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Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KkpbsMw4rQyBsxDG6ebHK2
4.3 KiB
4.3 KiB
Patches and extra sources
Files Steamify builds or applies, kept out of the shell code so they can be
read and reviewed on their own. lib/*.sh reads them with patch_file <name> (piped through fill KEY=value... for @KEY@ placeholders); the single-file build (.github/tools/bundle.sh) embeds them.
| File | Used by | What |
|---|---|---|
steamify-fremont-poweroff.c |
lib/fremont-poweroff.sh (Steam Machine support) |
Kernel module (DKMS): clears GPIO 18's S4/S5 wake bit before power-off, so the Steam Machine stays off with recent kernels |
sync-steamos-session.sh |
lib/login-manager.sh (SteamOS conversion, plasma-login-manager) |
The sync bridge: copies Steam's session choice from zz-steamos-autologin.conf into plasmalogin.conf's [Autologin] |
ensure-kernel-headers.sh |
lib/steam-machine.sh (Steam Machine support) |
Run at boot: installs missing headers for every installed kernel |
leds-valve-dkms.conf |
lib/steam-machine.sh (Steam Machine support) |
/etc/dkms override: build the LED driver for DKMS's target kernel; appended to someone's own override, which is backed up and restored |
steamify-fremont-poweroff.dkms.conf, steamify-cros-ec-cec.dkms.conf |
lib/fremont-poweroff.sh, lib/cec.sh |
The DKMS modules' dkms.conf (fill NAME=... VERSION=...) |
steam-shortcuts.py |
lib/steam-game.sh (Add as non-Steam game) |
Reads and writes Steam's binary shortcuts.vdf (find, add or update, remove) |
steamify-notifier.py |
lib/update-notifier.sh (Update notifications) |
The daily check: notification and tray icon when there's a new release |
steamify-os-release.sh, steamify-os-release.hook |
lib/login-manager.sh (SteamOS conversion) |
What Steam's System settings show besides the OS name (which stays CachyOS's): VERSION_ID=steamos-X.Y, VERSION_CODENAME=steam-machine, VARIANT/VARIANT_ID Steamify with its version, in /etc/os-release; the pacman hook runs it again after cachyos-hooks (fill SCRIPT=... VERSION=... STEAMOS=...) |
steamify-nvidia-initramfs.sh, steamify-nvidia-initramfs.hook |
lib/nvidia.sh (SteamOS conversion, NVIDIA fix) |
The pacman hook (before the initramfs is built, after DKMS) and its script: the NVIDIA modules go into the initramfs only while every installed kernel has them, decided again at every kernel or driver change (fill SCRIPT=...) |
cros-ec-cec-single-port.patch |
lib/cec.sh (HDMI-CEC) |
Makes Valve's Steam Machine CEC driver find amdgpu's HDMI port |
gamescope-gbm-scanout.patch |
lib/gamescope-nvidia.sh (gamescope on NVIDIA) |
gamescope 3.16.31 patch: scan-out buffers allocated with GBM (opt-in, gamescope_drm_gbm_scanout=1), which cures the corrupted picture on NVIDIA; from farnoy/gamescope, see the header of the file |
gamescope-nvidia.PKGBUILD |
lib/gamescope-nvidia.sh (gamescope on NVIDIA) |
The recipe for the patched gamescope package (CI builds it per CPU level; here it is only the local-build fallback) (steamify-gamescope-nvidia, provides and conflicts with gamescope): Valve's gamescope at pkgver plus gamescope-gbm-scanout.patch; written with the patch to a temporary folder and built with makepkg |
cros-ec-cec.c |
lib/cec.sh (HDMI-CEC) |
Valve's Steam Machine CEC driver (GPL-2.0+, from evlaV/linux-integration at the pinned commit): the backup when downloading it from GitHub fails; used only if its sha256 equals CEC_DRIVER_SHA256 (a new pin needs a new copy) |
python-hid-shim.PKGBUILD |
lib/packages.sh (required packages) |
An empty package that provides python-hid, for PCs that keep python-hidapi (they conflict; jupiter-hw-support, a dependency of gamescope-session-cachyos, wants python-hid, only the Steam Deck controller updater uses it): built with makepkg and installed before the conversion's packages |
gamescope-ui-native.patch |
lib/gamescope-nvidia.sh (gamescope on NVIDIA) |
Small patch after the GBM one: keeps Steam's UI X server at the display's size when Steam (with -steamos3) asks for 1920x1080; gamescope_xwayland_ui_native=0 turns it off |
gamescope-display-wrapper.sh |
lib/gamescope-nvidia.sh (gamescope on NVIDIA) |
Installed as gamescope in Steamify's bin folder and put first in the gaming session's PATH: starts gamescope on the mode KDE has saved for the connected display, else the biggest mode at the highest refresh rate (modetest + kwinoutputconfig.json) |