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steamify-cachyos/ui/qml/Main.qml
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// Steamify v2: menu -> review -> password -> applying -> done.
// Designed at 1280x720 and scaled to the window, so it fits a TV too.
import QtQuick
import QtQuick.Window
import QtQuick.Controls.Basic
ApplicationWindow {
id: win
required property var backend
required property var gamepad
required property bool fullscreen
required property string iconUrl
width: 1280; height: 720
minimumWidth: 960; minimumHeight: 540
visibility: fullscreen ? Window.FullScreen : Window.Windowed
title: "Steamify"
color: t.bg
// --- Look (from the design) ---
QtObject {
id: t
readonly property color bg: "#0f1319"
readonly property color bar: "#141a22"
readonly property color line: "#232c38"
readonly property color card: "#161d27"
readonly property color cardSel: "#1f2a3a"
readonly property color text: "#e6ebf2"
readonly property color textHi: "#eef2f7"
readonly property color soft: "#c3ccd8"
readonly property color mute: "#97a3b4"
readonly property color faint: "#8b97a8"
readonly property color accent: "#3ea6ff"
readonly property color ink: "#06121f"
readonly property color good: "#7fd1a8"
readonly property color goodBg: "#173226"
readonly property color warn: "#f2a33a"
readonly property color warnBg: "#2a2116"
readonly property color bad: "#ff9a8a"
readonly property color badBg: "#2a1c1c"
readonly property color key: "#2a3444"
readonly property string display: "Barlow Semi Condensed"
readonly property string body: "IBM Plex Sans"
readonly property string mono: "IBM Plex Mono"
}
// --- Texts per item (the backend's labels are the fallback) ---
readonly property var texts: ({
gaming: { label: "SteamOS conversion", hint: "Boot into gaming mode, Steam on the desktop",
body: "Boots straight into gaming mode. Switch to Desktop in Steam works, and Return to Gaming Mode on the desktop brings you back.",
changes: ["Autologin into gamescope", "Return to Gaming Mode shortcut", "Steam starts silently on the desktop"] },
boot: { label: "Boot into", hint: "Where the PC starts",
body: "Where the PC starts after a restart. Switching back and forth works the same either way.",
changes: ["Desktop: the Plasma session is set before login", "Gaming: the SteamOS default"] },
theme: { label: "SteamOS theme", hint: "Vapor look for the desktop, Add to Steam",
body: "The Vapor look of SteamOS for the desktop, with its panel, launcher icon and wallpaper.",
changes: ["cachyos-vapor global theme", "Add to Steam in right-click menus", "Nested Desktop, Steam keyboard window rule"] },
glyphs: { label: "Steam Deck/Machine icons", hint: "Deck button icons in gaming mode",
body: "Steam shows Steam Deck button icons in gaming mode.", changes: ["STEAM_GAMEPADUI_ARGS -steamos3"] },
single: { label: "Single user mode", hint: "No password, lock screen or wallet prompts",
body: "Like SteamOS: never a login or lock screen, and no KDE wallet password prompts. Typing a password with a controller is no fun.",
changes: ["SDDM autologin, no lock screen or user switching", "Valve's empty wallet; your own is kept aside", "Launcher shows Sleep, Restart, Shut Down only"] },
launcher: { label: "Steamify shortcut", hint: "The app on the desktop and in the launcher",
body: "Opens the newest Steamify app, so you never need the install command again. Steamify Terminal in the launcher opens the terminal menu.",
changes: ["Steamify CachyOS on the desktop and in the launcher (the app)", "Steamify Terminal in the launcher"] },
cec: { label: "HDMI-CEC", hint: "Use Steam with the TV remote, TV on/off with the PC", experimental: true,
body: "Use Steam with your TV remote, and the TV turns on and off with the PC. Turn on CEC on the TV too (Sony: BRAVIA Sync, Samsung: Anynet+, LG: SimpLink).",
changes: ["Valve's cecd and cec-audio-control", "HDMI CEC section in Steam's Display settings", "Volume buttons for the TV in the Quick Access menu"] },
machine: { label: "Steam Machine support", hint: "LED bar, fan and performance settings in Steam",
body: "The front LED bar works, Steam's hardware settings work, and the power button puts it to sleep like a console.",
changes: ["leds-valve driver for every kernel (DKMS)", "steamos-manager for Steam's settings", "Console-like power handling"] },
poweroff: { label: "Power-off fix", hint: "Stays off after shutting down",
body: "With recent kernels the Steam Machine starts again right after shutting down: the firmware leaves a wake bit set, and newer kernels (7.2, and updates of 6.x, 7.0 and 7.1) no longer clear it. Valve's own kernel clears it; this small module does the same right before power-off.",
changes: ["steamify-fremont-poweroff module for each installed kernel (DKMS)", "Only on a Steam Machine, only touches that one wake bit", "Off: recent kernels may start it again after shutting down"] },
kpin: { label: "Pin the kernel", hint: "Untick for CachyOS's current kernel",
body: "Keeps the Steam Machine on CachyOS kernel 7.1.6. Untick it to go back to CachyOS's current kernel; HDMI refresh boost goes with it.",
changes: ["linux-cachyos from Steamify's release (signature checked)", "Kept in /var/cache/steamify/kernel", "Added to IgnorePkg"] },
hdmi: { label: "HDMI refresh boost", hint: "Higher refresh rates over HDMI",
body: "The pinned kernel keeps many HDMI displays at 60 Hz. Turning this on shows which refresh rates your display can run at the desktop resolution; you pick them, and each one is tried for 15 seconds so you can check the picture before it's installed.",
changes: ["The display's EDID with the rates you confirmed, saved for that display only", "Loaded whenever that display is connected; other displays keep their own settings", "Manage: every saved display, remove one or set up the connected display"] },
bios: { label: "Update BIOS", hint: "",
body: "Installs Valve's newest Steam Machine BIOS, at your own risk. It checks Valve's checksum and asks fwupd whether the file fits this machine, then warns you twice before anything is written.",
changes: ["Valve's fremont-hw-support package (checksum checked)", "fwupd writes the BIOS during the next restart", "Keep the power on until the machine has fully started again"] }
})
// --- State ---
property string screen: "menu" // menu review password applying done
property string inputType: "keyboard" // controller keyboard remote
property double remoteAt: 0
property var want: ({})
property string boot: "gamescope"
property int sel: 0 // row index; rows.length = the Apply button
property bool reapply: false
property var plan: [] // [{id, action}]
property var steps: ({}) // id -> "wait"|"run"|"ok"|"fail"
property var failed: []
property bool restartNeeded: false
property string runError: ""
property bool wrongPassword: false
property int doneCount: 0
property string pending: "apply" // what the password is for: apply | bios
property string sessionPassword: "" // kept between the BIOS steps only
property var biosInfo: ({})
property bool biosRun: false
property bool biosChecking: false // the invisible check before the warnings
property int biosFocus: 0 // warning 1: 0 = Cancel, 1 = continue
property real holdProgress: 0 // warning 2: hold A/OK for 5 s
// HDMI refresh boost: try rates one by one, then install the kept ones.
property var hdmi: null // the first HDMI output from hdmi-options
property bool hdmiLoading: false
property var hdmiResult: ({}) // hz -> "ok" | "fail" (tried)
property var hdmiPick: ({}) // hz -> ticked for Install
property int hdmiSel: 0 // rate row; rates.length = the Install button
property real hdmiHz: 0 // the rate being tried (e.g. 99.98)
property real hdmiNow: 0 // the rate on screen: the last one kept
property double hdmiBackAt: 0 // when a test returned to the list
property string hdmiPhase: "" // switching | settle | ask | back
property int hdmiSettle: 8 // seconds for the display to show a picture again
property int hdmiLeft: 15 // seconds to keep it
property string hdmiChoice: "" // for apply: <output>=<w>x<h>:<rates>
property string hdmiNote: ""
property var afterBusy: null // a backend call waiting for the last one
function whenIdle(fn) { if (backend.busy) afterBusy = fn; else fn(); }
Connections { target: backend; function onBusyChanged() { if (!backend.busy && afterBusy) { var f = afterBusy; afterBusy = null; f(); } } }
readonly property var hdmiRates: hdmi && hdmi.info ? hdmi.info.rates : []
function hdmiCalc() {
// The calculated rates (not the display's own): what the test EDID holds.
return hdmiRates.filter(function (r) { return r.kind !== "monitor"; }).map(function (r) { return r.hz; });
}
function hdmiKept() {
// The ticked calculated rates (the display's own modes always come along).
return hdmiRates.filter(function (r) { return r.kind !== "monitor" && hdmiPick[r.hz]; })
.map(function (r) { return r.hz; }).sort(function (a, b) { return a - b; });
}
function hdmiUntried() { return hdmiKept().filter(function (hz) { return hdmiResult[hz] !== "ok"; }); }
function hdmiTick(r) {
if (r.kind === "monitor") return;
var p = Object.assign({}, hdmiPick); p[r.hz] = !p[r.hz]; hdmiPick = p;
}
readonly property bool hdmiCanInstall: hdmiKept().length > 0 || hdmiRates.some(function (r) { return r.kind === "monitor"; })
function startHdmi() {
hdmi = null; hdmiChoice = ""; hdmiNote = ""; sessionPassword = "";
if (!askPassword("hdmi")) hdmiLoad();
}
function hdmiLoad() {
hdmiLoading = true; hdmi = null; hdmiSel = 0; hdmiResult = ({}); hdmiPick = ({}); screen = "hdmi";
whenIdle(function () { backend.hdmiOptions(sessionPassword); });
}
function hdmiSwitch(hz) {
whenIdle(function () { backend.hdmiTry(sessionPassword, hdmi.connector, hdmi.width, hdmi.height, hz, hdmiCalc().join(",")); });
}
function hdmiTry(hz) {
hdmiHz = hz; hdmiPhase = "switching"; screen = "hdmitest";
hdmiSwitch(hz);
}
function hdmiMark(result) {
var r = Object.assign({}, hdmiResult); r[hdmiHz] = result; hdmiResult = r;
// Kept: ticked for Install; didn't work: unticked.
var p = Object.assign({}, hdmiPick); p[hdmiHz] = result === "ok"; hdmiPick = p;
}
function hdmiKeep() { if (hdmiPhase !== "ask" && hdmiPhase !== "settle") return; hdmiMark("ok"); hdmiNow = hdmiHz; hdmiPhase = ""; hdmiBackAt = Date.now(); screen = "hdmi"; }
function hdmiReject() {
// Back to the last rate that worked (at first: the one from before).
if (hdmiPhase !== "ask" && hdmiPhase !== "settle" && hdmiPhase !== "failed") return;
hdmiMark("fail"); hdmiPhase = "back";
hdmiSwitch(hdmiNow);
}
function hdmiInstall() {
if (!hdmiCanInstall) return;
hdmiChoice = hdmi.output + "=" + hdmi.width + "x" + hdmi.height + ":" + hdmiKept().join(",");
var w = Object.assign({}, want); w.hdmi = true; w.machine = true; w.kpin = true; want = w;
screen = "menu"; goReview(false);
}
function hdmiCancel() {
var tried = Object.keys(hdmiResult).length > 0;
hdmiPhase = ""; hdmiChoice = "";
if (tried && hdmi) whenIdle(function () { backend.hdmiReset(sessionPassword, hdmi.connector, hdmi.width, hdmi.height, hdmi.hz); });
sessionPassword = ""; screen = "menu";
}
Timer {
interval: 1000; repeat: true; running: screen === "hdmitest" && (hdmiPhase === "settle" || hdmiPhase === "ask")
onTriggered: {
if (hdmiPhase === "settle") { hdmiSettle--; if (hdmiSettle <= 0) hdmiPhase = "ask"; return; }
hdmiLeft--; if (hdmiLeft <= 0) hdmiReject();
}
}
property bool holding: false
readonly property var bios: status.bios || null
function biosHint() {
if (!bios) return "";
if (!bios.newest) return "Now " + bios.current + ", newest unknown (offline?)";
if (bios.current === bios.newest) return bios.current + " is up to date";
return "Now " + bios.current + ", newest " + bios.newest + " · at your own risk";
}
ListModel { id: logModel }
readonly property var status: backend.status || ({})
readonly property var items: status.items || []
// HDMI refresh boost, saved displays: [{id, name, mode, rates, active}].
readonly property var hdmiSaved: status.hdmiDisplays || []
property int hdmiListSel: 0
property string hdmiConfirm: "" // the display being removed
function hdmiRowHint() {
var on = hdmiSaved.filter(function (d) { return d.active; });
var others = hdmiSaved.length - on.length;
if (on.length) return "On for " + on[0].name + (others ? " · " + others + " more saved" : "");
if (others) return "Not set up for this display · " + others + " saved";
return "";
}
// Manage offers setting up the connected display when it has no saved rates.
readonly property bool hdmiCanAdd: !hdmiSaved.some(function (d) { return d.active; })
function openHdmiList() {
if (!hdmiSaved.length) return;
hdmiListSel = 0; hdmiConfirm = ""; hdmiNote = ""; screen = "hdmilist";
}
function hdmiForget() {
var d = hdmiSaved[hdmiListSel];
if (!d) return;
hdmiConfirm = d.id;
if (!sessionPassword && askPassword("forget")) return;
hdmiForgetNow();
}
function hdmiForgetNow() { screen = "hdmilist"; whenIdle(function () { backend.hdmiForget(sessionPassword, hdmiConfirm); }); }
function hdmiListBack() { hdmiConfirm = ""; sessionPassword = ""; syncFromStatus(); screen = "menu"; }
readonly property var rows: items.filter(function (i) { return !i.parent || want[i.parent]; })
function nowOn(id) {
for (var i = 0; i < items.length; i++) if (items[i].id === id) return items[i].on;
return false;
}
function label(it) { return (texts[it.id] && texts[it.id].label) || it.label; }
function syncFromStatus() {
reapply = false;
var w = {};
for (var i = 0; i < items.length; i++) w[items[i].id] = items[i].kind === "action" ? false : items[i].wanted;
want = w;
boot = nowOn("boot") ? "desktop" : "gamescope";
if (sel > rows.length) sel = 0;
}
Connections { target: backend; function onStatusChanged() { if (screen === "menu" || screen === "done") syncFromStatus(); } }
function toggle(id) {
hdmiNote = "";
var w = Object.assign({}, want);
w[id] = !w[id];
if (id === "gaming" && !w.gaming) { w.single = false; }
if (id === "single" && w.single) w.gaming = true;
// Turning HDMI refresh boost on goes through its own screen: pick
// the rates and try each one first.
if (id === "hdmi" && !hdmiChoice && hdmiSaved.length) { openHdmiList(); return; }
if (id === "hdmi" && w.hdmi && !nowOn("hdmi") && !hdmiChoice) { startHdmi(); return; }
if (id === "hdmi" && !w.hdmi) hdmiChoice = "";
if (id === "machine") w.poweroff = w.machine;
if (id === "poweroff" && w.poweroff) w.machine = true;
if (id === "machine" && !w.machine) w.kpin = false;
if (id === "kpin" && w.kpin) w.machine = true;
if (id === "hdmi" && w.hdmi) { w.machine = true; w.kpin = true; }
if (!w.machine || !w.kpin) w.hdmi = false;
want = w;
}
function computePlan() {
var p = [];
for (var i = 0; i < items.length; i++) {
var it = items[i];
if (it.kind !== "toggle") continue;
if (it.parent && !want[it.parent]) { if (it.on) p.push({ id: it.id, action: "off" }); continue; }
if (want[it.id] && !it.on) p.push({ id: it.id, action: "on" });
else if (!want[it.id] && it.on) p.push({ id: it.id, action: "off" });
else if (want[it.id] && (reapply || it.update)) p.push({ id: it.id, action: reapply ? "again" : "update" });
}
var bootNow = nowOn("boot") ? "desktop" : "gamescope";
if (want.gaming && boot !== bootNow) p.push({ id: "boot", action: boot === "desktop" ? "desktop" : "gaming" });
return p;
}
function goReview(again) {
reapply = again; plan = computePlan(); screen = "review";
}
function wantedIds() {
var ids = [];
for (var i = 0; i < items.length; i++)
if (items[i].kind === "toggle" && want[items[i].id] && (!items[i].parent || want[items[i].parent])) ids.push(items[i].id);
return ids;
}
function startApply(password) {
steps = {}; failed = []; restartNeeded = false; runError = ""; doneCount = 0; logModel.clear();
var s = {};
for (var i = 0; i < plan.length; i++) s[plan[i].id] = "wait";
steps = s;
screen = "applying";
backend.apply(wantedIds(), want.gaming ? boot : "", reapply, password || "", want.hdmi ? hdmiChoice : "");
hdmiChoice = "";
}
function askPassword(forWhat) {
pending = forWhat;
if (backend.needsPassword()) { wrongPassword = false; pw.text = ""; screen = "password"; pw.forceActiveFocus(); return true; }
return false;
}
function onApplyPressed() {
if (plan.length === 0) return;
// Just typed for the HDMI screen: not asked again.
if (hdmiChoice && sessionPassword) { var p = sessionPassword; sessionPassword = ""; startApply(p); return; }
if (!askPassword("apply")) startApply("");
}
function submitPassword() {
if (!backend.checkPassword(pw.text)) { wrongPassword = true; pw.selectAll(); return; }
var p = pw.text; pw.text = "";
if (pending === "bios") { sessionPassword = p; biosCheck(); }
else if (pending === "hdmi") { sessionPassword = p; hdmiLoad(); }
else if (pending === "forget") { sessionPassword = p; hdmiForgetNow(); }
else startApply(p);
}
// --- BIOS: check -> warning 1 -> warning 2 -> flash ---
function startBios() {
if (!bios || !bios.selectable) return;
biosInfo = {}; sessionPassword = "";
if (!askPassword("bios")) biosCheck();
}
function biosStep(action) {
steps = {}; failed = []; restartNeeded = false; runError = ""; doneCount = 0; logModel.clear();
plan = [{ id: "bios", action: action }];
var s = {}; s.bios = "wait"; steps = s;
biosRun = true; screen = "applying";
}
function biosCheck() {
// Invisible: stay on the menu (the BIOS row says "Checking…"),
// then the first warning.
failed = []; runError = ""; logModel.clear();
plan = [{ id: "bios", action: "check" }];
biosRun = true; biosChecking = true; screen = "menu";
backend.biosPrepare(sessionPassword);
}
function biosCancel() { sessionPassword = ""; holdProgress = 0; holding = false; biosRun = false; syncFromStatus(); screen = "menu"; }
function biosFlash() { holdProgress = 0; holding = false; biosStep("flash"); backend.biosFlash(sessionPassword); }
Timer {
interval: 50; repeat: true; running: screen === "bios2" && holding
onTriggered: { holdProgress = Math.min(1, holdProgress + 0.01); if (holdProgress >= 1) biosFlash(); }
}
Connections {
target: backend
function onEvent(ev) {
var s = Object.assign({}, steps);
if (ev.event === "start") { s[ev.id] = "run"; steps = s; }
else if (ev.event === "done") { s[ev.id] = ev.ok ? "ok" : "fail"; steps = s; doneCount++; }
else if (ev.event === "log") { logModel.append({ line: ev.line }); if (logModel.count > 400) logModel.remove(0); }
else if (ev.event === "hdmi-options") {
hdmiLoading = false; hdmiSel = 0;
hdmi = ev.outputs && ev.outputs.length ? ev.outputs[0] : null;
hdmiNow = hdmi ? hdmi.hz : 0;
// Straight to the display's own faster mode (the safe one), with
// the next rate's Try selected for after that.
var rs = hdmi && hdmi.info ? hdmi.info.rates : [];
var own = rs.findIndex(function (r) { return r.kind === "monitor"; });
if (own >= 0) { hdmiSel = Math.min(own + 1, rs.length - 1); hdmiTry(rs[own].hz); }
}
else if (ev.event === "hdmi-tried") {
if (hdmiPhase === "back") { hdmiPhase = ""; hdmiBackAt = Date.now(); screen = "hdmi"; return; }
// Displays take a few seconds to show a picture after a mode
// change: the countdown starts after that.
// The display's own mode always works: kept without asking.
var ownMode = hdmiRates.some(function (r) { return r.kind === "monitor" && Math.abs(r.hz - hdmiHz) < 0.01; });
if (ev.ok && ownMode) { hdmiPhase = "ask"; hdmiKeep(); }
else if (ev.ok) { hdmiPhase = "settle"; hdmiSettle = 8; hdmiLeft = 15; }
else { hdmiPhase = "failed"; hdmiReject(); }
}
else if (ev.event === "hdmi-reset") { }
else if (ev.event === "hdmi-forgotten") {
hdmiConfirm = "";
if (!ev.ok) hdmiNote = "Removing the saved display failed.";
backend.refresh();
}
else if (ev.event === "finished" && (screen === "hdmi" || screen === "hdmitest" || screen === "hdmilist")) {
// Only on an error (sudo): the HDMI commands end without one.
runError = ev.error === "wrong-password" ? "The password didn't work." : "sudo isn't available.";
failed = []; restartNeeded = false; sessionPassword = ""; screen = "done";
}
else if (ev.event === "bios-ready") { biosChecking = false; biosInfo = ev; biosFocus = 0; holdProgress = 0; screen = "bios1"; }
else if (ev.event === "finished" && biosChecking) {
// The check found nothing to do or a problem: say so.
biosChecking = false; sessionPassword = "";
failed = ev.failed || []; restartNeeded = false;
runError = ev.error === "wrong-password" ? "The password didn't work." : (ev.error ? "sudo isn't available." : (ev.nothing ? "The BIOS is already the newest version." : ""));
screen = "done";
}
else if (ev.event === "finished") {
if (!(biosRun && plan.length && plan[0].action === "check" && !ev.failed.length && !ev.error && !ev.nothing)) sessionPassword = "";
failed = ev.failed || []; restartNeeded = !!ev.restart;
runError = ev.error === "wrong-password" ? "The password didn't work." : (ev.error === "start" ? "Steamify couldn't start the changes." : (ev.error ? "sudo isn't available." : ""));
screen = "done";
}
}
function onRemotePressed() { remoteAt = Date.now(); inputType = "remote"; }
}
// --- Input: one set of actions for controller, keyboard and remote ---
function act(a) {
if (screen === "menu" && biosChecking) return;
if (screen === "menu") {
if (a === "up") sel = Math.max(0, sel - 1);
else if (a === "down") sel = Math.min(rows.length, sel + 1);
else if (a === "accept") {
if (sel === rows.length) { goReview(false); return; }
var r = rows[sel];
if (r.kind === "action" && r.id === "bios") { startBios(); return; }
if (r.kind === "choice") boot = boot === "gamescope" ? "desktop" : "gamescope";
else if (r.kind === "toggle") toggle(r.id);
}
else if ((a === "left" || a === "right") && sel < rows.length && rows[sel].kind === "choice")
boot = a === "left" ? "gamescope" : "desktop";
else if (a === "apply") goReview(false);
else if (a === "reapply") goReview(true);
else if (a === "back") Qt.quit();
} else if (screen === "review") {
if (a === "accept" || a === "apply") onApplyPressed();
else if (a === "back") { reapply = false; screen = "menu"; }
} else if (screen === "password") {
if (a === "accept" || a === "apply") submitPassword();
else if (a === "back") { pw.text = ""; if (pending === "hdmi") hdmiCancel(); else if (pending === "forget") { hdmiConfirm = ""; screen = "hdmilist"; } else screen = "review"; }
} else if (screen === "bios1") {
if (a === "left") biosFocus = 0;
else if (a === "right") biosFocus = 1;
else if (a === "accept") { if (biosFocus === 1) { holdProgress = 0; biosTyped.text = ""; screen = "bios2"; if (inputType === "keyboard") biosTyped.forceActiveFocus(); } else biosCancel(); }
else if (a === "back") biosCancel();
} else if (screen === "bios2") {
if (a === "back") biosCancel();
else if (a === "hold") holding = true;
else if (a === "release") { holding = false; if (holdProgress < 1) holdProgress = 0; }
} else if (screen === "hdmi") {
if (hdmiLoading) { if (a === "back") hdmiCancel(); return; }
var n = hdmiRates.length;
if (a === "up") hdmiSel = Math.max(0, hdmiSel - 1);
else if (a === "down") hdmiSel = Math.min(n, hdmiSel + 1);
else if (a === "accept") { if (hdmiSel === n) hdmiInstall(); else hdmiTick(hdmiRates[hdmiSel]); }
else if (a === "reapply" && hdmiSel < n && Math.abs(hdmiNow - hdmiRates[hdmiSel].hz) >= 0.5) hdmiTry(hdmiRates[hdmiSel].hz);
else if (a === "apply") hdmiInstall();
// A second Back meant for the test (it takes a moment to switch
// back) would otherwise leave the whole screen.
else if (a === "back" && Date.now() - hdmiBackAt > 1500) hdmiCancel();
} else if (screen === "hdmilist") {
if (backend.busy) return;
if (a === "up") { hdmiListSel = Math.max(0, hdmiListSel - 1); hdmiConfirm = ""; }
else if (a === "down") { hdmiListSel = Math.min(hdmiSaved.length - (hdmiCanAdd ? 0 : 1), hdmiListSel + 1); hdmiConfirm = ""; }
else if (a === "accept") { if (hdmiListSel === hdmiSaved.length) { hdmiConfirm = ""; startHdmi(); } else hdmiForget(); }
else if (a === "back") hdmiListBack();
} else if (screen === "hdmitest") {
if (a === "accept" || a === "apply") hdmiKeep();
else if (a === "back") hdmiReject();
} else if (screen === "done") {
if (a === "accept" && restartNeeded) backend.restart();
else if (a === "back" || a === "accept") { biosRun = false; syncFromStatus(); screen = "menu"; }
}
}
Connections {
target: gamepad
function onButton(b) {
if (b === "a_up") { if (screen === "bios2") act("release"); return; }
if (b.slice(-3) === "_up") return;
inputType = "controller";
if (b === "a" && screen === "bios2") { act("hold"); return; }
var map = { a: "accept", b: "back", x: "apply", y: "reapply", start: "apply", up: "up", down: "down", left: "left", right: "right" };
if (map[b]) act(map[b]);
}
}
function keyAct(e) {
var fromRemote = Date.now() - remoteAt < 400;
if (screen === "bios2" && inputType !== "keyboard" && (e.key === Qt.Key_Return || e.key === Qt.Key_Enter)) {
if (!e.isAutoRepeat) act("hold"); e.accepted = true; return;
}
if (!fromRemote) inputType = "keyboard";
var k = e.key;
if (k === Qt.Key_Up) act("up");
else if (k === Qt.Key_Down) act("down");
else if (k === Qt.Key_Left) act("left");
else if (k === Qt.Key_Right) act("right");
else if (k === Qt.Key_Space) act("accept");
else if (k === Qt.Key_Return || k === Qt.Key_Enter) act(inputType === "remote" || screen !== "menu" ? "accept" : "apply");
else if (k === Qt.Key_Escape || k === Qt.Key_Back || k === Qt.Key_Backspace) { if (!e.isAutoRepeat) act("back"); }
else if (k === Qt.Key_R) act("reapply");
else return;
e.accepted = true;
}
readonly property var glyphs: ({
controller: { toggle: "A", choose: "◀ ▶", reapply: "Y", quit: "B", apply: "X", ok: "A", back: "B" },
keyboard: { toggle: "Space", choose: "← →", reapply: "R", quit: "Esc", apply: "Enter", ok: "Enter", back: "Esc" },
remote: { toggle: "OK", choose: "◀ ▶", reapply: "Red", quit: "Back", apply: "↓ Apply", ok: "OK", back: "Back" }
})
readonly property var g: glyphs[inputType]
component Glyph: Rectangle {
property string k
property bool dark: false
height: 26; width: Math.max(26, gt.implicitWidth + 14)
radius: inputType === "controller" && k.length === 1 ? 13 : 7
color: dark ? t.ink : t.key
Text { id: gt; anchors.centerIn: parent; text: parent.k; color: parent.dark ? t.accent : t.textHi; font.family: t.body; font.pixelSize: 12; font.weight: Font.DemiBold }
}
component Btn: Rectangle {
property string k
property string text
property bool primary: false
property bool focusRing: false
signal clicked
height: 48; radius: 12; width: br.implicitWidth + 36
color: primary ? t.accent : "#232c38"
border.width: focusRing ? 2 : 0; border.color: t.textHi
Row { id: br; anchors.centerIn: parent; spacing: 10
Glyph { k: parent.parent.k; visible: k !== ""; dark: parent.parent.primary; anchors.verticalCenter: parent.verticalCenter }
Text { text: parent.parent.text; color: parent.parent.primary ? t.ink : t.text; font.family: t.body; font.pixelSize: 15; font.weight: Font.DemiBold; anchors.verticalCenter: parent.verticalCenter }
}
MouseArea { anchors.fill: parent; cursorShape: Qt.PointingHandCursor; onClicked: parent.clicked() }
}
component Chip: Rectangle {
property string text
property color fg: t.good
property color bgc: t.goodBg
height: 24; radius: 6; width: ct.implicitWidth + 16; color: bgc
Text { id: ct; anchors.centerIn: parent; text: parent.text.toUpperCase(); color: parent.fg; font.family: t.body; font.pixelSize: 12; font.weight: Font.DemiBold; font.letterSpacing: 0.6 }
}
component RiskList: Column {
spacing: 8
Repeater {
model: ["A failed or interrupted BIOS update can leave the machine unable to start (bricked). Steamify, CachyOS and Valve take no responsibility for that.",
"NEVER turn off the power, unplug the machine or press the power button while it updates, including the restart(s) afterwards.",
"The screen can stay black for several minutes. Wait.",
"Only on mains power, with all other programs closed."]
Row { required property string modelData; spacing: 10; width: parent.width
Rectangle { width: 6; height: 6; radius: 3; color: t.bad; y: 9 }
Text { text: parent.modelData; width: parent.width - 16; wrapMode: Text.WordWrap; color: t.soft; font.family: t.body; font.pixelSize: 15; lineHeight: 1.3 } }
}
}
// --- The 1280x720 stage, scaled to the window ---
Item {
id: stage
// Scaled like a 1280x720 screen, but stretched to the window's own
// shape, so the bars reach the edges and the content fills it.
readonly property real k: Math.min(win.width / 1280, win.height / 720)
width: win.width / k; height: win.height / k
x: 0; y: 0
transformOrigin: Item.TopLeft
scale: k
focus: true
Keys.onPressed: function (e) { if (!(screen === "password" && pw.activeFocus && e.key !== Qt.Key_Escape && e.key !== Qt.Key_Return && e.key !== Qt.Key_Enter)) keyAct(e); }
Keys.onReleased: function (e) { if (screen === "bios2" && !e.isAutoRepeat && (e.key === Qt.Key_Return || e.key === Qt.Key_Enter)) act("release"); }
// Header
Rectangle {
id: header; width: parent.width; height: 72; color: t.bar
Rectangle { anchors.bottom: parent.bottom; width: parent.width; height: 1; color: t.line }
Row {
anchors.left: parent.left; anchors.leftMargin: 40; anchors.verticalCenter: parent.verticalCenter; spacing: 14
Image { source: iconUrl; width: 40; height: 40; sourceSize: Qt.size(80, 80); anchors.verticalCenter: parent.verticalCenter }
Text { text: "Steamify"; color: t.text; font.family: t.display; font.pixelSize: 28; font.weight: Font.Bold; anchors.verticalCenter: parent.verticalCenter }
Text { text: screen === "menu" ? "v" + (status.version || "") : "/ " + ({review: "Review", password: "Password", applying: biosRun ? "BIOS update" : "Applying", done: "Done", bios1: "BIOS update", bios2: "BIOS update", hdmi: "HDMI refresh boost", hdmitest: "HDMI refresh boost", hdmilist: "HDMI refresh boost"})[screen]
color: t.faint; font.family: screen === "menu" ? t.mono : t.body; font.pixelSize: screen === "menu" ? 13 : 15; anchors.verticalCenter: parent.verticalCenter }
}
Rectangle {
visible: status.steamMachine === true
anchors.right: parent.right; anchors.rightMargin: 40; anchors.verticalCenter: parent.verticalCenter
height: 34; radius: 17; color: "#1b2330"; width: mt.implicitWidth + 28
Text { id: mt; anchors.centerIn: parent; text: "Steam Machine · CachyOS"; color: "#b8c3d1"; font.family: t.body; font.pixelSize: 14 }
}
}
// ================= MENU =================
Item {
visible: screen === "menu"
anchors.top: header.bottom; anchors.bottom: parent.bottom; width: parent.width
Text {
visible: items.length === 0
anchors.centerIn: parent; color: t.mute; font.family: t.body; font.pixelSize: 18
text: status.error ? "Couldn't read the current state:\n" + status.error : "Checking what's on…"
horizontalAlignment: Text.AlignHCenter
}
Item {
id: menuBody; visible: items.length > 0
x: 40; y: 28; width: parent.width - 80; height: parent.height - 28 - 64 - 20
// Left: the list
Column {
id: listCol; width: 740; height: parent.height; spacing: 10
Row { width: parent.width
Text { text: "What do you want?"; color: t.text; font.family: t.display; font.pixelSize: 30; font.weight: Font.DemiBold }
}
ListView {
id: list; width: parent.width; height: parent.height - 50; clip: true; spacing: 0
// A fixed model: sub-items fold in and out instead of the
// list being rebuilt (and jumping) on every tick.
model: items
ScrollBar.vertical: ScrollBar { policy: ScrollBar.AsNeeded }
function showSelected() {
for (var i = 0; i < count; i++) {
var d = itemAtIndex(i);
if (d && d.selected) { positionViewAtIndex(i, ListView.Contain); return; }
}
}
delegate: Item {
id: row
required property var modelData
required property int index
readonly property bool shown: !modelData.parent || !!want[modelData.parent]
readonly property int rowIndex: rows.findIndex(function (r) { return r.id === modelData.id; })
readonly property bool selected: shown && rowIndex === sel
readonly property bool on: modelData.kind === "choice" ? true : !!want[modelData.id]
// HDMI refresh boost is set up on its own screen: a button while off.
readonly property bool setup: modelData.id === "hdmi"
onSelectedChanged: if (selected) Qt.callLater(list.showSelected)
width: list.width - 12; x: 2
height: shown ? 62 : 0
opacity: shown ? 1 : 0
clip: true
Behavior on height { NumberAnimation { duration: 160; easing.type: Easing.OutCubic } }
Behavior on opacity { NumberAnimation { duration: 160 } }
Rectangle {
id: card
width: parent.width; height: 56; radius: 12
color: row.selected ? t.cardSel : t.card
border.width: row.selected ? 2 : 0; border.color: t.accent
MouseArea { anchors.fill: parent; cursorShape: Qt.PointingHandCursor
onClicked: { inputType = "keyboard"; if (row.selected) act("accept"); else sel = row.rowIndex; } }
// Left: indent, name and hint
Text { id: branch; visible: !!row.modelData.parent; x: 20; anchors.verticalCenter: parent.verticalCenter
text: "└"; color: "#56627a"; font.pixelSize: 18 }
Column {
anchors.verticalCenter: parent.verticalCenter; spacing: 2
x: row.modelData.parent ? 46 : 16
width: controls.x - x - 16
opacity: row.modelData.kind === "action" && !(bios && bios.selectable) ? 0.6 : 1
// The name, with an Update badge when a newer version of it will be applied.
Row { width: parent.width; spacing: 10
Text { text: label(row.modelData); color: t.textHi; font.family: t.body; font.pixelSize: 17; font.weight: Font.DemiBold; elide: Text.ElideRight
width: Math.min(implicitWidth, parent.width - (upd.visible ? upd.width + parent.spacing : 0)) }
Chip { id: upd; visible: !!row.modelData.update; text: "Update"; fg: t.warn; bgc: t.warnBg; height: 20; anchors.verticalCenter: parent.verticalCenter } }
Text { text: row.modelData.id === "bios" ? biosHint() : ((row.modelData.id === "hdmi" && hdmiRowHint()) || (texts[row.modelData.id] && texts[row.modelData.id].hint) || row.modelData.hint); color: t.mute; font.family: t.body; font.pixelSize: 13; elide: Text.ElideRight; width: parent.width }
}
// Right: every control ends on the same edge
Item {
id: controls
anchors.right: parent.right; anchors.rightMargin: 16; anchors.verticalCenter: parent.verticalCenter
width: 180; height: 32
// choice
Rectangle { visible: row.modelData.kind === "choice"; anchors.right: parent.right; anchors.verticalCenter: parent.verticalCenter
width: 172; height: 32; radius: 10; color: t.bg
Row { anchors.centerIn: parent; spacing: 4
Repeater { model: [["gamescope", "Gaming"], ["desktop", "Desktop"]]
Rectangle { required property var modelData
width: 80; height: 26; radius: 7; color: boot === modelData[0] ? t.accent : "transparent"
Text { anchors.centerIn: parent; text: parent.modelData[1]; color: boot === parent.modelData[0] ? t.ink : t.mute; font.family: t.body; font.pixelSize: 13; font.weight: Font.DemiBold }
MouseArea { anchors.fill: parent; onClicked: boot = parent.modelData[0] } } } } }
// toggle: "now on/off" left of the switch, switch on the edge
Rectangle { id: sw; visible: row.modelData.kind === "toggle" && !row.setup; anchors.right: parent.right; anchors.verticalCenter: parent.verticalCenter
width: 46; height: 26; radius: 13; color: row.on ? t.accent : "#343f50"
Behavior on color { ColorAnimation { duration: 120 } }
Rectangle { width: 20; height: 20; radius: 10; color: "#f4f7fb"; y: 3; x: row.on ? 23 : 3; Behavior on x { NumberAnimation { duration: 120 } } } }
Text { visible: row.modelData.kind === "toggle" && !row.setup; anchors.right: sw.left; anchors.rightMargin: 12; anchors.verticalCenter: parent.verticalCenter
text: row.modelData.on ? "now on" : "now off"; color: row.modelData.on ? t.good : t.faint; font.family: t.mono; font.pixelSize: 12 }
// HDMI refresh boost while off: opens its screen
Rectangle { visible: row.setup; anchors.right: parent.right; anchors.verticalCenter: parent.verticalCenter
width: sut.implicitWidth + 24; height: 30; radius: 8; color: hdmiChoice && want.hdmi ? t.goodBg : "#1b2b40"
Text { id: sut; anchors.centerIn: parent; font.family: t.body; font.pixelSize: 13; font.weight: Font.DemiBold
color: hdmiChoice && want.hdmi ? t.good : "#7cc4ff"
text: hdmiChoice && want.hdmi ? (hdmiChoice.split(":")[1] ? hdmiChoice.split(":")[1].split(",").join(", ") + " Hz ✓" : "Own modes ✓") : (hdmiSaved.length ? "Manage" : "Set up…") }
MouseArea { anchors.fill: parent; cursorShape: Qt.PointingHandCursor; onClicked: { sel = row.rowIndex; toggle("hdmi"); } } }
// action
Rectangle { visible: row.modelData.kind === "action"; anchors.right: parent.right; anchors.verticalCenter: parent.verticalCenter
width: at.implicitWidth + 24; height: 30; radius: 8; color: t.warnBg
Text { id: at; anchors.centerIn: parent; text: biosChecking ? "Checking…" : bios && bios.selectable ? "Update…" : (bios && bios.newest ? "Up to date" : "Unavailable"); color: t.warn; font.family: t.body; font.pixelSize: 13; font.weight: Font.DemiBold } }
}
}
}
}
}
// Right: details + system
Column {
x: 772; width: parent.width - 772; height: parent.height; spacing: 16
Rectangle {
id: detail
width: parent.width; height: parent.height - sys.height - 16; radius: 16; color: t.card
readonly property var it: sel < rows.length ? rows[sel] : null
readonly property var tx: it ? (texts[it.id] || {}) : {}
// Long texts scroll instead of running out of the card;
// each item starts at the top.
onItChanged: detailFlick.contentY = 0
Flickable {
id: detailFlick
anchors.fill: parent; anchors.margins: 24; anchors.rightMargin: 12
visible: detail.it !== null; clip: true
contentHeight: detailCol.implicitHeight; boundsBehavior: Flickable.StopAtBounds
ScrollBar.vertical: ScrollBar { policy: ScrollBar.AsNeeded }
Column {
id: detailCol; width: detailFlick.width - 12; spacing: 14
Row { spacing: 10
Chip { text: detail.it ? (detail.it.kind === "choice" ? (boot === "desktop" ? "Desktop" : "Gaming") : (detail.it.kind === "action" ? "Opt-in" : (detail.it.on ? "On" : "Off"))) : ""
fg: detail.it && detail.it.on ? t.good : "#b8c3d1"; bgc: detail.it && detail.it.on ? t.goodBg : t.line }
Chip { visible: !!detail.tx.experimental; text: "Experimental"; fg: t.warn; bgc: t.warnBg }
}
Text { text: detail.it ? label(detail.it) : ""; color: t.text; font.family: t.display; font.pixelSize: 26; font.weight: Font.DemiBold; wrapMode: Text.WordWrap; width: parent.width }
Text { text: detail.tx.body || ""; color: t.soft; font.family: t.body; font.pixelSize: 15; lineHeight: 1.4; wrapMode: Text.WordWrap; width: parent.width }
Text { text: "WHAT IT CHANGES"; color: t.faint; font.family: t.body; font.pixelSize: 12; font.weight: Font.DemiBold; font.letterSpacing: 0.8; topPadding: 4 }
Repeater { model: detail.tx.changes || []
Text { required property string modelData; text: "• " + modelData; color: t.soft; font.family: t.body; font.pixelSize: 14; wrapMode: Text.WordWrap; width: detailCol.width } }
}
}
Column {
anchors.centerIn: parent; spacing: 8; visible: detail.it === null
Text { text: plan.length === 0 && computePlan().length === 0 ? "Everything is the way you want it" : "Review what will change"; color: t.text; font.family: t.display; font.pixelSize: 24; anchors.horizontalCenter: parent.horizontalCenter }
Text { text: "then apply it"; color: t.mute; font.family: t.body; font.pixelSize: 15; anchors.horizontalCenter: parent.horizontalCenter }
}
}
Rectangle {
id: sys; width: parent.width; height: 82; radius: 16; color: t.card
Grid { anchors.fill: parent; anchors.margins: 16; anchors.leftMargin: 20; anchors.rightMargin: 20; columns: 2; columnSpacing: 20; rowSpacing: 10
Repeater {
model: [["Kernel", (status.kernel || "").replace("-cachyos", "")], ["LED bar", status.steamMachine ? (status.leds || 0) + " LEDs" : "—"],
["HDMI-CEC", status.cecDevices ? "/dev/" + status.cecDevices.split(" ")[0] : "none"], ["Version", status.version || ""]]
Row { required property var modelData; width: (sys.width - 60) / 2
Text { text: parent.modelData[0]; color: t.faint; font.family: t.body; font.pixelSize: 13; width: parent.width / 2 }
Text { text: parent.modelData[1]; color: t.text; font.family: t.mono; font.pixelSize: 13; width: parent.width / 2; horizontalAlignment: Text.AlignRight; elide: Text.ElideLeft } }
}
}
}
}
}
// Footer
Rectangle {
anchors.bottom: parent.bottom; width: parent.width; height: 64; color: t.bar
Rectangle { width: parent.width; height: 1; color: t.line }
Row {
anchors.left: parent.left; anchors.leftMargin: 40; anchors.verticalCenter: parent.verticalCenter; spacing: 28
Repeater {
model: [[g.toggle, "Toggle"], [g.choose, "Choose"], [g.reapply, "Re-apply what's on"], [g.quit, "Quit"]]
Row { required property var modelData; spacing: 8
Glyph { k: parent.modelData[0]; anchors.verticalCenter: parent.verticalCenter }
Text { text: parent.modelData[1]; color: "#b8c3d1"; font.family: t.body; font.pixelSize: 14; anchors.verticalCenter: parent.verticalCenter } }
}
}
Row {
anchors.right: parent.right; anchors.rightMargin: 40; anchors.verticalCenter: parent.verticalCenter; spacing: 16
Text { readonly property int n: computePlan().length; text: hdmiNote ? hdmiNote : (n === 0 ? "Everything is the way you want it" : n + (n === 1 ? " change" : " changes")); color: t.faint; font.family: t.body; font.pixelSize: 14; anchors.verticalCenter: parent.verticalCenter }
Btn { k: g.apply; text: "Review & apply"; primary: true; focusRing: sel === rows.length; height: 44; onClicked: goReview(false) }
}
}
}
// ================= REVIEW =================
Item {
visible: screen === "review"
anchors.top: header.bottom; anchors.bottom: parent.bottom; width: parent.width
Column {
x: 40; y: 32; width: 740; spacing: 14
Text { text: plan.length === 0 ? "Nothing to change" : "This will"; color: t.text; font.family: t.display; font.pixelSize: 34; font.weight: Font.DemiBold }
ListView {
width: 740; clip: true; spacing: 8
height: Math.min(contentHeight, stage.height - header.height - 32 - 50 - 14 - 66 - 64 - 32)
model: plan
ScrollBar.vertical: ScrollBar { policy: ScrollBar.AsNeeded }
delegate: Rectangle { required property var modelData; width: 740; height: 56; radius: 12; color: t.card
readonly property var st: ({ on: ["Turn on", t.good, t.goodBg], off: ["Turn off", t.bad, t.badBg], again: ["Re-apply", "#7cc4ff", "#1b2b40"], update: ["Update", t.warn, t.warnBg],
desktop: ["Desktop", "#7cc4ff", "#1b2b40"], gaming: ["Gaming", "#7cc4ff", "#1b2b40"],
check: ["Check", t.warn, t.warnBg], flash: ["Flash", t.bad, t.badBg] })[modelData.action] || ["", t.text, t.card]
Row { anchors.fill: parent; anchors.leftMargin: 18; spacing: 14
Chip { text: parent.parent.st[0]; fg: parent.parent.st[1]; bgc: parent.parent.st[2]; width: 84; anchors.verticalCenter: parent.verticalCenter }
Text { text: (texts[parent.parent.modelData.id] || {}).label || parent.parent.modelData.id; color: t.textHi; font.family: t.body; font.pixelSize: 17; font.weight: Font.DemiBold; anchors.verticalCenter: parent.verticalCenter }
}
}
}
Rectangle { width: 740; height: 52; radius: 12; color: "#1a2230"
Text { anchors.verticalCenter: parent.verticalCenter; x: 18; text: "Your password is asked once. Changes to how the PC starts need a restart."; color: t.soft; font.family: t.body; font.pixelSize: 14 } }
}
Rectangle {
x: parent.width - 468; y: 32; width: 428; height: 250; radius: 16; color: t.card
Column { anchors.fill: parent; anchors.margins: 24; spacing: 12
Text { text: "SUMMARY"; color: t.faint; font.family: t.body; font.pixelSize: 12; font.weight: Font.DemiBold; font.letterSpacing: 0.8 }
Repeater { model: [["Turn on", "on"], ["Update", "update"], ["Re-apply", "again"], ["Turn off", "off"]]
Row { required property var modelData; width: 380
Text { text: parent.modelData[0]; color: t.soft; font.family: t.body; font.pixelSize: 15; width: 300 }
Text { text: plan.filter(function (p) { return p.action === parent.modelData[1]; }).length; color: t.text; font.family: t.mono; font.pixelSize: 15; width: 80; horizontalAlignment: Text.AlignRight } } }
}
}
Rectangle {
anchors.bottom: parent.bottom; width: parent.width; height: 64; color: t.bar
Rectangle { width: parent.width; height: 1; color: t.line }
Btn { anchors.left: parent.left; anchors.leftMargin: 40; anchors.verticalCenter: parent.verticalCenter; k: g.back; text: "Back to the menu"; onClicked: act("back") }
Btn { anchors.right: parent.right; anchors.rightMargin: 40; anchors.verticalCenter: parent.verticalCenter; k: g.ok; text: "Apply"; primary: true; visible: plan.length > 0; onClicked: onApplyPressed() }
}
}
// ================= PASSWORD =================
Rectangle {
visible: screen === "password"
anchors.top: header.bottom; anchors.bottom: parent.bottom; width: parent.width; color: "#0c1016"
Rectangle {
anchors.centerIn: parent; width: 560; height: pwCol.implicitHeight + 72; radius: 20; color: t.card; border.width: 1; border.color: t.line
Column {
id: pwCol; anchors.fill: parent; anchors.margins: 36; anchors.leftMargin: 40; anchors.rightMargin: 40; spacing: 18
Row { spacing: 14
Rectangle { width: 48; height: 48; radius: 14; color: "#1b2b40"
Canvas { anchors.centerIn: parent; width: 24; height: 24
onPaint: { var c = getContext("2d"); c.strokeStyle = "#7cc4ff"; c.lineWidth = 1.8; c.beginPath(); c.roundedRect(4.5, 10.5, 15, 10, 2.5, 2.5); c.stroke();
c.beginPath(); c.moveTo(8, 10.5); c.lineTo(8, 8); c.arc(12, 8, 4, Math.PI, 0); c.lineTo(16, 10.5); c.stroke(); } } }
Column { spacing: 2; anchors.verticalCenter: parent.verticalCenter
Text { text: "Your password, once"; color: t.text; font.family: t.display; font.pixelSize: 30; font.weight: Font.DemiBold }
Text { text: "Steamify needs it to change system settings."; color: t.mute; font.family: t.body; font.pixelSize: 14 } }
}
Text { text: "Password for " + backend.user(); color: t.soft; font.family: t.body; font.pixelSize: 14; font.weight: Font.DemiBold }
TextField {
id: pw; width: parent.width; height: 52; echoMode: shown ? TextInput.Normal : TextInput.Password
property bool shown: false
color: t.textHi; font.family: t.body; font.pixelSize: 18; leftPadding: 16; rightPadding: 56
placeholderText: "Password"; placeholderTextColor: "#6b778a"
background: Rectangle { radius: 12; color: t.bg; border.width: 2; border.color: wrongPassword ? t.bad : t.accent }
Keys.onReturnPressed: submitPassword()
Keys.onEnterPressed: submitPassword()
Keys.onEscapePressed: act("back")
Text { anchors.right: parent.right; anchors.rightMargin: 16; anchors.verticalCenter: parent.verticalCenter; text: pw.shown ? "Hide" : "Show"; color: "#b8c3d1"; font.family: t.body; font.pixelSize: 13
MouseArea { anchors.fill: parent; anchors.margins: -10; onClicked: pw.shown = !pw.shown } }
}
Text { visible: wrongPassword; text: "That password didn't work. Try again."; color: t.bad; font.family: t.body; font.pixelSize: 14 }
Rectangle { width: parent.width; height: 46; radius: 12; color: "#1a2230"
Text { anchors.verticalCenter: parent.verticalCenter; x: 14; color: t.soft; font.family: t.body; font.pixelSize: 14
text: ({ controller: "Press Steam + X for the on-screen keyboard.", keyboard: "Type your password and press Enter.", remote: "Select the field for the on-screen keyboard." })[inputType] } }
Item { width: parent.width; height: 48
Btn { k: g.back; text: "Back"; onClicked: act("back") }
Btn { anchors.right: parent.right; k: g.ok; text: "Apply"; primary: true; onClicked: submitPassword() } }
Text { text: "Only used for this run. Steamify never stores it."; color: t.faint; font.family: t.body; font.pixelSize: 12; anchors.horizontalCenter: parent.horizontalCenter }
}
}
}
// ================= APPLYING =================
Item {
visible: screen === "applying"
anchors.top: header.bottom; anchors.bottom: parent.bottom; width: parent.width
Column {
x: 40; y: 32; width: 560; spacing: 18
Text { text: biosRun ? (plan.length && plan[0].action === "check" ? "Checking the BIOS update" : "Installing the BIOS update") : "Applying your changes"; color: t.text; font.family: t.display; font.pixelSize: 34; font.weight: Font.DemiBold }
Rectangle { width: 560; height: 10; radius: 5; color: t.line
Rectangle { height: 10; radius: 5; color: t.accent; width: plan.length ? parent.width * Math.min(1, (doneCount + 0.3) / plan.length) : 0; Behavior on width { NumberAnimation { duration: 300 } } } }
Row { width: 560
Text { text: "Step " + Math.min(plan.length, doneCount + 1) + " of " + plan.length; color: t.mute; font.family: t.body; font.pixelSize: 14; width: 280 }
Text { text: "Don't turn off the PC"; color: t.mute; font.family: t.body; font.pixelSize: 14; width: 280; horizontalAlignment: Text.AlignRight } }
ListView {
id: stepList; width: 560; clip: true; spacing: 8
height: stage.height - header.height - 32 - 156 - 32
model: plan
ScrollBar.vertical: ScrollBar { policy: ScrollBar.AsNeeded }
// Follow the progress: the running step stays in view.
readonly property int running: plan.findIndex(function (p) { return steps[p.id] === "run"; })
onRunningChanged: if (running >= 0) positionViewAtIndex(running, ListView.Contain)
delegate:
Rectangle { required property var modelData; required property int index; readonly property string st: steps[modelData.id] || "wait"
width: 560; height: 54; radius: 12; color: st === "run" ? t.cardSel : t.card; border.width: st === "run" ? 2 : 0; border.color: t.accent
Row { anchors.fill: parent; anchors.leftMargin: 18; anchors.rightMargin: 18; spacing: 14
Rectangle { width: 22; height: 22; radius: 11; anchors.verticalCenter: parent.verticalCenter
color: parent.parent.st === "ok" ? t.goodBg : (parent.parent.st === "fail" ? t.badBg : "transparent")
border.width: parent.parent.st === "wait" || parent.parent.st === "run" ? 2 : 0; border.color: parent.parent.st === "run" ? t.accent : "#343f50"
Text { anchors.centerIn: parent; text: parent.parent.parent.st === "ok" ? "✓" : (parent.parent.parent.st === "fail" ? "!" : ""); color: parent.parent.parent.st === "ok" ? t.good : t.bad; font.pixelSize: 13; font.weight: Font.Bold }
RotationAnimator on rotation { running: parent.parent.parent.st === "run"; from: 0; to: 360; duration: 1000; loops: Animation.Infinite } }
// The step; an update shows the name with an Update badge, like the menu.
Item { width: 380; height: parent.height
readonly property var step: parent.parent.modelData
readonly property bool update: step.action === "update"
Row { anchors.verticalCenter: parent.verticalCenter; width: parent.width; spacing: 10
Text { text: (({ on: "Turn on ", off: "Turn off ", again: "Re-apply ", desktop: "Boot into ", gaming: "Boot into ", check: "Download and check the ", flash: "Hand to fwupd: the " })[parent.parent.step.action] || "") + ((texts[parent.parent.step.id] || {}).label || parent.parent.step.id)
color: parent.parent.parent.parent.st === "wait" ? t.faint : t.textHi; font.family: t.body; font.pixelSize: 16; font.weight: Font.DemiBold; anchors.verticalCenter: parent.verticalCenter; elide: Text.ElideRight
width: Math.min(implicitWidth, parent.width - (stepUpd.visible ? stepUpd.width + parent.spacing : 0)) }
Chip { id: stepUpd; visible: parent.parent.update; text: "Update"; fg: t.warn; bgc: t.warnBg; height: 20; anchors.verticalCenter: parent.verticalCenter } } }
Text { text: ({ wait: "Waiting", run: "Working…", ok: "Done", fail: "Problem" })[parent.parent.st]; color: parent.parent.st === "ok" ? t.good : (parent.parent.st === "fail" ? t.bad : "#b8c3d1"); font.family: t.body; font.pixelSize: 13; anchors.verticalCenter: parent.verticalCenter }
}
}
}
}
Column {
x: 632; y: 32; width: parent.width - 672; height: parent.height - 64; spacing: 10
Text { text: "DETAILS"; color: t.faint; font.family: t.body; font.pixelSize: 12; font.weight: Font.DemiBold; font.letterSpacing: 0.8 }
Rectangle { width: parent.width; height: parent.height - 30; radius: 16; color: "#0b0e13"; border.width: 1; border.color: "#1d2531"
ListView { id: logView; anchors.fill: parent; anchors.margins: 18; clip: true; model: logModel
onCountChanged: positionViewAtEnd()
delegate: Text { required property string line; width: logView.width; text: line; color: "#aab5c4"; font.family: t.mono; font.pixelSize: 13; wrapMode: Text.WrapAnywhere } } }
}
}
// ================= BIOS: warning 1 =================
Item {
visible: screen === "bios1"
anchors.top: header.bottom; anchors.bottom: parent.bottom; width: parent.width
Rectangle {
x: 40; y: 28; width: parent.width - 80; height: parent.height - 28 - 64 - 24; radius: 16; color: "#1d1416"; border.width: 2; border.color: "#b33a3a"
Row { anchors.fill: parent; anchors.margins: 32; spacing: 40
Column { width: 640; spacing: 16
Row { spacing: 12
Rectangle { width: 44; height: 44; radius: 12; color: "#3a1c1f"; Text { anchors.centerIn: parent; text: "!"; color: t.bad; font.pixelSize: 26; font.weight: Font.Bold } }
Text { text: "BIOS update – entirely at your own risk"; color: "#ffd9d3"; font.family: t.display; font.pixelSize: 30; font.weight: Font.DemiBold; anchors.verticalCenter: parent.verticalCenter } }
RiskList { width: 640 }
}
Rectangle { width: 440; height: 250; radius: 14; color: "#161d27"
Column { anchors.fill: parent; anchors.margins: 22; spacing: 12
Repeater { model: [["Current BIOS", biosInfo.current || ""], ["New BIOS", biosInfo.newest || ""], ["Checksum", "OK (Valve's package)"],
["Compatible", biosInfo.compatible === "yes" ? "Yes (checked by fwupd)" : "Not checked (dry run)"]]
Row { required property var modelData; width: 396
Text { text: parent.modelData[0]; color: t.faint; font.family: t.body; font.pixelSize: 15; width: 150 }
Text { text: parent.modelData[1]; color: parent.modelData[1].indexOf("Not") === 0 ? t.warn : t.text; font.family: t.mono; font.pixelSize: 15; width: 246; horizontalAlignment: Text.AlignRight; elide: Text.ElideLeft } } }
} }
}
}
Rectangle {
anchors.bottom: parent.bottom; width: parent.width; height: 64; color: t.bar
Rectangle { width: parent.width; height: 1; color: t.line }
Text { anchors.left: parent.left; anchors.leftMargin: 40; anchors.verticalCenter: parent.verticalCenter; text: "Do you understand the risks and want to continue?"; color: t.soft; font.family: t.body; font.pixelSize: 15 }
Row { anchors.right: parent.right; anchors.rightMargin: 40; anchors.verticalCenter: parent.verticalCenter; spacing: 12
Btn { k: biosFocus === 0 ? g.ok : "◀"; text: "Cancel"; focusRing: biosFocus === 0; onClicked: biosCancel() }
Btn { k: biosFocus === 1 ? g.ok : "▶"; text: "I understand, continue"; focusRing: biosFocus === 1; color: "#8a2c2c"
onClicked: { biosFocus = 1; act("accept"); } } }
}
}
// ================= BIOS: warning 2 (last chance) =================
Item {
visible: screen === "bios2"
anchors.top: header.bottom; anchors.bottom: parent.bottom; width: parent.width
Rectangle {
anchors.centerIn: parent; width: 760; height: b2.implicitHeight + 64; radius: 20; color: "#1d1416"; border.width: 2; border.color: "#b33a3a"
Column { id: b2; anchors.fill: parent; anchors.margins: 32; spacing: 18
Text { text: "Last chance: this flashes BIOS " + (biosInfo.newest || ""); color: "#ffd9d3"; font.family: t.display; font.pixelSize: 32; font.weight: Font.DemiBold }
Text { width: parent.width; wrapMode: Text.WordWrap; color: t.soft; font.family: t.body; font.pixelSize: 16; lineHeight: 1.3
text: "After this, keep the power on until the machine has fully started again. Don't touch it, even if the screen is black." }
// keyboard: type UPDATE
Column { visible: inputType === "keyboard"; width: parent.width; spacing: 8
Text { text: "Type UPDATE (in capitals) and press Enter to flash the BIOS:"; color: t.text; font.family: t.body; font.pixelSize: 15; font.weight: Font.DemiBold }
TextField { id: biosTyped; width: 320; height: 50; color: t.textHi; font.family: t.mono; font.pixelSize: 20; leftPadding: 14
placeholderText: "UPDATE"; placeholderTextColor: "#6b5a5a"
background: Rectangle { radius: 10; color: t.bg; border.width: 2; border.color: biosTyped.text === "UPDATE" ? t.bad : "#5a3a3a" }
Keys.onReturnPressed: if (text === "UPDATE") biosFlash()
Keys.onEnterPressed: if (text === "UPDATE") biosFlash()
Keys.onEscapePressed: biosCancel() } }
// controller / remote: hold A or OK
Column { visible: inputType !== "keyboard"; width: parent.width; spacing: 10
Text { text: "Hold " + g.ok + " for 5 seconds to flash the BIOS. Let go to stop."; color: t.text; font.family: t.body; font.pixelSize: 15; font.weight: Font.DemiBold }
Rectangle { width: parent.width; height: 14; radius: 7; color: "#3a2224"
Rectangle { height: 14; radius: 7; color: t.bad; width: parent.width * holdProgress } } }
Row { spacing: 12
Btn { k: g.back; text: "Cancel"; onClicked: biosCancel() }
Text { visible: bios && bios.dryRun; text: "Dry run: nothing will be flashed."; color: t.warn; font.family: t.body; font.pixelSize: 14; anchors.verticalCenter: parent.verticalCenter } }
}
}
}
// ================= HDMI: pick the rates =================
Item {
visible: screen === "hdmi"
anchors.top: header.bottom; anchors.bottom: parent.bottom; width: parent.width
Text { visible: hdmiLoading; anchors.centerIn: parent; text: "Reading your display…"; color: t.mute; font.family: t.body; font.pixelSize: 18 }
Text { visible: !hdmiLoading && !hdmi; anchors.centerIn: parent; horizontalAlignment: Text.AlignHCenter
text: "No HDMI display found at the desktop.\nThis only works from the Plasma desktop, not in gaming mode."; color: t.mute; font.family: t.body; font.pixelSize: 18 }
Column {
visible: !hdmiLoading && !!hdmi
x: 40; y: 28; width: 740; spacing: 12
Text { text: hdmi ? (hdmi.info.name || "HDMI display") + " · " + hdmi.output : ""; color: t.text; font.family: t.display; font.pixelSize: 30; font.weight: Font.DemiBold }
Text { text: hdmi ? hdmi.width + "×" + hdmi.height : ""; color: t.mute; font.family: t.mono; font.pixelSize: 14 }
Text { visible: hdmiRates.length === 0; width: 740; wrapMode: Text.WordWrap; topPadding: 12; color: t.soft; font.family: t.body; font.pixelSize: 16
text: "This display already runs its fastest rate that fits HDMI at this resolution. Nothing to add." }
Repeater {
model: hdmiRates
Rectangle {
required property var modelData; required property int index
readonly property bool own: modelData.kind === "monitor"
readonly property string res: own ? "own" : (hdmiResult[modelData.hz] || "")
width: 740; height: 56; radius: 12
color: hdmiSel === index ? t.cardSel : t.card; border.width: hdmiSel === index ? 2 : 0; border.color: t.accent
readonly property bool ticked: own || !!hdmiPick[modelData.hz]
readonly property bool running: Math.abs(hdmiNow - modelData.hz) < 0.5
MouseArea { anchors.fill: parent; cursorShape: Qt.PointingHandCursor; onClicked: { hdmiSel = parent.index; hdmiTick(parent.modelData); } }
Row { anchors.left: parent.left; anchors.leftMargin: 18; anchors.verticalCenter: parent.verticalCenter; spacing: 16
Rectangle { width: 24; height: 24; radius: 6; anchors.verticalCenter: parent.verticalCenter
color: parent.parent.ticked ? (parent.parent.own ? "#343f50" : t.accent) : "transparent"; border.width: parent.parent.ticked ? 0 : 2; border.color: "#56627a"
Text { anchors.centerIn: parent; text: parent.parent.parent.ticked ? "✓" : ""; color: parent.parent.parent.own ? t.soft : t.ink; font.pixelSize: 15; font.weight: Font.Bold } }
Text { text: parent.parent.modelData.hz + " Hz"; width: 100; color: t.textHi; font.family: t.body; font.pixelSize: 18; font.weight: Font.DemiBold; anchors.verticalCenter: parent.verticalCenter }
Text { width: 380; anchors.verticalCenter: parent.verticalCenter; color: t.soft; font.family: t.body; font.pixelSize: 14
text: ({ monitor: "The display's own mode · always included", calculated: "Calculated from the display's timing", limit: "Right at the HDMI 2.0 limit · not recommended" })[parent.parent.modelData.kind] }
}
Row { anchors.right: parent.right; anchors.rightMargin: 14; anchors.verticalCenter: parent.verticalCenter; spacing: 12
Chip { anchors.verticalCenter: parent.verticalCenter; visible: parent.parent.res === "own" || parent.parent.res === "fail"
text: ({ own: "Included", fail: "✗ Didn't work" })[parent.parent.res] || ""
fg: parent.parent.res === "fail" ? t.bad : (parent.parent.res === "ok" ? t.good : "#b8c3d1")
bgc: parent.parent.res === "fail" ? t.badBg : (parent.parent.res === "ok" ? t.goodBg : t.line) }
// The rate on screen now: a green marker instead of Try.
Rectangle { visible: parent.parent.running; height: 38; radius: 12; width: rt.implicitWidth + 32; color: t.goodBg
border.width: hdmiSel === parent.parent.index ? 2 : 0; border.color: t.good; anchors.verticalCenter: parent.verticalCenter
Text { id: rt; anchors.centerIn: parent; text: "Running now"; color: t.good; font.family: t.body; font.pixelSize: 15; font.weight: Font.DemiBold } }
Btn { visible: !parent.parent.running; height: 38; focusRing: hdmiSel === parent.parent.index; anchors.verticalCenter: parent.verticalCenter
k: hdmiSel === parent.parent.index ? g.reapply : ""; text: parent.parent.res === "" || parent.parent.res === "own" ? "Try" : "Try again"
onClicked: { hdmiSel = parent.parent.index; hdmiTry(parent.parent.modelData.hz); } }
}
}
}
}
Rectangle {
visible: !hdmiLoading && !!hdmi
x: parent.width - 468; y: 28; width: 428; height: 250; radius: 16; color: t.card
Column { anchors.fill: parent; anchors.margins: 24; spacing: 12
Text { text: "HOW IT WORKS"; color: t.faint; font.family: t.body; font.pixelSize: 12; font.weight: Font.DemiBold; font.letterSpacing: 0.8 }
Text { width: parent.width; wrapMode: Text.WordWrap; color: t.soft; font.family: t.body; font.pixelSize: 15; lineHeight: 1.35
text: "Tick the rates to install (" + g.ok + "). Try one first (" + g.reapply + "): it's shown, and you press " + g.ok + " to keep it. No answer, or a black screen, switches back.\n\nInstall adds the ticked rates and the display's own modes; they stay after a restart." }
}
}
Rectangle {
anchors.bottom: parent.bottom; width: parent.width; height: 64; color: t.bar
Rectangle { width: parent.width; height: 1; color: t.line }
Btn { anchors.left: parent.left; anchors.leftMargin: 40; anchors.verticalCenter: parent.verticalCenter; k: g.back; text: "Back to the menu"; onClicked: hdmiCancel() }
Text { anchors.right: instBtn.left; anchors.rightMargin: 16; anchors.verticalCenter: parent.verticalCenter; visible: !!hdmi && (!hdmiCanInstall || hdmiUntried().length > 0)
text: !hdmiCanInstall ? "Tick a rate first" : "Not tried: " + hdmiUntried().join(", ") + " Hz"
color: hdmiCanInstall ? t.warn : t.faint; font.family: t.body; font.pixelSize: 14 }
Btn { id: instBtn; anchors.right: parent.right; anchors.rightMargin: 40; anchors.verticalCenter: parent.verticalCenter; k: hdmiSel === hdmiRates.length ? g.ok : g.apply
visible: !hdmiLoading && !!hdmi && hdmiRates.length > 0; primary: hdmiCanInstall; opacity: hdmiCanInstall ? 1 : 0.5
focusRing: hdmiSel === hdmiRates.length
text: "Install" + (hdmiKept().length ? " " + hdmiKept().join(", ") + " Hz" : ""); onClicked: hdmiInstall() }
}
}
// ================= HDMI: saved displays =================
Item {
visible: screen === "hdmilist"
anchors.top: header.bottom; anchors.bottom: parent.bottom; width: parent.width
Text { visible: hdmiSaved.length === 0; anchors.centerIn: parent; text: "No saved displays."; color: t.mute; font.family: t.body; font.pixelSize: 18 }
Column {
visible: hdmiSaved.length > 0
x: 40; y: 28; width: 740; spacing: 12
Text { text: "Manage displays"; color: t.text; font.family: t.display; font.pixelSize: 30; font.weight: Font.DemiBold }
Text { text: "Each display gets its own rates; they're loaded whenever it's connected."; color: t.mute; font.family: t.body; font.pixelSize: 14 }
Repeater {
model: hdmiSaved
Rectangle {
required property var modelData; required property int index
readonly property bool confirm: hdmiConfirm === modelData.id
width: 740; height: 64; radius: 12
color: hdmiListSel === index ? t.cardSel : t.card; border.width: hdmiListSel === index ? 2 : 0; border.color: confirm ? t.bad : t.accent
MouseArea { anchors.fill: parent; cursorShape: Qt.PointingHandCursor; onClicked: { inputType = "keyboard"; hdmiListSel = parent.index; } }
Column { anchors.left: parent.left; anchors.leftMargin: 18; anchors.verticalCenter: parent.verticalCenter; spacing: 2
Text { text: parent.parent.modelData.name; color: t.textHi; font.family: t.body; font.pixelSize: 18; font.weight: Font.DemiBold }
Text { text: parent.parent.modelData.mode.replace("x", "×") + (parent.parent.modelData.rates ? " · " + parent.parent.modelData.rates.split(" ").join(", ") + " Hz" : " · its own modes")
color: t.mute; font.family: t.mono; font.pixelSize: 13 } }
Row { anchors.right: parent.right; anchors.rightMargin: 14; anchors.verticalCenter: parent.verticalCenter; spacing: 12
Chip { anchors.verticalCenter: parent.verticalCenter; text: parent.parent.modelData.active ? "Connected" : "Not connected"
fg: parent.parent.modelData.active ? t.good : "#b8c3d1"; bgc: parent.parent.modelData.active ? t.goodBg : t.line }
Btn { height: 38; anchors.verticalCenter: parent.verticalCenter; focusRing: hdmiListSel === parent.parent.index
k: hdmiListSel === parent.parent.index ? g.ok : ""; color: parent.parent.confirm ? "#8a2c2c" : "#232c38"
text: parent.parent.confirm && backend.busy ? "Removing…" : "Remove"
onClicked: { hdmiListSel = parent.parent.index; hdmiForget(); } }
}
}
}
}
Rectangle {
visible: hdmiSaved.length > 0 && hdmiCanAdd
x: 40; y: 28 + 84 + hdmiSaved.length * 76; width: 740; height: 64; radius: 12
color: hdmiListSel === hdmiSaved.length ? t.cardSel : t.card; border.width: hdmiListSel === hdmiSaved.length ? 2 : 0; border.color: t.accent
MouseArea { anchors.fill: parent; cursorShape: Qt.PointingHandCursor; onClicked: { inputType = "keyboard"; hdmiListSel = hdmiSaved.length; } }
Column { anchors.left: parent.left; anchors.leftMargin: 18; anchors.verticalCenter: parent.verticalCenter; spacing: 2
Text { text: "The connected display"; color: t.textHi; font.family: t.body; font.pixelSize: 18; font.weight: Font.DemiBold }
Text { text: "No saved rates yet"; color: t.mute; font.family: t.body; font.pixelSize: 13 } }
Btn { anchors.right: parent.right; anchors.rightMargin: 14; anchors.verticalCenter: parent.verticalCenter; height: 38
focusRing: hdmiListSel === hdmiSaved.length; k: hdmiListSel === hdmiSaved.length ? g.ok : ""; text: "Set up…"
onClicked: { hdmiConfirm = ""; startHdmi(); } }
}
Rectangle {
visible: hdmiSaved.length > 0
x: parent.width - 468; y: 28; width: 428; height: 200; radius: 16; color: t.card
Column { anchors.fill: parent; anchors.margins: 24; spacing: 12
Text { text: "REMOVING"; color: t.faint; font.family: t.body; font.pixelSize: 12; font.weight: Font.DemiBold; font.letterSpacing: 0.8 }
Text { width: parent.width; wrapMode: Text.WordWrap; color: t.soft; font.family: t.body; font.pixelSize: 15; lineHeight: 1.35
text: "A removed display uses its own EDID again (right away when it's connected). To get its rates back, set it up again from the menu." }
}
}
Rectangle {
anchors.bottom: parent.bottom; width: parent.width; height: 64; color: t.bar
Rectangle { width: parent.width; height: 1; color: t.line }
Btn { anchors.left: parent.left; anchors.leftMargin: 40; anchors.verticalCenter: parent.verticalCenter; k: g.back; text: "Back to the menu"; onClicked: hdmiListBack() }
Text { anchors.right: parent.right; anchors.rightMargin: 40; anchors.verticalCenter: parent.verticalCenter; visible: !!hdmiNote
text: hdmiNote; color: t.bad; font.family: t.body; font.pixelSize: 14 }
}
}
// ================= HDMI: keep this rate? =================
Item {
visible: screen === "hdmitest"
anchors.top: header.bottom; anchors.bottom: parent.bottom; width: parent.width
Rectangle {
anchors.centerIn: parent; width: 640; height: ht.implicitHeight + 64; radius: 20; color: t.card; border.width: 1; border.color: t.line
Column { id: ht; anchors.fill: parent; anchors.margins: 32; spacing: 18
Text { text: hdmiPhase === "ask" || hdmiPhase === "settle" ? "Keep " + hdmiHz + " Hz?" : (hdmiPhase === "back" ? "Switching back…" : "Switching to " + hdmiHz + " Hz…")
color: t.text; font.family: t.display; font.pixelSize: 36; font.weight: Font.DemiBold }
Text { width: parent.width; wrapMode: Text.WordWrap; color: t.soft; font.family: t.body; font.pixelSize: 16; lineHeight: 1.3
text: hdmiPhase === "ask" || hdmiPhase === "settle" ? "Check the picture: sharp, stable, no flicker or dropouts. Your display's menu can show the rate it gets."
: "The screen may go black for a moment." }
Column { visible: hdmiPhase === "ask" || hdmiPhase === "settle"; width: parent.width; spacing: 8
Text { text: hdmiPhase === "settle" ? "Waiting for the picture… the countdown starts in " + hdmiSettle + " s" : "Switching back in " + hdmiLeft + " s"; color: t.mute; font.family: t.body; font.pixelSize: 14 }
Rectangle { width: parent.width; height: 10; radius: 5; color: t.line
Rectangle { height: 10; radius: 5; color: t.accent; width: parent.width * hdmiLeft / 15; Behavior on width { NumberAnimation { duration: 900 } } } } }
Row { visible: hdmiPhase === "ask" || hdmiPhase === "settle"; spacing: 12
Btn { k: g.back; text: "Switch back"; onClicked: hdmiReject() }
Btn { k: g.ok; text: "Keep " + hdmiHz + " Hz"; primary: true; onClicked: hdmiKeep() } }
}
}
}
// ================= DONE =================
Item {
visible: screen === "done"
anchors.top: header.bottom; anchors.bottom: parent.bottom; width: parent.width
Column {
anchors.centerIn: parent; width: 760; spacing: 20
Rectangle { width: 72; height: 72; radius: 36; anchors.horizontalCenter: parent.horizontalCenter
color: failed.length || runError ? t.warnBg : t.goodBg
Text { anchors.centerIn: parent; text: failed.length || runError ? "!" : "✓"; color: failed.length || runError ? t.warn : t.good; font.pixelSize: 36; font.weight: Font.Bold } }
Text { text: runError ? "Nothing changed" : (biosRun && failed.length ? "The BIOS update stopped" : (failed.length ? "Done, with a problem" : "All done")); color: t.text; font.family: t.display; font.pixelSize: 40; font.weight: Font.DemiBold; anchors.horizontalCenter: parent.horizontalCenter }
Text { width: parent.width; horizontalAlignment: Text.AlignHCenter; wrapMode: Text.WordWrap; color: t.soft; font.family: t.body; font.pixelSize: 17
text: runError ? runError : (biosRun ? (failed.length ? "The BIOS was not changed." : (bios && bios.dryRun ? "Dry run: nothing was flashed. " : "BIOS " + (biosInfo.newest || "") + " is staged and is written during the restart. ") + (failed.length ? "" : "Keep the power on and don't touch the machine until it has fully started again, even if the screen stays black.")) : (plan.length + (plan.length === 1 ? " change" : " changes") + " applied." + (restartNeeded ? " Some take effect after a restart." : ""))) }
Rectangle { visible: failed.length > 0; anchors.horizontalCenter: parent.horizontalCenter; width: ft.implicitWidth + 32; height: 44; radius: 12; color: t.warnBg
Text { id: ft; anchors.centerIn: parent; color: "#f2c27a"; font.family: t.body; font.pixelSize: 14
text: "Had a problem: " + failed.map(function (id) { return (texts[id] || {}).label || id; }).join(", ") + ". See the details." } }
Row { anchors.horizontalCenter: parent.horizontalCenter; spacing: 14; topPadding: 8
Btn { k: g.back; text: "Back to the menu"; height: 52; onClicked: act("back") }
Btn { visible: restartNeeded; k: g.ok; text: "Restart now"; primary: true; height: 52; onClicked: backend.restart() } }
}
}
}
}