mirror of
https://github.com/theupriser/steamify-cachyos.git
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- Fix session switching: sync bridge only edits [Autologin], sync service no longer hits systemd's start limit, re-runs don't duplicate settings - Make the Return to Gaming Mode shortcut work without a password prompt - Steam desktop autostart only runs in Plasma, not inside gamescope - Vapor theme: fix install path, wallpaper, icon and color scheme; take over Valve's SteamOS defaults, GTK theme, panel layout and dark mode; always fetch the newest steamdeck-kde-presets with checksum verification - Steam Machine: install kernel headers and build/load the leds-valve driver reliably; ask before installing OpenRGB - Split the script into lib/ modules per responsibility - Rewrite README for end users with a technical details section; add AGENTS.md
98 lines
4.8 KiB
Markdown
98 lines
4.8 KiB
Markdown
# AGENTS.md
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Guidance for AI coding agents working on this repository. See `README.md`
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for what the script does from a user's point of view.
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## Project overview
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A bash wizard that makes CachyOS (KDE Plasma 6 + `plasma-login-manager`)
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boot into a SteamOS-style gamescope session, with working switching between
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gamescope and the Plasma desktop. Primary target: the Valve Steam Machine
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(DMI `Valve`/`Fremont`) running CachyOS Desktop edition.
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## Layout
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- `setup-gamescope-boot.sh` - the only entry point. Pre-flight checks,
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sources `lib/*.sh`, then calls the steps in order. No step logic here.
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- `lib/*.sh` - one file per responsibility, each defining functions only
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(no top-level side effects). See the table in `README.md`. New
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functionality goes in the module it belongs to, or a new module that is
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added to the `source` loop in `setup-gamescope-boot.sh`.
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## Conventions
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- Bash, `set -uo pipefail` (no `-e`): check exit codes of steps that matter
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explicitly (`|| { err ...; exit 1; }` or `|| return 1`).
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- Use the helpers from `lib/common.sh` (`info`, `ok`, `warn`, `err`,
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`ask_yn`, `backup_file`) for all output and prompts.
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- Runs as the normal user; use `sudo` per command, never require root.
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Per-user files go in `$HOME` of the invoking user (the script refuses to
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configure another user).
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- **Idempotent**: every step must be safe to re-run without duplicating
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lines or settings. Back up system files with `backup_file` before the
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first edit.
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- Don't overwrite package-owned files in `/etc/xdg` or `/usr`. KDE settings
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go into the user's config via `kwriteconfig6` (or `merge_kde_config` for
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whole Valve ini files).
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- Package installs after a user already confirmed use `--noconfirm`: a
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second pacman prompt consumes the next scripted answer.
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- Comments explain *why* (the CachyOS/Plasma quirk being worked around),
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not what the next line does.
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## Non-obvious behaviour to preserve
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- `steam-set-session` only writes `/etc/plasmalogin.conf.d/zz-steamos-autologin.conf`;
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the base `/etc/plasmalogin.conf` wins, hence the sync bridge. The sync
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service needs `StartLimitIntervalSec=0`, or bursts of session switches
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get it rate-limited and all later switches silently stop working.
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- The sync script must only edit `Session=` inside `[Autologin]`.
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- The Steam desktop autostart unit is guarded with
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`ExecCondition=... XDG_CURRENT_DESKTOP = KDE`, so it doesn't start a
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second Steam inside gamescope.
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- Vapor theme: install Valve's files as shipped. Don't rewrite Valve's
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`metadata.json`; the icon theme is `breeze-dark` (there is no "Vapor"
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icon theme); wallpapers are flat JPGs in `usr/share/wallpapers`.
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`lookandfeeltool` does not switch the color scheme, so
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`plasma-apply-colorscheme Vapor` is applied explicitly.
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- Plasma 6 has no separate systemtray containment: tray settings live on
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the systemtray applet itself (Valve's setup script targets Plasma 5).
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- Restart plasmashell via `systemctl --user` (`plasma-plasmashell.service`),
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not `plasmashell --replace` from the script's shell: a shell without the
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session environment yields a light-themed desktop (context menus, apps it
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launches).
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- Live Plasma changes (`qdbus6 ... evaluateScript`, `lookandfeeltool`) only
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run when `plasmashell` is running; config-file fallbacks cover the rest.
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- LED driver: `leds-valve-dkms-git`'s Makefile builds against `uname -r`,
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so the script builds explicitly for the running kernel and installs
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headers for every installed kernel first. The module creates
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`/sys/class/leds/valve-leds*`.
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- `Relogin=true` means a gamescope that fails to start is relaunched in a
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tight loop; keep that in mind when changing session handling.
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## Checking changes
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There is no test suite. At minimum:
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```bash
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for f in setup-gamescope-boot.sh lib/*.sh; do bash -n "$f"; done
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shellcheck -S warning setup-gamescope-boot.sh lib/*.sh # if available
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```
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Behaviour is best verified in a CachyOS VM (QEMU/KVM, KDE Plasma install,
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`plasma-login-manager`) with SSH access, reset from a disk snapshot between
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runs. Notes from doing this:
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- Run the script non-interactively by piping answers, e.g.
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`printf "\ny\nn\n" | ./setup-gamescope-boot.sh` (user, theme, reboot).
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The prompt order depends on what's already installed.
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- Over SSH, export the session environment before running it so the live
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Plasma steps work:
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`XDG_RUNTIME_DIR=/run/user/$UID WAYLAND_DISPLAY=wayland-0 DBUS_SESSION_BUS_ADDRESS=unix:path=/run/user/$UID/bus`.
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- `spectacle -b -n -f -o shot.png` takes a screenshot to check the look.
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Apps you launch over SSH lack the session's Qt platform theme and look
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light; launch them with `systemd-run --user` to judge colors correctly.
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- Gamescope usually won't render in a VM (no suitable Vulkan), so test the
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session logic with `plasma.desktop` as the autologin session. The
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gamescope boot itself and the LED driver can only be verified on real
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hardware.
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