# AGENTS.md Guidance for AI coding agents working on this repository. See `README.md` for what the script does from a user's point of view. ## Project overview A bash wizard that makes CachyOS (KDE Plasma 6 + `plasma-login-manager`) boot into a SteamOS-style gamescope session, with working switching between gamescope and the Plasma desktop. Primary target: the Valve Steam Machine (DMI `Valve`/`Fremont`) running CachyOS Desktop edition. ## Layout - `setup-gamescope-boot.sh` - the only entry point. Pre-flight checks, sources `lib/*.sh`, then calls the steps in order. No step logic here. - `lib/*.sh` - one file per responsibility, each defining functions only (no top-level side effects). See the table in `README.md`. New functionality goes in the module it belongs to, or a new module that is added to the `source` loop in `setup-gamescope-boot.sh`. ## Conventions - Bash, `set -uo pipefail` (no `-e`): check exit codes of steps that matter explicitly (`|| { err ...; exit 1; }` or `|| return 1`). - Use the helpers from `lib/common.sh` (`info`, `ok`, `warn`, `err`, `ask_yn`, `backup_file`) for all output and prompts. - Runs as the normal user; use `sudo` per command, never require root. Per-user files go in `$HOME` of the invoking user (the script refuses to configure another user). - **Idempotent**: every step must be safe to re-run without duplicating lines or settings. Back up system files with `backup_file` before the first edit. - Don't overwrite package-owned files in `/etc/xdg` or `/usr`. KDE settings go into the user's config via `kwriteconfig6` (or `merge_kde_config` for whole Valve ini files). - Package installs after a user already confirmed use `--noconfirm`: a second pacman prompt consumes the next scripted answer. - Comments explain *why* (the CachyOS/Plasma quirk being worked around), not what the next line does. ## Non-obvious behaviour to preserve - `steam-set-session` only writes `/etc/plasmalogin.conf.d/zz-steamos-autologin.conf`; the base `/etc/plasmalogin.conf` wins, hence the sync bridge. The sync service needs `StartLimitIntervalSec=0`, or bursts of session switches get it rate-limited and all later switches silently stop working. - The sync script must only edit `Session=` inside `[Autologin]`. - The Steam desktop autostart unit is guarded with `ExecCondition=... XDG_CURRENT_DESKTOP = KDE`, so it doesn't start a second Steam inside gamescope. - Vapor theme: install Valve's files as shipped. Don't rewrite Valve's `metadata.json`; the icon theme is `breeze-dark` (there is no "Vapor" icon theme); wallpapers are flat JPGs in `usr/share/wallpapers`. `lookandfeeltool` does not switch the color scheme, so `plasma-apply-colorscheme Vapor` is applied explicitly. - Plasma 6 has no separate systemtray containment: tray settings live on the systemtray applet itself (Valve's setup script targets Plasma 5). - Restart plasmashell via `systemctl --user` (`plasma-plasmashell.service`), not `plasmashell --replace` from the script's shell: a shell without the session environment yields a light-themed desktop (context menus, apps it launches). - Live Plasma changes (`qdbus6 ... evaluateScript`, `lookandfeeltool`) only run when `plasmashell` is running; config-file fallbacks cover the rest. - LED driver: `leds-valve-dkms-git`'s Makefile builds against `uname -r`, so the script builds explicitly for the running kernel and installs headers for every installed kernel first. The module creates `/sys/class/leds/valve-leds*`. - `Relogin=true` means a gamescope that fails to start is relaunched in a tight loop; keep that in mind when changing session handling. ## Checking changes There is no test suite. At minimum: ```bash for f in setup-gamescope-boot.sh lib/*.sh; do bash -n "$f"; done shellcheck -S warning setup-gamescope-boot.sh lib/*.sh # if available ``` Behaviour is best verified in a CachyOS VM (QEMU/KVM, KDE Plasma install, `plasma-login-manager`) with SSH access, reset from a disk snapshot between runs. Notes from doing this: - Run the script non-interactively by piping answers, e.g. `printf "\ny\nn\n" | ./setup-gamescope-boot.sh` (user, theme, reboot). The prompt order depends on what's already installed. - Over SSH, export the session environment before running it so the live Plasma steps work: `XDG_RUNTIME_DIR=/run/user/$UID WAYLAND_DISPLAY=wayland-0 DBUS_SESSION_BUS_ADDRESS=unix:path=/run/user/$UID/bus`. - `spectacle -b -n -f -o shot.png` takes a screenshot to check the look. Apps you launch over SSH lack the session's Qt platform theme and look light; launch them with `systemd-run --user` to judge colors correctly. - Gamescope usually won't render in a VM (no suitable Vulkan), so test the session logic with `plasma.desktop` as the autologin session. The gamescope boot itself and the LED driver can only be verified on real hardware.