mirror of
https://github.com/theupriser/steamify-cachyos.git
synced 2026-10-03 17:41:58 +02:00
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135
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v2.4.1
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No files matched your search
+22
-17
@@ -31,23 +31,28 @@ version="v$(grep -oP '^VERSION=\K.*' "$entry"), $(git describe --always --dirty
|
||||
sed -e '1{/^#!/d}' -e '/^# Sourced by steamify.sh/d' "lib/$lib.sh"
|
||||
echo
|
||||
done
|
||||
# patches/ embedded: replaces lib/common.sh's patch_file, which reads
|
||||
# them from the checkout.
|
||||
echo "# ----- patches/ -----"
|
||||
echo "patch_file() {"
|
||||
echo ' case "$1" in'
|
||||
for f in patches/*; do
|
||||
[[ "$f" == patches/README.md ]] && continue
|
||||
grep -q '^STEAMIFY_PATCH_EOF$' "$f" && { echo "bundle: $f contains the heredoc delimiter" >&2; exit 1; }
|
||||
echo " $(basename "$f")) cat << 'STEAMIFY_PATCH_EOF'"
|
||||
cat "$f"
|
||||
echo "STEAMIFY_PATCH_EOF"
|
||||
echo " ;;"
|
||||
done
|
||||
echo ' *) return 1 ;;'
|
||||
echo ' esac'
|
||||
echo "}"
|
||||
echo
|
||||
# patches/ and services/ embedded: replace lib/common.sh's patch_file
|
||||
# and service_raw, which read them from the checkout.
|
||||
embed() {
|
||||
local fn="$1" dir="$2" f
|
||||
echo "# ----- $dir/ -----"
|
||||
echo "$fn() {"
|
||||
echo ' case "$1" in'
|
||||
for f in "$dir"/*; do
|
||||
[[ "$f" == "$dir/README.md" ]] && continue
|
||||
grep -q '^STEAMIFY_PATCH_EOF$' "$f" && { echo "bundle: $f contains the heredoc delimiter" >&2; exit 1; }
|
||||
echo " $(basename "$f")) cat << 'STEAMIFY_PATCH_EOF'"
|
||||
cat "$f"
|
||||
echo "STEAMIFY_PATCH_EOF"
|
||||
echo " ;;"
|
||||
done
|
||||
echo ' *) return 1 ;;'
|
||||
echo ' esac'
|
||||
echo "}"
|
||||
echo
|
||||
}
|
||||
embed patch_file patches
|
||||
embed service_raw services
|
||||
echo "# ----- steamify.sh -----"
|
||||
echo "main() {"
|
||||
# Everything after the source loop is the entry point's body.
|
||||
|
||||
+114
-25
@@ -5,18 +5,16 @@
|
||||
# release are moved to it, so both of these always get the newest version:
|
||||
# curl -fsSL https://github.com/theupriser/steamify-cachyos/releases/latest/download/steamify.sh | bash
|
||||
# curl -fsSL https://github.com/theupriser/steamify-cachyos/releases/download/latest/steamify.sh | bash
|
||||
# Each release also has the app (v2): steamify-app.tar.gz (ui/, steamify.sh,
|
||||
# lib/, patches/, the icon) and its launcher, run with:
|
||||
# Each release also has the app: steamify-app.tar.gz (ui/, steamify.sh,
|
||||
# lib/, patches/, services/, the icon) and its launcher, run with:
|
||||
# curl -fsSL https://github.com/theupriser/steamify-cachyos/releases/latest/download/steamify-app.sh | bash
|
||||
# A push to feat/v2-ui (the app, not released yet) updates the pre-release
|
||||
# v2-ui-preview instead, whose launcher gets that build:
|
||||
# curl -fsSL https://github.com/theupriser/steamify-cachyos/releases/download/v2-ui-preview/steamify-app.sh | bash
|
||||
# Pushes to release/** build and check it like pull requests; only main publishes.
|
||||
# Pull requests only build and check it, and warn when VERSION is already released.
|
||||
name: Single-file build
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [main, feat/v2-ui]
|
||||
branches: [main, 'release/**']
|
||||
pull_request:
|
||||
workflow_dispatch:
|
||||
|
||||
@@ -36,18 +34,45 @@ jobs:
|
||||
.github/tools/bundle.sh dist/steamify.sh
|
||||
# The app: sources, not the single-file build (its backend mode runs
|
||||
# steamify.sh from its own folder).
|
||||
tar -czf dist/steamify-app.tar.gz steamify.sh lib patches ui assets/steam-gaming-settings.svg LICENSE.md
|
||||
tar -czf dist/steamify-app.tar.gz steamify.sh lib patches services ui assets/steam-gaming-settings.svg LICENSE.md
|
||||
cp ui/steamify-app.sh dist/steamify-app.sh
|
||||
|
||||
- name: Check
|
||||
run: |
|
||||
bash -n dist/steamify.sh
|
||||
# SC2034/SC2154: variables used across the inlined modules.
|
||||
shellcheck -S warning -e SC2034,SC2154 dist/steamify.sh
|
||||
shellcheck -S warning dist/steamify-app.sh
|
||||
python3 -m py_compile ui/steamify-ui
|
||||
|
||||
# shellcheck through an action that brings its own binary: GitHub's runner has it installed,
|
||||
# Gitea's act_runner image doesn't. One file per run, as before (the exceptions are the bundle's).
|
||||
- name: shellcheck the bundle
|
||||
uses: ludeeus/action-shellcheck@2.0.0
|
||||
env:
|
||||
# SC2034/SC2154: variables used across the inlined modules.
|
||||
SHELLCHECK_OPTS: -e SC2034 -e SC2154
|
||||
with:
|
||||
severity: warning
|
||||
scandir: dist
|
||||
ignore_names: steamify-app.sh
|
||||
- name: shellcheck the app launcher
|
||||
uses: ludeeus/action-shellcheck@2.0.0
|
||||
with:
|
||||
severity: warning
|
||||
scandir: dist
|
||||
ignore_names: steamify.sh
|
||||
|
||||
# The build as an artifact on GitHub and on the mirror (Gitea); releases stay GitHub's.
|
||||
# Gitea's artifact server doesn't speak upload-artifact@v4's protocol, and GitHub fails a workflow
|
||||
# that merely mentions the deprecated @v3: Gitea gets christopherhx's fork of v4 for Gitea.
|
||||
- uses: actions/upload-artifact@v4
|
||||
if: github.server_url == 'https://github.com'
|
||||
with:
|
||||
name: steamify
|
||||
path: |
|
||||
dist/steamify.sh
|
||||
dist/steamify-app.tar.gz
|
||||
dist/steamify-app.sh
|
||||
- uses: christopherhx/gitea-upload-artifact@v4
|
||||
if: github.server_url != 'https://github.com'
|
||||
with:
|
||||
name: steamify
|
||||
path: |
|
||||
@@ -57,6 +82,7 @@ jobs:
|
||||
|
||||
- name: Version
|
||||
id: version
|
||||
if: github.server_url == 'https://github.com'
|
||||
env:
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
run: |
|
||||
@@ -71,6 +97,7 @@ jobs:
|
||||
|
||||
- name: Publish the v${{ steps.version.outputs.version }} release
|
||||
if: >-
|
||||
github.server_url == 'https://github.com' &&
|
||||
github.event_name != 'pull_request' && github.ref == 'refs/heads/main' &&
|
||||
steps.version.outputs.released == 'false'
|
||||
env:
|
||||
@@ -107,22 +134,84 @@ jobs:
|
||||
fi
|
||||
gh release upload latest dist/steamify.sh dist/steamify-app.sh dist/steamify-app.tar.gz assets/steam-gaming-settings.svg --clobber
|
||||
|
||||
- name: Publish the v2-ui-preview pre-release
|
||||
if: github.event_name == 'push' && github.ref == 'refs/heads/feat/v2-ui'
|
||||
# The mirror (Gitea) publishes its own release per version too, the same way: never overwrites one,
|
||||
# notes from the changelog. gh can't talk to Gitea: its API for the check, a Gitea release action to
|
||||
# publish. The token is the run's own (repository write); a secret RELEASE_TOKEN overrides it.
|
||||
- name: Version (mirror)
|
||||
id: mirror_version
|
||||
if: github.server_url != 'https://github.com'
|
||||
env:
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
TOKEN: ${{ secrets.RELEASE_TOKEN || github.token }}
|
||||
run: |
|
||||
# Its launcher downloads this pre-release, not the newest release.
|
||||
sed -i 's/STEAMIFY_RELEASE:-latest/STEAMIFY_RELEASE:-v2-ui-preview/' dist/steamify-app.sh
|
||||
grep -q 'STEAMIFY_RELEASE:-v2-ui-preview' dist/steamify-app.sh
|
||||
git tag -f v2-ui-preview "$GITHUB_SHA" && git push -f origin v2-ui-preview
|
||||
notes="Preview of the Steamify app (v2) from feat/v2-ui ($(git describe --always), $(git log -1 --format='%cs %s')). Not a release.
|
||||
Run it with:
|
||||
|
||||
curl -fsSL https://github.com/${{ github.repository }}/releases/download/v2-ui-preview/steamify-app.sh | bash"
|
||||
if gh release view v2-ui-preview >/dev/null 2>&1; then
|
||||
gh release edit v2-ui-preview --title "Steamify app (v2) preview" --notes "$notes" --prerelease --latest=false
|
||||
version="$(grep -oP '^VERSION=\K.*' steamify.sh)"
|
||||
echo "version=$version" >> "$GITHUB_OUTPUT"
|
||||
if curl -fsS -o /dev/null -H "Authorization: token $TOKEN" \
|
||||
"${{ github.server_url }}/api/v1/repos/${{ github.repository }}/releases/tags/v$version"; then
|
||||
echo "released=true" >> "$GITHUB_OUTPUT"
|
||||
echo "::warning::v$version is already released on this server and won't be overwritten."
|
||||
else
|
||||
gh release create v2-ui-preview --target "$GITHUB_SHA" --title "Steamify app (v2) preview" --notes "$notes" --prerelease --latest=false
|
||||
echo "released=false" >> "$GITHUB_OUTPUT"
|
||||
fi
|
||||
gh release upload v2-ui-preview dist/steamify-app.sh dist/steamify-app.tar.gz --clobber
|
||||
|
||||
- name: Release notes (mirror)
|
||||
if: >-
|
||||
github.server_url != 'https://github.com' &&
|
||||
github.event_name != 'pull_request' && github.ref == 'refs/heads/main' &&
|
||||
steps.mirror_version.outputs.released == 'false'
|
||||
env:
|
||||
VERSION: ${{ steps.mirror_version.outputs.version }}
|
||||
run: |
|
||||
changes="$(awk -v v="$VERSION" '
|
||||
$0 ~ "^## " { if (found) exit; if (index($0, "## " v " ") == 1) { found = 1; next } }
|
||||
found' CHANGELOG.md)"
|
||||
cat > dist/release-notes.md <<NOTES
|
||||
Single-file build of v$VERSION ($(git describe --always), $(git log -1 --format=%cs)).
|
||||
Run this version with:
|
||||
|
||||
curl -fsSL ${{ github.server_url }}/${{ github.repository }}/releases/download/v$VERSION/steamify.sh | bash
|
||||
|
||||
## Changes in v$VERSION
|
||||
$changes
|
||||
NOTES
|
||||
|
||||
- name: Publish the v${{ steps.mirror_version.outputs.version }} release (mirror)
|
||||
if: >-
|
||||
github.server_url != 'https://github.com' &&
|
||||
github.event_name != 'pull_request' && github.ref == 'refs/heads/main' &&
|
||||
steps.mirror_version.outputs.released == 'false'
|
||||
uses: akkuman/gitea-release-action@v1.3.7
|
||||
with:
|
||||
token: ${{ secrets.RELEASE_TOKEN || github.token }}
|
||||
tag_name: v${{ steps.mirror_version.outputs.version }}
|
||||
target_commitish: ${{ github.sha }}
|
||||
name: Steamify CachyOS v${{ steps.mirror_version.outputs.version }}
|
||||
body_path: dist/release-notes.md
|
||||
files: |
|
||||
dist/steamify.sh
|
||||
dist/steamify-app.sh
|
||||
dist/steamify-app.tar.gz
|
||||
assets/steam-gaming-settings.svg
|
||||
|
||||
# A new version starts the Steamify ISO's release of the ISO repo: its iso-1-github-tag.yml (always run from
|
||||
# master) names the ISO after the newest Steamify release, tags it, and the Gitea mirror builds and attaches the ISO.
|
||||
# The branch here decides the kind of build (the workflow's input `kind`):
|
||||
# main (publishes the release) -> release: a real ISO (tag v<steamify>-<date>)
|
||||
# release/** (a version not yet released) -> dev: a pre-release (tag v<steamify>-dev.<date>)
|
||||
# Needs a fine-grained token for that repo (Actions: read and write) as the secret ISO_DISPATCH_TOKEN;
|
||||
# without it, this is skipped.
|
||||
- name: Start the Steamify ISO's release
|
||||
if: >-
|
||||
github.server_url == 'https://github.com' &&
|
||||
github.event_name != 'pull_request' &&
|
||||
(github.ref == 'refs/heads/main' || startsWith(github.ref, 'refs/heads/release/')) &&
|
||||
steps.version.outputs.released == 'false'
|
||||
env:
|
||||
GH_TOKEN: ${{ secrets.ISO_DISPATCH_TOKEN }}
|
||||
run: |
|
||||
if [ -z "$GH_TOKEN" ]; then
|
||||
echo "::notice::No ISO_DISPATCH_TOKEN: the Steamify ISO isn't released with this version."; exit 0
|
||||
fi
|
||||
# A release branch builds the ISO with its own code (and VERSION): steamify_ref. main builds the release it just published.
|
||||
if [ "$GITHUB_REF" = refs/heads/main ]; then kind=release; sref=""; else kind=dev; sref="$GITHUB_REF_NAME"; fi
|
||||
gh workflow run iso-1-github-tag.yml -R theupriser/steamify-cachyos-live-iso --ref master -f kind="$kind" -f steamify_ref="$sref"
|
||||
echo "Started the Steamify ISO's release (theupriser/steamify-cachyos-live-iso, master, kind $kind, Steamify ${sref:-the newest release})"
|
||||
@@ -0,0 +1,26 @@
|
||||
name: Sync git.upriser.nl mirror
|
||||
|
||||
# Trigger the Gitea pull-mirror immediately instead of waiting for its interval,
|
||||
# so Gitea builds/tests right after any branch or tag lands on GitHub (the mirror has no sync interval of its own).
|
||||
on:
|
||||
push:
|
||||
branches: ['**']
|
||||
tags: ['*']
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
sync:
|
||||
# Gitea also reads .github/workflows on the mirror; only run on GitHub
|
||||
if: github.server_url == 'https://github.com'
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Trigger mirror-sync
|
||||
env:
|
||||
GITEA_URL: ${{ secrets.GIT_UPRISER_URL }}
|
||||
GIT_UPRISER_TOKEN: ${{ secrets.GIT_UPRISER_TOKEN }}
|
||||
# Gitea "owner/repo"; defaults to the same path as on GitHub
|
||||
GITEA_REPO: ${{ vars.GITEA_REPO || github.repository }}
|
||||
run: |
|
||||
curl --fail-with-body -sS --retry 5 --retry-delay 10 --retry-all-errors -X POST \
|
||||
-H "Authorization: token ${GIT_UPRISER_TOKEN}" \
|
||||
"${GITEA_URL%/}/api/v1/repos/${GITEA_REPO}/mirror-sync"
|
||||
@@ -0,0 +1,4 @@
|
||||
This branch is not ready to be released: do not merge it into the release branch.
|
||||
When the feature is complete and tested, ask the user whether it may be released;
|
||||
on a yes, delete this file, then open the pull request into the release branch.
|
||||
Open work and how to pick it up: TODO-nvidia.md. Research notes: NVIDIA-RESEARCH.md. How to test on the NVIDIA PC: NVIDIA-INSTRUCTIONS.md.
|
||||
@@ -19,6 +19,12 @@ gamescope and the Plasma desktop. Primary target: the Valve Steam Machine
|
||||
apply, never inline in the shell code. Read them with `patch_file
|
||||
<name>` (`lib/common.sh`, from the checkout); the bundle embeds every file
|
||||
in `patches/` and overrides `patch_file`. Add new ones to its README.
|
||||
- `services/` - the systemd units the scripts install (`.service`,
|
||||
`.timer`, `.path`), never inline in the shell code. Read them with
|
||||
`service_file <name> [KEY=value...]` (`lib/common.sh`), which fills in
|
||||
`@KEY@` placeholders; the bundle embeds every file in `services/` too
|
||||
(`service_raw`). Add new ones to its README. Small drop-ins for other
|
||||
packages' units stay inline.
|
||||
- `ui/` - the app: `steamify-ui` (PySide6; runs `steamify.sh --backend`,
|
||||
`lib/backend.sh`) and `ui/qml/`: `Main.qml` (window, header, which screen
|
||||
shows), `AppState.qml` (all state and logic, input actions), one
|
||||
@@ -26,6 +32,12 @@ gamescope and the Plasma desktop. Primary target: the Valve Steam Machine
|
||||
the singletons `Theme` (colours, fonts), `Texts` (item texts) and `Input`
|
||||
(controller/keyboard/remote and its button names), listed in `qmldir`.
|
||||
Screens get the `AppState` as `app` and only show it or call its functions.
|
||||
- **Paths.** Everything in the home folder lives under `steamify`:
|
||||
`$STATE_DIR` (`~/.local/state/steamify`), `$STEAMIFY_DATA`/`$STEAMIFY_BIN`
|
||||
(`~/.local/share/steamify/{app,bin}`), `lib/state.sh`. Never add files
|
||||
under the old name `cachyos-gamescope-boot`; `migrate_layout` moves those
|
||||
of older versions (symlinks keep older releases working). Keep the
|
||||
`.bak-gamescope-wizard` backup suffix: existing backups are found by it.
|
||||
- `lib/*.sh` - one file per responsibility, each defining functions only
|
||||
(no top-level side effects besides constants). See the table in
|
||||
`TECHNICAL.md`.
|
||||
@@ -36,12 +48,21 @@ gamescope and the Plasma desktop. Primary target: the Valve Steam Machine
|
||||
`<id>_available` is checked via `component_available` (e.g. `machine`
|
||||
only on Fremont). Turn-on order is `COMPONENTS` order, turn-off reverse;
|
||||
`gaming` must stay first. Dependencies live in `toggle_component`.
|
||||
- **Hardware-specific fixes** that belong to a component but aren't a menu
|
||||
row (e.g. `lib/nvidia.sh`: NVIDIA's kernel parameters and early modules
|
||||
for gaming mode, called from `gaming_enable`/`gaming_disable`) detect the
|
||||
hardware themselves, change only what's missing, and undo it on disable.
|
||||
Add them to the source loop in `steamify.sh` and the table in
|
||||
`TECHNICAL.md`. They can't be tested without the hardware: say so in the
|
||||
changelog and keep the branch behind `.no-release-yet` until it was.
|
||||
- **Feature versions.** Set `FEATURE_VERSION[<id>]` (`lib/menu.sh`) to the new
|
||||
`VERSION` whenever what `<id>_enable` sets up changes (a new component gets
|
||||
one too): installs recorded with an older version
|
||||
are ticked and re-applied ("update" in the plan and the app). New default
|
||||
options are ticked for installs whose parent (top-level: `gaming`) is on
|
||||
(`feature_new`, shown as "new").
|
||||
Options shown but left unticked in a confirmed run are recorded as
|
||||
`off` (`feature_record_unticked`), or `feature_new` would tick them again.
|
||||
Status still comes from the system; don't add ad-hoc `<id>_repair` checks
|
||||
for new changes.
|
||||
- **Reversibility.** Every per-user KDE setting a component changes goes
|
||||
@@ -54,6 +75,13 @@ gamescope and the Plasma desktop. Primary target: the Valve Steam Machine
|
||||
the entry point's `for lib in ...; do` source loop and wraps everything
|
||||
after that loop in `main()`. Keep that loop on one line, keep all logic in
|
||||
functions, and don't rely on `SCRIPT_DIR` for anything but sourcing.
|
||||
The workflow is one file for GitHub and a Gitea mirror (`github.server_url`): build and check run on both
|
||||
(shellcheck through `ludeeus/action-shellcheck`, which brings its own binary; the artifact with
|
||||
`upload-artifact@v4` on GitHub and `christopherhx/gitea-upload-artifact@v4` elsewhere: never mention
|
||||
`upload-artifact@v3`, GitHub fails a workflow for a deprecated version even in a skipped step); the
|
||||
release is `gh` on GitHub and `akkuman/gitea-release-action` on Gitea. A new release on GitHub also starts the
|
||||
Steamify ISO's release (`gh workflow run iso-1-github-tag.yml` in steamify-cachyos-live-iso, secret
|
||||
`ISO_DISPATCH_TOKEN`; skipped without it): the ISO repo's GitHub tag names it, the Gitea mirror builds it.
|
||||
CI (`.github/workflows/bundle.yml`) publishes the bundle as release
|
||||
`v$VERSION` on pushes to `main`; an existing version is never overwritten,
|
||||
so bump `VERSION` for every release.
|
||||
@@ -84,11 +112,53 @@ gamescope and the Plasma desktop. Primary target: the Valve Steam Machine
|
||||
+ subject; a commit can't contain its own hash, so fill it in with the
|
||||
next commit). The section heading must be `## <VERSION> - <date>`: CI
|
||||
cuts the release notes out of the changelog by that heading.
|
||||
- Every PR that should be released bumps `VERSION` and adds its section.
|
||||
A push to `main` publishes release `v$VERSION` (tag + bundle + that
|
||||
- **Branches: one release branch per version.** Work for a release goes
|
||||
into `release/X.Y.Z` (e.g. `release/2.7.0`), branched from `main` when
|
||||
that version starts. That branch bumps `VERSION` to `X.Y.Z` and adds the
|
||||
`## X.Y.Z - <date>` changelog section (first commit on it).
|
||||
- Every change gets its own branch from the release branch:
|
||||
`feature/<name>` (new behaviour) or `bugfix/<name>` (a fix), and a
|
||||
pull request **into the release branch**, not into `main`. Its commits
|
||||
add their changelog lines to that version's section.
|
||||
- When the release is done and tested (the test plan in
|
||||
steamify-cachyos-dev, `TESTPLAN.md`), the release branch gets a pull
|
||||
request **into `main`**. Merging it publishes the release (below).
|
||||
- A fix for a released version: a new `release/X.Y.Z+1` from `main`,
|
||||
with the `bugfix/` branch into it; don't reopen an old release branch.
|
||||
- Up to the release branch, the agent manages it: create the
|
||||
`feature/`/`bugfix/` branches, commit, push, and merge them into the
|
||||
release branch itself once tested (with `gh`: `gh pr create --base
|
||||
release/X.Y.Z` + `gh pr merge --merge`; no review needed). Without
|
||||
`gh` (`command -v gh`), ask the user to install it (Ubuntu:
|
||||
`sudo apt install gh`, then `gh auth login`) instead of working around
|
||||
it. Only the
|
||||
release branch's pull request into `main` is the user's: never commit
|
||||
or merge to `main`, the user merges that one. Never work directly on
|
||||
`main` or a `release/*` branch either: edits, even uncommitted ones,
|
||||
go on a `feature/`/`bugfix/` branch (create it before editing; the
|
||||
release branch only gets the version-bump commit and merged PRs).
|
||||
Don't push a new `release/*` branch before it's needed: a push can
|
||||
start CI builds (a dev ISO).
|
||||
A machine without a git identity: pass the repo's author per command
|
||||
(`git -c user.name=... -c user.email=... commit`, taken from `git
|
||||
log`) instead of changing the git config.
|
||||
A `.no-release-yet` file at the root of a feature/bugfix branch means
|
||||
it must not be merged into the release branch yet (work in progress,
|
||||
untested on hardware). When the feature is complete, ask the user
|
||||
whether it may be released; on a yes, delete the file, then open the
|
||||
pull request and merge it.
|
||||
Keep a feature/bugfix branch up to date by merging (or rebasing on)
|
||||
its release branch, the release branch by merging `main` when that
|
||||
moved.
|
||||
- A push to `main` publishes release `v$VERSION` (tag + bundle + that
|
||||
changelog section) and marks it latest. An existing version is never
|
||||
overwritten: without a bump nothing is released, and pull requests show
|
||||
a warning.
|
||||
a warning when `VERSION` is a version that's already released (so a
|
||||
release branch that forgot its bump shows it on every PR).
|
||||
- A release that adds, removes or renames a menu row also retakes the
|
||||
README screenshot (`assets/screenshot-menu.png`): the app from the
|
||||
branch on a Steam Machine, every row visible (window 1280 wide, tall
|
||||
enough), the header showing the new `VERSION`, scaled to 1600 px wide.
|
||||
- Users install through `releases/latest/download/steamify.sh`
|
||||
(GitHub's newest release). The `latest` tag and release follow the newest
|
||||
version tag too (moved, asset replaced, when a new version is released),
|
||||
@@ -144,7 +214,9 @@ gamescope and the Plasma desktop. Primary target: the Valve Steam Machine
|
||||
`restart_plasmashell_if_stopped` (`lib/common.sh`).
|
||||
- LED driver: `leds-valve-dkms-git`'s Makefile builds against `uname -r`,
|
||||
not DKMS's target kernel: `/etc/dkms/leds-valve-dkms.conf` sets
|
||||
`MAKE[0]="make KVERSION=${kernelver}"` (written before the AUR install).
|
||||
`MAKE[0]="make KVERSION=${kernelver}"` (written before the AUR install;
|
||||
someone's own override there is backed up, kept with ours appended, and
|
||||
restored on disable).
|
||||
Without it, other kernels build against the running kernel's tree and
|
||||
fail (CachyOS kernels are clang-built; DKMS adds `LLVM=1` only for the
|
||||
target's tree). Headers for every installed kernel are installed first,
|
||||
@@ -207,6 +279,11 @@ gamescope and the Plasma desktop. Primary target: the Valve Steam Machine
|
||||
kernel only pairs that with a named lookup ("Port C") when the CEC driver
|
||||
registered first, which never happens since amdgpu loads from the
|
||||
initramfs. Without it `/dev/cec0` exists but stays at `f.f.f.f`.
|
||||
The source comes from one raw.githubusercontent.com download, which GitHub rate-limits (HTTP 429 after a
|
||||
day of test installs, per address): it's kept in `/var/cache/steamify/cros-ec-cec-<sha256:12>.c` and reused
|
||||
while its checksum matches. The name carries the checksum, so a new pin (commit + SHA-256 in `lib/cec.sh`)
|
||||
downloads its own file once and removes the old one. The repo is an unofficial mirror of Valve's kernel
|
||||
without releases: if it ever disappears, ship the file with Steamify. The test VMs share the host's cache.
|
||||
- Power-off fix (`poweroff`, `lib/fremont-poweroff.sh`, a default sub-option
|
||||
of `machine`): recent kernels (7.2 and the 6.x/7.0/7.1 updates with the
|
||||
backport) keep the firmware's S4/S5 wake bit on GPIO
|
||||
@@ -223,14 +300,64 @@ gamescope and the Plasma desktop. Primary target: the Valve Steam Machine
|
||||
`linux-cachyos` is clang-built, `-bore` GCC-built: let DKMS pick the
|
||||
compiler, never pass `LLVM=1`. Test shutdown on the real machine for every
|
||||
new major kernel.
|
||||
- Add as non-Steam game (`steamgame`, `lib/steam-game.sh`, sub-option of
|
||||
`launcher`, ticked along with it, 2.5.1): edits Steam's `shortcuts.vdf`
|
||||
with `patches/steam-shortcuts.py` only while Steam is closed (Steam
|
||||
rewrites it on exit), then starts Steam again. Never close Steam in gaming
|
||||
mode or when `SteamGameId` is set (the run is a Steam game). An existing
|
||||
entry for the start script is updated, not doubled; removal takes every
|
||||
entry for it. Controller input through Steam's desktop layout arrives as
|
||||
keys: Enter must select (A), Esc must never quit (B); the app re-execs
|
||||
without Steam's overlay preload.
|
||||
- Update notifications (`notify`, `lib/update-notifier.sh`, top-level,
|
||||
ticked by default, 2.5.0): a user timer (daily, and the service is wanted
|
||||
by `plasma-workspace.target`) runs `patches/steamify-notifier.py`, which
|
||||
compares GitHub's newest release with the `seen` version every run records
|
||||
(`notify_seen` in the entry point, only while it's on, with `frontend`: app or terminal, which Open Steamify starts again, in a `systemd-run --scope` since the check's own unit is stopped when it exits). It must never
|
||||
update anything itself: notification + tray icon, Open Steamify / Skip
|
||||
this version (`skipped`). Desktop only (exits without `plasmashell`).
|
||||
- VRAM booster (`vram`, `lib/vram-booster.sh`, top-level, ticked by
|
||||
default, 2.3.0; only available when `/sys/fs/cgroup/dmem.capacity` lists a
|
||||
VRAM region of at least 2 GB; greyed out with an NVIDIA card,
|
||||
`vram_selectable`, faked with `WIZARD_VRAM_FAKE_NVIDIA=1`): CachyOS's `dmemcg-booster` (system + user service) and
|
||||
`vram`/`vidmem` region (numbered too) of at least 2 GB, whatever the brand;
|
||||
greyed out with an NVIDIA card whose driver lists none, `vram_selectable`,
|
||||
faked with `WIZARD_VRAM_FAKE_NVIDIA=1`; `WIZARD_VRAM_CAPACITY=<file>` reads
|
||||
the regions from a copy): CachyOS's `dmemcg-booster` (system + user service) and
|
||||
`plasma-foreground-booster`, like SteamOS 3.9's VRAM management. The
|
||||
latter only starts with `kcgroupsrc [Foreground Booster] autostart=true`
|
||||
(set with `kset`). Disable removes only the packages it installed
|
||||
(`state_get vram installed_pkgs`).
|
||||
- Install-time mode (`steamify.sh --defaults`, 2.6.0): applies what the menu
|
||||
would preselect, no menu or prompts (needs passwordless sudo). The Steam
|
||||
Machine ISO ([steamify-cachyos-live-iso](https://github.com/theupriser/steamify-cachyos-live-iso))
|
||||
runs it in the installer for a user who has never logged in: no session
|
||||
bus, user systemd or plasmashell. So every `systemctl --user` goes through
|
||||
`user_systemctl` (`lib/common.sh`; without a session only unit files change,
|
||||
via `--root=/`), and the theme, when the layout is still `/etc/skel`'s,
|
||||
removes it so Plasma builds Vapor's layout at the first login. What needs
|
||||
that layout (single user's launcher) runs then, from a one-time autostart
|
||||
(`lib/first-login.sh`, `--first-login`) that also opens the app.
|
||||
`--options <id>,...` (exactly these on, the rest off; an item on brings its
|
||||
parent) and `--boot gamescope|desktop` (desktop only with `gaming`) (2.7.0,
|
||||
`defaults_options` in `lib/menu.sh`); the ISO's installer page passes them.
|
||||
Items this PC can't use are left off with a warning, not an error.
|
||||
`steamify.sh --boot gamescope|desktop` on its own (2.7.0, for scripts) only
|
||||
switches `boot` on an installed conversion: `WANTED` is `CURRENT` plus
|
||||
that, so no updates or removals a normal run would pick.
|
||||
- What Steam's System settings show (SteamOS conversion, 2.9.0): the OS name
|
||||
stays CachyOS's everywhere (legal clarity; Steam's OS Name is
|
||||
`lsb_release -d`, not touched). `/etc/os-release` gets `VERSION_ID=steamos-X.Y`
|
||||
(Steam's OS Version: Valve's newest jupiter repo; offline, the previous
|
||||
value), `VERSION_CODENAME=steam-machine`, `VARIANT="Steamify <version>"` and
|
||||
`VARIANT_ID=steamify-<version>` (Steam shows VARIANT_ID as OS Variant),
|
||||
refreshed by `os_version_refresh` after every run that changes something; a
|
||||
pacman hook (`zz-steamify-os-release`) runs after cachyos-hooks. KDE's About
|
||||
this System would show VERSION_ID after the name: `kcm-about-distrorc`
|
||||
`UseOSReleaseVersion=true` (kset) makes it show os-release's VERSION, which
|
||||
CachyOS doesn't have. Never `NAME` or `PRETTY_NAME`: limine-snapper-sync
|
||||
finds the boot entries by the OS name ("Target OS name ... not found in
|
||||
/boot/limine.conf"); `/etc/default/limine` gets `TARGET_OS_NAME="CachyOS"`
|
||||
when it has none, as a guard. The serial number (tmpfiles rule) is Steam
|
||||
Machine support's, so Fremont only.
|
||||
- `Relogin=true` means a gamescope that fails to start is relaunched in a
|
||||
tight loop; keep that in mind when changing session handling.
|
||||
|
||||
|
||||
+115
@@ -5,6 +5,121 @@ All notable changes, per version and per commit. Versions follow
|
||||
`steamify.sh`. Versions before 0.7.0 were numbered afterwards,
|
||||
one per merged pull request.
|
||||
|
||||
## 2.9.7 - 2026-10-01
|
||||
|
||||
- **feat: the SteamOS conversion fixes a corrupted gaming mode screen with an NVIDIA GPU: nvidia-drm.modeset=1 and fbdev=1 on the kernel command line, NVIDIA modules in the initramfs (lib/nvidia.sh)**
|
||||
- **test: tests/nvidia-test.sh runs the NVIDIA fix against a fake RTX 5080 beside an iGPU, a stub modinfo and temp copies of the Limine, systemd-boot and GRUB files (no root, VM or hardware); NVIDIA_DRM_DIR points detection at a fake sysfs tree**
|
||||
- **fix: NVIDIA fix on Limine edits the KERNEL_CMDLINE[default] line (an appended += line ended up as literal text on the kernel command line, found in a VM); the modules are only loaded early when every installed kernel has them, and a Limine boot entry without the parameters is an error**
|
||||
- **test: tests/nvidia-hardware-test.sh for a real NVIDIA PC: check (read-only state of the detection, the live nvidia_drm modeset/fbdev, versions), apply, and visual (was the gaming mode picture clean), with a report file to paste**
|
||||
- **fix: the NVIDIA modules are loaded early only while every installed kernel has them, decided again at every kernel or driver change by a pacman hook (steamify-nvidia-initramfs): a later kernel without the modules (another kernel, a failed DKMS build, a downgrade) no longer makes its initramfs and Limine boot entry fail**
|
||||
- **feat: the NVIDIA fix is only for RTX 20 series or newer, decided like the VRAM booster does (vram_nvidia_legacy_id: chwd's legacy card lists); older cards are left alone**
|
||||
|
||||
## 2.9.6 - 2026-09-30
|
||||
|
||||
- **fix(ci): a dev ISO from a release branch is built with that branch's own Steamify (input steamify_ref of the ISO workflow), not the newest published release: release/2.9.6 kept producing 2.9.5 ISOs**
|
||||
- **docs: changelog hashes for 2.9.6**
|
||||
- `9a2965d` **fix(ci): the ISO workflow always runs from master; main asks for a release ISO, a release branch for a dev ISO (input `kind` of iso-1-github-tag.yml; feat/steamify is no longer needed)**
|
||||
- `c42d545` **fix(ci): a version published from main starts a real ISO release, a release branch a dev ISO (it always started the dev one)**
|
||||
- `b3bed43` **chore: Version 2.9.6**
|
||||
|
||||
## 2.9.5 - 2026-09-30
|
||||
|
||||
- `70ecb56` **ci: trigger a mirror sync**
|
||||
- `a7276cf` **ci: sync the git.upriser.nl mirror on every branch and tag**
|
||||
- `b3549d4` **ci: sync the mirror on release branch pushes too**
|
||||
- `a232a55` **feat(ci): sync the git.upriser.nl mirror on every push to main and every tag (git-upriser-sync.yml calls the mirror-sync API: the Gitea mirror builds at once instead of at its interval; secrets GIT_UPRISER_URL and GIT_UPRISER_TOKEN, retried, skipped on Gitea itself)**
|
||||
- `3676c64` **docs: link the renamed steamify-cachyos-live-iso repo (the release dispatches the ISO workflow iso-1-github-tag.yml there)**
|
||||
- `971e792` **chore: Version 2.9.5**
|
||||
|
||||
## 2.9.4 - 2026-09-29
|
||||
|
||||
- `619ef1f` **docs: AGENTS.md and TECHNICAL.md: the CEC driver cache, the one workflow for GitHub and a Gitea mirror, and that a new release starts the Steamify ISO's release**
|
||||
- `b624053` **chore: Version 2.9.4**
|
||||
|
||||
## 2.9.3 - 2026-09-29
|
||||
|
||||
- `7f5d29c` **feat(ci): a new Steamify release starts the Steamify ISO's release (a test build from the ISO repo's feat/steamify; secret ISO_DISPATCH_TOKEN)**
|
||||
- `cfe3ce7` **chore: Version 2.9.3**
|
||||
|
||||
## 2.9.2 - 2026-09-29
|
||||
|
||||
- **feat(ci): a Gitea mirror publishes its own release per version (akkuman/gitea-release-action; never overwrites one, notes from the changelog, links to the mirror)**
|
||||
- **fix(ci): the build also runs on a Gitea mirror (act_runner): shellcheck through ludeeus/action-shellcheck, which brings its own binary; the artifact goes up there with christopherhx/gitea-upload-artifact (GitHub refuses a workflow that mentions the deprecated upload-artifact@v3); releases are only published on GitHub**
|
||||
- `fe4f3f4` **chore: Version 2.9.2**
|
||||
|
||||
## 2.9.1 - 2026-09-29
|
||||
|
||||
- `c87e6c7` **docs: changelog for the CEC driver cache**
|
||||
- `fc05725` **fix: HDMI-CEC: an older cached CEC driver is removed when a new pin is downloaded**
|
||||
- `90bc5e4` **fix: HDMI-CEC: Valve's CEC driver is downloaded once and kept in /var/cache/steamify (GitHub rate-limits repeated downloads with HTTP 429, which left CEC off); turning CEC on again needs no network**
|
||||
- `d99ff65` **chore: Version 2.9.1**
|
||||
|
||||
## 2.9.0 - 2026-09-28
|
||||
|
||||
- `d30d505` **chore: Version 2.9.0**
|
||||
- `66ea63c` **docs: KDE Plasma only: other desktops and display managers "are not supported" (README, was "don't work yet")**
|
||||
- `9b86cd1` **docs: KDE Plasma only: other desktops don't work yet (README)**
|
||||
- `d73e71d` **docs: README, TECHNICAL and TROUBLESHOOTING for 2.9.0: Steam's System settings, serial number and Wi-Fi backend, --defaults --list, the Steamify ISO**
|
||||
- `a72d848` **feat: Steam's OS Version is the SteamOS release Steamify follows (steamos-3.9), its OS Codename steam-machine; About this System keeps "CachyOS Linux" (UseOSReleaseVersion)**
|
||||
- `27a4070` **fix: Steam's OS Variant shows Steamify's version (VARIANT_ID=steamify-2.9.0; Steam shows VARIANT_ID, not VARIANT)**
|
||||
- `44bfe07` **fix: No VERSION_ID in os-release: About this System said "CachyOS Linux 2.9.0"; the version is in VARIANT ("Steamify 2.9.0")**
|
||||
- `435f69c` **feat: Steam's System settings: the OS name stays CachyOS (no renaming, also not in About this System), Steamify <version> as the variant, the SteamOS release it follows as the codename (steamos-3.9)**
|
||||
- `ce71b34` **feat: Steam's System settings and About this System like on SteamOS: OS name "CachyOS with Steamify" (lsb-release, kept through CachyOS updates by a pacman hook), Steamify as OS variant and version (os-release VARIANT/VERSION_ID; NAME/PRETTY_NAME stay CachyOS's for limine, TARGET_OS_NAME pinned), "CachyOS Linux with Steamify" in About this System; on a Steam Machine the serial number and Steam's Wi-Fi backend setting (existing installs get it as an update)**
|
||||
- `07a94cd` **fix(ui): The progress screen's ✓ and ! stand upright: only a dot on the circle spins while a step runs (they kept the spinner's last angle)**
|
||||
|
||||
## 2.8.0 - 2026-09-28
|
||||
|
||||
- **chore: Version 2.8.0**
|
||||
- **feat: steamify.sh --defaults --list: what --defaults can set up here, as JSON, for an installer page**
|
||||
|
||||
## 2.7.0 - 2026-09-28
|
||||
|
||||
- `4f6e6fd` **feat: --defaults takes --skip <ids> and --boot gamescope|desktop, for the Steam Machine ISO's installer pages**
|
||||
- `5bf9da4` **fix: HDMI-CEC enables cec-audio-control.socket (the TV remote's volume keys); existing installs get it as an update**
|
||||
- `14aa7c0` **fix: the app's progress screen says "Boot into desktop", not "Boot into Boot into"**
|
||||
- `c4ec755` **feat: --defaults --options <ids> (exactly these on) replaces --skip; steamify.sh --boot gamescope|desktop on its own switches where an installed conversion starts**
|
||||
- `eadbdda` **docs: release branches (release/X.Y.Z, feature/ and bugfix/ branches into it, the release into main); CI builds release/** pushes**
|
||||
- `bee18b7` **docs: the agent merges feature/bugfix branches into the release branch; the release into main stays the user's**
|
||||
- `501c0ba` **docs: gh or git for merging into the release branch**
|
||||
- `b1adacb` **docs: gh is required for the release-branch pull requests; ask the user to install it**
|
||||
- `ced4a45` **chore: the v2 app preview is gone (it is the released app): no preview pre-release step in CI, no mention in steamify-app.sh**
|
||||
- **fix: turning the theme off no longer brings back single user's launcher restriction when single user was turned off in between**
|
||||
|
||||
## 2.6.0 - 2026-09-27
|
||||
|
||||
- `b948c20` **feat: --defaults applies the default setup without the menu, also from an installer (no session): the base for a Steam Machine ISO**
|
||||
|
||||
## 2.5.2 - 2026-09-27
|
||||
|
||||
- `0c96bed` **docs: README screenshot at 2.5.2: everything on, nothing to update**
|
||||
|
||||
## 2.5.1 - 2026-09-27
|
||||
|
||||
- **fix: Add as non-Steam game asks Steam to close again every 15 s (a Steam that was still starting ignored it)**
|
||||
- `3a0692f` **docs: README screenshot at 2.5.1 with Add as non-Steam game**
|
||||
- `e86ddcc` **feat: Add as non-Steam game: Steamify in the Steam library, under the shortcut; controller works when started from Steam**
|
||||
- `389bc33` **fix(ui): B never quits (Steam sends Esc for it), Ctrl+Q does; started from Steam, the hints show the Steam Controller's buttons**
|
||||
- `c6c1150` **fix(ui): Enter selects (a Steam Controller's A in Steam's desktop layout); Ctrl+Enter reviews and applies**
|
||||
- `98e2eff` **fix(ui): Started from Steam, the app runs without Steam's overlay (Qt aborted) and stays in the foreground, so Steam Input gives it the controller**
|
||||
- `431515b` **feat(ui): Review & apply greyed out while nothing would change; the Done screen shows why a run stopped**
|
||||
|
||||
## 2.5.0 - 2026-09-27
|
||||
|
||||
- **docs: README: what the VRAM booster says with NVIDIA's closed driver; shorter unsupported text in the app**
|
||||
- `32c33e4` **fix: An option left unticked stays off: it came back ticked as "new" on the next run (since 2.3.0)**
|
||||
- `2dd0f3a` **feat: VRAM booster with NVIDIA says what to do: update, switch to the open driver (chwd command), or not supported by the card**
|
||||
- `57995bc` **docs: VRAM booster works with NVIDIA's open kernel modules (driver 615+); only the closed driver is greyed out**
|
||||
- `d57e8d8` **docs: AGENTS.md and changelog for the vidmem detection**
|
||||
- `5a34633` **feat: VRAM booster also for drivers that name their region vidmem (or numbered), NVIDIA included once its driver registers it**
|
||||
- `479b70b` **feat: Everything in the home folder under steamify (state, scripts, icon), moved once from the old name**
|
||||
- `2e0881b` **fix: fill takes values literally; the notifier path is quoted in its unit**
|
||||
- `cce31e1` **refactor: DKMS confs in patches/; an existing leds-valve DKMS override is kept and restored**
|
||||
- `bd4fa3a` **refactor: The session sync and kernel headers scripts in patches/**
|
||||
- `8ffa0f2` **refactor: systemd units in services/, read with service_file like patches/**
|
||||
- `8a2601d` **docs: README screenshot at 2.5.0 with Update notifications; AGENTS.md: retake it when rows change**
|
||||
- `572417b` **fix: Open Steamify from the notification starts the app (own scope), the same way it was last used (app or terminal)**
|
||||
- `cf73229` **feat: Update notifications: a notification and tray icon when there's a new Steamify**
|
||||
|
||||
## 2.4.1 - 2026-09-27
|
||||
|
||||
- **chore: Version 2.4.1**
|
||||
|
||||
@@ -0,0 +1,86 @@
|
||||
# Testing the NVIDIA fix on a real PC
|
||||
|
||||
For the PC with an RTX 5080 (or any RTX 20 series or newer card) that shows a corrupted picture when
|
||||
gaming mode (gamescope) starts. Branch `feature/nvidia-gaming-fix`, not released. Background and open
|
||||
work: `TODO-nvidia.md`; research with sources: `NVIDIA-RESEARCH.md`.
|
||||
|
||||
## What the fix does
|
||||
With a supported NVIDIA GPU (RTX 20 series or newer, same check as the VRAM booster) and its driver installed it
|
||||
- adds `nvidia-drm.modeset=1 nvidia-drm.fbdev=1` to the kernel command line (Limine, systemd-boot or GRUB;
|
||||
the file is backed up as `<file>.bak-gamescope-wizard`),
|
||||
- loads the NVIDIA modules in the initramfs, but only while every installed kernel has them (a pacman hook,
|
||||
`/etc/pacman.d/hooks/85-steamify-nvidia-initramfs.hook`, decides again at every kernel change),
|
||||
- rebuilds the initramfs and boot entries and checks that the parameters really are in them.
|
||||
It takes effect after a reboot. Older cards (GTX 10 series and older) are left alone.
|
||||
|
||||
## Before you start
|
||||
- CachyOS with the NVIDIA driver installed (`nvidia-open`), a user with sudo, `git`.
|
||||
- Be at the PC and able to see the screen: the last step needs your eyes.
|
||||
- Know the way back (below) in case the PC doesn't boot to a picture: a TTY (Ctrl+Alt+F3) or the boot menu's
|
||||
other kernel entry.
|
||||
|
||||
## Steps
|
||||
1. Get the code:
|
||||
```
|
||||
git clone -b feature/nvidia-gaming-fix https://github.com/theupriser/steamify-cachyos
|
||||
cd steamify-cachyos
|
||||
```
|
||||
(An existing checkout: `git fetch && git checkout feature/nvidia-gaming-fix && git pull`.)
|
||||
2. Look first, change nothing:
|
||||
```
|
||||
bash tests/nvidia-hardware-test.sh check
|
||||
```
|
||||
3. Apply the fix (asks for your sudo password), then **reboot**:
|
||||
```
|
||||
bash tests/nvidia-hardware-test.sh apply
|
||||
```
|
||||
4. After the reboot, check again:
|
||||
```
|
||||
bash tests/nvidia-hardware-test.sh check
|
||||
```
|
||||
5. Start gaming mode, look at the screen, then (from the desktop or a TTY):
|
||||
```
|
||||
bash tests/nvidia-hardware-test.sh visual
|
||||
```
|
||||
It asks whether the picture was clean and for one line on what you saw.
|
||||
6. Send back `~/steamify-nvidia-report.txt` (every run adds to it), or start a new session in the checkout and
|
||||
say "read TODO-nvidia.md and the report".
|
||||
|
||||
(`./steamify.sh` from the same checkout also applies the fix, automatically, as part of the SteamOS conversion:
|
||||
there is no menu option for it yet. The script above shows more.)
|
||||
|
||||
## Reading `check`
|
||||
| Line | Good result | If not |
|
||||
|---|---|---|
|
||||
| `PASS a supported NVIDIA GPU ... is detected` | your 5080 | `FAIL ... older than RTX 20`: the card is skipped on purpose. `FAIL no NVIDIA GPU with its driver`: driver not installed (nouveau?) |
|
||||
| `NVIDIA PCI device id 0x... (not on a legacy list ...)` | RTX 20 or newer | on a legacy list: older card |
|
||||
| `no chwd legacy lists found` | (note only) | the check cannot tell old from new cards; every card counts as supported. Tell me, it's open item 4 in `TODO-nvidia.md` |
|
||||
| `PASS nvidia-drm.modeset=1 is on the running kernel's command line` (and `fbdev=1`) | after step 3 and the reboot | "in the boot loader's file but not booted yet": reboot, or the boot entry used is another one |
|
||||
| `PASS nvidia_drm modeset = Y` (and `fbdev = Y`) | after the reboot | `unreadable`: it needs sudo, enter the password |
|
||||
| `... early-load drop-in is used / skipped` | note only: skipped means a kernel without the NVIDIA modules is installed | nothing to do |
|
||||
|
||||
## Reading the result
|
||||
- Parameters on, `modeset = Y`, `fbdev = Y`, picture clean: the fix works.
|
||||
- Parameters on and `Y`, picture still corrupted: not this fix. The report has the gamescope and NVIDIA log lines and
|
||||
the versions of `nvidia-open`, `nvidia-utils`, `gamescope` and `gamescope-session-cachyos`: the cause is probably the
|
||||
gamescope/driver combination for Blackwell (see `NVIDIA-RESEARCH.md`).
|
||||
- No picture at all after the reboot: undo it (next section) from a TTY or the other kernel entry, and send the report.
|
||||
|
||||
## Undo
|
||||
Turning the SteamOS conversion off in the wizard removes the fix too. On its own, from the checkout:
|
||||
```
|
||||
SCRIPT_DIR=$PWD bash -c 'source lib/common.sh; source lib/hdmi-refresh.sh; source lib/vram-booster.sh; source lib/nvidia.sh; nvidia_disable'
|
||||
```
|
||||
It removes the parameters, the early-load file, the pacman hook and its script, and rebuilds the boot entries (reboot after).
|
||||
By hand: delete ` nvidia-drm.modeset=1 nvidia-drm.fbdev=1` from `/etc/default/limine` (`KERNEL_CMDLINE[default]`),
|
||||
`/etc/sdboot-manage.conf` (`LINUX_OPTIONS`) or `/etc/default/grub` (`GRUB_CMDLINE_LINUX_DEFAULT`), or restore the
|
||||
`.bak-gamescope-wizard` copy next to it; remove `/etc/mkinitcpio.conf.d/90-steamify-nvidia.conf`,
|
||||
`/etc/pacman.d/hooks/85-steamify-nvidia-initramfs.hook` and `/usr/local/libexec/steamify-nvidia-initramfs`; then
|
||||
`sudo limine-mkinitcpio` (Limine) or `sudo mkinitcpio -P` and `sudo sdboot-manage gen` / `sudo grub-mkconfig -o /boot/grub/grub.cfg`.
|
||||
|
||||
## What is and isn't proven
|
||||
Proven in VMs (QEMU/KVM, CachyOS ISO 260809): the parameters land and survive a reboot on Limine, systemd-boot and GRUB;
|
||||
disabling restores the original; on Limine the pacman hook keeps the early-load file right across kernel reinstalls
|
||||
(with fake NVIDIA modules). Not proven: that the fix cures the 5080's picture, the real NVIDIA modules in the
|
||||
initramfs, DKMS hook order, systemd-boot/GRUB with a pacman transaction, and the RTX 20+ check against a real chwd list.
|
||||
Unit test (no hardware): `bash tests/nvidia-test.sh`.
|
||||
@@ -0,0 +1,65 @@
|
||||
# NVIDIA and gamescope: research notes (branch `feature/nvidia-gaming-fix`)
|
||||
|
||||
Written 2026-10-01 for the NVIDIA fix (`lib/nvidia.sh`). Delete with `TODO-nvidia.md` and
|
||||
`.no-release-yet` when the feature is released, or move what is still useful to `TECHNICAL.md`.
|
||||
"Verified" means seen in this session (a VM run or a fetched page); the rest is from search results or memory.
|
||||
|
||||
## The user's PC
|
||||
RTX 5080 (Blackwell). Blackwell only works with NVIDIA's open kernel modules (`nvidia-open`), driver 570+.
|
||||
The corrupted picture at gaming mode start is not diagnosed yet: the fix adds kernel parameters, the real cause
|
||||
may be the gamescope/driver combination. `tests/nvidia-hardware-test.sh` collects the facts.
|
||||
|
||||
## What the fix changes and why (reasoning, not proven for gamescope)
|
||||
- gamescope runs the display itself through DRM/KMS. With NVIDIA that needs `nvidia-drm.modeset=1`; `nvidia-drm.fbdev=1`
|
||||
gives the console a framebuffer from `nvidia-drm`, so the hand-off from the console to gamescope is clean.
|
||||
- Loading the NVIDIA modules in the initramfs (early KMS) only changes how early boot looks (native resolution,
|
||||
splash, passphrase prompt), not speed. It is not needed for gamescope, which starts after login (believed, not proven).
|
||||
- No source found that mentions these parameters for gamescope; the fix is a standard NVIDIA/Wayland setup, applied
|
||||
automatically. Whether it cures the 5080's picture is only known after `tests/nvidia-hardware-test.sh`.
|
||||
|
||||
## Which cards (decision 2026-10-01: RTX 20 series or newer only, same check as the VRAM booster)
|
||||
The code skips a card whose PCI id is on chwd's legacy lists (`vram_nvidia_legacy_id`); the notes below are why older
|
||||
cards are not promised.
|
||||
- Open kernel modules: Turing (RTX 20, GTX 16) and newer only; they need the GSP processor first built into Turing.
|
||||
Maxwell, Pascal and Volta (GTX 900/10 series, Titan V) only work with the proprietary driver, whose legacy branch
|
||||
is 580. Source: [NVIDIA README, open kernel modules](https://download.nvidia.com/XFree86/Linux-x86_64/560.35.03/README/kernel_open.html),
|
||||
[NVIDIA datacenter driver guide, kernel modules](https://docs.nvidia.com/datacenter/tesla/driver-installation-guide/kernel-modules.html).
|
||||
- `nvidia-drm.modeset` and `fbdev` are options of the `nvidia-drm` module in both flavours, so the fix applies to
|
||||
any card whose driver provides `nvidia_drm` (what `nvidia_present` tests: GPU vendor 0x10de + `modinfo nvidia_drm`).
|
||||
Whether gamescope then works on an older card is a different question, and no source says the fix helps there.
|
||||
- Not NVIDIA's proprietary driver: nouveau has no `nvidia_drm`, so the fix does nothing. The CachyOS handheld ISO boots
|
||||
GTX 10xx and older with nouveau until the NVIDIA driver is installed
|
||||
([CachyOS forum](https://discuss.cachyos.org/t/information-experimental-cachyos-handheld-edition/203)).
|
||||
|
||||
## Known gamescope problems that are not this fix
|
||||
- **GTX 1050 Ti (Pascal), driver 580.119.02, gamescope newer than 3.16.16:** the CachyOS handheld session fails to start when
|
||||
a display is on the GPU's HDMI port (back to the TTY, loop). Workarounds: downgrade `gamescope` and `lib32-gamescope`
|
||||
to 3.16.16, or use the motherboard's video port. Fixed upstream? unknown.
|
||||
[CachyOS forum](https://discuss.cachyos.org/t/no-display-on-cachyos-handheld-edition-on-nvidia-with-gamescope-3-16-16/20935)
|
||||
- **VRS on PCs:** CachyOS' gamescope-session enables variable rate shading (`STEAM_USE_DYNAMIC_VRS=1`,
|
||||
`RADV_FORCE_VRS_CONFIG_FILE`, `echo 1x1 > ...` in `/usr/lib/steamos/gamescope-session`). It broke rendering (missing
|
||||
floors/lighting, bad post-processing) on a PC with an AMD RX 6800 XT. RADV is AMD's driver: not the NVIDIA corruption.
|
||||
Workaround: comment those three lines, or per game `env -u RADV_FORCE_VRS_CONFIG_FILE STEAM_USE_DYNAMIC_VRS=0 %command%`.
|
||||
[CachyOS forum](https://discuss.cachyos.org/t/cachyos-gamescope-session-asset-missing-vrs-fix/34971)
|
||||
- gamescope's DRM backend needs Vulkan DRM format modifiers; with the open Mesa driver NVK that came in Mesa 24.1
|
||||
([GamingOnLinux](https://www.gamingonlinux.com/2024/05/nvk-driver-gets-drm-format-modifiers-to-work-with-gamescope-in-mesa-24-1)).
|
||||
The proprietary driver had format-modifier trouble with gamescope too (GitHub issues
|
||||
[ValveSoftware/gamescope#1662](https://github.com/ValveSoftware/gamescope/issues/1662),
|
||||
[#1516](https://github.com/ValveSoftware/gamescope/issues/1516): titles seen only, not read).
|
||||
|
||||
## What was verified in VMs (QEMU/KVM, CachyOS ISO 260809)
|
||||
- Kernel parameters land and survive a reboot on Limine, systemd-boot and GRUB; disable restores the original.
|
||||
- Limine's tool is a compiled program: an appended `KERNEL_CMDLINE[default]+=" ..."` line was pasted into the kernel
|
||||
command line as text; the fix edits the existing `KERNEL_CMDLINE[default]="..."` line.
|
||||
- `mkinitcpio` fails on a MODULES entry a kernel lacks; `limine-mkinitcpio` then skips that kernel's initramfs and boot
|
||||
entry (parameters included); systemd-boot/GRUB image: "may not be complete" (not run with failing modules).
|
||||
- Real CachyOS/Limine pacman hooks: `10-limine-snapper-lock`, `60-limine-mkinitcpio-remove-pre`, `60-mkinitcpio-remove`,
|
||||
`80-limine-efi-deploy`, `90-limine-mkinitcpio-remove-post`, `90-mkinitcpio-install`; Steamify's hook is `85-`
|
||||
(DKMS's is `71-dkms-install`, not installed in the VM). A mirror older than the ISO "downgrades" kernels on reinstall.
|
||||
- The hook keeps the early-load drop-in right across kernel changes (see `TODO-nvidia.md`).
|
||||
|
||||
## Still unknown (needs the hardware)
|
||||
- Does the fix cure the 5080's corrupted picture? Which gamescope/driver versions does the PC have?
|
||||
- Does it help, harm or do nothing on Maxwell/Pascal/Volta cards? No older card available yet.
|
||||
- Real NVIDIA modules in the initramfs (VMs only had renamed fake modules); DKMS hook order on a PC with
|
||||
`nvidia-open-dkms`.
|
||||
@@ -19,6 +19,10 @@ Steam Machine.
|
||||
on the desktop too.
|
||||
- **Boot into: gamescope / desktop** - where the PC starts. Gaming mode is
|
||||
the default.
|
||||
- Steam's **System** settings show the SteamOS release Steamify follows
|
||||
as OS Version (e.g. `steamos-3.9`), `steam-machine` as OS Codename and
|
||||
Steamify's version as OS Variant. The OS name stays CachyOS
|
||||
([details](TECHNICAL.md#what-steams-system-settings-show)).
|
||||
2. **SteamOS theme** - the Vapor look of SteamOS for the desktop, with
|
||||
**Add to Steam** in right-click menus
|
||||
([details](TECHNICAL.md#steamos-desktop-look)).
|
||||
@@ -30,12 +34,23 @@ Steam Machine.
|
||||
5. **Steamify shortcut** - "Steamify CachyOS" on the desktop and in the
|
||||
launcher opens the newest Steamify app, so you don't need the install
|
||||
command again. "Steamify Terminal" in the launcher opens the terminal menu.
|
||||
6. **VRAM booster** - on by default: the game you're playing keeps its video
|
||||
With **Add as non-Steam game** (on by default) it's in your Steam library
|
||||
too: started from Steam it gets your controller (a Steam Controller only
|
||||
talks to Steam), in gaming mode as well. Steam closes for a moment while
|
||||
it's added, so that's done from the desktop.
|
||||
6. **Update notifications** - on by default: a notification and a tray icon
|
||||
when there's a new Steamify, with Open Steamify and Skip this version. It
|
||||
never updates anything by itself
|
||||
([details](TECHNICAL.md#update-notifications)).
|
||||
7. **VRAM booster** - on by default: the game you're playing keeps its video
|
||||
memory and background apps make room, like SteamOS 3.9. Shown for GPUs
|
||||
whose driver supports it (AMD, Intel) on kernel 7.2 or newer; greyed out
|
||||
with an NVIDIA card until NVIDIA's driver supports it
|
||||
whose driver supports it (AMD, Intel, NVIDIA with its open kernel modules
|
||||
from driver 615) on kernel 7.2 or newer. With NVIDIA's closed driver it's
|
||||
greyed out and says what to do: switch to the open driver when your card
|
||||
supports it (RTX 20 series and newer; Steamify shows the command, it
|
||||
doesn't switch drivers itself)
|
||||
([details](TECHNICAL.md#vram-booster)).
|
||||
7. **HDMI-CEC** (experimental; off by default, on by default on a Steam
|
||||
8. **HDMI-CEC** (experimental; off by default, on by default on a Steam
|
||||
Machine) - use Steam with your TV's
|
||||
remote, and the TV turns on and off with the PC. Needs a PC with CEC (like
|
||||
the Steam Machine) or a USB CEC adapter; most graphics cards, NVIDIA
|
||||
@@ -51,7 +66,8 @@ What Steamify can do on a Valve Steam Machine:
|
||||
([details](TECHNICAL.md#hdmi-cec)).
|
||||
- **Steam Machine support** - the front **LED bar** works, Steam's
|
||||
**hardware settings** (fan, performance) work, and the power button puts
|
||||
it to sleep like a console.
|
||||
it to sleep like a console. Steam's System settings show the serial
|
||||
number, and Steam's **Wi-Fi backend** setting works.
|
||||
- **Power-off fix** - on by default: shutting down really turns the Steam
|
||||
Machine off, also with the newest CachyOS kernel
|
||||
([details](TECHNICAL.md#power-off-fix-steam-machine)).
|
||||
@@ -62,6 +78,11 @@ What Steamify can do on a Valve Steam Machine:
|
||||
## Requirements
|
||||
|
||||
- CachyOS with the KDE Plasma desktop (the default CachyOS Desktop edition)
|
||||
|
||||
> **KDE Plasma only.** Steamify works with KDE Plasma and its login managers
|
||||
> (plasma-login-manager or SDDM). Other desktops (GNOME, Hyprland, Cosmic,
|
||||
> ...) and other display managers are not supported: the switching between gaming mode
|
||||
> and the desktop, the theme and the shortcuts are all built for Plasma.
|
||||
- Your normal user account, with permission to use `sudo`
|
||||
|
||||
## Installation
|
||||
@@ -72,6 +93,11 @@ Open **Konsole** on your Plasma desktop and run:
|
||||
curl -fsSL https://github.com/theupriser/steamify-cachyos/releases/latest/download/steamify.sh | bash
|
||||
```
|
||||
|
||||
Installing CachyOS on a Steam Machine? The
|
||||
[Steamify CachyOS ISO](https://github.com/theupriser/steamify-cachyos-live-iso)
|
||||
has Steamify built into the installer: pick the options there, and the
|
||||
first boot is already set up.
|
||||
|
||||
Prefer to look at the script first? Clone the repository and run
|
||||
[`./steamify.sh`](steamify.sh) (keep the whole folder: it needs
|
||||
[`lib/`](lib/)).
|
||||
@@ -114,6 +140,14 @@ steamos-session-select persistent # start where you left off last time
|
||||
steamos-session-select oneshot # always start in gaming mode (default)
|
||||
```
|
||||
|
||||
Where the PC starts after a restart can also be set from a script, once the
|
||||
SteamOS conversion is on (only that changes; `sudo` may ask for your password):
|
||||
|
||||
```bash
|
||||
steamify.sh --boot desktop # start in the desktop from the next boot on
|
||||
steamify.sh --boot gamescope # start in gaming mode again (default)
|
||||
```
|
||||
|
||||
## Something wrong?
|
||||
|
||||
Stuck on a black screen in gaming mode: press **Ctrl+Alt+F3**, log in, and run
|
||||
|
||||
+193
-10
@@ -14,7 +14,7 @@ and turns on what you ticked. To be able to undo:
|
||||
off.
|
||||
- **KDE settings** in your home directory are recorded with their previous
|
||||
value the first time the wizard changes them, in an undo journal under
|
||||
`~/.local/state/cachyos-gamescope-boot/`. Turning the component off writes
|
||||
`~/.local/state/steamify/`. Turning the component off writes
|
||||
the old values back (or removes keys that didn't exist before). Setups
|
||||
made by older versions of the script, without a journal, fall back to
|
||||
KDE's defaults.
|
||||
@@ -111,6 +111,9 @@ Turning it off restores `/etc/plasmalogin.conf` from its backup, removes the
|
||||
SDDM autologin, sync bridge, shortcut, sudoers rule and Steam autostart, and
|
||||
switches back to plasma-login-manager.
|
||||
|
||||
The conversion also sets what Steam's System settings show, see
|
||||
[below](#what-steams-system-settings-show).
|
||||
|
||||
**Steam Deck/Machine icons:** `STEAM_GAMEPADUI_ARGS="-gamepadui -steamos3"`
|
||||
in `~/.config/environment.d/` (and gamescope-session's own environment
|
||||
file), which makes Steam show Steam Deck button glyphs in gaming mode.
|
||||
@@ -139,6 +142,33 @@ taken from the newest `steamdeck-kde-presets` on Valve's SteamOS mirror
|
||||
Turning it off restores your previous look and panel layout, and removes `cachyos-vapor` again
|
||||
if the wizard installed it (and nothing else, like `cachyos-handheld`, needs it).
|
||||
|
||||
## What Steam's System settings show
|
||||
|
||||
With the SteamOS conversion on, `/etc/os-release` gets:
|
||||
|
||||
| Key | Value | Shown in Steam as |
|
||||
|---|---|---|
|
||||
| `VERSION_ID` | `steamos-3.9`: the newest SteamOS release in Valve's repo (offline: the previous value) | OS Version |
|
||||
| `VERSION_CODENAME` | `steam-machine` | OS Codename |
|
||||
| `VARIANT` / `VARIANT_ID` | `Steamify 2.9.0` / `steamify-2.9.0` | OS Variant (`VARIANT_ID`) |
|
||||
|
||||
The OS name stays CachyOS everywhere: Steam's OS Name comes from
|
||||
`lsb_release -d`, which isn't touched, and `NAME`/`PRETTY_NAME` stay
|
||||
CachyOS's. limine-snapper-sync finds the boot entries by that name, so
|
||||
changing it would break snapshot boot entries; `/etc/default/limine` gets
|
||||
`TARGET_OS_NAME="CachyOS"` as a guard when it has none.
|
||||
|
||||
KDE's About this System would show `VERSION_ID` after the name
|
||||
("CachyOS Linux steamos-3.9"); `UseOSReleaseVersion=true` in
|
||||
`~/.config/kcm-about-distrorc` makes it show `VERSION`, which CachyOS doesn't
|
||||
have, so it keeps saying "CachyOS Linux".
|
||||
|
||||
CachyOS's own hooks (`cachyos-hooks`) reset os-release on updates of
|
||||
`filesystem`; the pacman hook `zz-steamify-os-release` runs after them and
|
||||
sets the keys again (`/usr/local/libexec/steamify-os-release`). The values are
|
||||
refreshed after every Steamify run that changes something. Turning the
|
||||
conversion off removes the hook and runs CachyOS's `cachyos-branding` again.
|
||||
|
||||
## Front LED bar (Steam Machine)
|
||||
|
||||
The **Steam Machine support** component, only shown on Fremont hardware
|
||||
@@ -156,7 +186,14 @@ The **Steam Machine support** component, only shown on Fremont hardware
|
||||
- installs and enables `steamos-manager`, the service Steam in gaming mode
|
||||
uses for hardware settings (fan, performance, and the HDMI-CEC settings
|
||||
when [HDMI-CEC](#hdmi-cec) is on); it recognises the Steam Machine from its
|
||||
DMI data.
|
||||
DMI data;
|
||||
- makes the serial number readable for Steam, which shows it in its System
|
||||
settings (`/etc/tmpfiles.d/steamify-serial.conf`: `product_serial` is
|
||||
root-only by default);
|
||||
- makes Steam's Wi-Fi backend setting work: steamos-manager switches it in
|
||||
`/etc/NetworkManager/conf.d/99-valve-wifi-backend.conf`, which is created
|
||||
with `wifi.backend=wpa_supplicant` (NetworkManager's default) when no
|
||||
backend is set anywhere yet.
|
||||
|
||||
Turning it off removes all of that again (the AUR helper is kept).
|
||||
|
||||
@@ -169,6 +206,34 @@ or upgraded. A newly added kernel doesn't come with its headers, so
|
||||
`ensure-kernel-headers.service` checks at every boot and installs any
|
||||
missing `-headers` package, which makes DKMS build the driver for it.
|
||||
|
||||
## NVIDIA fix for gaming mode
|
||||
|
||||
gamescope drives the display itself through DRM/KMS, which with NVIDIA needs
|
||||
kernel modesetting and the framebuffer driver, and the driver loaded early;
|
||||
without them gaming mode can show a corrupted image. With a supported NVIDIA GPU (RTX 20 series or newer, decided like the VRAM
|
||||
booster does: a card on chwd's legacy lists `/var/lib/chwd/ids/nvidia-*.ids`
|
||||
is older and left alone, `vram_nvidia_legacy_id`; without those lists every
|
||||
card counts) and its driver installed (`lib/nvidia.sh`), the SteamOS conversion adds
|
||||
`nvidia-drm.modeset=1 nvidia-drm.fbdev=1` to the kernel command line (Limine,
|
||||
systemd-boot or GRUB; the file is backed up first) and
|
||||
`/etc/mkinitcpio.conf.d/90-steamify-nvidia.conf` (`MODULES+=(nvidia
|
||||
nvidia_modeset nvidia_uvm nvidia_drm)`), then rebuilds the initramfs and boot
|
||||
entries. The early-load drop-in is only there while every installed kernel has the
|
||||
NVIDIA modules (mkinitcpio fails on a missing module, and `limine-mkinitcpio`
|
||||
then skips that kernel's boot entry, parameters included). That is decided again
|
||||
at every kernel or driver change by a pacman hook
|
||||
(`/etc/pacman.d/hooks/85-steamify-nvidia-initramfs.hook`, after DKMS builds,
|
||||
before the initramfs is built) running `/usr/local/libexec/steamify-nvidia-initramfs`:
|
||||
another kernel without the modules, a failed DKMS build or a downgrade removes
|
||||
the drop-in, and it comes back once every kernel has them again.
|
||||
On Limine the parameters go into the existing `KERNEL_CMDLINE[default]="..."`
|
||||
line: an extra appended `+=` line is pasted into the command line as text.
|
||||
Only what's missing is changed; it applies after a reboot. Turning
|
||||
the conversion off removes both, the hook and its script. `tests/nvidia-test.sh` tests it against a fake GPU
|
||||
and fake boot loader files; `tests/nvidia-hardware-test.sh check|apply|visual` is for a
|
||||
real NVIDIA PC (read-only check, the real apply, and a prompt for whether the picture
|
||||
was clean), and writes `~/steamify-nvidia-report.txt`.
|
||||
|
||||
## HDMI-CEC
|
||||
|
||||
The **HDMI-CEC** item (on every PC; ticked by default only on a Steam
|
||||
@@ -180,7 +245,9 @@ SHA-256 in Valve's package index:
|
||||
- `cecd`, Valve's CEC daemon (a user service started with the desktop and
|
||||
gaming mode): TV remote keys become normal key presses (arrows, Enter,
|
||||
Back), and it turns the TV on and off with the PC;
|
||||
- `cec-audio-control`: volume of the TV or receiver;
|
||||
- `cec-audio-control`: volume of the TV or receiver (the TV remote's volume
|
||||
keys); its user socket is enabled by Steamify, since SteamOS enables it
|
||||
through a preset that pacman doesn't apply;
|
||||
- `inputattach-cec-units` (with `linuxconsole` from CachyOS for
|
||||
`inputattach`): attaches USB CEC adapters (Pulse-Eight, RainShadow).
|
||||
|
||||
@@ -236,17 +303,78 @@ Where Steam Machine support was set up before 2.2.0, the menu ticks the
|
||||
power-off fix as a new default sub-option (see feature versions below), so a
|
||||
normal run adds it.
|
||||
|
||||
## Add as non-Steam game
|
||||
|
||||
A sub-option of the Steamify shortcut (`steamgame`, `lib/steam-game.sh`, new
|
||||
in 2.5.1, ticked along with the shortcut): Steamify CachyOS in every Steam
|
||||
account's non-Steam games (`~/.local/share/Steam/userdata/<id>/config/shortcuts.vdf`,
|
||||
binary VDF, edited by `patches/steam-shortcuts.py`), starting the shortcut's
|
||||
`run-app`, with the icon rendered as PNG (`~/.local/share/steamify/steamify.png`;
|
||||
Steam shows no SVG). Why: while Steam runs, a Steam Controller only talks to
|
||||
Steam, which gives its input to the game it started (Steam Input); on the
|
||||
desktop through its desktop layout (A = Enter, B = Esc, Y = Space, X =
|
||||
Steam's keyboard), in gaming mode as a gamepad.
|
||||
|
||||
Steam reads the list only at startup and writes it back on exit, so Steam is
|
||||
closed (`steam -shutdown`) for the edit and started again (through
|
||||
`steam-desktop-autostart.service` when it's there). That's refused in gaming
|
||||
mode and when Steamify itself was started from Steam (`SteamGameId`), since
|
||||
closing Steam would end it. An entry for the start script that's already
|
||||
there (added by hand, or with the path from before 2.5.0) is updated, not
|
||||
added twice; what was done is recorded per account (state `steamgame`:
|
||||
`<account>=<appid> added|updated`) and a copy of each list is kept in the
|
||||
state directory before the first change. Turning it off (or the shortcut)
|
||||
removes every entry for the start script, since it can't start anything
|
||||
without it.
|
||||
|
||||
Started from Steam, the app re-executes itself without Steam's overlay
|
||||
(`LD_PRELOAD` of `gameoverlayrenderer.so` makes Qt abort) and
|
||||
`steamify-app.sh` keeps it in the foreground (`SteamGameId`), or Steam
|
||||
counts the game as ended right away and stops giving it the controller.
|
||||
|
||||
## Update notifications
|
||||
|
||||
The **Update notifications** option (new in 2.5.0, ticked by default)
|
||||
installs `patches/steamify-notifier.py` as
|
||||
`~/.local/share/steamify/bin/steamify-notifier` with two user
|
||||
units in `~/.config/systemd/user`: `steamify-update-check.timer` (daily,
|
||||
`Persistent=`) and `steamify-update-check.service` (also wanted by
|
||||
`plasma-workspace.target`, so it checks a minute after each desktop login).
|
||||
Nothing stays running while there's no update.
|
||||
|
||||
Every Steamify run records its version as `seen` (`notify.state`). The check
|
||||
asks GitHub for the newest release; when it's newer than `seen` and not the
|
||||
`skipped` version, it shows a notification (`notify-send` with the buttons
|
||||
**Open Steamify** and **Skip this version**) and a tray icon (click: open;
|
||||
menu: open, skip, remind me later). Closing the notification keeps the
|
||||
icon; opening Steamify in any way records the new version and ends it. It
|
||||
only runs on the Plasma desktop: gamescope shows no notifications or tray,
|
||||
so an update found in gaming mode waits for the next desktop login. It never
|
||||
installs anything: the shortcut always starts the newest release, which then
|
||||
shows what's new or updated for this install.
|
||||
|
||||
## VRAM booster
|
||||
|
||||
SteamOS 3.9 manages the dGPU's VRAM per cgroup: the game in front is
|
||||
protected, background apps are evicted first. Without it a game that needs
|
||||
most of the VRAM (8 GB on the Steam Machine) can be pushed into system RAM
|
||||
by the desktop and other apps, and stutter. The kernel side is the `dmem`
|
||||
cgroup controller (7.2); amdgpu and Intel's xe register their VRAM with it,
|
||||
NVIDIA's driver doesn't: with an NVIDIA card the option is shown greyed
|
||||
out, with why (`WIZARD_VRAM_FAKE_NVIDIA=1` fakes that for tests). Otherwise
|
||||
cgroup controller (7.2); amdgpu and Intel's xe register their VRAM with it
|
||||
(`drm/<pci>/vram`), NVIDIA's open kernel modules from driver 615 too
|
||||
(`nvidia/<pci>/vidmem`); `dmemcg-booster` protects every region it lists,
|
||||
whatever its name. NVIDIA's closed modules don't: with such a card the option is shown greyed
|
||||
out with what to do (`vram_nvidia_case`): open modules older than 615 ->
|
||||
update; the closed driver on a card the open one supports (not in chwd's
|
||||
legacy lists `/var/lib/chwd/ids/nvidia-{580,470,390}.ids`) -> the `chwd`
|
||||
commands to switch, never switched by Steamify itself (a failed switch
|
||||
means a black screen, and it can't be tested here); a legacy card or
|
||||
nouveau -> not supported. Shown greyed
|
||||
out, with why, until its driver lists a region: then it's offered like any
|
||||
other (`WIZARD_VRAM_FAKE_NVIDIA=1` fakes the grey-out, `WIZARD_VRAM_CAPACITY=<file>`
|
||||
reads the regions from a copy, for tests). Otherwise
|
||||
the **VRAM booster** option is only shown when
|
||||
`/sys/fs/cgroup/dmem.capacity` lists a VRAM region of at least 2 GB (a
|
||||
`/sys/fs/cgroup/dmem.capacity` lists a VRAM region (`vram`, or `vidmem`
|
||||
as other drivers name it, numbered with several) of at least 2 GB (a
|
||||
dedicated GPU; an integrated one registers a small carve-out) or it's already on, and is
|
||||
ticked by default; new in 2.3.0, so setups with the SteamOS conversion on
|
||||
get it ticked. CachyOS packages the userspace side, which it installs:
|
||||
@@ -269,7 +397,7 @@ worth it if the booster itself turns out to cause stutter.
|
||||
Each component has a feature version (`FEATURE_VERSION` in `lib/menu.sh`):
|
||||
the Steamify version in which what it sets up last changed (2.1.0 for
|
||||
everything that hasn't changed since). After a component is turned on
|
||||
successfully, that version is recorded in `~/.local/state/cachyos-gamescope-boot/features.state`
|
||||
successfully, that version is recorded in `~/.local/state/steamify/features.state`
|
||||
(turning it off records `off`). Whether a component is on is always checked
|
||||
on the system itself; the version only decides about updates:
|
||||
|
||||
@@ -323,6 +451,31 @@ To walk through it without flashing anything, run the wizard with
|
||||
`WIZARD_BIOS_DRY_RUN=1`: it downloads and checks the package and shows both
|
||||
warnings, skips fwupd's device check, and only prints the install command.
|
||||
|
||||
## Where Steamify keeps its files
|
||||
|
||||
In the home folder, everything is under `steamify`:
|
||||
|
||||
| Where | What |
|
||||
|---|---|
|
||||
| `~/.local/state/steamify/` | State (`*.state`), undo journals (`*.journal`), the saved panel layout (`theme-layout/`) |
|
||||
| `~/.local/share/steamify/app/` | The app (`steamify-app.sh` downloads it here) |
|
||||
| `~/.local/share/steamify/bin/` | The shortcut's start scripts (`run-app`, `run-wizard`) and `steamify-notifier` |
|
||||
| `~/.local/share/icons/hicolor/scalable/apps/steamify.svg` | The shortcut's icon |
|
||||
| `~/.local/share/applications/steamify-*.desktop` | The launcher entries |
|
||||
| `~/.config/systemd/user/` | `steamify-update-check.*`, `steam-desktop-autostart.service` |
|
||||
|
||||
System-wide: `/usr/local/lib/steamify/` (kernel headers script),
|
||||
`/usr/src/steamify-*` (DKMS modules), `/var/cache/steamify/kernel` (the old
|
||||
kernel pin's packages), and `*.bak-gamescope-wizard` backups next to the
|
||||
system files that were edited (that name stays: it's how they're found again).
|
||||
|
||||
Before 2.5.0 the home folder paths used the project's old name
|
||||
(`cachyos-gamescope-boot`). `migrate_layout` (`lib/state.sh`) moves them at
|
||||
every start of a newer version, once, and leaves symlinks under the old names
|
||||
so an older release still finds the same state; it fixes the paths in the
|
||||
launcher entries and the update check's unit, and merges when both exist.
|
||||
The headers script moves when Steam Machine support is set up again.
|
||||
|
||||
## Manual session control
|
||||
|
||||
```bash
|
||||
@@ -332,6 +485,31 @@ steamos-session-select persistent # remember the last-used session across reboo
|
||||
steamos-session-select oneshot # always start in gamescope (default, like a Deck)
|
||||
```
|
||||
|
||||
`steamify.sh --boot gamescope|desktop` sets where the PC starts after a
|
||||
restart (the menu's Boot into row) from a script: it needs the SteamOS
|
||||
conversion and changes nothing else, not even the updates a normal run would
|
||||
apply. Exit code 1 without the conversion or with another value.
|
||||
|
||||
## Install-time mode (`--defaults`)
|
||||
|
||||
For an installer (the Steam Machine ISO), without a session or prompts
|
||||
(passwordless sudo required):
|
||||
|
||||
```bash
|
||||
steamify.sh --defaults # what the menu would preselect
|
||||
steamify.sh --defaults --options gaming,theme,cec,machine --boot desktop
|
||||
steamify.sh --defaults --list # what --defaults can set up here, as JSON
|
||||
```
|
||||
|
||||
`--options` turns on exactly the listed items (the menu's ids: `gaming`,
|
||||
`theme`, `glyphs`, `single`, `launcher`, `notify`, `vram`, `cec`, `machine`,
|
||||
`poweroff`), everything else off; an item that's on brings its parent
|
||||
(single user the conversion, the power-off fix Steam Machine support). An
|
||||
item this PC can't use (e.g. `vram` without a VRAM region) is left off with
|
||||
a warning. `--boot desktop` needs `gaming`. Unknown options, ids, `boot` or
|
||||
`bios` in the list: exit code 1 before anything changes. What needs a
|
||||
Plasma session waits for the first login (`lib/first-login.sh`).
|
||||
|
||||
With `Relogin=true`, a gamescope session that fails to start is restarted
|
||||
immediately, which can turn into a loop - see
|
||||
[TROUBLESHOOTING.md](TROUBLESHOOTING.md) for the way out.
|
||||
@@ -357,10 +535,15 @@ immediately, which can turn into a loop - see
|
||||
| `lib/cec.sh` | HDMI-CEC: Valve's `cecd` and friends from its `holo` repository |
|
||||
| `lib/steam-machine.sh` | Steam Machine support: LED driver, LED access, steamos-manager |
|
||||
| `lib/fremont-poweroff.sh` | Steam Machine support: the power-off fix (DKMS module from `patches/`) |
|
||||
| `lib/steam-game.sh` | Add as non-Steam game: Steamify in the Steam library (`patches/steam-shortcuts.py`) |
|
||||
| `lib/update-notifier.sh` | Update notifications: the notifier from `patches/` and its user timer |
|
||||
| `lib/first-login.sh` | `--defaults` without a session (the Steam Machine ISO's installer): the one-time first-login step that sets up single user's launcher on Plasma's new layout and opens the app |
|
||||
| `lib/nvidia.sh` | NVIDIA fix for gaming mode: kernel parameters and early modules (part of the SteamOS conversion) |
|
||||
| `lib/vram-booster.sh` | VRAM booster (`dmemcg-booster`, `plasma-foreground-booster`) |
|
||||
| `services/` | The systemd units the scripts install (`service_file`, `@KEY@` placeholders); see its README |
|
||||
| `patches/` | Module sources and patches the scripts build or apply (`patch_file`); see its README |
|
||||
| `.github/tools/bundle.sh` | Builds the single-file version (`dist/steamify.sh`), with `patches/` embedded |
|
||||
| `.github/workflows/bundle.yml` | Builds and checks it on every push; publishes it on `main` |
|
||||
| `.github/tools/bundle.sh` | Builds the single-file version (`dist/steamify.sh`), with `patches/` and `services/` embedded |
|
||||
| `.github/workflows/bundle.yml` | Builds and checks it on every push (GitHub and a Gitea mirror); publishes it on `main`, and starts the Steamify ISO's release |
|
||||
|
||||
The single-file version is generated: on every push to `main`, GitHub
|
||||
Actions runs `.github/tools/bundle.sh`, checks the result with `bash -n` and
|
||||
|
||||
+111
@@ -0,0 +1,111 @@
|
||||
# TODO: NVIDIA fix for gaming mode (branch `feature/nvidia-gaming-fix`)
|
||||
|
||||
Delete this file, `NVIDIA-INSTRUCTIONS.md`, `NVIDIA-RESEARCH.md` and `.no-release-yet` when the feature is released.
|
||||
Written 2026-10-01 so a new session can pick this up.
|
||||
|
||||
## Problem
|
||||
A PC with an NVIDIA RTX 5080 (Blackwell, open kernel modules) shows a corrupted
|
||||
image when gaming mode (gamescope) starts. Cause not confirmed. Steamify had no
|
||||
NVIDIA handling at all. Likely: `nvidia-drm.modeset=1` / `nvidia-drm.fbdev=1`
|
||||
missing, or a gamescope/driver mismatch.
|
||||
|
||||
## What is built (all on this branch, pushed)
|
||||
- `lib/nvidia.sh`: part of the SteamOS conversion (`gaming_enable` / `gaming_disable`).
|
||||
With an NVIDIA GPU + driver it adds `nvidia-drm.modeset=1 nvidia-drm.fbdev=1` to the
|
||||
kernel command line (Limine, systemd-boot, GRUB; backup first) and, only when every
|
||||
installed kernel has `nvidia_drm`, `/etc/mkinitcpio.conf.d/90-steamify-nvidia.conf`.
|
||||
Rebuilds initramfs + boot entries, verifies the config and the generated entries
|
||||
have the parameters (error otherwise). Undone on disable. Description: `TECHNICAL.md`.
|
||||
- `FEATURE_VERSION[gaming]=2.9.7` so installs that already have the conversion re-apply it.
|
||||
- Test hooks `NVIDIA_DRM_DIR`, `NVIDIA_MODULES_DIR`, `NVIDIA_LIMINE_CONF`,
|
||||
`NVIDIA_SDBOOT_DIR`, `NVIDIA_GRUB_CFG`: only set by tests; defaults are the real paths.
|
||||
|
||||
## Tested
|
||||
- `bash tests/nvidia-test.sh`: 22 checks against a fake RTX 5080 beside an iGPU, a stub
|
||||
`modinfo`, temp boot loader files. All pass.
|
||||
- Real VMs (QEMU/KVM, Limine, systemd-boot, GRUB): enable, reboot, kernel command line
|
||||
has the parameters; disable, reboot, original command line. All pass. Found and fixed:
|
||||
Limine pasted an appended `+=` line as text into the cmdline; a kernel without the
|
||||
NVIDIA modules made limine-mkinitcpio skip its boot entry.
|
||||
|
||||
## Kernel changes (done, VM-tested 2026-10-01, Limine)
|
||||
The early-load drop-in is kept right by a pacman hook (`patches/steamify-nvidia-initramfs.{sh,hook}`,
|
||||
installed by `nvidia_enable`, `/etc/pacman.d/hooks/85-steamify-nvidia-initramfs.hook`). Real pacman
|
||||
transactions in a Limine VM: the hook runs between "Updating module dependencies" and "Updating
|
||||
linux initcpios" (real hook names there: 60-*-remove, 80-limine-efi-deploy, 90-limine-mkinitcpio-remove-post,
|
||||
90-mkinitcpio-install; DKMS would be 71-): the drop-in is present while every kernel has the modules, removed
|
||||
when the LTS kernel loses them, back when they return; initramfs nvidia files 1 -> 5 -> 1 -> 5 -> 1
|
||||
(1 = baseline, 4 modules added); no ERROR/skipping in any rebuild; cmdline kept the parameters after a reboot;
|
||||
disable removes hook, script and drop-in. Found on the way: an empty hook/script was installed when
|
||||
`patch_file` failed (now an error). Only tested with fake modules (renamed copies of a small module), on
|
||||
Limine; systemd-boot and GRUB use the same hook but were not run with pacman transactions.
|
||||
|
||||
## Opt-out toggle (new request, 2026-10-01: not built yet)
|
||||
When a compatible NVIDIA card is listed there should be a menu option, on by default (opt-out), named
|
||||
"NVIDIA compatibility", as a sub-option of the SteamOS conversion, directly under "Boot into" (`boot`).
|
||||
Today the fix runs unconditionally inside `gaming_enable`/`gaming_disable`.
|
||||
- [ ] New component `nvidia` in `lib/menu.sh`: `COMPONENTS` right after `boot`, `PARENT[nvidia]=gaming`, `LABEL`,
|
||||
`FEATURE_VERSION[nvidia]`, `component_available` -> `nvidia_available` (= `nvidia_present`); not in
|
||||
`NO_PRESELECT` (ticked by default, `feature_new` ticks it for installs that already have the conversion).
|
||||
`nvidia_status` from the system (hook + parameters present), `nvidia_enable`/`nvidia_disable` = the code now
|
||||
called from `gaming_enable`/`gaming_disable` (remove those calls). Check `toggle_component` dependencies,
|
||||
`feature_record_unticked`, the plan texts ("This will: ...").
|
||||
- [ ] The app: `ui/qml/Texts.qml` item texts, `AppState.qml`, the screen rows, `lib/backend.sh` if it lists ids;
|
||||
`--defaults [--options <ids>]` (the Steam Machine ISO's installer pages: it names the ids) and `--skip`.
|
||||
- [ ] README rows/screenshot rule (a release that adds a menu row retakes `assets/screenshot-menu.png`), TECHNICAL.md,
|
||||
CHANGELOG, `tests/nvidia-test.sh` (status/enable/disable through the component), VM menu test in
|
||||
steamify-cachyos-dev (`share/vmtest/menu`, TESTPLAN.md row).
|
||||
- [x] What "compatible" means (decided 2026-10-01): RTX 20 series or newer, the same check as the VRAM booster
|
||||
(`vram_nvidia_legacy_id`: a card on chwd's legacy lists `/var/lib/chwd/ids/nvidia-*.ids` is older; without the
|
||||
lists every card counts). `nvidia_present` = such a card + `nvidia_drm` available; the toggle's `nvidia_available`
|
||||
is the same function. Older cards (GTX 10/9 series) are left alone: no promise they work with gamescope.
|
||||
|
||||
## Older cards and other research
|
||||
Decision 2026-10-01: support RTX 20 series or newer only, with the VRAM booster's check (done in `lib/nvidia.sh`).
|
||||
The user had hoped older GPUs would work too; not promised. Full notes with sources: **`NVIDIA-RESEARCH.md`**.
|
||||
Short version: open kernel modules need Turing+, Maxwell/Pascal/Volta need the proprietary driver (580 legacy branch);
|
||||
`nvidia-drm.modeset/fbdev` exist in both, so the fix applies to any card with `nvidia_drm`, but nothing found says gamescope
|
||||
works better or worse there (a GTX 1050 Ti has a known gamescope>3.16.16 start problem on HDMI, not ours). Cannot be promised:
|
||||
needs a test on a real older card. Design for the toggle: on by default for any card with `nvidia_drm`, the label says
|
||||
what it does, `tests/nvidia-hardware-test.sh` reports GPU and driver so results can be compared.
|
||||
|
||||
## Still to do
|
||||
1. [ ] **On the NVIDIA PC** (only place the real fix can be judged; the full steps, how to read the results and the undo
|
||||
are in `NVIDIA-INSTRUCTIONS.md`), from this checkout:
|
||||
`bash tests/nvidia-hardware-test.sh check` (before), `... apply` (asks sudo), reboot,
|
||||
`... check` (after: `nvidia_drm modeset/fbdev = Y`), boot gaming mode, then
|
||||
`... visual` (was the picture clean?). Everything goes to `~/steamify-nvidia-report.txt`:
|
||||
paste it into the session.
|
||||
2. [ ] If the parameters apply but the picture is still corrupted: look at the report's
|
||||
gamescope/NVIDIA log lines and the versions (`nvidia-open`, `nvidia-utils`, `gamescope`,
|
||||
`gamescope-session-cachyos`); the cause is then probably a gamescope/driver mismatch
|
||||
for Blackwell, not this fix.
|
||||
3. [ ] Not covered by any test: the early-load drop-in with the REAL NVIDIA modules (the VMs only have renamed
|
||||
fake ones), and systemd-boot/GRUB with a pacman transaction (only Limine was run).
|
||||
4. [ ] **Verify the RTX 20+ check on the PC** (decided 2026-10-01, only unit-tested with a fake chwd list; this laptop and the VMs
|
||||
have no `/var/lib/chwd/ids`): `bash tests/nvidia-hardware-test.sh check` prints the NVIDIA PCI id, whether it is on a chwd legacy
|
||||
list, and whether the lists exist at all. Expect for the RTX 5080: "supported", "not on a legacy list". If it says "no chwd
|
||||
legacy lists found" the check cannot tell old from new there (every card then counts as supported, like the VRAM booster):
|
||||
look at what `chwd`/`/var/lib/chwd/ids` provide on CachyOS and whether another source (the open-driver device list, the
|
||||
`nvidia-open` package) would be better for both the VRAM booster and this fix. Also try `check` on any older NVIDIA card
|
||||
that turns up (GTX 10/9 series): it must say "older than RTX 20 ... not applied" and `apply` must change nothing.
|
||||
5. [ ] Changelog: fill in the commit hashes of this feature's lines (next commit, per AGENTS.md).
|
||||
6. [ ] Build the opt-out toggle (section above) before release.
|
||||
7. [ ] When complete and tested: ask the user whether it may be released. On a yes delete
|
||||
`.no-release-yet` and this file, open the PR into `release/2.9.7` (local branch only so
|
||||
far, one commit `chore: Version 2.9.7`; push it then) and merge it. The user merges
|
||||
`release/2.9.7` into `main`.
|
||||
|
||||
## Working rules for this repo (see AGENTS.md and ../steamify-cachyos-dev/AGENTS.md)
|
||||
- Never work on `main` or a `release/*` branch; no `Co-Authored-By` / "Generated with
|
||||
Claude" lines in commits or PRs. No git identity on the dev laptop: use
|
||||
`git -c user.name="Rick Peters" -c user.email="rickpeters@upriser.nl" commit`.
|
||||
- Don't push `release/2.9.7` before the PR (a push can start a dev ISO build).
|
||||
|
||||
## If the VM tests need repeating (dev laptop, Ubuntu)
|
||||
- `scripts/vminstall.sh` (steamify-cachyos-dev) with `VM_BOOTLOADER=limine|systemd-boot|grub`,
|
||||
`CI=1`, a short `VM_DIR` (`~/vms/...`: socket paths over 108 bytes fail) and `VM_SSH_KEY`.
|
||||
- This session's shell lacked the `kvm` group: run QEMU steps as `sg kvm -c "..."`.
|
||||
- `/tmp/vminstall-iso.lock` belongs to another user and there is no `bsdtar`: use a copy of
|
||||
`vminstall.sh` with another lock path and a `bsdtar` shim (Python `pycdlib` in a venv).
|
||||
- Delete everything afterwards (`~/vms` incl. `pkg-cache`, the 3 GB ISO, keys).
|
||||
@@ -18,6 +18,14 @@ restarted right away (`Relogin=true`), which is why it can loop.
|
||||
Run the wizard again and press `a` in the menu to re-apply everything that's
|
||||
on (also useful after a CachyOS update). To undo a part, untick it.
|
||||
|
||||
## "Target OS name ... not found in /boot/limine.conf"
|
||||
|
||||
limine-snapper-sync finds the boot entries by the OS name. Steamify never
|
||||
changes that name (it only adds version keys to `/etc/os-release`), and pins
|
||||
`TARGET_OS_NAME="CachyOS"` in `/etc/default/limine`. If you see this message,
|
||||
check that `PRETTY_NAME` in `/etc/os-release` still says `CachyOS`, or set
|
||||
`TARGET_OS_NAME` in `/etc/default/limine` to the name your boot entries use.
|
||||
|
||||
## The LED bar on the Steam Machine stays dark
|
||||
|
||||
Restart once more; a freshly installed driver often needs a reboot. The menu
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 484 KiB After Width: | Height: | Size: 519 KiB |
+8
-1
@@ -54,7 +54,11 @@ backend_status() {
|
||||
items+=",\"wanted\":$( [[ "${WANTED[$c]:-0}" == 1 ]] && echo true || echo false)"
|
||||
items+=",\"update\":$(feature_outdated "$c" && echo true || echo false)"
|
||||
items+=",\"new\":$(feature_new "$c" && echo true || echo false)"
|
||||
items+=",\"selectable\":$(component_selectable "$c" && echo true || echo false)}"
|
||||
items+=",\"selectable\":$(component_selectable "$c" && echo true || echo false)"
|
||||
# Why it can't be turned on, for the app's explanation.
|
||||
[[ "$c" == vram && -n "${VRAM_NVIDIA_CASE:-}" ]] &&
|
||||
items+=",\"note\":$(json_str "$(vram_nvidia_note "$VRAM_NVIDIA_CASE")")"
|
||||
items+="}"
|
||||
done
|
||||
local cec="" f
|
||||
for f in /dev/cec*; do [[ -e "$f" ]] && cec+="${cec:+ }$(basename "$f")"; done
|
||||
@@ -156,6 +160,7 @@ backend_apply() {
|
||||
plan_changes
|
||||
backend_event plan "\"disable\":$(json_list "${TO_DISABLE[@]}"),\"enable\":$(json_list "${TO_ENABLE[@]}")"
|
||||
if [[ ${#TO_DISABLE[@]} -eq 0 && ${#TO_ENABLE[@]} -eq 0 ]]; then
|
||||
feature_record_unticked
|
||||
backend_event finished '"failed":[],"restart":false,"nothing":true'
|
||||
return 0
|
||||
fi
|
||||
@@ -171,6 +176,8 @@ backend_apply() {
|
||||
for c in "${TO_ENABLE[@]}"; do
|
||||
if backend_run_component "$c" enable; then is_action "$c" || feature_record "$c" enable; else failed+=("$c"); fi
|
||||
done
|
||||
feature_record_unticked
|
||||
os_version_refresh
|
||||
[[ " ${TO_DISABLE[*]} ${TO_ENABLE[*]} " =~ \ (gaming|single|boot|kpin)\ ]] && RESTART_FOR_LOGIN=true
|
||||
backend_event finished "\"failed\":$(json_list "${failed[@]}"),\"restart\":$(restart_needed && echo true || echo false)"
|
||||
}
|
||||
|
||||
+1
-13
@@ -23,19 +23,7 @@ boot_enable() {
|
||||
# the session into the base config; run it right away rather than rely
|
||||
# on its path unit, which could still be pending when the login manager
|
||||
# starts.
|
||||
sudo tee "$BOOT_UNIT" > /dev/null << EOF
|
||||
[Unit]
|
||||
Description=Steamify CachyOS: boot into the desktop instead of gaming mode
|
||||
Before=display-manager.service sddm.service plasmalogin.service
|
||||
|
||||
[Service]
|
||||
Type=oneshot
|
||||
ExecStart=/usr/lib/steamos/steam-set-session plasma.desktop
|
||||
ExecStart=/bin/sh -c '[ -x $SESSION_SYNC ] && exec $SESSION_SYNC || true'
|
||||
|
||||
[Install]
|
||||
WantedBy=graphical.target
|
||||
EOF
|
||||
service_file "$BOOT_UNIT_NAME" SESSION_SYNC="$SESSION_SYNC" | sudo tee "$BOOT_UNIT" > /dev/null
|
||||
sudo systemctl daemon-reload
|
||||
sudo systemctl enable "$BOOT_UNIT_NAME" || { err "Enabling $BOOT_UNIT_NAME failed."; return 1; }
|
||||
ok "Boots into the desktop from the next boot on (Return to Gaming Mode still works)."
|
||||
|
||||
+36
-25
@@ -26,6 +26,10 @@ CEC_DKMS_VER=1
|
||||
CEC_DKMS_SRC="/usr/src/$CEC_DKMS_NAME-$CEC_DKMS_VER"
|
||||
CEC_DRIVER_URL="https://raw.githubusercontent.com/evlaV/linux-integration/10c8c8800ccd3ae359203b4eefb6479f613b3b8e/drivers/media/cec/platform/cros-ec/cros-ec-cec.c"
|
||||
CEC_DRIVER_SHA256=e89fd4e87fceb32d713ffc59b64794779b3c2b3c012b0e2f2e9f0c40b42f4373
|
||||
# Downloaded once, then kept: raw.githubusercontent.com rate-limits (HTTP 429) repeated downloads
|
||||
# from one address, and turning CEC off and on again needs no network then. Named after its
|
||||
# checksum, so a new pin (a new commit and checksum above) downloads its file once by itself.
|
||||
CEC_DRIVER_CACHE="/var/cache/steamify/cros-ec-cec-${CEC_DRIVER_SHA256:0:12}.c"
|
||||
|
||||
cec_link_steamos_manager() {
|
||||
# On a Steam Machine: steamos-manager writes cecd's config from Steam's
|
||||
@@ -34,11 +38,11 @@ cec_link_steamos_manager() {
|
||||
# called by Steam Machine support, which installs steamos-manager after
|
||||
# this item ran.
|
||||
pacman -Q steamos-manager >/dev/null 2>&1 || return 0
|
||||
systemctl --user daemon-reload
|
||||
systemctl --user enable steamos-manager-configure-cecd.service 2>/dev/null
|
||||
systemctl --user start steamos-manager-configure-cecd.service 2>/dev/null
|
||||
systemctl --user restart cecd.service 2>/dev/null
|
||||
systemctl --user restart steamos-manager.service 2>/dev/null
|
||||
user_systemctl daemon-reload
|
||||
user_systemctl enable steamos-manager-configure-cecd.service 2>/dev/null
|
||||
user_systemctl start steamos-manager-configure-cecd.service 2>/dev/null
|
||||
user_systemctl restart cecd.service 2>/dev/null
|
||||
user_systemctl restart steamos-manager.service 2>/dev/null
|
||||
return 0
|
||||
}
|
||||
|
||||
@@ -51,10 +55,10 @@ cec_status() { cec_installed && [[ -f "$CEC_STEAM_DROPIN" ]] && cec_driver_ok; }
|
||||
|
||||
cec_reload_driver() {
|
||||
# cecd keeps /dev/cec0 open, so the old module can't be unloaded under it.
|
||||
systemctl --user stop cecd.service 2>/dev/null
|
||||
user_systemctl stop cecd.service 2>/dev/null
|
||||
sudo modprobe -r cros_ec_cec 2>/dev/null
|
||||
sudo modprobe cros_ec_cec 2>/dev/null
|
||||
systemctl --user start cecd.service 2>/dev/null
|
||||
user_systemctl start cecd.service 2>/dev/null
|
||||
}
|
||||
|
||||
cec_driver_enable() {
|
||||
@@ -65,21 +69,25 @@ cec_driver_enable() {
|
||||
fi
|
||||
install_kernel_headers || return 1
|
||||
tmp="$(mktemp -d)"
|
||||
info "Downloading Valve's Steam Machine CEC driver..."
|
||||
if ! curl -fsL "$CEC_DRIVER_URL" -o "$tmp/cros-ec-cec.c" ||
|
||||
! echo "$CEC_DRIVER_SHA256 $tmp/cros-ec-cec.c" | sha256sum -c --quiet -; then
|
||||
rm -rf "$tmp"
|
||||
err "Downloading Valve's CEC driver failed (or its checksum didn't match)."
|
||||
return 1
|
||||
if [[ -f "$CEC_DRIVER_CACHE" ]] && echo "$CEC_DRIVER_SHA256 $CEC_DRIVER_CACHE" | sha256sum -c --quiet - 2>/dev/null; then
|
||||
cp "$CEC_DRIVER_CACHE" "$tmp/cros-ec-cec.c"
|
||||
else
|
||||
info "Downloading Valve's Steam Machine CEC driver..."
|
||||
if ! curl -fsL --retry 2 "$CEC_DRIVER_URL" -o "$tmp/cros-ec-cec.c" ||
|
||||
! echo "$CEC_DRIVER_SHA256 $tmp/cros-ec-cec.c" | sha256sum -c --quiet -; then
|
||||
rm -rf "$tmp"
|
||||
err "Downloading Valve's CEC driver failed (or its checksum didn't match)."
|
||||
return 1
|
||||
fi
|
||||
# The name carries the checksum: a newer pin gets its own file, the old one goes.
|
||||
sudo find "${CEC_DRIVER_CACHE%/*}" -maxdepth 1 -name 'cros-ec-cec-*.c' ! -name "${CEC_DRIVER_CACHE##*/}" -delete 2>/dev/null
|
||||
sudo install -Dm644 "$tmp/cros-ec-cec.c" "$CEC_DRIVER_CACHE"
|
||||
fi
|
||||
# So it finds amdgpu's HDMI port (see the patch for why).
|
||||
patch_file cros-ec-cec-single-port.patch | patch -s -d "$tmp" -p1 ||
|
||||
{ rm -rf "$tmp"; err "Patching Valve's CEC driver failed."; return 1; }
|
||||
echo 'obj-m += cros-ec-cec.o' >"$tmp/Makefile"
|
||||
printf '%s\n' "# Written by Steamify: Valve's cros_ec_cec, which knows the Steam Machine." \
|
||||
"PACKAGE_NAME=\"$CEC_DKMS_NAME\"" "PACKAGE_VERSION=\"$CEC_DKMS_VER\"" \
|
||||
'BUILT_MODULE_NAME[0]="cros-ec-cec"' 'DEST_MODULE_LOCATION[0]="/updates/dkms"' \
|
||||
'AUTOINSTALL="yes"' >"$tmp/dkms.conf"
|
||||
patch_file "$CEC_DKMS_NAME.dkms.conf" | fill NAME="$CEC_DKMS_NAME" VERSION="$CEC_DKMS_VER" >"$tmp/dkms.conf"
|
||||
sudo dkms remove "$CEC_DKMS_NAME/$CEC_DKMS_VER" --all >/dev/null 2>&1
|
||||
sudo rm -rf "$CEC_DKMS_SRC"
|
||||
sudo install -d "$CEC_DKMS_SRC" && sudo install -m644 "$tmp"/{cros-ec-cec.c,Makefile,dkms.conf} "$CEC_DKMS_SRC/"
|
||||
@@ -157,10 +165,13 @@ cec_enable() {
|
||||
sudo tee "$CEC_STEAM_ENV" >/dev/null
|
||||
printf '%s\n' "# Written by Steamify: overrides STEAM_ENABLE_CEC=0 from the gaming mode script." \
|
||||
'[Service]' "EnvironmentFile=-$CEC_STEAM_ENV" | sudo tee "$CEC_STEAM_DROPIN" >/dev/null
|
||||
systemctl --user daemon-reload
|
||||
user_systemctl daemon-reload
|
||||
# The TV remote's volume keys: SteamOS enables this socket through its
|
||||
# preset, which pacman doesn't apply, so nothing else does on CachyOS.
|
||||
user_systemctl enable --now cec-audio-control.socket 2>/dev/null
|
||||
cec_link_steamos_manager
|
||||
if compgen -G "/dev/cec*" >/dev/null; then
|
||||
systemctl --user restart cecd.service 2>/dev/null
|
||||
user_systemctl restart cecd.service 2>/dev/null
|
||||
ok "HDMI-CEC on ($(cd /dev && echo cec*)); Steam shows its settings from the next gaming mode start."
|
||||
info "Turn on CEC on your TV too (e.g. Sony: BRAVIA Sync, Samsung: Anynet+, LG: SimpLink)."
|
||||
else
|
||||
@@ -171,20 +182,20 @@ cec_enable() {
|
||||
|
||||
cec_disable() {
|
||||
info "Removing HDMI-CEC..."
|
||||
systemctl --user disable --now cecd.service cec-audio-control.socket cec-audio-control.service 2>/dev/null
|
||||
systemctl --user disable steamos-manager-configure-cecd.service 2>/dev/null
|
||||
user_systemctl disable --now cecd.service cec-audio-control.socket cec-audio-control.service 2>/dev/null
|
||||
user_systemctl disable steamos-manager-configure-cecd.service 2>/dev/null
|
||||
sudo pacman -Rns --noconfirm "${CEC_PKGS[@]}" 2>/dev/null
|
||||
cec_driver_disable
|
||||
sudo rm -f "$CEC_ORDER_DROPIN" "$CEC_STEAM_DROPIN" "$CEC_STEAM_ENV"
|
||||
sudo rmdir "$(dirname "$CEC_ORDER_DROPIN")" "$(dirname "$CEC_STEAM_DROPIN")" "$(dirname "$CEC_STEAM_ENV")" 2>/dev/null
|
||||
systemctl --user daemon-reload
|
||||
user_systemctl daemon-reload
|
||||
if [[ -n "$(state_get cec installed_linuxconsole)" ]]; then
|
||||
sudo pacman -Rns --noconfirm linuxconsole 2>/dev/null
|
||||
state_clear cec
|
||||
fi
|
||||
sudo udevadm control --reload
|
||||
systemctl --user is-active -q steamos-manager.service 2>/dev/null &&
|
||||
systemctl --user restart steamos-manager.service
|
||||
user_systemctl is-active -q steamos-manager.service 2>/dev/null &&
|
||||
user_systemctl restart steamos-manager.service
|
||||
ok "HDMI-CEC removed."
|
||||
}
|
||||
|
||||
@@ -192,5 +203,5 @@ cec_overview() {
|
||||
# For the menu's kernel overview.
|
||||
local dev="none"
|
||||
compgen -G "/dev/cec*" >/dev/null && dev="$(cd /dev && echo cec*)"
|
||||
echo "CEC devices: $dev cecd: $(systemctl --user is-active cecd 2>/dev/null)"
|
||||
echo "CEC devices: $dev cecd: $(user_systemctl is-active cecd 2>/dev/null)"
|
||||
}
|
||||
@@ -9,6 +9,21 @@ ok() { echo -e "${c_green}[OK]${c_reset} $*"; }
|
||||
# patch_file <name>: a file from patches/ (module sources, patches). The
|
||||
# single-file build replaces this with one that has them embedded.
|
||||
patch_file() { cat "$SCRIPT_DIR/patches/$1"; }
|
||||
# service_file <name> [KEY=value...]: a systemd unit from services/, filled
|
||||
# in. The single-file build replaces service_raw like patch_file.
|
||||
service_raw() { cat "$SCRIPT_DIR/services/$1"; }
|
||||
service_file() { local name="$1"; shift; service_raw "$name" | fill "$@"; }
|
||||
# fill [KEY=value...]: stdin with each @KEY@ replaced by its value, taken
|
||||
# literally (a home folder may contain sed's "&", "\" or "|").
|
||||
fill() {
|
||||
local kv v
|
||||
local -a subst=(-e '')
|
||||
for kv in "$@"; do
|
||||
v="${kv#*=}"; v="${v//\\/\\\\}"; v="${v//&/\\&}"; v="${v//|/\\|}"
|
||||
subst+=(-e "s|@${kv%%=*}@|$v|g")
|
||||
done
|
||||
sed "${subst[@]}"
|
||||
}
|
||||
warn() { echo -e "${c_yellow}[WARN]${c_reset} $*"; }
|
||||
err() { echo -e "${c_red}[ERROR] $*${c_reset}" >&2; }
|
||||
ask_yn() {
|
||||
@@ -29,6 +44,30 @@ require_root_helper() {
|
||||
fi
|
||||
}
|
||||
|
||||
user_session() {
|
||||
# A running user systemd and session bus. Not in the installer's chroot,
|
||||
# where the ISO applies Steamify for a user who has never logged in.
|
||||
[[ -S "${XDG_RUNTIME_DIR:-/nonexistent}/bus" ]]
|
||||
}
|
||||
|
||||
user_systemctl() {
|
||||
# systemctl --user, also without a session: then only the unit files
|
||||
# change (enable/disable through --root); starting and stopping is left
|
||||
# to the first login, which starts what's enabled anyway.
|
||||
if user_session; then systemctl --user "$@"; return; fi
|
||||
local a verb="" args=()
|
||||
for a in "$@"; do
|
||||
[[ "$a" == --now ]] && continue
|
||||
[[ -z "$verb" && "$a" != -* ]] && verb="$a"
|
||||
args+=("$a")
|
||||
done
|
||||
case "$verb" in
|
||||
enable|disable|is-enabled|mask|unmask) systemctl --user --root=/ "${args[@]}" ;;
|
||||
is-active) return 1 ;;
|
||||
*) return 0 ;;
|
||||
esac
|
||||
}
|
||||
|
||||
plasma_applets() {
|
||||
# Print "containment:applet" for every applet of plugin $1 in the
|
||||
# user's Plasma layout, for kwriteconfig6 --group paths.
|
||||
|
||||
@@ -0,0 +1,40 @@
|
||||
#!/bin/bash
|
||||
# The ISO applies Steamify in the installer, before the user ever logged
|
||||
# in (steamify.sh --defaults without a session). What needs Plasma's first
|
||||
# layout is finished at the first desktop login, by a one-time autostart
|
||||
# that then opens the app, next to CachyOS Hello.
|
||||
# Sourced by steamify.sh; not meant to be run on its own.
|
||||
|
||||
FIRST_LOGIN_ENTRY="${XDG_CONFIG_HOME:-$HOME/.config}/autostart/steamify-first-login.desktop"
|
||||
FIRST_LOGIN_SCRIPT="$STEAMIFY_BIN/first-login"
|
||||
|
||||
first_login_schedule() {
|
||||
install_executable "$FIRST_LOGIN_SCRIPT" 755 << EOF2
|
||||
#!/bin/bash
|
||||
# Installed by Steamify CachyOS: runs once, at the first desktop login.
|
||||
set -o pipefail
|
||||
curl -fsSL --max-time 30 "$WIZARD_URL" | bash -s -- --first-login
|
||||
rm -f "$FIRST_LOGIN_ENTRY" "\$0"
|
||||
[[ -x "$WIZARD_APP_LAUNCHER" ]] && exec "$WIZARD_APP_LAUNCHER"
|
||||
EOF2
|
||||
printf '%s\n' '[Desktop Entry]' 'Type=Application' 'Name=Steamify first login' \
|
||||
"Exec=$FIRST_LOGIN_SCRIPT" 'OnlyShowIn=KDE;' 'X-KDE-autostart-phase=2' 'NoDisplay=true' |
|
||||
install_executable "$FIRST_LOGIN_ENTRY" 644
|
||||
}
|
||||
|
||||
first_login_run() {
|
||||
# plasmashell has just laid out the desktop from the look-and-feel
|
||||
# package; wait for its config, then put single user's launcher
|
||||
# settings on the new launcher.
|
||||
local _
|
||||
for _ in $(seq 30); do
|
||||
[[ -n "$(plasma_applets org.kde.plasma.kickoff)" ]] && break
|
||||
sleep 2
|
||||
done
|
||||
if single_status; then
|
||||
stop_plasmashell_for_edit
|
||||
single_launcher
|
||||
restart_plasmashell_if_stopped
|
||||
fi
|
||||
return 0
|
||||
}
|
||||
@@ -28,10 +28,7 @@ poweroff_fix_enable() {
|
||||
tmp="$(mktemp -d)"
|
||||
patch_file "$POWEROFF_DKMS_NAME.c" > "$tmp/$POWEROFF_DKMS_NAME.c"
|
||||
echo "obj-m += $POWEROFF_DKMS_NAME.o" >"$tmp/Makefile"
|
||||
printf '%s\n' "# Written by Steamify: the Steam Machine powers off instead of booting up again." \
|
||||
"PACKAGE_NAME=\"$POWEROFF_DKMS_NAME\"" "PACKAGE_VERSION=\"$POWEROFF_DKMS_VER\"" \
|
||||
"BUILT_MODULE_NAME[0]=\"$POWEROFF_DKMS_NAME\"" 'DEST_MODULE_LOCATION[0]="/updates/dkms"' \
|
||||
'AUTOINSTALL="yes"' >"$tmp/dkms.conf"
|
||||
patch_file "$POWEROFF_DKMS_NAME.dkms.conf" | fill NAME="$POWEROFF_DKMS_NAME" VERSION="$POWEROFF_DKMS_VER" >"$tmp/dkms.conf"
|
||||
sudo dkms remove "$POWEROFF_DKMS_NAME/$POWEROFF_DKMS_VER" --all >/dev/null 2>&1
|
||||
sudo rm -rf "$POWEROFF_DKMS_SRC"
|
||||
sudo install -d "$POWEROFF_DKMS_SRC" &&
|
||||
|
||||
+80
-39
@@ -18,6 +18,78 @@ gaming_status() {
|
||||
esac
|
||||
}
|
||||
|
||||
# What Steam shows in its System settings besides the OS name (which stays
|
||||
# CachyOS's, for legal clarity and because limine-snapper-sync finds the boot
|
||||
# entries by it): the SteamOS release as the OS version, steam-machine as the
|
||||
# codename, Steamify with its version as the variant (os-release VERSION_ID,
|
||||
# VERSION_CODENAME, VARIANT_ID; see patches/steamify-os-release.sh).
|
||||
OS_NAME_SCRIPT=/usr/local/libexec/steamify-os-release
|
||||
OS_NAME_HOOK=/etc/pacman.d/hooks/zz-steamify-os-release.hook
|
||||
# limine's tools take the OS name from TARGET_OS_NAME, else os-release's
|
||||
# PRETTY_NAME: pinned to CachyOS, the boot entries never depend on os-release.
|
||||
LIMINE_DEFAULTS=/etc/default/limine
|
||||
|
||||
steamos_release() {
|
||||
# The SteamOS release Steamify follows: Valve's newest jupiter-X.Y repo
|
||||
# (where the SteamOS extras come from), as an os-release ID (no spaces or
|
||||
# capitals: steamos-3.9). Offline (e.g. in the installer): the one set
|
||||
# before, if any.
|
||||
local v
|
||||
v="$(curl -fsL --max-time 15 "$VALVE_MIRROR/" 2>/dev/null | grep -oE 'jupiter-[0-9]+\.[0-9]+/' | tr -d / | sort -V | tail -n 1)"
|
||||
if [[ -n "$v" ]]; then echo "steamos-${v#jupiter-}"
|
||||
else sed -n 's/^VERSION_ID=\(steamos-.*\)$/\1/p' /etc/os-release 2>/dev/null; fi
|
||||
}
|
||||
|
||||
os_name_enable() {
|
||||
# 2.9.0 pre-releases renamed the OS itself; the name stays CachyOS's.
|
||||
if grep -q '^DISTRIB_DESCRIPTION=.*with Steamify' /etc/lsb-release 2>/dev/null &&
|
||||
[[ -x /usr/share/libalpm/scripts/cachyos-branding ]]; then
|
||||
sudo /usr/share/libalpm/scripts/cachyos-branding lsb-release
|
||||
fi
|
||||
[[ -n "$(kreadconfig6 --file kcm-about-distrorc --group General --key Name 2>/dev/null)" ]] &&
|
||||
kset gaming kcm-about-distrorc General Name --delete
|
||||
# About this System: os-release's VERSION (CachyOS has none) instead of
|
||||
# VERSION_ID, which is the SteamOS release now.
|
||||
kset gaming kcm-about-distrorc General UseOSReleaseVersion true
|
||||
patch_file steamify-os-release.sh | fill VERSION="$VERSION" STEAMOS="$(steamos_release)" |
|
||||
sudo install -Dm755 /dev/stdin "$OS_NAME_SCRIPT" &&
|
||||
patch_file steamify-os-release.hook | fill SCRIPT="$OS_NAME_SCRIPT" |
|
||||
sudo install -Dm644 /dev/stdin "$OS_NAME_HOOK" &&
|
||||
sudo "$OS_NAME_SCRIPT" || { err "Setting Steamify's version for Steam failed."; return 1; }
|
||||
if [[ -f "$LIMINE_DEFAULTS" ]] && ! grep -q '^TARGET_OS_NAME=' "$LIMINE_DEFAULTS"; then
|
||||
backup_file "$LIMINE_DEFAULTS"
|
||||
printf '%s\n' 'TARGET_OS_NAME="CachyOS"' | sudo tee -a "$LIMINE_DEFAULTS" > /dev/null
|
||||
state_set gaming limine_target 1
|
||||
fi
|
||||
return 0
|
||||
}
|
||||
|
||||
os_name_disable() {
|
||||
sudo rm -f "$OS_NAME_HOOK" "$OS_NAME_SCRIPT"
|
||||
[[ -f /etc/os-release ]] && sudo sed -i -e '/^VARIANT=/d' -e '/^VARIANT_ID=/d' -e '/^VERSION_ID=/d' -e '/^VERSION_CODENAME=/d' /etc/os-release
|
||||
# CachyOS's own values back, the way its hooks write them.
|
||||
if [[ -x /usr/share/libalpm/scripts/cachyos-branding ]]; then
|
||||
sudo /usr/share/libalpm/scripts/cachyos-branding os-release
|
||||
# Undoes 2.9.0 pre-releases, which changed lsb-release's name too.
|
||||
sudo /usr/share/libalpm/scripts/cachyos-branding lsb-release
|
||||
fi
|
||||
if [[ -n "$(state_get gaming limine_target)" ]]; then
|
||||
sudo sed -i '/^TARGET_OS_NAME="CachyOS"$/d' "$LIMINE_DEFAULTS"
|
||||
state_set gaming limine_target ""
|
||||
fi
|
||||
return 0
|
||||
}
|
||||
|
||||
os_version_refresh() {
|
||||
# After every run that changed something (sudo is at hand then): Steam's
|
||||
# OS version follows Steamify's, not just the one that set it up. Silent:
|
||||
# the app reads the backend's stdout as JSON.
|
||||
gaming_status 2>/dev/null || return 0
|
||||
grep -qx "VARIANT_ID=steamify-$VERSION" /etc/os-release 2>/dev/null && return 0
|
||||
os_name_enable > /dev/null 2>&1
|
||||
return 0
|
||||
}
|
||||
|
||||
gaming_enable() {
|
||||
# LOGIN_MANAGER (sddm with single user, else plasmalogin) is set by the
|
||||
# menu. Re-running with the other value switches over cleanly.
|
||||
@@ -37,6 +109,8 @@ gaming_enable() {
|
||||
esac
|
||||
create_desktop_shortcut
|
||||
steam_enable
|
||||
nvidia_enable || return 1
|
||||
os_name_enable || return 1
|
||||
}
|
||||
|
||||
gaming_disable() {
|
||||
@@ -49,6 +123,9 @@ gaming_disable() {
|
||||
switch_to_plasmalogin
|
||||
remove_desktop_shortcut
|
||||
steam_disable
|
||||
krevert gaming
|
||||
os_name_disable
|
||||
nvidia_disable
|
||||
ok "The PC boots to the normal login screen again (from the next boot)."
|
||||
}
|
||||
|
||||
@@ -185,24 +262,7 @@ install_session_sync() {
|
||||
local SYNC_SCRIPT="/usr/local/bin/sync-steamos-session.sh"
|
||||
info "Installing session sync bridge at $SYNC_SCRIPT"
|
||||
|
||||
sudo tee "$SYNC_SCRIPT" > /dev/null << 'EOF'
|
||||
#!/bin/bash
|
||||
SRC="/etc/plasmalogin.conf.d/zz-steamos-autologin.conf"
|
||||
DEST="/etc/plasmalogin.conf"
|
||||
|
||||
[[ -f "$SRC" ]] || exit 0
|
||||
SESSION=$(grep -oP '^Session=\K.*' "$SRC")
|
||||
[[ -z "$SESSION" ]] && exit 0
|
||||
|
||||
# Only touch Session= inside [Autologin]; other sections may have their own.
|
||||
if sed -n '/^\[Autologin\]/,/^\[/p' "$DEST" | grep -q '^Session='; then
|
||||
sed -i "/^\[Autologin\]/,/^\[/ s|^Session=.*|Session=$SESSION|" "$DEST"
|
||||
elif grep -q '^\[Autologin\]' "$DEST"; then
|
||||
sed -i "/^\[Autologin\]/a Session=$SESSION" "$DEST"
|
||||
else
|
||||
printf '\n[Autologin]\nSession=%s\n' "$SESSION" >> "$DEST"
|
||||
fi
|
||||
EOF
|
||||
patch_file sync-steamos-session.sh | sudo tee "$SYNC_SCRIPT" > /dev/null
|
||||
|
||||
sudo chmod +x "$SYNC_SCRIPT"
|
||||
ok "Sync script installed."
|
||||
@@ -211,28 +271,9 @@ EOF
|
||||
# 7. systemd path watcher + service
|
||||
info "Installing systemd path watcher so session switches take effect immediately"
|
||||
|
||||
sudo tee /etc/systemd/system/sync-steamos-session.path > /dev/null << 'EOF'
|
||||
[Unit]
|
||||
Description=Watch for steamos session changes
|
||||
service_file sync-steamos-session.path | sudo tee /etc/systemd/system/sync-steamos-session.path > /dev/null
|
||||
|
||||
[Path]
|
||||
PathModified=/etc/plasmalogin.conf.d/zz-steamos-autologin.conf
|
||||
|
||||
[Install]
|
||||
WantedBy=multi-user.target
|
||||
EOF
|
||||
|
||||
sudo tee /etc/systemd/system/sync-steamos-session.service > /dev/null << 'EOF'
|
||||
[Unit]
|
||||
Description=Sync steamos session selection into plasmalogin.conf
|
||||
# Session switches can come in bursts (switch + autologin reset); never
|
||||
# let systemd's start rate limit silently stop the bridge.
|
||||
StartLimitIntervalSec=0
|
||||
|
||||
[Service]
|
||||
Type=oneshot
|
||||
ExecStart=/usr/local/bin/sync-steamos-session.sh
|
||||
EOF
|
||||
service_file sync-steamos-session.service | sudo tee /etc/systemd/system/sync-steamos-session.service > /dev/null
|
||||
|
||||
sudo systemctl daemon-reload
|
||||
sudo systemctl enable --now sync-steamos-session.path
|
||||
|
||||
+115
-6
@@ -5,12 +5,12 @@
|
||||
|
||||
# Menu order. Components are turned on in this order and off in reverse;
|
||||
# gaming must come first (single user builds on it).
|
||||
COMPONENTS=(gaming boot theme glyphs single launcher vram cec machine poweroff kpin hdmi bios)
|
||||
COMPONENTS=(gaming boot theme glyphs single launcher steamgame notify vram cec machine poweroff kpin hdmi bios)
|
||||
# One-off actions rather than on/off components: never preselected, never
|
||||
# re-applied, not listed as on or off.
|
||||
ACTIONS=(bios)
|
||||
# Sub-options, shown indented under their parent and only while it's ticked.
|
||||
declare -A PARENT=([boot]=gaming [poweroff]=machine [kpin]=machine [hdmi]=machine [bios]=machine)
|
||||
declare -A PARENT=([boot]=gaming [steamgame]=launcher [poweroff]=machine [kpin]=machine [hdmi]=machine [bios]=machine)
|
||||
# Never preselected on a first run: booting into the desktop is a choice,
|
||||
# gamescope is the default; HDMI-CEC is opt-in (it can wake the machine or
|
||||
# upset other devices on the TV, even on SteamOS), except on a Steam Machine,
|
||||
@@ -25,8 +25,8 @@ NO_PRESELECT=(boot cec kpin hdmi)
|
||||
# FEATURE_BASELINE.
|
||||
FEATURE_BASELINE=2.1.0
|
||||
declare -A FEATURE_VERSION=(
|
||||
[gaming]=2.1.0 [boot]=2.1.0 [theme]=2.1.0 [glyphs]=2.1.0 [single]=2.1.0
|
||||
[launcher]=2.1.0 [cec]=2.1.0 [machine]=2.2.0 [poweroff]=2.2.0 [vram]=2.3.0
|
||||
[gaming]=2.9.7 [boot]=2.1.0 [theme]=2.1.0 [glyphs]=2.1.0 [single]=2.1.0
|
||||
[launcher]=2.1.0 [cec]=2.7.0 [machine]=2.9.0 [poweroff]=2.2.0 [vram]=2.3.0 [notify]=2.5.0 [steamgame]=2.5.1
|
||||
[kpin]=2.1.0 [hdmi]=2.1.0
|
||||
)
|
||||
|
||||
@@ -37,6 +37,8 @@ declare -A LABEL=(
|
||||
[glyphs]="Install Steam Deck/Machine icons: Deck button icons in gaming mode"
|
||||
[single]="Single user mode: no password, lock screen or log out (SDDM)"
|
||||
[launcher]="Steamify shortcut: the app on the desktop, Steamify Terminal in the launcher"
|
||||
[steamgame]="Add as non-Steam game: Steamify in your Steam library, for the controller and gaming mode"
|
||||
[notify]="Update notifications: a notification when there's a new Steamify, never updates by itself"
|
||||
[vram]="VRAM booster: the game in front keeps its VRAM, background apps make room"
|
||||
[cec]="HDMI-CEC: use Steam with the TV remote, TV on/off with the PC (experimental)"
|
||||
[machine]="Steam Machine support: LED bar driver, hardware settings in Steam"
|
||||
@@ -51,6 +53,7 @@ component_available() {
|
||||
case "$1" in
|
||||
machine|poweroff) machine_available ;;
|
||||
vram) vram_available ;;
|
||||
steamgame) steamgame_available ;;
|
||||
kpin) kpin_available ;;
|
||||
hdmi) hdmi_available ;;
|
||||
bios) bios_available ;;
|
||||
@@ -72,6 +75,21 @@ menu_visible() {
|
||||
[[ -z "${PARENT[$1]:-}" || "${WANTED[${PARENT[$1]}]:-0}" == 1 ]]
|
||||
}
|
||||
|
||||
feature_record_unticked() {
|
||||
# After a run the user confirmed: options shown but left unticked that
|
||||
# have no record yet count as turned off, or the next run would offer a
|
||||
# default one again as "new" (feature_new) and tick it: e.g. single user
|
||||
# mode unticked on a first run came back ticked when anything else
|
||||
# changed. Hidden sub-options weren't a choice, so they're left alone.
|
||||
local c
|
||||
for c in "${COMPONENTS[@]}"; do
|
||||
is_action "$c" && continue
|
||||
menu_visible "$c" || continue
|
||||
[[ "${WANTED[$c]:-0}" == 0 && -z "$(state_get features "$c")" ]] && state_set features "$c" off
|
||||
done
|
||||
return 0
|
||||
}
|
||||
|
||||
feature_record() {
|
||||
# feature_record <component> <enable|disable>: after a successful run.
|
||||
if [[ "$2" == enable ]]; then state_set features "$1" "${FEATURE_VERSION[$1]:-$FEATURE_BASELINE}"
|
||||
@@ -146,8 +164,11 @@ detect_components() {
|
||||
launcher_repair && WANTED[launcher]=1
|
||||
# Shows the current and newest BIOS version.
|
||||
bios_available && { bios_lookup_newest; LABEL[bios]="$(bios_label)"; }
|
||||
# Greyed out with an NVIDIA card: say why.
|
||||
component_available vram && ! vram_selectable && LABEL[vram]="VRAM booster: not supported by NVIDIA's driver yet"
|
||||
# Greyed out with an NVIDIA card: say why, and what to do.
|
||||
if component_available vram && ! vram_selectable; then
|
||||
VRAM_NVIDIA_CASE="$(vram_nvidia_case)"
|
||||
LABEL[vram]="VRAM booster: $(vram_nvidia_hint "$VRAM_NVIDIA_CASE")"
|
||||
fi
|
||||
# First run: preselect the full SteamOS experience (never an action).
|
||||
if [[ "$any" == false ]]; then
|
||||
for c in "${COMPONENTS[@]}"; do
|
||||
@@ -158,6 +179,88 @@ detect_components() {
|
||||
fi
|
||||
}
|
||||
|
||||
defaults_options() {
|
||||
# defaults_options [--options <id>[,<id>...]] [--boot gamescope|desktop]:
|
||||
# what --defaults sets up, from the Steam Machine ISO's installer page.
|
||||
# --options: exactly these items on, every other off (without it, the
|
||||
# menu's preselection). An item that's on brings its parent (single user
|
||||
# the conversion, like ticking it in the menu); one this PC can't use is
|
||||
# left off with a warning. --boot desktop needs the conversion. Returns 1
|
||||
# on an unknown option, item or value.
|
||||
local c ids list=false boot=""
|
||||
while [[ $# -gt 0 ]]; do
|
||||
# Both take a value: without one, shift 2 fails and never shifts, so
|
||||
# the loop would spin forever.
|
||||
[[ "$1" == --options || "$1" == --boot ]] && [[ $# -lt 2 ]] && { err "$1 needs a value"; return 1; }
|
||||
case "$1" in
|
||||
--options)
|
||||
list=true
|
||||
IFS=, read -ra ids <<< "$2"
|
||||
shift 2 ;;
|
||||
--boot)
|
||||
case "$2" in
|
||||
gamescope|desktop) boot="$2" ;;
|
||||
*) err "--boot takes gamescope or desktop"; return 1 ;;
|
||||
esac
|
||||
shift 2 ;;
|
||||
*) err "Unknown option: $1"; return 1 ;;
|
||||
esac
|
||||
done
|
||||
if [[ "$list" == true ]]; then
|
||||
for c in "${ids[@]}"; do
|
||||
[[ -n "$c" ]] || continue
|
||||
[[ -n "${LABEL[$c]:-}" ]] || { err "Unknown item: $c"; return 1; }
|
||||
[[ "$c" == boot ]] && { err "Where to start is --boot, not an item."; return 1; }
|
||||
is_action "$c" && { err "$c can't be part of the install."; return 1; }
|
||||
done
|
||||
for c in "${COMPONENTS[@]}"; do WANTED[$c]=0; done
|
||||
for c in "${ids[@]}"; do
|
||||
[[ -n "$c" ]] || continue
|
||||
if component_available "$c" && component_selectable "$c"; then
|
||||
WANTED[$c]=1
|
||||
else
|
||||
warn "Leaving out ${LABEL[$c]%%:*}: not available on this PC."
|
||||
fi
|
||||
done
|
||||
[[ "${WANTED[single]}" == 1 ]] && WANTED[gaming]=1
|
||||
for c in "${COMPONENTS[@]}"; do
|
||||
[[ "${WANTED[$c]}" == 1 && -n "${PARENT[$c]:-}" ]] && WANTED[${PARENT[$c]}]=1
|
||||
done
|
||||
fi
|
||||
case "$boot" in
|
||||
desktop)
|
||||
[[ "${WANTED[gaming]}" == 1 ]] || { err "--boot desktop needs the SteamOS conversion (gaming)."; return 1; }
|
||||
WANTED[boot]=1 ;;
|
||||
gamescope) WANTED[boot]=0 ;;
|
||||
esac
|
||||
return 0
|
||||
}
|
||||
|
||||
defaults_list() {
|
||||
# --defaults --list: what --defaults can set up on this PC, as one JSON
|
||||
# array, for an installer page (the Steam Machine ISO builds its Steamify
|
||||
# page from it, so new items show up without a new ISO). Per item: id,
|
||||
# label, hint, kind (toggle, or choice for boot: on = desktop), parent,
|
||||
# on (preselected like a first run) and selectable. Actions, retired
|
||||
# items and items this PC can't use (e.g. no Steam account yet) are
|
||||
# left out. Read-only: no sudo, no state.
|
||||
local c kind on sel items=""
|
||||
for c in "${COMPONENTS[@]}"; do
|
||||
component_available "$c" || continue
|
||||
is_action "$c" && continue
|
||||
[[ "$c" == kpin || "$c" == hdmi ]] && continue
|
||||
kind=toggle; [[ "$c" == boot ]] && kind=choice
|
||||
sel=false; component_selectable "$c" && sel=true
|
||||
on=false
|
||||
[[ "$sel" == true && " ${NO_PRESELECT[*]} " != *" $c "* ]] && on=true
|
||||
[[ "$c" == cec ]] && machine_available && on=true
|
||||
items+="${items:+,}{\"id\":$(json_str "$c"),\"label\":$(json_str "${LABEL[$c]%%:*}")"
|
||||
items+=",\"hint\":$(json_str "$( [[ "${LABEL[$c]}" == *:* ]] && echo "${LABEL[$c]#*: }")")"
|
||||
items+=",\"kind\":\"$kind\",\"parent\":$(json_str "${PARENT[$c]:-}"),\"on\":$on,\"selectable\":$sel}"
|
||||
done
|
||||
printf '[%s]\n' "$items"
|
||||
}
|
||||
|
||||
toggle_component() {
|
||||
local c="$1"
|
||||
component_selectable "$c" || return 1
|
||||
@@ -173,6 +276,10 @@ toggle_component() {
|
||||
if [[ "$c" == machine && "${WANTED[machine]}" == 0 ]]; then WANTED[kpin]=0; WANTED[bios]=0; fi
|
||||
if [[ "$c" == kpin && "${WANTED[kpin]}" == 1 ]]; then WANTED[machine]=1; fi
|
||||
if [[ "$c" == bios && "${WANTED[bios]}" == 1 ]]; then WANTED[machine]=1; fi
|
||||
# Steam starts Steamify through the shortcut's start script.
|
||||
# Opt-out, like the power-off fix: ticked along with the shortcut.
|
||||
if [[ "$c" == launcher ]] && component_available steamgame; then WANTED[steamgame]=${WANTED[launcher]}; fi
|
||||
if [[ "$c" == steamgame && "${WANTED[steamgame]}" == 1 ]]; then WANTED[launcher]=1; fi
|
||||
}
|
||||
|
||||
show_menu() {
|
||||
@@ -357,5 +464,7 @@ apply_changes() {
|
||||
else echo; echo -e "${c_bold}Turning on: ${LABEL[$c]}${c_reset}"; fi
|
||||
if "${c}_enable"; then is_action "$c" || feature_record "$c" enable; else failed+=("$c"); fi
|
||||
done
|
||||
feature_record_unticked
|
||||
os_version_refresh
|
||||
FAILED=("${failed[@]}")
|
||||
}
|
||||
+165
@@ -0,0 +1,165 @@
|
||||
#!/bin/bash
|
||||
# NVIDIA fix for gaming mode, part of the SteamOS conversion
|
||||
# (gaming_enable/gaming_disable). gamescope drives the display itself
|
||||
# through DRM/KMS; with NVIDIA that needs kernel modesetting and the
|
||||
# framebuffer driver (nvidia-drm.modeset=1 nvidia-drm.fbdev=1) and the
|
||||
# driver in the initramfs, or the screen shows a corrupted image.
|
||||
# Does nothing without a supported NVIDIA GPU (RTX 20 series or newer) that has
|
||||
# its driver installed.
|
||||
# Sourced by steamify.sh; not meant to be run on its own.
|
||||
|
||||
NVIDIA_PARAMS="nvidia-drm.modeset=1 nvidia-drm.fbdev=1"
|
||||
NVIDIA_INITRAMFS_CONF=/etc/mkinitcpio.conf.d/90-steamify-nvidia.conf
|
||||
# The script and pacman hook that keep the initramfs file right at every kernel change.
|
||||
NVIDIA_SCRIPT=${NVIDIA_SCRIPT:-/usr/local/libexec/steamify-nvidia-initramfs}
|
||||
NVIDIA_HOOK=${NVIDIA_HOOK:-/etc/pacman.d/hooks/85-steamify-nvidia-initramfs.hook}
|
||||
# The DRM devices in sysfs; the tests point this at a fake tree.
|
||||
NVIDIA_DRM_DIR=${NVIDIA_DRM_DIR:-/sys/class/drm}
|
||||
|
||||
nvidia_present() {
|
||||
# A supported NVIDIA GPU: PCI vendor 0x10de, display class, its kernel
|
||||
# driver installed, and not older than the RTX 20 series, decided like the
|
||||
# VRAM booster does (vram_nvidia_legacy_id: chwd's legacy card lists, every
|
||||
# other card runs NVIDIA's open modules). Older cards are left alone.
|
||||
local d
|
||||
for d in "$NVIDIA_DRM_DIR"/card[0-9]*/device; do
|
||||
[[ "$(cat "$d/vendor" 2>/dev/null)" == 0x10de ]] || continue
|
||||
[[ "$(cat "$d/class" 2>/dev/null)" == 0x03* ]] || continue
|
||||
vram_nvidia_legacy_id "$(cat "$d/device" 2>/dev/null)" && continue
|
||||
modinfo nvidia_drm >/dev/null 2>&1 && return 0
|
||||
done
|
||||
return 1
|
||||
}
|
||||
|
||||
nvidia_legacy_gpu() {
|
||||
# 0 when the only NVIDIA GPU(s) are older than RTX 20 (reported, not fixed).
|
||||
local d found=0
|
||||
for d in "$NVIDIA_DRM_DIR"/card[0-9]*/device; do
|
||||
[[ "$(cat "$d/vendor" 2>/dev/null)" == 0x10de && "$(cat "$d/class" 2>/dev/null)" == 0x03* ]] || continue
|
||||
vram_nvidia_legacy_id "$(cat "$d/device" 2>/dev/null)" || return 1
|
||||
found=1
|
||||
done
|
||||
[[ $found == 1 ]]
|
||||
}
|
||||
|
||||
nvidia_boot_file() {
|
||||
# Same boot loaders as the kernel command line elsewhere (lib/hdmi-refresh.sh).
|
||||
hdmi_boot_file
|
||||
}
|
||||
|
||||
nvidia_param_set() {
|
||||
# 0 when $1 (e.g. nvidia-drm.modeset=1) is on the kernel command line or
|
||||
# already in the boot loader's file (not booted yet).
|
||||
local f; f="$(nvidia_boot_file)"
|
||||
grep -qw -- "$1" /proc/cmdline 2>/dev/null ||
|
||||
{ [[ -n "$f" ]] && grep -qw -- "$1" "$f" 2>/dev/null; }
|
||||
}
|
||||
|
||||
nvidia_params_missing() {
|
||||
local p
|
||||
for p in $NVIDIA_PARAMS; do nvidia_param_set "$p" || return 0; done
|
||||
return 1
|
||||
}
|
||||
|
||||
nvidia_initramfs_ok() {
|
||||
[[ -f "$NVIDIA_INITRAMFS_CONF" ]] || grep -qE '^MODULES=.*nvidia_drm' /etc/mkinitcpio.conf 2>/dev/null
|
||||
}
|
||||
|
||||
nvidia_modules_everywhere() {
|
||||
# 0 when every installed kernel has the nvidia_drm module (the script's own check).
|
||||
patch_file steamify-nvidia-initramfs.sh | NVIDIA_MODULES_DIR="${NVIDIA_MODULES_DIR:-/usr/lib/modules}" bash -s check
|
||||
}
|
||||
|
||||
nvidia_hook_install() {
|
||||
# Never installs an empty script or hook (a piped patch_file that failed
|
||||
# still lets install succeed with no input).
|
||||
local script hook
|
||||
script="$(patch_file steamify-nvidia-initramfs.sh)" && [[ -n "$script" ]] &&
|
||||
hook="$(patch_file steamify-nvidia-initramfs.hook | fill SCRIPT="$NVIDIA_SCRIPT")" && [[ -n "$hook" ]] || return 1
|
||||
printf '%s\n' "$script" | sudo install -Dm755 /dev/stdin "$NVIDIA_SCRIPT" &&
|
||||
printf '%s\n' "$hook" | sudo install -Dm644 /dev/stdin "$NVIDIA_HOOK"
|
||||
}
|
||||
|
||||
nvidia_rebuild_boot() {
|
||||
local f; f="$(nvidia_boot_file)"
|
||||
info "Rebuilding the initramfs and boot entries..."
|
||||
case "$f" in
|
||||
/etc/default/limine) sudo limine-mkinitcpio ;;
|
||||
/etc/sdboot-manage.conf) sudo /usr/bin/mkinitcpio -P && sudo sdboot-manage gen ;;
|
||||
/etc/default/grub) sudo /usr/bin/mkinitcpio -P && sudo grub-mkconfig -o /boot/grub/grub.cfg ;;
|
||||
*) sudo /usr/bin/mkinitcpio -P ;;
|
||||
esac
|
||||
}
|
||||
|
||||
nvidia_boot_has_params() {
|
||||
# 0 when the generated boot entries carry the parameters (or can't be
|
||||
# checked): limine.conf, systemd-boot's entries, grub.cfg.
|
||||
local target
|
||||
case "$1" in
|
||||
*/limine) target="${NVIDIA_LIMINE_CONF:-/boot/limine.conf}" ;;
|
||||
*/sdboot-manage.conf) target="${NVIDIA_SDBOOT_DIR:-/boot/loader/entries}" ;;
|
||||
*/grub) target="${NVIDIA_GRUB_CFG:-/boot/grub/grub.cfg}" ;;
|
||||
*) return 0 ;;
|
||||
esac
|
||||
sudo test -e "$target" || return 0
|
||||
sudo grep -rqs 'nvidia-drm.modeset=1' "$target"
|
||||
}
|
||||
|
||||
nvidia_enable() {
|
||||
nvidia_present || return 0
|
||||
local f changed=0 p; f="$(nvidia_boot_file)"
|
||||
if nvidia_params_missing; then
|
||||
if [[ -z "$f" ]]; then
|
||||
warn "NVIDIA GPU found, but no supported boot loader: add '$NVIDIA_PARAMS' to the kernel command line yourself."
|
||||
else
|
||||
info "NVIDIA GPU found: adding $NVIDIA_PARAMS to the kernel command line (fixes a corrupted screen in gaming mode)..."
|
||||
backup_file "$f"
|
||||
case "$f" in
|
||||
*/limine)
|
||||
sudo sed -i -E "s/^(KERNEL_CMDLINE\[default\]=\"[^\"]*)\"/\1 $NVIDIA_PARAMS\"/" "$f" ;;
|
||||
*/sdboot-manage.conf)
|
||||
sudo sed -i -E "s/^(LINUX_OPTIONS=\"[^\"]*)\"/\1 $NVIDIA_PARAMS\"/" "$f" ;;
|
||||
*/grub)
|
||||
sudo sed -i -E "s/^(GRUB_CMDLINE_LINUX_DEFAULT=\"[^\"]*)\"/\1 $NVIDIA_PARAMS\"/" "$f" ;;
|
||||
esac
|
||||
if ! grep -q "nvidia-drm.fbdev=1" "$f"; then
|
||||
err "Couldn't add the NVIDIA parameters to $f (no kernel command line setting in it): add '$NVIDIA_PARAMS' yourself."
|
||||
return 1
|
||||
fi
|
||||
changed=1
|
||||
fi
|
||||
fi
|
||||
nvidia_hook_install || { err "Installing the NVIDIA initramfs hook failed."; return 1; }
|
||||
local had=0; [[ -f "$NVIDIA_INITRAMFS_CONF" ]] && had=1
|
||||
sudo env NVIDIA_INITRAMFS_CONF="$NVIDIA_INITRAMFS_CONF" NVIDIA_MODULES_DIR="${NVIDIA_MODULES_DIR:-/usr/lib/modules}" "$NVIDIA_SCRIPT" sync
|
||||
if [[ -f "$NVIDIA_INITRAMFS_CONF" && $had == 0 ]]; then
|
||||
info "Loading the NVIDIA modules early (initramfs)..."
|
||||
changed=1
|
||||
elif [[ ! -f "$NVIDIA_INITRAMFS_CONF" && $had == 1 ]]; then
|
||||
warn "A kernel without the NVIDIA modules is installed: not loading them early any more (rebuilding the initramfs without them)."
|
||||
changed=1
|
||||
elif [[ ! -f "$NVIDIA_INITRAMFS_CONF" ]] && ! nvidia_initramfs_ok; then
|
||||
warn "Not every installed kernel has the NVIDIA modules: not loading them early for now (the kernel parameters still apply; this is checked again at every kernel update)."
|
||||
fi
|
||||
if [[ $changed == 1 ]]; then
|
||||
nvidia_rebuild_boot || { err "Rebuilding the boot entries failed."; return 1; }
|
||||
if ! nvidia_boot_has_params "$f"; then
|
||||
err "The boot entries don't have the NVIDIA parameters: the initramfs or boot entry build failed (see above)."
|
||||
return 1
|
||||
fi
|
||||
ok "NVIDIA gaming mode fix applied; it takes effect after a reboot."
|
||||
fi
|
||||
return 0
|
||||
}
|
||||
|
||||
nvidia_disable() {
|
||||
local f changed=0; f="$(nvidia_boot_file)"
|
||||
if [[ -n "$f" ]] && grep -q "$NVIDIA_PARAMS" "$f" 2>/dev/null; then
|
||||
sudo sed -i "s/ \?$NVIDIA_PARAMS//" "$f"
|
||||
changed=1
|
||||
fi
|
||||
[[ -f "$NVIDIA_INITRAMFS_CONF" ]] && { sudo rm -f "$NVIDIA_INITRAMFS_CONF"; changed=1; }
|
||||
sudo rm -f "$NVIDIA_HOOK" "$NVIDIA_SCRIPT"
|
||||
[[ $changed == 1 ]] && nvidia_rebuild_boot
|
||||
return 0
|
||||
}
|
||||
@@ -101,6 +101,24 @@ single_launcher() {
|
||||
done
|
||||
}
|
||||
|
||||
single_launcher_drop() {
|
||||
# The theme's layout backup is taken when it's turned on: with single
|
||||
# user on then, it holds single's launcher keys, and restoring it after
|
||||
# single was turned off brings them back. Drop exactly single's values
|
||||
# (a launcher set up differently by the user is left alone).
|
||||
local applet
|
||||
local -a kick_args
|
||||
for applet in $(plasma_applets org.kde.plasma.kickoff); do
|
||||
kick_args=(--file plasma-org.kde.plasma.desktop-appletsrc --group Containments --group "${applet%%:*}"
|
||||
--group Applets --group "${applet#*:}" --group Configuration --group General)
|
||||
[[ "$(kreadconfig6 "${kick_args[@]}" --key primaryActions)" == 3 ]] &&
|
||||
kwriteconfig6 "${kick_args[@]}" --key primaryActions --delete
|
||||
[[ "$(kreadconfig6 "${kick_args[@]}" --key systemFavorites)" == 'suspend,reboot,shutdown' ]] &&
|
||||
kwriteconfig6 "${kick_args[@]}" --key systemFavorites --delete
|
||||
done
|
||||
return 0
|
||||
}
|
||||
|
||||
single_enable() {
|
||||
info "Turning off the lock screen, user switching and logging out..."
|
||||
stop_plasmashell_for_edit
|
||||
|
||||
+59
-1
@@ -5,7 +5,11 @@
|
||||
# deletes the key if it didn't exist before).
|
||||
# Sourced by steamify.sh; not meant to be run on its own.
|
||||
|
||||
STATE_DIR="${XDG_STATE_HOME:-$HOME/.local/state}/cachyos-gamescope-boot"
|
||||
STATE_DIR="${XDG_STATE_HOME:-$HOME/.local/state}/steamify"
|
||||
# Steamify's own files in the home folder: the app (app/, from
|
||||
# steamify-app.sh) and the shortcut's and notifier's scripts (bin/).
|
||||
STEAMIFY_DATA="${XDG_DATA_HOME:-$HOME/.local/share}/steamify"
|
||||
STEAMIFY_BIN="$STEAMIFY_DATA/bin"
|
||||
UNSET=$'\x01'
|
||||
|
||||
kset() {
|
||||
@@ -77,3 +81,57 @@ state_clear() {
|
||||
current_display_manager() {
|
||||
systemctl show -p Id --value display-manager 2>/dev/null | sed 's/\.service$//'
|
||||
}
|
||||
|
||||
migrate_dir() {
|
||||
# migrate_dir <old> <new>: moves <old> to <new> and leaves a symlink.
|
||||
# When both exist (an older release ran after a newer one), what <new>
|
||||
# lacks is moved over; a file in both keeps <new>'s copy and <old> stays
|
||||
# as it is. Returns 0 when something moved.
|
||||
local old="$1" new="$2" f moved=1
|
||||
[[ -d "$old" && ! -L "$old" ]] || return 1
|
||||
if [[ ! -e "$new" ]]; then
|
||||
mkdir -p "$(dirname "$new")"
|
||||
mv "$old" "$new" && ln -s "$new" "$old"
|
||||
return 0
|
||||
fi
|
||||
for f in "$old"/* "$old"/.[!.]*; do
|
||||
[[ -e "$f" || -L "$f" ]] || continue
|
||||
[[ -e "$new/${f##*/}" ]] && continue
|
||||
mv "$f" "$new/" && moved=0
|
||||
done
|
||||
rmdir "$old" 2>/dev/null && ln -s "$new" "$old"
|
||||
return "$moved"
|
||||
}
|
||||
|
||||
migrate_layout() {
|
||||
# Before 2.5.0 the state and scripts were under the project's old name
|
||||
# (cachyos-gamescope-boot). Moved once; the old names stay as symlinks,
|
||||
# so an older release that still runs finds the same state.
|
||||
local old_state="${XDG_STATE_HOME:-$HOME/.local/state}/cachyos-gamescope-boot"
|
||||
local old_bin="${XDG_DATA_HOME:-$HOME/.local/share}/cachyos-gamescope-boot"
|
||||
local old_icon="${XDG_DATA_HOME:-$HOME/.local/share}/icons/hicolor/scalable/apps/cachyos-gamescope-boot-wizard.svg"
|
||||
local f
|
||||
# Links left pointing at nothing once their component was turned off.
|
||||
for f in "$old_state" "$old_bin"; do [[ -L "$f" && ! -e "$f" ]] && rm -f "$f"; done
|
||||
migrate_dir "$old_state" "$STATE_DIR"
|
||||
if migrate_dir "$old_bin" "$STEAMIFY_BIN"; then
|
||||
# The notifier had the old paths built in; its unit and the
|
||||
# shortcut's entries point at the scripts.
|
||||
[[ -f "$STEAMIFY_BIN/steamify-notifier" ]] &&
|
||||
patch_file steamify-notifier.py | install_executable "$STEAMIFY_BIN/steamify-notifier" 755
|
||||
for f in "$NOTIFY_UNITS/$NOTIFY_NAME.service" "$WIZARD_APP_ENTRY" "$WIZARD_TERMINAL_ENTRY" \
|
||||
"$(wizard_desktop_dir)/$WIZARD_DESKTOP_NAME"; do
|
||||
[[ -f "$f" ]] && sed -i "s|$old_bin/|$STEAMIFY_BIN/|g" "$f"
|
||||
done
|
||||
user_systemctl daemon-reload 2>/dev/null
|
||||
fi
|
||||
if [[ -f "$old_icon" ]]; then
|
||||
if [[ -e "$WIZARD_ICON" ]]; then rm -f "$old_icon"; else mv "$old_icon" "$WIZARD_ICON"; fi
|
||||
gtk-update-icon-cache -q -f -t "$(dirname "$(dirname "$(dirname "$WIZARD_ICON")")")" 2>/dev/null || true
|
||||
fi
|
||||
for f in "$WIZARD_APP_ENTRY" "$WIZARD_TERMINAL_ENTRY" "$(wizard_desktop_dir)/$WIZARD_DESKTOP_NAME"; do
|
||||
[[ -f "$f" ]] && grep -q '^Icon=cachyos-gamescope-boot-wizard$' "$f" &&
|
||||
sed -i 's|^Icon=cachyos-gamescope-boot-wizard$|Icon=steamify|' "$f"
|
||||
done
|
||||
return 0
|
||||
}
|
||||
+5
-21
@@ -16,40 +16,24 @@ steam_enable() {
|
||||
systemd_user_dir="$HOME/.config/systemd/user"
|
||||
mkdir -p "$systemd_user_dir"
|
||||
|
||||
cat << 'EOF' > "$systemd_user_dir/steam-desktop-autostart.service"
|
||||
[Unit]
|
||||
Description=Steam Background Autostart for Virtual Keyboard
|
||||
After=graphical-session.target
|
||||
PartOf=graphical-session.target
|
||||
|
||||
[Service]
|
||||
Type=simple
|
||||
# Only in the Plasma desktop session; gamescope-session starts its own Steam.
|
||||
ExecCondition=/bin/sh -c '[ "$XDG_CURRENT_DESKTOP" = KDE ]'
|
||||
ExecStart=/usr/bin/steam -silent
|
||||
Restart=on-failure
|
||||
RestartSec=5
|
||||
|
||||
[Install]
|
||||
WantedBy=graphical-session.target
|
||||
EOF
|
||||
service_file steam-desktop-autostart.service > "$systemd_user_dir/steam-desktop-autostart.service"
|
||||
|
||||
# Clean out old .desktop shortcut so they don't fight
|
||||
rm -f "$HOME/.config/autostart/steam.desktop"
|
||||
|
||||
# Reload user systemd context and activate the background loop
|
||||
systemctl --user daemon-reload
|
||||
systemctl --user enable --now steam-desktop-autostart.service
|
||||
user_systemctl daemon-reload
|
||||
user_systemctl enable --now steam-desktop-autostart.service
|
||||
|
||||
ok "Steam UI parameters and keyboard autostart deployed successfully."
|
||||
}
|
||||
|
||||
steam_disable() {
|
||||
info "Removing Steam desktop autostart..."
|
||||
systemctl --user disable --now steam-desktop-autostart.service 2>/dev/null
|
||||
user_systemctl disable --now steam-desktop-autostart.service 2>/dev/null
|
||||
rm -f "$HOME/.config/systemd/user/steam-desktop-autostart.service" \
|
||||
"$HOME/.config/environment.d/99-kde-virtual-keyboard.conf"
|
||||
systemctl --user daemon-reload
|
||||
user_systemctl daemon-reload
|
||||
ok "Steam desktop settings removed (takes full effect at next login)."
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,133 @@
|
||||
#!/bin/bash
|
||||
# "Add as non-Steam game" (steamgame), a sub-option of the Steamify shortcut:
|
||||
# Steamify CachyOS in the Steam library, so Steam can start it: with Steam
|
||||
# Input it then gets the controller (a Steam Controller only talks to Steam
|
||||
# while Steam runs), in gaming mode too. Steam reads its non-Steam games
|
||||
# (userdata/<id>/config/shortcuts.vdf, binary; patches/steam-shortcuts.py)
|
||||
# only at startup and writes them back on exit, so Steam is closed for the
|
||||
# edit and started again. That's refused while a Steam session depends on it:
|
||||
# in gaming mode, or with this run started from Steam itself. What it did is
|
||||
# recorded per Steam account (state steamgame, "<account>": "<appid> added"
|
||||
# or "<appid> updated", for an entry that was there already): Steam rewrites
|
||||
# the file on exit, so a mark inside the entry could be lost; the start
|
||||
# script's path in it is the other sign it's ours.
|
||||
# Sourced by steamify.sh; not meant to be run on its own.
|
||||
|
||||
STEAM_ROOT="${XDG_DATA_HOME:-$HOME/.local/share}/Steam"
|
||||
STEAMGAME_NAME="Steamify CachyOS"
|
||||
# Steam shows no SVG icons: the shortcut's icon rendered as PNG.
|
||||
STEAMGAME_ICON="$STEAMIFY_DATA/steamify.png"
|
||||
|
||||
steamgame_files() {
|
||||
# Every Steam account's shortcuts.vdf (the file may not exist yet).
|
||||
local d
|
||||
for d in "$STEAM_ROOT"/userdata/*/config; do
|
||||
[[ -d "$d" && "$(basename "$(dirname "$d")")" != 0 ]] && echo "$d/shortcuts.vdf"
|
||||
done
|
||||
}
|
||||
|
||||
steamgame_tool() {
|
||||
python3 <(patch_file steam-shortcuts.py) "$@"
|
||||
}
|
||||
|
||||
steamgame_available() { [[ -n "$(steamgame_files)" ]]; }
|
||||
|
||||
steamgame_status() {
|
||||
local f
|
||||
while IFS= read -r f; do
|
||||
[[ -f "$f" ]] && steamgame_tool find "$f" "$WIZARD_APP_LAUNCHER" >/dev/null && return 0
|
||||
done < <(steamgame_files)
|
||||
return 1
|
||||
}
|
||||
|
||||
steamgame_steam_busy() {
|
||||
# Closing Steam would end what's running: gaming mode is Steam's own
|
||||
# session, and a run started from Steam is one of its games.
|
||||
if [[ -n "${SteamGameId:-}" ]]; then
|
||||
err "Steamify was started from Steam, which has to close for this. Start it from the desktop icon, or run Steamify Terminal."
|
||||
return 0
|
||||
fi
|
||||
if pgrep -x gamescope >/dev/null || pgrep -f gamescope-session >/dev/null; then
|
||||
err "Steam has to close for this, which would end gaming mode. Do it from the desktop."
|
||||
return 0
|
||||
fi
|
||||
return 1
|
||||
}
|
||||
|
||||
steamgame_edit() {
|
||||
# steamgame_edit <function>: runs it with Steam closed, then starts Steam
|
||||
# again if it was running (through our autostart unit when that's there).
|
||||
local was_running=false i
|
||||
if pgrep -x steam >/dev/null; then
|
||||
steamgame_steam_busy && return 1
|
||||
was_running=true
|
||||
info "Closing Steam for a moment (it only reads its games list at startup)..."
|
||||
# A Steam that's still starting ignores the request: ask again.
|
||||
for ((i = 0; i < 90; i++)); do
|
||||
((i % 15 == 0)) && steam -shutdown >/dev/null 2>&1
|
||||
pgrep -x steam >/dev/null || break
|
||||
sleep 1
|
||||
done
|
||||
pgrep -x steam >/dev/null && { err "Steam didn't close; nothing changed."; return 1; }
|
||||
fi
|
||||
"$1"; local rc=$?
|
||||
if [[ "$was_running" == true ]]; then
|
||||
if user_systemctl is-enabled -q steam-desktop-autostart.service 2>/dev/null; then
|
||||
user_systemctl start steam-desktop-autostart.service
|
||||
else
|
||||
systemd-run --user --collect -q steam -silent >/dev/null 2>&1
|
||||
fi
|
||||
info "Steam is starting again."
|
||||
fi
|
||||
return "$rc"
|
||||
}
|
||||
|
||||
steamgame_icon() {
|
||||
# The PNG, or the SVG when it can't be rendered (librsvg comes with KDE).
|
||||
if [[ -f "$WIZARD_ICON" ]] && command -v rsvg-convert >/dev/null &&
|
||||
mkdir -p "$STEAMIFY_DATA" && rsvg-convert -w 256 -h 256 -o "$STEAMGAME_ICON" "$WIZARD_ICON" 2>/dev/null; then
|
||||
echo "$STEAMGAME_ICON"
|
||||
else
|
||||
echo "$WIZARD_ICON"
|
||||
fi
|
||||
}
|
||||
|
||||
steamgame_add_all() {
|
||||
local f out icon
|
||||
icon="$(steamgame_icon)"
|
||||
while IFS= read -r f; do
|
||||
# A copy of each account's list before the first change.
|
||||
[[ -f "$f" && ! -f "$STATE_DIR/shortcuts-$(basename "$(dirname "$(dirname "$f")")").vdf" ]] &&
|
||||
mkdir -p "$STATE_DIR" && cp -a "$f" "$STATE_DIR/shortcuts-$(basename "$(dirname "$(dirname "$f")")").vdf"
|
||||
out="$(steamgame_tool add "$f" "$STEAMGAME_NAME" "$WIZARD_APP_LAUNCHER" "$icon" "$WIZARD_APP_ENTRY")" ||
|
||||
{ err "Couldn't add Steamify to $f."; return 1; }
|
||||
state_set steamgame "$(basename "$(dirname "$(dirname "$f")")")" "${out#* } ${out%% *}"
|
||||
info "Steam library ($(basename "$(dirname "$(dirname "$f")")")): ${out%% *} $STEAMGAME_NAME."
|
||||
done < <(steamgame_files)
|
||||
}
|
||||
|
||||
steamgame_remove_all() {
|
||||
local f id
|
||||
while IFS= read -r f; do
|
||||
[[ -f "$f" ]] || continue
|
||||
# Any entry for our start script: it can't start anything without it.
|
||||
while id="$(steamgame_tool find "$f" "$WIZARD_APP_LAUNCHER")"; do
|
||||
steamgame_tool remove "$f" "$id" || return 1
|
||||
done
|
||||
done < <(steamgame_files)
|
||||
}
|
||||
|
||||
steamgame_enable() {
|
||||
[[ -x "$WIZARD_APP_LAUNCHER" ]] || { err "The Steamify shortcut isn't set up; turn that on first."; return 1; }
|
||||
info "Adding $STEAMGAME_NAME to your Steam library..."
|
||||
steamgame_edit steamgame_add_all || return 1
|
||||
ok "Steamify is in your Steam library (non-Steam games): start it from there for the controller, in gaming mode too."
|
||||
}
|
||||
|
||||
steamgame_disable() {
|
||||
info "Removing $STEAMGAME_NAME from your Steam library..."
|
||||
steamgame_edit steamgame_remove_all || return 1
|
||||
state_clear steamgame
|
||||
rm -f "$STEAMGAME_ICON"
|
||||
ok "Steamify removed from your Steam library."
|
||||
}
|
||||
+83
-36
@@ -224,9 +224,11 @@ install_valve_led_driver() {
|
||||
# a clang-built tree). DKMS reads this override after the package's
|
||||
# dkms.conf; written before the install so its own build works too.
|
||||
# On a fresh system dkms isn't installed yet, so /etc/dkms doesn't exist.
|
||||
# Someone's own override is backed up and kept, with ours after it: it's
|
||||
# sourced as bash, so our MAKE[0] wins.
|
||||
sudo mkdir -p "$(dirname "$LED_DKMS_OVERRIDE")"
|
||||
if ! printf '%s\n' "# Written by cachyos-gamescope-boot: build for DKMS's target kernel." \
|
||||
'MAKE[0]="make KVERSION=${kernelver}"' | sudo tee "$LED_DKMS_OVERRIDE" >/dev/null; then
|
||||
if ! led_dkms_override | sudo tee "$LED_DKMS_OVERRIDE.new" >/dev/null ||
|
||||
! sudo mv -f "$LED_DKMS_OVERRIDE.new" "$LED_DKMS_OVERRIDE"; then
|
||||
err "Couldn't write $LED_DKMS_OVERRIDE; without it the LED driver only builds for the running kernel."
|
||||
return 1
|
||||
fi
|
||||
@@ -285,7 +287,33 @@ install_valve_led_driver() {
|
||||
|
||||
LED_UDEV_RULE="/etc/udev/rules.d/70-valve-leds-user.rules"
|
||||
LED_DKMS_OVERRIDE="/etc/dkms/leds-valve-dkms.conf"
|
||||
HEADERS_SCRIPT="/usr/local/lib/cachyos-gamescope-boot/ensure-kernel-headers"
|
||||
|
||||
led_dkms_override() {
|
||||
# The override to write: an existing one's own lines (backed up the first
|
||||
# time), without ours from an earlier run, then ours. Before 2.5.0 the
|
||||
# file was ours alone, with a different comment.
|
||||
local ours
|
||||
ours="$(patch_file leds-valve-dkms.conf)"
|
||||
if [[ -f "$LED_DKMS_OVERRIDE" ]]; then
|
||||
grep -qxF -f <(echo "$ours") "$LED_DKMS_OVERRIDE" ||
|
||||
grep -q '^# Written by cachyos-gamescope-boot' "$LED_DKMS_OVERRIDE" ||
|
||||
backup_file "$LED_DKMS_OVERRIDE" >&2
|
||||
grep -vxF -f <(echo "$ours") "$LED_DKMS_OVERRIDE" | grep -v '^# Written by cachyos-gamescope-boot'
|
||||
fi
|
||||
echo "$ours"
|
||||
}
|
||||
|
||||
led_dkms_override_remove() {
|
||||
# Puts someone's own override back, or removes ours.
|
||||
if [[ -f "$LED_DKMS_OVERRIDE.bak-gamescope-wizard" ]]; then
|
||||
sudo mv -f "$LED_DKMS_OVERRIDE.bak-gamescope-wizard" "$LED_DKMS_OVERRIDE"
|
||||
else
|
||||
sudo rm -f "$LED_DKMS_OVERRIDE"
|
||||
fi
|
||||
}
|
||||
HEADERS_SCRIPT="/usr/local/lib/steamify/ensure-kernel-headers"
|
||||
# Before 2.5.0; removed when it's set up again or turned off.
|
||||
HEADERS_SCRIPT_OLD="/usr/local/lib/cachyos-gamescope-boot/ensure-kernel-headers"
|
||||
HEADERS_UNIT="/etc/systemd/system/ensure-kernel-headers.service"
|
||||
|
||||
install_headers_boot_check() {
|
||||
@@ -295,36 +323,10 @@ install_headers_boot_check() {
|
||||
# So check at every boot and install missing headers, which triggers
|
||||
# that hook and builds the driver for the new kernel.
|
||||
sudo mkdir -p "$(dirname "$HEADERS_SCRIPT")"
|
||||
sudo tee "$HEADERS_SCRIPT" > /dev/null << 'EOF'
|
||||
#!/bin/bash
|
||||
# Installed by cachyos-gamescope-boot: install missing -headers for every
|
||||
# installed kernel, so DKMS builds leds-valve for it.
|
||||
set -u
|
||||
missing=()
|
||||
for k in $(pacman -Qqo /usr/lib/modules/*/pkgbase 2>/dev/null | sort -u); do
|
||||
pacman -Q "${k}-headers" >/dev/null 2>&1 && continue
|
||||
pacman -Si "${k}-headers" >/dev/null 2>&1 && missing+=("${k}-headers")
|
||||
done
|
||||
[[ ${#missing[@]} -eq 0 ]] && exit 0
|
||||
# Another pacman is running (e.g. an update): try again next boot.
|
||||
[[ -e /var/lib/pacman/db.lck ]] && { echo "pacman is busy, skipping"; exit 0; }
|
||||
echo "Installing missing kernel headers: ${missing[*]}"
|
||||
exec pacman -S --needed --noconfirm "${missing[@]}"
|
||||
EOF
|
||||
patch_file ensure-kernel-headers.sh | sudo tee "$HEADERS_SCRIPT" > /dev/null
|
||||
sudo chmod 755 "$HEADERS_SCRIPT"
|
||||
sudo tee "$HEADERS_UNIT" > /dev/null << EOF
|
||||
[Unit]
|
||||
Description=Install missing kernel headers so DKMS builds leds-valve for every kernel
|
||||
Wants=network-online.target
|
||||
After=network-online.target
|
||||
|
||||
[Service]
|
||||
Type=oneshot
|
||||
ExecStart=$HEADERS_SCRIPT
|
||||
|
||||
[Install]
|
||||
WantedBy=multi-user.target
|
||||
EOF
|
||||
sudo rm -rf "$(dirname "$HEADERS_SCRIPT_OLD")"
|
||||
service_file ensure-kernel-headers.service HEADERS_SCRIPT="$HEADERS_SCRIPT" | sudo tee "$HEADERS_UNIT" > /dev/null
|
||||
sudo systemctl daemon-reload
|
||||
sudo systemctl enable ensure-kernel-headers.service
|
||||
}
|
||||
@@ -376,6 +378,46 @@ machine_status() {
|
||||
pacman -Qi leds-valve-dkms-git >/dev/null 2>&1 && pacman -Qi steamos-manager >/dev/null 2>&1
|
||||
}
|
||||
|
||||
# Steam (steamwebhelper) reads the serial number for its System settings
|
||||
# straight from DMI, which the kernel makes root-only; SteamOS makes it
|
||||
# readable. A tmpfiles rule does that at every boot.
|
||||
SERIAL_TMPFILES=/etc/tmpfiles.d/steamify-serial.conf
|
||||
|
||||
# Steam's Wi-Fi backend switch goes through steamos-manager, which reads and
|
||||
# writes the backend in this file (SteamOS ships it); without it, it fails
|
||||
# with "Wi-Fi backend not found in config". wpa_supplicant is what
|
||||
# NetworkManager uses on CachyOS anyway. Not written when someone set a
|
||||
# backend themselves.
|
||||
WIFI_BACKEND_CONF=/etc/NetworkManager/conf.d/99-valve-wifi-backend.conf
|
||||
|
||||
wifi_backend_enable() {
|
||||
[[ -f "$WIFI_BACKEND_CONF" ]] && return 0
|
||||
grep -rqs '^wifi.backend=' /etc/NetworkManager/NetworkManager.conf /etc/NetworkManager/conf.d && return 0
|
||||
printf '%s\n' "# Written by Steamify: Steam's Wi-Fi backend setting (steamos-manager)." \
|
||||
'[device]' 'wifi.backend=wpa_supplicant' | sudo install -Dm644 /dev/stdin "$WIFI_BACKEND_CONF" ||
|
||||
{ err "Writing the Wi-Fi backend setting failed."; return 1; }
|
||||
state_set machine wifi_backend 1
|
||||
}
|
||||
|
||||
wifi_backend_disable() {
|
||||
[[ -n "$(state_get machine wifi_backend)" ]] || return 0
|
||||
sudo rm -f "$WIFI_BACKEND_CONF"
|
||||
state_clear machine
|
||||
}
|
||||
|
||||
serial_enable() {
|
||||
printf '%s\n' "# Written by Steamify: Steam shows the serial number, like on SteamOS." \
|
||||
'z /sys/class/dmi/id/product_serial 0444 - - -' | sudo tee "$SERIAL_TMPFILES" > /dev/null &&
|
||||
sudo systemd-tmpfiles --create "$SERIAL_TMPFILES" ||
|
||||
{ err "Making the serial number readable for Steam failed."; return 1; }
|
||||
}
|
||||
|
||||
serial_disable() {
|
||||
sudo rm -f "$SERIAL_TMPFILES"
|
||||
sudo chmod 0400 /sys/class/dmi/id/product_serial 2>/dev/null
|
||||
return 0
|
||||
}
|
||||
|
||||
machine_enable() {
|
||||
# The pinned kernel first when it's wanted too, so DKMS builds the LED
|
||||
# driver for it once, instead of for the current kernel and then again.
|
||||
@@ -401,9 +443,11 @@ EOF
|
||||
# for hardware and controller settings; it knows the Steam Machine from its DMI data.
|
||||
info "Installing hardware manager packages (steamos-manager & inputplumber)..."
|
||||
sudo pacman -S --needed --noconfirm steamos-manager inputplumber || { err "Installing hardware manager packages failed."; return 1; }
|
||||
serial_enable || return 1
|
||||
wifi_backend_enable || return 1
|
||||
sudo systemctl enable --now inputplumber.service
|
||||
sudo systemctl enable --now steamos-manager.service
|
||||
systemctl --user enable steamos-manager.service 2>/dev/null
|
||||
user_systemctl enable steamos-manager.service 2>/dev/null
|
||||
# HDMI-CEC ran before this and couldn't link cecd to steamos-manager yet.
|
||||
cec_status && cec_link_steamos_manager
|
||||
|
||||
@@ -420,10 +464,12 @@ EOF
|
||||
|
||||
machine_disable() {
|
||||
info "Removing Steam Machine support..."
|
||||
systemctl --user disable --now steamos-manager.service 2>/dev/null
|
||||
user_systemctl disable --now steamos-manager.service 2>/dev/null
|
||||
sudo systemctl disable --now steamos-manager.service 2>/dev/null
|
||||
sudo systemctl disable --now inputplumber.service 2>/dev/null
|
||||
sudo pacman -Rns --noconfirm steamos-manager inputplumber 2>/dev/null
|
||||
serial_disable
|
||||
wifi_backend_disable
|
||||
sudo rm -f "$LED_UDEV_RULE" /etc/modules-load.d/leds-valve.conf
|
||||
sudo udevadm control --reload
|
||||
sudo modprobe -r leds-valve 2>/dev/null
|
||||
@@ -431,8 +477,9 @@ machine_disable() {
|
||||
krevert machine
|
||||
reload_powerdevil
|
||||
sudo systemctl disable ensure-kernel-headers.service 2>/dev/null
|
||||
sudo rm -f "$LED_DKMS_OVERRIDE" "$HEADERS_UNIT" "$HEADERS_SCRIPT"
|
||||
sudo rmdir "$(dirname "$HEADERS_SCRIPT")" 2>/dev/null
|
||||
led_dkms_override_remove
|
||||
sudo rm -f "$HEADERS_UNIT" "$HEADERS_SCRIPT"
|
||||
sudo rm -rf "$(dirname "$HEADERS_SCRIPT")" "$(dirname "$HEADERS_SCRIPT_OLD")"
|
||||
sudo systemctl daemon-reload
|
||||
ok "Steam Machine support removed (the AUR helper, if installed, is kept)."
|
||||
}
|
||||
@@ -0,0 +1,58 @@
|
||||
#!/bin/bash
|
||||
# "Update notifications" menu item (notify), ticked by default: a systemd
|
||||
# user timer checks GitHub's newest release once a day and at each Plasma
|
||||
# login. When it's newer than the last Steamify that ran here, it shows a
|
||||
# notification (Open Steamify / Skip this version) and a tray icon until
|
||||
# then; it never updates anything itself (patches/steamify-notifier.py).
|
||||
# Sourced by steamify.sh; not meant to be run on its own.
|
||||
|
||||
NOTIFY_SCRIPT="$STEAMIFY_BIN/steamify-notifier"
|
||||
NOTIFY_UNITS="${XDG_CONFIG_HOME:-$HOME/.config}/systemd/user"
|
||||
NOTIFY_NAME=steamify-update-check
|
||||
|
||||
notify_status() {
|
||||
[[ -f "$NOTIFY_SCRIPT" ]] &&
|
||||
user_systemctl is-enabled -q "$NOTIFY_NAME.timer" 2>/dev/null &&
|
||||
user_systemctl is-enabled -q "$NOTIFY_NAME.service" 2>/dev/null
|
||||
}
|
||||
|
||||
notify_seen() {
|
||||
# Every run records its version: the notifier compares the newest
|
||||
# release with it, so opening Steamify ends a reminder. Also whether it
|
||||
# was the app or the terminal menu: the notification opens the same.
|
||||
notify_status || return 0
|
||||
state_set notify seen "$VERSION"
|
||||
if [[ "$BACKEND" == true ]]; then state_set notify frontend app; else state_set notify frontend terminal; fi
|
||||
}
|
||||
|
||||
notify_enable() {
|
||||
local p missing=()
|
||||
info "Adding update notifications..."
|
||||
# PySide6 for the tray icon, notify-send for the notification's buttons.
|
||||
python3 -c 'import PySide6.QtWidgets' 2>/dev/null || missing+=(pyside6)
|
||||
command -v notify-send >/dev/null || missing+=(libnotify)
|
||||
if ((${#missing[@]})); then
|
||||
sudo pacman -S --needed --noconfirm "${missing[@]}" ||
|
||||
{ err "Installing ${missing[*]} failed."; return 1; }
|
||||
fi
|
||||
patch_file steamify-notifier.py | install_executable "$NOTIFY_SCRIPT" 755 ||
|
||||
{ err "Couldn't write $NOTIFY_SCRIPT."; return 1; }
|
||||
mkdir -p "$NOTIFY_UNITS"
|
||||
service_file "$NOTIFY_NAME.service" NOTIFY_SCRIPT="$NOTIFY_SCRIPT" > "$NOTIFY_UNITS/$NOTIFY_NAME.service"
|
||||
service_file "$NOTIFY_NAME.timer" > "$NOTIFY_UNITS/$NOTIFY_NAME.timer"
|
||||
user_systemctl daemon-reload
|
||||
user_systemctl enable "$NOTIFY_NAME.service" >/dev/null 2>&1 &&
|
||||
user_systemctl enable --now "$NOTIFY_NAME.timer" >/dev/null 2>&1 ||
|
||||
{ err "Enabling the update check failed."; return 1; }
|
||||
state_set notify seen "$VERSION"
|
||||
ok "Update notifications on: you'll get a notification when there's a new Steamify."
|
||||
}
|
||||
|
||||
notify_disable() {
|
||||
user_systemctl disable --now "$NOTIFY_NAME.timer" "$NOTIFY_NAME.service" >/dev/null 2>&1
|
||||
rm -f "$NOTIFY_UNITS/$NOTIFY_NAME.service" "$NOTIFY_UNITS/$NOTIFY_NAME.timer" "$NOTIFY_SCRIPT"
|
||||
rmdir "$STEAMIFY_BIN" 2>/dev/null || true
|
||||
user_systemctl daemon-reload
|
||||
state_clear notify
|
||||
ok "Update notifications off."
|
||||
}
|
||||
+21
-3
@@ -54,9 +54,17 @@ theme_enable() {
|
||||
# Only remove it again on disable if we were the ones installing it.
|
||||
state_set theme installed_pkg 1
|
||||
fi
|
||||
# Without a session (the ISO's installer), for a user who has never
|
||||
# logged in: the layout still CachyOS's default from /etc/skel is
|
||||
# removed (after the backup below), and Plasma builds its first layout
|
||||
# from the look-and-feel package, as --resetLayout does below.
|
||||
local offline=false layout=~/.config/plasma-org.kde.plasma.desktop-appletsrc
|
||||
if [[ -z "${WAYLAND_DISPLAY:-}${DISPLAY:-}" ]]; then
|
||||
err "Run this from the Plasma desktop: applying the Vapor layout needs a running Plasma session."
|
||||
return 1
|
||||
if [[ -e "$layout" ]] && ! cmp -s "$layout" "/etc/skel/.config/${layout##*/}"; then
|
||||
err "Run this from the Plasma desktop: applying the Vapor layout needs a running Plasma session."
|
||||
return 1
|
||||
fi
|
||||
offline=true
|
||||
fi
|
||||
|
||||
# Only the first time, so a re-apply doesn't overwrite the originals.
|
||||
@@ -87,6 +95,12 @@ theme_enable() {
|
||||
kset theme kdeglobals General ColorScheme --delete
|
||||
plasma-apply-colorscheme Vapor >/dev/null 2>&1 || true
|
||||
|
||||
if [[ "$offline" == true ]]; then
|
||||
rm -f ~/.config/plasma-org.kde.plasma.desktop-appletsrc ~/.config/plasmashellrc
|
||||
extras_enable || warn "SteamOS desktop extras not installed (see above); the theme itself is on."
|
||||
ok "Vapor theme set; Plasma lays out the Vapor desktop at the first login."
|
||||
return 0
|
||||
fi
|
||||
info "Applying the Vapor theme with its desktop and window layout..."
|
||||
# --resetLayout is "Desktop and window layout" in System Settings: the
|
||||
# SteamOS panel, launcher icon and wallpaper. It needs plasmashell up.
|
||||
@@ -120,7 +134,11 @@ theme_disable() {
|
||||
fi
|
||||
# After the tools above, so keys that weren't set before are removed again.
|
||||
krevert theme
|
||||
single_status && single_launcher
|
||||
if single_status; then
|
||||
single_launcher
|
||||
else
|
||||
single_launcher_drop
|
||||
fi
|
||||
restart_plasmashell_if_stopped
|
||||
qdbus6 org.kde.KWin /KWin org.kde.KWin.reconfigure >/dev/null 2>&1 || true
|
||||
|
||||
|
||||
+74
-9
@@ -4,7 +4,7 @@
|
||||
# are evicted first, so a game that needs most of it doesn't spill into
|
||||
# system RAM and stutter. The kernel side is the dmem cgroup controller
|
||||
# (7.2; amdgpu and xe register their VRAM, NVIDIA's driver doesn't), so it's
|
||||
# only offered when the kernel lists a VRAM region of at least 2 GB. CachyOS packages the userspace
|
||||
# only offered when the kernel lists a VRAM region (vram or vidmem) of at least 2 GB. CachyOS packages the userspace
|
||||
# side: dmemcg-booster (a system service that enables the controller and
|
||||
# sets the limits, plus a user service) and plasma-foreground-booster, which
|
||||
# tells it which window is in front on the desktop. The latter only starts
|
||||
@@ -13,14 +13,21 @@
|
||||
|
||||
VRAM_PKGS=(dmemcg-booster plasma-foreground-booster)
|
||||
VRAM_MIN_BYTES=$((2 * 1024 * 1024 * 1024))
|
||||
# The regions the kernel's dmem controller lists (a file under /sys/fs/cgroup;
|
||||
# a variable so tests can point it at a copy).
|
||||
VRAM_CAPACITY="${WIZARD_VRAM_CAPACITY:-/sys/fs/cgroup/dmem.capacity}"
|
||||
|
||||
vram_supported() {
|
||||
# WIZARD_VRAM_FAKE_NVIDIA=1 (tests): as with an NVIDIA card.
|
||||
# WIZARD_VRAM_FAKE_NVIDIA (tests): as with an NVIDIA card whose driver
|
||||
# doesn't register its VRAM; see vram_nvidia_case.
|
||||
[[ -n "${WIZARD_VRAM_FAKE_NVIDIA:-}" ]] && return 1
|
||||
# Only for a GPU with its own VRAM: an integrated GPU registers a small
|
||||
# carve-out too, but mostly uses system RAM, so there's little to boost.
|
||||
awk -v min="$VRAM_MIN_BYTES" '$1 ~ /\/vram$/ && $2 >= min { found = 1 } END { exit !found }' \
|
||||
/sys/fs/cgroup/dmem.capacity 2>/dev/null
|
||||
# By what the driver registers, not the brand: amdgpu and xe name the
|
||||
# region "vram", other drivers "vidmem" (numbered with several), so an
|
||||
# NVIDIA driver that registers its memory is offered right away.
|
||||
awk -v min="$VRAM_MIN_BYTES" '$1 ~ /\/(vram|vidmem)[0-9]*$/ && $2 >= min { found = 1 } END { exit !found }' \
|
||||
"$VRAM_CAPACITY" 2>/dev/null
|
||||
}
|
||||
|
||||
vram_nvidia() {
|
||||
@@ -33,7 +40,65 @@ vram_nvidia() {
|
||||
return 1
|
||||
}
|
||||
|
||||
# Shown where it works, and greyed out with an NVIDIA card, whose driver
|
||||
# chwd's lists of NVIDIA cards that need a closed legacy branch (580xx,
|
||||
# 470xx, 390xx); every other NVIDIA card runs the open kernel modules.
|
||||
VRAM_CHWD_IDS=/var/lib/chwd/ids
|
||||
|
||||
vram_nvidia_legacy_id() {
|
||||
# vram_nvidia_legacy_id <pci device id, with or without 0x>: 0 when chwd
|
||||
# lists the card for a closed legacy branch, i.e. it is older than the
|
||||
# RTX 20 series. Also what lib/nvidia.sh uses to decide if a card is supported.
|
||||
grep -qwi "${1#0x}" "$VRAM_CHWD_IDS"/nvidia-*.ids 2>/dev/null
|
||||
}
|
||||
|
||||
vram_nvidia_case() {
|
||||
# Why an NVIDIA card's VRAM isn't registered, so the menu can say what to
|
||||
# do: "update" (open modules older than 615), "switch <chwd profile>"
|
||||
# (closed driver on a card the open one supports), "legacy" (card only
|
||||
# runs a closed legacy branch), "nouveau" (no NVIDIA module).
|
||||
# WIZARD_VRAM_FAKE_NVIDIA=1 fakes "switch nvidia-dkms-580xx", or name a case.
|
||||
local fake="${WIZARD_VRAM_FAKE_NVIDIA:-}" license d id p
|
||||
if [[ -n "$fake" ]]; then
|
||||
[[ "$fake" == 1 ]] && fake="switch nvidia-dkms-580xx"
|
||||
echo "$fake"; return
|
||||
fi
|
||||
license="$(modinfo -F license nvidia 2>/dev/null)"
|
||||
case "$license" in
|
||||
"Dual MIT/GPL") echo update; return ;;
|
||||
"") echo nouveau; return ;;
|
||||
esac
|
||||
for d in /sys/bus/pci/devices/*; do
|
||||
[[ "$(cat "$d/vendor" 2>/dev/null)" == 0x10de && "$(cat "$d/class" 2>/dev/null)" == 0x03* ]] || continue
|
||||
vram_nvidia_legacy_id "$(cat "$d/device")" && { echo legacy; return; }
|
||||
done
|
||||
for p in 580xx 470xx 390xx; do
|
||||
pacman -Q "nvidia-$p-dkms" >/dev/null 2>&1 && { echo "switch nvidia-dkms-$p"; return; }
|
||||
done
|
||||
echo switch
|
||||
}
|
||||
|
||||
vram_nvidia_hint() {
|
||||
# vram_nvidia_hint <case>: the short reason (terminal menu, the app's row).
|
||||
case "$1" in
|
||||
update) echo "update NVIDIA's driver to 615 or newer (sudo pacman -Syu)" ;;
|
||||
switch*) echo "needs NVIDIA's open driver, which your card supports" ;;
|
||||
legacy) echo "your NVIDIA card's driver doesn't support it (older than RTX 20)" ;;
|
||||
*) echo "the nouveau driver doesn't support it yet" ;;
|
||||
esac
|
||||
}
|
||||
|
||||
vram_nvidia_note() {
|
||||
# vram_nvidia_note <case>: the full explanation, with what to do.
|
||||
local profile="${1#switch}"; profile="${profile# }"
|
||||
case "$1" in
|
||||
update) echo "NVIDIA's open driver tells Linux how its video memory is used from version 615 on; yours is older ($(cat /sys/module/nvidia/version 2>/dev/null || echo unknown)). Update your system (sudo pacman -Syu), restart, and it's available here." ;;
|
||||
switch*) echo "Your card also runs NVIDIA's open driver, the one CachyOS installs by default, and only that one tells Linux how its video memory is used. You're using NVIDIA's closed driver. Switch in a terminal with: ${profile:+sudo chwd -r $profile && }sudo chwd -i nvidia-open-dkms, then restart: it's available here after that. Steamify doesn't switch it for you: if something goes wrong, the screen stays black after the restart." ;;
|
||||
legacy) echo "Your NVIDIA card is older than the RTX 20 series and only runs NVIDIA's closed driver, which doesn't tell Linux how its video memory is used. Newer NVIDIA cards (RTX 20 series and up), and AMD and Intel graphics cards, support it." ;;
|
||||
*) echo "The open-source nouveau driver doesn't tell Linux how its video memory is used yet (a patch is on its way into the kernel). NVIDIA's own open driver does, from version 615 on (sudo chwd -a installs the right one)." ;;
|
||||
esac
|
||||
}
|
||||
|
||||
# Shown where it works, and greyed out with an NVIDIA card whose driver
|
||||
# doesn't register its VRAM with the kernel (yet): so it's clear why it
|
||||
# can't be turned on. Hidden elsewhere (integrated graphics, older kernel).
|
||||
vram_available() { vram_supported || vram_status || vram_nvidia; }
|
||||
@@ -42,7 +107,7 @@ vram_selectable() { vram_supported || vram_status; }
|
||||
vram_status() {
|
||||
pacman -Q "${VRAM_PKGS[@]}" >/dev/null 2>&1 &&
|
||||
systemctl is-enabled -q dmemcg-booster-system.service 2>/dev/null &&
|
||||
systemctl --user is-enabled -q dmemcg-booster-user.service 2>/dev/null
|
||||
user_systemctl is-enabled -q dmemcg-booster-user.service 2>/dev/null
|
||||
}
|
||||
|
||||
vram_enable() {
|
||||
@@ -56,18 +121,18 @@ vram_enable() {
|
||||
fi
|
||||
sudo systemctl enable --now dmemcg-booster-system.service >/dev/null 2>&1 ||
|
||||
{ err "Starting dmemcg-booster failed."; return 1; }
|
||||
systemctl --user enable --now dmemcg-booster-user.service >/dev/null 2>&1 ||
|
||||
user_systemctl enable --now dmemcg-booster-user.service >/dev/null 2>&1 ||
|
||||
{ err "Starting dmemcg-booster for $USER failed."; return 1; }
|
||||
kset vram kcgroupsrc "Foreground Booster" autostart true
|
||||
# Started by the Plasma session from now on; start it in this one too.
|
||||
[[ "${XDG_CURRENT_DESKTOP:-}" == KDE ]] &&
|
||||
systemctl --user start plasma-foreground-booster.service >/dev/null 2>&1
|
||||
user_systemctl start plasma-foreground-booster.service >/dev/null 2>&1
|
||||
ok "VRAM booster on: the game in front keeps its VRAM."
|
||||
}
|
||||
|
||||
vram_disable() {
|
||||
local pkgs
|
||||
systemctl --user disable --now plasma-foreground-booster.service dmemcg-booster-user.service >/dev/null 2>&1
|
||||
user_systemctl disable --now plasma-foreground-booster.service dmemcg-booster-user.service >/dev/null 2>&1
|
||||
sudo systemctl disable --now dmemcg-booster-system.service >/dev/null 2>&1
|
||||
krevert vram
|
||||
pkgs="$(state_get vram installed_pkgs)"
|
||||
|
||||
@@ -10,9 +10,9 @@ WIZARD_RELEASE="https://github.com/theupriser/steamify-cachyos/releases/latest/d
|
||||
WIZARD_URL="$WIZARD_RELEASE/steamify.sh"
|
||||
WIZARD_APP_URL="$WIZARD_RELEASE/steamify-app.sh"
|
||||
# Steam logo with a gear (assets/ in the repo, published with every release).
|
||||
WIZARD_ICON="${XDG_DATA_HOME:-$HOME/.local/share}/icons/hicolor/scalable/apps/cachyos-gamescope-boot-wizard.svg"
|
||||
WIZARD_LAUNCHER="${XDG_DATA_HOME:-$HOME/.local/share}/cachyos-gamescope-boot/run-wizard"
|
||||
WIZARD_APP_LAUNCHER="${XDG_DATA_HOME:-$HOME/.local/share}/cachyos-gamescope-boot/run-app"
|
||||
WIZARD_ICON="${XDG_DATA_HOME:-$HOME/.local/share}/icons/hicolor/scalable/apps/steamify.svg"
|
||||
WIZARD_LAUNCHER="$STEAMIFY_BIN/run-wizard"
|
||||
WIZARD_APP_LAUNCHER="$STEAMIFY_BIN/run-app"
|
||||
WIZARD_APPS="${XDG_DATA_HOME:-$HOME/.local/share}/applications"
|
||||
# steamify-ui: the id the app gives itself, so its window belongs to this
|
||||
# entry. steamify-app.sh leaves an entry with X-Steamify-Shortcut alone.
|
||||
@@ -91,7 +91,7 @@ EOF
|
||||
tmp="$(mktemp)"
|
||||
if curl -fsSL --max-time 20 "$WIZARD_RELEASE/steam-gaming-settings.svg" -o "$tmp" && grep -q '<svg' "$tmp"; then
|
||||
install -D -m 644 "$tmp" "$WIZARD_ICON"
|
||||
icon=cachyos-gamescope-boot-wizard
|
||||
icon=steamify
|
||||
gtk-update-icon-cache -q -f -t "${XDG_DATA_HOME:-$HOME/.local/share}/icons/hicolor" 2>/dev/null || true
|
||||
else
|
||||
warn "Couldn't download the shortcut's icon; using Steam's icon instead."
|
||||
|
||||
+9
-1
@@ -2,9 +2,17 @@
|
||||
|
||||
Files Steamify builds or applies, kept out of the shell code so they can be
|
||||
read and reviewed on their own. `lib/*.sh` reads them with `patch_file
|
||||
<name>`; the single-file build (`.github/tools/bundle.sh`) embeds them.
|
||||
<name>` (piped through `fill KEY=value...` for `@KEY@` placeholders); the single-file build (`.github/tools/bundle.sh`) embeds them.
|
||||
|
||||
| File | Used by | What |
|
||||
|---|---|---|
|
||||
| `steamify-fremont-poweroff.c` | `lib/fremont-poweroff.sh` (Steam Machine support) | Kernel module (DKMS): clears GPIO 18's S4/S5 wake bit before power-off, so the Steam Machine stays off with recent kernels |
|
||||
| `sync-steamos-session.sh` | `lib/login-manager.sh` (SteamOS conversion, plasma-login-manager) | The sync bridge: copies Steam's session choice from `zz-steamos-autologin.conf` into `plasmalogin.conf`'s `[Autologin]` |
|
||||
| `ensure-kernel-headers.sh` | `lib/steam-machine.sh` (Steam Machine support) | Run at boot: installs missing headers for every installed kernel |
|
||||
| `leds-valve-dkms.conf` | `lib/steam-machine.sh` (Steam Machine support) | `/etc/dkms` override: build the LED driver for DKMS's target kernel; appended to someone's own override, which is backed up and restored |
|
||||
| `steamify-fremont-poweroff.dkms.conf`, `steamify-cros-ec-cec.dkms.conf` | `lib/fremont-poweroff.sh`, `lib/cec.sh` | The DKMS modules' `dkms.conf` (`fill NAME=... VERSION=...`) |
|
||||
| `steam-shortcuts.py` | `lib/steam-game.sh` (Add as non-Steam game) | Reads and writes Steam's binary `shortcuts.vdf` (find, add or update, remove) |
|
||||
| `steamify-notifier.py` | `lib/update-notifier.sh` (Update notifications) | The daily check: notification and tray icon when there's a new release |
|
||||
| `steamify-os-release.sh`, `steamify-os-release.hook` | `lib/login-manager.sh` (SteamOS conversion) | What Steam's System settings show besides the OS name (which stays CachyOS's): `VERSION_ID=steamos-X.Y`, `VERSION_CODENAME=steam-machine`, `VARIANT`/`VARIANT_ID` Steamify with its version, in `/etc/os-release`; the pacman hook runs it again after cachyos-hooks (`fill SCRIPT=... VERSION=... STEAMOS=...`) |
|
||||
| `steamify-nvidia-initramfs.sh`, `steamify-nvidia-initramfs.hook` | `lib/nvidia.sh` (SteamOS conversion, NVIDIA fix) | The pacman hook (before the initramfs is built, after DKMS) and its script: the NVIDIA modules go into the initramfs only while every installed kernel has them, decided again at every kernel or driver change (`fill SCRIPT=...`) |
|
||||
| `cros-ec-cec-single-port.patch` | `lib/cec.sh` (HDMI-CEC) | Makes Valve's Steam Machine CEC driver find amdgpu's HDMI port |
|
||||
@@ -0,0 +1,14 @@
|
||||
#!/bin/bash
|
||||
# Installed by Steamify: install missing -headers for every
|
||||
# installed kernel, so DKMS builds leds-valve for it.
|
||||
set -u
|
||||
missing=()
|
||||
for k in $(pacman -Qqo /usr/lib/modules/*/pkgbase 2>/dev/null | sort -u); do
|
||||
pacman -Q "${k}-headers" >/dev/null 2>&1 && continue
|
||||
pacman -Si "${k}-headers" >/dev/null 2>&1 && missing+=("${k}-headers")
|
||||
done
|
||||
[[ ${#missing[@]} -eq 0 ]] && exit 0
|
||||
# Another pacman is running (e.g. an update): try again next boot.
|
||||
[[ -e /var/lib/pacman/db.lck ]] && { echo "pacman is busy, skipping"; exit 0; }
|
||||
echo "Installing missing kernel headers: ${missing[*]}"
|
||||
exec pacman -S --needed --noconfirm "${missing[@]}"
|
||||
@@ -0,0 +1,2 @@
|
||||
# Written by Steamify: build leds-valve for DKMS's target kernel, not the running one.
|
||||
MAKE[0]="make KVERSION=${kernelver}"
|
||||
@@ -0,0 +1,159 @@
|
||||
#!/usr/bin/env python3
|
||||
# Steamify CachyOS: Steam's non-Steam games list (userdata/<id>/config/
|
||||
# shortcuts.vdf, binary VDF), for "Add as non-Steam game". Steam reads it only
|
||||
# at startup and writes it back on exit, so it's edited while Steam is closed.
|
||||
# steam-shortcuts.py find <vdf> <exe> -> appid of an entry for exe
|
||||
# steam-shortcuts.py add <vdf> <name> <exe> <icon> <desktop file>
|
||||
# -> "added <appid>" / "updated <appid>"
|
||||
# steam-shortcuts.py remove <vdf> <appid>
|
||||
# An entry counts as ours when its Exe is <exe>, or a Steamify start script
|
||||
# (run-app, also under the pre-2.5.0 path): that one is updated, not doubled.
|
||||
import os
|
||||
import struct
|
||||
import sys
|
||||
import zlib
|
||||
|
||||
MAP, STR, INT, END = 0, 1, 2, 8
|
||||
|
||||
|
||||
def parse(data):
|
||||
pos = 0
|
||||
|
||||
def cstr():
|
||||
nonlocal pos
|
||||
end = data.index(b"\0", pos)
|
||||
s = data[pos:end].decode("utf-8", "surrogateescape")
|
||||
pos = end + 1
|
||||
return s
|
||||
|
||||
def block():
|
||||
nonlocal pos
|
||||
items = []
|
||||
while True:
|
||||
t = data[pos]
|
||||
pos += 1
|
||||
if t == END:
|
||||
return items
|
||||
key = cstr()
|
||||
if t == MAP:
|
||||
items.append((key, block()))
|
||||
elif t == STR:
|
||||
items.append((key, cstr()))
|
||||
elif t == INT:
|
||||
items.append((key, struct.unpack_from("<I", data, pos)[0]))
|
||||
pos += 4
|
||||
else:
|
||||
raise ValueError(f"unknown VDF type {t} at {pos}")
|
||||
|
||||
if not data:
|
||||
return [("shortcuts", [])]
|
||||
root = block()
|
||||
return root
|
||||
|
||||
|
||||
def dump(items):
|
||||
out = bytearray()
|
||||
for key, value in items:
|
||||
k = key.encode("utf-8", "surrogateescape") + b"\0"
|
||||
if isinstance(value, list):
|
||||
out += bytes([MAP]) + k + dump(value)
|
||||
elif isinstance(value, int):
|
||||
out += bytes([INT]) + k + struct.pack("<I", value & 0xFFFFFFFF)
|
||||
else:
|
||||
out += bytes([STR]) + k + value.encode("utf-8", "surrogateescape") + b"\0"
|
||||
return bytes(out) + bytes([END])
|
||||
|
||||
|
||||
def get(entry, key, default=None):
|
||||
# Steam's key names vary in case between versions (appid/AppName/Exe).
|
||||
for k, v in entry:
|
||||
if k.lower() == key.lower():
|
||||
return v
|
||||
return default
|
||||
|
||||
|
||||
def put(entry, key, value):
|
||||
for i, (k, _) in enumerate(entry):
|
||||
if k.lower() == key.lower():
|
||||
entry[i] = (k, value)
|
||||
return
|
||||
entry.append((key, value))
|
||||
|
||||
|
||||
def shortcuts(root):
|
||||
for k, v in root:
|
||||
if k.lower() == "shortcuts":
|
||||
return v
|
||||
raise ValueError("no shortcuts block")
|
||||
|
||||
|
||||
def ours(entry, exe):
|
||||
have = get(entry, "Exe", "").strip('"')
|
||||
return have == exe or (have.endswith("/run-app") and
|
||||
("/steamify/" in have or "/cachyos-gamescope-boot/" in have))
|
||||
|
||||
|
||||
def load(path):
|
||||
try:
|
||||
with open(path, "rb") as f:
|
||||
return parse(f.read())
|
||||
except FileNotFoundError:
|
||||
return [("shortcuts", [])]
|
||||
|
||||
|
||||
def save(path, root):
|
||||
tmp = path + ".steamify-tmp"
|
||||
with open(tmp, "wb") as f:
|
||||
f.write(dump(root))
|
||||
os.replace(tmp, path)
|
||||
|
||||
|
||||
def main(argv):
|
||||
cmd, path = argv[1], argv[2]
|
||||
root = load(path)
|
||||
entries = shortcuts(root)
|
||||
if cmd == "find":
|
||||
for _, e in entries:
|
||||
if ours(e, argv[3]):
|
||||
print(get(e, "appid", 0))
|
||||
return 0
|
||||
return 1
|
||||
if cmd == "add":
|
||||
name, exe, icon, desktop = argv[3:7]
|
||||
for _, e in entries:
|
||||
if ours(e, exe):
|
||||
put(e, "AppName", name)
|
||||
put(e, "Exe", f'"{exe}"')
|
||||
put(e, "StartDir", f'"{os.path.dirname(exe)}/"')
|
||||
put(e, "icon", icon)
|
||||
put(e, "ShortcutPath", desktop)
|
||||
save(path, root)
|
||||
print("updated", get(e, "appid", 0))
|
||||
return 0
|
||||
# Steam's own id for a shortcut: CRC32 of exe and name, top bit set.
|
||||
appid = (zlib.crc32(f'"{exe}"{name}'.encode()) | 0x80000000) & 0xFFFFFFFF
|
||||
entry = [("appid", appid), ("AppName", name), ("Exe", f'"{exe}"'),
|
||||
("StartDir", f'"{os.path.dirname(exe)}/"'), ("icon", icon),
|
||||
("ShortcutPath", desktop), ("LaunchOptions", ""), ("IsHidden", 0),
|
||||
("AllowDesktopConfig", 1), ("AllowOverlay", 1), ("OpenVR", 0),
|
||||
("Devkit", 0), ("DevkitGameID", ""), ("DevkitOverrideAppID", 0),
|
||||
("LastPlayTime", 0), ("FlatpakAppID", ""), ("tags", [])]
|
||||
entries.append((str(len(entries)), entry))
|
||||
if os.path.dirname(path):
|
||||
os.makedirs(os.path.dirname(path), exist_ok=True)
|
||||
save(path, root)
|
||||
print("added", appid)
|
||||
return 0
|
||||
if cmd == "remove":
|
||||
keep = [e for _, e in entries if str(get(e, "appid", "")) != argv[3]]
|
||||
if len(keep) == len(entries):
|
||||
return 0
|
||||
entries[:] = [(str(i), e) for i, e in enumerate(keep)]
|
||||
save(path, root)
|
||||
return 0
|
||||
print(f"unknown command {cmd}", file=sys.stderr)
|
||||
return 2
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
sys.exit(main(sys.argv))
|
||||
@@ -0,0 +1,6 @@
|
||||
# Written by Steamify: Valve's cros_ec_cec, which knows the Steam Machine.
|
||||
PACKAGE_NAME="@NAME@"
|
||||
PACKAGE_VERSION="@VERSION@"
|
||||
BUILT_MODULE_NAME[0]="cros-ec-cec"
|
||||
DEST_MODULE_LOCATION[0]="/updates/dkms"
|
||||
AUTOINSTALL="yes"
|
||||
@@ -0,0 +1,6 @@
|
||||
# Written by Steamify: the Steam Machine powers off instead of booting up again.
|
||||
PACKAGE_NAME="@NAME@"
|
||||
PACKAGE_VERSION="@VERSION@"
|
||||
BUILT_MODULE_NAME[0]="@NAME@"
|
||||
DEST_MODULE_LOCATION[0]="/updates/dkms"
|
||||
AUTOINSTALL="yes"
|
||||
@@ -0,0 +1,145 @@
|
||||
#!/usr/bin/env python3
|
||||
# Steamify CachyOS: update notifications (installed by the "Update
|
||||
# notifications" menu item, run by a systemd user timer and at each Plasma
|
||||
# login). Never updates anything itself: when GitHub has a newer release
|
||||
# than the last Steamify that ran here, it shows a notification (Open
|
||||
# Steamify / Skip this version) and a tray icon until you open the app,
|
||||
# skip the version or pick "Remind me later". Nothing runs in between.
|
||||
import configparser
|
||||
import json
|
||||
import os
|
||||
import subprocess
|
||||
import sys
|
||||
import threading
|
||||
import time
|
||||
import urllib.request
|
||||
|
||||
REPO = "theupriser/steamify-cachyos"
|
||||
STATE_DIR = os.path.join(os.environ.get("XDG_STATE_HOME") or os.path.expanduser("~/.local/state"),
|
||||
"steamify")
|
||||
STATE = os.path.join(STATE_DIR, "notify.state")
|
||||
DATA = os.environ.get("XDG_DATA_HOME") or os.path.expanduser("~/.local/share")
|
||||
RUN_APP = os.path.join(DATA, "steamify", "bin", "run-app")
|
||||
RUN_TERMINAL = os.path.join(DATA, "steamify", "bin", "run-wizard")
|
||||
RELEASE = f"https://github.com/{REPO}/releases/latest/download"
|
||||
|
||||
|
||||
def version(v):
|
||||
try:
|
||||
return tuple(int(p) for p in v.lstrip("v").split("."))
|
||||
except ValueError:
|
||||
return None
|
||||
|
||||
|
||||
def state(key):
|
||||
cp = configparser.ConfigParser(interpolation=None)
|
||||
cp.read(STATE)
|
||||
return cp.get("State", key, fallback="")
|
||||
|
||||
|
||||
def set_state(key, value):
|
||||
# Same ini as lib/state.sh's state_set writes.
|
||||
subprocess.run(["kwriteconfig6", "--file", STATE, "--group", "State", "--key", key, value], check=False)
|
||||
|
||||
|
||||
def latest():
|
||||
req = urllib.request.Request(f"https://api.github.com/repos/{REPO}/releases/latest",
|
||||
headers={"User-Agent": "steamify-notifier", "Accept": "application/vnd.github+json"})
|
||||
with urllib.request.urlopen(req, timeout=30) as r:
|
||||
return json.load(r)["tag_name"].lstrip("v")
|
||||
|
||||
|
||||
def pending(new):
|
||||
# Newer than the last Steamify that ran here, and not skipped.
|
||||
seen = version(state("seen") or "0")
|
||||
return seen is not None and version(new) > seen and new != state("skipped")
|
||||
|
||||
|
||||
def desktop():
|
||||
# Only on the Plasma desktop: gamescope doesn't show notifications or a
|
||||
# tray, so an update found in gaming mode waits for the next desktop login.
|
||||
return subprocess.run(["pgrep", "-u", str(os.getuid()), "-x", "plasmashell"],
|
||||
stdout=subprocess.DEVNULL).returncode == 0
|
||||
|
||||
|
||||
def main():
|
||||
if "--delay" in sys.argv:
|
||||
time.sleep(int(sys.argv[sys.argv.index("--delay") + 1]))
|
||||
if not desktop():
|
||||
return 0
|
||||
try:
|
||||
new = latest()
|
||||
except Exception as e: # offline, rate limited: try again next time
|
||||
print(f"Couldn't check for a new Steamify: {e}", file=sys.stderr)
|
||||
return 0
|
||||
if version(new) is None or not pending(new):
|
||||
return 0
|
||||
|
||||
from PySide6.QtCore import QObject, QTimer, Signal
|
||||
from PySide6.QtGui import QAction, QIcon
|
||||
from PySide6.QtWidgets import QApplication, QMenu, QSystemTrayIcon
|
||||
|
||||
app = QApplication(sys.argv[:1])
|
||||
app.setApplicationName("Steamify")
|
||||
app.setDesktopFileName("steamify-ui")
|
||||
app.setQuitOnLastWindowClosed(False)
|
||||
icon = QIcon.fromTheme("steamify", QIcon.fromTheme("steam"))
|
||||
|
||||
def open_app():
|
||||
# The way Steamify was last used (the app or the terminal menu), the
|
||||
# newest release either way; it records its version as seen, which
|
||||
# ends the reminder. In its own unit: this one's processes are
|
||||
# stopped when the check exits.
|
||||
if state("frontend") == "terminal":
|
||||
cmd = ["konsole", "-e", RUN_TERMINAL] if os.access(RUN_TERMINAL, os.X_OK) else \
|
||||
["konsole", "-e", "bash", "-c",
|
||||
f"set -o pipefail; curl -fsSL --max-time 30 {RELEASE}/steamify.sh | bash; read -rp 'Press Enter to close. ' _"]
|
||||
else:
|
||||
cmd = [RUN_APP] if os.access(RUN_APP, os.X_OK) else \
|
||||
["bash", "-c", f"set -o pipefail; curl -fsSL --max-time 30 {RELEASE}/steamify-app.sh | bash"]
|
||||
# A scope lives as long as anything in it: the start script puts the
|
||||
# app in the background and exits.
|
||||
subprocess.Popen(["systemd-run", "--user", "--scope", "--collect", "--quiet", *cmd],
|
||||
start_new_session=True, stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL)
|
||||
app.quit()
|
||||
|
||||
def skip():
|
||||
set_state("skipped", new)
|
||||
app.quit()
|
||||
|
||||
tray = QSystemTrayIcon(icon)
|
||||
tray.setToolTip(f"Steamify {new} is available")
|
||||
menu = QMenu()
|
||||
for text, fn in ((f"Open Steamify {new}", open_app), ("Skip this version", skip), ("Remind me later", app.quit)):
|
||||
a = QAction(text, menu)
|
||||
a.triggered.connect(fn)
|
||||
menu.addAction(a)
|
||||
tray.setContextMenu(menu)
|
||||
tray.activated.connect(lambda reason: open_app() if reason == QSystemTrayIcon.ActivationReason.Trigger else None)
|
||||
tray.show()
|
||||
|
||||
# The notification's buttons: notify-send waits for the click, so it
|
||||
# runs beside the event loop. Closing it without a click keeps the icon.
|
||||
class Relay(QObject):
|
||||
picked = Signal(str)
|
||||
relay = Relay()
|
||||
relay.picked.connect(lambda a: open_app() if a == "open" else skip() if a == "skip" else None)
|
||||
|
||||
def notify():
|
||||
r = subprocess.run(["notify-send", "--app-name=Steamify", "--icon=steamify",
|
||||
"-A", "open=Open Steamify", "-A", "skip=Skip this version",
|
||||
f"Steamify {new} is available",
|
||||
"Open Steamify to see what's new and choose what to update."],
|
||||
capture_output=True, text=True)
|
||||
relay.picked.emit(r.stdout.strip())
|
||||
threading.Thread(target=notify, daemon=True).start()
|
||||
|
||||
# Opened some other way (the shortcut, the terminal): the reminder is done.
|
||||
poll = QTimer()
|
||||
poll.timeout.connect(lambda: None if pending(new) else app.quit())
|
||||
poll.start(60_000)
|
||||
return app.exec()
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
sys.exit(main())
|
||||
@@ -0,0 +1,17 @@
|
||||
# Installed by Steamify CachyOS (SteamOS conversion, NVIDIA fix): decides
|
||||
# again whether the NVIDIA modules go into the initramfs, after DKMS has built
|
||||
# its modules (71-dkms-install) and before the initramfs is built
|
||||
# (90-mkinitcpio-install); hooks run in file name order.
|
||||
[Trigger]
|
||||
Operation = Install
|
||||
Operation = Upgrade
|
||||
Operation = Remove
|
||||
Type = Path
|
||||
Target = usr/lib/modules/*/vmlinuz
|
||||
Target = usr/lib/modules/*/extramodules/nvidia*
|
||||
Target = usr/lib/modules/*/updates/*
|
||||
|
||||
[Action]
|
||||
Description = Steamify: NVIDIA modules in the initramfs only if every kernel has them
|
||||
When = PostTransaction
|
||||
Exec = @SCRIPT@ sync
|
||||
@@ -0,0 +1,36 @@
|
||||
#!/bin/bash
|
||||
# Installed by Steamify CachyOS (SteamOS conversion, NVIDIA fix), run by the
|
||||
# pacman hook steamify-nvidia-initramfs.hook before the initramfs is built.
|
||||
# The NVIDIA modules go into the initramfs (early KMS) only while EVERY
|
||||
# installed kernel has them: mkinitcpio fails on a module a kernel lacks, and
|
||||
# limine-mkinitcpio then skips that kernel's boot entry, kernel parameters
|
||||
# included. Decided again at every kernel or driver change, so a new kernel
|
||||
# without the modules (another kernel, a failed DKMS build, a downgrade) gets
|
||||
# a working initramfs and the file comes back once it has them.
|
||||
# steamify-nvidia-initramfs [sync|check]
|
||||
# sync (default) write or remove the drop-in to match
|
||||
# check exit status 0 when every installed kernel has nvidia_drm
|
||||
conf="${NVIDIA_INITRAMFS_CONF:-/etc/mkinitcpio.conf.d/90-steamify-nvidia.conf}"
|
||||
mods="${NVIDIA_MODULES_DIR:-/usr/lib/modules}"
|
||||
|
||||
everywhere() {
|
||||
local k found=0
|
||||
for k in "$mods"/*/; do
|
||||
[[ -f "$k/vmlinuz" || -f "$k/pkgbase" ]] || continue # an installed kernel, not a leftover folder
|
||||
find "$k" -name 'nvidia-drm.ko*' -print -quit 2>/dev/null | grep -q . || return 1
|
||||
found=1
|
||||
done
|
||||
[[ $found == 1 ]]
|
||||
}
|
||||
|
||||
case "${1:-sync}" in
|
||||
check) everywhere ;;
|
||||
sync)
|
||||
if everywhere; then
|
||||
[[ -f "$conf" ]] || { mkdir -p "$(dirname "$conf")" &&
|
||||
echo 'MODULES+=(nvidia nvidia_modeset nvidia_uvm nvidia_drm)' > "$conf"; }
|
||||
else
|
||||
rm -f "$conf"
|
||||
fi ;;
|
||||
*) echo "usage: $0 [sync|check]" >&2; exit 2 ;;
|
||||
esac
|
||||
@@ -0,0 +1,14 @@
|
||||
# Installed by Steamify CachyOS (SteamOS conversion): runs after
|
||||
# cachyos-hooks' os-release/cachyos-branding hooks (hooks run in file name
|
||||
# order).
|
||||
[Trigger]
|
||||
Operation = Install
|
||||
Operation = Upgrade
|
||||
Type = Package
|
||||
Target = filesystem
|
||||
Target = cachyos-hooks
|
||||
|
||||
[Action]
|
||||
Description = Steamify: the OS variant and version Steam shows
|
||||
When = PostTransaction
|
||||
Exec = @SCRIPT@
|
||||
@@ -0,0 +1,14 @@
|
||||
#!/bin/sh
|
||||
# Installed by Steamify CachyOS (SteamOS conversion): what Steam shows in its
|
||||
# System settings besides the OS name, which stays CachyOS's: the SteamOS
|
||||
# release Steamify follows as the OS version (VERSION_ID, e.g. steamos-3.9),
|
||||
# steam-machine as the codename, and Steamify with its version as the variant
|
||||
# (VARIANT_ID, which Steam shows). KDE's About this System would show
|
||||
# VERSION_ID after the name: the conversion sets its UseOSReleaseVersion, so it
|
||||
# shows os-release's VERSION instead, which CachyOS doesn't have. NAME and
|
||||
# PRETTY_NAME are never touched: limine-snapper-sync finds the boot entries by
|
||||
# the OS name. The zz-steamify-os-release hook runs this after cachyos-hooks.
|
||||
sed -i -e '/^VARIANT=/d' -e '/^VARIANT_ID=/d' -e '/^VERSION_ID=/d' -e '/^VERSION_CODENAME=/d' /etc/os-release
|
||||
printf '%s\n' 'VARIANT="Steamify @VERSION@"' 'VARIANT_ID=steamify-@VERSION@' 'VERSION_CODENAME=steam-machine' >> /etc/os-release
|
||||
[ -n "@STEAMOS@" ] && echo 'VERSION_ID=@STEAMOS@' >> /etc/os-release
|
||||
exit 0
|
||||
@@ -0,0 +1,16 @@
|
||||
#!/bin/bash
|
||||
SRC="/etc/plasmalogin.conf.d/zz-steamos-autologin.conf"
|
||||
DEST="/etc/plasmalogin.conf"
|
||||
|
||||
[[ -f "$SRC" ]] || exit 0
|
||||
SESSION=$(grep -oP '^Session=\K.*' "$SRC")
|
||||
[[ -z "$SESSION" ]] && exit 0
|
||||
|
||||
# Only touch Session= inside [Autologin]; other sections may have their own.
|
||||
if sed -n '/^\[Autologin\]/,/^\[/p' "$DEST" | grep -q '^Session='; then
|
||||
sed -i "/^\[Autologin\]/,/^\[/ s|^Session=.*|Session=$SESSION|" "$DEST"
|
||||
elif grep -q '^\[Autologin\]' "$DEST"; then
|
||||
sed -i "/^\[Autologin\]/a Session=$SESSION" "$DEST"
|
||||
else
|
||||
printf '\n[Autologin]\nSession=%s\n' "$SESSION" >> "$DEST"
|
||||
fi
|
||||
@@ -0,0 +1,16 @@
|
||||
# Services
|
||||
|
||||
The systemd units Steamify installs, kept out of the shell code so they can
|
||||
be read and reviewed on their own. `lib/*.sh` reads them with `service_file
|
||||
<name> [KEY=value...]`, which fills in `@KEY@` placeholders (paths the
|
||||
scripts define); the single-file build (`.github/tools/bundle.sh`) embeds
|
||||
them. Small drop-ins that only add a line or two to someone else's unit stay
|
||||
in the shell code.
|
||||
|
||||
| File | Used by | What |
|
||||
|---|---|---|
|
||||
| `steamify-boot-desktop.service` | `lib/boot-session.sh` (Boot into: desktop) | Sets the Plasma session before the login manager starts |
|
||||
| `sync-steamos-session.path`, `.service` | `lib/login-manager.sh` (SteamOS conversion, plasma-login-manager) | The sync bridge: copies Steam's session choice into `plasmalogin.conf` |
|
||||
| `steam-desktop-autostart.service` | `lib/steam-desktop.sh` (SteamOS conversion) | Steam in the background on the Plasma desktop (user unit) |
|
||||
| `ensure-kernel-headers.service` | `lib/steam-machine.sh` (Steam Machine support) | Installs missing kernel headers at boot, so DKMS builds for every kernel |
|
||||
| `steamify-update-check.service`, `.timer` | `lib/update-notifier.sh` (Update notifications) | The daily and login check for a new release (user units) |
|
||||
@@ -0,0 +1,11 @@
|
||||
[Unit]
|
||||
Description=Install missing kernel headers so DKMS builds leds-valve for every kernel
|
||||
Wants=network-online.target
|
||||
After=network-online.target
|
||||
|
||||
[Service]
|
||||
Type=oneshot
|
||||
ExecStart=@HEADERS_SCRIPT@
|
||||
|
||||
[Install]
|
||||
WantedBy=multi-user.target
|
||||
@@ -0,0 +1,15 @@
|
||||
[Unit]
|
||||
Description=Steam Background Autostart for Virtual Keyboard
|
||||
After=graphical-session.target
|
||||
PartOf=graphical-session.target
|
||||
|
||||
[Service]
|
||||
Type=simple
|
||||
# Only in the Plasma desktop session; gamescope-session starts its own Steam.
|
||||
ExecCondition=/bin/sh -c '[ "$XDG_CURRENT_DESKTOP" = KDE ]'
|
||||
ExecStart=/usr/bin/steam -silent
|
||||
Restart=on-failure
|
||||
RestartSec=5
|
||||
|
||||
[Install]
|
||||
WantedBy=graphical-session.target
|
||||
@@ -0,0 +1,11 @@
|
||||
[Unit]
|
||||
Description=Steamify CachyOS: boot into the desktop instead of gaming mode
|
||||
Before=display-manager.service sddm.service plasmalogin.service
|
||||
|
||||
[Service]
|
||||
Type=oneshot
|
||||
ExecStart=/usr/lib/steamos/steam-set-session plasma.desktop
|
||||
ExecStart=/bin/sh -c '[ -x @SESSION_SYNC@ ] && exec @SESSION_SYNC@ || true'
|
||||
|
||||
[Install]
|
||||
WantedBy=graphical.target
|
||||
@@ -0,0 +1,15 @@
|
||||
[Unit]
|
||||
Description=Steamify: check for a new release
|
||||
After=plasma-workspace.target
|
||||
# The tray icon goes with a logout.
|
||||
PartOf=graphical-session.target
|
||||
|
||||
[Service]
|
||||
Type=simple
|
||||
# The short wait at login lets the tray come up first (in the script: an
|
||||
# ExecStartPre sleep runs into the start timeout).
|
||||
# Quoted: the path is in the home folder, which may contain a space.
|
||||
ExecStart="@NOTIFY_SCRIPT@" --delay 60
|
||||
|
||||
[Install]
|
||||
WantedBy=plasma-workspace.target
|
||||
@@ -0,0 +1,10 @@
|
||||
[Unit]
|
||||
Description=Steamify: check for a new release daily
|
||||
|
||||
[Timer]
|
||||
OnCalendar=daily
|
||||
RandomizedDelaySec=1h
|
||||
Persistent=true
|
||||
|
||||
[Install]
|
||||
WantedBy=timers.target
|
||||
@@ -0,0 +1,8 @@
|
||||
[Unit]
|
||||
Description=Watch for steamos session changes
|
||||
|
||||
[Path]
|
||||
PathModified=/etc/plasmalogin.conf.d/zz-steamos-autologin.conf
|
||||
|
||||
[Install]
|
||||
WantedBy=multi-user.target
|
||||
@@ -0,0 +1,9 @@
|
||||
[Unit]
|
||||
Description=Sync steamos session selection into plasmalogin.conf
|
||||
# Session switches can come in bursts (switch + autologin reset); never
|
||||
# let systemd's start rate limit silently stop the bridge.
|
||||
StartLimitIntervalSec=0
|
||||
|
||||
[Service]
|
||||
Type=oneshot
|
||||
ExecStart=/usr/local/bin/sync-steamos-session.sh
|
||||
+68
-3
@@ -15,11 +15,11 @@
|
||||
set -uo pipefail
|
||||
|
||||
# Release version, see CHANGELOG.md.
|
||||
VERSION=2.4.1
|
||||
VERSION=2.9.7
|
||||
|
||||
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
|
||||
|
||||
for lib in common state packages login-manager single-user steam-desktop steam-machine fremont-poweroff vram-booster hdmi-refresh cec boot-session vapor-theme steamos-extras bios desktop-shortcut wizard-shortcut menu backend; do
|
||||
for lib in common state packages login-manager single-user steam-desktop steam-machine fremont-poweroff vram-booster hdmi-refresh nvidia cec boot-session vapor-theme steamos-extras bios desktop-shortcut wizard-shortcut steam-game update-notifier first-login menu backend; do
|
||||
# shellcheck source=/dev/null
|
||||
source "$SCRIPT_DIR/lib/$lib.sh"
|
||||
done
|
||||
@@ -28,8 +28,21 @@ require_root_helper
|
||||
|
||||
BACKEND=false
|
||||
[[ "${1:-}" == --backend ]] && BACKEND=true
|
||||
# --defaults [--options <id>,...] [--boot gamescope|desktop]: apply what the
|
||||
# menu would preselect (or exactly the listed items), without the menu or any
|
||||
# prompt (the Steam Machine ISO's first login runs this; sudo must not ask).
|
||||
DEFAULTS=false
|
||||
[[ "${1:-}" == --defaults ]] && DEFAULTS=true
|
||||
# --defaults --list: what --defaults can set up here, as JSON (an installer
|
||||
# page is built from it); nothing else on stdout.
|
||||
LIST=false
|
||||
[[ "$DEFAULTS" == true && "${2:-}" == --list ]] && LIST=true
|
||||
# --boot gamescope|desktop: only change where an installed conversion
|
||||
# starts, everything else stays as it is (for scripts; no menu).
|
||||
BOOT_ONLY=false
|
||||
[[ "${1:-}" == --boot ]] && BOOT_ONLY=true
|
||||
|
||||
if [[ "$BACKEND" == false ]]; then
|
||||
if [[ "$BACKEND" == false && "$LIST" == false ]]; then
|
||||
echo -e "${c_bold}Steamify CachyOS${c_reset} v$VERSION"
|
||||
echo "Turn the SteamOS-style parts on or off. The menu shows what is on now;"
|
||||
echo "anything you turn off is put back the way it was."
|
||||
@@ -43,6 +56,8 @@ fi
|
||||
# Everything per-user (autologin user, Steam, theme, shortcut) is for the
|
||||
# user running the script.
|
||||
TARGET_USER="$(id -un)"
|
||||
migrate_layout
|
||||
notify_seen
|
||||
|
||||
restart_needed() { [[ -n "${BIOS_NEEDS_RESTART:-}" || "$RESTART_FOR_LOGIN" == true ]]; }
|
||||
|
||||
@@ -112,6 +127,55 @@ if [[ "$BACKEND" == true ]]; then
|
||||
exit $?
|
||||
fi
|
||||
|
||||
if [[ "${1:-}" == --first-login ]]; then
|
||||
first_login_run
|
||||
exit 0
|
||||
fi
|
||||
|
||||
if [[ "$LIST" == true ]]; then
|
||||
defaults_list
|
||||
exit 0
|
||||
fi
|
||||
|
||||
if [[ "$DEFAULTS" == true ]]; then
|
||||
RESTART_FOR_LOGIN=false
|
||||
REAPPLY=false
|
||||
sudo -n true 2>/dev/null || { err "--defaults needs sudo without a password."; exit 1; }
|
||||
detect_components
|
||||
defaults_options "${@:2}" || exit 1
|
||||
plan_changes
|
||||
apply_changes
|
||||
# Run by the installer: the rest waits for the first desktop login.
|
||||
user_session || first_login_schedule
|
||||
[[ ${#FAILED[@]} -eq 0 ]] || { warn "These had problems (see above): ${FAILED[*]}"; exit 1; }
|
||||
ok "Done; the changes take effect after a restart."
|
||||
exit 0
|
||||
fi
|
||||
|
||||
if [[ "$BOOT_ONLY" == true ]]; then
|
||||
RESTART_FOR_LOGIN=false
|
||||
REAPPLY=false
|
||||
case "${2:-}" in
|
||||
gamescope|desktop) ;;
|
||||
*) err "--boot takes gamescope or desktop"; exit 1 ;;
|
||||
esac
|
||||
detect_components
|
||||
[[ "${CURRENT[gaming]}" == 1 ]] || { err "--boot needs the SteamOS conversion; turn it on first."; exit 1; }
|
||||
# What is on stays on, and nothing else changes: not the updates or
|
||||
# removals a normal run would pick.
|
||||
for c in "${COMPONENTS[@]}"; do WANTED[$c]=${CURRENT[$c]:-0}; done
|
||||
WANTED[boot]=0; [[ "$2" == desktop ]] && WANTED[boot]=1
|
||||
plan_changes
|
||||
if [[ ${#TO_DISABLE[@]} -eq 0 && ${#TO_ENABLE[@]} -eq 0 ]]; then
|
||||
ok "Already starting in $2."
|
||||
exit 0
|
||||
fi
|
||||
apply_changes
|
||||
[[ ${#FAILED[@]} -eq 0 ]] || { warn "These had problems (see above): ${FAILED[*]}"; exit 1; }
|
||||
ok "Starts in $2 from the next boot on."
|
||||
exit 0
|
||||
fi
|
||||
|
||||
# Menu loop: after each run the menu comes back with the new state, until
|
||||
# the user quits; the restart question comes then, once, for everything.
|
||||
RESTART_FOR_LOGIN=false
|
||||
@@ -125,6 +189,7 @@ while true; do
|
||||
plan_changes
|
||||
|
||||
if [[ ${#TO_DISABLE[@]} -eq 0 && ${#TO_ENABLE[@]} -eq 0 ]]; then
|
||||
feature_record_unticked
|
||||
ok "Everything is already the way you want it."
|
||||
read -rp "Press Enter to go back to the menu... " _ || break
|
||||
continue
|
||||
|
||||
@@ -0,0 +1,93 @@
|
||||
#!/bin/bash
|
||||
# Test of the NVIDIA fix on a real PC with an NVIDIA GPU (the unit test fakes
|
||||
# one: tests/nvidia-test.sh). Run from the Steamify checkout:
|
||||
# bash tests/nvidia-hardware-test.sh check read-only: what is detected, what the live kernel uses, what apply would change
|
||||
# bash tests/nvidia-hardware-test.sh apply really applies the fix (sudo), then reboot and run check again
|
||||
# bash tests/nvidia-hardware-test.sh visual after trying gaming mode: was the picture clean? (asks you)
|
||||
# Every run appends to ~/steamify-nvidia-report.txt: paste that file when asking for help.
|
||||
cd "$(dirname "$0")/.." || exit 1
|
||||
REPORT="${NVIDIA_REPORT:-$HOME/steamify-nvidia-report.txt}"
|
||||
source lib/common.sh; source lib/hdmi-refresh.sh; source lib/vram-booster.sh; source lib/nvidia.sh
|
||||
mode="${1:-check}"
|
||||
fail=0
|
||||
say() { echo "$*" | tee -a "$REPORT"; }
|
||||
pass() { say "PASS $*"; }
|
||||
bad() { say "FAIL $*"; fail=1; }
|
||||
note() { say " $*"; }
|
||||
root_cat() { cat "$1" 2>/dev/null || sudo cat "$1" 2>/dev/null || echo "(unreadable)"; }
|
||||
|
||||
say ""; say "===== $(date '+%F %T') mode=$mode kernel=$(uname -r)"
|
||||
|
||||
report_system() {
|
||||
say "-- GPU and software"
|
||||
lspci -nn 2>/dev/null | grep -iE 'vga|3d|display' | while read -r l; do note "$l"; done
|
||||
command -v nvidia-smi >/dev/null && note "driver: $(nvidia-smi --query-gpu=name,driver_version --format=csv,noheader 2>&1 | head -n 1)"
|
||||
for p in nvidia-open nvidia-utils nvidia-dkms gamescope gamescope-session-cachyos linux-cachyos-nvidia-open; do
|
||||
v="$(pacman -Q "$p" 2>/dev/null)" && note "$v"
|
||||
done
|
||||
note "boot loader file: $(nvidia_boot_file || true)"
|
||||
note "cmdline: $(cat /proc/cmdline)"
|
||||
}
|
||||
|
||||
check_state() {
|
||||
say "-- Steamify's view"
|
||||
if nvidia_present; then pass "a supported NVIDIA GPU (RTX 20 series or newer) with its driver is detected"
|
||||
elif nvidia_legacy_gpu; then bad "the NVIDIA GPU is older than RTX 20 (on chwd's legacy lists in $VRAM_CHWD_IDS): the fix is not applied"
|
||||
else bad "no NVIDIA GPU with its driver detected: the fix does nothing here"; fi
|
||||
for c in /sys/class/drm/card[0-9]*/device; do
|
||||
[[ "$(cat "$c/vendor" 2>/dev/null)" == 0x10de ]] && note "NVIDIA PCI device id $(cat "$c/device") $(vram_nvidia_legacy_id "$(cat "$c/device")" && echo '(on a chwd legacy list)' || echo '(not on a legacy list: RTX 20 or newer)')"
|
||||
done
|
||||
ls "$VRAM_CHWD_IDS"/nvidia-*.ids >/dev/null 2>&1 || note "no chwd legacy lists found: every NVIDIA card counts as supported"
|
||||
local p
|
||||
for p in $NVIDIA_PARAMS; do
|
||||
if grep -qw -- "$p" /proc/cmdline; then pass "$p is on the running kernel's command line"
|
||||
elif nvidia_param_set "$p"; then bad "$p is in the boot loader's file but not booted yet: reboot"
|
||||
else bad "$p is missing (run: bash tests/nvidia-hardware-test.sh apply)"; fi
|
||||
done
|
||||
say "-- the live NVIDIA driver"
|
||||
local m
|
||||
for m in modeset fbdev; do
|
||||
v="$(root_cat /sys/module/nvidia_drm/parameters/$m)"
|
||||
if [[ "$v" == Y ]]; then pass "nvidia_drm $m = Y"; else bad "nvidia_drm $m = $v (want Y)"; fi
|
||||
done
|
||||
lsmod | grep -q '^nvidia_drm' && pass "nvidia_drm is loaded" || bad "nvidia_drm is not loaded"
|
||||
local c found=0
|
||||
for c in /sys/class/drm/card[0-9]*/device; do
|
||||
[[ "$(cat "$c/vendor" 2>/dev/null)" == 0x10de ]] || continue
|
||||
found=1; note "NVIDIA card: ${c%/device} driver=$(basename "$(readlink -f "$c/driver" 2>/dev/null)")"
|
||||
for s in "${c%/device}"/card*-*/status; do [[ -f "$s" ]] && note " $(basename "$(dirname "$s")"): $(cat "$s")"; done
|
||||
done
|
||||
[[ $found == 1 ]] || bad "no NVIDIA card in /sys/class/drm"
|
||||
say "-- initramfs"
|
||||
if nvidia_modules_everywhere; then note "every installed kernel has nvidia_drm: the early-load drop-in is used"
|
||||
else note "not every installed kernel has nvidia_drm: the early-load drop-in is skipped (parameters still apply)"; fi
|
||||
nvidia_initramfs_ok && note "NVIDIA modules are in the initramfs config" || note "NVIDIA modules are not in the initramfs config"
|
||||
say "-- what apply would change"
|
||||
if nvidia_params_missing; then note "adds $NVIDIA_PARAMS to $(nvidia_boot_file)"; else note "kernel parameters: nothing to change"; fi
|
||||
if ! nvidia_initramfs_ok && nvidia_modules_everywhere; then note "writes $NVIDIA_INITRAMFS_CONF"; fi
|
||||
}
|
||||
|
||||
case "$mode" in
|
||||
check)
|
||||
report_system; check_state ;;
|
||||
apply)
|
||||
report_system
|
||||
say "-- applying"
|
||||
if nvidia_enable 2>&1 | tee -a "$REPORT"; [[ ${PIPESTATUS[0]} == 0 ]]; then pass "nvidia_enable finished"
|
||||
else bad "nvidia_enable failed (output above)"; fi
|
||||
say "Now reboot, then run: bash tests/nvidia-hardware-test.sh check" ;;
|
||||
visual)
|
||||
report_system
|
||||
say "-- try gaming mode now (log in to it or reboot into it), look at the screen, then answer"
|
||||
read -rp "Is the gaming mode picture clean (no corruption, no flicker)? [y/n/partly] " a
|
||||
read -rp "What did you see (one line, e.g. 'garbled colours at start, fine after login')? " what
|
||||
say "visual result: $a: $what"
|
||||
[[ "$a" == y ]] && pass "picture clean" || bad "picture not clean ($a)"
|
||||
say "-- gamescope and NVIDIA lines from this boot's log"
|
||||
{ journalctl -b --no-pager 2>/dev/null || sudo journalctl -b --no-pager 2>/dev/null; } |
|
||||
grep -iE 'gamescope|nvidia|drm|nvrm|wlserver|vulkan' | tail -n 80 | tee -a "$REPORT" | tail -n 5
|
||||
note "(more in $REPORT)" ;;
|
||||
*) echo "usage: $0 check|apply|visual"; exit 2 ;;
|
||||
esac
|
||||
say ""; say "Report: $REPORT"
|
||||
exit $fail
|
||||
@@ -0,0 +1,88 @@
|
||||
#!/bin/bash
|
||||
# Tests lib/nvidia.sh against a fake RTX 5080 (PCI 10de:2c02) beside an
|
||||
# Intel iGPU, a stub modinfo, and temp copies of the boot loader files. No
|
||||
# root, VM or NVIDIA hardware needed: bash tests/nvidia-test.sh
|
||||
cd "$(dirname "$0")/.." || exit 1
|
||||
T="$(mktemp -d)"; trap 'rm -rf "$T"' EXIT
|
||||
fail=0
|
||||
check() { if eval "$2"; then echo "ok $1"; else echo "FAIL $1"; fail=1; fi; }
|
||||
|
||||
SCRIPT_DIR="$PWD"; source lib/common.sh; source lib/hdmi-refresh.sh; source lib/vram-booster.sh; source lib/nvidia.sh
|
||||
sudo() { "$@"; }
|
||||
info() { :; }; ok() { :; }; warn() { :; }; err() { echo "ERR $*"; }
|
||||
backup_file() { [[ -f "$1.bak" ]] || cp "$1" "$1.bak"; }
|
||||
modinfo() { [[ "$FAKE_DRIVER" == 1 ]]; }
|
||||
REBUILDS=0; nvidia_rebuild_boot() { REBUILDS=$((REBUILDS + 1)); }
|
||||
NVIDIA_INITRAMFS_CONF="$T/90-steamify-nvidia.conf"
|
||||
mkdir -p "$T/drm/card0/device" "$T/drm/card1/device"
|
||||
echo 0x8086 > "$T/drm/card0/device/vendor"; echo 0x030000 > "$T/drm/card0/device/class"
|
||||
echo 0x10de > "$T/drm/card1/device/vendor"; echo 0x030000 > "$T/drm/card1/device/class"
|
||||
echo 0x2c02 > "$T/drm/card1/device/device"
|
||||
NVIDIA_DRM_DIR="$T/drm"
|
||||
mkdir -p "$T/mods/6.1.0-cachyos/kernel"; : > "$T/mods/6.1.0-cachyos/kernel/nvidia-drm.ko.zst"; : > "$T/mods/6.1.0-cachyos/pkgbase"
|
||||
NVIDIA_SCRIPT="$T/libexec/steamify-nvidia-initramfs"; NVIDIA_HOOK="$T/hooks/85-steamify-nvidia-initramfs.hook"
|
||||
NVIDIA_MODULES_DIR="$T/mods"
|
||||
NVIDIA_LIMINE_CONF="$T/none/limine.conf"; NVIDIA_SDBOOT_DIR="$T/none/entries"; NVIDIA_GRUB_CFG="$T/none/grub.cfg" # not generated here: not checked
|
||||
|
||||
mkdir -p "$T/chwd"; VRAM_CHWD_IDS="$T/chwd"
|
||||
FAKE_DRIVER=1; check "finds the NVIDIA card as card1 beside an iGPU (no legacy lists)" nvidia_present
|
||||
printf '1c03\n1b80\n' > "$T/chwd/nvidia-580.ids" # a GTX 1060 and a GTX 1080: chwd's 580xx legacy list
|
||||
check "RTX 5080 (2c02) is not on a legacy list: supported" nvidia_present
|
||||
echo 0x1c03 > "$T/drm/card1/device/device"
|
||||
check "GTX 1060 (on chwd's legacy list, older than RTX 20): not supported" '! nvidia_present'
|
||||
check "...and reported as a legacy GPU" nvidia_legacy_gpu
|
||||
echo 0x2c02 > "$T/drm/card1/device/device"; check "RTX 5080 is not a legacy GPU" '! nvidia_legacy_gpu'
|
||||
printf '2c02\n' > "$T/chwd/nvidia-580.ids"; check "a card id that is on a legacy list is skipped, whatever it is" '! nvidia_present'
|
||||
printf '1c03\n' > "$T/chwd/nvidia-580.ids"
|
||||
FAKE_DRIVER=0; check "skips when the driver isn't installed" '! nvidia_present'
|
||||
FAKE_DRIVER=1; NVIDIA_DRM_DIR="$T/none"; check "skips without an NVIDIA GPU" '! nvidia_present'
|
||||
NVIDIA_DRM_DIR="$T/drm"
|
||||
|
||||
for loader in limine sdboot grub; do
|
||||
case $loader in
|
||||
limine) F="$T/limine"; printf 'KERNEL_CMDLINE[default]="quiet splash"\n' > "$F" ;;
|
||||
sdboot) F="$T/sdboot-manage.conf"; printf 'LINUX_OPTIONS="quiet splash"\n' > "$F" ;;
|
||||
grub) F="$T/grub"; printf 'GRUB_CMDLINE_LINUX_DEFAULT="quiet splash"\n' > "$F" ;;
|
||||
esac
|
||||
nvidia_boot_file() { echo "$F"; }
|
||||
rm -f "$NVIDIA_INITRAMFS_CONF"; REBUILDS=0; ORIG="$(cat "$F")"
|
||||
nvidia_enable
|
||||
check "$loader: parameters added" 'grep -q "nvidia-drm.modeset=1" "$F" && grep -q "nvidia-drm.fbdev=1" "$F"'
|
||||
check "$loader: initramfs drop-in written" 'grep -q nvidia_drm "$NVIDIA_INITRAMFS_CONF"'
|
||||
check "$loader: script and pacman hook installed" '[[ -x "$NVIDIA_SCRIPT" ]] && grep -q "^Exec = $NVIDIA_SCRIPT sync" "$NVIDIA_HOOK"'
|
||||
check "$loader: backup made, rebuilt once" '[[ -f "$F.bak" && $REBUILDS == 1 ]]'
|
||||
SUM="$(cat "$F")"; nvidia_enable
|
||||
check "$loader: second run changes nothing" '[[ "$(cat "$F")" == "$SUM" && $REBUILDS == 1 ]]'
|
||||
nvidia_disable
|
||||
check "$loader: disable restores the file, drops the drop-in, script and hook" '[[ "$(cat "$F")" == "$ORIG" && ! -f "$NVIDIA_INITRAMFS_CONF" && ! -e "$NVIDIA_SCRIPT" && ! -e "$NVIDIA_HOOK" ]]'
|
||||
done
|
||||
|
||||
# A missing patches/ file must be an error, never an empty script or hook.
|
||||
( SCRIPT_DIR="$T/no-patches"; NVIDIA_SCRIPT="$T/empty/script"; NVIDIA_HOOK="$T/empty/hook"; ! nvidia_hook_install 2>/dev/null && [[ ! -s "$T/empty/script" ]] ) && echo "ok a missing patch file is an error, nothing empty installed" || { echo "FAIL a missing patch file is an error, nothing empty installed"; fail=1; }
|
||||
# The pacman hook's script decides again at every kernel change.
|
||||
syncit() { NVIDIA_INITRAMFS_CONF="$NVIDIA_INITRAMFS_CONF" NVIDIA_MODULES_DIR="$NVIDIA_MODULES_DIR" bash "$NVIDIA_SCRIPT" sync; }
|
||||
nvidia_hook_install; rm -f "$NVIDIA_INITRAMFS_CONF"
|
||||
syncit; check "hook script: every kernel has the modules -> drop-in written" '[[ -f "$NVIDIA_INITRAMFS_CONF" ]]'
|
||||
mkdir -p "$T/mods/6.6.0-lts/kernel"; : > "$T/mods/6.6.0-lts/pkgbase"
|
||||
syncit; check "hook script: a new kernel without modules -> drop-in removed" '[[ ! -f "$NVIDIA_INITRAMFS_CONF" ]]'
|
||||
: > "$T/mods/6.6.0-lts/kernel/nvidia-drm.ko.zst"
|
||||
syncit; check "hook script: the modules arrive (DKMS built) -> drop-in back" '[[ -f "$NVIDIA_INITRAMFS_CONF" ]]'
|
||||
rm -rf "$T/mods/6.6.0-lts"; mkdir -p "$T/mods/5.0.0-leftover"; : > "$T/mods/5.0.0-leftover/modules.dep"
|
||||
syncit; check "hook script: a leftover folder of a removed kernel is ignored" '[[ -f "$NVIDIA_INITRAMFS_CONF" ]]'
|
||||
rm -rf "$T/mods/5.0.0-leftover"; nvidia_disable
|
||||
# A second kernel without the NVIDIA modules: no early-load drop-in, parameters still set.
|
||||
mkdir -p "$T/mods/6.6.0-lts/kernel"; : > "$T/mods/6.6.0-lts/pkgbase"; F="$T/sdboot-manage.conf"; printf 'LINUX_OPTIONS="quiet"\n' > "$F"
|
||||
nvidia_boot_file() { echo "$F"; }; rm -f "$NVIDIA_INITRAMFS_CONF"; REBUILDS=0; nvidia_enable
|
||||
check "kernel without nvidia modules: no drop-in, parameters set" '[[ ! -f "$NVIDIA_INITRAMFS_CONF" ]] && grep -q "nvidia-drm.fbdev=1" "$F"'
|
||||
rm -rf "$T/mods/6.6.0-lts"
|
||||
# Generated boot entries without the parameters (the initramfs build failed): an error.
|
||||
printf 'linux /vmlinuz root=/dev/sda1\n' > "$T/grub.cfg"; NVIDIA_GRUB_CFG="$T/grub.cfg"
|
||||
F="$T/grub"; printf 'GRUB_CMDLINE_LINUX_DEFAULT="quiet"\n' > "$F"; nvidia_boot_file() { echo "$F"; }; rm -f "$NVIDIA_INITRAMFS_CONF"
|
||||
check "boot entries without the parameters: error" '! nvidia_enable >/dev/null'
|
||||
NVIDIA_GRUB_CFG="$T/none/grub.cfg"
|
||||
# A config file without the setting to edit: an error, not "applied".
|
||||
F="$T/sdboot-manage.conf"; printf '#LINUX_OPTIONS=""\n' > "$F"; nvidia_boot_file() { echo "$F"; }; REBUILDS=0
|
||||
check "no setting to edit: error, nothing rebuilt" '! nvidia_enable >/dev/null && [[ $REBUILDS == 0 ]]'
|
||||
FAKE_DRIVER=0; printf 'LINUX_OPTIONS="quiet"\n' > "$T/sdboot"; F="$T/sdboot"; REBUILDS=0; nvidia_enable
|
||||
check "no NVIDIA driver: nothing touched" '[[ "$(cat "$F")" == "LINUX_OPTIONS=\"quiet\"" && $REBUILDS == 0 ]]'
|
||||
exit $fail
|
||||
+22
-5
@@ -18,6 +18,10 @@ Item {
|
||||
property var steps: ({}) // id -> "wait"|"run"|"ok"|"fail"
|
||||
property var failed: []
|
||||
property bool restartNeeded: false
|
||||
// Review & apply only when something would change; "Re-apply what's on"
|
||||
// is for when nothing did.
|
||||
readonly property bool canApply: computePlan().length > 0
|
||||
onCanApplyChanged: if (!canApply && sel === rows.length) sel = Math.max(0, rows.length - 1)
|
||||
property string runError: ""
|
||||
property bool wrongPassword: false
|
||||
property bool typing: false // a text field has the keys
|
||||
@@ -77,6 +81,8 @@ Item {
|
||||
if (id === "poweroff" && w.poweroff) w.machine = true;
|
||||
if (id === "machine" && !w.machine) w.kpin = false;
|
||||
if (id === "kpin" && w.kpin) w.machine = true;
|
||||
if (id === "launcher" && items.some(function (i) { return i.id === "steamgame"; })) w.steamgame = w.launcher;
|
||||
if (id === "steamgame" && w.steamgame) w.launcher = true;
|
||||
want = w;
|
||||
}
|
||||
function computePlan() {
|
||||
@@ -93,7 +99,10 @@ Item {
|
||||
if (want.gaming && boot !== bootNow) p.push({ id: "boot", action: boot === "desktop" ? "desktop" : "gaming" });
|
||||
return p;
|
||||
}
|
||||
function goReview(again) { reapply = again; plan = computePlan(); screen = "review"; }
|
||||
function goReview(again) {
|
||||
if (!again && !canApply) return;
|
||||
reapply = again; plan = computePlan(); screen = "review";
|
||||
}
|
||||
function wantedIds() {
|
||||
var ids = [];
|
||||
for (var i = 0; i < items.length; i++)
|
||||
@@ -195,7 +204,8 @@ Item {
|
||||
if (screen === "menu") {
|
||||
if (biosChecking) return;
|
||||
if (a === "up") sel = Math.max(0, sel - 1);
|
||||
else if (a === "down") sel = Math.min(rows.length, sel + 1);
|
||||
// The greyed-out Apply button can't be selected.
|
||||
else if (a === "down") sel = Math.min(canApply ? rows.length : rows.length - 1, sel + 1);
|
||||
else if (a === "accept") {
|
||||
if (sel === rows.length) { goReview(false); return; }
|
||||
var r = rows[sel];
|
||||
@@ -207,7 +217,9 @@ Item {
|
||||
boot = a === "left" ? "gamescope" : "desktop";
|
||||
else if (a === "apply") goReview(false);
|
||||
else if (a === "reapply") goReview(true);
|
||||
else if (a === "back") Qt.quit();
|
||||
// B/Esc/Back don't quit: Steam's desktop layout sends Esc for a
|
||||
// Steam Controller's B, which should only ever go back.
|
||||
else if (a === "quit") Qt.quit();
|
||||
} else if (screen === "review") {
|
||||
if (a === "accept" || a === "apply") onApplyPressed();
|
||||
else if (a === "back") { reapply = false; screen = "menu"; }
|
||||
@@ -246,16 +258,21 @@ Item {
|
||||
if (screen === "bios2" && Input.type !== "keyboard" && (e.key === Qt.Key_Return || e.key === Qt.Key_Enter)) {
|
||||
if (!e.isAutoRepeat) act("hold"); e.accepted = true; return;
|
||||
}
|
||||
if (!fromRemote) Input.type = "keyboard";
|
||||
if (!fromRemote) Input.type = Input.fromSteam ? "steam" : "keyboard";
|
||||
var k = e.key;
|
||||
if (k === Qt.Key_Up) act("up");
|
||||
else if (k === Qt.Key_Down) act("down");
|
||||
else if (k === Qt.Key_Left) act("left");
|
||||
else if (k === Qt.Key_Right) act("right");
|
||||
else if (k === Qt.Key_Space) act("accept");
|
||||
else if (k === Qt.Key_Return || k === Qt.Key_Enter) act(Input.type === "remote" || screen !== "menu" ? "accept" : "apply");
|
||||
// Enter selects, like A on a controller: Steam's desktop layout sends
|
||||
// Enter for a Steam Controller's A (and Space for Y). Ctrl+Enter
|
||||
// goes straight to Review & apply.
|
||||
else if ((k === Qt.Key_Return || k === Qt.Key_Enter) && (e.modifiers & Qt.ControlModifier)) act("apply");
|
||||
else if (k === Qt.Key_Return || k === Qt.Key_Enter) act("accept");
|
||||
else if (k === Qt.Key_Escape || k === Qt.Key_Back || k === Qt.Key_Backspace) { if (!e.isAutoRepeat) act("back"); }
|
||||
else if (k === Qt.Key_R) act("reapply");
|
||||
else if (k === Qt.Key_Q && (e.modifiers & Qt.ControlModifier)) act("quit");
|
||||
else return;
|
||||
e.accepted = true;
|
||||
}
|
||||
|
||||
@@ -35,9 +35,15 @@ Item {
|
||||
border.width: step.st === "wait" || step.st === "run" ? 2 : 0; border.color: step.st === "run" ? Theme.accent : "#343f50"
|
||||
Text { anchors.centerIn: parent; text: step.st === "ok" ? "✓" : (step.st === "fail" ? "!" : ""); color: step.st === "ok" ? Theme.good : Theme.bad
|
||||
font.pixelSize: 13; font.weight: Font.Bold }
|
||||
RotationAnimator on rotation { running: step.st === "run"; from: 0; to: 360; duration: 1000; loops: Animation.Infinite } }
|
||||
// Only this dot turns while the step runs: ✓ and ! never rotate
|
||||
// (an animator leaves its item at whatever angle it stopped).
|
||||
Item { anchors.fill: parent; visible: step.st === "run"
|
||||
Rectangle { width: 6; height: 6; radius: 3; color: Theme.accent; x: parent.width / 2 - 3; y: -3 }
|
||||
RotationAnimator on rotation { running: step.st === "run"; from: 0; to: 360; duration: 1000; loops: Animation.Infinite } } }
|
||||
Row { width: 380; anchors.verticalCenter: parent.verticalCenter; spacing: 10
|
||||
Text { text: (Texts.actions[step.modelData.action] || [])[3] + Texts.label(step.modelData.id)
|
||||
// Boot into's label is its prefix already: "Boot into desktop", not "Boot into Boot into".
|
||||
Text { text: step.modelData.id === "boot" ? (Texts.actions[step.modelData.action] || [])[3] + Texts.actions[step.modelData.action][0].toLowerCase()
|
||||
: (Texts.actions[step.modelData.action] || [])[3] + Texts.label(step.modelData.id)
|
||||
color: step.st === "wait" ? Theme.faint : Theme.textHi; font.family: Theme.body; font.pixelSize: 16; font.weight: Font.DemiBold
|
||||
anchors.verticalCenter: parent.verticalCenter; elide: Text.ElideRight
|
||||
width: Math.min(implicitWidth, parent.width - (badge.visible ? badge.width + parent.spacing : 0)) }
|
||||
|
||||
+4
-2
@@ -10,11 +10,13 @@ Rectangle {
|
||||
signal clicked
|
||||
height: 48; radius: 12; width: row.implicitWidth + 36
|
||||
color: primary ? Theme.accent : Theme.button
|
||||
border.width: focusRing ? 2 : 0; border.color: Theme.textHi
|
||||
border.width: focusRing && enabled ? 2 : 0; border.color: Theme.textHi
|
||||
// Greyed out while there's nothing to do.
|
||||
opacity: enabled ? 1 : 0.4
|
||||
Row { id: row; anchors.centerIn: parent; spacing: 10
|
||||
Glyph { k: btn.k; visible: btn.k !== ""; dark: btn.primary; anchors.verticalCenter: parent.verticalCenter }
|
||||
Text { text: btn.text; color: btn.primary ? Theme.ink : Theme.text; font.family: Theme.body; font.pixelSize: 15; font.weight: Font.DemiBold
|
||||
anchors.verticalCenter: parent.verticalCenter }
|
||||
}
|
||||
MouseArea { anchors.fill: parent; cursorShape: Qt.PointingHandCursor; onClicked: btn.clicked() }
|
||||
MouseArea { anchors.fill: parent; enabled: btn.enabled; cursorShape: Qt.PointingHandCursor; onClicked: btn.clicked() }
|
||||
}
|
||||
+12
-2
@@ -1,5 +1,8 @@
|
||||
// The result of a run: all done, a problem, or nothing changed.
|
||||
// The result of a run: all done, a problem, or nothing changed. With a
|
||||
// problem, the run's output is shown below it (a BIOS check has no progress
|
||||
// screen, so this is the only place to read why it stopped).
|
||||
import QtQuick
|
||||
import QtQuick.Controls.Basic
|
||||
|
||||
Item {
|
||||
required property AppState app
|
||||
@@ -20,7 +23,14 @@ Item {
|
||||
Text { width: parent.width; horizontalAlignment: Text.AlignHCenter; wrapMode: Text.WordWrap; color: Theme.soft; font.family: Theme.body; font.pixelSize: 17; text: message }
|
||||
Rectangle { visible: app.failed.length > 0; anchors.horizontalCenter: parent.horizontalCenter; width: ft.implicitWidth + 32; height: 44; radius: 12; color: Theme.warnBg
|
||||
Text { id: ft; anchors.centerIn: parent; color: "#f2c27a"; font.family: Theme.body; font.pixelSize: 14
|
||||
text: "Had a problem: " + app.failed.map(function (id) { return Texts.label(id); }).join(", ") + ". See the details." } }
|
||||
text: "Had a problem: " + app.failed.map(function (id) { return Texts.label(id); }).join(", ") + (app.log.count ? ". Details below." : ".") } }
|
||||
Rectangle { visible: app.failed.length > 0 && app.log.count > 0; width: parent.width; height: 190; radius: 14; color: Theme.card
|
||||
ListView { id: details; anchors.fill: parent; anchors.margins: 16; clip: true; model: app.log
|
||||
ScrollBar.vertical: ScrollBar { policy: ScrollBar.AsNeeded }
|
||||
// The end is where it stopped.
|
||||
onCountChanged: positionViewAtEnd()
|
||||
onVisibleChanged: if (visible) positionViewAtEnd()
|
||||
delegate: Text { required property string line; width: details.width - 12; text: line; color: "#aab5c4"; font.family: Theme.mono; font.pixelSize: 13; wrapMode: Text.WrapAnywhere } } }
|
||||
Row { anchors.horizontalCenter: parent.horizontalCenter; spacing: 14; topPadding: 8
|
||||
Btn { k: Input.g.back; text: "Back to the menu"; height: 52; onClicked: app.act("back") }
|
||||
Btn { visible: app.restartNeeded; k: Input.g.ok; text: "Restart now"; primary: true; height: 52; onClicked: app.backend.restart() } }
|
||||
|
||||
+1
-1
@@ -6,7 +6,7 @@ Rectangle {
|
||||
property string k
|
||||
property bool dark: false
|
||||
height: 26; width: Math.max(26, gt.implicitWidth + 14)
|
||||
radius: Input.type === "controller" && k.length === 1 ? 13 : 7
|
||||
radius: (Input.type === "controller" || Input.type === "steam") && k.length === 1 ? 13 : 7
|
||||
color: dark ? Theme.ink : Theme.key
|
||||
Text { id: gt; anchors.centerIn: parent; text: glyph.k; color: glyph.dark ? Theme.accent : Theme.textHi
|
||||
font.family: Theme.body; font.pixelSize: 12; font.weight: Font.DemiBold }
|
||||
|
||||
+8
-3
@@ -5,10 +5,15 @@ import QtQuick
|
||||
|
||||
QtObject {
|
||||
property string type: "keyboard"
|
||||
// Started from Steam: keys come from a Steam Controller through Steam's
|
||||
// desktop layout (A = Enter, B = Esc, Y = Space, X = Steam's keyboard),
|
||||
// shown as "steam" with the controller's buttons.
|
||||
property bool fromSteam: false
|
||||
readonly property var glyphs: ({
|
||||
controller: { toggle: "A", choose: "◀ ▶", reapply: "Y", quit: "B", apply: "X", ok: "A", back: "B" },
|
||||
keyboard: { toggle: "Space", choose: "← →", reapply: "R", quit: "Esc", apply: "Enter", ok: "Enter", back: "Esc" },
|
||||
remote: { toggle: "OK", choose: "◀ ▶", reapply: "Red", quit: "Back", apply: "↓ Apply", ok: "OK", back: "Back" }
|
||||
controller: { toggle: "A", choose: "◀ ▶", reapply: "Y", quit: "", apply: "X", ok: "A", back: "B" },
|
||||
keyboard: { toggle: "Enter", choose: "← →", reapply: "R", quit: "Ctrl+Q", apply: "Ctrl+Enter", ok: "Enter", back: "Esc" },
|
||||
steam: { toggle: "A", choose: "◀ ▶", reapply: "", quit: "", apply: "↓ A", ok: "A", back: "B" },
|
||||
remote: { toggle: "OK", choose: "◀ ▶", reapply: "Red", quit: "", apply: "↓ Apply", ok: "OK", back: "Back" }
|
||||
})
|
||||
readonly property var g: glyphs[type]
|
||||
}
|
||||
@@ -12,6 +12,8 @@ ApplicationWindow {
|
||||
required property var gamepad
|
||||
required property bool fullscreen
|
||||
required property string iconUrl
|
||||
required property bool fromSteam
|
||||
Component.onCompleted: Input.fromSteam = fromSteam
|
||||
|
||||
width: 1280; height: 720
|
||||
minimumWidth: 960; minimumHeight: 540
|
||||
|
||||
@@ -59,7 +59,10 @@ Item {
|
||||
Row {
|
||||
anchors.left: parent.left; anchors.leftMargin: 40; anchors.verticalCenter: parent.verticalCenter; spacing: 28
|
||||
Repeater {
|
||||
// Quit only has a key on a keyboard (Ctrl+Q), and re-apply has
|
||||
// none through Steam's layout; a controller quits through Steam.
|
||||
model: [[screen.g.toggle, "Toggle"], [screen.g.choose, "Choose"], [screen.g.reapply, "Re-apply what's on"], [screen.g.quit, "Quit"]]
|
||||
.filter(function (h) { return h[0] !== ""; })
|
||||
Row { required property var modelData; spacing: 8
|
||||
Glyph { k: parent.modelData[0]; anchors.verticalCenter: parent.verticalCenter }
|
||||
Text { text: parent.modelData[1]; color: Theme.label; font.family: Theme.body; font.pixelSize: 14; anchors.verticalCenter: parent.verticalCenter } }
|
||||
@@ -70,7 +73,8 @@ Item {
|
||||
Text { readonly property int n: app.computePlan().length
|
||||
text: n === 0 ? "Everything is the way you want it" : n + (n === 1 ? " change" : " changes")
|
||||
color: Theme.faint; font.family: Theme.body; font.pixelSize: 14; anchors.verticalCenter: parent.verticalCenter }
|
||||
Btn { k: screen.g.apply; text: "Review & apply"; primary: true; focusRing: app.sel === app.rows.length; height: 44; onClicked: app.goReview(false) }
|
||||
Btn { k: screen.g.apply; text: "Review & apply"; primary: true; enabled: app.canApply
|
||||
focusRing: app.sel === app.rows.length; height: 44; onClicked: app.goReview(false) }
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -47,7 +47,7 @@ Rectangle {
|
||||
Text { visible: app.wrongPassword; text: "That password didn't work. Try again."; color: Theme.bad; font.family: Theme.body; font.pixelSize: 14 }
|
||||
Rectangle { width: parent.width; height: 46; radius: 12; color: Theme.note
|
||||
Text { anchors.verticalCenter: parent.verticalCenter; x: 14; color: Theme.soft; font.family: Theme.body; font.pixelSize: 14
|
||||
text: ({ controller: "Press Steam + X for the on-screen keyboard.", keyboard: "Type your password and press Enter.", remote: "Select the field for the on-screen keyboard." })[Input.type] } }
|
||||
text: ({ controller: "Press Steam + X for the on-screen keyboard.", keyboard: "Type your password and press Enter.", steam: "Press X for Steam's on-screen keyboard, type your password and press A.", remote: "Select the field for the on-screen keyboard." })[Input.type] } }
|
||||
Item { width: parent.width; height: 48
|
||||
Btn { k: Input.g.back; text: "Back"; onClicked: app.act("back") }
|
||||
Btn { anchors.right: parent.right; k: Input.g.ok; text: "Apply"; primary: true; onClicked: screen.submit() } }
|
||||
|
||||
+11
-4
@@ -21,8 +21,14 @@ QtObject {
|
||||
launcher: { label: "Steamify shortcut", hint: "The app on the desktop and in the launcher",
|
||||
body: "Opens the newest Steamify app, so you never need the install command again. Steamify Terminal in the launcher opens the terminal menu.",
|
||||
changes: ["Steamify CachyOS on the desktop and in the launcher (the app)", "Steamify Terminal in the launcher"] },
|
||||
steamgame: { label: "Add as non-Steam game", hint: "Steamify in your Steam library",
|
||||
body: "Adds Steamify to your Steam library as a non-Steam game. Started from Steam it gets your controller (a Steam Controller only talks to Steam while Steam runs), and you can open it in gaming mode. Steam closes for a moment and starts again, since it only reads its games list at startup: so this is done from the desktop, not from gaming mode or with Steamify started from Steam.",
|
||||
changes: ["Steamify CachyOS in your Steam library, with its icon", "An entry that's already there is updated, not added twice", "Off (or the shortcut off): removed from the library again"] },
|
||||
notify: { label: "Update notifications", hint: "A notification when there's a new Steamify",
|
||||
body: "Checks once a day and when you log in to the desktop. When there's a new Steamify you get a notification and a tray icon: open the app to see what's new and choose what to update, or skip that version. It never updates anything by itself.",
|
||||
changes: ["A daily check (systemd user timer), only on the desktop", "Tray icon only while an update is waiting", "Skip this version: quiet until the next one"] },
|
||||
vram: { label: "VRAM booster", hint: "The game in front keeps its VRAM",
|
||||
body: "Like SteamOS 3.9: the game you're playing keeps its video memory, and background apps are moved out first. Without it a game that needs most of the video memory can spill into system RAM and stutter. Shown for GPUs whose driver supports it (AMD, Intel) on kernel 7.2 or newer.",
|
||||
body: "Like SteamOS 3.9: the game you're playing keeps its video memory, and background apps are moved out first. Without it a game that needs most of the video memory can spill into system RAM and stutter. Shown for GPUs whose driver supports it (AMD, Intel, NVIDIA with its open kernel modules from driver 615) on kernel 7.2 or newer.",
|
||||
changes: ["dmemcg-booster (system and user service)", "plasma-foreground-booster, which tells it which window is in front", "Off: removed again, unless you had installed them yourself"] },
|
||||
cec: { label: "HDMI-CEC", hint: "Use Steam with the TV remote, TV on/off with the PC", experimental: true,
|
||||
body: "Use Steam with your TV remote, and the TV turns on and off with the PC. Turn on CEC on the TV too (Sony: BRAVIA Sync, Samsung: Anynet+, LG: SimpLink).",
|
||||
@@ -45,8 +51,8 @@ QtObject {
|
||||
})
|
||||
// Replaces the explanation of an option that can't be turned on here.
|
||||
readonly property var unsupported: ({
|
||||
vram: { body: "Not available with your NVIDIA graphics card: NVIDIA's driver doesn't tell Linux how its video memory is used yet, so there's nothing to steer. It works with AMD and Intel graphics cards, and shows up here as soon as NVIDIA's driver supports it.",
|
||||
changes: ["Nothing: can't be turned on with NVIDIA's driver"] }
|
||||
// The body comes from the backend (item.note): it depends on the driver.
|
||||
vram: { changes: ["Nothing until then"] }
|
||||
})
|
||||
|
||||
// Per plan action: the review's chip [text, colour, background] and the
|
||||
@@ -60,7 +66,8 @@ QtObject {
|
||||
|
||||
function of(item) {
|
||||
var tx = items[item.id] || {};
|
||||
return item.selectable === false && unsupported[item.id] ? Object.assign({}, tx, unsupported[item.id]) : tx;
|
||||
if (item.selectable !== false || !unsupported[item.id]) return tx;
|
||||
return Object.assign({}, tx, unsupported[item.id], item.note ? { body: item.note } : {});
|
||||
}
|
||||
function label(id, fallback) { return (items[id] || {}).label || fallback || id; }
|
||||
}
|
||||
+10
-5
@@ -1,12 +1,12 @@
|
||||
#!/bin/bash
|
||||
# Steamify CachyOS - get and start the app (v2), for `curl | bash`:
|
||||
# Steamify CachyOS - get and start the app, for `curl | bash`:
|
||||
# curl -fsSL https://github.com/theupriser/steamify-cachyos/releases/latest/download/steamify-app.sh | bash
|
||||
# Downloads the newest release's app package (steamify-app.tar.gz: the app,
|
||||
# steamify.sh, lib/ and patches/) to ~/.local/share/steamify/app, installs PySide6 if
|
||||
# steamify.sh, lib/, patches/ and services/) to ~/.local/share/steamify/app, installs PySide6 if
|
||||
# it's missing, adds a launcher entry, and starts the app.
|
||||
# STEAMIFY_RELEASE=<tag> takes that release instead of the newest (the
|
||||
# v2-ui-preview build's copy of this script sets it). STEAMIFY_BRANCH=<branch>
|
||||
# takes that branch's source instead (for testing before a build).
|
||||
# STEAMIFY_RELEASE=<tag> takes that release instead of the newest.
|
||||
# STEAMIFY_BRANCH=<branch> takes that branch's source instead (for testing
|
||||
# before a build).
|
||||
set -euo pipefail
|
||||
|
||||
REPO="theupriser/steamify-cachyos"
|
||||
@@ -71,4 +71,9 @@ EOF
|
||||
command -v update-desktop-database >/dev/null && update-desktop-database "$APPS" 2>/dev/null || true
|
||||
|
||||
say "Starting Steamify..."
|
||||
# Started from Steam: stay in the foreground, or Steam counts the game as
|
||||
# ended right away and stops giving it the controller.
|
||||
if [[ -n "${SteamGameId:-}" ]]; then
|
||||
exec "$DEST/ui/steamify-ui" < /dev/null
|
||||
fi
|
||||
setsid "$DEST/ui/steamify-ui" >/dev/null 2>&1 < /dev/null &
|
||||
@@ -20,6 +20,14 @@ import tempfile
|
||||
import threading
|
||||
import time
|
||||
|
||||
# Started from Steam (a non-Steam game, so Steam Input hands it the
|
||||
# controller): Steam preloads its overlay into every game, and Qt aborts with
|
||||
# it loaded. Start again without it, before Qt is imported.
|
||||
if "gameoverlayrenderer" in os.environ.get("LD_PRELOAD", ""):
|
||||
os.environ["LD_PRELOAD"] = ":".join(p for p in os.environ["LD_PRELOAD"].split(":")
|
||||
if p and "gameoverlayrenderer" not in p)
|
||||
os.execv(sys.executable, [sys.executable] + sys.argv)
|
||||
|
||||
HERE = os.path.dirname(os.path.realpath(__file__))
|
||||
|
||||
try:
|
||||
@@ -365,6 +373,9 @@ def main():
|
||||
engine = QQmlApplicationEngine()
|
||||
engine.setInitialProperties({"backend": backend, "gamepad": pad,
|
||||
"fullscreen": fullscreen,
|
||||
# Started from Steam: its keys are a Steam
|
||||
# Controller's buttons (desktop layout).
|
||||
"fromSteam": bool(os.environ.get("SteamGameId")),
|
||||
"iconUrl": QUrl.fromLocalFile(os.path.realpath(icon)).toString()})
|
||||
engine.load(os.path.join(HERE, "qml", "Main.qml"))
|
||||
if not engine.rootObjects():
|
||||
|
||||
Reference in new issue
Block a user