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theupriser 708df2f7d8 Merge pull request #77 from theupriser/bugfix/readme-screenshots
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docs: new README screenshots (2.11 menu), the silent option and the icons in the README
2026-10-02 15:03:27 +02:00
theupriser cef5c8d175 docs: changelog hash for the README screenshots 2026-10-02 15:01:49 +02:00
theupriser d70aeb8ac8 docs: new README screenshots (2.11 menu on a Steam Machine and an NVIDIA PC), the silent option and the icons in the README 2026-10-02 15:01:49 +02:00
theupriser 40d468cf83 chore: bump VERSION to 2.11.1 2026-10-02 14:45:32 +02:00
theupriser 2bd6e98ce0 Merge pull request #76 from theupriser/release/2.11.0
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Release 2.11.0: Start Steam silently in desktop mode, Steam Deck icons under the conversion, installer fixes
2026-10-02 14:39:46 +02:00
theupriser 93a26a0d16 Merge pull request #75 from theupriser/chore/tests-to-dev
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chore: the tests live in steamify-cachyos-dev; changelog hashes for 2.11.0
2026-10-02 14:38:12 +02:00
theupriser f05078d932 docs: changelog hashes for 2.11.0, and the tests move
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2026-10-02 14:37:42 +02:00
theupriser 4d387b2f86 chore: the tests live in steamify-cachyos-dev, remove tests/ 2026-10-02 14:37:02 +02:00
theupriser 19089a1eda Merge pull request #74 from theupriser/feature/silent-steam-start
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feat: Start Steam silently in desktop mode (opt-in), Steam Deck icons under the conversion, installer fixes
2026-10-02 14:34:56 +02:00
theupriser 2f7b53f64b fix: the Steam Machine serial number step is not fatal in the installer chroot (read-only /sys); the tmpfiles.d file applies at boot
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2026-10-02 12:22:20 +02:00
theupriser bd8f387cf5 fix: STEAMIFY_NO_DOWNLOAD finds the bundle through BASH_SOURCE (a bundle has no SCRIPT_DIR: the install failed with an unbound variable)
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2026-10-02 11:38:25 +02:00
theupriser 45a23aff34 feat: STEAMIFY_NO_DOWNLOAD: the first login runs the ISO's Steamify bundle instead of the newest release
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2026-10-02 11:11:18 +02:00
theupriser f3810a9fdd fix: the SteamOS theme drops the blank Discover pin from the taskbar (also on the first login of an ISO install)
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2026-10-02 10:52:04 +02:00
theupriser 188799e951 fix: the SteamOS conversion no longer lists the silent start in what it changes (it is its own opt-in option)
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2026-10-02 10:43:25 +02:00
theupriser 079e725ba8 feat: "Start Steam silently in desktop mode" is opt-in (it was always on); an existing systemd unit counts as on and is migrated by the update
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2026-10-02 10:16:40 +02:00
theupriser 7869b472be feat: Steam Deck/Machine icons is a sub-option of the SteamOS conversion (it only changes gaming mode)
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2026-10-02 10:15:59 +02:00
theupriser fbdad5a785 feat: the silent option is Steam's own autostart entry (~/.config/autostart/steam.desktop with -silent), so its "Run Steam when my computer starts" follows it; the systemd unit is gone
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2026-10-02 09:28:03 +02:00
theupriser 349492423e feat: "Start Steam silently in desktop mode" is always shown, also on a Steam Machine
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2026-10-02 09:10:26 +02:00
theupriser 613149a807 docs: changelog for the silent start option
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2026-10-01 23:04:18 +02:00
theupriser 2e51d1d3f3 feat: "Start Steam silently" sub-option for the SteamOS conversion (silent) and Gaming on NVIDIA (nvsilent) 2026-10-01 23:04:18 +02:00
theupriser e5110ada40 chore: bump VERSION to 2.11.0 2026-10-01 23:02:37 +02:00
theupriser 1074514b83 Merge pull request #73 from theupriser/release/2.10.0
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Release 2.10.0
2026-10-01 21:55:23 +02:00
theupriser 2c004322af Merge pull request #72 from theupriser/bugfix/changelog-2.10.0-trim
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docs: trim the 2.10.0 changelog
2026-10-01 21:54:20 +02:00
theupriser 3915e1a96f docs: trim the 2.10.0 changelog to the user-facing changes 2026-10-01 21:54:13 +02:00
theupriser 098dc3d0d8 chore: remove .no-release-yet, 2.10.0 is ready 2026-10-01 21:54:11 +02:00
theupriser 48352b5601 Merge bugfix/nvidia-shellcheck into release/2.10.0
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2026-10-01 21:43:21 +02:00
theupriser 05b8f11c19 docs: changelog hashes for 2.10.0 2026-10-01 21:43:21 +02:00
theupriser 8b96e2d8a9 fix: shellcheck of the bundle: nvidia_enable's local args clashed with an array of another module (renamed unit_args) 2026-10-01 21:43:21 +02:00
theupriser f1fb18ec81 docs: changelog for 2.10.0, one entry per commit with its hash 2026-10-01 21:41:02 +02:00
theupriser 1987fa903b Merge feature/extended-controller-support into release/2.10.0 2026-10-01 21:29:42 +02:00
theupriser b7dc931a4f Merge feature/nvidia-gaming-fix into release/2.10.0
# Conflicts:
#	CHANGELOG.md
2026-10-01 21:29:42 +02:00
theupriser 3d20a7edb0 chore: Version 2.10.0 2026-10-01 21:29:34 +02:00
theupriser f1983a9caf docs: README screenshots for the Steam Machine and for NVIDIA PCs, side by side 2026-10-01 21:24:36 +02:00
theupriser 01a77b7dc7 feat: new opt-in options show the new badge without being ticked 2026-10-01 21:11:51 +02:00
theupriser 83248a8478 feat: extended controller support: Xbox wireless dongle (xone) and Xbox Bluetooth (xpadneo) 2026-10-01 21:11:51 +02:00
theupriser 5811f5c8a4 fix: Add as non-Steam game isn't offered on NVIDIA PCs (no gaming mode there)
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2026-10-01 21:11:46 +02:00
theupriser 71bb2e7aca chore: Version 2.10.0 2026-10-01 21:05:05 +02:00
theupriser d0e4d8cf79 feat: Big Picture on NVIDIA starts on an empty Plasma session, so restored windows don't cover it 2026-10-01 19:19:51 +02:00
theupriser d1373e28a6 feat: single user mode on NVIDIA PCs: SDDM autologin into the Plasma session, without the conversion 2026-10-01 19:13:46 +02:00
theupriser d6db4f6f2d feat: "Gaming on NVIDIA" replaces the SteamOS conversion on NVIDIA PCs
gamescope's gaming mode shows a corrupted picture on NVIDIA (NVIDIA bug 5240452), also nested in KDE and in a KWin-only
session. With an NVIDIA GPU the conversion (gaming, boot, single, glyphs) is hidden unless already on, and nvidia takes its
place: Steam installed when missing and started at login on the Plasma desktop (user unit), with the sub-option bigpicture
for Big Picture or the normal window. The kernel parameters and early NVIDIA modules (RTX 20 series or newer) are kept as
part of it. tests/nvidia-test.sh covers the component and the menu rules against a fake GPU.
2026-10-01 19:04:58 +02:00
theupriser a5e9015d93 fix: NVIDIA fix handles Limine's += command line, underscore spelling; hardware test sets SCRIPT_DIR 2026-10-01 17:19:23 +02:00
theupriser ae238ff383 chore: .no-release-yet: this NVIDIA branch is not ready to be released
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2026-10-01 15:40:02 +02:00
theupriser c1217bcea3 feat: NVIDIA fix only for RTX 20 series or newer, with the VRAM booster's chwd legacy check (vram_nvidia_legacy_id) 2026-10-01 15:20:02 +02:00
theupriser f3d67fbe52 fix: never install an empty NVIDIA hook or script (a failed patch_file piped into install succeeded with no input) 2026-10-01 15:07:16 +02:00
theupriser 84cf0959e4 feat: NVIDIA modules in the initramfs only while every kernel has them, decided again by a pacman hook at every kernel change 2026-10-01 14:42:06 +02:00
theupriser 7caefb7da6 test: nvidia-hardware-test.sh to check, apply and visually verify the NVIDIA fix on a real PC 2026-10-01 13:20:01 +02:00
theupriser 453656a0a2 fix: NVIDIA fix checks the edit and the generated boot entries for every boot loader (limine.conf, systemd-boot entries, grub.cfg) 2026-10-01 13:07:07 +02:00
theupriser 6aa1377e16 fix: NVIDIA fix on Limine edits the existing cmdline line; early modules only when every kernel has them
Found by running it in a VM: the appended += line became literal text on the
kernel command line, and a kernel without the modules made limine-mkinitcpio
skip its boot entry.
2026-10-01 12:48:56 +02:00
theupriser 6bcae8af18 test: NVIDIA fix against a fake RTX 5080, stub modinfo and temp boot loader files 2026-10-01 11:07:32 +02:00
theupriser 3cbeb58211 docs: AGENTS.md: never work on main or a release branch, hardware-specific fixes, git identity 2026-10-01 10:54:49 +02:00
theupriser 83561bb214 feat: NVIDIA fix for gaming mode (kernel parameters and early modules)
Untested on hardware; .no-release-yet keeps it out of the release.
2026-10-01 10:54:27 +02:00
theupriser ca027cb607 chore: Version 2.9.7 2026-10-01 10:54:16 +02:00
theupriser d93f9ea56c Merge pull request #71 from theupriser/release/2.9.6
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Release/2.9.6
2026-09-30 13:34:33 +02:00
theupriser 761f921e40 Merge pull request #70 from theupriser/bugfix/iso-steamify-ref
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fix(ci): a release branch builds its dev ISO with its own Steamify
2026-09-30 12:46:20 +02:00
theupriser 7a54a2fa59 fix(ci): a release branch builds its dev ISO with its own Steamify (steamify_ref), not the newest release 2026-09-30 12:45:14 +02:00
theupriser 9eab3978a9 docs: changelog hashes for 2.9.6
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2026-09-30 12:33:28 +02:00
theupriser 9602d9d00b Merge pull request #69 from theupriser/bugfix/iso-dispatch-ref
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fix(ci): main starts a real ISO release, a release branch a dev ISO
2026-09-30 11:41:40 +02:00
theupriser 9a2965d339 fix(ci): the ISO workflow always runs from master; main asks for a release ISO, a release branch for a dev ISO
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2026-09-30 11:32:36 +02:00
theupriser c42d5454bf fix(ci): a version published from main starts a real ISO release, a release branch a dev ISO 2026-09-30 11:31:37 +02:00
theupriser b3bed43854 chore: Version 2.9.6 2026-09-30 11:31:25 +02:00
theupriser 3e79451244 Merge pull request #68 from theupriser/release/2.9.5
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chore: Version 2.9.5
2026-09-30 11:27:45 +02:00
theupriser 971e792054 chore: Version 2.9.5
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2026-09-30 11:26:15 +02:00
theupriser 6557320c81 Merge pull request #67 from theupriser/release/2.9.5
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Release/2.9.5
2026-09-30 11:21:53 +02:00
theupriser 692e3fcbad Merge pull request #65 from theupriser/feature/git-upriser-sync
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feat(ci): sync the git.upriser.nl mirror at once
2026-09-30 11:20:48 +02:00
theupriser 70ecb563fd ci: trigger a mirror sync
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2026-09-30 10:55:58 +02:00
theupriser a7276cfd9a ci: sync the git.upriser.nl mirror on every branch and tag
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2026-09-30 08:54:29 +02:00
theupriser b3549d4eea ci: sync the mirror on release branch pushes too (Gitea's vmtest.yml runs on them) 2026-09-30 08:50:13 +02:00
theupriser a232a55bef feat(ci): sync the git.upriser.nl mirror on every push to main and every tag
New git-upriser-sync.yml calls the mirror-sync API (secrets GIT_UPRISER_URL, GIT_UPRISER_TOKEN; retried; skipped on Gitea). bundle.yml dispatches the renamed iso-1-github-tag.yml in the right repo name; docs follow.
2026-09-30 08:12:06 +02:00
theupriser 397b3cb607 Merge pull request #64 from theupriser/release/2.9.4
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Release/2.9.4
2026-09-30 07:53:56 +02:00
theupriser bda1d3ebbe fix: Merge docs/iso-repo-rename into release/2.9.4
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2026-09-30 07:47:55 +02:00
theupriser 3676c64c90 docs: link the renamed steamify-cachyos-live-iso repo
- README and AGENTS.md point at theupriser/steamify-cachyos-live-iso
2026-09-30 07:47:55 +02:00
theupriser d44f29956a Merge pull request #63 from theupriser/release/2.9.4
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Release 2.9.4
2026-09-29 23:08:59 +02:00
theupriser 2858d13429 docs: changelog hash for 2.9.4 2026-09-29 23:08:20 +02:00
theupriser 48cf3c7c7c Merge pull request #62 from theupriser/feature/docs-ci-and-cec-cache
docs: the CEC driver cache and the CI/ISO release flow
2026-09-29 23:08:12 +02:00
theupriser 619ef1f714 docs: AGENTS.md and TECHNICAL.md: the CEC driver cache, one workflow for GitHub and a Gitea mirror, a release starts the Steamify ISO's release 2026-09-29 23:07:28 +02:00
theupriser b6240539e6 chore: Version 2.9.4 2026-09-29 23:07:08 +02:00
theupriser 7d6df21627 Merge pull request #61 from theupriser/release/2.9.3
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Release 2.9.3
2026-09-29 22:04:49 +02:00
theupriser 3cad70dcc4 docs: changelog hash for 2.9.3
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2026-09-29 22:03:09 +02:00
theupriser b8742a5642 Merge pull request #60 from theupriser/feature/iso-release-on-steamify-release
feat(ci): a new Steamify release starts the Steamify ISO's release
2026-09-29 21:57:25 +02:00
theupriser 7f5d29c997 feat(ci): a new Steamify release starts the Steamify ISO's release (iso-release.yml in the ISO repo, feat/steamify; secret ISO_DISPATCH_TOKEN) 2026-09-29 21:56:42 +02:00
theupriser cfe3ce7bd0 chore: Version 2.9.3 2026-09-29 21:55:45 +02:00
theupriser 3e4133c14a Merge pull request #58 from theupriser/release/2.9.2
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Release/2.9.2
2026-09-29 20:31:12 +02:00
theupriser c4b8db85dc Merge pull request #57 from theupriser/feature/gitea-release
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feat(ci): a Gitea mirror publishes its own releases
2026-09-29 20:30:00 +02:00
theupriser 350011877b feat(ci): a Gitea mirror publishes its own release per version (never overwrites one, notes from the changelog) 2026-09-29 20:29:19 +02:00
theupriser b1d79d48a6 Merge pull request #55 from theupriser/release/2.9.2
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chore: Version 2.9.2
2026-09-29 20:25:44 +02:00
theupriser 5b42036786 Merge pull request #56 from theupriser/bugfix/ci-shellcheck-gitea
fix(ci): the build also runs on a Gitea mirror
2026-09-29 20:25:10 +02:00
theupriser 4a64232fad fix(ci): Gitea gets christopherhx/gitea-upload-artifact@v4 (GitHub fails a workflow that mentions upload-artifact@v3) 2026-09-29 20:24:23 +02:00
theupriser 4ec92f4d89 fix(ci): the build also runs on a Gitea mirror: shellcheck through ludeeus/action-shellcheck (brings its own binary), the artifact with upload-artifact@v3 there, releases only on GitHub 2026-09-29 20:23:20 +02:00
theupriser fe4f3f43be chore: Version 2.9.2 2026-09-29 20:23:04 +02:00
theupriser 4bacc3b2e6 Merge pull request #54 from theupriser/release/2.9.1
Release/2.9.1
2026-09-29 19:51:54 +02:00
theupriser cc0ca1c35e Merge pull request #53 from theupriser/bugfix/cec-driver-cache
fix: HDMI-CEC: Valve's CEC driver is downloaded once and cached
2026-09-29 19:26:24 +02:00
theupriser 580cc71b57 docs: changelog hashes 2026-09-29 19:26:16 +02:00
theupriser c87e6c763f docs: changelog for the CEC driver cache 2026-09-29 19:19:05 +02:00
theupriser fc05725a91 fix: HDMI-CEC: an older cached CEC driver is removed when a new pin is downloaded 2026-09-29 19:18:55 +02:00
theupriser 90bc5e4408 fix: HDMI-CEC: Valve's CEC driver is downloaded once and kept in /var/cache/steamify (GitHub rate-limits repeated downloads with HTTP 429, which left CEC off) 2026-09-29 19:16:06 +02:00
theupriser d99ff652dc chore: Version 2.9.1 2026-09-29 19:15:42 +02:00
theupriser 2aa3068b60 Merge pull request #51 from theupriser/release/2.9.0
Release 2.9.0: docs (KDE Plasma only)
2026-09-28 20:42:12 +02:00
theupriser 1a6ddcfc0d Merge pull request #52 from theupriser/feature/changelog-hash-fix
docs: changelog hash fix
2026-09-28 19:48:45 +02:00
theupriser 11668db91c docs: changelog hash for 66ea63c (was the merge commit's) 2026-09-28 19:48:36 +02:00
theupriser 3316c1de28 Merge pull request #50 from theupriser/feature/changelog-hashes
docs: changelog hashes
2026-09-28 19:47:55 +02:00
theupriser d9365dac81 docs: changelog hashes 2026-09-28 19:47:47 +02:00
theupriser 853a3926ee Merge pull request #49 from theupriser/feature/docs-not-supported
docs: other desktops are not supported
2026-09-28 19:47:35 +02:00
theupriser 66ea63cf7e docs: KDE Plasma only: other desktops and display managers "are not supported" (README, was "don't work yet") 2026-09-28 19:47:28 +02:00
theupriser f560f332a9 Merge pull request #48 from theupriser/feature/docs-kde-only
docs: KDE Plasma only
2026-09-28 19:46:43 +02:00
theupriser 9b86cd1a6c docs: KDE Plasma only: other desktops don't work yet (README) 2026-09-28 19:46:36 +02:00
theupriser a72a4def71 Merge pull request #47 from theupriser/release/2.9.0
Release 2.9.0: docs
2026-09-28 19:38:41 +02:00
theupriser ea051c77f6 docs: changelog hash for d73e71d 2026-09-28 19:38:10 +02:00
theupriser 4e829c6111 Merge pull request #46 from theupriser/feature/docs-2.9.0
docs: 2.9.0 in README, TECHNICAL and TROUBLESHOOTING
2026-09-28 19:37:15 +02:00
theupriser d73e71d4eb docs: README, TECHNICAL and TROUBLESHOOTING for 2.9.0: Steam's System settings, serial number and Wi-Fi backend, --defaults --list, the Steamify ISO 2026-09-28 19:37:08 +02:00
theupriser 8f2d2be2aa Merge pull request #45 from theupriser/release/2.9.0
Release 2.9.0
2026-09-28 19:35:41 +02:00
theupriser 53b72c8e33 Merge pull request #44 from theupriser/feature/steamos-version
feat: Steam's OS Version steamos-3.9, OS Codename steam-machine
2026-09-28 19:31:35 +02:00
theupriser 3b4f3b2313 docs: changelog hash for a72d848 2026-09-28 19:31:28 +02:00
theupriser a72d848e78 feat: Steam's OS Version is the SteamOS release Steamify follows (steamos-3.9), its OS Codename steam-machine; About this System keeps "CachyOS Linux" (UseOSReleaseVersion) 2026-09-28 19:28:10 +02:00
theupriser 3a58c72d16 Merge pull request #43 from theupriser/bugfix/variant-version
fix: Steam's OS Variant shows Steamify's version
2026-09-28 19:22:31 +02:00
theupriser 27a40702ce fix: Steam's OS Variant shows Steamify's version (VARIANT_ID=steamify-2.9.0; Steam shows VARIANT_ID, not VARIANT) 2026-09-28 19:22:25 +02:00
theupriser 8ab066f034 Merge pull request #42 from theupriser/bugfix/no-version-id
fix: No VERSION_ID in os-release (About this System showed CachyOS Linux 2.9.0)
2026-09-28 19:17:10 +02:00
theupriser 44bfe071d6 fix: No VERSION_ID in os-release: About this System said "CachyOS Linux 2.9.0"; the version is in VARIANT ("Steamify 2.9.0") 2026-09-28 19:17:01 +02:00
theupriser e281d5e879 Merge pull request #41 from theupriser/feature/os-codename
feat: Steamify as OS variant, SteamOS release as codename; the OS name stays CachyOS
2026-09-28 19:14:50 +02:00
theupriser 435f69c151 feat: Steam's System settings: the OS name stays CachyOS (no renaming, also not in About this System), Steamify <version> as the variant, the SteamOS release it follows as the codename (steamos-3.9) 2026-09-28 19:14:43 +02:00
theupriser 9319cbca1e Merge pull request #40 from theupriser/bugfix/progress-checkmarks
fix(ui): The progress screen's checkmarks stand upright
2026-09-28 19:05:09 +02:00
theupriser cf6bee1c86 Merge release/2.9.0 into bugfix/progress-checkmarks 2026-09-28 19:05:02 +02:00
theupriser 16487ba00c Merge pull request #39 from theupriser/feature/steam-system-info
feat: Steam's System settings and About this System like on SteamOS
2026-09-28 19:04:29 +02:00
theupriser 07a94cd274 fix(ui): The progress screen's ✓ and ! stand upright: only a dot on the circle spins while a step runs (they kept the spinner's last angle) 2026-09-28 19:03:56 +02:00
theupriser ce71b34b0d feat: Steam's System settings and About this System like on SteamOS: OS name, Steamify as OS variant and version, serial number and Wi-Fi backend on a Steam Machine 2026-09-28 19:03:54 +02:00
theupriser d30d505f7d chore: Version 2.9.0 2026-09-28 19:03:28 +02:00
theupriser 9755cc3ac3 Merge pull request #38 from theupriser/bugfix/changelog-2.8.0-list
docs: CHANGELOG: 2.8.0's --defaults --list entry was missing
2026-09-28 13:02:11 +02:00
theupriser 6f26e74229 docs: CHANGELOG: 2.8.0's --defaults --list entry was missing 2026-09-28 13:01:00 +02:00
theupriser 2a01583b8f Merge pull request #37 from theupriser/release/2.8.0
Release 2.8.0
2026-09-28 12:46:15 +02:00
theupriser c40aa1f7d9 Merge pull request #36 from theupriser/feature/defaults-list
feat: steamify.sh --defaults --list
2026-09-28 12:45:27 +02:00
theupriser d204efb59d feat: steamify.sh --defaults --list: what --defaults can set up here, as JSON, for an installer page 2026-09-28 11:40:10 +02:00
theupriser 12f6cc0b3a chore: Version 2.8.0 2026-09-28 11:35:47 +02:00
theupriser b01e2c5221 Merge pull request #35 from theupriser/release/2.7.0
Release 2.7.0
2026-09-28 10:57:45 +02:00
theupriser affb5f79b0 Merge pull request #34 from theupriser/bugfix/theme-off-single-launcher
fix: theme off no longer brings back single user's launcher restriction
2026-09-28 10:53:19 +02:00
theupriser 58e43d4c4a fix: turning the theme off no longer brings back single user's launcher restriction when single user was turned off in between 2026-09-28 10:52:28 +02:00
theupriser 23f265b02f Merge pull request #33 from theupriser/feature/remove-v2-ui-preview
chore: remove the v2 app preview
2026-09-28 10:47:10 +02:00
theupriser ced4a45d2f chore: the v2 app preview is gone (it is the released app): no preview pre-release step in CI, no mention in steamify-app.sh 2026-09-28 10:46:23 +02:00
theupriser 6ad686a8b2 fix: Merge branch 'feature/gh-required' into release/2.7.0 2026-09-28 10:19:06 +02:00
theupriser b1adacbcb3 docs: gh is required for the release-branch pull requests; ask the user to install it 2026-09-28 10:18:59 +02:00
theupriser 8dd2db3a97 fix: Merge branch 'feature/release-branches' into release/2.7.0 2026-09-28 10:18:06 +02:00
theupriser 501c0ba425 docs: gh or git for merging into the release branch 2026-09-28 10:17:59 +02:00
theupriser bee18b76a8 docs: the agent merges feature/bugfix branches into the release branch; the release into main stays the user's 2026-09-28 10:17:41 +02:00
theupriser eadbdda271 docs: release branches (release/X.Y.Z, feature/ and bugfix/ branches into it, the release into main); CI builds release/** pushes 2026-09-28 10:14:20 +02:00
theupriser c4ec755a4a feat: --defaults --options <ids> (exactly these on) replaces --skip; steamify.sh --boot gamescope|desktop on its own switches where an installed conversion starts 2026-09-28 10:06:45 +02:00
theupriser 14aa7c0b54 fix: the app's progress screen says "Boot into desktop", not "Boot into Boot into" 2026-09-28 10:06:32 +02:00
theupriser 5bf9da411d fix: HDMI-CEC enables cec-audio-control.socket (the TV remote's volume keys); existing installs get it as an update 2026-09-28 10:06:23 +02:00
theupriser 4f6e6fd0aa feat: --defaults takes --skip <ids> and --boot gamescope|desktop, for the Steam Machine ISO's installer pages 2026-09-27 21:59:08 +02:00
theupriser a79eeedbc4 Merge pull request #32 from theupriser/feat/defaults-mode
feat: --defaults applies the default setup without the menu, also fro…
2026-09-27 21:25:03 +02:00
theupriser b948c2020b feat: --defaults applies the default setup without the menu, also from an installer (no session): the base for a Steam Machine ISO
systemctl --user goes through user_systemctl, which only changes unit files
without a session; the theme lets Plasma build Vapor's layout at the first
login when the layout is still /etc/skel's; a one-time first-login autostart
sets up single user's launcher and opens the app.
2026-09-27 19:21:28 +02:00
theupriser 0c96bed448 Merge pull request #31 from theupriser/docs/screenshot-2.5.2
docs: README screenshot at 2.5.2: everything on, nothing to update
2026-09-27 18:53:56 +02:00
theupriser e3f7cc9773 docs: README screenshot at 2.5.2: everything on, nothing to update 2026-09-27 18:53:23 +02:00
theupriser 353de489d7 Merge pull request #30 from theupriser/feat/apply-disabled
2.5.1: Add as non-Steam game, controller and apply button
2026-09-27 18:49:20 +02:00
theupriser d8b2e812c5 fix: Add as non-Steam game asks Steam to close again every 15 s (a Steam that was still starting ignored it) 2026-09-27 18:42:12 +02:00
theupriser 3a0692fdf2 docs: README screenshot at 2.5.1 with Add as non-Steam game 2026-09-27 18:17:41 +02:00
theupriser e86ddcc4af feat: Add as non-Steam game: Steamify in the Steam library, under the shortcut; controller works when started from Steam 2026-09-27 18:16:14 +02:00
theupriser 389bc3346e fix(ui): B never quits (Steam sends Esc for it), Ctrl+Q does; started from Steam, the hints show the Steam Controller's buttons 2026-09-27 17:56:57 +02:00
theupriser c6c1150836 fix(ui): Enter selects (a Steam Controller's A in Steam's desktop layout); Ctrl+Enter reviews and applies 2026-09-27 17:54:55 +02:00
theupriser 98e2effcff fix(ui): Started from Steam, the app runs without Steam's overlay (Qt aborted) and stays in the foreground, so Steam Input gives it the controller 2026-09-27 17:44:38 +02:00
theupriser 431515b60f feat(ui): Review & apply greyed out while nothing would change; the Done screen shows why a run stopped 2026-09-27 17:11:46 +02:00
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+112 -23
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@@ -5,18 +5,16 @@
# release are moved to it, so both of these always get the newest version: # release are moved to it, so both of these always get the newest version:
# curl -fsSL https://github.com/theupriser/steamify-cachyos/releases/latest/download/steamify.sh | bash # curl -fsSL https://github.com/theupriser/steamify-cachyos/releases/latest/download/steamify.sh | bash
# curl -fsSL https://github.com/theupriser/steamify-cachyos/releases/download/latest/steamify.sh | bash # curl -fsSL https://github.com/theupriser/steamify-cachyos/releases/download/latest/steamify.sh | bash
# Each release also has the app (v2): steamify-app.tar.gz (ui/, steamify.sh, # Each release also has the app: steamify-app.tar.gz (ui/, steamify.sh,
# lib/, patches/, services/, the icon) and its launcher, run with: # lib/, patches/, services/, the icon) and its launcher, run with:
# curl -fsSL https://github.com/theupriser/steamify-cachyos/releases/latest/download/steamify-app.sh | bash # curl -fsSL https://github.com/theupriser/steamify-cachyos/releases/latest/download/steamify-app.sh | bash
# A push to feat/v2-ui (the app, not released yet) updates the pre-release # Pushes to release/** build and check it like pull requests; only main publishes.
# v2-ui-preview instead, whose launcher gets that build:
# curl -fsSL https://github.com/theupriser/steamify-cachyos/releases/download/v2-ui-preview/steamify-app.sh | bash
# Pull requests only build and check it, and warn when VERSION is already released. # Pull requests only build and check it, and warn when VERSION is already released.
name: Single-file build name: Single-file build
on: on:
push: push:
branches: [main, feat/v2-ui] branches: [main, 'release/**']
pull_request: pull_request:
workflow_dispatch: workflow_dispatch:
@@ -42,12 +40,39 @@ jobs:
- name: Check - name: Check
run: | run: |
bash -n dist/steamify.sh bash -n dist/steamify.sh
# SC2034/SC2154: variables used across the inlined modules.
shellcheck -S warning -e SC2034,SC2154 dist/steamify.sh
shellcheck -S warning dist/steamify-app.sh
python3 -m py_compile ui/steamify-ui python3 -m py_compile ui/steamify-ui
# shellcheck through an action that brings its own binary: GitHub's runner has it installed,
# Gitea's act_runner image doesn't. One file per run, as before (the exceptions are the bundle's).
- name: shellcheck the bundle
uses: ludeeus/action-shellcheck@2.0.0
env:
# SC2034/SC2154: variables used across the inlined modules.
SHELLCHECK_OPTS: -e SC2034 -e SC2154
with:
severity: warning
scandir: dist
ignore_names: steamify-app.sh
- name: shellcheck the app launcher
uses: ludeeus/action-shellcheck@2.0.0
with:
severity: warning
scandir: dist
ignore_names: steamify.sh
# The build as an artifact on GitHub and on the mirror (Gitea); releases stay GitHub's.
# Gitea's artifact server doesn't speak upload-artifact@v4's protocol, and GitHub fails a workflow
# that merely mentions the deprecated @v3: Gitea gets christopherhx's fork of v4 for Gitea.
- uses: actions/upload-artifact@v4 - uses: actions/upload-artifact@v4
if: github.server_url == 'https://github.com'
with:
name: steamify
path: |
dist/steamify.sh
dist/steamify-app.tar.gz
dist/steamify-app.sh
- uses: christopherhx/gitea-upload-artifact@v4
if: github.server_url != 'https://github.com'
with: with:
name: steamify name: steamify
path: | path: |
@@ -57,6 +82,7 @@ jobs:
- name: Version - name: Version
id: version id: version
if: github.server_url == 'https://github.com'
env: env:
GH_TOKEN: ${{ github.token }} GH_TOKEN: ${{ github.token }}
run: | run: |
@@ -71,6 +97,7 @@ jobs:
- name: Publish the v${{ steps.version.outputs.version }} release - name: Publish the v${{ steps.version.outputs.version }} release
if: >- if: >-
github.server_url == 'https://github.com' &&
github.event_name != 'pull_request' && github.ref == 'refs/heads/main' && github.event_name != 'pull_request' && github.ref == 'refs/heads/main' &&
steps.version.outputs.released == 'false' steps.version.outputs.released == 'false'
env: env:
@@ -107,22 +134,84 @@ jobs:
fi fi
gh release upload latest dist/steamify.sh dist/steamify-app.sh dist/steamify-app.tar.gz assets/steam-gaming-settings.svg --clobber gh release upload latest dist/steamify.sh dist/steamify-app.sh dist/steamify-app.tar.gz assets/steam-gaming-settings.svg --clobber
- name: Publish the v2-ui-preview pre-release # The mirror (Gitea) publishes its own release per version too, the same way: never overwrites one,
if: github.event_name == 'push' && github.ref == 'refs/heads/feat/v2-ui' # notes from the changelog. gh can't talk to Gitea: its API for the check, a Gitea release action to
# publish. The token is the run's own (repository write); a secret RELEASE_TOKEN overrides it.
- name: Version (mirror)
id: mirror_version
if: github.server_url != 'https://github.com'
env: env:
GH_TOKEN: ${{ github.token }} TOKEN: ${{ secrets.RELEASE_TOKEN || github.token }}
run: | run: |
# Its launcher downloads this pre-release, not the newest release. version="$(grep -oP '^VERSION=\K.*' steamify.sh)"
sed -i 's/STEAMIFY_RELEASE:-latest/STEAMIFY_RELEASE:-v2-ui-preview/' dist/steamify-app.sh echo "version=$version" >> "$GITHUB_OUTPUT"
grep -q 'STEAMIFY_RELEASE:-v2-ui-preview' dist/steamify-app.sh if curl -fsS -o /dev/null -H "Authorization: token $TOKEN" \
git tag -f v2-ui-preview "$GITHUB_SHA" && git push -f origin v2-ui-preview "${{ github.server_url }}/api/v1/repos/${{ github.repository }}/releases/tags/v$version"; then
notes="Preview of the Steamify app (v2) from feat/v2-ui ($(git describe --always), $(git log -1 --format='%cs %s')). Not a release. echo "released=true" >> "$GITHUB_OUTPUT"
Run it with: echo "::warning::v$version is already released on this server and won't be overwritten."
curl -fsSL https://github.com/${{ github.repository }}/releases/download/v2-ui-preview/steamify-app.sh | bash"
if gh release view v2-ui-preview >/dev/null 2>&1; then
gh release edit v2-ui-preview --title "Steamify app (v2) preview" --notes "$notes" --prerelease --latest=false
else else
gh release create v2-ui-preview --target "$GITHUB_SHA" --title "Steamify app (v2) preview" --notes "$notes" --prerelease --latest=false echo "released=false" >> "$GITHUB_OUTPUT"
fi fi
gh release upload v2-ui-preview dist/steamify-app.sh dist/steamify-app.tar.gz --clobber
- name: Release notes (mirror)
if: >-
github.server_url != 'https://github.com' &&
github.event_name != 'pull_request' && github.ref == 'refs/heads/main' &&
steps.mirror_version.outputs.released == 'false'
env:
VERSION: ${{ steps.mirror_version.outputs.version }}
run: |
changes="$(awk -v v="$VERSION" '
$0 ~ "^## " { if (found) exit; if (index($0, "## " v " ") == 1) { found = 1; next } }
found' CHANGELOG.md)"
cat > dist/release-notes.md <<NOTES
Single-file build of v$VERSION ($(git describe --always), $(git log -1 --format=%cs)).
Run this version with:
curl -fsSL ${{ github.server_url }}/${{ github.repository }}/releases/download/v$VERSION/steamify.sh | bash
## Changes in v$VERSION
$changes
NOTES
- name: Publish the v${{ steps.mirror_version.outputs.version }} release (mirror)
if: >-
github.server_url != 'https://github.com' &&
github.event_name != 'pull_request' && github.ref == 'refs/heads/main' &&
steps.mirror_version.outputs.released == 'false'
uses: akkuman/gitea-release-action@v1.3.7
with:
token: ${{ secrets.RELEASE_TOKEN || github.token }}
tag_name: v${{ steps.mirror_version.outputs.version }}
target_commitish: ${{ github.sha }}
name: Steamify CachyOS v${{ steps.mirror_version.outputs.version }}
body_path: dist/release-notes.md
files: |
dist/steamify.sh
dist/steamify-app.sh
dist/steamify-app.tar.gz
assets/steam-gaming-settings.svg
# A new version starts the Steamify ISO's release of the ISO repo: its iso-1-github-tag.yml (always run from
# master) names the ISO after the newest Steamify release, tags it, and the Gitea mirror builds and attaches the ISO.
# The branch here decides the kind of build (the workflow's input `kind`):
# main (publishes the release) -> release: a real ISO (tag v<steamify>-<date>)
# release/** (a version not yet released) -> dev: a pre-release (tag v<steamify>-dev.<date>)
# Needs a fine-grained token for that repo (Actions: read and write) as the secret ISO_DISPATCH_TOKEN;
# without it, this is skipped.
- name: Start the Steamify ISO's release
if: >-
github.server_url == 'https://github.com' &&
github.event_name != 'pull_request' &&
(github.ref == 'refs/heads/main' || startsWith(github.ref, 'refs/heads/release/')) &&
steps.version.outputs.released == 'false'
env:
GH_TOKEN: ${{ secrets.ISO_DISPATCH_TOKEN }}
run: |
if [ -z "$GH_TOKEN" ]; then
echo "::notice::No ISO_DISPATCH_TOKEN: the Steamify ISO isn't released with this version."; exit 0
fi
# A release branch builds the ISO with its own code (and VERSION): steamify_ref. main builds the release it just published.
if [ "$GITHUB_REF" = refs/heads/main ]; then kind=release; sref=""; else kind=dev; sref="$GITHUB_REF_NAME"; fi
gh workflow run iso-1-github-tag.yml -R theupriser/steamify-cachyos-live-iso --ref master -f kind="$kind" -f steamify_ref="$sref"
echo "Started the Steamify ISO's release (theupriser/steamify-cachyos-live-iso, master, kind $kind, Steamify ${sref:-the newest release})"
+26
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@@ -0,0 +1,26 @@
name: Sync git.upriser.nl mirror
# Trigger the Gitea pull-mirror immediately instead of waiting for its interval,
# so Gitea builds/tests right after any branch or tag lands on GitHub (the mirror has no sync interval of its own).
on:
push:
branches: ['**']
tags: ['*']
workflow_dispatch:
jobs:
sync:
# Gitea also reads .github/workflows on the mirror; only run on GitHub
if: github.server_url == 'https://github.com'
runs-on: ubuntu-latest
steps:
- name: Trigger mirror-sync
env:
GITEA_URL: ${{ secrets.GIT_UPRISER_URL }}
GIT_UPRISER_TOKEN: ${{ secrets.GIT_UPRISER_TOKEN }}
# Gitea "owner/repo"; defaults to the same path as on GitHub
GITEA_REPO: ${{ vars.GITEA_REPO || github.repository }}
run: |
curl --fail-with-body -sS --retry 5 --retry-delay 10 --retry-all-errors -X POST \
-H "Authorization: token ${GIT_UPRISER_TOKEN}" \
"${GITEA_URL%/}/api/v1/repos/${GITEA_REPO}/mirror-sync"
+108 -7
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@@ -48,12 +48,19 @@ gamescope and the Plasma desktop. Primary target: the Valve Steam Machine
`<id>_available` is checked via `component_available` (e.g. `machine` `<id>_available` is checked via `component_available` (e.g. `machine`
only on Fremont). Turn-on order is `COMPONENTS` order, turn-off reverse; only on Fremont). Turn-on order is `COMPONENTS` order, turn-off reverse;
`gaming` must stay first. Dependencies live in `toggle_component`. `gaming` must stay first. Dependencies live in `toggle_component`.
- **NVIDIA** (`lib/nvidia.sh`): gamescope's session is broken on NVIDIA, so the SteamOS conversion (`gaming`, `boot`, `single`,
`glyphs`) is hidden there (unless already on) and `nvidia` + its sub-option `bigpicture` ("Gaming on NVIDIA") replace it:
Steam on the Plasma desktop, started at login. Never reintroduce a gamescope session for NVIDIA without re-testing on the
hardware (notes: steamify-cachyos-dev, `nvidia/`). It can't be tested without the hardware: keep the branch behind
`.no-release-yet` until it was.
- **Feature versions.** Set `FEATURE_VERSION[<id>]` (`lib/menu.sh`) to the new - **Feature versions.** Set `FEATURE_VERSION[<id>]` (`lib/menu.sh`) to the new
`VERSION` whenever what `<id>_enable` sets up changes (a new component gets `VERSION` whenever what `<id>_enable` sets up changes (a new component gets
one too): installs recorded with an older version one too): installs recorded with an older version
are ticked and re-applied ("update" in the plan and the app). New default are ticked and re-applied ("update" in the plan and the app). New default
options are ticked for installs whose parent (top-level: `gaming`) is on options are ticked for installs whose parent (top-level: `gaming`) is on
(`feature_new`, shown as "new"). (`feature_new`, shown as "new"). New opt-in options (`NO_PRESELECT`) get the
same "new" badge without being ticked (`feature_new_optin`). Both count "Gaming
on NVIDIA" as a parent where the conversion isn't offered.
Options shown but left unticked in a confirmed run are recorded as Options shown but left unticked in a confirmed run are recorded as
`off` (`feature_record_unticked`), or `feature_new` would tick them again. `off` (`feature_record_unticked`), or `feature_new` would tick them again.
Status still comes from the system; don't add ad-hoc `<id>_repair` checks Status still comes from the system; don't add ad-hoc `<id>_repair` checks
@@ -68,6 +75,13 @@ gamescope and the Plasma desktop. Primary target: the Valve Steam Machine
the entry point's `for lib in ...; do` source loop and wraps everything the entry point's `for lib in ...; do` source loop and wraps everything
after that loop in `main()`. Keep that loop on one line, keep all logic in after that loop in `main()`. Keep that loop on one line, keep all logic in
functions, and don't rely on `SCRIPT_DIR` for anything but sourcing. functions, and don't rely on `SCRIPT_DIR` for anything but sourcing.
The workflow is one file for GitHub and a Gitea mirror (`github.server_url`): build and check run on both
(shellcheck through `ludeeus/action-shellcheck`, which brings its own binary; the artifact with
`upload-artifact@v4` on GitHub and `christopherhx/gitea-upload-artifact@v4` elsewhere: never mention
`upload-artifact@v3`, GitHub fails a workflow for a deprecated version even in a skipped step); the
release is `gh` on GitHub and `akkuman/gitea-release-action` on Gitea. A new release on GitHub also starts the
Steamify ISO's release (`gh workflow run iso-1-github-tag.yml` in steamify-cachyos-live-iso, secret
`ISO_DISPATCH_TOKEN`; skipped without it): the ISO repo's GitHub tag names it, the Gitea mirror builds it.
CI (`.github/workflows/bundle.yml`) publishes the bundle as release CI (`.github/workflows/bundle.yml`) publishes the bundle as release
`v$VERSION` on pushes to `main`; an existing version is never overwritten, `v$VERSION` on pushes to `main`; an existing version is never overwritten,
so bump `VERSION` for every release. so bump `VERSION` for every release.
@@ -98,15 +112,56 @@ gamescope and the Plasma desktop. Primary target: the Valve Steam Machine
+ subject; a commit can't contain its own hash, so fill it in with the + subject; a commit can't contain its own hash, so fill it in with the
next commit). The section heading must be `## <VERSION> - <date>`: CI next commit). The section heading must be `## <VERSION> - <date>`: CI
cuts the release notes out of the changelog by that heading. cuts the release notes out of the changelog by that heading.
- Every PR that should be released bumps `VERSION` and adds its section. - **Branches: one release branch per version.** Work for a release goes
A push to `main` publishes release `v$VERSION` (tag + bundle + that into `release/X.Y.Z` (e.g. `release/2.7.0`), branched from `main` when
that version starts. That branch bumps `VERSION` to `X.Y.Z` and adds the
`## X.Y.Z - <date>` changelog section (first commit on it).
- Every change gets its own branch from the release branch:
`feature/<name>` (new behaviour) or `bugfix/<name>` (a fix), and a
pull request **into the release branch**, not into `main`. Its commits
add their changelog lines to that version's section.
- When the release is done and tested (the test plan in
steamify-cachyos-dev, `TESTPLAN.md`), the release branch gets a pull
request **into `main`**. Merging it publishes the release (below).
- A fix for a released version: a new `release/X.Y.Z+1` from `main`,
with the `bugfix/` branch into it; don't reopen an old release branch.
- Up to the release branch, the agent manages it: create the
`feature/`/`bugfix/` branches, commit, push, and merge them into the
release branch itself once tested (with `gh`: `gh pr create --base
release/X.Y.Z` + `gh pr merge --merge`; no review needed). Without
`gh` (`command -v gh`), ask the user to install it (Ubuntu:
`sudo apt install gh`, then `gh auth login`) instead of working around
it. Only the
release branch's pull request into `main` is the user's: never commit
or merge to `main`, the user merges that one. Never work directly on
`main` or a `release/*` branch either: edits, even uncommitted ones,
go on a `feature/`/`bugfix/` branch (create it before editing; the
release branch only gets the version-bump commit and merged PRs).
Don't push a new `release/*` branch before it's needed: a push can
start CI builds (a dev ISO).
A machine without a git identity: pass the repo's author per command
(`git -c user.name=... -c user.email=... commit`, taken from `git
log`) instead of changing the git config.
A `.no-release-yet` file at the root of a feature/bugfix branch means
it must not be merged into the release branch yet (work in progress,
untested on hardware). When the feature is complete, ask the user
whether it may be released; on a yes, delete the file, then open the
pull request and merge it.
Keep a feature/bugfix branch up to date by merging (or rebasing on)
its release branch, the release branch by merging `main` when that
moved.
- A push to `main` publishes release `v$VERSION` (tag + bundle + that
changelog section) and marks it latest. An existing version is never changelog section) and marks it latest. An existing version is never
overwritten: without a bump nothing is released, and pull requests show overwritten: without a bump nothing is released, and pull requests show
a warning. a warning when `VERSION` is a version that's already released (so a
release branch that forgot its bump shows it on every PR).
- A release that adds, removes or renames a menu row also retakes the - A release that adds, removes or renames a menu row also retakes the
README screenshot (`assets/screenshot-menu.png`): the app from the README screenshots (`assets/screenshot-menu-steam-machine.png` and
branch on a Steam Machine, every row visible (window 1280 wide, tall `assets/screenshot-menu-nvidia.png`, side by side in the README): the app from the branch on a Steam Machine and on a PC
enough), the header showing the new `VERSION`, scaled to 1600 px wide. with an NVIDIA card, every row visible and each window only as tall as its options need, the header showing the new
`VERSION`, 1600 px wide. Size the window with a KWin script (match the `steamify-ui` class exactly: a title match also hits
Konsole and editor windows) and crop the full-screen capture to the client rectangle; mind the display scale (the Steam
Machine runs at 1.75).
- Users install through `releases/latest/download/steamify.sh` - Users install through `releases/latest/download/steamify.sh`
(GitHub's newest release). The `latest` tag and release follow the newest (GitHub's newest release). The `latest` tag and release follow the newest
version tag too (moved, asset replaced, when a new version is released), version tag too (moved, asset replaced, when a new version is released),
@@ -227,6 +282,11 @@ gamescope and the Plasma desktop. Primary target: the Valve Steam Machine
kernel only pairs that with a named lookup ("Port C") when the CEC driver kernel only pairs that with a named lookup ("Port C") when the CEC driver
registered first, which never happens since amdgpu loads from the registered first, which never happens since amdgpu loads from the
initramfs. Without it `/dev/cec0` exists but stays at `f.f.f.f`. initramfs. Without it `/dev/cec0` exists but stays at `f.f.f.f`.
The source comes from one raw.githubusercontent.com download, which GitHub rate-limits (HTTP 429 after a
day of test installs, per address): it's kept in `/var/cache/steamify/cros-ec-cec-<sha256:12>.c` and reused
while its checksum matches. The name carries the checksum, so a new pin (commit + SHA-256 in `lib/cec.sh`)
downloads its own file once and removes the old one. The repo is an unofficial mirror of Valve's kernel
without releases: if it ever disappears, ship the file with Steamify. The test VMs share the host's cache.
- Power-off fix (`poweroff`, `lib/fremont-poweroff.sh`, a default sub-option - Power-off fix (`poweroff`, `lib/fremont-poweroff.sh`, a default sub-option
of `machine`): recent kernels (7.2 and the 6.x/7.0/7.1 updates with the of `machine`): recent kernels (7.2 and the 6.x/7.0/7.1 updates with the
backport) keep the firmware's S4/S5 wake bit on GPIO backport) keep the firmware's S4/S5 wake bit on GPIO
@@ -243,6 +303,15 @@ gamescope and the Plasma desktop. Primary target: the Valve Steam Machine
`linux-cachyos` is clang-built, `-bore` GCC-built: let DKMS pick the `linux-cachyos` is clang-built, `-bore` GCC-built: let DKMS pick the
compiler, never pass `LLVM=1`. Test shutdown on the real machine for every compiler, never pass `LLVM=1`. Test shutdown on the real machine for every
new major kernel. new major kernel.
- Add as non-Steam game (`steamgame`, `lib/steam-game.sh`, sub-option of
`launcher`, ticked along with it, 2.5.1): edits Steam's `shortcuts.vdf`
with `patches/steam-shortcuts.py` only while Steam is closed (Steam
rewrites it on exit), then starts Steam again. Never close Steam in gaming
mode or when `SteamGameId` is set (the run is a Steam game). An existing
entry for the start script is updated, not doubled; removal takes every
entry for it. Controller input through Steam's desktop layout arrives as
keys: Enter must select (A), Esc must never quit (B); the app re-execs
without Steam's overlay preload.
- Update notifications (`notify`, `lib/update-notifier.sh`, top-level, - Update notifications (`notify`, `lib/update-notifier.sh`, top-level,
ticked by default, 2.5.0): a user timer (daily, and the service is wanted ticked by default, 2.5.0): a user timer (daily, and the service is wanted
by `plasma-workspace.target`) runs `patches/steamify-notifier.py`, which by `plasma-workspace.target`) runs `patches/steamify-notifier.py`, which
@@ -260,6 +329,38 @@ gamescope and the Plasma desktop. Primary target: the Valve Steam Machine
latter only starts with `kcgroupsrc [Foreground Booster] autostart=true` latter only starts with `kcgroupsrc [Foreground Booster] autostart=true`
(set with `kset`). Disable removes only the packages it installed (set with `kset`). Disable removes only the packages it installed
(`state_get vram installed_pkgs`). (`state_get vram installed_pkgs`).
- Install-time mode (`steamify.sh --defaults`, 2.6.0): applies what the menu
would preselect, no menu or prompts (needs passwordless sudo). The Steam
Machine ISO ([steamify-cachyos-live-iso](https://github.com/theupriser/steamify-cachyos-live-iso))
runs it in the installer for a user who has never logged in: no session
bus, user systemd or plasmashell. So every `systemctl --user` goes through
`user_systemctl` (`lib/common.sh`; without a session only unit files change,
via `--root=/`), and the theme, when the layout is still `/etc/skel`'s,
removes it so Plasma builds Vapor's layout at the first login. What needs
that layout (single user's launcher) runs then, from a one-time autostart
(`lib/first-login.sh`, `--first-login`) that also opens the app.
`--options <id>,...` (exactly these on, the rest off; an item on brings its
parent) and `--boot gamescope|desktop` (desktop only with `gaming`) (2.7.0,
`defaults_options` in `lib/menu.sh`); the ISO's installer page passes them.
Items this PC can't use are left off with a warning, not an error.
`steamify.sh --boot gamescope|desktop` on its own (2.7.0, for scripts) only
switches `boot` on an installed conversion: `WANTED` is `CURRENT` plus
that, so no updates or removals a normal run would pick.
- What Steam's System settings show (SteamOS conversion, 2.9.0): the OS name
stays CachyOS's everywhere (legal clarity; Steam's OS Name is
`lsb_release -d`, not touched). `/etc/os-release` gets `VERSION_ID=steamos-X.Y`
(Steam's OS Version: Valve's newest jupiter repo; offline, the previous
value), `VERSION_CODENAME=steam-machine`, `VARIANT="Steamify <version>"` and
`VARIANT_ID=steamify-<version>` (Steam shows VARIANT_ID as OS Variant),
refreshed by `os_version_refresh` after every run that changes something; a
pacman hook (`zz-steamify-os-release`) runs after cachyos-hooks. KDE's About
this System would show VERSION_ID after the name: `kcm-about-distrorc`
`UseOSReleaseVersion=true` (kset) makes it show os-release's VERSION, which
CachyOS doesn't have. Never `NAME` or `PRETTY_NAME`: limine-snapper-sync
finds the boot entries by the OS name ("Target OS name ... not found in
/boot/limine.conf"); `/etc/default/limine` gets `TARGET_OS_NAME="CachyOS"`
when it has none, as a guard. The serial number (tmpfiles rule) is Steam
Machine support's, so Fremont only.
- `Relogin=true` means a gamescope that fails to start is relaunched in a - `Relogin=true` means a gamescope that fails to start is relaunched in a
tight loop; keep that in mind when changing session handling. tight loop; keep that in mind when changing session handling.
+110
View File
@@ -5,6 +5,116 @@ All notable changes, per version and per commit. Versions follow
`steamify.sh`. Versions before 0.7.0 were numbered afterwards, `steamify.sh`. Versions before 0.7.0 were numbered afterwards,
one per merged pull request. one per merged pull request.
## 2.11.1 - 2026-10-02
- `d70aeb8` **docs: new README screenshots of the app (2.11 menu) on a Steam Machine and on an NVIDIA PC, and the README names the opt-in "Start Steam silently in desktop mode" and the icons as an option of the conversion**
## 2.11.0 - 2026-10-01
- `2e51d1d`, `3494924`, `fbdad5a`, `079e725`, `188799e` **feat: "Start Steam silently" sub-option: under the SteamOS conversion (`silent`, opt-in now: it was always on before; an existing one is moved from its systemd unit to the autostart entry by the "update") and under Gaming on NVIDIA (`nvsilent`, opt-in, not together with Big Picture); the SteamOS one is called "Start Steam silently in desktop mode" and is always shown, also on a Steam Machine; it is Steam's own autostart entry (`~/.config/autostart/steam.desktop`), so Steam's setting "Run Steam when my computer starts" follows it**
- `2f7b53f` **fix: the Steam Machine's serial number step no longer fails inside the ISO's installer (`/sys` is read-only in its chroot; the tmpfiles.d file applies at the next boot anyway), which made `machine` report an error and the install log end with `exit: 1`**
- `45a23af`, `bd8f387` **feat: `STEAMIFY_NO_DOWNLOAD` (the ISO's `steamify.nodownload` kernel parameter): the installed system's first login runs the Steamify bundle of the ISO instead of downloading the newest release (to test an unreleased Steamify)**
- `f3810a9` **fix: the SteamOS theme no longer leaves a blank Discover pin in the taskbar (Plasma's default taskbar pins Discover, which CachyOS doesn't install); the taskbar gets CachyOS's own pins (System Settings, files, browser), also on the ISO's first login**
- `7869b47` **feat: "Steam Deck/Machine icons" (`glyphs`) is a sub-option of the SteamOS conversion, like "Start Steam silently in desktop mode": it only changes gaming mode**
- `4d387b2` **chore: the Steamify unit tests (`controllers-test.sh`, `nvidia-test.sh`) and the NVIDIA hardware test live in steamify-cachyos-dev (`tests/`) now; `tests/` is removed here**
## 2.10.0 - 2026-10-01
- `d6db4f6` **feat: "Gaming on NVIDIA" (nvidia) replaces the SteamOS conversion on PCs with an NVIDIA GPU, where gamescope's gaming mode shows a corrupted picture (NVIDIA bug 5240452): Steam is installed when missing and starts at login on the Plasma desktop; the sub-option "Steam starts in Big Picture" (bigpicture) starts it in Big Picture, unticked in its normal window, on an empty Plasma session so windows of the last session don't cover it. On a supported card (RTX 20 series or newer) it also sets the NVIDIA kernel parameters and early modules. The conversion and its options are hidden there unless already on**
- `d1373e2` **feat: single user mode also works on NVIDIA PCs, without the SteamOS conversion**
- `5811f5c` **fix: "Add as non-Steam game" isn't offered on NVIDIA PCs (shown when already on, so it can be turned off)**
- `83248a8` **feat: Extended controller support (extended_controller_support, off by default): the Xbox wireless dongle (xone) and Xbox controllers over Bluetooth with rumble and battery level (xpadneo), built for every installed kernel; off removes only what Steamify installed**
- `01a77b7` **feat: a new opt-in option (unticked by default) shows the "new" badge in the menu and the app**
- `f1983a9` **docs: README screenshots of the 2.10.0 app, side by side: on a Steam Machine and on a PC with an NVIDIA card**
## 2.9.6 - 2026-09-30
- **fix(ci): a dev ISO from a release branch is built with that branch's own Steamify (input steamify_ref of the ISO workflow), not the newest published release: release/2.9.6 kept producing 2.9.5 ISOs**
- **docs: changelog hashes for 2.9.6**
- `9a2965d` **fix(ci): the ISO workflow always runs from master; main asks for a release ISO, a release branch for a dev ISO (input `kind` of iso-1-github-tag.yml; feat/steamify is no longer needed)**
- `c42d545` **fix(ci): a version published from main starts a real ISO release, a release branch a dev ISO (it always started the dev one)**
- `b3bed43` **chore: Version 2.9.6**
## 2.9.5 - 2026-09-30
- `70ecb56` **ci: trigger a mirror sync**
- `a7276cf` **ci: sync the git.upriser.nl mirror on every branch and tag**
- `b3549d4` **ci: sync the mirror on release branch pushes too**
- `a232a55` **feat(ci): sync the git.upriser.nl mirror on every push to main and every tag (git-upriser-sync.yml calls the mirror-sync API: the Gitea mirror builds at once instead of at its interval; secrets GIT_UPRISER_URL and GIT_UPRISER_TOKEN, retried, skipped on Gitea itself)**
- `3676c64` **docs: link the renamed steamify-cachyos-live-iso repo (the release dispatches the ISO workflow iso-1-github-tag.yml there)**
- `971e792` **chore: Version 2.9.5**
## 2.9.4 - 2026-09-29
- `619ef1f` **docs: AGENTS.md and TECHNICAL.md: the CEC driver cache, the one workflow for GitHub and a Gitea mirror, and that a new release starts the Steamify ISO's release**
- `b624053` **chore: Version 2.9.4**
## 2.9.3 - 2026-09-29
- `7f5d29c` **feat(ci): a new Steamify release starts the Steamify ISO's release (a test build from the ISO repo's feat/steamify; secret ISO_DISPATCH_TOKEN)**
- `cfe3ce7` **chore: Version 2.9.3**
## 2.9.2 - 2026-09-29
- **feat(ci): a Gitea mirror publishes its own release per version (akkuman/gitea-release-action; never overwrites one, notes from the changelog, links to the mirror)**
- **fix(ci): the build also runs on a Gitea mirror (act_runner): shellcheck through ludeeus/action-shellcheck, which brings its own binary; the artifact goes up there with christopherhx/gitea-upload-artifact (GitHub refuses a workflow that mentions the deprecated upload-artifact@v3); releases are only published on GitHub**
- `fe4f3f4` **chore: Version 2.9.2**
## 2.9.1 - 2026-09-29
- `c87e6c7` **docs: changelog for the CEC driver cache**
- `fc05725` **fix: HDMI-CEC: an older cached CEC driver is removed when a new pin is downloaded**
- `90bc5e4` **fix: HDMI-CEC: Valve's CEC driver is downloaded once and kept in /var/cache/steamify (GitHub rate-limits repeated downloads with HTTP 429, which left CEC off); turning CEC on again needs no network**
- `d99ff65` **chore: Version 2.9.1**
## 2.9.0 - 2026-09-28
- `d30d505` **chore: Version 2.9.0**
- `66ea63c` **docs: KDE Plasma only: other desktops and display managers "are not supported" (README, was "don't work yet")**
- `9b86cd1` **docs: KDE Plasma only: other desktops don't work yet (README)**
- `d73e71d` **docs: README, TECHNICAL and TROUBLESHOOTING for 2.9.0: Steam's System settings, serial number and Wi-Fi backend, --defaults --list, the Steamify ISO**
- `a72d848` **feat: Steam's OS Version is the SteamOS release Steamify follows (steamos-3.9), its OS Codename steam-machine; About this System keeps "CachyOS Linux" (UseOSReleaseVersion)**
- `27a4070` **fix: Steam's OS Variant shows Steamify's version (VARIANT_ID=steamify-2.9.0; Steam shows VARIANT_ID, not VARIANT)**
- `44bfe07` **fix: No VERSION_ID in os-release: About this System said "CachyOS Linux 2.9.0"; the version is in VARIANT ("Steamify 2.9.0")**
- `435f69c` **feat: Steam's System settings: the OS name stays CachyOS (no renaming, also not in About this System), Steamify <version> as the variant, the SteamOS release it follows as the codename (steamos-3.9)**
- `ce71b34` **feat: Steam's System settings and About this System like on SteamOS: OS name "CachyOS with Steamify" (lsb-release, kept through CachyOS updates by a pacman hook), Steamify as OS variant and version (os-release VARIANT/VERSION_ID; NAME/PRETTY_NAME stay CachyOS's for limine, TARGET_OS_NAME pinned), "CachyOS Linux with Steamify" in About this System; on a Steam Machine the serial number and Steam's Wi-Fi backend setting (existing installs get it as an update)**
- `07a94cd` **fix(ui): The progress screen's ✓ and ! stand upright: only a dot on the circle spins while a step runs (they kept the spinner's last angle)**
## 2.8.0 - 2026-09-28
- **chore: Version 2.8.0**
- **feat: steamify.sh --defaults --list: what --defaults can set up here, as JSON, for an installer page**
## 2.7.0 - 2026-09-28
- `4f6e6fd` **feat: --defaults takes --skip <ids> and --boot gamescope|desktop, for the Steam Machine ISO's installer pages**
- `5bf9da4` **fix: HDMI-CEC enables cec-audio-control.socket (the TV remote's volume keys); existing installs get it as an update**
- `14aa7c0` **fix: the app's progress screen says "Boot into desktop", not "Boot into Boot into"**
- `c4ec755` **feat: --defaults --options <ids> (exactly these on) replaces --skip; steamify.sh --boot gamescope|desktop on its own switches where an installed conversion starts**
- `eadbdda` **docs: release branches (release/X.Y.Z, feature/ and bugfix/ branches into it, the release into main); CI builds release/** pushes**
- `bee18b7` **docs: the agent merges feature/bugfix branches into the release branch; the release into main stays the user's**
- `501c0ba` **docs: gh or git for merging into the release branch**
- `b1adacb` **docs: gh is required for the release-branch pull requests; ask the user to install it**
- `ced4a45` **chore: the v2 app preview is gone (it is the released app): no preview pre-release step in CI, no mention in steamify-app.sh**
- **fix: turning the theme off no longer brings back single user's launcher restriction when single user was turned off in between**
## 2.6.0 - 2026-09-27
- `b948c20` **feat: --defaults applies the default setup without the menu, also from an installer (no session): the base for a Steam Machine ISO**
## 2.5.2 - 2026-09-27
- `0c96bed` **docs: README screenshot at 2.5.2: everything on, nothing to update**
## 2.5.1 - 2026-09-27
- **fix: Add as non-Steam game asks Steam to close again every 15 s (a Steam that was still starting ignored it)**
- `3a0692f` **docs: README screenshot at 2.5.1 with Add as non-Steam game**
- `e86ddcc` **feat: Add as non-Steam game: Steamify in the Steam library, under the shortcut; controller works when started from Steam**
- `389bc33` **fix(ui): B never quits (Steam sends Esc for it), Ctrl+Q does; started from Steam, the hints show the Steam Controller's buttons**
- `c6c1150` **fix(ui): Enter selects (a Steam Controller's A in Steam's desktop layout); Ctrl+Enter reviews and applies**
- `98e2eff` **fix(ui): Started from Steam, the app runs without Steam's overlay (Qt aborted) and stays in the foreground, so Steam Input gives it the controller**
- `431515b` **feat(ui): Review & apply greyed out while nothing would change; the Done screen shows why a run stopped**
## 2.5.0 - 2026-09-27 ## 2.5.0 - 2026-09-27
- **docs: README: what the VRAM booster says with NVIDIA's closed driver; shorter unsupported text in the app** - **docs: README: what the VRAM booster says with NVIDIA's closed driver; shorter unsupported text in the app**
+53 -3
View File
@@ -1,6 +1,14 @@
# Steamify CachyOS # Steamify CachyOS
![The Steamify app's menu on a Steam Machine](assets/screenshot-menu.png) The Steamify app's menu. On a Steam Machine (or any PC with an AMD or Intel
graphics card) it offers the full SteamOS conversion, on the left. On a PC with
an NVIDIA graphics card gamescope's gaming mode shows a corrupted picture, so the
menu offers **Gaming on NVIDIA** instead (Steam on the desktop, started at login,
optionally in Big Picture), on the right.
| On a Steam Machine | On a PC with an NVIDIA graphics card |
|---|---|
| ![The Steamify app's menu on a Steam Machine](assets/screenshot-menu-steam-machine.png) | ![The Steamify app's menu on a PC with an NVIDIA graphics card](assets/screenshot-menu-nvidia.png) |
Turn a CachyOS desktop PC into a SteamOS-style console: it boots straight Turn a CachyOS desktop PC into a SteamOS-style console: it boots straight
into Steam's Big Picture (gamescope), and you can switch to the KDE Plasma into Steam's Big Picture (gamescope), and you can switch to the KDE Plasma
@@ -19,10 +27,24 @@ Steam Machine.
on the desktop too. on the desktop too.
- **Boot into: gamescope / desktop** - where the PC starts. Gaming mode is - **Boot into: gamescope / desktop** - where the PC starts. Gaming mode is
the default. the default.
- **Start Steam silently in desktop mode** (off by default) - Steam starts
at login on the desktop, in the tray without a window. It is Steam's own
autostart entry, so Steam's setting "Run Steam when my computer starts"
follows it (the Linux Steam client has no silent option of its own).
- Steam's **System** settings show the SteamOS release Steamify follows
as OS Version (e.g. `steamos-3.9`), `steam-machine` as OS Codename and
Steamify's version as OS Variant. The OS name stays CachyOS
([details](TECHNICAL.md#what-steams-system-settings-show)).
- **NVIDIA graphics cards:** gamescope's gaming mode shows a corrupted
picture there (an open NVIDIA driver bug), so the conversion isn't
offered. **Gaming on NVIDIA** takes its place: Steam on the desktop,
installed if it's missing and started at login, in **Big Picture** or its
normal window as you choose
([details](TECHNICAL.md#gaming-on-nvidia)).
2. **SteamOS theme** - the Vapor look of SteamOS for the desktop, with 2. **SteamOS theme** - the Vapor look of SteamOS for the desktop, with
**Add to Steam** in right-click menus **Add to Steam** in right-click menus
([details](TECHNICAL.md#steamos-desktop-look)). ([details](TECHNICAL.md#steamos-desktop-look)).
3. **Steam Deck/Machine icons** - Steam Deck button icons in gaming mode. 3. **Steam Deck/Machine icons** - Steam Deck button icons in gaming mode (an option of the SteamOS conversion).
4. **Single user mode** - like SteamOS: never a login or lock screen, and no 4. **Single user mode** - like SteamOS: never a login or lock screen, and no
KDE wallet password prompts (e.g. from Brave). Typing a password with a KDE wallet password prompts (e.g. from Brave). Typing a password with a
controller is no fun controller is no fun
@@ -30,6 +52,10 @@ Steam Machine.
5. **Steamify shortcut** - "Steamify CachyOS" on the desktop and in the 5. **Steamify shortcut** - "Steamify CachyOS" on the desktop and in the
launcher opens the newest Steamify app, so you don't need the install launcher opens the newest Steamify app, so you don't need the install
command again. "Steamify Terminal" in the launcher opens the terminal menu. command again. "Steamify Terminal" in the launcher opens the terminal menu.
With **Add as non-Steam game** (on by default) it's in your Steam library
too: started from Steam it gets your controller (a Steam Controller only
talks to Steam), in gaming mode as well. Steam closes for a moment while
it's added, so that's done from the desktop. Not offered on PCs with an NVIDIA graphics card, which have no gaming mode.
6. **Update notifications** - on by default: a notification and a tray icon 6. **Update notifications** - on by default: a notification and a tray icon
when there's a new Steamify, with Open Steamify and Skip this version. It when there's a new Steamify, with Open Steamify and Skip this version. It
never updates anything by itself never updates anything by itself
@@ -48,6 +74,11 @@ Steam Machine.
the Steam Machine) or a USB CEC adapter; most graphics cards, NVIDIA the Steam Machine) or a USB CEC adapter; most graphics cards, NVIDIA
included, don't have it. See [CEC.md](CEC.md) for which PCs do, and how to included, don't have it. See [CEC.md](CEC.md) for which PCs do, and how to
add it to your own build ([details](TECHNICAL.md#hdmi-cec)). add it to your own build ([details](TECHNICAL.md#hdmi-cec)).
9. **Extended controller support** (off by default) - the Xbox wireless
dongle (xone) and Xbox controllers over Bluetooth with rumble, the right
button mapping and the battery level (xpadneo). Both are installed from the
CachyOS repo and built for every installed kernel
([details](TECHNICAL.md#extended-controller-support)).
## Steam Machine ## Steam Machine
@@ -58,7 +89,8 @@ What Steamify can do on a Valve Steam Machine:
([details](TECHNICAL.md#hdmi-cec)). ([details](TECHNICAL.md#hdmi-cec)).
- **Steam Machine support** - the front **LED bar** works, Steam's - **Steam Machine support** - the front **LED bar** works, Steam's
**hardware settings** (fan, performance) work, and the power button puts **hardware settings** (fan, performance) work, and the power button puts
it to sleep like a console. it to sleep like a console. Steam's System settings show the serial
number, and Steam's **Wi-Fi backend** setting works.
- **Power-off fix** - on by default: shutting down really turns the Steam - **Power-off fix** - on by default: shutting down really turns the Steam
Machine off, also with the newest CachyOS kernel Machine off, also with the newest CachyOS kernel
([details](TECHNICAL.md#power-off-fix-steam-machine)). ([details](TECHNICAL.md#power-off-fix-steam-machine)).
@@ -69,6 +101,11 @@ What Steamify can do on a Valve Steam Machine:
## Requirements ## Requirements
- CachyOS with the KDE Plasma desktop (the default CachyOS Desktop edition) - CachyOS with the KDE Plasma desktop (the default CachyOS Desktop edition)
> **KDE Plasma only.** Steamify works with KDE Plasma and its login managers
> (plasma-login-manager or SDDM). Other desktops (GNOME, Hyprland, Cosmic,
> ...) and other display managers are not supported: the switching between gaming mode
> and the desktop, the theme and the shortcuts are all built for Plasma.
- Your normal user account, with permission to use `sudo` - Your normal user account, with permission to use `sudo`
## Installation ## Installation
@@ -79,6 +116,11 @@ Open **Konsole** on your Plasma desktop and run:
curl -fsSL https://github.com/theupriser/steamify-cachyos/releases/latest/download/steamify.sh | bash curl -fsSL https://github.com/theupriser/steamify-cachyos/releases/latest/download/steamify.sh | bash
``` ```
Installing CachyOS on a Steam Machine? The
[Steamify CachyOS ISO](https://github.com/theupriser/steamify-cachyos-live-iso)
has Steamify built into the installer: pick the options there, and the
first boot is already set up.
Prefer to look at the script first? Clone the repository and run Prefer to look at the script first? Clone the repository and run
[`./steamify.sh`](steamify.sh) (keep the whole folder: it needs [`./steamify.sh`](steamify.sh) (keep the whole folder: it needs
[`lib/`](lib/)). [`lib/`](lib/)).
@@ -121,6 +163,14 @@ steamos-session-select persistent # start where you left off last time
steamos-session-select oneshot # always start in gaming mode (default) steamos-session-select oneshot # always start in gaming mode (default)
``` ```
Where the PC starts after a restart can also be set from a script, once the
SteamOS conversion is on (only that changes; `sudo` may ask for your password):
```bash
steamify.sh --boot desktop # start in the desktop from the next boot on
steamify.sh --boot gamescope # start in gaming mode again (default)
```
## Something wrong? ## Something wrong?
Stuck on a black screen in gaming mode: press **Ctrl+Alt+F3**, log in, and run Stuck on a black screen in gaming mode: press **Ctrl+Alt+F3**, log in, and run
+166 -8
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@@ -43,6 +43,14 @@ user wallet, with anything saved in it meanwhile, is kept as
`kdewallet.kwl.steamify-single-user` and used again the next time it's on. `kdewallet.kwl.steamify-single-user` and used again the next time it's on.
Passwords aren't shared between the two wallets. Passwords aren't shared between the two wallets.
**Without the conversion (NVIDIA PCs, where gamescope's session is broken)** nothing else logs in by itself, so single user mode
does that too: `single_login_enable` (`lib/single-user.sh`) switches to SDDM and writes
`/etc/sddm.conf.d/zzz-steamify-autologin.conf` (`User=`, `Session=plasma.desktop`, `Relogin=true`; named to sort after
`steam-set-session`'s `zz-steamos-autologin.conf`, which may still say gamescope from an earlier conversion), and drops any
`[Autologin]` from `/etc/sddm.conf`. Turning it off removes the file and goes back to plasma-login-manager. With the
conversion on, the conversion does the login as before. Ticking single user mode only ticks the conversion where the
conversion is offered.
**SDDM** is what SteamOS uses, and CachyOS's `steam-set-session` supports it **SDDM** is what SteamOS uses, and CachyOS's `steam-set-session` supports it
directly: it writes `/etc/sddm.conf.d/zz-steamos-autologin.conf`, which SDDM directly: it writes `/etc/sddm.conf.d/zz-steamos-autologin.conf`, which SDDM
honours. The script installs and enables `sddm` (active from the next boot), honours. The script installs and enables `sddm` (active from the next boot),
@@ -100,9 +108,11 @@ tools write to the conf.d fragment into the base config.
(never `zz-steamos-autologin.conf`, which CachyOS's tools own), and (never `zz-steamos-autologin.conf`, which CachyOS's tools own), and
installs `/usr/local/bin/sync-steamos-session.sh` plus installs `/usr/local/bin/sync-steamos-session.sh` plus
`sync-steamos-session.path`/`.service`; `sync-steamos-session.path`/`.service`;
- `KWIN_IM_SHOW_ALWAYS=1` for the virtual keyboard and a - `KWIN_IM_SHOW_ALWAYS=1` for the virtual keyboard; the sub-option `silent`
`steam-desktop-autostart` systemd user service that starts Steam silently ("Start Steam silently in desktop mode", opt-in, always shown) writes
in Plasma only; `~/.config/autostart/steam.desktop` (the system steam.desktop with `-silent` in its Exec line). That is the
file Steam's own setting "Run Steam when my computer starts" creates and removes, so the setting shows it. An older
`steam-desktop-autostart` user unit is removed;
- the **Return to Gaming Mode** shortcut; on plasma-login-manager with a - the **Return to Gaming Mode** shortcut; on plasma-login-manager with a
narrow sudoers rule (`/etc/sudoers.d/gamescope-session-switch`) so it can narrow sudoers rule (`/etc/sudoers.d/gamescope-session-switch`) so it can
restart the login manager without a password prompt. restart the login manager without a password prompt.
@@ -111,9 +121,13 @@ Turning it off restores `/etc/plasmalogin.conf` from its backup, removes the
SDDM autologin, sync bridge, shortcut, sudoers rule and Steam autostart, and SDDM autologin, sync bridge, shortcut, sudoers rule and Steam autostart, and
switches back to plasma-login-manager. switches back to plasma-login-manager.
The conversion also sets what Steam's System settings show, see
[below](#what-steams-system-settings-show).
**Steam Deck/Machine icons:** `STEAM_GAMEPADUI_ARGS="-gamepadui -steamos3"` **Steam Deck/Machine icons:** `STEAM_GAMEPADUI_ARGS="-gamepadui -steamos3"`
in `~/.config/environment.d/` (and gamescope-session's own environment in `~/.config/environment.d/` (and gamescope-session's own environment
file), which makes Steam show Steam Deck button glyphs in gaming mode. file), which makes Steam show Steam Deck button glyphs in gaming mode. It is a sub-option of the SteamOS conversion (`gaming`):
it does nothing without gaming mode, ticking it ticks the conversion and turning the conversion off turns it off.
## SteamOS desktop look ## SteamOS desktop look
@@ -139,6 +153,33 @@ taken from the newest `steamdeck-kde-presets` on Valve's SteamOS mirror
Turning it off restores your previous look and panel layout, and removes `cachyos-vapor` again Turning it off restores your previous look and panel layout, and removes `cachyos-vapor` again
if the wizard installed it (and nothing else, like `cachyos-handheld`, needs it). if the wizard installed it (and nothing else, like `cachyos-handheld`, needs it).
## What Steam's System settings show
With the SteamOS conversion on, `/etc/os-release` gets:
| Key | Value | Shown in Steam as |
|---|---|---|
| `VERSION_ID` | `steamos-3.9`: the newest SteamOS release in Valve's repo (offline: the previous value) | OS Version |
| `VERSION_CODENAME` | `steam-machine` | OS Codename |
| `VARIANT` / `VARIANT_ID` | `Steamify 2.9.0` / `steamify-2.9.0` | OS Variant (`VARIANT_ID`) |
The OS name stays CachyOS everywhere: Steam's OS Name comes from
`lsb_release -d`, which isn't touched, and `NAME`/`PRETTY_NAME` stay
CachyOS's. limine-snapper-sync finds the boot entries by that name, so
changing it would break snapshot boot entries; `/etc/default/limine` gets
`TARGET_OS_NAME="CachyOS"` as a guard when it has none.
KDE's About this System would show `VERSION_ID` after the name
("CachyOS Linux steamos-3.9"); `UseOSReleaseVersion=true` in
`~/.config/kcm-about-distrorc` makes it show `VERSION`, which CachyOS doesn't
have, so it keeps saying "CachyOS Linux".
CachyOS's own hooks (`cachyos-hooks`) reset os-release on updates of
`filesystem`; the pacman hook `zz-steamify-os-release` runs after them and
sets the keys again (`/usr/local/libexec/steamify-os-release`). The values are
refreshed after every Steamify run that changes something. Turning the
conversion off removes the hook and runs CachyOS's `cachyos-branding` again.
## Front LED bar (Steam Machine) ## Front LED bar (Steam Machine)
The **Steam Machine support** component, only shown on Fremont hardware The **Steam Machine support** component, only shown on Fremont hardware
@@ -156,7 +197,14 @@ The **Steam Machine support** component, only shown on Fremont hardware
- installs and enables `steamos-manager`, the service Steam in gaming mode - installs and enables `steamos-manager`, the service Steam in gaming mode
uses for hardware settings (fan, performance, and the HDMI-CEC settings uses for hardware settings (fan, performance, and the HDMI-CEC settings
when [HDMI-CEC](#hdmi-cec) is on); it recognises the Steam Machine from its when [HDMI-CEC](#hdmi-cec) is on); it recognises the Steam Machine from its
DMI data. DMI data;
- makes the serial number readable for Steam, which shows it in its System
settings (`/etc/tmpfiles.d/steamify-serial.conf`: `product_serial` is
root-only by default);
- makes Steam's Wi-Fi backend setting work: steamos-manager switches it in
`/etc/NetworkManager/conf.d/99-valve-wifi-backend.conf`, which is created
with `wifi.backend=wpa_supplicant` (NetworkManager's default) when no
backend is set anywhere yet.
Turning it off removes all of that again (the AUR helper is kept). Turning it off removes all of that again (the AUR helper is kept).
@@ -169,6 +217,54 @@ or upgraded. A newly added kernel doesn't come with its headers, so
`ensure-kernel-headers.service` checks at every boot and installs any `ensure-kernel-headers.service` checks at every boot and installs any
missing `-headers` package, which makes DKMS build the driver for it. missing `-headers` package, which makes DKMS build the driver for it.
## Extended controller support
`extended_controller_support` (`lib/controllers.sh`, top-level, off by default, 2.10.0) installs two kernel drivers from CachyOS's own
repo (no AUR): `xone-dkms` with `xone-dongle-firmware` for the Xbox wireless dongle (the kernel has no driver for it; wired
Xbox controllers go through the same driver), and `xpadneo-dkms` for Xbox One/Series controllers over Bluetooth (without it
they work as plain gamepads but miss rumble including the triggers, the right button mapping and the battery level). Both are
DKMS modules, built for every installed kernel, so `install_kernel_headers` (`lib/steam-machine.sh`) makes sure each kernel has its
headers first. A PC that already has the AUR's `xone-dkms-git` keeps it: it provides the same driver and conflicts with the repo's
`xone-dkms`. Status is the three packages being installed. Off removes only what Steamify installed (state
`extended_controller_support`, `installed_pkgs`); the headers stay. The drivers load when the device shows up: the dongle is
plugged in again, or the controller reconnected. Its test is in steamify-cachyos-dev (`tests/controllers-test.sh`).
## Gaming on NVIDIA
gamescope's own gaming mode shows a corrupted picture on NVIDIA graphics cards: NVIDIA's open bug 5240452 (flicker and
artifacts in the DRM session at modes above 2560x1440@120, seen up to driver 595 and on RTX 3070 Ti, 4090, 5090 and 5080;
no fix known). The kernel parameters `nvidia-drm.modeset=1`/`fbdev=1` and loading the NVIDIA modules early don't change it
(the driver already reports both `Y`), and gamescope started nested inside KDE artifacts too when KWin hands its fullscreen
window straight to the display. What does work on an RTX 5080: Steam's Big Picture (`steam -gamepadui`) as a normal window of
the Plasma desktop session, smooth and clean.
So with an NVIDIA GPU (PCI vendor 0x10de, display class, its driver providing `nvidia_drm`: `nvidia_present`) the SteamOS
conversion (`gaming`, and its options `boot`, `single`, `glyphs`) isn't offered, unless it is already on (so it can be turned
off). `nvidia` ("Gaming on NVIDIA", `lib/nvidia.sh`) takes its place, hidden while the conversion is on (both would start
Steam at login): it installs `steam` when missing (recorded in state `nvidia`, removed again only then) and enables the user
unit `steamify-steam-autostart.service` (`services/`, `ExecStart=/usr/bin/steam @ARGS@`, Plasma only). Its sub-option
`bigpicture` ("Steam starts in Big Picture", ticked along with it) rewrites the unit with `-gamepadui` and sets
`ksmserverrc [General] loginMode=emptySession` (`kset`, undone with `krevert bigpicture`), so windows of the last session
(Discord, a browser) aren't restored on top of Big Picture; unticked, Steam starts in its normal window. The opt-in sub-option `nvsilent` ("Start Steam silently") rewrites the unit with `-silent`
(tray only); it and `bigpicture` exclude each other. The PC always boots into the desktop: there is no gamescope session. Takes effect at the next
login.
On a supported card (RTX 20 series or newer: not on chwd's legacy lists `/var/lib/chwd/ids/nvidia-*.ids`, the VRAM booster's
check, `vram_nvidia_legacy_id`; `nvidia_supported`) enabling it also does what NVIDIA's DRM stack wants, though it didn't cure
gamescope: `nvidia-drm.modeset=1 nvidia-drm.fbdev=1` on the kernel command line (Limine, systemd-boot or GRUB; the file is
backed up first; on Limine into the existing `KERNEL_CMDLINE[default]="..."` or `+="..."` line, never an extra appended line,
which ends up as text; the kernel treats `nvidia_drm` and `nvidia-drm` alike) and
`/etc/mkinitcpio.conf.d/90-steamify-nvidia.conf` (`MODULES+=(nvidia nvidia_modeset nvidia_uvm nvidia_drm)`), then the initramfs
and boot entries are rebuilt and checked for the parameters. The early-load drop-in is only there while every installed kernel
has the NVIDIA modules (mkinitcpio fails on a missing module, and `limine-mkinitcpio` then skips that kernel's boot entry):
a pacman hook (`/etc/pacman.d/hooks/85-steamify-nvidia-initramfs.hook`, after DKMS, before the initramfs is built) runs
`/usr/local/libexec/steamify-nvidia-initramfs` at every kernel or driver change and decides again. Turning it off removes
all of it. The tests are in steamify-cachyos-dev: `tests/nvidia-test.sh` (a fake GPU, a stub `pacman` and `systemctl`, a temp home) and `tests/nvidia-hardware-test.sh` (a real NVIDIA PC).
Tried and dropped (notes in steamify-cachyos-dev, `nvidia/HARDWARE-RESULTS.md`): a gamescope session that opens Big Picture in Plasma (it needed the `start-gamescope-session`
command shadowed in `/usr/local/bin`, and showed the desktop for a few seconds, then a Steam window with a black border);
a KWin session without Plasma (the mouse stuttered every second or two).
## HDMI-CEC ## HDMI-CEC
The **HDMI-CEC** item (on every PC; ticked by default only on a Steam The **HDMI-CEC** item (on every PC; ticked by default only on a Steam
@@ -180,7 +276,9 @@ SHA-256 in Valve's package index:
- `cecd`, Valve's CEC daemon (a user service started with the desktop and - `cecd`, Valve's CEC daemon (a user service started with the desktop and
gaming mode): TV remote keys become normal key presses (arrows, Enter, gaming mode): TV remote keys become normal key presses (arrows, Enter,
Back), and it turns the TV on and off with the PC; Back), and it turns the TV on and off with the PC;
- `cec-audio-control`: volume of the TV or receiver; - `cec-audio-control`: volume of the TV or receiver (the TV remote's volume
keys); its user socket is enabled by Steamify, since SteamOS enables it
through a preset that pacman doesn't apply;
- `inputattach-cec-units` (with `linuxconsole` from CachyOS for - `inputattach-cec-units` (with `linuxconsole` from CachyOS for
`inputattach`): attaches USB CEC adapters (Pulse-Eight, RainShadow). `inputattach`): attaches USB CEC adapters (Pulse-Eight, RainShadow).
@@ -236,6 +334,34 @@ Where Steam Machine support was set up before 2.2.0, the menu ticks the
power-off fix as a new default sub-option (see feature versions below), so a power-off fix as a new default sub-option (see feature versions below), so a
normal run adds it. normal run adds it.
## Add as non-Steam game
A sub-option of the Steamify shortcut (`steamgame`, `lib/steam-game.sh`, new
in 2.5.1, ticked along with the shortcut): Steamify CachyOS in every Steam
account's non-Steam games (`~/.local/share/Steam/userdata/<id>/config/shortcuts.vdf`,
binary VDF, edited by `patches/steam-shortcuts.py`), starting the shortcut's
`run-app`, with the icon rendered as PNG (`~/.local/share/steamify/steamify.png`;
Steam shows no SVG). Why: while Steam runs, a Steam Controller only talks to
Steam, which gives its input to the game it started (Steam Input); on the
desktop through its desktop layout (A = Enter, B = Esc, Y = Space, X =
Steam's keyboard), in gaming mode as a gamepad.
Steam reads the list only at startup and writes it back on exit, so Steam is
closed (`steam -shutdown`) for the edit and started again (`steam -silent`). That's refused in gaming
mode and when Steamify itself was started from Steam (`SteamGameId`), since
closing Steam would end it. An entry for the start script that's already
there (added by hand, or with the path from before 2.5.0) is updated, not
added twice; what was done is recorded per account (state `steamgame`:
`<account>=<appid> added|updated`) and a copy of each list is kept in the
state directory before the first change. Turning it off (or the shortcut)
removes every entry for the start script, since it can't start anything
without it.
Started from Steam, the app re-executes itself without Steam's overlay
(`LD_PRELOAD` of `gameoverlayrenderer.so` makes Qt abort) and
`steamify-app.sh` keeps it in the foreground (`SteamGameId`), or Steam
counts the game as ended right away and stops giving it the controller.
## Update notifications ## Update notifications
The **Update notifications** option (new in 2.5.0, ticked by default) The **Update notifications** option (new in 2.5.0, ticked by default)
@@ -366,7 +492,8 @@ In the home folder, everything is under `steamify`:
| `~/.local/share/steamify/bin/` | The shortcut's start scripts (`run-app`, `run-wizard`) and `steamify-notifier` | | `~/.local/share/steamify/bin/` | The shortcut's start scripts (`run-app`, `run-wizard`) and `steamify-notifier` |
| `~/.local/share/icons/hicolor/scalable/apps/steamify.svg` | The shortcut's icon | | `~/.local/share/icons/hicolor/scalable/apps/steamify.svg` | The shortcut's icon |
| `~/.local/share/applications/steamify-*.desktop` | The launcher entries | | `~/.local/share/applications/steamify-*.desktop` | The launcher entries |
| `~/.config/systemd/user/` | `steamify-update-check.*`, `steam-desktop-autostart.service` | | `~/.config/autostart/steam.desktop` | the `silent` option (Steam's "Run Steam when my computer starts") |
| `~/.config/systemd/user/` | `steamify-update-check.*` |
System-wide: `/usr/local/lib/steamify/` (kernel headers script), System-wide: `/usr/local/lib/steamify/` (kernel headers script),
`/usr/src/steamify-*` (DKMS modules), `/var/cache/steamify/kernel` (the old `/usr/src/steamify-*` (DKMS modules), `/var/cache/steamify/kernel` (the old
@@ -389,6 +516,33 @@ steamos-session-select persistent # remember the last-used session across reboo
steamos-session-select oneshot # always start in gamescope (default, like a Deck) steamos-session-select oneshot # always start in gamescope (default, like a Deck)
``` ```
`steamify.sh --boot gamescope|desktop` sets where the PC starts after a
restart (the menu's Boot into row) from a script: it needs the SteamOS
conversion and changes nothing else, not even the updates a normal run would
apply. Exit code 1 without the conversion or with another value.
## Install-time mode (`--defaults`)
For an installer (the Steam Machine ISO), without a session or prompts
(passwordless sudo required):
```bash
steamify.sh --defaults # what the menu would preselect
steamify.sh --defaults --options gaming,theme,cec,machine --boot desktop
steamify.sh --defaults --list # what --defaults can set up here, as JSON
```
`--options` turns on exactly the listed items (the menu's ids: `gaming`,
`theme`, `glyphs`, `single`, `launcher`, `notify`, `vram`, `cec`, `machine`,
`poweroff`), everything else off; an item that's on brings its parent
(single user the conversion, the power-off fix Steam Machine support). An
item this PC can't use (e.g. `vram` without a VRAM region) is left off with
a warning. `--boot desktop` needs `gaming`. Unknown options, ids, `boot` or
`bios` in the list: exit code 1 before anything changes. What needs a
Plasma session waits for the first login (`lib/first-login.sh`). The same step (and the online theme path) replaces Plasma's default taskbar pins, which include Discover
(not installed on CachyOS: a blank icon), by CachyOS's own (`taskbar_drop_discover` in `lib/vapor-theme.sh`; skipped when Discover is
installed or the taskbar already has its own `launchers`).
With `Relogin=true`, a gamescope session that fails to start is restarted With `Relogin=true`, a gamescope session that fails to start is restarted
immediately, which can turn into a loop - see immediately, which can turn into a loop - see
[TROUBLESHOOTING.md](TROUBLESHOOTING.md) for the way out. [TROUBLESHOOTING.md](TROUBLESHOOTING.md) for the way out.
@@ -414,12 +568,16 @@ immediately, which can turn into a loop - see
| `lib/cec.sh` | HDMI-CEC: Valve's `cecd` and friends from its `holo` repository | | `lib/cec.sh` | HDMI-CEC: Valve's `cecd` and friends from its `holo` repository |
| `lib/steam-machine.sh` | Steam Machine support: LED driver, LED access, steamos-manager | | `lib/steam-machine.sh` | Steam Machine support: LED driver, LED access, steamos-manager |
| `lib/fremont-poweroff.sh` | Steam Machine support: the power-off fix (DKMS module from `patches/`) | | `lib/fremont-poweroff.sh` | Steam Machine support: the power-off fix (DKMS module from `patches/`) |
| `lib/steam-game.sh` | Add as non-Steam game: Steamify in the Steam library (`patches/steam-shortcuts.py`) |
| `lib/update-notifier.sh` | Update notifications: the notifier from `patches/` and its user timer | | `lib/update-notifier.sh` | Update notifications: the notifier from `patches/` and its user timer |
| `lib/first-login.sh` | `--defaults` without a session (the Steam Machine ISO's installer): the one-time first-login step that sets up single user's launcher on Plasma's new layout and opens the app |
| `lib/controllers.sh` | Extended controller support: Xbox wireless dongle (xone) and Xbox Bluetooth (xpadneo) from the CachyOS repo |
| `lib/nvidia.sh` | Gaming on NVIDIA: Steam on the desktop, started at login, optionally in Big Picture (replaces the SteamOS conversion there) |
| `lib/vram-booster.sh` | VRAM booster (`dmemcg-booster`, `plasma-foreground-booster`) | | `lib/vram-booster.sh` | VRAM booster (`dmemcg-booster`, `plasma-foreground-booster`) |
| `services/` | The systemd units the scripts install (`service_file`, `@KEY@` placeholders); see its README | | `services/` | The systemd units the scripts install (`service_file`, `@KEY@` placeholders); see its README |
| `patches/` | Module sources and patches the scripts build or apply (`patch_file`); see its README | | `patches/` | Module sources and patches the scripts build or apply (`patch_file`); see its README |
| `.github/tools/bundle.sh` | Builds the single-file version (`dist/steamify.sh`), with `patches/` and `services/` embedded | | `.github/tools/bundle.sh` | Builds the single-file version (`dist/steamify.sh`), with `patches/` and `services/` embedded |
| `.github/workflows/bundle.yml` | Builds and checks it on every push; publishes it on `main` | | `.github/workflows/bundle.yml` | Builds and checks it on every push (GitHub and a Gitea mirror); publishes it on `main`, and starts the Steamify ISO's release |
The single-file version is generated: on every push to `main`, GitHub The single-file version is generated: on every push to `main`, GitHub
Actions runs `.github/tools/bundle.sh`, checks the result with `bash -n` and Actions runs `.github/tools/bundle.sh`, checks the result with `bash -n` and
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@@ -18,6 +18,14 @@ restarted right away (`Relogin=true`), which is why it can loop.
Run the wizard again and press `a` in the menu to re-apply everything that's Run the wizard again and press `a` in the menu to re-apply everything that's
on (also useful after a CachyOS update). To undo a part, untick it. on (also useful after a CachyOS update). To undo a part, untick it.
## "Target OS name ... not found in /boot/limine.conf"
limine-snapper-sync finds the boot entries by the OS name. Steamify never
changes that name (it only adds version keys to `/etc/os-release`), and pins
`TARGET_OS_NAME="CachyOS"` in `/etc/default/limine`. If you see this message,
check that `PRETTY_NAME` in `/etc/os-release` still says `CachyOS`, or set
`TARGET_OS_NAME` in `/etc/default/limine` to the name your boot entries use.
## The LED bar on the Steam Machine stays dark ## The LED bar on the Steam Machine stays dark
Restart once more; a freshly installed driver often needs a reboot. The menu Restart once more; a freshly installed driver often needs a reboot. The menu
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@@ -50,10 +50,11 @@ backend_status() {
items+="${items:+,}{\"id\":$(json_str "$c"),\"label\":$(json_str "${LABEL[$c]%%:*}")" items+="${items:+,}{\"id\":$(json_str "$c"),\"label\":$(json_str "${LABEL[$c]%%:*}")"
items+=",\"hint\":$(json_str "$( [[ "${LABEL[$c]}" == *:* ]] && echo "${LABEL[$c]#*: }")")" items+=",\"hint\":$(json_str "$( [[ "${LABEL[$c]}" == *:* ]] && echo "${LABEL[$c]#*: }")")"
items+=",\"kind\":\"$kind\",\"parent\":$(json_str "$parent")" items+=",\"kind\":\"$kind\",\"parent\":$(json_str "$parent")"
items+=",\"needs\":\"\""
items+=",\"on\":$( [[ "$now" == 1 ]] && echo true || echo false)" items+=",\"on\":$( [[ "$now" == 1 ]] && echo true || echo false)"
items+=",\"wanted\":$( [[ "${WANTED[$c]:-0}" == 1 ]] && echo true || echo false)" items+=",\"wanted\":$( [[ "${WANTED[$c]:-0}" == 1 ]] && echo true || echo false)"
items+=",\"update\":$(feature_outdated "$c" && echo true || echo false)" items+=",\"update\":$(feature_outdated "$c" && echo true || echo false)"
items+=",\"new\":$(feature_new "$c" && echo true || echo false)" items+=",\"new\":$({ feature_new "$c" || feature_new_optin "$c"; } && echo true || echo false)"
items+=",\"selectable\":$(component_selectable "$c" && echo true || echo false)" items+=",\"selectable\":$(component_selectable "$c" && echo true || echo false)"
# Why it can't be turned on, for the app's explanation. # Why it can't be turned on, for the app's explanation.
[[ "$c" == vram && -n "${VRAM_NVIDIA_CASE:-}" ]] && [[ "$c" == vram && -n "${VRAM_NVIDIA_CASE:-}" ]] &&
@@ -146,8 +147,19 @@ backend_apply() {
for id in "${want[@]}"; do [[ "$id" == "$c" ]] && WANTED[$c]=1; done for id in "${want[@]}"; do [[ "$id" == "$c" ]] && WANTED[$c]=1; done
done done
# The same rules as the menu's toggles. # The same rules as the menu's toggles.
[[ "${WANTED[single]:-0}" == 1 ]] && WANTED[gaming]=1 # (Single user mode only needs the conversion where it is offered: not on NVIDIA PCs.)
[[ "${WANTED[gaming]:-0}" == 0 ]] && { WANTED[single]=0; WANTED[boot]=0; } [[ "${WANTED[single]:-0}" == 1 ]] && component_available gaming && WANTED[gaming]=1
if component_available gaming; then
[[ "${WANTED[gaming]:-0}" == 0 ]] && { WANTED[single]=0; WANTED[boot]=0; }
else
WANTED[boot]=0
fi
[[ "${WANTED[bigpicture]:-0}" == 1 ]] && WANTED[nvidia]=1
[[ "${WANTED[nvsilent]:-0}" == 1 ]] && WANTED[nvidia]=1
[[ "${WANTED[bigpicture]:-0}" == 1 ]] && WANTED[nvsilent]=0
[[ "${WANTED[nvidia]:-0}" == 0 ]] && { WANTED[bigpicture]=0; WANTED[nvsilent]=0; }
[[ "${WANTED[silent]:-0}" == 1 || "${WANTED[glyphs]:-0}" == 1 ]] && component_available gaming && WANTED[gaming]=1
[[ "${WANTED[gaming]:-0}" == 0 ]] && { WANTED[silent]=0; WANTED[glyphs]=0; }
[[ "${WANTED[poweroff]:-0}" == 1 ]] && WANTED[machine]=1 [[ "${WANTED[poweroff]:-0}" == 1 ]] && WANTED[machine]=1
[[ "${WANTED[machine]:-0}" == 0 ]] && WANTED[poweroff]=0 [[ "${WANTED[machine]:-0}" == 0 ]] && WANTED[poweroff]=0
[[ "${WANTED[kpin]:-0}" == 1 ]] && WANTED[machine]=1 [[ "${WANTED[kpin]:-0}" == 1 ]] && WANTED[machine]=1
@@ -177,6 +189,7 @@ backend_apply() {
if backend_run_component "$c" enable; then is_action "$c" || feature_record "$c" enable; else failed+=("$c"); fi if backend_run_component "$c" enable; then is_action "$c" || feature_record "$c" enable; else failed+=("$c"); fi
done done
feature_record_unticked feature_record_unticked
os_version_refresh
[[ " ${TO_DISABLE[*]} ${TO_ENABLE[*]} " =~ \ (gaming|single|boot|kpin)\ ]] && RESTART_FOR_LOGIN=true [[ " ${TO_DISABLE[*]} ${TO_ENABLE[*]} " =~ \ (gaming|single|boot|kpin)\ ]] && RESTART_FOR_LOGIN=true
backend_event finished "\"failed\":$(json_list "${failed[@]}"),\"restart\":$(restart_needed && echo true || echo false)" backend_event finished "\"failed\":$(json_list "${failed[@]}"),\"restart\":$(restart_needed && echo true || echo false)"
} }
+35 -21
View File
@@ -26,6 +26,10 @@ CEC_DKMS_VER=1
CEC_DKMS_SRC="/usr/src/$CEC_DKMS_NAME-$CEC_DKMS_VER" CEC_DKMS_SRC="/usr/src/$CEC_DKMS_NAME-$CEC_DKMS_VER"
CEC_DRIVER_URL="https://raw.githubusercontent.com/evlaV/linux-integration/10c8c8800ccd3ae359203b4eefb6479f613b3b8e/drivers/media/cec/platform/cros-ec/cros-ec-cec.c" CEC_DRIVER_URL="https://raw.githubusercontent.com/evlaV/linux-integration/10c8c8800ccd3ae359203b4eefb6479f613b3b8e/drivers/media/cec/platform/cros-ec/cros-ec-cec.c"
CEC_DRIVER_SHA256=e89fd4e87fceb32d713ffc59b64794779b3c2b3c012b0e2f2e9f0c40b42f4373 CEC_DRIVER_SHA256=e89fd4e87fceb32d713ffc59b64794779b3c2b3c012b0e2f2e9f0c40b42f4373
# Downloaded once, then kept: raw.githubusercontent.com rate-limits (HTTP 429) repeated downloads
# from one address, and turning CEC off and on again needs no network then. Named after its
# checksum, so a new pin (a new commit and checksum above) downloads its file once by itself.
CEC_DRIVER_CACHE="/var/cache/steamify/cros-ec-cec-${CEC_DRIVER_SHA256:0:12}.c"
cec_link_steamos_manager() { cec_link_steamos_manager() {
# On a Steam Machine: steamos-manager writes cecd's config from Steam's # On a Steam Machine: steamos-manager writes cecd's config from Steam's
@@ -34,11 +38,11 @@ cec_link_steamos_manager() {
# called by Steam Machine support, which installs steamos-manager after # called by Steam Machine support, which installs steamos-manager after
# this item ran. # this item ran.
pacman -Q steamos-manager >/dev/null 2>&1 || return 0 pacman -Q steamos-manager >/dev/null 2>&1 || return 0
systemctl --user daemon-reload user_systemctl daemon-reload
systemctl --user enable steamos-manager-configure-cecd.service 2>/dev/null user_systemctl enable steamos-manager-configure-cecd.service 2>/dev/null
systemctl --user start steamos-manager-configure-cecd.service 2>/dev/null user_systemctl start steamos-manager-configure-cecd.service 2>/dev/null
systemctl --user restart cecd.service 2>/dev/null user_systemctl restart cecd.service 2>/dev/null
systemctl --user restart steamos-manager.service 2>/dev/null user_systemctl restart steamos-manager.service 2>/dev/null
return 0 return 0
} }
@@ -51,10 +55,10 @@ cec_status() { cec_installed && [[ -f "$CEC_STEAM_DROPIN" ]] && cec_driver_ok; }
cec_reload_driver() { cec_reload_driver() {
# cecd keeps /dev/cec0 open, so the old module can't be unloaded under it. # cecd keeps /dev/cec0 open, so the old module can't be unloaded under it.
systemctl --user stop cecd.service 2>/dev/null user_systemctl stop cecd.service 2>/dev/null
sudo modprobe -r cros_ec_cec 2>/dev/null sudo modprobe -r cros_ec_cec 2>/dev/null
sudo modprobe cros_ec_cec 2>/dev/null sudo modprobe cros_ec_cec 2>/dev/null
systemctl --user start cecd.service 2>/dev/null user_systemctl start cecd.service 2>/dev/null
} }
cec_driver_enable() { cec_driver_enable() {
@@ -65,12 +69,19 @@ cec_driver_enable() {
fi fi
install_kernel_headers || return 1 install_kernel_headers || return 1
tmp="$(mktemp -d)" tmp="$(mktemp -d)"
info "Downloading Valve's Steam Machine CEC driver..." if [[ -f "$CEC_DRIVER_CACHE" ]] && echo "$CEC_DRIVER_SHA256 $CEC_DRIVER_CACHE" | sha256sum -c --quiet - 2>/dev/null; then
if ! curl -fsL "$CEC_DRIVER_URL" -o "$tmp/cros-ec-cec.c" || cp "$CEC_DRIVER_CACHE" "$tmp/cros-ec-cec.c"
! echo "$CEC_DRIVER_SHA256 $tmp/cros-ec-cec.c" | sha256sum -c --quiet -; then else
rm -rf "$tmp" info "Downloading Valve's Steam Machine CEC driver..."
err "Downloading Valve's CEC driver failed (or its checksum didn't match)." if ! curl -fsL --retry 2 "$CEC_DRIVER_URL" -o "$tmp/cros-ec-cec.c" ||
return 1 ! echo "$CEC_DRIVER_SHA256 $tmp/cros-ec-cec.c" | sha256sum -c --quiet -; then
rm -rf "$tmp"
err "Downloading Valve's CEC driver failed (or its checksum didn't match)."
return 1
fi
# The name carries the checksum: a newer pin gets its own file, the old one goes.
sudo find "${CEC_DRIVER_CACHE%/*}" -maxdepth 1 -name 'cros-ec-cec-*.c' ! -name "${CEC_DRIVER_CACHE##*/}" -delete 2>/dev/null
sudo install -Dm644 "$tmp/cros-ec-cec.c" "$CEC_DRIVER_CACHE"
fi fi
# So it finds amdgpu's HDMI port (see the patch for why). # So it finds amdgpu's HDMI port (see the patch for why).
patch_file cros-ec-cec-single-port.patch | patch -s -d "$tmp" -p1 || patch_file cros-ec-cec-single-port.patch | patch -s -d "$tmp" -p1 ||
@@ -154,10 +165,13 @@ cec_enable() {
sudo tee "$CEC_STEAM_ENV" >/dev/null sudo tee "$CEC_STEAM_ENV" >/dev/null
printf '%s\n' "# Written by Steamify: overrides STEAM_ENABLE_CEC=0 from the gaming mode script." \ printf '%s\n' "# Written by Steamify: overrides STEAM_ENABLE_CEC=0 from the gaming mode script." \
'[Service]' "EnvironmentFile=-$CEC_STEAM_ENV" | sudo tee "$CEC_STEAM_DROPIN" >/dev/null '[Service]' "EnvironmentFile=-$CEC_STEAM_ENV" | sudo tee "$CEC_STEAM_DROPIN" >/dev/null
systemctl --user daemon-reload user_systemctl daemon-reload
# The TV remote's volume keys: SteamOS enables this socket through its
# preset, which pacman doesn't apply, so nothing else does on CachyOS.
user_systemctl enable --now cec-audio-control.socket 2>/dev/null
cec_link_steamos_manager cec_link_steamos_manager
if compgen -G "/dev/cec*" >/dev/null; then if compgen -G "/dev/cec*" >/dev/null; then
systemctl --user restart cecd.service 2>/dev/null user_systemctl restart cecd.service 2>/dev/null
ok "HDMI-CEC on ($(cd /dev && echo cec*)); Steam shows its settings from the next gaming mode start." ok "HDMI-CEC on ($(cd /dev && echo cec*)); Steam shows its settings from the next gaming mode start."
info "Turn on CEC on your TV too (e.g. Sony: BRAVIA Sync, Samsung: Anynet+, LG: SimpLink)." info "Turn on CEC on your TV too (e.g. Sony: BRAVIA Sync, Samsung: Anynet+, LG: SimpLink)."
else else
@@ -168,20 +182,20 @@ cec_enable() {
cec_disable() { cec_disable() {
info "Removing HDMI-CEC..." info "Removing HDMI-CEC..."
systemctl --user disable --now cecd.service cec-audio-control.socket cec-audio-control.service 2>/dev/null user_systemctl disable --now cecd.service cec-audio-control.socket cec-audio-control.service 2>/dev/null
systemctl --user disable steamos-manager-configure-cecd.service 2>/dev/null user_systemctl disable steamos-manager-configure-cecd.service 2>/dev/null
sudo pacman -Rns --noconfirm "${CEC_PKGS[@]}" 2>/dev/null sudo pacman -Rns --noconfirm "${CEC_PKGS[@]}" 2>/dev/null
cec_driver_disable cec_driver_disable
sudo rm -f "$CEC_ORDER_DROPIN" "$CEC_STEAM_DROPIN" "$CEC_STEAM_ENV" sudo rm -f "$CEC_ORDER_DROPIN" "$CEC_STEAM_DROPIN" "$CEC_STEAM_ENV"
sudo rmdir "$(dirname "$CEC_ORDER_DROPIN")" "$(dirname "$CEC_STEAM_DROPIN")" "$(dirname "$CEC_STEAM_ENV")" 2>/dev/null sudo rmdir "$(dirname "$CEC_ORDER_DROPIN")" "$(dirname "$CEC_STEAM_DROPIN")" "$(dirname "$CEC_STEAM_ENV")" 2>/dev/null
systemctl --user daemon-reload user_systemctl daemon-reload
if [[ -n "$(state_get cec installed_linuxconsole)" ]]; then if [[ -n "$(state_get cec installed_linuxconsole)" ]]; then
sudo pacman -Rns --noconfirm linuxconsole 2>/dev/null sudo pacman -Rns --noconfirm linuxconsole 2>/dev/null
state_clear cec state_clear cec
fi fi
sudo udevadm control --reload sudo udevadm control --reload
systemctl --user is-active -q steamos-manager.service 2>/dev/null && user_systemctl is-active -q steamos-manager.service 2>/dev/null &&
systemctl --user restart steamos-manager.service user_systemctl restart steamos-manager.service
ok "HDMI-CEC removed." ok "HDMI-CEC removed."
} }
@@ -189,5 +203,5 @@ cec_overview() {
# For the menu's kernel overview. # For the menu's kernel overview.
local dev="none" local dev="none"
compgen -G "/dev/cec*" >/dev/null && dev="$(cd /dev && echo cec*)" compgen -G "/dev/cec*" >/dev/null && dev="$(cd /dev && echo cec*)"
echo "CEC devices: $dev cecd: $(systemctl --user is-active cecd 2>/dev/null)" echo "CEC devices: $dev cecd: $(user_systemctl is-active cecd 2>/dev/null)"
} }
+24
View File
@@ -44,6 +44,30 @@ require_root_helper() {
fi fi
} }
user_session() {
# A running user systemd and session bus. Not in the installer's chroot,
# where the ISO applies Steamify for a user who has never logged in.
[[ -S "${XDG_RUNTIME_DIR:-/nonexistent}/bus" ]]
}
user_systemctl() {
# systemctl --user, also without a session: then only the unit files
# change (enable/disable through --root); starting and stopping is left
# to the first login, which starts what's enabled anyway.
if user_session; then systemctl --user "$@"; return; fi
local a verb="" args=()
for a in "$@"; do
[[ "$a" == --now ]] && continue
[[ -z "$verb" && "$a" != -* ]] && verb="$a"
args+=("$a")
done
case "$verb" in
enable|disable|is-enabled|mask|unmask) systemctl --user --root=/ "${args[@]}" ;;
is-active) return 1 ;;
*) return 0 ;;
esac
}
plasma_applets() { plasma_applets() {
# Print "containment:applet" for every applet of plugin $1 in the # Print "containment:applet" for every applet of plugin $1 in the
# user's Plasma layout, for kwriteconfig6 --group paths. # user's Plasma layout, for kwriteconfig6 --group paths.
+43
View File
@@ -0,0 +1,43 @@
#!/bin/bash
# Extended controller support: the Xbox wireless dongle (xone, with its firmware) and Xbox controllers over Bluetooth (xpadneo).
# The kernel has no driver for the dongle, and without xpadneo a Bluetooth Xbox controller works as a plain gamepad (buttons and
# sticks) but misses rumble (trigger motors too), proper button mapping and the battery level. Both are DKMS modules from CachyOS's
# own repo, built for every installed kernel (so every kernel needs its headers). Sourced by steamify.sh; not meant to be run on
# its own.
controller_xone_pkg() {
# A PC with the AUR's xone-dkms-git already works: the repo's xone-dkms would conflict with it.
pacman -Q xone-dkms-git >/dev/null 2>&1 && echo xone-dkms-git || echo xone-dkms
}
controller_pkgs() { echo "xpadneo-dkms $(controller_xone_pkg) xone-dongle-firmware"; }
extended_controller_support_status() {
# shellcheck disable=SC2046 # a list of package names
pacman -Q $(controller_pkgs) >/dev/null 2>&1
}
extended_controller_support_enable() {
local p prev missing=()
info "Installing extended controller support (Xbox wireless dongle, Xbox Bluetooth)..."
install_kernel_headers || return 1
for p in $(controller_pkgs); do pacman -Q "$p" >/dev/null 2>&1 || missing+=("$p"); done
if ((${#missing[@]})); then
sudo pacman -S --needed --noconfirm "${missing[@]}" ||
{ err "Installing ${missing[*]} failed."; return 1; }
# What a first, half-finished run installed stays on the list.
prev="$(state_get extended_controller_support installed_pkgs)"
state_set extended_controller_support installed_pkgs "$(echo "$prev ${missing[*]}" | xargs)"
fi
ok "Extended controller support on: plug the dongle in again (or reconnect the controller) to use it."
}
extended_controller_support_disable() {
local pkgs
pkgs="$(state_get extended_controller_support installed_pkgs)"
# Only what Steamify installed; kernel headers stay.
# shellcheck disable=SC2086 # a list of package names
[[ -n "$pkgs" ]] && sudo pacman -Rns --noconfirm $pkgs >/dev/null 2>&1
state_clear extended_controller_support
ok "Extended controller support off."
}
+51
View File
@@ -0,0 +1,51 @@
#!/bin/bash
# The ISO applies Steamify in the installer, before the user ever logged
# in (steamify.sh --defaults without a session). What needs Plasma's first
# layout is finished at the first desktop login, by a one-time autostart
# that then opens the app, next to CachyOS Hello.
# Sourced by steamify.sh; not meant to be run on its own.
FIRST_LOGIN_ENTRY="${XDG_CONFIG_HOME:-$HOME/.config}/autostart/steamify-first-login.desktop"
FIRST_LOGIN_SCRIPT="$STEAMIFY_BIN/first-login"
FIRST_LOGIN_BUNDLE="$STEAMIFY_BIN/first-login-steamify.sh"
first_login_schedule() {
# The newest release's Steamify runs at the first login. STEAMIFY_NO_DOWNLOAD (the ISO was started with
# steamify.nodownload, to test an unreleased Steamify): this very bundle runs instead.
# (Only a single-file bundle can be copied; SCRIPT_DIR doesn't exist in one.)
local run self="${BASH_SOURCE[0]:-}"
if [[ -n "${STEAMIFY_NO_DOWNLOAD:-}" && -f "$self" ]] && grep -q '^# Single-file build' "$self"; then
install_executable "$FIRST_LOGIN_BUNDLE" 755 < "$self"
run="bash \"$FIRST_LOGIN_BUNDLE\" --first-login; rm -f \"$FIRST_LOGIN_BUNDLE\""
else
run="curl -fsSL --max-time 30 \"$WIZARD_URL\" | bash -s -- --first-login"
fi
install_executable "$FIRST_LOGIN_SCRIPT" 755 << EOF2
#!/bin/bash
# Installed by Steamify CachyOS: runs once, at the first desktop login.
set -o pipefail
mkdir -p ~/.cache
{ $run; } > ~/.cache/steamify-first-login.log 2>&1
rm -f "$FIRST_LOGIN_ENTRY" "\$0"
[[ -x "$WIZARD_APP_LAUNCHER" ]] && exec "$WIZARD_APP_LAUNCHER"
EOF2
printf '%s\n' '[Desktop Entry]' 'Type=Application' 'Name=Steamify first login' \
"Exec=$FIRST_LOGIN_SCRIPT" 'OnlyShowIn=KDE;' 'X-KDE-autostart-phase=2' 'NoDisplay=true' |
install_executable "$FIRST_LOGIN_ENTRY" 644
}
first_login_run() {
# plasmashell has just laid out the desktop from the look-and-feel
# package; wait for its config, then put single user's launcher
# settings on the new launcher.
local _
for _ in $(seq 30); do
[[ -n "$(plasma_applets org.kde.plasma.kickoff)" ]] && break
sleep 2
done
stop_plasmashell_for_edit
taskbar_drop_discover
single_status && single_launcher
restart_plasmashell_if_stopped
return 0
}
+90 -10
View File
@@ -18,6 +18,78 @@ gaming_status() {
esac esac
} }
# What Steam shows in its System settings besides the OS name (which stays
# CachyOS's, for legal clarity and because limine-snapper-sync finds the boot
# entries by it): the SteamOS release as the OS version, steam-machine as the
# codename, Steamify with its version as the variant (os-release VERSION_ID,
# VERSION_CODENAME, VARIANT_ID; see patches/steamify-os-release.sh).
OS_NAME_SCRIPT=/usr/local/libexec/steamify-os-release
OS_NAME_HOOK=/etc/pacman.d/hooks/zz-steamify-os-release.hook
# limine's tools take the OS name from TARGET_OS_NAME, else os-release's
# PRETTY_NAME: pinned to CachyOS, the boot entries never depend on os-release.
LIMINE_DEFAULTS=/etc/default/limine
steamos_release() {
# The SteamOS release Steamify follows: Valve's newest jupiter-X.Y repo
# (where the SteamOS extras come from), as an os-release ID (no spaces or
# capitals: steamos-3.9). Offline (e.g. in the installer): the one set
# before, if any.
local v
v="$(curl -fsL --max-time 15 "$VALVE_MIRROR/" 2>/dev/null | grep -oE 'jupiter-[0-9]+\.[0-9]+/' | tr -d / | sort -V | tail -n 1)"
if [[ -n "$v" ]]; then echo "steamos-${v#jupiter-}"
else sed -n 's/^VERSION_ID=\(steamos-.*\)$/\1/p' /etc/os-release 2>/dev/null; fi
}
os_name_enable() {
# 2.9.0 pre-releases renamed the OS itself; the name stays CachyOS's.
if grep -q '^DISTRIB_DESCRIPTION=.*with Steamify' /etc/lsb-release 2>/dev/null &&
[[ -x /usr/share/libalpm/scripts/cachyos-branding ]]; then
sudo /usr/share/libalpm/scripts/cachyos-branding lsb-release
fi
[[ -n "$(kreadconfig6 --file kcm-about-distrorc --group General --key Name 2>/dev/null)" ]] &&
kset gaming kcm-about-distrorc General Name --delete
# About this System: os-release's VERSION (CachyOS has none) instead of
# VERSION_ID, which is the SteamOS release now.
kset gaming kcm-about-distrorc General UseOSReleaseVersion true
patch_file steamify-os-release.sh | fill VERSION="$VERSION" STEAMOS="$(steamos_release)" |
sudo install -Dm755 /dev/stdin "$OS_NAME_SCRIPT" &&
patch_file steamify-os-release.hook | fill SCRIPT="$OS_NAME_SCRIPT" |
sudo install -Dm644 /dev/stdin "$OS_NAME_HOOK" &&
sudo "$OS_NAME_SCRIPT" || { err "Setting Steamify's version for Steam failed."; return 1; }
if [[ -f "$LIMINE_DEFAULTS" ]] && ! grep -q '^TARGET_OS_NAME=' "$LIMINE_DEFAULTS"; then
backup_file "$LIMINE_DEFAULTS"
printf '%s\n' 'TARGET_OS_NAME="CachyOS"' | sudo tee -a "$LIMINE_DEFAULTS" > /dev/null
state_set gaming limine_target 1
fi
return 0
}
os_name_disable() {
sudo rm -f "$OS_NAME_HOOK" "$OS_NAME_SCRIPT"
[[ -f /etc/os-release ]] && sudo sed -i -e '/^VARIANT=/d' -e '/^VARIANT_ID=/d' -e '/^VERSION_ID=/d' -e '/^VERSION_CODENAME=/d' /etc/os-release
# CachyOS's own values back, the way its hooks write them.
if [[ -x /usr/share/libalpm/scripts/cachyos-branding ]]; then
sudo /usr/share/libalpm/scripts/cachyos-branding os-release
# Undoes 2.9.0 pre-releases, which changed lsb-release's name too.
sudo /usr/share/libalpm/scripts/cachyos-branding lsb-release
fi
if [[ -n "$(state_get gaming limine_target)" ]]; then
sudo sed -i '/^TARGET_OS_NAME="CachyOS"$/d' "$LIMINE_DEFAULTS"
state_set gaming limine_target ""
fi
return 0
}
os_version_refresh() {
# After every run that changed something (sudo is at hand then): Steam's
# OS version follows Steamify's, not just the one that set it up. Silent:
# the app reads the backend's stdout as JSON.
gaming_status 2>/dev/null || return 0
grep -qx "VARIANT_ID=steamify-$VERSION" /etc/os-release 2>/dev/null && return 0
os_name_enable > /dev/null 2>&1
return 0
}
gaming_enable() { gaming_enable() {
# LOGIN_MANAGER (sddm with single user, else plasmalogin) is set by the # LOGIN_MANAGER (sddm with single user, else plasmalogin) is set by the
# menu. Re-running with the other value switches over cleanly. # menu. Re-running with the other value switches over cleanly.
@@ -37,6 +109,7 @@ gaming_enable() {
esac esac
create_desktop_shortcut create_desktop_shortcut
steam_enable steam_enable
os_name_enable || return 1
} }
gaming_disable() { gaming_disable() {
@@ -49,6 +122,8 @@ gaming_disable() {
switch_to_plasmalogin switch_to_plasmalogin
remove_desktop_shortcut remove_desktop_shortcut
steam_disable steam_disable
krevert gaming
os_name_disable
ok "The PC boots to the normal login screen again (from the next boot)." ok "The PC boots to the normal login screen again (from the next boot)."
} }
@@ -92,6 +167,20 @@ switch_to_sddm() {
ok "SDDM is the login manager from the next boot on." ok "SDDM is the login manager from the next boot on."
} }
remove_sddm_base_autologin() {
# /etc/sddm.conf is read last: an [Autologin] there would override our fragments.
if [[ -f /etc/sddm.conf ]] && grep -q '^\[Autologin\]' /etc/sddm.conf; then
backup_file /etc/sddm.conf
sudo awk '
/^\[Autologin\]/ { skip=1; next }
/^\[/ { skip=0 }
!skip { print }
' /etc/sddm.conf | sudo tee /etc/sddm.conf.tmp > /dev/null &&
sudo mv /etc/sddm.conf.tmp /etc/sddm.conf
info "Removed [Autologin] from /etc/sddm.conf (backup kept)."
fi
}
configure_sddm_autologin() { configure_sddm_autologin() {
# User= and Relogin= live in our own fragment; steam-set-session keeps # User= and Relogin= live in our own fragment; steam-set-session keeps
# Session= up to date in zz-steamos-autologin.conf, which sorts later # Session= up to date in zz-steamos-autologin.conf, which sorts later
@@ -107,16 +196,7 @@ Session=gamescope-session.desktop
Relogin=true Relogin=true
EOF EOF
if [[ -f /etc/sddm.conf ]] && grep -q '^\[Autologin\]' /etc/sddm.conf; then remove_sddm_base_autologin
backup_file /etc/sddm.conf
sudo awk '
/^\[Autologin\]/ { skip=1; next }
/^\[/ { skip=0 }
!skip { print }
' /etc/sddm.conf | sudo tee /etc/sddm.conf.tmp > /dev/null &&
sudo mv /etc/sddm.conf.tmp /etc/sddm.conf
info "Removed [Autologin] from /etc/sddm.conf (backup kept)."
fi
# Start in gamescope, through CachyOS's own tool so its file is current. # Start in gamescope, through CachyOS's own tool so its file is current.
sudo /usr/lib/steamos/steam-set-session gamescope-session.desktop sudo /usr/lib/steamos/steam-set-session gamescope-session.desktop
+144 -15
View File
@@ -5,18 +5,19 @@
# Menu order. Components are turned on in this order and off in reverse; # Menu order. Components are turned on in this order and off in reverse;
# gaming must come first (single user builds on it). # gaming must come first (single user builds on it).
COMPONENTS=(gaming boot theme glyphs single launcher notify vram cec machine poweroff kpin hdmi bios) COMPONENTS=(gaming boot silent glyphs nvidia bigpicture nvsilent theme single launcher steamgame notify extended_controller_support vram cec machine poweroff kpin hdmi bios)
# One-off actions rather than on/off components: never preselected, never # One-off actions rather than on/off components: never preselected, never
# re-applied, not listed as on or off. # re-applied, not listed as on or off.
ACTIONS=(bios) ACTIONS=(bios)
# Sub-options, shown indented under their parent and only while it's ticked. # Sub-options, shown indented under their parent and only while it's ticked.
declare -A PARENT=([boot]=gaming [poweroff]=machine [kpin]=machine [hdmi]=machine [bios]=machine) declare -A PARENT=([boot]=gaming [silent]=gaming [glyphs]=gaming [bigpicture]=nvidia [nvsilent]=nvidia [steamgame]=launcher [poweroff]=machine [kpin]=machine [hdmi]=machine [bios]=machine)
# Never preselected on a first run: booting into the desktop is a choice, # Never preselected on a first run: booting into the desktop is a choice,
# gamescope is the default; HDMI-CEC is opt-in (it can wake the machine or # gamescope is the default; HDMI-CEC is opt-in (it can wake the machine or
# upset other devices on the TV, even on SteamOS), except on a Steam Machine, # upset other devices on the TV, even on SteamOS), except on a Steam Machine,
# which has CEC like on SteamOS. HDMI refresh boost needs someone at the # which has CEC like on SteamOS. HDMI refresh boost needs someone at the
# screen to confirm each step. # screen to confirm each step. Extended controller support builds kernel modules for
NO_PRESELECT=(boot cec kpin hdmi) # every installed kernel: opt-in.
NO_PRESELECT=(boot silent nvsilent cec kpin hdmi extended_controller_support)
# Feature versions: the Steamify version in which what a component's enable # Feature versions: the Steamify version in which what a component's enable
# sets up last changed; set it to the new VERSION whenever you change one. # sets up last changed; set it to the new VERSION whenever you change one.
# Each successful run records it (state "features"); a component that's on # Each successful run records it (state "features"); a component that's on
@@ -25,19 +26,25 @@ NO_PRESELECT=(boot cec kpin hdmi)
# FEATURE_BASELINE. # FEATURE_BASELINE.
FEATURE_BASELINE=2.1.0 FEATURE_BASELINE=2.1.0
declare -A FEATURE_VERSION=( declare -A FEATURE_VERSION=(
[gaming]=2.1.0 [boot]=2.1.0 [theme]=2.1.0 [glyphs]=2.1.0 [single]=2.1.0 [gaming]=2.9.0 [boot]=2.1.0 [silent]=2.11.0 [nvidia]=2.10.0 [bigpicture]=2.10.0 [nvsilent]=2.11.0 [theme]=2.1.0 [glyphs]=2.1.0 [single]=2.1.0
[launcher]=2.1.0 [cec]=2.1.0 [machine]=2.2.0 [poweroff]=2.2.0 [vram]=2.3.0 [notify]=2.5.0 [launcher]=2.1.0 [cec]=2.7.0 [machine]=2.9.0 [poweroff]=2.2.0 [vram]=2.3.0 [notify]=2.5.0 [steamgame]=2.5.1 [extended_controller_support]=2.10.0
[kpin]=2.1.0 [hdmi]=2.1.0 [kpin]=2.1.0 [hdmi]=2.1.0
) )
declare -A LABEL=( declare -A LABEL=(
[gaming]="SteamOS conversion: boot into gaming mode, Steam on the desktop" [gaming]="SteamOS conversion: boot into gaming mode, Steam on the desktop"
[boot]="Boot into the desktop instead of gaming mode" [boot]="Boot into the desktop instead of gaming mode"
[nvidia]="Gaming on NVIDIA: Steam on the desktop, started at login"
[silent]="Start Steam silently in desktop mode: in the tray at login on the desktop, no window"
[nvsilent]="Start Steam silently: in the tray at login, no window (untick: Steam's normal window)"
[bigpicture]="Steam starts in Big Picture: the controller-friendly Steam (untick: Steam's normal window)"
[theme]="Install SteamOS theme: Vapor look (cachyos-vapor)" [theme]="Install SteamOS theme: Vapor look (cachyos-vapor)"
[glyphs]="Install Steam Deck/Machine icons: Deck button icons in gaming mode" [glyphs]="Install Steam Deck/Machine icons: Deck button icons in gaming mode"
[single]="Single user mode: no password, lock screen or log out (SDDM)" [single]="Single user mode: no password, lock screen or log out (SDDM)"
[launcher]="Steamify shortcut: the app on the desktop, Steamify Terminal in the launcher" [launcher]="Steamify shortcut: the app on the desktop, Steamify Terminal in the launcher"
[steamgame]="Add as non-Steam game: Steamify in your Steam library, for the controller and gaming mode"
[notify]="Update notifications: a notification when there's a new Steamify, never updates by itself" [notify]="Update notifications: a notification when there's a new Steamify, never updates by itself"
[extended_controller_support]="Extended controller support: Xbox wireless dongle (xone), Xbox controllers over Bluetooth (xpadneo)"
[vram]="VRAM booster: the game in front keeps its VRAM, background apps make room" [vram]="VRAM booster: the game in front keeps its VRAM, background apps make room"
[cec]="HDMI-CEC: use Steam with the TV remote, TV on/off with the PC (experimental)" [cec]="HDMI-CEC: use Steam with the TV remote, TV on/off with the PC (experimental)"
[machine]="Steam Machine support: LED bar driver, hardware settings in Steam" [machine]="Steam Machine support: LED bar driver, hardware settings in Steam"
@@ -50,8 +57,16 @@ declare -A CURRENT WANTED
component_available() { component_available() {
case "$1" in case "$1" in
# gamescope's own session is broken on NVIDIA: the conversion is replaced by "Gaming on NVIDIA" there (shown
# anyway when it's already on, so it can be turned off).
gaming|boot|silent|glyphs) ! nvidia_present || gaming_status ;;
nvidia) nvidia_available ;;
bigpicture|nvsilent) bigpicture_available ;;
machine|poweroff) machine_available ;; machine|poweroff) machine_available ;;
vram) vram_available ;; vram) vram_available ;;
# Steamify in the Steam library is for gaming mode's controller: not needed for Big Picture on the desktop (NVIDIA PCs;
# shown anyway when it's already on, so it can be turned off).
steamgame) steamgame_available && { ! nvidia_present || steamgame_status; } ;;
kpin) kpin_available ;; kpin) kpin_available ;;
hdmi) hdmi_available ;; hdmi) hdmi_available ;;
bios) bios_available ;; bios) bios_available ;;
@@ -70,6 +85,8 @@ menu_visible() {
# Shown in the menu. A sub-option ("Boot into", the kernel pin) only # Shown in the menu. A sub-option ("Boot into", the kernel pin) only
# while its parent is ticked. # while its parent is ticked.
component_available "$1" || return 1 component_available "$1" || return 1
# Silent start is hidden while Steam starts in Big Picture.
[[ "$1" == nvsilent && "${WANTED[bigpicture]:-0}" == 1 ]] && return 1
[[ -z "${PARENT[$1]:-}" || "${WANTED[${PARENT[$1]}]:-0}" == 1 ]] [[ -z "${PARENT[$1]:-}" || "${WANTED[${PARENT[$1]}]:-0}" == 1 ]]
} }
@@ -111,7 +128,7 @@ menu_label() {
# last run. # last run.
local l="${LABEL[$1]}" b="" local l="${LABEL[$1]}" b=""
if feature_outdated "$1"; then b="${c_yellow}(update)${c_reset}" if feature_outdated "$1"; then b="${c_yellow}(update)${c_reset}"
elif feature_new "$1"; then b="${c_green}(new)${c_reset}"; fi elif feature_new "$1" || feature_new_optin "$1"; then b="${c_green}(new)${c_reset}"; fi
if [[ -n "$b" ]]; then if [[ -n "$b" ]]; then
if [[ "$l" == *:* ]]; then l="${l%%:*} $b:${l#*:}" if [[ "$l" == *:* ]]; then l="${l%%:*} $b:${l#*:}"
else l+=" $b"; fi else l+=" $b"; fi
@@ -119,16 +136,30 @@ menu_label() {
printf '%s' "$l" printf '%s' "$l"
} }
feature_new() { feature_added() {
# A default option added after its parent was set up (e.g. the power-off # An option added after its parent was set up (e.g. the power-off fix under
# fix under Steam Machine support; a top-level one counts the SteamOS # Steam Machine support; a top-level one counts the SteamOS conversion, or
# conversion as its parent): never turned on or off. # "Gaming on NVIDIA" where that replaces it, as its parent), not on yet,
local p="${PARENT[$1]:-gaming}" # with no record: shown as "new".
[[ "$1" != gaming && "${CURRENT[$p]:-0}" == 1 && "${CURRENT[$1]:-0}" == 0 ]] && local p="${PARENT[$1]:-}" parent_on=0
! is_action "$1" && component_selectable "$1" && [[ " ${NO_PRESELECT[*]} " != *" $1 "* ]] && if [[ -n "$p" ]]; then parent_on="${CURRENT[$p]:-0}"
elif [[ "${CURRENT[gaming]:-0}" == 1 || "${CURRENT[nvidia]:-0}" == 1 ]]; then parent_on=1; fi
[[ "$1" != gaming && "$parent_on" == 1 && "${CURRENT[$1]:-0}" == 0 ]] &&
! is_action "$1" && component_selectable "$1" &&
[[ -z "$(state_get features "$1")" ]] [[ -z "$(state_get features "$1")" ]]
} }
feature_new() {
# A new default option: ticked for you (never turned on or off by itself).
feature_added "$1" && [[ " ${NO_PRESELECT[*]} " != *" $1 "* ]]
}
feature_new_optin() {
# A new opt-in option (unticked by default): the "new" badge only, it stays
# unticked. Boot into is a choice row of the conversion, not an item.
feature_added "$1" && [[ "$1" != boot && " ${NO_PRESELECT[*]} " == *" $1 "* ]]
}
component_selectable() { component_selectable() {
# Greyed out and not tickable when it has nothing to do. # Greyed out and not tickable when it has nothing to do.
case "$1" in case "$1" in
@@ -139,6 +170,7 @@ component_selectable() {
detect_components() { detect_components() {
local c any=false local c any=false
for c in "${COMPONENTS[@]}"; do CURRENT[$c]=0; WANTED[$c]=0; done
for c in "${COMPONENTS[@]}"; do for c in "${COMPONENTS[@]}"; do
component_available "$c" || continue component_available "$c" || continue
if "${c}_status"; then CURRENT[$c]=1; any=true; else CURRENT[$c]=0; fi if "${c}_status"; then CURRENT[$c]=1; any=true; else CURRENT[$c]=0; fi
@@ -177,21 +209,117 @@ detect_components() {
fi fi
} }
defaults_options() {
# defaults_options [--options <id>[,<id>...]] [--boot gamescope|desktop]:
# what --defaults sets up, from the Steam Machine ISO's installer page.
# --options: exactly these items on, every other off (without it, the
# menu's preselection). An item that's on brings its parent (single user
# the conversion, like ticking it in the menu); one this PC can't use is
# left off with a warning. --boot desktop needs the conversion. Returns 1
# on an unknown option, item or value.
local c ids list=false boot=""
while [[ $# -gt 0 ]]; do
# Both take a value: without one, shift 2 fails and never shifts, so
# the loop would spin forever.
[[ "$1" == --options || "$1" == --boot ]] && [[ $# -lt 2 ]] && { err "$1 needs a value"; return 1; }
case "$1" in
--options)
list=true
IFS=, read -ra ids <<< "$2"
shift 2 ;;
--boot)
case "$2" in
gamescope|desktop) boot="$2" ;;
*) err "--boot takes gamescope or desktop"; return 1 ;;
esac
shift 2 ;;
*) err "Unknown option: $1"; return 1 ;;
esac
done
if [[ "$list" == true ]]; then
for c in "${ids[@]}"; do
[[ -n "$c" ]] || continue
[[ -n "${LABEL[$c]:-}" ]] || { err "Unknown item: $c"; return 1; }
[[ "$c" == boot ]] && { err "Where to start is --boot, not an item."; return 1; }
is_action "$c" && { err "$c can't be part of the install."; return 1; }
done
for c in "${COMPONENTS[@]}"; do WANTED[$c]=0; done
for c in "${ids[@]}"; do
[[ -n "$c" ]] || continue
if component_available "$c" && component_selectable "$c"; then
WANTED[$c]=1
else
warn "Leaving out ${LABEL[$c]%%:*}: not available on this PC."
fi
done
[[ "${WANTED[single]}" == 1 ]] && component_available gaming && WANTED[gaming]=1
for c in "${COMPONENTS[@]}"; do
[[ "${WANTED[$c]}" == 1 && -n "${PARENT[$c]:-}" ]] && WANTED[${PARENT[$c]}]=1
done
fi
case "$boot" in
desktop)
[[ "${WANTED[gaming]}" == 1 ]] || { err "--boot desktop needs the SteamOS conversion (gaming)."; return 1; }
WANTED[boot]=1 ;;
gamescope) WANTED[boot]=0 ;;
esac
return 0
}
defaults_list() {
# --defaults --list: what --defaults can set up on this PC, as one JSON
# array, for an installer page (the Steam Machine ISO builds its Steamify
# page from it, so new items show up without a new ISO). Per item: id,
# label, hint, kind (toggle, or choice for boot: on = desktop), parent,
# on (preselected like a first run) and selectable. Actions, retired
# items and items this PC can't use (e.g. no Steam account yet) are
# left out. Read-only: no sudo, no state.
local c kind on sel items=""
for c in "${COMPONENTS[@]}"; do
component_available "$c" || continue
is_action "$c" && continue
[[ "$c" == kpin || "$c" == hdmi ]] && continue
kind=toggle; [[ "$c" == boot ]] && kind=choice
sel=false; component_selectable "$c" && sel=true
on=false
[[ "$sel" == true && " ${NO_PRESELECT[*]} " != *" $c "* ]] && on=true
[[ "$c" == cec ]] && machine_available && on=true
items+="${items:+,}{\"id\":$(json_str "$c"),\"label\":$(json_str "${LABEL[$c]%%:*}")"
items+=",\"hint\":$(json_str "$( [[ "${LABEL[$c]}" == *:* ]] && echo "${LABEL[$c]#*: }")")"
items+=",\"kind\":\"$kind\",\"parent\":$(json_str "${PARENT[$c]:-}"),\"needs\":\"\",\"hideWhen\":$(json_str "$([[ "$c" == nvsilent ]] && echo bigpicture)"),\"on\":$on,\"selectable\":$sel}"
done
printf '[%s]\n' "$items"
}
toggle_component() { toggle_component() {
local c="$1" local c="$1"
component_selectable "$c" || return 1 component_selectable "$c" || return 1
WANTED[$c]=$(( 1 - WANTED[$c] )) WANTED[$c]=$(( 1 - WANTED[$c] ))
# Single user mode only makes sense on top of the SteamOS conversion. # Single user mode only makes sense on top of the SteamOS conversion.
if [[ "$c" == single && "${WANTED[single]}" == 1 ]]; then WANTED[gaming]=1; fi # (On NVIDIA the conversion isn't offered: single user mode logs in by itself, see lib/single-user.sh.)
if [[ "$c" == single && "${WANTED[single]}" == 1 ]] && component_available gaming; then WANTED[gaming]=1; fi
if [[ "$c" == gaming && "${WANTED[gaming]}" == 0 ]]; then WANTED[single]=0; WANTED[boot]=0; fi if [[ "$c" == gaming && "${WANTED[gaming]}" == 0 ]]; then WANTED[single]=0; WANTED[boot]=0; fi
# Where to boot to is part of the conversion, too. # Where to boot to is part of the conversion, too.
if [[ "$c" == boot && "${WANTED[boot]}" == 1 ]]; then WANTED[gaming]=1; fi if [[ "$c" == boot && "${WANTED[boot]}" == 1 ]]; then WANTED[gaming]=1; fi
# Big Picture is opt-out: ticked along with "Gaming on NVIDIA".
if [[ "$c" == nvidia ]]; then WANTED[bigpicture]=${WANTED[nvidia]}; fi
if [[ "$c" == bigpicture && "${WANTED[bigpicture]}" == 1 ]]; then WANTED[nvidia]=1; WANTED[nvsilent]=0; fi
# Silent and Big Picture exclude each other.
if [[ "$c" == nvsilent && "${WANTED[nvsilent]}" == 1 ]]; then WANTED[nvidia]=1; WANTED[bigpicture]=0; fi
if [[ "$c" == nvidia && "${WANTED[nvidia]}" == 0 ]]; then WANTED[nvsilent]=0; fi
if [[ "$c" == gaming && "${WANTED[gaming]}" == 0 ]]; then WANTED[silent]=0; WANTED[glyphs]=0; fi
if [[ "$c" == silent && "${WANTED[silent]}" == 1 ]]; then WANTED[gaming]=1; fi
if [[ "$c" == glyphs && "${WANTED[glyphs]}" == 1 ]]; then WANTED[gaming]=1; fi
# The power-off fix is opt-out: ticked along with Steam Machine support. # The power-off fix is opt-out: ticked along with Steam Machine support.
if [[ "$c" == machine ]]; then WANTED[poweroff]=${WANTED[machine]}; fi if [[ "$c" == machine ]]; then WANTED[poweroff]=${WANTED[machine]}; fi
if [[ "$c" == poweroff && "${WANTED[poweroff]}" == 1 ]]; then WANTED[machine]=1; fi if [[ "$c" == poweroff && "${WANTED[poweroff]}" == 1 ]]; then WANTED[machine]=1; fi
if [[ "$c" == machine && "${WANTED[machine]}" == 0 ]]; then WANTED[kpin]=0; WANTED[bios]=0; fi if [[ "$c" == machine && "${WANTED[machine]}" == 0 ]]; then WANTED[kpin]=0; WANTED[bios]=0; fi
if [[ "$c" == kpin && "${WANTED[kpin]}" == 1 ]]; then WANTED[machine]=1; fi if [[ "$c" == kpin && "${WANTED[kpin]}" == 1 ]]; then WANTED[machine]=1; fi
if [[ "$c" == bios && "${WANTED[bios]}" == 1 ]]; then WANTED[machine]=1; fi if [[ "$c" == bios && "${WANTED[bios]}" == 1 ]]; then WANTED[machine]=1; fi
# Steam starts Steamify through the shortcut's start script.
# Opt-out, like the power-off fix: ticked along with the shortcut.
if [[ "$c" == launcher ]] && component_available steamgame; then WANTED[steamgame]=${WANTED[launcher]}; fi
if [[ "$c" == steamgame && "${WANTED[steamgame]}" == 1 ]]; then WANTED[launcher]=1; fi
} }
show_menu() { show_menu() {
@@ -377,5 +505,6 @@ apply_changes() {
if "${c}_enable"; then is_action "$c" || feature_record "$c" enable; else failed+=("$c"); fi if "${c}_enable"; then is_action "$c" || feature_record "$c" enable; else failed+=("$c"); fi
done done
feature_record_unticked feature_record_unticked
os_version_refresh
FAILED=("${failed[@]}") FAILED=("${failed[@]}")
} }
+267
View File
@@ -0,0 +1,267 @@
#!/bin/bash
# Gaming on NVIDIA PCs: the SteamOS conversion (gamescope session) isn't offered there, because gamescope's DRM session shows a
# corrupted picture on NVIDIA (NVIDIA's open bug 5240452: modes above 2560x1440@120). `nvidia` is the replacement: Steam on the
# Plasma desktop, installed when missing and started at login; `bigpicture` (a sub-option) makes it start in Big Picture.
# On a supported card (RTX 20 series or newer, `nvidia_supported`) it also sets up what NVIDIA's Wayland/DRM stack wants:
# nvidia-drm.modeset=1 and fbdev=1 on the kernel command line and the NVIDIA modules in the initramfs. That didn't cure
# gamescope's picture (the driver already reported both `Y`), but it is the standard setup and may be needed.
# Sourced by steamify.sh; not meant to be run on its own.
NVIDIA_UNIT=steamify-steam-autostart.service
NVIDIA_PARAMS="nvidia-drm.modeset=1 nvidia-drm.fbdev=1"
NVIDIA_INITRAMFS_CONF=${NVIDIA_INITRAMFS_CONF:-/etc/mkinitcpio.conf.d/90-steamify-nvidia.conf}
# The script and pacman hook that keep the initramfs file right at every kernel change.
NVIDIA_SCRIPT=${NVIDIA_SCRIPT:-/usr/local/libexec/steamify-nvidia-initramfs}
NVIDIA_HOOK=${NVIDIA_HOOK:-/etc/pacman.d/hooks/85-steamify-nvidia-initramfs.hook}
# The running kernel's command line; the tests point this at a file.
NVIDIA_CMDLINE=${NVIDIA_CMDLINE:-/proc/cmdline}
# The DRM devices in sysfs; the tests point this at a fake tree.
NVIDIA_DRM_DIR=${NVIDIA_DRM_DIR:-/sys/class/drm}
nvidia_unit_file() { echo "$HOME/.config/systemd/user/$NVIDIA_UNIT"; }
nvidia_present() {
# An NVIDIA GPU (PCI vendor 0x10de, display class) whose driver provides
# nvidia_drm. nouveau has none, and gamescope is not a problem there.
local d
for d in "$NVIDIA_DRM_DIR"/card[0-9]*/device; do
[[ "$(cat "$d/vendor" 2>/dev/null)" == 0x10de ]] || continue
[[ "$(cat "$d/class" 2>/dev/null)" == 0x03* ]] || continue
modinfo nvidia_drm >/dev/null 2>&1 && return 0
done
return 1
}
# Shown on NVIDIA PCs, unless the SteamOS conversion is already on there (it
# has to be turned off first: both would start Steam at login).
nvidia_available() { nvidia_present && ! gaming_status 2>/dev/null; }
bigpicture_available() { nvidia_available; }
nvidia_status() {
pacman -Q steam >/dev/null 2>&1 && [[ -f "$(nvidia_unit_file)" ]] &&
user_systemctl is-enabled -q "$NVIDIA_UNIT" 2>/dev/null
}
nvidia_write_unit() {
# nvidia_write_unit [args]: the autostart unit, Steam started with those arguments.
local unit; unit="$(nvidia_unit_file)"
mkdir -p "$(dirname "$unit")"
service_file steamify-steam-autostart.service ARGS="$1" > "$unit" || { err "Writing $unit failed."; return 1; }
user_systemctl daemon-reload
}
nvidia_enable() {
info "Gaming on NVIDIA: Steam on the desktop, started at login..."
if ! pacman -Q steam >/dev/null 2>&1; then
sudo pacman -S --needed --noconfirm steam || { err "Installing Steam failed."; return 1; }
state_set nvidia installed_pkgs steam
fi
# Keeps what the Big Picture option set up; a first run starts Steam normally.
local unit_args=""
if bigpicture_status; then unit_args=-gamepadui; elif nvsilent_status; then unit_args=-silent; fi
nvidia_write_unit "$unit_args" || return 1
user_systemctl enable "$NVIDIA_UNIT" >/dev/null 2>&1 || { err "Enabling $NVIDIA_UNIT failed."; return 1; }
nvidia_kernel_enable || return 1
ok "Steam starts at your next login."
}
nvidia_disable() {
local pkgs unit; unit="$(nvidia_unit_file)"
user_systemctl disable --now "$NVIDIA_UNIT" >/dev/null 2>&1
rm -f "$unit"
user_systemctl daemon-reload
pkgs="$(state_get nvidia installed_pkgs)"
# Only what Steamify installed; games and the Steam folder stay.
# shellcheck disable=SC2086 # a list of package names
[[ -n "$pkgs" ]] && sudo pacman -Rns --noconfirm $pkgs >/dev/null 2>&1
state_clear nvidia
krevert bigpicture
nvidia_kernel_disable
ok "Steam no longer starts at login."
}
bigpicture_status() { grep -qs -- '-gamepadui' "$(nvidia_unit_file)"; }
bigpicture_enable() {
# The unit comes from nvidia_enable (it runs first); without it there is nothing to change.
[[ -f "$(nvidia_unit_file)" ]] || return 0
nvidia_write_unit -gamepadui || return 1
# Windows of the last session (Discord, a browser) would be restored on top of Big Picture.
kset bigpicture ksmserverrc General loginMode emptySession
ok "Steam starts in Big Picture at your next login, on an empty desktop."
}
bigpicture_disable() {
krevert bigpicture
[[ -f "$(nvidia_unit_file)" ]] || return 0
nvidia_write_unit "" && ok "Steam starts in its normal window at your next login."
}
# Sub-option: Steam starts silently (tray only, no window). Big Picture and
# a silent start exclude each other (the menus untick one when the other is
# ticked); a first run with both gets Big Picture.
nvsilent_status() { grep -qs -- '-silent' "$(nvidia_unit_file)"; }
nvsilent_enable() {
[[ -f "$(nvidia_unit_file)" ]] || return 0
bigpicture_status && return 0
nvidia_write_unit -silent || return 1
ok "Steam starts silently at your next login."
}
nvsilent_disable() {
nvsilent_status || return 0
nvidia_write_unit "" && ok "Steam starts in its normal window at your next login."
}
# --- Kernel parameters and early modules (a supported card only)
nvidia_supported() {
# A supported NVIDIA GPU: PCI vendor 0x10de, display class, its kernel
# driver installed, and not older than the RTX 20 series, decided like the
# VRAM booster does (vram_nvidia_legacy_id: chwd's legacy card lists, every
# other card runs NVIDIA's open modules). Older cards are left alone.
local d
for d in "$NVIDIA_DRM_DIR"/card[0-9]*/device; do
[[ "$(cat "$d/vendor" 2>/dev/null)" == 0x10de ]] || continue
[[ "$(cat "$d/class" 2>/dev/null)" == 0x03* ]] || continue
vram_nvidia_legacy_id "$(cat "$d/device" 2>/dev/null)" && continue
modinfo nvidia_drm >/dev/null 2>&1 && return 0
done
return 1
}
nvidia_legacy_gpu() {
# 0 when the only NVIDIA GPU(s) are older than RTX 20 (reported, not fixed).
local d found=0
for d in "$NVIDIA_DRM_DIR"/card[0-9]*/device; do
[[ "$(cat "$d/vendor" 2>/dev/null)" == 0x10de && "$(cat "$d/class" 2>/dev/null)" == 0x03* ]] || continue
vram_nvidia_legacy_id "$(cat "$d/device" 2>/dev/null)" || return 1
found=1
done
[[ $found == 1 ]]
}
nvidia_boot_file() {
# Same boot loaders as the kernel command line elsewhere (lib/hdmi-refresh.sh).
hdmi_boot_file
}
nvidia_param_set() {
# 0 when $1 (e.g. nvidia-drm.modeset=1) is on the kernel command line or
# already in the boot loader's file (not booted yet).
# The kernel treats "nvidia_drm" and "nvidia-drm" alike: CachyOS' own
# setup may already have written the underscore spelling.
local f re; f="$(nvidia_boot_file)"; re="${1//nvidia-drm/nvidia[-_]drm}"
grep -qwE -- "$re" "$NVIDIA_CMDLINE" 2>/dev/null ||
{ [[ -n "$f" ]] && grep -qwE -- "$re" "$f" 2>/dev/null; }
}
nvidia_params_missing() {
local p
for p in $NVIDIA_PARAMS; do nvidia_param_set "$p" || return 0; done
return 1
}
nvidia_initramfs_ok() {
[[ -f "$NVIDIA_INITRAMFS_CONF" ]] || grep -qE '^MODULES=.*nvidia_drm' /etc/mkinitcpio.conf 2>/dev/null
}
nvidia_modules_everywhere() {
# 0 when every installed kernel has the nvidia_drm module (the script's own check).
patch_file steamify-nvidia-initramfs.sh | NVIDIA_MODULES_DIR="${NVIDIA_MODULES_DIR:-/usr/lib/modules}" bash -s check
}
nvidia_hook_install() {
# Never installs an empty script or hook (a piped patch_file that failed
# still lets install succeed with no input).
local script hook
script="$(patch_file steamify-nvidia-initramfs.sh)" && [[ -n "$script" ]] &&
hook="$(patch_file steamify-nvidia-initramfs.hook | fill SCRIPT="$NVIDIA_SCRIPT")" && [[ -n "$hook" ]] || return 1
printf '%s\n' "$script" | sudo install -Dm755 /dev/stdin "$NVIDIA_SCRIPT" &&
printf '%s\n' "$hook" | sudo install -Dm644 /dev/stdin "$NVIDIA_HOOK"
}
nvidia_rebuild_boot() {
local f; f="$(nvidia_boot_file)"
info "Rebuilding the initramfs and boot entries..."
case "$f" in
/etc/default/limine) sudo limine-mkinitcpio ;;
/etc/sdboot-manage.conf) sudo /usr/bin/mkinitcpio -P && sudo sdboot-manage gen ;;
/etc/default/grub) sudo /usr/bin/mkinitcpio -P && sudo grub-mkconfig -o /boot/grub/grub.cfg ;;
*) sudo /usr/bin/mkinitcpio -P ;;
esac
}
nvidia_boot_has_params() {
# 0 when the generated boot entries carry the parameters (or can't be
# checked): limine.conf, systemd-boot's entries, grub.cfg.
local target
case "$1" in
*/limine) target="${NVIDIA_LIMINE_CONF:-/boot/limine.conf}" ;;
*/sdboot-manage.conf) target="${NVIDIA_SDBOOT_DIR:-/boot/loader/entries}" ;;
*/grub) target="${NVIDIA_GRUB_CFG:-/boot/grub/grub.cfg}" ;;
*) return 0 ;;
esac
sudo test -e "$target" || return 0
sudo grep -rqs 'nvidia-drm.modeset=1' "$target"
}
nvidia_kernel_enable() {
nvidia_supported || return 0
local f changed=0 p; f="$(nvidia_boot_file)"
if nvidia_params_missing; then
if [[ -z "$f" ]]; then
warn "NVIDIA GPU found, but no supported boot loader: add '$NVIDIA_PARAMS' to the kernel command line yourself."
else
info "NVIDIA GPU found: adding $NVIDIA_PARAMS to the kernel command line (fixes a corrupted screen in gaming mode)..."
backup_file "$f"
case "$f" in
*/limine)
sudo sed -i -E "s/^(KERNEL_CMDLINE\[default\]\+?=\"[^\"]*)\"/\1 $NVIDIA_PARAMS\"/" "$f" ;;
*/sdboot-manage.conf)
sudo sed -i -E "s/^(LINUX_OPTIONS=\"[^\"]*)\"/\1 $NVIDIA_PARAMS\"/" "$f" ;;
*/grub)
sudo sed -i -E "s/^(GRUB_CMDLINE_LINUX_DEFAULT=\"[^\"]*)\"/\1 $NVIDIA_PARAMS\"/" "$f" ;;
esac
if ! grep -q "nvidia-drm.fbdev=1" "$f"; then
err "Couldn't add the NVIDIA parameters to $f (no kernel command line setting in it): add '$NVIDIA_PARAMS' yourself."
return 1
fi
changed=1
fi
fi
nvidia_hook_install || { err "Installing the NVIDIA initramfs hook failed."; return 1; }
local had=0; [[ -f "$NVIDIA_INITRAMFS_CONF" ]] && had=1
sudo env NVIDIA_INITRAMFS_CONF="$NVIDIA_INITRAMFS_CONF" NVIDIA_MODULES_DIR="${NVIDIA_MODULES_DIR:-/usr/lib/modules}" "$NVIDIA_SCRIPT" sync
if [[ -f "$NVIDIA_INITRAMFS_CONF" && $had == 0 ]]; then
info "Loading the NVIDIA modules early (initramfs)..."
changed=1
elif [[ ! -f "$NVIDIA_INITRAMFS_CONF" && $had == 1 ]]; then
warn "A kernel without the NVIDIA modules is installed: not loading them early any more (rebuilding the initramfs without them)."
changed=1
elif [[ ! -f "$NVIDIA_INITRAMFS_CONF" ]] && ! nvidia_initramfs_ok; then
warn "Not every installed kernel has the NVIDIA modules: not loading them early for now (the kernel parameters still apply; this is checked again at every kernel update)."
fi
if [[ $changed == 1 ]]; then
nvidia_rebuild_boot || { err "Rebuilding the boot entries failed."; return 1; }
if ! nvidia_boot_has_params "$f"; then
err "The boot entries don't have the NVIDIA parameters: the initramfs or boot entry build failed (see above)."
return 1
fi
ok "NVIDIA gaming mode fix applied; it takes effect after a reboot."
fi
return 0
}
nvidia_kernel_disable() {
local f changed=0; f="$(nvidia_boot_file)"
if [[ -n "$f" ]] && grep -q "$NVIDIA_PARAMS" "$f" 2>/dev/null; then
sudo sed -i "s/ \?$NVIDIA_PARAMS//" "$f"
changed=1
fi
[[ -f "$NVIDIA_INITRAMFS_CONF" ]] && { sudo rm -f "$NVIDIA_INITRAMFS_CONF"; changed=1; }
sudo rm -f "$NVIDIA_HOOK" "$NVIDIA_SCRIPT"
[[ $changed == 1 ]] && nvidia_rebuild_boot
return 0
}
+48
View File
@@ -101,7 +101,54 @@ single_launcher() {
done done
} }
single_launcher_drop() {
# The theme's layout backup is taken when it's turned on: with single
# user on then, it holds single's launcher keys, and restoring it after
# single was turned off brings them back. Drop exactly single's values
# (a launcher set up differently by the user is left alone).
local applet
local -a kick_args
for applet in $(plasma_applets org.kde.plasma.kickoff); do
kick_args=(--file plasma-org.kde.plasma.desktop-appletsrc --group Containments --group "${applet%%:*}"
--group Applets --group "${applet#*:}" --group Configuration --group General)
[[ "$(kreadconfig6 "${kick_args[@]}" --key primaryActions)" == 3 ]] &&
kwriteconfig6 "${kick_args[@]}" --key primaryActions --delete
[[ "$(kreadconfig6 "${kick_args[@]}" --key systemFavorites)" == 'suspend,reboot,shutdown' ]] &&
kwriteconfig6 "${kick_args[@]}" --key systemFavorites --delete
done
return 0
}
# Without the SteamOS conversion (NVIDIA PCs: gamescope's session is broken there) nothing logs in by itself, so single user
# mode does it: SDDM, autologin into the Plasma session. Named to sort after steam-set-session's zz-steamos-autologin.conf,
# which may still say gamescope from an earlier conversion.
SINGLE_AUTOLOGIN=${SINGLE_AUTOLOGIN:-/etc/sddm.conf.d/zzz-steamify-autologin.conf}
single_login_needed() { nvidia_present && ! gaming_status; }
single_login_enable() {
single_login_needed || return 0
switch_to_sddm || return 1
info "Logging in to the desktop by itself (SDDM autologin for $TARGET_USER)..."
sudo mkdir -p "$(dirname "$SINGLE_AUTOLOGIN")"
sudo tee "$SINGLE_AUTOLOGIN" > /dev/null << EOF
[Autologin]
User=$TARGET_USER
Session=plasma.desktop
Relogin=true
EOF
remove_sddm_base_autologin
}
single_login_disable() {
[[ -f "$SINGLE_AUTOLOGIN" ]] || return 0
sudo rm -f "$SINGLE_AUTOLOGIN"
# The way back is CachyOS's own login manager, unless the conversion is on (it keeps SDDM).
gaming_status || switch_to_plasmalogin
}
single_enable() { single_enable() {
single_login_enable || return 1
info "Turning off the lock screen, user switching and logging out..." info "Turning off the lock screen, user switching and logging out..."
stop_plasmashell_for_edit stop_plasmashell_for_edit
@@ -127,6 +174,7 @@ single_enable() {
} }
single_disable() { single_disable() {
single_login_disable
info "Restoring the lock screen, user switching and logging out..." info "Restoring the lock screen, user switching and logging out..."
stop_plasmashell_for_edit stop_plasmashell_for_edit
if has_journal single; then if has_journal single; then
+1 -1
View File
@@ -123,7 +123,7 @@ migrate_layout() {
"$(wizard_desktop_dir)/$WIZARD_DESKTOP_NAME"; do "$(wizard_desktop_dir)/$WIZARD_DESKTOP_NAME"; do
[[ -f "$f" ]] && sed -i "s|$old_bin/|$STEAMIFY_BIN/|g" "$f" [[ -f "$f" ]] && sed -i "s|$old_bin/|$STEAMIFY_BIN/|g" "$f"
done done
systemctl --user daemon-reload 2>/dev/null user_systemctl daemon-reload 2>/dev/null
fi fi
if [[ -f "$old_icon" ]]; then if [[ -f "$old_icon" ]]; then
if [[ -e "$WIZARD_ICON" ]]; then rm -f "$old_icon"; else mv "$old_icon" "$WIZARD_ICON"; fi if [[ -e "$WIZARD_ICON" ]]; then rm -f "$old_icon"; else mv "$old_icon" "$WIZARD_ICON"; fi
+44 -16
View File
@@ -5,35 +5,63 @@
steam_enable() { steam_enable() {
info "Applying non-optional SteamOS environment & keyboard fixes..." info "Applying non-optional SteamOS environment & keyboard fixes..."
local steam_env_dir systemd_user_dir local steam_env_dir
steam_env_dir="$HOME/.config/environment.d" steam_env_dir="$HOME/.config/environment.d"
mkdir -p "$steam_env_dir" mkdir -p "$steam_env_dir"
# 2. Prevent KDE Wayland from blocking the virtual keyboard overlay # 2. Prevent KDE Wayland from blocking the virtual keyboard overlay
echo "KWIN_IM_SHOW_ALWAYS=1" > "$steam_env_dir/99-kde-virtual-keyboard.conf" echo "KWIN_IM_SHOW_ALWAYS=1" > "$steam_env_dir/99-kde-virtual-keyboard.conf"
# 3. Setup robust background systemd service for Steam autostart on Desktop Mode ok "Steam UI parameters and keyboard fix deployed successfully."
systemd_user_dir="$HOME/.config/systemd/user" }
mkdir -p "$systemd_user_dir"
service_file steam-desktop-autostart.service > "$systemd_user_dir/steam-desktop-autostart.service" # Sub-option of the SteamOS conversion: Steam starts silently (in the tray,
# no window) on the Plasma desktop. It is Steam's own autostart entry, the file
# Steam's setting "Run Steam when my computer starts" creates and removes, so
# that setting shows what Steamify did (and the other way around). Steam's copy
# is the system steam.desktop; ours has -silent in its Exec line.
STEAM_AUTOSTART="${XDG_CONFIG_HOME:-$HOME/.config}/autostart/steam.desktop"
STEAM_SYSTEM_DESKTOP=/usr/share/applications/steam.desktop
# Clean out old .desktop shortcut so they don't fight silent_status() {
rm -f "$HOME/.config/autostart/steam.desktop" # The old systemd unit counts as on too (until it is migrated by an update of this option).
grep -qs '^Exec=.*-silent' "$STEAM_AUTOSTART" ||
[[ -f "$HOME/.config/systemd/user/steam-desktop-autostart.service" ]]
}
# Reload user systemd context and activate the background loop silent_old_unit_remove() {
systemctl --user daemon-reload # Before 2.11.0 the option was a systemd user unit: it would start Steam a second time.
systemctl --user enable --now steam-desktop-autostart.service local unit="$HOME/.config/systemd/user/steam-desktop-autostart.service"
[[ -f "$unit" ]] || return 0
user_systemctl disable --now steam-desktop-autostart.service 2>/dev/null
rm -f "$unit"
user_systemctl daemon-reload
}
ok "Steam UI parameters and keyboard autostart deployed successfully." silent_enable() {
silent_old_unit_remove
mkdir -p "$(dirname "$STEAM_AUTOSTART")"
if [[ -f "$STEAM_SYSTEM_DESKTOP" ]]; then
sed 's|^Exec=/usr/bin/steam %U$|Exec=/usr/bin/steam -silent %U|' "$STEAM_SYSTEM_DESKTOP" > "$STEAM_AUTOSTART"
fi
silent_status || printf '%s\n' '[Desktop Entry]' 'Name=Steam' 'Exec=/usr/bin/steam -silent %U' \
'Icon=steam' 'Terminal=false' 'Type=Application' 'Categories=Network;FileTransfer;Game;' > "$STEAM_AUTOSTART"
ok "Steam starts silently on the desktop from the next login."
}
silent_disable() {
silent_old_unit_remove
silent_status && rm -f "$STEAM_AUTOSTART"
ok "Steam no longer starts by itself on the desktop."
} }
steam_disable() { steam_disable() {
info "Removing Steam desktop autostart..." info "Removing Steam desktop settings..."
systemctl --user disable --now steam-desktop-autostart.service 2>/dev/null # The autostart entry is the `silent` option's: removed with it, and here
rm -f "$HOME/.config/systemd/user/steam-desktop-autostart.service" \ # too for when the conversion goes off by itself.
"$HOME/.config/environment.d/99-kde-virtual-keyboard.conf" silent_status && silent_disable
systemctl --user daemon-reload silent_old_unit_remove
rm -f "$HOME/.config/environment.d/99-kde-virtual-keyboard.conf"
ok "Steam desktop settings removed (takes full effect at next login)." ok "Steam desktop settings removed (takes full effect at next login)."
} }
+129
View File
@@ -0,0 +1,129 @@
#!/bin/bash
# "Add as non-Steam game" (steamgame), a sub-option of the Steamify shortcut:
# Steamify CachyOS in the Steam library, so Steam can start it: with Steam
# Input it then gets the controller (a Steam Controller only talks to Steam
# while Steam runs), in gaming mode too. Steam reads its non-Steam games
# (userdata/<id>/config/shortcuts.vdf, binary; patches/steam-shortcuts.py)
# only at startup and writes them back on exit, so Steam is closed for the
# edit and started again. That's refused while a Steam session depends on it:
# in gaming mode, or with this run started from Steam itself. What it did is
# recorded per Steam account (state steamgame, "<account>": "<appid> added"
# or "<appid> updated", for an entry that was there already): Steam rewrites
# the file on exit, so a mark inside the entry could be lost; the start
# script's path in it is the other sign it's ours.
# Sourced by steamify.sh; not meant to be run on its own.
STEAM_ROOT="${XDG_DATA_HOME:-$HOME/.local/share}/Steam"
STEAMGAME_NAME="Steamify CachyOS"
# Steam shows no SVG icons: the shortcut's icon rendered as PNG.
STEAMGAME_ICON="$STEAMIFY_DATA/steamify.png"
steamgame_files() {
# Every Steam account's shortcuts.vdf (the file may not exist yet).
local d
for d in "$STEAM_ROOT"/userdata/*/config; do
[[ -d "$d" && "$(basename "$(dirname "$d")")" != 0 ]] && echo "$d/shortcuts.vdf"
done
}
steamgame_tool() {
python3 <(patch_file steam-shortcuts.py) "$@"
}
steamgame_available() { [[ -n "$(steamgame_files)" ]]; }
steamgame_status() {
local f
while IFS= read -r f; do
[[ -f "$f" ]] && steamgame_tool find "$f" "$WIZARD_APP_LAUNCHER" >/dev/null && return 0
done < <(steamgame_files)
return 1
}
steamgame_steam_busy() {
# Closing Steam would end what's running: gaming mode is Steam's own
# session, and a run started from Steam is one of its games.
if [[ -n "${SteamGameId:-}" ]]; then
err "Steamify was started from Steam, which has to close for this. Start it from the desktop icon, or run Steamify Terminal."
return 0
fi
if pgrep -x gamescope >/dev/null || pgrep -f gamescope-session >/dev/null; then
err "Steam has to close for this, which would end gaming mode. Do it from the desktop."
return 0
fi
return 1
}
steamgame_edit() {
# steamgame_edit <function>: runs it with Steam closed, then starts Steam
# again if it was running (silently, in the tray).
local was_running=false i
if pgrep -x steam >/dev/null; then
steamgame_steam_busy && return 1
was_running=true
info "Closing Steam for a moment (it only reads its games list at startup)..."
# A Steam that's still starting ignores the request: ask again.
for ((i = 0; i < 90; i++)); do
((i % 15 == 0)) && steam -shutdown >/dev/null 2>&1
pgrep -x steam >/dev/null || break
sleep 1
done
pgrep -x steam >/dev/null && { err "Steam didn't close; nothing changed."; return 1; }
fi
"$1"; local rc=$?
if [[ "$was_running" == true ]]; then
systemd-run --user --collect -q steam -silent >/dev/null 2>&1
info "Steam is starting again."
fi
return "$rc"
}
steamgame_icon() {
# The PNG, or the SVG when it can't be rendered (librsvg comes with KDE).
if [[ -f "$WIZARD_ICON" ]] && command -v rsvg-convert >/dev/null &&
mkdir -p "$STEAMIFY_DATA" && rsvg-convert -w 256 -h 256 -o "$STEAMGAME_ICON" "$WIZARD_ICON" 2>/dev/null; then
echo "$STEAMGAME_ICON"
else
echo "$WIZARD_ICON"
fi
}
steamgame_add_all() {
local f out icon
icon="$(steamgame_icon)"
while IFS= read -r f; do
# A copy of each account's list before the first change.
[[ -f "$f" && ! -f "$STATE_DIR/shortcuts-$(basename "$(dirname "$(dirname "$f")")").vdf" ]] &&
mkdir -p "$STATE_DIR" && cp -a "$f" "$STATE_DIR/shortcuts-$(basename "$(dirname "$(dirname "$f")")").vdf"
out="$(steamgame_tool add "$f" "$STEAMGAME_NAME" "$WIZARD_APP_LAUNCHER" "$icon" "$WIZARD_APP_ENTRY")" ||
{ err "Couldn't add Steamify to $f."; return 1; }
state_set steamgame "$(basename "$(dirname "$(dirname "$f")")")" "${out#* } ${out%% *}"
info "Steam library ($(basename "$(dirname "$(dirname "$f")")")): ${out%% *} $STEAMGAME_NAME."
done < <(steamgame_files)
}
steamgame_remove_all() {
local f id
while IFS= read -r f; do
[[ -f "$f" ]] || continue
# Any entry for our start script: it can't start anything without it.
while id="$(steamgame_tool find "$f" "$WIZARD_APP_LAUNCHER")"; do
steamgame_tool remove "$f" "$id" || return 1
done
done < <(steamgame_files)
}
steamgame_enable() {
[[ -x "$WIZARD_APP_LAUNCHER" ]] || { err "The Steamify shortcut isn't set up; turn that on first."; return 1; }
info "Adding $STEAMGAME_NAME to your Steam library..."
steamgame_edit steamgame_add_all || return 1
ok "Steamify is in your Steam library (non-Steam games): start it from there for the controller, in gaming mode too."
}
steamgame_disable() {
info "Removing $STEAMGAME_NAME from your Steam library..."
steamgame_edit steamgame_remove_all || return 1
state_clear steamgame
rm -f "$STEAMGAME_ICON"
ok "Steamify removed from your Steam library."
}
+49 -2
View File
@@ -378,6 +378,49 @@ machine_status() {
pacman -Qi leds-valve-dkms-git >/dev/null 2>&1 && pacman -Qi steamos-manager >/dev/null 2>&1 pacman -Qi leds-valve-dkms-git >/dev/null 2>&1 && pacman -Qi steamos-manager >/dev/null 2>&1
} }
# Steam (steamwebhelper) reads the serial number for its System settings
# straight from DMI, which the kernel makes root-only; SteamOS makes it
# readable. A tmpfiles rule does that at every boot.
SERIAL_TMPFILES=/etc/tmpfiles.d/steamify-serial.conf
# Steam's Wi-Fi backend switch goes through steamos-manager, which reads and
# writes the backend in this file (SteamOS ships it); without it, it fails
# with "Wi-Fi backend not found in config". wpa_supplicant is what
# NetworkManager uses on CachyOS anyway. Not written when someone set a
# backend themselves.
WIFI_BACKEND_CONF=/etc/NetworkManager/conf.d/99-valve-wifi-backend.conf
wifi_backend_enable() {
[[ -f "$WIFI_BACKEND_CONF" ]] && return 0
grep -rqs '^wifi.backend=' /etc/NetworkManager/NetworkManager.conf /etc/NetworkManager/conf.d && return 0
printf '%s\n' "# Written by Steamify: Steam's Wi-Fi backend setting (steamos-manager)." \
'[device]' 'wifi.backend=wpa_supplicant' | sudo install -Dm644 /dev/stdin "$WIFI_BACKEND_CONF" ||
{ err "Writing the Wi-Fi backend setting failed."; return 1; }
state_set machine wifi_backend 1
}
wifi_backend_disable() {
[[ -n "$(state_get machine wifi_backend)" ]] || return 0
sudo rm -f "$WIFI_BACKEND_CONF"
state_clear machine
}
serial_enable() {
printf '%s\n' "# Written by Steamify: Steam shows the serial number, like on SteamOS." \
'z /sys/class/dmi/id/product_serial 0444 - - -' | sudo tee "$SERIAL_TMPFILES" > /dev/null ||
{ err "Making the serial number readable for Steam failed."; return 1; }
# The file applies at every boot; now too, unless /sys is read-only (the ISO's installer runs in a chroot).
sudo systemd-tmpfiles --create "$SERIAL_TMPFILES" 2>/dev/null ||
info "The serial number becomes readable for Steam at the next boot."
return 0
}
serial_disable() {
sudo rm -f "$SERIAL_TMPFILES"
sudo chmod 0400 /sys/class/dmi/id/product_serial 2>/dev/null
return 0
}
machine_enable() { machine_enable() {
# The pinned kernel first when it's wanted too, so DKMS builds the LED # The pinned kernel first when it's wanted too, so DKMS builds the LED
# driver for it once, instead of for the current kernel and then again. # driver for it once, instead of for the current kernel and then again.
@@ -403,9 +446,11 @@ EOF
# for hardware and controller settings; it knows the Steam Machine from its DMI data. # for hardware and controller settings; it knows the Steam Machine from its DMI data.
info "Installing hardware manager packages (steamos-manager & inputplumber)..." info "Installing hardware manager packages (steamos-manager & inputplumber)..."
sudo pacman -S --needed --noconfirm steamos-manager inputplumber || { err "Installing hardware manager packages failed."; return 1; } sudo pacman -S --needed --noconfirm steamos-manager inputplumber || { err "Installing hardware manager packages failed."; return 1; }
serial_enable || return 1
wifi_backend_enable || return 1
sudo systemctl enable --now inputplumber.service sudo systemctl enable --now inputplumber.service
sudo systemctl enable --now steamos-manager.service sudo systemctl enable --now steamos-manager.service
systemctl --user enable steamos-manager.service 2>/dev/null user_systemctl enable steamos-manager.service 2>/dev/null
# HDMI-CEC ran before this and couldn't link cecd to steamos-manager yet. # HDMI-CEC ran before this and couldn't link cecd to steamos-manager yet.
cec_status && cec_link_steamos_manager cec_status && cec_link_steamos_manager
@@ -422,10 +467,12 @@ EOF
machine_disable() { machine_disable() {
info "Removing Steam Machine support..." info "Removing Steam Machine support..."
systemctl --user disable --now steamos-manager.service 2>/dev/null user_systemctl disable --now steamos-manager.service 2>/dev/null
sudo systemctl disable --now steamos-manager.service 2>/dev/null sudo systemctl disable --now steamos-manager.service 2>/dev/null
sudo systemctl disable --now inputplumber.service 2>/dev/null sudo systemctl disable --now inputplumber.service 2>/dev/null
sudo pacman -Rns --noconfirm steamos-manager inputplumber 2>/dev/null sudo pacman -Rns --noconfirm steamos-manager inputplumber 2>/dev/null
serial_disable
wifi_backend_disable
sudo rm -f "$LED_UDEV_RULE" /etc/modules-load.d/leds-valve.conf sudo rm -f "$LED_UDEV_RULE" /etc/modules-load.d/leds-valve.conf
sudo udevadm control --reload sudo udevadm control --reload
sudo modprobe -r leds-valve 2>/dev/null sudo modprobe -r leds-valve 2>/dev/null
+7 -7
View File
@@ -12,8 +12,8 @@ NOTIFY_NAME=steamify-update-check
notify_status() { notify_status() {
[[ -f "$NOTIFY_SCRIPT" ]] && [[ -f "$NOTIFY_SCRIPT" ]] &&
systemctl --user is-enabled -q "$NOTIFY_NAME.timer" 2>/dev/null && user_systemctl is-enabled -q "$NOTIFY_NAME.timer" 2>/dev/null &&
systemctl --user is-enabled -q "$NOTIFY_NAME.service" 2>/dev/null user_systemctl is-enabled -q "$NOTIFY_NAME.service" 2>/dev/null
} }
notify_seen() { notify_seen() {
@@ -40,19 +40,19 @@ notify_enable() {
mkdir -p "$NOTIFY_UNITS" mkdir -p "$NOTIFY_UNITS"
service_file "$NOTIFY_NAME.service" NOTIFY_SCRIPT="$NOTIFY_SCRIPT" > "$NOTIFY_UNITS/$NOTIFY_NAME.service" service_file "$NOTIFY_NAME.service" NOTIFY_SCRIPT="$NOTIFY_SCRIPT" > "$NOTIFY_UNITS/$NOTIFY_NAME.service"
service_file "$NOTIFY_NAME.timer" > "$NOTIFY_UNITS/$NOTIFY_NAME.timer" service_file "$NOTIFY_NAME.timer" > "$NOTIFY_UNITS/$NOTIFY_NAME.timer"
systemctl --user daemon-reload user_systemctl daemon-reload
systemctl --user enable "$NOTIFY_NAME.service" >/dev/null 2>&1 && user_systemctl enable "$NOTIFY_NAME.service" >/dev/null 2>&1 &&
systemctl --user enable --now "$NOTIFY_NAME.timer" >/dev/null 2>&1 || user_systemctl enable --now "$NOTIFY_NAME.timer" >/dev/null 2>&1 ||
{ err "Enabling the update check failed."; return 1; } { err "Enabling the update check failed."; return 1; }
state_set notify seen "$VERSION" state_set notify seen "$VERSION"
ok "Update notifications on: you'll get a notification when there's a new Steamify." ok "Update notifications on: you'll get a notification when there's a new Steamify."
} }
notify_disable() { notify_disable() {
systemctl --user disable --now "$NOTIFY_NAME.timer" "$NOTIFY_NAME.service" >/dev/null 2>&1 user_systemctl disable --now "$NOTIFY_NAME.timer" "$NOTIFY_NAME.service" >/dev/null 2>&1
rm -f "$NOTIFY_UNITS/$NOTIFY_NAME.service" "$NOTIFY_UNITS/$NOTIFY_NAME.timer" "$NOTIFY_SCRIPT" rm -f "$NOTIFY_UNITS/$NOTIFY_NAME.service" "$NOTIFY_UNITS/$NOTIFY_NAME.timer" "$NOTIFY_SCRIPT"
rmdir "$STEAMIFY_BIN" 2>/dev/null || true rmdir "$STEAMIFY_BIN" 2>/dev/null || true
systemctl --user daemon-reload user_systemctl daemon-reload
state_clear notify state_clear notify
ok "Update notifications off." ok "Update notifications off."
} }
+43 -10
View File
@@ -54,9 +54,17 @@ theme_enable() {
# Only remove it again on disable if we were the ones installing it. # Only remove it again on disable if we were the ones installing it.
state_set theme installed_pkg 1 state_set theme installed_pkg 1
fi fi
# Without a session (the ISO's installer), for a user who has never
# logged in: the layout still CachyOS's default from /etc/skel is
# removed (after the backup below), and Plasma builds its first layout
# from the look-and-feel package, as --resetLayout does below.
local offline=false layout=~/.config/plasma-org.kde.plasma.desktop-appletsrc
if [[ -z "${WAYLAND_DISPLAY:-}${DISPLAY:-}" ]]; then if [[ -z "${WAYLAND_DISPLAY:-}${DISPLAY:-}" ]]; then
err "Run this from the Plasma desktop: applying the Vapor layout needs a running Plasma session." if [[ -e "$layout" ]] && ! cmp -s "$layout" "/etc/skel/.config/${layout##*/}"; then
return 1 err "Run this from the Plasma desktop: applying the Vapor layout needs a running Plasma session."
return 1
fi
offline=true
fi fi
# Only the first time, so a re-apply doesn't overwrite the originals. # Only the first time, so a re-apply doesn't overwrite the originals.
@@ -87,22 +95,43 @@ theme_enable() {
kset theme kdeglobals General ColorScheme --delete kset theme kdeglobals General ColorScheme --delete
plasma-apply-colorscheme Vapor >/dev/null 2>&1 || true plasma-apply-colorscheme Vapor >/dev/null 2>&1 || true
if [[ "$offline" == true ]]; then
rm -f ~/.config/plasma-org.kde.plasma.desktop-appletsrc ~/.config/plasmashellrc
extras_enable || warn "SteamOS desktop extras not installed (see above); the theme itself is on."
ok "Vapor theme set; Plasma lays out the Vapor desktop at the first login."
return 0
fi
info "Applying the Vapor theme with its desktop and window layout..." info "Applying the Vapor theme with its desktop and window layout..."
# --resetLayout is "Desktop and window layout" in System Settings: the # --resetLayout is "Desktop and window layout" in System Settings: the
# SteamOS panel, launcher icon and wallpaper. It needs plasmashell up. # SteamOS panel, launcher icon and wallpaper. It needs plasmashell up.
lookandfeeltool -a "$VAPOR_LOOKANDFEEL" --resetLayout >/dev/null 2>&1 || lookandfeeltool -a "$VAPOR_LOOKANDFEEL" --resetLayout >/dev/null 2>&1 ||
{ err "lookandfeeltool failed."; return 1; } { err "lookandfeeltool failed."; return 1; }
# The new layout has a new launcher, without single user's settings. # The new layout has a new launcher, without single user's settings, and the default taskbar pins.
if single_status; then sleep 3
sleep 3 stop_plasmashell_for_edit
stop_plasmashell_for_edit taskbar_drop_discover
single_launcher single_status && single_launcher
restart_plasmashell_if_stopped restart_plasmashell_if_stopped
fi
extras_enable || warn "SteamOS desktop extras not installed (see above); the theme itself is on." extras_enable || warn "SteamOS desktop extras not installed (see above); the theme itself is on."
ok "Vapor theme active." ok "Vapor theme active."
} }
taskbar_drop_discover() {
# Plasma's default taskbar pins Discover, which CachyOS doesn't install: the pin shows as a
# blank icon. Pin what CachyOS's own layout pins (/etc/skel) instead. Not when Discover is
# installed, and only on a taskbar that still has the default pins (no launchers key).
# Edit only while plasmashell is stopped.
[[ -e /usr/share/applications/org.kde.discover.desktop ]] && return 0
local applet grp
for applet in $(plasma_applets org.kde.plasma.icontasks); do
grp="Containments|${applet%%:*}|Applets|${applet#*:}|Configuration|General"
[[ -n "$(kreadconfig6 --file plasma-org.kde.plasma.desktop-appletsrc --group Containments --group "${applet%%:*}" \
--group Applets --group "${applet#*:}" --group Configuration --group General --key launchers)" ]] && continue
kset theme plasma-org.kde.plasma.desktop-appletsrc "$grp" launchers \
'applications:systemsettings.desktop,preferred://filemanager,preferred://browser'
done
}
theme_disable() { theme_disable() {
extras_disable extras_disable
info "Restoring the previous desktop look and layout..." info "Restoring the previous desktop look and layout..."
@@ -120,7 +149,11 @@ theme_disable() {
fi fi
# After the tools above, so keys that weren't set before are removed again. # After the tools above, so keys that weren't set before are removed again.
krevert theme krevert theme
single_status && single_launcher if single_status; then
single_launcher
else
single_launcher_drop
fi
restart_plasmashell_if_stopped restart_plasmashell_if_stopped
qdbus6 org.kde.KWin /KWin org.kde.KWin.reconfigure >/dev/null 2>&1 || true qdbus6 org.kde.KWin /KWin org.kde.KWin.reconfigure >/dev/null 2>&1 || true
+12 -6
View File
@@ -44,6 +44,13 @@ vram_nvidia() {
# 470xx, 390xx); every other NVIDIA card runs the open kernel modules. # 470xx, 390xx); every other NVIDIA card runs the open kernel modules.
VRAM_CHWD_IDS=/var/lib/chwd/ids VRAM_CHWD_IDS=/var/lib/chwd/ids
vram_nvidia_legacy_id() {
# vram_nvidia_legacy_id <pci device id, with or without 0x>: 0 when chwd
# lists the card for a closed legacy branch, i.e. it is older than the
# RTX 20 series. Also what lib/nvidia.sh uses to decide if a card is supported.
grep -qwi "${1#0x}" "$VRAM_CHWD_IDS"/nvidia-*.ids 2>/dev/null
}
vram_nvidia_case() { vram_nvidia_case() {
# Why an NVIDIA card's VRAM isn't registered, so the menu can say what to # Why an NVIDIA card's VRAM isn't registered, so the menu can say what to
# do: "update" (open modules older than 615), "switch <chwd profile>" # do: "update" (open modules older than 615), "switch <chwd profile>"
@@ -62,8 +69,7 @@ vram_nvidia_case() {
esac esac
for d in /sys/bus/pci/devices/*; do for d in /sys/bus/pci/devices/*; do
[[ "$(cat "$d/vendor" 2>/dev/null)" == 0x10de && "$(cat "$d/class" 2>/dev/null)" == 0x03* ]] || continue [[ "$(cat "$d/vendor" 2>/dev/null)" == 0x10de && "$(cat "$d/class" 2>/dev/null)" == 0x03* ]] || continue
id="$(cat "$d/device")"; id="${id#0x}" vram_nvidia_legacy_id "$(cat "$d/device")" && { echo legacy; return; }
grep -qwi "$id" "$VRAM_CHWD_IDS"/nvidia-*.ids 2>/dev/null && { echo legacy; return; }
done done
for p in 580xx 470xx 390xx; do for p in 580xx 470xx 390xx; do
pacman -Q "nvidia-$p-dkms" >/dev/null 2>&1 && { echo "switch nvidia-dkms-$p"; return; } pacman -Q "nvidia-$p-dkms" >/dev/null 2>&1 && { echo "switch nvidia-dkms-$p"; return; }
@@ -101,7 +107,7 @@ vram_selectable() { vram_supported || vram_status; }
vram_status() { vram_status() {
pacman -Q "${VRAM_PKGS[@]}" >/dev/null 2>&1 && pacman -Q "${VRAM_PKGS[@]}" >/dev/null 2>&1 &&
systemctl is-enabled -q dmemcg-booster-system.service 2>/dev/null && systemctl is-enabled -q dmemcg-booster-system.service 2>/dev/null &&
systemctl --user is-enabled -q dmemcg-booster-user.service 2>/dev/null user_systemctl is-enabled -q dmemcg-booster-user.service 2>/dev/null
} }
vram_enable() { vram_enable() {
@@ -115,18 +121,18 @@ vram_enable() {
fi fi
sudo systemctl enable --now dmemcg-booster-system.service >/dev/null 2>&1 || sudo systemctl enable --now dmemcg-booster-system.service >/dev/null 2>&1 ||
{ err "Starting dmemcg-booster failed."; return 1; } { err "Starting dmemcg-booster failed."; return 1; }
systemctl --user enable --now dmemcg-booster-user.service >/dev/null 2>&1 || user_systemctl enable --now dmemcg-booster-user.service >/dev/null 2>&1 ||
{ err "Starting dmemcg-booster for $USER failed."; return 1; } { err "Starting dmemcg-booster for $USER failed."; return 1; }
kset vram kcgroupsrc "Foreground Booster" autostart true kset vram kcgroupsrc "Foreground Booster" autostart true
# Started by the Plasma session from now on; start it in this one too. # Started by the Plasma session from now on; start it in this one too.
[[ "${XDG_CURRENT_DESKTOP:-}" == KDE ]] && [[ "${XDG_CURRENT_DESKTOP:-}" == KDE ]] &&
systemctl --user start plasma-foreground-booster.service >/dev/null 2>&1 user_systemctl start plasma-foreground-booster.service >/dev/null 2>&1
ok "VRAM booster on: the game in front keeps its VRAM." ok "VRAM booster on: the game in front keeps its VRAM."
} }
vram_disable() { vram_disable() {
local pkgs local pkgs
systemctl --user disable --now plasma-foreground-booster.service dmemcg-booster-user.service >/dev/null 2>&1 user_systemctl disable --now plasma-foreground-booster.service dmemcg-booster-user.service >/dev/null 2>&1
sudo systemctl disable --now dmemcg-booster-system.service >/dev/null 2>&1 sudo systemctl disable --now dmemcg-booster-system.service >/dev/null 2>&1
krevert vram krevert vram
pkgs="$(state_get vram installed_pkgs)" pkgs="$(state_get vram installed_pkgs)"
+3
View File
@@ -11,5 +11,8 @@ read and reviewed on their own. `lib/*.sh` reads them with `patch_file
| `ensure-kernel-headers.sh` | `lib/steam-machine.sh` (Steam Machine support) | Run at boot: installs missing headers for every installed kernel | | `ensure-kernel-headers.sh` | `lib/steam-machine.sh` (Steam Machine support) | Run at boot: installs missing headers for every installed kernel |
| `leds-valve-dkms.conf` | `lib/steam-machine.sh` (Steam Machine support) | `/etc/dkms` override: build the LED driver for DKMS's target kernel; appended to someone's own override, which is backed up and restored | | `leds-valve-dkms.conf` | `lib/steam-machine.sh` (Steam Machine support) | `/etc/dkms` override: build the LED driver for DKMS's target kernel; appended to someone's own override, which is backed up and restored |
| `steamify-fremont-poweroff.dkms.conf`, `steamify-cros-ec-cec.dkms.conf` | `lib/fremont-poweroff.sh`, `lib/cec.sh` | The DKMS modules' `dkms.conf` (`fill NAME=... VERSION=...`) | | `steamify-fremont-poweroff.dkms.conf`, `steamify-cros-ec-cec.dkms.conf` | `lib/fremont-poweroff.sh`, `lib/cec.sh` | The DKMS modules' `dkms.conf` (`fill NAME=... VERSION=...`) |
| `steam-shortcuts.py` | `lib/steam-game.sh` (Add as non-Steam game) | Reads and writes Steam's binary `shortcuts.vdf` (find, add or update, remove) |
| `steamify-notifier.py` | `lib/update-notifier.sh` (Update notifications) | The daily check: notification and tray icon when there's a new release | | `steamify-notifier.py` | `lib/update-notifier.sh` (Update notifications) | The daily check: notification and tray icon when there's a new release |
| `steamify-os-release.sh`, `steamify-os-release.hook` | `lib/login-manager.sh` (SteamOS conversion) | What Steam's System settings show besides the OS name (which stays CachyOS's): `VERSION_ID=steamos-X.Y`, `VERSION_CODENAME=steam-machine`, `VARIANT`/`VARIANT_ID` Steamify with its version, in `/etc/os-release`; the pacman hook runs it again after cachyos-hooks (`fill SCRIPT=... VERSION=... STEAMOS=...`) |
| `steamify-nvidia-initramfs.sh`, `steamify-nvidia-initramfs.hook` | `lib/nvidia.sh` (SteamOS conversion, NVIDIA fix) | The pacman hook (before the initramfs is built, after DKMS) and its script: the NVIDIA modules go into the initramfs only while every installed kernel has them, decided again at every kernel or driver change (`fill SCRIPT=...`) |
| `cros-ec-cec-single-port.patch` | `lib/cec.sh` (HDMI-CEC) | Makes Valve's Steam Machine CEC driver find amdgpu's HDMI port | | `cros-ec-cec-single-port.patch` | `lib/cec.sh` (HDMI-CEC) | Makes Valve's Steam Machine CEC driver find amdgpu's HDMI port |
+159
View File
@@ -0,0 +1,159 @@
#!/usr/bin/env python3
# Steamify CachyOS: Steam's non-Steam games list (userdata/<id>/config/
# shortcuts.vdf, binary VDF), for "Add as non-Steam game". Steam reads it only
# at startup and writes it back on exit, so it's edited while Steam is closed.
# steam-shortcuts.py find <vdf> <exe> -> appid of an entry for exe
# steam-shortcuts.py add <vdf> <name> <exe> <icon> <desktop file>
# -> "added <appid>" / "updated <appid>"
# steam-shortcuts.py remove <vdf> <appid>
# An entry counts as ours when its Exe is <exe>, or a Steamify start script
# (run-app, also under the pre-2.5.0 path): that one is updated, not doubled.
import os
import struct
import sys
import zlib
MAP, STR, INT, END = 0, 1, 2, 8
def parse(data):
pos = 0
def cstr():
nonlocal pos
end = data.index(b"\0", pos)
s = data[pos:end].decode("utf-8", "surrogateescape")
pos = end + 1
return s
def block():
nonlocal pos
items = []
while True:
t = data[pos]
pos += 1
if t == END:
return items
key = cstr()
if t == MAP:
items.append((key, block()))
elif t == STR:
items.append((key, cstr()))
elif t == INT:
items.append((key, struct.unpack_from("<I", data, pos)[0]))
pos += 4
else:
raise ValueError(f"unknown VDF type {t} at {pos}")
if not data:
return [("shortcuts", [])]
root = block()
return root
def dump(items):
out = bytearray()
for key, value in items:
k = key.encode("utf-8", "surrogateescape") + b"\0"
if isinstance(value, list):
out += bytes([MAP]) + k + dump(value)
elif isinstance(value, int):
out += bytes([INT]) + k + struct.pack("<I", value & 0xFFFFFFFF)
else:
out += bytes([STR]) + k + value.encode("utf-8", "surrogateescape") + b"\0"
return bytes(out) + bytes([END])
def get(entry, key, default=None):
# Steam's key names vary in case between versions (appid/AppName/Exe).
for k, v in entry:
if k.lower() == key.lower():
return v
return default
def put(entry, key, value):
for i, (k, _) in enumerate(entry):
if k.lower() == key.lower():
entry[i] = (k, value)
return
entry.append((key, value))
def shortcuts(root):
for k, v in root:
if k.lower() == "shortcuts":
return v
raise ValueError("no shortcuts block")
def ours(entry, exe):
have = get(entry, "Exe", "").strip('"')
return have == exe or (have.endswith("/run-app") and
("/steamify/" in have or "/cachyos-gamescope-boot/" in have))
def load(path):
try:
with open(path, "rb") as f:
return parse(f.read())
except FileNotFoundError:
return [("shortcuts", [])]
def save(path, root):
tmp = path + ".steamify-tmp"
with open(tmp, "wb") as f:
f.write(dump(root))
os.replace(tmp, path)
def main(argv):
cmd, path = argv[1], argv[2]
root = load(path)
entries = shortcuts(root)
if cmd == "find":
for _, e in entries:
if ours(e, argv[3]):
print(get(e, "appid", 0))
return 0
return 1
if cmd == "add":
name, exe, icon, desktop = argv[3:7]
for _, e in entries:
if ours(e, exe):
put(e, "AppName", name)
put(e, "Exe", f'"{exe}"')
put(e, "StartDir", f'"{os.path.dirname(exe)}/"')
put(e, "icon", icon)
put(e, "ShortcutPath", desktop)
save(path, root)
print("updated", get(e, "appid", 0))
return 0
# Steam's own id for a shortcut: CRC32 of exe and name, top bit set.
appid = (zlib.crc32(f'"{exe}"{name}'.encode()) | 0x80000000) & 0xFFFFFFFF
entry = [("appid", appid), ("AppName", name), ("Exe", f'"{exe}"'),
("StartDir", f'"{os.path.dirname(exe)}/"'), ("icon", icon),
("ShortcutPath", desktop), ("LaunchOptions", ""), ("IsHidden", 0),
("AllowDesktopConfig", 1), ("AllowOverlay", 1), ("OpenVR", 0),
("Devkit", 0), ("DevkitGameID", ""), ("DevkitOverrideAppID", 0),
("LastPlayTime", 0), ("FlatpakAppID", ""), ("tags", [])]
entries.append((str(len(entries)), entry))
if os.path.dirname(path):
os.makedirs(os.path.dirname(path), exist_ok=True)
save(path, root)
print("added", appid)
return 0
if cmd == "remove":
keep = [e for _, e in entries if str(get(e, "appid", "")) != argv[3]]
if len(keep) == len(entries):
return 0
entries[:] = [(str(i), e) for i, e in enumerate(keep)]
save(path, root)
return 0
print(f"unknown command {cmd}", file=sys.stderr)
return 2
if __name__ == "__main__":
sys.exit(main(sys.argv))
+17
View File
@@ -0,0 +1,17 @@
# Installed by Steamify CachyOS (SteamOS conversion, NVIDIA fix): decides
# again whether the NVIDIA modules go into the initramfs, after DKMS has built
# its modules (71-dkms-install) and before the initramfs is built
# (90-mkinitcpio-install); hooks run in file name order.
[Trigger]
Operation = Install
Operation = Upgrade
Operation = Remove
Type = Path
Target = usr/lib/modules/*/vmlinuz
Target = usr/lib/modules/*/extramodules/nvidia*
Target = usr/lib/modules/*/updates/*
[Action]
Description = Steamify: NVIDIA modules in the initramfs only if every kernel has them
When = PostTransaction
Exec = @SCRIPT@ sync
+36
View File
@@ -0,0 +1,36 @@
#!/bin/bash
# Installed by Steamify CachyOS (SteamOS conversion, NVIDIA fix), run by the
# pacman hook steamify-nvidia-initramfs.hook before the initramfs is built.
# The NVIDIA modules go into the initramfs (early KMS) only while EVERY
# installed kernel has them: mkinitcpio fails on a module a kernel lacks, and
# limine-mkinitcpio then skips that kernel's boot entry, kernel parameters
# included. Decided again at every kernel or driver change, so a new kernel
# without the modules (another kernel, a failed DKMS build, a downgrade) gets
# a working initramfs and the file comes back once it has them.
# steamify-nvidia-initramfs [sync|check]
# sync (default) write or remove the drop-in to match
# check exit status 0 when every installed kernel has nvidia_drm
conf="${NVIDIA_INITRAMFS_CONF:-/etc/mkinitcpio.conf.d/90-steamify-nvidia.conf}"
mods="${NVIDIA_MODULES_DIR:-/usr/lib/modules}"
everywhere() {
local k found=0
for k in "$mods"/*/; do
[[ -f "$k/vmlinuz" || -f "$k/pkgbase" ]] || continue # an installed kernel, not a leftover folder
find "$k" -name 'nvidia-drm.ko*' -print -quit 2>/dev/null | grep -q . || return 1
found=1
done
[[ $found == 1 ]]
}
case "${1:-sync}" in
check) everywhere ;;
sync)
if everywhere; then
[[ -f "$conf" ]] || { mkdir -p "$(dirname "$conf")" &&
echo 'MODULES+=(nvidia nvidia_modeset nvidia_uvm nvidia_drm)' > "$conf"; }
else
rm -f "$conf"
fi ;;
*) echo "usage: $0 [sync|check]" >&2; exit 2 ;;
esac
+14
View File
@@ -0,0 +1,14 @@
# Installed by Steamify CachyOS (SteamOS conversion): runs after
# cachyos-hooks' os-release/cachyos-branding hooks (hooks run in file name
# order).
[Trigger]
Operation = Install
Operation = Upgrade
Type = Package
Target = filesystem
Target = cachyos-hooks
[Action]
Description = Steamify: the OS variant and version Steam shows
When = PostTransaction
Exec = @SCRIPT@
+14
View File
@@ -0,0 +1,14 @@
#!/bin/sh
# Installed by Steamify CachyOS (SteamOS conversion): what Steam shows in its
# System settings besides the OS name, which stays CachyOS's: the SteamOS
# release Steamify follows as the OS version (VERSION_ID, e.g. steamos-3.9),
# steam-machine as the codename, and Steamify with its version as the variant
# (VARIANT_ID, which Steam shows). KDE's About this System would show
# VERSION_ID after the name: the conversion sets its UseOSReleaseVersion, so it
# shows os-release's VERSION instead, which CachyOS doesn't have. NAME and
# PRETTY_NAME are never touched: limine-snapper-sync finds the boot entries by
# the OS name. The zz-steamify-os-release hook runs this after cachyos-hooks.
sed -i -e '/^VARIANT=/d' -e '/^VARIANT_ID=/d' -e '/^VERSION_ID=/d' -e '/^VERSION_CODENAME=/d' /etc/os-release
printf '%s\n' 'VARIANT="Steamify @VERSION@"' 'VARIANT_ID=steamify-@VERSION@' 'VERSION_CODENAME=steam-machine' >> /etc/os-release
[ -n "@STEAMOS@" ] && echo 'VERSION_ID=@STEAMOS@' >> /etc/os-release
exit 0
+1 -1
View File
@@ -11,6 +11,6 @@ in the shell code.
|---|---|---| |---|---|---|
| `steamify-boot-desktop.service` | `lib/boot-session.sh` (Boot into: desktop) | Sets the Plasma session before the login manager starts | | `steamify-boot-desktop.service` | `lib/boot-session.sh` (Boot into: desktop) | Sets the Plasma session before the login manager starts |
| `sync-steamos-session.path`, `.service` | `lib/login-manager.sh` (SteamOS conversion, plasma-login-manager) | The sync bridge: copies Steam's session choice into `plasmalogin.conf` | | `sync-steamos-session.path`, `.service` | `lib/login-manager.sh` (SteamOS conversion, plasma-login-manager) | The sync bridge: copies Steam's session choice into `plasmalogin.conf` |
| `steam-desktop-autostart.service` | `lib/steam-desktop.sh` (SteamOS conversion) | Steam in the background on the Plasma desktop (user unit) | | `steamify-steam-autostart.service` | `lib/nvidia.sh` (Gaming on NVIDIA) | Steam at login on the Plasma desktop, normal or in Big Picture (user unit) |
| `ensure-kernel-headers.service` | `lib/steam-machine.sh` (Steam Machine support) | Installs missing kernel headers at boot, so DKMS builds for every kernel | | `ensure-kernel-headers.service` | `lib/steam-machine.sh` (Steam Machine support) | Installs missing kernel headers at boot, so DKMS builds for every kernel |
| `steamify-update-check.service`, `.timer` | `lib/update-notifier.sh` (Update notifications) | The daily and login check for a new release (user units) | | `steamify-update-check.service`, `.timer` | `lib/update-notifier.sh` (Update notifications) | The daily and login check for a new release (user units) |
@@ -1,13 +1,13 @@
[Unit] [Unit]
Description=Steam Background Autostart for Virtual Keyboard Description=Steam at login (Steamify, NVIDIA PCs)
After=graphical-session.target After=graphical-session.target
PartOf=graphical-session.target PartOf=graphical-session.target
[Service] [Service]
Type=simple Type=simple
# Only in the Plasma desktop session; gamescope-session starts its own Steam. # Only in the Plasma desktop session.
ExecCondition=/bin/sh -c '[ "$XDG_CURRENT_DESKTOP" = KDE ]' ExecCondition=/bin/sh -c '[ "$XDG_CURRENT_DESKTOP" = KDE ]'
ExecStart=/usr/bin/steam -silent ExecStart=/usr/bin/steam @ARGS@
Restart=on-failure Restart=on-failure
RestartSec=5 RestartSec=5
+65 -3
View File
@@ -15,11 +15,11 @@
set -uo pipefail set -uo pipefail
# Release version, see CHANGELOG.md. # Release version, see CHANGELOG.md.
VERSION=2.5.0 VERSION=2.11.1
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)" SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
for lib in common state packages login-manager single-user steam-desktop steam-machine fremont-poweroff vram-booster hdmi-refresh cec boot-session vapor-theme steamos-extras bios desktop-shortcut wizard-shortcut update-notifier menu backend; do for lib in common state packages login-manager single-user steam-desktop steam-machine fremont-poweroff vram-booster hdmi-refresh nvidia controllers cec boot-session vapor-theme steamos-extras bios desktop-shortcut wizard-shortcut steam-game update-notifier first-login menu backend; do
# shellcheck source=/dev/null # shellcheck source=/dev/null
source "$SCRIPT_DIR/lib/$lib.sh" source "$SCRIPT_DIR/lib/$lib.sh"
done done
@@ -28,8 +28,21 @@ require_root_helper
BACKEND=false BACKEND=false
[[ "${1:-}" == --backend ]] && BACKEND=true [[ "${1:-}" == --backend ]] && BACKEND=true
# --defaults [--options <id>,...] [--boot gamescope|desktop]: apply what the
# menu would preselect (or exactly the listed items), without the menu or any
# prompt (the Steam Machine ISO's first login runs this; sudo must not ask).
DEFAULTS=false
[[ "${1:-}" == --defaults ]] && DEFAULTS=true
# --defaults --list: what --defaults can set up here, as JSON (an installer
# page is built from it); nothing else on stdout.
LIST=false
[[ "$DEFAULTS" == true && "${2:-}" == --list ]] && LIST=true
# --boot gamescope|desktop: only change where an installed conversion
# starts, everything else stays as it is (for scripts; no menu).
BOOT_ONLY=false
[[ "${1:-}" == --boot ]] && BOOT_ONLY=true
if [[ "$BACKEND" == false ]]; then if [[ "$BACKEND" == false && "$LIST" == false ]]; then
echo -e "${c_bold}Steamify CachyOS${c_reset} v$VERSION" echo -e "${c_bold}Steamify CachyOS${c_reset} v$VERSION"
echo "Turn the SteamOS-style parts on or off. The menu shows what is on now;" echo "Turn the SteamOS-style parts on or off. The menu shows what is on now;"
echo "anything you turn off is put back the way it was." echo "anything you turn off is put back the way it was."
@@ -114,6 +127,55 @@ if [[ "$BACKEND" == true ]]; then
exit $? exit $?
fi fi
if [[ "${1:-}" == --first-login ]]; then
first_login_run
exit 0
fi
if [[ "$LIST" == true ]]; then
defaults_list
exit 0
fi
if [[ "$DEFAULTS" == true ]]; then
RESTART_FOR_LOGIN=false
REAPPLY=false
sudo -n true 2>/dev/null || { err "--defaults needs sudo without a password."; exit 1; }
detect_components
defaults_options "${@:2}" || exit 1
plan_changes
apply_changes
# Run by the installer: the rest waits for the first desktop login.
user_session || first_login_schedule
[[ ${#FAILED[@]} -eq 0 ]] || { warn "These had problems (see above): ${FAILED[*]}"; exit 1; }
ok "Done; the changes take effect after a restart."
exit 0
fi
if [[ "$BOOT_ONLY" == true ]]; then
RESTART_FOR_LOGIN=false
REAPPLY=false
case "${2:-}" in
gamescope|desktop) ;;
*) err "--boot takes gamescope or desktop"; exit 1 ;;
esac
detect_components
[[ "${CURRENT[gaming]}" == 1 ]] || { err "--boot needs the SteamOS conversion; turn it on first."; exit 1; }
# What is on stays on, and nothing else changes: not the updates or
# removals a normal run would pick.
for c in "${COMPONENTS[@]}"; do WANTED[$c]=${CURRENT[$c]:-0}; done
WANTED[boot]=0; [[ "$2" == desktop ]] && WANTED[boot]=1
plan_changes
if [[ ${#TO_DISABLE[@]} -eq 0 && ${#TO_ENABLE[@]} -eq 0 ]]; then
ok "Already starting in $2."
exit 0
fi
apply_changes
[[ ${#FAILED[@]} -eq 0 ]] || { warn "These had problems (see above): ${FAILED[*]}"; exit 1; }
ok "Starts in $2 from the next boot on."
exit 0
fi
# Menu loop: after each run the menu comes back with the new state, until # Menu loop: after each run the menu comes back with the new state, until
# the user quits; the restart question comes then, once, for everything. # the user quits; the restart question comes then, once, for everything.
RESTART_FOR_LOGIN=false RESTART_FOR_LOGIN=false
+36 -9
View File
@@ -18,6 +18,10 @@ Item {
property var steps: ({}) // id -> "wait"|"run"|"ok"|"fail" property var steps: ({}) // id -> "wait"|"run"|"ok"|"fail"
property var failed: [] property var failed: []
property bool restartNeeded: false property bool restartNeeded: false
// Review & apply only when something would change; "Re-apply what's on"
// is for when nothing did.
readonly property bool canApply: computePlan().length > 0
onCanApplyChanged: if (!canApply && sel === rows.length) sel = Math.max(0, rows.length - 1)
property string runError: "" property string runError: ""
property bool wrongPassword: false property bool wrongPassword: false
property bool typing: false // a text field has the keys property bool typing: false // a text field has the keys
@@ -34,7 +38,9 @@ Item {
readonly property var status: backend.status || ({}) readonly property var status: backend.status || ({})
readonly property var items: status.items || [] readonly property var items: status.items || []
readonly property var rows: items.filter(function (i) { return !i.parent || want[i.parent]; }) // Hidden: Big Picture excludes a silent start.
function hidden(i) { return i.id === "nvsilent" && want.bigpicture; }
readonly property var rows: items.filter(function (i) { return (!i.parent || want[i.parent]) && !hidden(i); })
readonly property var bios: status.bios || null readonly property var bios: status.bios || null
signal passwordRequested() signal passwordRequested()
@@ -71,12 +77,21 @@ Item {
var w = Object.assign({}, want); var w = Object.assign({}, want);
w[id] = !w[id]; w[id] = !w[id];
// The same rules as the terminal menu (toggle_component). // The same rules as the terminal menu (toggle_component).
if (id === "gaming" && !w.gaming) w.single = false; var hasGaming = items.some(function (i) { return i.id === "gaming"; });
if (id === "single" && w.single) w.gaming = true; if (id === "gaming" && !w.gaming) { w.single = false; w.silent = false; w.glyphs = false; }
if (id === "single" && w.single && hasGaming) w.gaming = true;
if (id === "nvidia") w.bigpicture = w.nvidia;
if (id === "bigpicture" && w.bigpicture) { w.nvidia = true; w.nvsilent = false; }
if (id === "nvsilent" && w.nvsilent) { w.nvidia = true; w.bigpicture = false; }
if (id === "nvidia" && !w.nvidia) w.nvsilent = false;
if (id === "silent" && w.silent) w.gaming = true;
if (id === "glyphs" && w.glyphs) w.gaming = true;
if (id === "machine") w.poweroff = w.machine; if (id === "machine") w.poweroff = w.machine;
if (id === "poweroff" && w.poweroff) w.machine = true; if (id === "poweroff" && w.poweroff) w.machine = true;
if (id === "machine" && !w.machine) w.kpin = false; if (id === "machine" && !w.machine) w.kpin = false;
if (id === "kpin" && w.kpin) w.machine = true; if (id === "kpin" && w.kpin) w.machine = true;
if (id === "launcher" && items.some(function (i) { return i.id === "steamgame"; })) w.steamgame = w.launcher;
if (id === "steamgame" && w.steamgame) w.launcher = true;
want = w; want = w;
} }
function computePlan() { function computePlan() {
@@ -84,6 +99,7 @@ Item {
for (var i = 0; i < items.length; i++) { for (var i = 0; i < items.length; i++) {
var it = items[i]; var it = items[i];
if (it.kind !== "toggle") continue; if (it.kind !== "toggle") continue;
if (hidden(it)) { if (it.on) p.push({ id: it.id, action: "off" }); continue; }
if (it.parent && !want[it.parent]) { if (it.on) p.push({ id: it.id, action: "off" }); continue; } if (it.parent && !want[it.parent]) { if (it.on) p.push({ id: it.id, action: "off" }); continue; }
if (want[it.id] && !it.on) p.push({ id: it.id, action: "on", isNew: !!it["new"] }); if (want[it.id] && !it.on) p.push({ id: it.id, action: "on", isNew: !!it["new"] });
else if (!want[it.id] && it.on) p.push({ id: it.id, action: "off" }); else if (!want[it.id] && it.on) p.push({ id: it.id, action: "off" });
@@ -93,11 +109,14 @@ Item {
if (want.gaming && boot !== bootNow) p.push({ id: "boot", action: boot === "desktop" ? "desktop" : "gaming" }); if (want.gaming && boot !== bootNow) p.push({ id: "boot", action: boot === "desktop" ? "desktop" : "gaming" });
return p; return p;
} }
function goReview(again) { reapply = again; plan = computePlan(); screen = "review"; } function goReview(again) {
if (!again && !canApply) return;
reapply = again; plan = computePlan(); screen = "review";
}
function wantedIds() { function wantedIds() {
var ids = []; var ids = [];
for (var i = 0; i < items.length; i++) for (var i = 0; i < items.length; i++)
if (items[i].kind === "toggle" && want[items[i].id] && (!items[i].parent || want[items[i].parent])) ids.push(items[i].id); if (items[i].kind === "toggle" && want[items[i].id] && !hidden(items[i]) && (!items[i].parent || want[items[i].parent])) ids.push(items[i].id);
return ids; return ids;
} }
@@ -195,7 +214,8 @@ Item {
if (screen === "menu") { if (screen === "menu") {
if (biosChecking) return; if (biosChecking) return;
if (a === "up") sel = Math.max(0, sel - 1); if (a === "up") sel = Math.max(0, sel - 1);
else if (a === "down") sel = Math.min(rows.length, sel + 1); // The greyed-out Apply button can't be selected.
else if (a === "down") sel = Math.min(canApply ? rows.length : rows.length - 1, sel + 1);
else if (a === "accept") { else if (a === "accept") {
if (sel === rows.length) { goReview(false); return; } if (sel === rows.length) { goReview(false); return; }
var r = rows[sel]; var r = rows[sel];
@@ -207,7 +227,9 @@ Item {
boot = a === "left" ? "gamescope" : "desktop"; boot = a === "left" ? "gamescope" : "desktop";
else if (a === "apply") goReview(false); else if (a === "apply") goReview(false);
else if (a === "reapply") goReview(true); else if (a === "reapply") goReview(true);
else if (a === "back") Qt.quit(); // B/Esc/Back don't quit: Steam's desktop layout sends Esc for a
// Steam Controller's B, which should only ever go back.
else if (a === "quit") Qt.quit();
} else if (screen === "review") { } else if (screen === "review") {
if (a === "accept" || a === "apply") onApplyPressed(); if (a === "accept" || a === "apply") onApplyPressed();
else if (a === "back") { reapply = false; screen = "menu"; } else if (a === "back") { reapply = false; screen = "menu"; }
@@ -246,16 +268,21 @@ Item {
if (screen === "bios2" && Input.type !== "keyboard" && (e.key === Qt.Key_Return || e.key === Qt.Key_Enter)) { if (screen === "bios2" && Input.type !== "keyboard" && (e.key === Qt.Key_Return || e.key === Qt.Key_Enter)) {
if (!e.isAutoRepeat) act("hold"); e.accepted = true; return; if (!e.isAutoRepeat) act("hold"); e.accepted = true; return;
} }
if (!fromRemote) Input.type = "keyboard"; if (!fromRemote) Input.type = Input.fromSteam ? "steam" : "keyboard";
var k = e.key; var k = e.key;
if (k === Qt.Key_Up) act("up"); if (k === Qt.Key_Up) act("up");
else if (k === Qt.Key_Down) act("down"); else if (k === Qt.Key_Down) act("down");
else if (k === Qt.Key_Left) act("left"); else if (k === Qt.Key_Left) act("left");
else if (k === Qt.Key_Right) act("right"); else if (k === Qt.Key_Right) act("right");
else if (k === Qt.Key_Space) act("accept"); else if (k === Qt.Key_Space) act("accept");
else if (k === Qt.Key_Return || k === Qt.Key_Enter) act(Input.type === "remote" || screen !== "menu" ? "accept" : "apply"); // Enter selects, like A on a controller: Steam's desktop layout sends
// Enter for a Steam Controller's A (and Space for Y). Ctrl+Enter
// goes straight to Review & apply.
else if ((k === Qt.Key_Return || k === Qt.Key_Enter) && (e.modifiers & Qt.ControlModifier)) act("apply");
else if (k === Qt.Key_Return || k === Qt.Key_Enter) act("accept");
else if (k === Qt.Key_Escape || k === Qt.Key_Back || k === Qt.Key_Backspace) { if (!e.isAutoRepeat) act("back"); } else if (k === Qt.Key_Escape || k === Qt.Key_Back || k === Qt.Key_Backspace) { if (!e.isAutoRepeat) act("back"); }
else if (k === Qt.Key_R) act("reapply"); else if (k === Qt.Key_R) act("reapply");
else if (k === Qt.Key_Q && (e.modifiers & Qt.ControlModifier)) act("quit");
else return; else return;
e.accepted = true; e.accepted = true;
} }
+8 -2
View File
@@ -35,9 +35,15 @@ Item {
border.width: step.st === "wait" || step.st === "run" ? 2 : 0; border.color: step.st === "run" ? Theme.accent : "#343f50" border.width: step.st === "wait" || step.st === "run" ? 2 : 0; border.color: step.st === "run" ? Theme.accent : "#343f50"
Text { anchors.centerIn: parent; text: step.st === "ok" ? "✓" : (step.st === "fail" ? "!" : ""); color: step.st === "ok" ? Theme.good : Theme.bad Text { anchors.centerIn: parent; text: step.st === "ok" ? "✓" : (step.st === "fail" ? "!" : ""); color: step.st === "ok" ? Theme.good : Theme.bad
font.pixelSize: 13; font.weight: Font.Bold } font.pixelSize: 13; font.weight: Font.Bold }
RotationAnimator on rotation { running: step.st === "run"; from: 0; to: 360; duration: 1000; loops: Animation.Infinite } } // Only this dot turns while the step runs: ✓ and ! never rotate
// (an animator leaves its item at whatever angle it stopped).
Item { anchors.fill: parent; visible: step.st === "run"
Rectangle { width: 6; height: 6; radius: 3; color: Theme.accent; x: parent.width / 2 - 3; y: -3 }
RotationAnimator on rotation { running: step.st === "run"; from: 0; to: 360; duration: 1000; loops: Animation.Infinite } } }
Row { width: 380; anchors.verticalCenter: parent.verticalCenter; spacing: 10 Row { width: 380; anchors.verticalCenter: parent.verticalCenter; spacing: 10
Text { text: (Texts.actions[step.modelData.action] || [])[3] + Texts.label(step.modelData.id) // Boot into's label is its prefix already: "Boot into desktop", not "Boot into Boot into".
Text { text: step.modelData.id === "boot" ? (Texts.actions[step.modelData.action] || [])[3] + Texts.actions[step.modelData.action][0].toLowerCase()
: (Texts.actions[step.modelData.action] || [])[3] + Texts.label(step.modelData.id)
color: step.st === "wait" ? Theme.faint : Theme.textHi; font.family: Theme.body; font.pixelSize: 16; font.weight: Font.DemiBold color: step.st === "wait" ? Theme.faint : Theme.textHi; font.family: Theme.body; font.pixelSize: 16; font.weight: Font.DemiBold
anchors.verticalCenter: parent.verticalCenter; elide: Text.ElideRight anchors.verticalCenter: parent.verticalCenter; elide: Text.ElideRight
width: Math.min(implicitWidth, parent.width - (badge.visible ? badge.width + parent.spacing : 0)) } width: Math.min(implicitWidth, parent.width - (badge.visible ? badge.width + parent.spacing : 0)) }
+4 -2
View File
@@ -10,11 +10,13 @@ Rectangle {
signal clicked signal clicked
height: 48; radius: 12; width: row.implicitWidth + 36 height: 48; radius: 12; width: row.implicitWidth + 36
color: primary ? Theme.accent : Theme.button color: primary ? Theme.accent : Theme.button
border.width: focusRing ? 2 : 0; border.color: Theme.textHi border.width: focusRing && enabled ? 2 : 0; border.color: Theme.textHi
// Greyed out while there's nothing to do.
opacity: enabled ? 1 : 0.4
Row { id: row; anchors.centerIn: parent; spacing: 10 Row { id: row; anchors.centerIn: parent; spacing: 10
Glyph { k: btn.k; visible: btn.k !== ""; dark: btn.primary; anchors.verticalCenter: parent.verticalCenter } Glyph { k: btn.k; visible: btn.k !== ""; dark: btn.primary; anchors.verticalCenter: parent.verticalCenter }
Text { text: btn.text; color: btn.primary ? Theme.ink : Theme.text; font.family: Theme.body; font.pixelSize: 15; font.weight: Font.DemiBold Text { text: btn.text; color: btn.primary ? Theme.ink : Theme.text; font.family: Theme.body; font.pixelSize: 15; font.weight: Font.DemiBold
anchors.verticalCenter: parent.verticalCenter } anchors.verticalCenter: parent.verticalCenter }
} }
MouseArea { anchors.fill: parent; cursorShape: Qt.PointingHandCursor; onClicked: btn.clicked() } MouseArea { anchors.fill: parent; enabled: btn.enabled; cursorShape: Qt.PointingHandCursor; onClicked: btn.clicked() }
} }
+12 -2
View File
@@ -1,5 +1,8 @@
// The result of a run: all done, a problem, or nothing changed. // The result of a run: all done, a problem, or nothing changed. With a
// problem, the run's output is shown below it (a BIOS check has no progress
// screen, so this is the only place to read why it stopped).
import QtQuick import QtQuick
import QtQuick.Controls.Basic
Item { Item {
required property AppState app required property AppState app
@@ -20,7 +23,14 @@ Item {
Text { width: parent.width; horizontalAlignment: Text.AlignHCenter; wrapMode: Text.WordWrap; color: Theme.soft; font.family: Theme.body; font.pixelSize: 17; text: message } Text { width: parent.width; horizontalAlignment: Text.AlignHCenter; wrapMode: Text.WordWrap; color: Theme.soft; font.family: Theme.body; font.pixelSize: 17; text: message }
Rectangle { visible: app.failed.length > 0; anchors.horizontalCenter: parent.horizontalCenter; width: ft.implicitWidth + 32; height: 44; radius: 12; color: Theme.warnBg Rectangle { visible: app.failed.length > 0; anchors.horizontalCenter: parent.horizontalCenter; width: ft.implicitWidth + 32; height: 44; radius: 12; color: Theme.warnBg
Text { id: ft; anchors.centerIn: parent; color: "#f2c27a"; font.family: Theme.body; font.pixelSize: 14 Text { id: ft; anchors.centerIn: parent; color: "#f2c27a"; font.family: Theme.body; font.pixelSize: 14
text: "Had a problem: " + app.failed.map(function (id) { return Texts.label(id); }).join(", ") + ". See the details." } } text: "Had a problem: " + app.failed.map(function (id) { return Texts.label(id); }).join(", ") + (app.log.count ? ". Details below." : ".") } }
Rectangle { visible: app.failed.length > 0 && app.log.count > 0; width: parent.width; height: 190; radius: 14; color: Theme.card
ListView { id: details; anchors.fill: parent; anchors.margins: 16; clip: true; model: app.log
ScrollBar.vertical: ScrollBar { policy: ScrollBar.AsNeeded }
// The end is where it stopped.
onCountChanged: positionViewAtEnd()
onVisibleChanged: if (visible) positionViewAtEnd()
delegate: Text { required property string line; width: details.width - 12; text: line; color: "#aab5c4"; font.family: Theme.mono; font.pixelSize: 13; wrapMode: Text.WrapAnywhere } } }
Row { anchors.horizontalCenter: parent.horizontalCenter; spacing: 14; topPadding: 8 Row { anchors.horizontalCenter: parent.horizontalCenter; spacing: 14; topPadding: 8
Btn { k: Input.g.back; text: "Back to the menu"; height: 52; onClicked: app.act("back") } Btn { k: Input.g.back; text: "Back to the menu"; height: 52; onClicked: app.act("back") }
Btn { visible: app.restartNeeded; k: Input.g.ok; text: "Restart now"; primary: true; height: 52; onClicked: app.backend.restart() } } Btn { visible: app.restartNeeded; k: Input.g.ok; text: "Restart now"; primary: true; height: 52; onClicked: app.backend.restart() } }
+1 -1
View File
@@ -6,7 +6,7 @@ Rectangle {
property string k property string k
property bool dark: false property bool dark: false
height: 26; width: Math.max(26, gt.implicitWidth + 14) height: 26; width: Math.max(26, gt.implicitWidth + 14)
radius: Input.type === "controller" && k.length === 1 ? 13 : 7 radius: (Input.type === "controller" || Input.type === "steam") && k.length === 1 ? 13 : 7
color: dark ? Theme.ink : Theme.key color: dark ? Theme.ink : Theme.key
Text { id: gt; anchors.centerIn: parent; text: glyph.k; color: glyph.dark ? Theme.accent : Theme.textHi Text { id: gt; anchors.centerIn: parent; text: glyph.k; color: glyph.dark ? Theme.accent : Theme.textHi
font.family: Theme.body; font.pixelSize: 12; font.weight: Font.DemiBold } font.family: Theme.body; font.pixelSize: 12; font.weight: Font.DemiBold }
+8 -3
View File
@@ -5,10 +5,15 @@ import QtQuick
QtObject { QtObject {
property string type: "keyboard" property string type: "keyboard"
// Started from Steam: keys come from a Steam Controller through Steam's
// desktop layout (A = Enter, B = Esc, Y = Space, X = Steam's keyboard),
// shown as "steam" with the controller's buttons.
property bool fromSteam: false
readonly property var glyphs: ({ readonly property var glyphs: ({
controller: { toggle: "A", choose: "◀ ▶", reapply: "Y", quit: "B", apply: "X", ok: "A", back: "B" }, controller: { toggle: "A", choose: "◀ ▶", reapply: "Y", quit: "", apply: "X", ok: "A", back: "B" },
keyboard: { toggle: "Space", choose: "← →", reapply: "R", quit: "Esc", apply: "Enter", ok: "Enter", back: "Esc" }, keyboard: { toggle: "Enter", choose: "← →", reapply: "R", quit: "Ctrl+Q", apply: "Ctrl+Enter", ok: "Enter", back: "Esc" },
remote: { toggle: "OK", choose: "◀ ▶", reapply: "Red", quit: "Back", apply: "↓ Apply", ok: "OK", back: "Back" } steam: { toggle: "A", choose: "◀ ▶", reapply: "", quit: "", apply: "↓ A", ok: "A", back: "B" },
remote: { toggle: "OK", choose: "◀ ▶", reapply: "Red", quit: "", apply: "↓ Apply", ok: "OK", back: "Back" }
}) })
readonly property var g: glyphs[type] readonly property var g: glyphs[type]
} }
+2
View File
@@ -12,6 +12,8 @@ ApplicationWindow {
required property var gamepad required property var gamepad
required property bool fullscreen required property bool fullscreen
required property string iconUrl required property string iconUrl
required property bool fromSteam
Component.onCompleted: Input.fromSteam = fromSteam
width: 1280; height: 720 width: 1280; height: 720
minimumWidth: 960; minimumHeight: 540 minimumWidth: 960; minimumHeight: 540
+5 -1
View File
@@ -59,7 +59,10 @@ Item {
Row { Row {
anchors.left: parent.left; anchors.leftMargin: 40; anchors.verticalCenter: parent.verticalCenter; spacing: 28 anchors.left: parent.left; anchors.leftMargin: 40; anchors.verticalCenter: parent.verticalCenter; spacing: 28
Repeater { Repeater {
// Quit only has a key on a keyboard (Ctrl+Q), and re-apply has
// none through Steam's layout; a controller quits through Steam.
model: [[screen.g.toggle, "Toggle"], [screen.g.choose, "Choose"], [screen.g.reapply, "Re-apply what's on"], [screen.g.quit, "Quit"]] model: [[screen.g.toggle, "Toggle"], [screen.g.choose, "Choose"], [screen.g.reapply, "Re-apply what's on"], [screen.g.quit, "Quit"]]
.filter(function (h) { return h[0] !== ""; })
Row { required property var modelData; spacing: 8 Row { required property var modelData; spacing: 8
Glyph { k: parent.modelData[0]; anchors.verticalCenter: parent.verticalCenter } Glyph { k: parent.modelData[0]; anchors.verticalCenter: parent.verticalCenter }
Text { text: parent.modelData[1]; color: Theme.label; font.family: Theme.body; font.pixelSize: 14; anchors.verticalCenter: parent.verticalCenter } } Text { text: parent.modelData[1]; color: Theme.label; font.family: Theme.body; font.pixelSize: 14; anchors.verticalCenter: parent.verticalCenter } }
@@ -70,7 +73,8 @@ Item {
Text { readonly property int n: app.computePlan().length Text { readonly property int n: app.computePlan().length
text: n === 0 ? "Everything is the way you want it" : n + (n === 1 ? " change" : " changes") text: n === 0 ? "Everything is the way you want it" : n + (n === 1 ? " change" : " changes")
color: Theme.faint; font.family: Theme.body; font.pixelSize: 14; anchors.verticalCenter: parent.verticalCenter } color: Theme.faint; font.family: Theme.body; font.pixelSize: 14; anchors.verticalCenter: parent.verticalCenter }
Btn { k: screen.g.apply; text: "Review & apply"; primary: true; focusRing: app.sel === app.rows.length; height: 44; onClicked: app.goReview(false) } Btn { k: screen.g.apply; text: "Review & apply"; primary: true; enabled: app.canApply
focusRing: app.sel === app.rows.length; height: 44; onClicked: app.goReview(false) }
} }
} }
} }
+1 -1
View File
@@ -47,7 +47,7 @@ Rectangle {
Text { visible: app.wrongPassword; text: "That password didn't work. Try again."; color: Theme.bad; font.family: Theme.body; font.pixelSize: 14 } Text { visible: app.wrongPassword; text: "That password didn't work. Try again."; color: Theme.bad; font.family: Theme.body; font.pixelSize: 14 }
Rectangle { width: parent.width; height: 46; radius: 12; color: Theme.note Rectangle { width: parent.width; height: 46; radius: 12; color: Theme.note
Text { anchors.verticalCenter: parent.verticalCenter; x: 14; color: Theme.soft; font.family: Theme.body; font.pixelSize: 14 Text { anchors.verticalCenter: parent.verticalCenter; x: 14; color: Theme.soft; font.family: Theme.body; font.pixelSize: 14
text: ({ controller: "Press Steam + X for the on-screen keyboard.", keyboard: "Type your password and press Enter.", remote: "Select the field for the on-screen keyboard." })[Input.type] } } text: ({ controller: "Press Steam + X for the on-screen keyboard.", keyboard: "Type your password and press Enter.", steam: "Press X for Steam's on-screen keyboard, type your password and press A.", remote: "Select the field for the on-screen keyboard." })[Input.type] } }
Item { width: parent.width; height: 48 Item { width: parent.width; height: 48
Btn { k: Input.g.back; text: "Back"; onClicked: app.act("back") } Btn { k: Input.g.back; text: "Back"; onClicked: app.act("back") }
Btn { anchors.right: parent.right; k: Input.g.ok; text: "Apply"; primary: true; onClicked: screen.submit() } } Btn { anchors.right: parent.right; k: Input.g.ok; text: "Apply"; primary: true; onClicked: screen.submit() } }
+19 -1
View File
@@ -6,10 +6,22 @@ QtObject {
readonly property var items: ({ readonly property var items: ({
gaming: { label: "SteamOS conversion", hint: "Boot into gaming mode, Steam on the desktop", gaming: { label: "SteamOS conversion", hint: "Boot into gaming mode, Steam on the desktop",
body: "Boots straight into gaming mode. Switch to Desktop in Steam works, and Return to Gaming Mode on the desktop brings you back.", body: "Boots straight into gaming mode. Switch to Desktop in Steam works, and Return to Gaming Mode on the desktop brings you back.",
changes: ["Autologin into gamescope", "Return to Gaming Mode shortcut", "Steam starts silently on the desktop"] }, changes: ["Autologin into gamescope", "Return to Gaming Mode shortcut"] },
boot: { label: "Boot into", hint: "Where the PC starts", boot: { label: "Boot into", hint: "Where the PC starts",
body: "Where the PC starts after a restart. Switching back and forth works the same either way.", body: "Where the PC starts after a restart. Switching back and forth works the same either way.",
changes: ["Desktop: the Plasma session is set before login", "Gaming: the SteamOS default"] }, changes: ["Desktop: the Plasma session is set before login", "Gaming: the SteamOS default"] },
silent: { label: "Start Steam silently in desktop mode", hint: "In the tray at login on the desktop, no window",
body: "Steam starts by itself when you log in to the Plasma desktop, in the tray without a window. Gaming mode starts its own Steam.",
changes: ["Steam is started with -silent (a systemd user service, desktop only)", "Off: the service is removed again"] },
nvidia: { label: "Gaming on NVIDIA", hint: "Steam on the desktop, started at login",
body: "gamescope's own gaming mode shows a corrupted picture on NVIDIA graphics cards (an open NVIDIA driver bug), so it isn't offered here. This puts Steam on the Plasma desktop instead and starts it when you log in.",
changes: ["Steam is installed when it's missing", "Steam starts at login (a systemd user service)", "Off: the service is removed again; Steam is only removed if Steamify installed it"] },
bigpicture: { label: "Steam starts in Big Picture", hint: "The controller-friendly Steam, or the normal window",
body: "Steam opens in Big Picture at login, which works well with a controller on the TV. Untick it for Steam's normal window.",
changes: ["Steam is started with -gamepadui", "Plasma starts with an empty session, so old windows don't cover Big Picture", "Off: Steam starts in its normal window"] },
nvsilent: { label: "Start Steam silently", hint: "In the tray at login, no window",
body: "Steam starts in the tray at login without a window. Not together with Big Picture: ticking one unticks the other.",
changes: ["Steam is started with -silent", "Off: Steam starts in its normal window"] },
theme: { label: "SteamOS theme", hint: "Vapor look for the desktop, Add to Steam", theme: { label: "SteamOS theme", hint: "Vapor look for the desktop, Add to Steam",
body: "The Vapor look of SteamOS for the desktop, with its panel, launcher icon and wallpaper.", body: "The Vapor look of SteamOS for the desktop, with its panel, launcher icon and wallpaper.",
changes: ["cachyos-vapor global theme", "Add to Steam in right-click menus", "Nested Desktop, Steam keyboard window rule"] }, changes: ["cachyos-vapor global theme", "Add to Steam in right-click menus", "Nested Desktop, Steam keyboard window rule"] },
@@ -21,9 +33,15 @@ QtObject {
launcher: { label: "Steamify shortcut", hint: "The app on the desktop and in the launcher", launcher: { label: "Steamify shortcut", hint: "The app on the desktop and in the launcher",
body: "Opens the newest Steamify app, so you never need the install command again. Steamify Terminal in the launcher opens the terminal menu.", body: "Opens the newest Steamify app, so you never need the install command again. Steamify Terminal in the launcher opens the terminal menu.",
changes: ["Steamify CachyOS on the desktop and in the launcher (the app)", "Steamify Terminal in the launcher"] }, changes: ["Steamify CachyOS on the desktop and in the launcher (the app)", "Steamify Terminal in the launcher"] },
steamgame: { label: "Add as non-Steam game", hint: "Steamify in your Steam library",
body: "Adds Steamify to your Steam library as a non-Steam game. Started from Steam it gets your controller (a Steam Controller only talks to Steam while Steam runs), and you can open it in gaming mode. Steam closes for a moment and starts again, since it only reads its games list at startup: so this is done from the desktop, not from gaming mode or with Steamify started from Steam.",
changes: ["Steamify CachyOS in your Steam library, with its icon", "An entry that's already there is updated, not added twice", "Off (or the shortcut off): removed from the library again"] },
notify: { label: "Update notifications", hint: "A notification when there's a new Steamify", notify: { label: "Update notifications", hint: "A notification when there's a new Steamify",
body: "Checks once a day and when you log in to the desktop. When there's a new Steamify you get a notification and a tray icon: open the app to see what's new and choose what to update, or skip that version. It never updates anything by itself.", body: "Checks once a day and when you log in to the desktop. When there's a new Steamify you get a notification and a tray icon: open the app to see what's new and choose what to update, or skip that version. It never updates anything by itself.",
changes: ["A daily check (systemd user timer), only on the desktop", "Tray icon only while an update is waiting", "Skip this version: quiet until the next one"] }, changes: ["A daily check (systemd user timer), only on the desktop", "Tray icon only while an update is waiting", "Skip this version: quiet until the next one"] },
extended_controller_support: { label: "Extended controller support", hint: "Xbox wireless dongle, Xbox controllers over Bluetooth",
body: "Drivers for Xbox controllers that Linux doesn't handle well by itself. xone makes the Xbox wireless dongle work (the kernel has no driver for it), xpadneo gives an Xbox controller over Bluetooth rumble including the triggers, the right button mapping and its battery level. They are built for every installed kernel, which takes a minute or two each.",
changes: ["xone (the dongle) with its firmware, and xpadneo (Bluetooth), from the CachyOS repo", "Kernel headers for every installed kernel, so the drivers build for each", "Off: only what Steamify installed is removed again"] },
vram: { label: "VRAM booster", hint: "The game in front keeps its VRAM", vram: { label: "VRAM booster", hint: "The game in front keeps its VRAM",
body: "Like SteamOS 3.9: the game you're playing keeps its video memory, and background apps are moved out first. Without it a game that needs most of the video memory can spill into system RAM and stutter. Shown for GPUs whose driver supports it (AMD, Intel, NVIDIA with its open kernel modules from driver 615) on kernel 7.2 or newer.", body: "Like SteamOS 3.9: the game you're playing keeps its video memory, and background apps are moved out first. Without it a game that needs most of the video memory can spill into system RAM and stutter. Shown for GPUs whose driver supports it (AMD, Intel, NVIDIA with its open kernel modules from driver 615) on kernel 7.2 or newer.",
changes: ["dmemcg-booster (system and user service)", "plasma-foreground-booster, which tells it which window is in front", "Off: removed again, unless you had installed them yourself"] }, changes: ["dmemcg-booster (system and user service)", "plasma-foreground-booster, which tells it which window is in front", "Off: removed again, unless you had installed them yourself"] },
+9 -4
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@@ -1,12 +1,12 @@
#!/bin/bash #!/bin/bash
# Steamify CachyOS - get and start the app (v2), for `curl | bash`: # Steamify CachyOS - get and start the app, for `curl | bash`:
# curl -fsSL https://github.com/theupriser/steamify-cachyos/releases/latest/download/steamify-app.sh | bash # curl -fsSL https://github.com/theupriser/steamify-cachyos/releases/latest/download/steamify-app.sh | bash
# Downloads the newest release's app package (steamify-app.tar.gz: the app, # Downloads the newest release's app package (steamify-app.tar.gz: the app,
# steamify.sh, lib/, patches/ and services/) to ~/.local/share/steamify/app, installs PySide6 if # steamify.sh, lib/, patches/ and services/) to ~/.local/share/steamify/app, installs PySide6 if
# it's missing, adds a launcher entry, and starts the app. # it's missing, adds a launcher entry, and starts the app.
# STEAMIFY_RELEASE=<tag> takes that release instead of the newest (the # STEAMIFY_RELEASE=<tag> takes that release instead of the newest.
# v2-ui-preview build's copy of this script sets it). STEAMIFY_BRANCH=<branch> # STEAMIFY_BRANCH=<branch> takes that branch's source instead (for testing
# takes that branch's source instead (for testing before a build). # before a build).
set -euo pipefail set -euo pipefail
REPO="theupriser/steamify-cachyos" REPO="theupriser/steamify-cachyos"
@@ -71,4 +71,9 @@ EOF
command -v update-desktop-database >/dev/null && update-desktop-database "$APPS" 2>/dev/null || true command -v update-desktop-database >/dev/null && update-desktop-database "$APPS" 2>/dev/null || true
say "Starting Steamify..." say "Starting Steamify..."
# Started from Steam: stay in the foreground, or Steam counts the game as
# ended right away and stops giving it the controller.
if [[ -n "${SteamGameId:-}" ]]; then
exec "$DEST/ui/steamify-ui" < /dev/null
fi
setsid "$DEST/ui/steamify-ui" >/dev/null 2>&1 < /dev/null & setsid "$DEST/ui/steamify-ui" >/dev/null 2>&1 < /dev/null &
+11
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@@ -20,6 +20,14 @@ import tempfile
import threading import threading
import time import time
# Started from Steam (a non-Steam game, so Steam Input hands it the
# controller): Steam preloads its overlay into every game, and Qt aborts with
# it loaded. Start again without it, before Qt is imported.
if "gameoverlayrenderer" in os.environ.get("LD_PRELOAD", ""):
os.environ["LD_PRELOAD"] = ":".join(p for p in os.environ["LD_PRELOAD"].split(":")
if p and "gameoverlayrenderer" not in p)
os.execv(sys.executable, [sys.executable] + sys.argv)
HERE = os.path.dirname(os.path.realpath(__file__)) HERE = os.path.dirname(os.path.realpath(__file__))
try: try:
@@ -365,6 +373,9 @@ def main():
engine = QQmlApplicationEngine() engine = QQmlApplicationEngine()
engine.setInitialProperties({"backend": backend, "gamepad": pad, engine.setInitialProperties({"backend": backend, "gamepad": pad,
"fullscreen": fullscreen, "fullscreen": fullscreen,
# Started from Steam: its keys are a Steam
# Controller's buttons (desktop layout).
"fromSteam": bool(os.environ.get("SteamGameId")),
"iconUrl": QUrl.fromLocalFile(os.path.realpath(icon)).toString()}) "iconUrl": QUrl.fromLocalFile(os.path.realpath(icon)).toString()})
engine.load(os.path.join(HERE, "qml", "Main.qml")) engine.load(os.path.join(HERE, "qml", "Main.qml"))
if not engine.rootObjects(): if not engine.rootObjects():