// The input in use (controller, keyboard or remote) and the button names // shown for it. pragma Singleton import QtQuick QtObject { property string type: "keyboard" readonly property var glyphs: ({ controller: { toggle: "A", choose: "◀ ▶", reapply: "Y", quit: "B", apply: "X", ok: "A", back: "B" }, keyboard: { toggle: "Enter", choose: "← →", reapply: "R", quit: "Esc", apply: "Ctrl+Enter", ok: "Enter", back: "Esc" }, remote: { toggle: "OK", choose: "◀ ▶", reapply: "Red", quit: "Back", apply: "↓ Apply", ok: "OK", back: "Back" } }) readonly property var g: glyphs[type] }