius: 5; color: Theme.line
|
||||
Rectangle { height: 10; radius: 5; color: Theme.accent; width: app.plan.length ? parent.width * Math.min(1, (app.doneCount + 0.3) / app.plan.length) : 0
|
||||
Behavior on width { NumberAnimation { duration: 300 } } } }
|
||||
Row { width: 560
|
||||
Text { text: "Step " + Math.min(app.plan.length, app.doneCount + 1) + " of " + app.plan.length; color: Theme.mute; font.family: Theme.body; font.pixelSize: 14; width: 280 }
|
||||
Text { text: "Don't turn off the PC"; color: Theme.mute; font.family: Theme.body; font.pixelSize: 14; width: 280; horizontalAlignment: Text.AlignRight } }
|
||||
ListView {
|
||||
width: 560; clip: true; spacing: 8
|
||||
height: parent.parent.height - 32 - 156 - 32
|
||||
model: app.plan
|
||||
ScrollBar.vertical: ScrollBar { policy: ScrollBar.AsNeeded }
|
||||
// Follow the progress: the running step stays in view.
|
||||
readonly property int running: app.plan.findIndex(function (p) { return app.steps[p.id] === "run"; })
|
||||
onRunningChanged: if (running >= 0) positionViewAtIndex(running, ListView.Contain)
|
||||
delegate: Rectangle {
|
||||
id: step
|
||||
required property var modelData
|
||||
readonly property string st: app.steps[modelData.id] || "wait"
|
||||
width: 560; height: 54; radius: 12; color: st === "run" ? Theme.cardSel : Theme.card
|
||||
border.width: st === "run" ? 2 : 0; border.color: Theme.accent
|
||||
Row { anchors.fill: parent; anchors.leftMargin: 18; anchors.rightMargin: 18; spacing: 14
|
||||
Rectangle { width: 22; height: 22; radius: 11; anchors.verticalCenter: parent.verticalCenter
|
||||
color: step.st === "ok" ? Theme.goodBg : (step.st === "fail" ? Theme.badBg : "transparent")
|
||||
border.width: step.st === "wait" || step.st === "run" ? 2 : 0; border.color: step.st === "run" ? Theme.accent : "#343f50"
|
||||
Text { anchors.centerIn: parent; text: step.st === "ok" ? "✓" : (step.st === "fail" ? "!" : ""); color: step.st === "ok" ? Theme.good : Theme.bad
|
||||
font.pixelSize: 13; font.weight: Font.Bold }
|
||||
RotationAnimator on rotation { running: step.st === "run"; from: 0; to: 360; duration: 1000; loops: Animation.Infinite } }
|
||||
Row { width: 380; anchors.verticalCenter: parent.verticalCenter; spacing: 10
|
||||
Text { text: (Texts.actions[step.modelData.action] || [])[3] + Texts.label(step.modelData.id)
|
||||
color: step.st === "wait" ? Theme.faint : Theme.textHi; font.family: Theme.body; font.pixelSize: 16; font.weight: Font.DemiBold
|
||||
anchors.verticalCenter: parent.verticalCenter; elide: Text.ElideRight
|
||||
width: Math.min(implicitWidth, parent.width - (badge.visible ? badge.width + parent.spacing : 0)) }
|
||||
Badge { id: badge; update: step.modelData.action === "update"; isNew: !!step.modelData.isNew; anchors.verticalCenter: parent.verticalCenter } }
|
||||
Text { text: ({ wait: "Waiting", run: "Working…", ok: "Done", fail: "Problem" })[step.st]
|
||||
color: step.st === "ok" ? Theme.good : (step.st === "fail" ? Theme.bad : Theme.label); font.family: Theme.body; font.pixelSize: 13
|
||||
anchors.verticalCenter: parent.verticalCenter }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Column {
|
||||
x: 632; y: 32; width: parent.width - 672; height: parent.height - 64; spacing: 10
|
||||
Text { text: "DETAILS"; color: Theme.faint; font.family: Theme.body; font.pixelSize: 12; font.weight: Font.DemiBold; font.letterSpacing: 0.8 }
|
||||
Rectangle { width: parent.width; height: parent.height - 30; radius: 16; color: "#0b0e13"; border.width: 1; border.color: "#1d2531"
|
||||
ListView { id: logView; anchors.fill: parent; anchors.margins: 18; clip: true; model: app.log
|
||||
onCountChanged: positionViewAtEnd()
|
||||
delegate: Text { required property string line; width: logView.width; text: line; color: "#aab5c4"; font.family: Theme.mono; font.pixelSize: 13; wrapMode: Text.WrapAnywhere } } }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
// "Update" (a newer version of it will be applied) or "New" (a default
|
||||
// option added since the last run), after an item's name.
|
||||
import QtQuick
|
||||
|
||||
Chip {
|
||||
property bool update: false
|
||||
property bool isNew: false
|
||||
visible: update || isNew
|
||||
height: 20
|
||||
text: update ? "Update" : "New"
|
||||
fg: update ? Theme.warn : Theme.good
|
||||
bgc: update ? Theme.warnBg : Theme.goodBg
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
// The bar at the bottom of a screen, for its buttons.
|
||||
import QtQuick
|
||||
|
||||
Rectangle {
|
||||
anchors.bottom: parent.bottom; width: parent.width; height: 64; color: Theme.bar
|
||||
Rectangle { width: parent.width; height: 1; color: Theme.line }
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
// BIOS update, warning 2 (last chance): type UPDATE on a keyboard, or hold
|
||||
// A/OK for 5 seconds on a controller or remote.
|
||||
import QtQuick
|
||||
import QtQuick.Controls.Basic
|
||||
|
||||
Item {
|
||||
id: screen
|
||||
required property AppState app
|
||||
onVisibleChanged: if (visible) { typed.text = ""; if (Input.type === "keyboard") typed.forceActiveFocus(); }
|
||||
Binding { target: screen.app; property: "typing"; value: typed.activeFocus; when: screen.visible }
|
||||
|
||||
Rectangle {
|
||||
anchors.centerIn: parent; width: 760; height: col.implicitHeight + 64; radius: 20; color: Theme.dangerBg; border.width: 2; border.color: Theme.dangerLine
|
||||
Column { id: col; anchors.fill: parent; anchors.margins: 32; spacing: 18
|
||||
Text { text: "Last chance: this flashes BIOS " + (app.biosInfo.newest || ""); color: "#ffd9d3"; font.family: Theme.display; font.pixelSize: 32; font.weight: Font.DemiBold }
|
||||
Text { width: parent.width; wrapMode: Text.WordWrap; color: Theme.soft; font.family: Theme.body; font.pixelSize: 16; lineHeight: 1.3
|
||||
text: "After this, keep the power on until the machine has fully started again. Don't touch it, even if the screen is black." }
|
||||
Column { visible: Input.type === "keyboard"; width: parent.width; spacing: 8
|
||||
Text { text: "Type UPDATE (in capitals) and press Enter to flash the BIOS:"; color: Theme.text; font.family: Theme.body; font.pixelSize: 15; font.weight: Font.DemiBold }
|
||||
TextField { id: typed; width: 320; height: 50; color: Theme.textHi; font.family: Theme.mono; font.pixelSize: 20; leftPadding: 14
|
||||
placeholderText: "UPDATE"; placeholderTextColor: "#6b5a5a"
|
||||
background: Rectangle { radius: 10; color: Theme.bg; border.width: 2; border.color: typed.text === "UPDATE" ? Theme.bad : "#5a3a3a" }
|
||||
Keys.onReturnPressed: if (text === "UPDATE") app.biosFlash()
|
||||
Keys.onEnterPressed: if (text === "UPDATE") app.biosFlash()
|
||||
Keys.onEscapePressed: app.biosCancel() } }
|
||||
Column { visible: Input.type !== "keyboard"; width: parent.width; spacing: 10
|
||||
Text { text: "Hold " + Input.g.ok + " for 5 seconds to flash the BIOS. Let go to stop."; color: Theme.text; font.family: Theme.body; font.pixelSize: 15; font.weight: Font.DemiBold }
|
||||
Rectangle { width: parent.width; height: 14; radius: 7; color: "#3a2224"
|
||||
Rectangle { height: 14; radius: 7; color: Theme.bad; width: parent.width * app.holdProgress } } }
|
||||
Row { spacing: 12
|
||||
Btn { k: Input.g.back; text: "Cancel"; onClicked: app.biosCancel() }
|
||||
Text { visible: app.bios && app.bios.dryRun; text: "Dry run: nothing will be flashed."; color: Theme.warn; font.family: Theme.body; font.pixelSize: 14
|
||||
anchors.verticalCenter: parent.verticalCenter } }
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
// BIOS update, warning 1: the risks and what was checked; Cancel is
|
||||
// selected first.
|
||||
import QtQuick
|
||||
|
||||
Item {
|
||||
required property AppState app
|
||||
Rectangle {
|
||||
x: 40; y: 28; width: parent.width - 80; height: parent.height - 28 - 64 - 24; radius: 16; color: Theme.dangerBg; border.width: 2; border.color: Theme.dangerLine
|
||||
Row { anchors.fill: parent; anchors.margins: 32; spacing: 40
|
||||
Column { width: 640; spacing: 16
|
||||
Row { spacing: 12
|
||||
Rectangle { width: 44; height: 44; radius: 12; color: "#3a1c1f"
|
||||
Text { anchors.centerIn: parent; text: "!"; color: Theme.bad; font.pixelSize: 26; font.weight: Font.Bold } }
|
||||
Text { text: "BIOS update – entirely at your own risk"; color: "#ffd9d3"; font.family: Theme.display; font.pixelSize: 30; font.weight: Font.DemiBold
|
||||
anchors.verticalCenter: parent.verticalCenter } }
|
||||
RiskList { width: 640 }
|
||||
}
|
||||
Rectangle { width: 440; height: 250; radius: 14; color: Theme.card
|
||||
Column { anchors.fill: parent; anchors.margins: 22; spacing: 12
|
||||
Repeater { model: [["Current BIOS", app.biosInfo.current || ""], ["New BIOS", app.biosInfo.newest || ""], ["Checksum", "OK (Valve's package)"],
|
||||
["Compatible", app.biosInfo.compatible === "yes" ? "Yes (checked by fwupd)" : "Not checked (dry run)"]]
|
||||
Row { required property var modelData; width: 396
|
||||
Text { text: parent.modelData[0]; color: Theme.faint; font.family: Theme.body; font.pixelSize: 15; width: 150 }
|
||||
Text { text: parent.modelData[1]; color: parent.modelData[1].indexOf("Not") === 0 ? Theme.warn : Theme.text; font.family: Theme.mono; font.pixelSize: 15
|
||||
width: 246; horizontalAlignment: Text.AlignRight; elide: Text.ElideLeft } } }
|
||||
} }
|
||||
}
|
||||
}
|
||||
Bar {
|
||||
Text { anchors.left: parent.left; anchors.leftMargin: 40; anchors.verticalCenter: parent.verticalCenter; text: "Do you understand the risks and want to continue?"
|
||||
color: Theme.soft; font.family: Theme.body; font.pixelSize: 15 }
|
||||
Row { anchors.right: parent.right; anchors.rightMargin: 40; anchors.verticalCenter: parent.verticalCenter; spacing: 12
|
||||
Btn { k: app.biosFocus === 0 ? Input.g.ok : "◀"; text: "Cancel"; focusRing: app.biosFocus === 0; onClicked: app.biosCancel() }
|
||||
Btn { k: app.biosFocus === 1 ? Input.g.ok : "▶"; text: "I understand, continue"; focusRing: app.biosFocus === 1; color: Theme.danger
|
||||
onClicked: app.biosContinue() } }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,22 @@
|
||||
// A button with the input's button name in front.
|
||||
import QtQuick
|
||||
|
||||
Rectangle {
|
||||
id: btn
|
||||
property string k
|
||||
property string text
|
||||
property bool primary: false
|
||||
property bool focusRing: false
|
||||
signal clicked
|
||||
height: 48; radius: 12; width: row.implicitWidth + 36
|
||||
color: primary ? Theme.accent : Theme.button
|
||||
border.width: focusRing && enabled ? 2 : 0; border.color: Theme.textHi
|
||||
// Greyed out while there's nothing to do.
|
||||
opacity: enabled ? 1 : 0.4
|
||||
Row { id: row; anchors.centerIn: parent; spacing: 10
|
||||
Glyph { k: btn.k; visible: btn.k !== ""; dark: btn.primary; anchors.verticalCenter: parent.verticalCenter }
|
||||
Text { text: btn.text; color: btn.primary ? Theme.ink : Theme.text; font.family: Theme.body; font.pixelSize: 15; font.weight: Font.DemiBold
|
||||
anchors.verticalCenter: parent.verticalCenter }
|
||||
}
|
||||
MouseArea { anchors.fill: parent; enabled: btn.enabled; cursorShape: Qt.PointingHandCursor; onClicked: btn.clicked() }
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
// A small label in capitals.
|
||||
import QtQuick
|
||||
|
||||
Rectangle {
|
||||
id: chip
|
||||
property string text
|
||||
property color fg: Theme.good
|
||||
property color bgc: Theme.goodBg
|
||||
height: 24; radius: 6; width: ct.implicitWidth + 16; color: bgc
|
||||
Text { id: ct; anchors.centerIn: parent; text: chip.text.toUpperCase(); color: chip.fg
|
||||
font.family: Theme.body; font.pixelSize: 12; font.weight: Font.DemiBold; font.letterSpacing: 0.6 }
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
// Right of the menu: what the selected item does, or a nudge to review
|
||||
// when the Apply button is selected.
|
||||
import QtQuick
|
||||
import QtQuick.Controls.Basic
|
||||
|
||||
Rectangle {
|
||||
id: detail
|
||||
required property AppState app
|
||||
readonly property var it: app.sel < app.rows.length ? app.rows[app.sel] : null
|
||||
readonly property var tx: it ? Texts.of(it) : ({})
|
||||
radius: 16; color: Theme.card
|
||||
// Long texts scroll instead of running out of the card; each item
|
||||
// starts at the top.
|
||||
onItChanged: flick.contentY = 0
|
||||
|
||||
Flickable {
|
||||
id: flick
|
||||
anchors.fill: parent; anchors.margins: 24; anchors.rightMargin: 12
|
||||
visible: detail.it !== null; clip: true
|
||||
contentHeight: col.implicitHeight; boundsBehavior: Flickable.StopAtBounds
|
||||
ScrollBar.vertical: ScrollBar { policy: ScrollBar.AsNeeded }
|
||||
Column {
|
||||
id: col; width: flick.width - 12; spacing: 14
|
||||
Row { spacing: 10
|
||||
Chip { readonly property var it: detail.it
|
||||
text: !it ? "" : it.kind === "choice" ? (app.boot === "desktop" ? "Desktop" : "Gaming") : it.kind === "action" ? "Opt-in" : (it.on ? "On" : "Off")
|
||||
fg: it && it.on ? Theme.good : Theme.label; bgc: it && it.on ? Theme.goodBg : Theme.line }
|
||||
Chip { visible: !!detail.tx.experimental; text: "Experimental"; fg: Theme.warn; bgc: Theme.warnBg }
|
||||
}
|
||||
Text { text: detail.it ? app.label(detail.it) : ""; color: Theme.text; font.family: Theme.display; font.pixelSize: 26; font.weight: Font.DemiBold
|
||||
wrapMode: Text.WordWrap; width: parent.width }
|
||||
Text { text: detail.tx.body || ""; color: Theme.soft; font.family: Theme.body; font.pixelSize: 15; lineHeight: 1.4; wrapMode: Text.WordWrap; width: parent.width }
|
||||
Text { text: "WHAT IT CHANGES"; color: Theme.faint; font.family: Theme.body; font.pixelSize: 12; font.weight: Font.DemiBold; font.letterSpacing: 0.8; topPadding: 4 }
|
||||
Repeater { model: detail.tx.changes || []
|
||||
Text { required property string modelData; text: "• " + modelData; color: Theme.soft; font.family: Theme.body; font.pixelSize: 14
|
||||
wrapMode: Text.WordWrap; width: col.width } }
|
||||
}
|
||||
}
|
||||
Column {
|
||||
anchors.centerIn: parent; spacing: 8; visible: detail.it === null
|
||||
Text { text: app.computePlan().length === 0 ? "Everything is the way you want it" : "Review what will change"; color: Theme.text
|
||||
font.family: Theme.display; font.pixelSize: 24; anchors.horizontalCenter: parent.horizontalCenter }
|
||||
Text { text: "then apply it"; color: Theme.mute; font.family: Theme.body; font.pixelSize: 15; anchors.horizontalCenter: parent.horizontalCenter }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,38 @@
|
||||
// The result of a run: all done, a problem, or nothing changed. With a
|
||||
// problem, the run's output is shown below it (a BIOS check has no progress
|
||||
// screen, so this is the only place to read why it stopped).
|
||||
import QtQuick
|
||||
import QtQuick.Controls.Basic
|
||||
|
||||
Item {
|
||||
required property AppState app
|
||||
readonly property bool problem: app.failed.length > 0 || app.runError !== ""
|
||||
readonly property string message: {
|
||||
if (app.runError) return app.runError;
|
||||
if (!app.biosRun) return app.plan.length + (app.plan.length === 1 ? " change" : " changes") + " applied." + (app.restartNeeded ? " Some take effect after a restart." : "");
|
||||
if (app.failed.length) return "The BIOS was not changed.";
|
||||
return (app.bios && app.bios.dryRun ? "Dry run: nothing was flashed. " : "BIOS " + (app.biosInfo.newest || "") + " is staged and is written during the restart. ")
|
||||
+ "Keep the power on and don't touch the machine until it has fully started again, even if the screen stays black.";
|
||||
}
|
||||
Column {
|
||||
anchors.centerIn: parent; width: 760; spacing: 20
|
||||
Rectangle { width: 72; height: 72; radius: 36; anchors.horizontalCenter: parent.horizontalCenter; color: problem ? Theme.warnBg : Theme.goodBg
|
||||
Text { anchors.centerIn: parent; text: problem ? "!" : "✓"; color: problem ? Theme.warn : Theme.good; font.pixelSize: 36; font.weight: Font.Bold } }
|
||||
Text { text: app.runError ? "Nothing changed" : (app.biosRun && app.failed.length ? "The BIOS update stopped" : (app.failed.length ? "Done, with a problem" : "All done"))
|
||||
color: Theme.text; font.family: Theme.display; font.pixelSize: 40; font.weight: Font.DemiBold; anchors.horizontalCenter: parent.horizontalCenter }
|
||||
Text { width: parent.width; horizontalAlignment: Text.AlignHCenter; wrapMode: Text.WordWrap; color: Theme.soft; font.family: Theme.body; font.pixelSize: 17; text: message }
|
||||
Rectangle { visible: app.failed.length > 0; anchors.horizontalCenter: parent.horizontalCenter; width: ft.implicitWidth + 32; height: 44; radius: 12; color: Theme.warnBg
|
||||
Text { id: ft; anchors.centerIn: parent; color: "#f2c27a"; font.family: Theme.body; font.pixelSize: 14
|
||||
text: "Had a problem: " + app.failed.map(function (id) { return Texts.label(id); }).join(", ") + (app.log.count ? ". Details below." : ".") } }
|
||||
Rectangle { visible: app.failed.length > 0 && app.log.count > 0; width: parent.width; height: 190; radius: 14; color: Theme.card
|
||||
ListView { id: details; anchors.fill: parent; anchors.margins: 16; clip: true; model: app.log
|
||||
ScrollBar.vertical: ScrollBar { policy: ScrollBar.AsNeeded }
|
||||
// The end is where it stopped.
|
||||
onCountChanged: positionViewAtEnd()
|
||||
onVisibleChanged: if (visible) positionViewAtEnd()
|
||||
delegate: Text { required property string line; width: details.width - 12; text: line; color: "#aab5c4"; font.family: Theme.mono; font.pixelSize: 13; wrapMode: Text.WrapAnywhere } } }
|
||||
Row { anchors.horizontalCenter: parent.horizontalCenter; spacing: 14; topPadding: 8
|
||||
Btn { k: Input.g.back; text: "Back to the menu"; height: 52; onClicked: app.act("back") }
|
||||
Btn { visible: app.restartNeeded; k: Input.g.ok; text: "Restart now"; primary: true; height: 52; onClicked: app.backend.restart() } }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
// A button name (A, Enter, OK...), round for a controller's face buttons.
|
||||
import QtQuick
|
||||
|
||||
Rectangle {
|
||||
id: glyph
|
||||
property string k
|
||||
property bool dark: false
|
||||
height: 26; width: Math.max(26, gt.implicitWidth + 14)
|
||||
radius: (Input.type === "controller" || Input.type === "steam") && k.length === 1 ? 13 : 7
|
||||
color: dark ? Theme.ink : Theme.key
|
||||
Text { id: gt; anchors.centerIn: parent; text: glyph.k; color: glyph.dark ? Theme.accent : Theme.textHi
|
||||
font.family: Theme.body; font.pixelSize: 12; font.weight: Font.DemiBold }
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
// Logo, the screen's name (the version on the menu) and the machine.
|
||||
import QtQuick
|
||||
|
||||
Rectangle {
|
||||
required property AppState app
|
||||
required property string iconUrl
|
||||
readonly property var titles: ({ review: "Review", password: "Password", applying: app.biosRun ? "BIOS update" : "Applying",
|
||||
done: "Done", bios1: "BIOS update", bios2: "BIOS update" })
|
||||
width: parent.width; height: 72; color: Theme.bar
|
||||
Rectangle { anchors.bottom: parent.bottom; width: parent.width; height: 1; color: Theme.line }
|
||||
Row {
|
||||
anchors.left: parent.left; anchors.leftMargin: 40; anchors.verticalCenter: parent.verticalCenter; spacing: 14
|
||||
Image { source: iconUrl; width: 40; height: 40; sourceSize: Qt.size(80, 80); anchors.verticalCenter: parent.verticalCenter }
|
||||
Text { text: "Steamify"; color: Theme.text; font.family: Theme.display; font.pixelSize: 28; font.weight: Font.Bold; anchors.verticalCenter: parent.verticalCenter }
|
||||
Text { readonly property bool menu: app.screen === "menu"
|
||||
text: menu ? "v" + (app.status.version || "") : "/ " + titles[app.screen]
|
||||
color: Theme.faint; font.family: menu ? Theme.mono : Theme.body; font.pixelSize: menu ? 13 : 15; anchors.verticalCenter: parent.verticalCenter }
|
||||
}
|
||||
Rectangle {
|
||||
visible: app.status.steamMachine === true
|
||||
anchors.right: parent.right; anchors.rightMargin: 40; anchors.verticalCenter: parent.verticalCenter
|
||||
height: 34; radius: 17; color: "#1b2330"; width: mt.implicitWidth + 28
|
||||
Text { id: mt; anchors.centerIn: parent; text: "Steam Machine · CachyOS"; color: Theme.label; font.family: Theme.body; font.pixelSize: 14 }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
// The input in use (controller, keyboard or remote) and the button names
|
||||
// shown for it.
|
||||
pragma Singleton
|
||||
import QtQuick
|
||||
|
||||
QtObject {
|
||||
property string type: "keyboard"
|
||||
// Started from Steam: keys come from a Steam Controller through Steam's
|
||||
// desktop layout (A = Enter, B = Esc, Y = Space, X = Steam's keyboard),
|
||||
// shown as "steam" with the controller's buttons.
|
||||
property bool fromSteam: false
|
||||
readonly property var glyphs: ({
|
||||
controller: { toggle: "A", choose: "◀ ▶", reapply: "Y", quit: "", apply: "X", ok: "A", back: "B" },
|
||||
keyboard: { toggle: "Enter", choose: "← →", reapply: "R", quit: "Ctrl+Q", apply: "Ctrl+Enter", ok: "Enter", back: "Esc" },
|
||||
steam: { toggle: "A", choose: "◀ ▶", reapply: "", quit: "", apply: "↓ A", ok: "A", back: "B" },
|
||||
remote: { toggle: "OK", choose: "◀ ▶", reapply: "Red", quit: "", apply: "↓ Apply", ok: "OK", back: "Back" }
|
||||
})
|
||||
readonly property var g: glyphs[type]
|
||||
}
|
||||
+26
-1081
File diff suppressed because it is too large.
Load diff
@@ -0,0 +1,80 @@
|
||||
// One menu item: name, badge and hint on the left; its control (switch,
|
||||
// Gaming/Desktop choice or action button) on the right. Sub-items fold in
|
||||
// and out with their parent.
|
||||
import QtQuick
|
||||
|
||||
Item {
|
||||
id: row
|
||||
required property var modelData
|
||||
required property int index
|
||||
required property AppState app
|
||||
readonly property var it: modelData
|
||||
readonly property bool shown: !it.parent || !!app.want[it.parent]
|
||||
readonly property int rowIndex: app.rows.findIndex(function (r) { return r.id === it.id; })
|
||||
readonly property bool selected: shown && rowIndex === app.sel
|
||||
readonly property bool on: !!app.want[it.id]
|
||||
// Greyed out: an action with nothing to do, or an option this machine
|
||||
// can't turn on.
|
||||
readonly property bool unavailable: (it.kind === "action" && !(app.bios && app.bios.selectable)) || (it.kind === "toggle" && it.selectable === false)
|
||||
readonly property string hint: it.id === "bios" ? app.biosHint()
|
||||
: it.selectable === false ? it.hint
|
||||
: ((Texts.items[it.id] || {}).hint || it.hint)
|
||||
|
||||
height: shown ? 62 : 0
|
||||
opacity: shown ? 1 : 0
|
||||
clip: true
|
||||
Behavior on height { NumberAnimation { duration: 160; easing.type: Easing.OutCubic } }
|
||||
Behavior on opacity { NumberAnimation { duration: 160 } }
|
||||
|
||||
Rectangle {
|
||||
width: parent.width; height: 56; radius: 12
|
||||
color: row.selected ? Theme.cardSel : Theme.card
|
||||
border.width: row.selected ? 2 : 0; border.color: Theme.accent
|
||||
MouseArea { anchors.fill: parent; cursorShape: Qt.PointingHandCursor
|
||||
onClicked: { Input.type = "keyboard"; if (row.selected) app.act("accept"); else app.sel = row.rowIndex; } }
|
||||
|
||||
Text { visible: !!row.it.parent; x: 20; anchors.verticalCenter: parent.verticalCenter; text: "└"; color: "#56627a"; font.pixelSize: 18 }
|
||||
Column {
|
||||
anchors.verticalCenter: parent.verticalCenter; spacing: 2
|
||||
x: row.it.parent ? 46 : 16
|
||||
width: controls.x - x - 16
|
||||
opacity: row.unavailable ? 0.6 : 1
|
||||
Row { width: parent.width; spacing: 10
|
||||
Text { text: app.label(row.it); color: Theme.textHi; font.family: Theme.body; font.pixelSize: 17; font.weight: Font.DemiBold; elide: Text.ElideRight
|
||||
width: Math.min(implicitWidth, parent.width - (badge.visible ? badge.width + parent.spacing : 0)) }
|
||||
Badge { id: badge; update: !!row.it.update; isNew: !!row.it["new"]; anchors.verticalCenter: parent.verticalCenter } }
|
||||
Text { text: row.hint; color: Theme.mute; font.family: Theme.body; font.pixelSize: 13; elide: Text.ElideRight; width: parent.width }
|
||||
}
|
||||
|
||||
// Every control ends on the same edge.
|
||||
Item {
|
||||
id: controls
|
||||
opacity: row.it.kind === "toggle" && row.it.selectable === false ? 0.4 : 1
|
||||
anchors.right: parent.right; anchors.rightMargin: 16; anchors.verticalCenter: parent.verticalCenter
|
||||
width: 180; height: 32
|
||||
// choice
|
||||
Rectangle { visible: row.it.kind === "choice"; anchors.right: parent.right; anchors.verticalCenter: parent.verticalCenter
|
||||
width: 172; height: 32; radius: 10; color: Theme.bg
|
||||
Row { anchors.centerIn: parent; spacing: 4
|
||||
Repeater { model: [["gamescope", "Gaming"], ["desktop", "Desktop"]]
|
||||
Rectangle { required property var modelData
|
||||
readonly property bool picked: app.boot === modelData[0]
|
||||
width: 80; height: 26; radius: 7; color: picked ? Theme.accent : "transparent"
|
||||
Text { anchors.centerIn: parent; text: parent.modelData[1]; color: parent.picked ? Theme.ink : Theme.mute
|
||||
font.family: Theme.body; font.pixelSize: 13; font.weight: Font.DemiBold }
|
||||
MouseArea { anchors.fill: parent; onClicked: app.boot = parent.modelData[0] } } } } }
|
||||
// toggle: "now on/off" left of the switch
|
||||
Rectangle { id: sw; visible: row.it.kind === "toggle"; anchors.right: parent.right; anchors.verticalCenter: parent.verticalCenter
|
||||
width: 46; height: 26; radius: 13; color: row.on ? Theme.accent : "#343f50"
|
||||
Behavior on color { ColorAnimation { duration: 120 } }
|
||||
Rectangle { width: 20; height: 20; radius: 10; color: "#f4f7fb"; y: 3; x: row.on ? 23 : 3; Behavior on x { NumberAnimation { duration: 120 } } } }
|
||||
Text { visible: row.it.kind === "toggle"; anchors.right: sw.left; anchors.rightMargin: 12; anchors.verticalCenter: parent.verticalCenter
|
||||
text: row.it.on ? "now on" : "now off"; color: row.it.on ? Theme.good : Theme.faint; font.family: Theme.mono; font.pixelSize: 12 }
|
||||
// action (Update BIOS)
|
||||
Rectangle { visible: row.it.kind === "action"; anchors.right: parent.right; anchors.verticalCenter: parent.verticalCenter
|
||||
width: at.implicitWidth + 24; height: 30; radius: 8; color: Theme.warnBg
|
||||
Text { id: at; anchors.centerIn: parent; color: Theme.warn; font.family: Theme.body; font.pixelSize: 13; font.weight: Font.DemiBold
|
||||
text: app.biosChecking ? "Checking…" : app.bios && app.bios.selectable ? "Update…" : (app.bios && app.bios.newest ? "Up to date" : "Unavailable") } }
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,80 @@
|
||||
// The menu: every item on the left, what the selected one does and the
|
||||
// system on the right, Review & apply at the bottom.
|
||||
import QtQuick
|
||||
import QtQuick.Controls.Basic
|
||||
|
||||
Item {
|
||||
id: screen
|
||||
required property AppState app
|
||||
readonly property var g: Input.g
|
||||
|
||||
Text {
|
||||
visible: app.items.length === 0
|
||||
anchors.centerIn: parent; color: Theme.mute; font.family: Theme.body; font.pixelSize: 18
|
||||
text: app.status.error ? "Couldn't read the current state:\n" + app.status.error : "Checking what's on…"
|
||||
horizontalAlignment: Text.AlignHCenter
|
||||
}
|
||||
|
||||
Item {
|
||||
visible: app.items.length > 0
|
||||
x: 40; y: 28; width: parent.width - 80; height: parent.height - 28 - 64 - 20
|
||||
Column {
|
||||
width: 740; height: parent.height; spacing: 10
|
||||
Text { text: "What do you want?"; color: Theme.text; font.family: Theme.display; font.pixelSize: 30; font.weight: Font.DemiBold }
|
||||
ListView {
|
||||
id: list; width: parent.width; height: parent.height - 50; clip: true
|
||||
// A fixed model: sub-items fold in and out instead of the
|
||||
// list being rebuilt (and jumping) on every tick.
|
||||
model: app.items
|
||||
ScrollBar.vertical: ScrollBar { policy: ScrollBar.AsNeeded }
|
||||
delegate: MenuRow {
|
||||
app: screen.app
|
||||
width: list.width - 12; x: 2
|
||||
onSelectedChanged: if (selected) Qt.callLater(list.positionViewAtIndex, index, ListView.Contain)
|
||||
}
|
||||
}
|
||||
}
|
||||
Column {
|
||||
x: 772; width: parent.width - 772; height: parent.height; spacing: 16
|
||||
DetailPanel { app: screen.app; width: parent.width; height: parent.height - sys.height - 16 }
|
||||
Rectangle {
|
||||
id: sys; width: parent.width; height: 82; radius: 16; color: Theme.card
|
||||
Grid { anchors.fill: parent; anchors.margins: 16; anchors.leftMargin: 20; anchors.rightMargin: 20; columns: 2; columnSpacing: 20; rowSpacing: 10
|
||||
Repeater {
|
||||
model: [["Kernel", (app.status.kernel || "").replace("-cachyos", "")],
|
||||
["LED bar", app.status.steamMachine ? (app.status.leds || 0) + " LEDs" : "—"],
|
||||
["HDMI-CEC", app.status.cecDevices ? "/dev/" + app.status.cecDevices.split(" ")[0] : "none"],
|
||||
["Version", app.status.version || ""]]
|
||||
Row { required property var modelData; width: (sys.width - 60) / 2
|
||||
Text { text: parent.modelData[0]; color: Theme.faint; font.family: Theme.body; font.pixelSize: 13; width: parent.width / 2 }
|
||||
Text { text: parent.modelData[1]; color: Theme.text; font.family: Theme.mono; font.pixelSize: 13; width: parent.width / 2
|
||||
horizontalAlignment: Text.AlignRight; elide: Text.ElideLeft } }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Bar {
|
||||
Row {
|
||||
anchors.left: parent.left; anchors.leftMargin: 40; anchors.verticalCenter: parent.verticalCenter; spacing: 28
|
||||
Repeater {
|
||||
// Quit only has a key on a keyboard (Ctrl+Q), and re-apply has
|
||||
// none through Steam's layout; a controller quits through Steam.
|
||||
model: [[screen.g.toggle, "Toggle"], [screen.g.choose, "Choose"], [screen.g.reapply, "Re-apply what's on"], [screen.g.quit, "Quit"]]
|
||||
.filter(function (h) { return h[0] !== ""; })
|
||||
Row { required property var modelData; spacing: 8
|
||||
Glyph { k: parent.modelData[0]; anchors.verticalCenter: parent.verticalCenter }
|
||||
Text { text: parent.modelData[1]; color: Theme.label; font.family: Theme.body; font.pixelSize: 14; anchors.verticalCenter: parent.verticalCenter } }
|
||||
}
|
||||
}
|
||||
Row {
|
||||
anchors.right: parent.right; anchors.rightMargin: 40; anchors.verticalCenter: parent.verticalCenter; spacing: 16
|
||||
Text { readonly property int n: app.computePlan().length
|
||||
text: n === 0 ? "Everything is the way you want it" : n + (n === 1 ? " change" : " changes")
|
||||
color: Theme.faint; font.family: Theme.body; font.pixelSize: 14; anchors.verticalCenter: parent.verticalCenter }
|
||||
Btn { k: screen.g.apply; text: "Review & apply"; primary: true; enabled: app.canApply
|
||||
focusRing: app.sel === app.rows.length; height: 44; onClicked: app.goReview(false) }
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,57 @@
|
||||
// The sudo password, asked once per run; never stored.
|
||||
import QtQuick
|
||||
import QtQuick.Controls.Basic
|
||||
|
||||
Rectangle {
|
||||
id: screen
|
||||
required property AppState app
|
||||
color: "#0c1016"
|
||||
function submit() { var p = pw.text; pw.text = ""; app.submitPassword(p); }
|
||||
|
||||
Connections {
|
||||
target: screen.app
|
||||
function onPasswordRequested() { pw.text = ""; pw.shown = false; pw.forceActiveFocus(); }
|
||||
function onPasswordRejected() { pw.forceActiveFocus(); }
|
||||
function onPasswordSubmitRequested() { screen.submit(); }
|
||||
}
|
||||
Binding { target: screen.app; property: "typing"; value: pw.activeFocus; when: screen.visible }
|
||||
|
||||
Rectangle {
|
||||
anchors.centerIn: parent; width: 560; height: col.implicitHeight + 72; radius: 20; color: Theme.card; border.width: 1; border.color: Theme.line
|
||||
Column {
|
||||
id: col; anchors.fill: parent; anchors.margins: 36; anchors.leftMargin: 40; anchors.rightMargin: 40; spacing: 18
|
||||
Row { spacing: 14
|
||||
Rectangle { width: 48; height: 48; radius: 14; color: Theme.infoBg
|
||||
// A padlock.
|
||||
Canvas { anchors.centerIn: parent; width: 24; height: 24
|
||||
onPaint: { var c = getContext("2d"); c.strokeStyle = Theme.info; c.lineWidth = 1.8; c.beginPath(); c.roundedRect(4.5, 10.5, 15, 10, 2.5, 2.5); c.stroke();
|
||||
c.beginPath(); c.moveTo(8, 10.5); c.lineTo(8, 8); c.arc(12, 8, 4, Math.PI, 0); c.lineTo(16, 10.5); c.stroke(); } } }
|
||||
Column { spacing: 2; anchors.verticalCenter: parent.verticalCenter
|
||||
Text { text: "Your password, once"; color: Theme.text; font.family: Theme.display; font.pixelSize: 30; font.weight: Font.DemiBold }
|
||||
Text { text: "Steamify needs it to change system settings."; color: Theme.mute; font.family: Theme.body; font.pixelSize: 14 } }
|
||||
}
|
||||
Text { text: "Password for " + app.backend.user(); color: Theme.soft; font.family: Theme.body; font.pixelSize: 14; font.weight: Font.DemiBold }
|
||||
TextField {
|
||||
id: pw; width: parent.width; height: 52; echoMode: shown ? TextInput.Normal : TextInput.Password
|
||||
property bool shown: false
|
||||
color: Theme.textHi; font.family: Theme.body; font.pixelSize: 18; leftPadding: 16; rightPadding: 56
|
||||
placeholderText: "Password"; placeholderTextColor: "#6b778a"
|
||||
background: Rectangle { radius: 12; color: Theme.bg; border.width: 2; border.color: app.wrongPassword ? Theme.bad : Theme.accent }
|
||||
Keys.onReturnPressed: screen.submit()
|
||||
Keys.onEnterPressed: screen.submit()
|
||||
Keys.onEscapePressed: app.act("back")
|
||||
Text { anchors.right: parent.right; anchors.rightMargin: 16; anchors.verticalCenter: parent.verticalCenter; text: pw.shown ? "Hide" : "Show"
|
||||
color: Theme.label; font.family: Theme.body; font.pixelSize: 13
|
||||
MouseArea { anchors.fill: parent; anchors.margins: -10; onClicked: pw.shown = !pw.shown } }
|
||||
}
|
||||
Text { visible: app.wrongPassword; text: "That password didn't work. Try again."; color: Theme.bad; font.family: Theme.body; font.pixelSize: 14 }
|
||||
Rectangle { width: parent.width; height: 46; radius: 12; color: Theme.note
|
||||
Text { anchors.verticalCenter: parent.verticalCenter; x: 14; color: Theme.soft; font.family: Theme.body; font.pixelSize: 14
|
||||
text: ({ controller: "Press Steam + X for the on-screen keyboard.", keyboard: "Type your password and press Enter.", steam: "Press X for Steam's on-screen keyboard, type your password and press A.", remote: "Select the field for the on-screen keyboard." })[Input.type] } }
|
||||
Item { width: parent.width; height: 48
|
||||
Btn { k: Input.g.back; text: "Back"; onClicked: app.act("back") }
|
||||
Btn { anchors.right: parent.right; k: Input.g.ok; text: "Apply"; primary: true; onClicked: screen.submit() } }
|
||||
Text { text: "Only used for this run. Steamify never stores it."; color: Theme.faint; font.family: Theme.body; font.pixelSize: 12; anchors.horizontalCenter: parent.horizontalCenter }
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
// What a run will change, with a summary; Apply asks for the password.
|
||||
import QtQuick
|
||||
import QtQuick.Controls.Basic
|
||||
|
||||
Item {
|
||||
required property AppState app
|
||||
Column {
|
||||
x: 40; y: 32; width: 740; spacing: 14
|
||||
Text { text: app.plan.length === 0 ? "Nothing to change" : "This will"; color: Theme.text; font.family: Theme.display; font.pixelSize: 34; font.weight: Font.DemiBold }
|
||||
ListView {
|
||||
width: 740; clip: true; spacing: 8
|
||||
height: Math.min(contentHeight, parent.parent.height - 32 - 50 - 14 - 66 - 64 - 32)
|
||||
model: app.plan
|
||||
ScrollBar.vertical: ScrollBar { policy: ScrollBar.AsNeeded }
|
||||
delegate: Rectangle {
|
||||
id: step
|
||||
required property var modelData
|
||||
readonly property var st: Texts.actions[modelData.action] || ["", Theme.text, Theme.card]
|
||||
width: 740; height: 56; radius: 12; color: Theme.card
|
||||
Row { anchors.fill: parent; anchors.leftMargin: 18; spacing: 14
|
||||
Chip { text: step.st[0]; fg: step.st[1]; bgc: step.st[2]; width: 84; anchors.verticalCenter: parent.verticalCenter }
|
||||
Text { text: Texts.label(step.modelData.id); color: Theme.textHi; font.family: Theme.body; font.pixelSize: 17; font.weight: Font.DemiBold
|
||||
anchors.verticalCenter: parent.verticalCenter }
|
||||
Badge { isNew: !!step.modelData.isNew; anchors.verticalCenter: parent.verticalCenter }
|
||||
}
|
||||
}
|
||||
}
|
||||
Rectangle { width: 740; height: 52; radius: 12; color: Theme.note
|
||||
Text { anchors.verticalCenter: parent.verticalCenter; x: 18; text: "Your password is asked once. Changes to how the PC starts need a restart."
|
||||
color: Theme.soft; font.family: Theme.body; font.pixelSize: 14 } }
|
||||
}
|
||||
Rectangle {
|
||||
x: parent.width - 468; y: 32; width: 428; height: 250; radius: 16; color: Theme.card
|
||||
Column { anchors.fill: parent; anchors.margins: 24; spacing: 12
|
||||
Text { text: "SUMMARY"; color: Theme.faint; font.family: Theme.body; font.pixelSize: 12; font.weight: Font.DemiBold; font.letterSpacing: 0.8 }
|
||||
Repeater { model: [["Turn on", "on"], ["Update", "update"], ["Re-apply", "again"], ["Turn off", "off"]]
|
||||
Row { required property var modelData; width: 380
|
||||
Text { text: parent.modelData[0]; color: Theme.soft; font.family: Theme.body; font.pixelSize: 15; width: 300 }
|
||||
Text { readonly property string action: parent.modelData[1]
|
||||
text: app.plan.filter(function (p) { return p.action === action; }).length
|
||||
color: Theme.text; font.family: Theme.mono; font.pixelSize: 15; width: 80; horizontalAlignment: Text.AlignRight } } }
|
||||
}
|
||||
}
|
||||
Bar {
|
||||
Btn { anchors.left: parent.left; anchors.leftMargin: 40; anchors.verticalCenter: parent.verticalCenter; k: Input.g.back; text: "Back to the menu"; onClicked: app.act("back") }
|
||||
Btn { anchors.right: parent.right; anchors.rightMargin: 40; anchors.verticalCenter: parent.verticalCenter; k: Input.g.ok; text: "Apply"; primary: true
|
||||
visible: app.plan.length > 0; onClicked: app.onApplyPressed() }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
// The BIOS update's risks.
|
||||
import QtQuick
|
||||
|
||||
Column {
|
||||
id: list
|
||||
spacing: 8
|
||||
Repeater {
|
||||
model: ["A failed or interrupted BIOS update can leave the machine unable to start (bricked). Steamify, CachyOS and Valve take no responsibility for that.",
|
||||
"NEVER turn off the power, unplug the machine or press the power button while it updates, including the restart(s) afterwards.",
|
||||
"The screen can stay black for several minutes. Wait.",
|
||||
"Only on mains power, with all other programs closed."]
|
||||
Row { required property string modelData; spacing: 10; width: list.width
|
||||
Rectangle { width: 6; height: 6; radius: 3; color: Theme.bad; y: 9 }
|
||||
Text { text: parent.modelData; width: parent.width - 16; wrapMode: Text.WordWrap; color: Theme.soft
|
||||
font.family: Theme.body; font.pixelSize: 15; lineHeight: 1.3 } }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,73 @@
|
||||
// Texts per item; the backend's labels are the fallback.
|
||||
pragma Singleton
|
||||
import QtQuick
|
||||
|
||||
QtObject {
|
||||
readonly property var items: ({
|
||||
gaming: { label: "SteamOS conversion", hint: "Boot into gaming mode, Steam on the desktop",
|
||||
body: "Boots straight into gaming mode. Switch to Desktop in Steam works, and Return to Gaming Mode on the desktop brings you back.",
|
||||
changes: ["Autologin into gamescope", "Return to Gaming Mode shortcut", "Steam starts silently on the desktop"] },
|
||||
boot: { label: "Boot into", hint: "Where the PC starts",
|
||||
body: "Where the PC starts after a restart. Switching back and forth works the same either way.",
|
||||
changes: ["Desktop: the Plasma session is set before login", "Gaming: the SteamOS default"] },
|
||||
theme: { label: "SteamOS theme", hint: "Vapor look for the desktop, Add to Steam",
|
||||
body: "The Vapor look of SteamOS for the desktop, with its panel, launcher icon and wallpaper.",
|
||||
changes: ["cachyos-vapor global theme", "Add to Steam in right-click menus", "Nested Desktop, Steam keyboard window rule"] },
|
||||
glyphs: { label: "Steam Deck/Machine icons", hint: "Deck button icons in gaming mode",
|
||||
body: "Steam shows Steam Deck button icons in gaming mode.", changes: ["STEAM_GAMEPADUI_ARGS -steamos3"] },
|
||||
single: { label: "Single user mode", hint: "No password, lock screen or wallet prompts",
|
||||
body: "Like SteamOS: never a login or lock screen, and no KDE wallet password prompts. Typing a password with a controller is no fun.",
|
||||
changes: ["SDDM autologin, no lock screen or user switching", "Valve's empty wallet; your own is kept aside", "Launcher shows Sleep, Restart, Shut Down only"] },
|
||||
launcher: { label: "Steamify shortcut", hint: "The app on the desktop and in the launcher",
|
||||
body: "Opens the newest Steamify app, so you never need the install command again. Steamify Terminal in the launcher opens the terminal menu.",
|
||||
changes: ["Steamify CachyOS on the desktop and in the launcher (the app)", "Steamify Terminal in the launcher"] },
|
||||
steamgame: { label: "Add as non-Steam game", hint: "Steamify in your Steam library",
|
||||
body: "Adds Steamify to your Steam library as a non-Steam game. Started from Steam it gets your controller (a Steam Controller only talks to Steam while Steam runs), and you can open it in gaming mode. Steam closes for a moment and starts again, since it only reads its games list at startup: so this is done from the desktop, not from gaming mode or with Steamify started from Steam.",
|
||||
changes: ["Steamify CachyOS in your Steam library, with its icon", "An entry that's already there is updated, not added twice", "Off (or the shortcut off): removed from the library again"] },
|
||||
notify: { label: "Update notifications", hint: "A notification when there's a new Steamify",
|
||||
body: "Checks once a day and when you log in to the desktop. When there's a new Steamify you get a notification and a tray icon: open the app to see what's new and choose what to update, or skip that version. It never updates anything by itself.",
|
||||
changes: ["A daily check (systemd user timer), only on the desktop", "Tray icon only while an update is waiting", "Skip this version: quiet until the next one"] },
|
||||
vram: { label: "VRAM booster", hint: "The game in front keeps its VRAM",
|
||||
body: "Like SteamOS 3.9: the game you're playing keeps its video memory, and background apps are moved out first. Without it a game that needs most of the video memory can spill into system RAM and stutter. Shown for GPUs whose driver supports it (AMD, Intel, NVIDIA with its open kernel modules from driver 615) on kernel 7.2 or newer.",
|
||||
changes: ["dmemcg-booster (system and user service)", "plasma-foreground-booster, which tells it which window is in front", "Off: removed again, unless you had installed them yourself"] },
|
||||
cec: { label: "HDMI-CEC", hint: "Use Steam with the TV remote, TV on/off with the PC", experimental: true,
|
||||
body: "Use Steam with your TV remote, and the TV turns on and off with the PC. Turn on CEC on the TV too (Sony: BRAVIA Sync, Samsung: Anynet+, LG: SimpLink).",
|
||||
changes: ["Valve's cecd and cec-audio-control", "HDMI CEC section in Steam's Display settings", "Volume buttons for the TV in the Quick Access menu"] },
|
||||
machine: { label: "Steam Machine support", hint: "LED bar, fan and performance settings in Steam",
|
||||
body: "The front LED bar works, Steam's hardware settings work, and the power button puts it to sleep like a console.",
|
||||
changes: ["leds-valve driver for every kernel (DKMS)", "steamos-manager for Steam's settings", "Console-like power handling"] },
|
||||
poweroff: { label: "Power-off fix", hint: "Stays off after shutting down",
|
||||
body: "With recent kernels the Steam Machine starts again right after shutting down: the firmware leaves a wake bit set, and newer kernels (7.2, and updates of 6.x, 7.0 and 7.1) no longer clear it. Valve's own kernel clears it; this small module does the same right before power-off.",
|
||||
changes: ["steamify-fremont-poweroff module for each installed kernel (DKMS)", "Only on a Steam Machine, only touches that one wake bit", "Off: recent kernels may start it again after shutting down"] },
|
||||
kpin: { label: "Pin the kernel", hint: "No longer needed: untick for CachyOS's current kernel",
|
||||
body: "Kept the Steam Machine on CachyOS kernel 7.1.6, which powered off properly. The power-off fix does that on every kernel now, so the pin is removed and CachyOS's current kernel comes back.",
|
||||
changes: ["Removed from IgnorePkg", "linux-cachyos updated to CachyOS's current version"] },
|
||||
hdmi: { label: "HDMI refresh boost", hint: "No longer needed: removed",
|
||||
body: "Made HDMI displays run above 60 Hz on the pinned kernel. Current kernels do that themselves, so what's left of it is removed and every display uses its own EDID again.",
|
||||
changes: ["Saved display EDIDs and the hotplug service removed", "The old kernel parameter removed, if it's still there"] },
|
||||
bios: { label: "Update BIOS", hint: "",
|
||||
body: "Installs Valve's newest Steam Machine BIOS, at your own risk. It checks Valve's checksum and asks fwupd whether the file fits this machine, then warns you twice before anything is written.",
|
||||
changes: ["Valve's fremont-hw-support package (checksum checked)", "fwupd writes the BIOS during the next restart", "Keep the power on until the machine has fully started again"] }
|
||||
})
|
||||
// Replaces the explanation of an option that can't be turned on here.
|
||||
readonly property var unsupported: ({
|
||||
// The body comes from the backend (item.note): it depends on the driver.
|
||||
vram: { changes: ["Nothing until then"] }
|
||||
})
|
||||
|
||||
// Per plan action: the review's chip [text, colour, background] and the
|
||||
// progress screen's verb.
|
||||
readonly property var actions: ({
|
||||
on: ["Turn on", Theme.good, Theme.goodBg, "Turn on "], off: ["Turn off", Theme.bad, Theme.badBg, "Turn off "],
|
||||
again: ["Re-apply", Theme.info, Theme.infoBg, "Re-apply "], update: ["Update", Theme.warn, Theme.warnBg, ""],
|
||||
desktop: ["Desktop", Theme.info, Theme.infoBg, "Boot into "], gaming: ["Gaming", Theme.info, Theme.infoBg, "Boot into "],
|
||||
check: ["Check", Theme.warn, Theme.warnBg, "Download and check the "], flash: ["Flash", Theme.bad, Theme.badBg, "Hand to fwupd: the "]
|
||||
})
|
||||
|
||||
function of(item) {
|
||||
var tx = items[item.id] || {};
|
||||
if (item.selectable !== false || !unsupported[item.id]) return tx;
|
||||
return Object.assign({}, tx, unsupported[item.id], item.note ? { body: item.note } : {});
|
||||
}
|
||||
function label(id, fallback) { return (items[id] || {}).label || fallback || id; }
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
// Colours and fonts (from the design).
|
||||
pragma Singleton
|
||||
import QtQuick
|
||||
|
||||
QtObject {
|
||||
readonly property color bg: "#0f1319"
|
||||
readonly property color bar: "#141a22"
|
||||
readonly property color line: "#232c38"
|
||||
readonly property color card: "#161d27"
|
||||
readonly property color cardSel: "#1f2a3a"
|
||||
readonly property color text: "#e6ebf2"
|
||||
readonly property color textHi: "#eef2f7"
|
||||
readonly property color soft: "#c3ccd8"
|
||||
readonly property color mute: "#97a3b4"
|
||||
readonly property color faint: "#8b97a8"
|
||||
readonly property color label: "#b8c3d1"
|
||||
readonly property color accent: "#3ea6ff"
|
||||
readonly property color ink: "#06121f"
|
||||
readonly property color good: "#7fd1a8"
|
||||
readonly property color goodBg: "#173226"
|
||||
readonly property color warn: "#f2a33a"
|
||||
readonly property color warnBg: "#2a2116"
|
||||
readonly property color bad: "#ff9a8a"
|
||||
readonly property color badBg: "#2a1c1c"
|
||||
readonly property color info: "#7cc4ff"
|
||||
readonly property color infoBg: "#1b2b40"
|
||||
readonly property color note: "#1a2230"
|
||||
readonly property color key: "#2a3444"
|
||||
readonly property color button: "#232c38"
|
||||
readonly property color danger: "#8a2c2c"
|
||||
readonly property color dangerBg: "#1d1416"
|
||||
readonly property color dangerLine: "#b33a3a"
|
||||
readonly property string display: "Barlow Semi Condensed"
|
||||
readonly property string body: "IBM Plex Sans"
|
||||
readonly property string mono: "IBM Plex Mono"
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
singleton Theme 1.0 Theme.qml
|
||||
singleton Texts 1.0 Texts.qml
|
||||
singleton Input 1.0 Input.qml
|
||||
AppState 1.0 AppState.qml
|
||||
Glyph 1.0 Glyph.qml
|
||||
Btn 1.0 Btn.qml
|
||||
Chip 1.0 Chip.qml
|
||||
Badge 1.0 Badge.qml
|
||||
Bar 1.0 Bar.qml
|
||||
RiskList 1.0 RiskList.qml
|
||||
Header 1.0 Header.qml
|
||||
MenuRow 1.0 MenuRow.qml
|
||||
DetailPanel 1.0 DetailPanel.qml
|
||||
MenuScreen 1.0 MenuScreen.qml
|
||||
ReviewScreen 1.0 ReviewScreen.qml
|
||||
PasswordScreen 1.0 PasswordScreen.qml
|
||||
ApplyingScreen 1.0 ApplyingScreen.qml
|
||||
BiosWarningScreen 1.0 BiosWarningScreen.qml
|
||||
BiosConfirmScreen 1.0 BiosConfirmScreen.qml
|
||||
DoneScreen 1.0 DoneScreen.qml
|
||||
+6
-1
@@ -2,7 +2,7 @@
|
||||
# Steamify CachyOS - get and start the app (v2), for `curl | bash`:
|
||||
# curl -fsSL https://github.com/theupriser/steamify-cachyos/releases/latest/download/steamify-app.sh | bash
|
||||
# Downloads the newest release's app package (steamify-app.tar.gz: the app,
|
||||
# steamify.sh and lib/) to ~/.local/share/steamify/app, installs PySide6 if
|
||||
# steamify.sh, lib/, patches/ and services/) to ~/.local/share/steamify/app, installs PySide6 if
|
||||
# it's missing, adds a launcher entry, and starts the app.
|
||||
# STEAMIFY_RELEASE=<tag> takes that release instead of the newest (the
|
||||
# v2-ui-preview build's copy of this script sets it). STEAMIFY_BRANCH=<branch>
|
||||
@@ -71,4 +71,9 @@ EOF
|
||||
command -v update-desktop-database >/dev/null && update-desktop-database "$APPS" 2>/dev/null || true
|
||||
|
||||
say "Starting Steamify..."
|
||||
# Started from Steam: stay in the foreground, or Steam counts the game as
|
||||
# ended right away and stops giving it the controller.
|
||||
if [[ -n "${SteamGameId:-}" ]]; then
|
||||
exec "$DEST/ui/steamify-ui" < /dev/null
|
||||
fi
|
||||
setsid "$DEST/ui/steamify-ui" >/dev/null 2>&1 < /dev/null &
|
||||
+47
-32
@@ -20,6 +20,14 @@ import tempfile
|
||||
import threading
|
||||
import time
|
||||
|
||||
# Started from Steam (a non-Steam game, so Steam Input hands it the
|
||||
# controller): Steam preloads its overlay into every game, and Qt aborts with
|
||||
# it loaded. Start again without it, before Qt is imported.
|
||||
if "gameoverlayrenderer" in os.environ.get("LD_PRELOAD", ""):
|
||||
os.environ["LD_PRELOAD"] = ":".join(p for p in os.environ["LD_PRELOAD"].split(":")
|
||||
if p and "gameoverlayrenderer" not in p)
|
||||
os.execv(sys.executable, [sys.executable] + sys.argv)
|
||||
|
||||
HERE = os.path.dirname(os.path.realpath(__file__))
|
||||
|
||||
try:
|
||||
@@ -197,19 +205,19 @@ class Backend(QObject):
|
||||
p.start()
|
||||
|
||||
def _make_askpass(self, password):
|
||||
"""A private folder with the password, a helper that prints it for
|
||||
`sudo -A`, and a `sudo` that always uses the helper (makepkg and
|
||||
yay call plain sudo)."""
|
||||
"""A private folder with a helper that `sudo -A` runs for the
|
||||
password, and a `sudo` that always uses it (makepkg and yay call
|
||||
plain sudo). The password is never written to a file: the helper
|
||||
reads it from a named pipe, and the app writes it into the pipe from
|
||||
memory each time sudo asks, until _drop_askpass."""
|
||||
base = os.environ.get("XDG_RUNTIME_DIR") or tempfile.gettempdir()
|
||||
d = tempfile.mkdtemp(prefix="steamify-", dir=base)
|
||||
os.chmod(d, stat.S_IRWXU)
|
||||
secret = os.path.join(d, "secret")
|
||||
fd = os.open(secret, os.O_WRONLY | os.O_CREAT | os.O_EXCL, 0o600)
|
||||
with os.fdopen(fd, "w") as f:
|
||||
f.write(password + "\n")
|
||||
pipe = os.path.join(d, "pipe")
|
||||
os.mkfifo(pipe, 0o600)
|
||||
askpass = os.path.join(d, "askpass")
|
||||
with open(askpass, "w") as f:
|
||||
f.write("#!/bin/sh\nexec cat %s\n" % json.dumps(secret))
|
||||
f.write("#!/bin/sh\nexec cat %s\n" % json.dumps(pipe))
|
||||
os.chmod(askpass, 0o700)
|
||||
bindir = os.path.join(d, "bin")
|
||||
os.mkdir(bindir)
|
||||
@@ -217,9 +225,35 @@ class Backend(QObject):
|
||||
with open(wrapper, "w") as f:
|
||||
f.write("#!/bin/sh\nexec /usr/bin/sudo -A \"$@\"\n")
|
||||
os.chmod(wrapper, 0o700)
|
||||
stop = threading.Event()
|
||||
data = (password + "\n").encode()
|
||||
|
||||
def serve():
|
||||
while not stop.is_set():
|
||||
try:
|
||||
fd = os.open(pipe, os.O_WRONLY) # waits for a reader
|
||||
except OSError:
|
||||
return
|
||||
try:
|
||||
if not stop.is_set():
|
||||
os.write(fd, data)
|
||||
except OSError:
|
||||
pass
|
||||
finally:
|
||||
os.close(fd)
|
||||
threading.Thread(target=serve, daemon=True).start()
|
||||
self._askpass_stop = (stop, pipe)
|
||||
return d, askpass, bindir
|
||||
|
||||
def _drop_askpass(self):
|
||||
if getattr(self, "_askpass_stop", None):
|
||||
stop, pipe = self._askpass_stop
|
||||
self._askpass_stop = None
|
||||
stop.set()
|
||||
try: # wakes the writer waiting for a reader, which then ends
|
||||
os.close(os.open(pipe, os.O_RDONLY | os.O_NONBLOCK))
|
||||
except OSError:
|
||||
pass
|
||||
if self._secret_dir:
|
||||
shutil.rmtree(self._secret_dir, ignore_errors=True)
|
||||
self._secret_dir = None
|
||||
@@ -245,8 +279,8 @@ class Backend(QObject):
|
||||
self.busyChanged.emit()
|
||||
p.start()
|
||||
|
||||
@Slot("QVariant", str, bool, str, str)
|
||||
def apply(self, ids, boot, reapply, password, hdmi):
|
||||
@Slot("QVariant", str, bool, str)
|
||||
def apply(self, ids, boot, reapply, password):
|
||||
try:
|
||||
if hasattr(ids, "toVariant"): # a JS array from QML
|
||||
ids = ids.toVariant()
|
||||
@@ -255,8 +289,6 @@ class Backend(QObject):
|
||||
args.append("--reapply")
|
||||
if boot:
|
||||
args += ["--boot", boot]
|
||||
if hdmi: # rates confirmed on the HDMI screen
|
||||
args += ["--hdmi", hdmi]
|
||||
self._start(args + [str(i) for i in (ids or [])], password)
|
||||
except Exception as e:
|
||||
# Never leave the app on the progress screen.
|
||||
@@ -274,26 +306,6 @@ class Backend(QObject):
|
||||
"""Only after both warnings in the app."""
|
||||
self._start(["bios-flash"], password)
|
||||
|
||||
@Slot(str)
|
||||
def hdmiOptions(self, password):
|
||||
"""Reads the HDMI displays: ends with an hdmi-options event."""
|
||||
self._start(["hdmi-options"], password)
|
||||
|
||||
@Slot(str, str, int, int, float, str)
|
||||
def hdmiTry(self, password, conn, w, h, hz, rates):
|
||||
"""Switches to hz live: an hdmi-tried event says whether it worked."""
|
||||
self._start(["hdmi-try", conn, str(w), str(h), "%g" % hz] + [r for r in rates.split(",") if r], password)
|
||||
|
||||
@Slot(str, str, int, int, float)
|
||||
def hdmiReset(self, password, conn, w, h, hz):
|
||||
"""The display's own EDID and the old rate again (hdmi-reset event)."""
|
||||
self._start(["hdmi-reset", conn, str(w), str(h), "%g" % hz], password)
|
||||
|
||||
@Slot(str, str)
|
||||
def hdmiForget(self, password, display):
|
||||
"""Removes a saved display (hdmi-forgotten event)."""
|
||||
self._start(["hdmi-forget", display], password)
|
||||
|
||||
def _read(self, p):
|
||||
self._buf += bytes(p.readAllStandardOutput())
|
||||
while b"\n" in self._buf:
|
||||
@@ -361,6 +373,9 @@ def main():
|
||||
engine = QQmlApplicationEngine()
|
||||
engine.setInitialProperties({"backend": backend, "gamepad": pad,
|
||||
"fullscreen": fullscreen,
|
||||
# Started from Steam: its keys are a Steam
|
||||
# Controller's buttons (desktop layout).
|
||||
"fromSteam": bool(os.environ.get("SteamGameId")),
|
||||
"iconUrl": QUrl.fromLocalFile(os.path.realpath(icon)).toString()})
|
||||
engine.load(os.path.join(HERE, "qml", "Main.qml"))
|
||||
if not engine.rootObjects():
|
||||
|
||||
Reference in new issue
Block a user